Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.01 @ 06:34:30 Player: lyrabold Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (561) 561 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 1641 Bonus ------- Follower Combat Kills 90 Cogmind --------- Core Integrity 21/250 Matter 300/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (35) Structural Scanner Seismic Detector ECM Suite Small Laser Beam Cannon Assault Rifle Rocket Launcher Datajack Mining Laser Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Subdweller Laser Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Structural Scanner Seismic Detector ECM Suite Small Laser Beam Cannon Subdweller Beam Cannon Assault Rifle Datajack Mining Laser Hammer [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 7 6 3 8 . Power 2 | 1 1 . . . Engine 1 | 1 . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | 2 . 2 1 . Treads 5 | 2 . 2 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 2 . 2 . Device 2 | 1 . . 1 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 3 1 5 . Energy Gun 5 | 2 1 1 1 . Energy Cannon 2 | . . . 2 . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . 1 1 1 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 1 1 . To Critical Strikes . | . . . . . Average Backups 11 | 1 7 14 14 14 Power . | . 1 1 1 1 Propulsion . | . . 1 . . Utility 4 | . 1 5 5 6 Weapon 5 | . 4 6 6 6 Tool/Special . | . . . . . Unused Backups 9 | . 1 1 1 6 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 4 | . 1 1 1 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 99 100 92 100 Engine 3 | . 8 . . . Core 10 | . 5 14 14 14 Treads 26 | . 28 28 20 28 Device 12 | . 14 14 10 . Storage 14 | . 14 14 14 14 Protection 1 | . . . 3 14 Energy Gun 20 | . 22 23 13 14 Energy Cannon 1 | . . . 3 14 Ballistic Gun 3 | . 5 4 . . Impact Weapon 1 | . . . 7 . Peak Build Rating 12 | 7 10 10 12 12 Average Rating 9 | 5 8 9 9 12 On Entrance 7 | . 7 10 10 12 Naked Turns . | . . . . . Heaviest Build 40 | 12 29 29 40 40 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 3 15 15 15 14 Average Carried 11 | 1 7 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 15 15 14 14 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 910 | 267 110 279 106 148 Remotely . | . . . . . Salvage Created 868 | 122 531 79 88 48 Parts 58 | 7 26 10 10 5 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | 1 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . . 10 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 16 | . 6 5 4 1 Guns 11 | . 6 5 . . Cannons 2 | . . . 1 1 AOE 3 | . . . 3 . Classes Destroyed 10 | 2 4 1 2 1 Tunneler 4 | 3 . 1 . . Hauler 2 | . 2 . . . Recycler 2 | 1 1 . . . Mechanic 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 8 | . . 5 3 . Grunt 6 | . 6 . . . Protector 1 | . . . . 1 Subdweller 1 | . . . 1 . Best Kill Streak 3 | 2 2 3 3 1 Combat Bots Only 3 | . 2 3 3 1 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 88 | . 38 25 25 . Missed 23 | . 5 8 10 . Damage Taken 945 | . 448 170 327 . Core 229 | . 77 24 128 . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 105 | 11 56 16 21 1 Largest 2 | 1 2 2 2 2 Hottest 140 | 40 100 80 140 140 Shots Fired 188 | 11 105 32 38 2 Gun 162 | 11 102 32 16 1 Cannon 12 | . . . 11 1 Launcher 2 | . . . 2 . Special 12 | . 3 . 9 . Kinetic 33 | . 19 14 . . Thermal 119 | 11 52 18 36 2 Explosive 2 | . . . 2 . Electromagnetic 34 | . 34 . . . Robot Hit Streak 8 | 7 8 7 5 6 Robot Miss Streak 4 | 1 4 2 1 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 110 | 10 62 24 13 1 Core Hits 49 | 5 25 8 10 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 5 | . . . 5 . Impact 5 | . . . 5 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1763 | 114 803 306 520 20 Guns 1287 | 112 768 299 108 . Cannons 161 | . . . 141 20 Explosions 298 | . 27 . 271 . Melee . | . . . . . Ramming 17 | 2 8 7 . . Kinetic 283 | . 154 129 . . Thermal 949 | 112 398 170 249 20 Explosive 271 | . . . 271 . Electromagnetic 243 | . 243 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 5 Average Corruption 5 | . . . 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . 12 2 Message Errors 3 | . . . 3 . Matter Fused 5 | . . . 3 2 Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 2 | . . . 2 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles . | . . . . . Explosions 1 | . . . 1 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . 37 . . . Shots 1 | . 1 . . . Rammed 6 | 1 3 2 . . Targets Rammed 7 | 1 3 3 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 260 | . 168 48 260 93 Average Temperature 57 | . 58 16 141 49 Received Heat Transfer 369 | . 267 36 66 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . . 1 . Heat Transferred 1934 | 250 900 375 372 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | 5 50 70 . 61 Initial 61 | . . . . 61 Average 15 | 1 18 10 . 44 Influence Increases 723 | 20 334 183 181 5 Destroy 0b10 Robot/C 360 | . 120 140 100 . Destroy 0b10 Robot/NC 65 | 20 35 5 . 5 Destroy Leader 70 | . 40 30 . . Allied During Kill 14 | . . 8 6 . Successful Hack 41 | . 41 . . . Select Force Hacks 60 | . 60 . . . Disable Machine 15 | . 15 . . . Destroy Structure 8 | . 8 . . . Lose Combat Pursuer 90 | . 15 . 75 . Influence Decreases 629 | 20 334 183 52 40 Time Decay 599 | 20 324 183 32 40 Lost Part 10 | . 10 . . . Lost Ally 20 | . . . 20 . Squads Dispatched 3 | . 3 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 13 8 8 . Peak Tracking Total 4 | . 4 3 4 . Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . 1 . 3 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 10 | . 10 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 33 . . . Successful 19 | . 19 . . . Failed 14 | . 14 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 28 | . 28 . . . Terminals 29 | . 29 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 8 . . . Part Schematic 1 | . 1 . . . Robot Analysis 4 | . 4 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 10 . . . Terminals 8 | . 8 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 8 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . . 3 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 6 | . . 3 . 3 Largest Group 3 | . . 3 3 3 Highest-Rated Group 120 | . . 40 40 120 Highest-Rated Ally 40 | . . 16 16 40 Total Orders . | . . . . . Ally Attacks 21 | . . 8 13 . Total Damage 247 | . . 133 114 . Kills 3 | . . 2 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 2590 | 45 1095 1026 424 . Structural 418 | . . . 418 . Seismic 2172 | 45 1095 1026 6 . Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2920 | 115 1095 1026 591 93 Spaces Moved 1401 | 52 532 558 222 37 Core 4 | 4 . . . . Treads 1397 | 48 532 558 222 37 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 166 | 151 160 160 202 160 Slowest Speed 240 | 160 160 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 43 | 4 88 99 15 13 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . 1 . 3 . Terrain Destroyed 26 | . 7 . 19 . Melee 3 | . . . 3 . Projectile 3 | . 3 . . . AOE 20 | . 4 . 16 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1759 | 73 664 660 294 68 Wait 149 | . 49 70 26 4 Move 1397 | 51 531 557 221 37 Hop . | . . . . . Pick Up 23 | 3 13 5 2 . Fast Attach 9 | 7 1 . 1 . Attach 5 | . 1 3 1 . Detach 1 | . 1 . . . Swap 20 | . 5 1 14 . Drop 12 | . 4 5 3 . Fire 105 | 11 56 16 21 1 Melee 5 | . . . 5 . Ram . | . . . . . Kick . | . . . . . Crush 7 | 1 3 3 . . Escape Stasis . | . . . . . Rewire 26 | . . . . 26 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: Fac / Scr) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Discovered new exit (range 15) 970 | -10/Materials | Learned location of 1 exit from Storage 1084 | -10/Materials | Learned location of 2 exits from Mines 1127 | -10/Materials | Learned 2 Mines zone layouts 1162 | -10/Materials | Learned location of 1 exit from Storage 1186 | -10/Materials | Learned 4 Recycling zone layouts 1200 | -10/Materials | Loaded intel: 1 repair station location 1200 | -10/Materials | Discovered new exit (range 8) 1211 | -10/Materials | Entered Mines 1212 | -10/Mines | Identified exit to Materials 1251 | -10/Mines | Met a Derelict bent on vengeance 1493 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1563 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1720 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1817 | -10/Mines | Build established: Scavenger-Mutant 2006 | -10/Mines | Learned 2 Materials zone layouts 2218 | -10/Mines | Discovered new exit (range 4) 2237 | -10/Mines | Entered Subcaves 2237 | -10/Subcaves | Accompanied by 3 allies 2238 | -10/Subcaves | Approached by a straggling Scientist 2446 | -10/Subcaves | Crushed by falling debris 2446 | -10/Subcaves | Core integrity fell below 50% 2446 | -10/Subcaves | Core integrity fell below 20% 2733 | -10/Subcaves | Build established: Mutant 2767 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2791 | -10/Subcaves | Discovered new exit (range 7) 2828 | -10/Subcaves | Entered Recycling 2829 | -7/Recycling | Identified exit to Factory 2829 | -7/Recycling | Identified exit to Scraptown 2921 | -7/Recycling | Self-destructed Last Messages --------------- Loading 4 Recycling zones... 02835_ System corrupted: Matter fused (-10). 02871_ I-36 Angel destroyed. 02874_ Acquired 48 matter. 02875_ Attempting to rewire I-36 Angel. 02878_ R-06 Scavenger collects Com. Wheel. 02878_ Attempting to rewire I-36 Angel. 02881_ R-06 Scavenger collects Com. Battery. 02881_ Attempting to rewire I-36 Angel. 02883_ I-36 Angel rewired. 02886_ R-06 Scavenger collects Com. Battery. 02889_ R-06 Scavenger collects Imp. Deuterium Engine. 02889_ Attempting to rewire I-36 Angel. 02889_ I-36 Angel rewired. 02892_ Acquired 100 matter. 02893_ Attempting to rewire I-36 Angel. 02907_ I-36 Angel rewired. 02913_ Attempting to rewire T-07 Excavator. 02913_ T-07 Excavator is broken beyond repair. 02914_ R-06 Scavenger collects Com. Wheel. 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""" #????????? | | ??????????? ?? #????????? | | ???????????####?? #????????? | | ?????????????????#################"Y"####????????? | | ??????????????????????????????????"""#???????????? | | ????????????????????????????????????#????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordHardlightDerivative Manual? 0 Play Time 00:21:09 Cumulative 589.5 hours Start 2025.03.01 @ 03:35:07 End 2025.03.01 @ 06:34:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 25 Types 8/1/6/3/1/0/5/1/0/0 Lore% 84 Gallery% 84 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f40536d1-ca7f-4ea8-bdd2-7fe9a07425ec