Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.07 @ 02:16:43 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (129) 645 Value Destroyed (3596) 3596 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1122) 1122 TOTAL SCORE: 8303 Bonus ------- High Alert Combat Kills 705 Follower Combat Kills 424 Entered Garrisons 200 Friendly Fire -207 Cogmind --------- Core Integrity 0/550 Matter 86/300 Energy 12/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Advanced Weight Redist. System Armor Integrity Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Faulty Cooled Airjet Machine Analyzer Makeshift Transmission Jammer Authchip [R/Combat] Long-range Tractor Beam Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Small Storage Unit Armor Integrity Analyzer Makeshift Transmission Jammer System Shield > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Nuclear Core Cooled Airjet Advanced Weight Redist. System Machine Analyzer Long-range Tractor Beam Recalibrator Rocket Launcher Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . . . 2 . Weapon . | . . . . . . . . . Parts Attached 141 | 9 19 30 20 3 1 6 44 9 Power 24 | 1 4 6 4 2 . 2 4 1 Engine 19 | 1 4 6 4 2 . 1 1 . Core 5 | . . . . . . 1 3 1 Reactor . | . . . . . . . . . Propulsion 44 | 3 3 7 9 1 . 4 15 2 Treads . | . . . . . . . . . Leg 1 | . . . . . . . 1 . Wheel 6 | 3 . 3 . . . . . . Hover 19 | . 3 2 1 1 . . 11 1 Flight 18 | . . 2 8 . . 4 3 1 Utility 32 | 2 4 5 6 . 1 . 12 2 Device 13 | 1 1 2 1 . . . 6 2 Storage 4 | 1 . 1 1 . . . 1 . Processor 6 | . 1 . 2 . . . 3 . Hackware 3 | . . . . . 1 . 2 . Protection 6 | . 2 2 2 . . . . . Artifact . | . . . . . . . . . Weapon 41 | 3 8 12 1 . . . 13 4 Energy Gun 6 | 2 3 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 1 2 7 1 . . . 1 . Ballistic Cannon 9 | . . 1 . . . . 7 1 Launcher 14 | . 3 3 . . . . 5 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 . 1 . 1 . 1 . Parts Lost 30 | . 1 5 3 2 . 1 11 7 Power 7 | . 1 1 2 1 . . 1 1 Propulsion 16 | . . 3 1 1 . 1 6 4 Utility 2 | . . . . . . . 2 . Weapon 5 | . . 1 . . . . 2 2 Highest Loss Streak 6 | . 1 1 2 2 . 1 4 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 98 91 92 98 98 99 81 78 Engine 7 | . 13 10 11 10 11 8 3 . Core 2 | . . . . . . 2 5 7 Wheel 3 | . 15 3 . . . . . . Hover 14 | . 12 17 2 7 11 . 19 24 Flight 13 | . . 6 38 35 33 43 4 . Device 3 | . . 2 . . . . 8 9 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 5 | . 4 4 1 11 2 . 8 9 Hackware 4 | . . . . . 7 11 8 9 Protection 2 | . 9 4 5 . . . . . Energy Gun 3 | . 13 6 . . . . . . Ballistic Gun 6 | . 5 14 11 11 11 11 1 . Ballistic Cannon 1 | . . . . . . . 6 . Launcher 7 | . 7 5 11 11 11 11 5 10 Naked Turns . | . . . . . . . . . Heaviest Build 25 | 13 19 13 15 12 12 14 25 20 Greatest Support 33 | 26 20 20 16 16 12 16 33 24 Greatest Overweight (x) 3 | . 1 3 . 1 1 3 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 8 8 8 7 Class Distribution -------------------- 43% | Mutant 19% | Scavenger-Mutant 10% | Scavenger-Sprinter 9% | Sprinter 8% | Hacker-Mutant 6% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -9/Mines Commander-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Matter Collected 4020 | 422 507 749 456 131 233 212 1205 105 Remotely 407 | . . 165 . . . . 242 . Salvage Created 3011 | 209 527 299 485 124 41 373 817 136 Parts 224 | 18 36 15 64 16 2 14 45 14 Haulers Intercepted 8 | . 2 . 3 . . . 3 . Recyclers Shooed 3 | . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 102 | . 10 24 20 7 . 9 26 6 Guns 15 | . 1 6 2 . . 5 1 . Cannons 13 | . . 1 . . . . 12 . AOE 74 | . 9 17 18 7 . 4 13 6 Classes Destroyed 17 | 3 5 2 2 1 . 1 2 1 Worker 10 | 2 3 . 1 . . 1 3 . Builder 4 | . 1 . 1 . . . 2 . Tunneler 4 | 3 1 . . . . . . . Hauler 8 | . 2 . 3 . . . 3 . Recycler 3 | 1 1 . . 1 . . . . Mechanic 1 | . . . . . . . 1 . Operator 4 | . . . 3 . . . 1 . Watcher 8 | . 3 . 3 . . . 2 . Swarmer 24 | . 3 3 11 4 . . 3 . Cutter 2 | . . . . . . . . 2 Grunt 47 | . 7 4 5 2 . 6 19 4 Brawler 2 | . . . . . . 2 . . Duelist 2 | . . . . 1 . 1 . . Sentry 7 | . . . 4 . . . 3 . Demolisher 1 | . . 1 . . . . . . Hunter 2 | . . . . . . . 2 . Assembled 16 | . . 16 . . . . . . Best Kill Streak 13 | 3 9 5 9 13 . 9 13 2 Combat Bots Only 12 | . 7 5 8 12 . 8 11 2 Max Kills in Single Turn 5 | 2 3 2 5 4 . 2 3 1 Gunslinging 1 | . . 1 . . . . . . Exploded 5 | . 2 2 5 4 . 1 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Damage Taken 4050 | . 229 823 312 138 . 168 1570 810 Core 952 | . 21 200 69 77 . 32 266 287 Absorbed by Shields 30 | . . . . . . . . 30 Regen/Repaired (Parts) 166 | . 21 . 17 . . . 128 . Core Remaining (%) 55 | 100 . 11 . . . 55 . . Volleys Fired 274 | 13 26 48 36 11 11 19 92 18 Largest 2 | 2 2 2 2 2 1 2 2 1 Hottest 102 | 60 75 102 53 53 23 53 80 60 Shots Fired 420 | 26 36 85 68 19 11 29 128 18 Gun 206 | 26 20 61 36 11 11 19 22 . Cannon 87 | . . 1 . . . . 85 1 Launcher 127 | . 16 23 32 8 . 10 21 17 Special . | . . . . . . . . . Kinetic 244 | 13 1 45 36 11 11 19 107 1 Thermal . | . . . . . . . . . Explosive 127 | . 16 23 32 8 . 10 21 17 Electromagnetic 49 | 13 19 17 . . . . . . Robot Hit Streak 16 | 7 12 7 12 5 15 16 12 3 Robot Miss Streak 13 | 1 3 3 2 3 . 3 13 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 249 | 19 22 46 41 11 11 15 78 6 Core Hits 259 | 7 40 42 41 11 2 16 84 16 Critical Kills 4 | 1 . 1 . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | 1 . 1 . . . 1 3 . Destroy 4 | 1 . 1 . . . 1 1 . Blast 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11314 | 246 1266 1653 1959 668 209 753 3612 948 Guns 1983 | 246 284 377 338 110 209 173 246 . Cannons 1880 | . . 35 . . . . 1845 . Explosions 7364 | . 982 1241 1621 558 . 580 1493 889 Melee . | . . . . . . . . . Ramming 87 | . . . . . . . 28 59 Kinetic 3229 | 105 . 203 338 110 209 173 2091 . Thermal 203 | . 84 86 . 33 . . . . Explosive 7161 | . 898 1155 1621 525 . 580 1493 889 Electromagnetic 634 | 141 284 209 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 1 2 1 1 1 1 1 2 Average Corruption 1 | . 1 1 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 34 | . 6 8 . 4 1 2 9 4 Message Errors 8 | . 2 2 . 1 . 1 1 1 Matter Fused 11 | . . 4 . 1 . . 5 1 Heat Flow Errors 3 | . 1 . . 1 1 . . . Energy Discharges 4 | . 1 1 . 1 . . . 1 Data Loss (minor) 3 | . 1 1 . . . 1 . . Data Loss (major) 2 | . 1 . . . . . 1 . Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 239 | . . 57 37 11 . . 101 33 Projectiles 79 | . . . . . . . 79 . Explosions 160 | . . 57 37 11 . . 22 33 Melee . | . . . . . . . . . Knockbacks 18 | . . . . . . . 18 . Impact . | . . . . . . . . . Kinetic 17 | . . . . . . . 17 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 545 | . 28 106 82 74 . . 45 210 Shots 15 | . 1 2 3 3 . . 1 5 Rammed 7 | . . . . . . . 3 4 Targets Rammed 7 | . . . . . . . 3 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 283 | . 283 108 36 261 138 29 116 18 Average Temperature 39 | . 77 29 8 83 68 8 36 8 Received Heat Transfer 1208 | . 93 89 93 24 . 108 543 258 Effects 1 | . 1 . . . . . . . Interference 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 100 | . 50 . . 50 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Peak Influence 1177 | 30 515 378 815 617 . 553 1177 1021 Initial 693 | . 19 128 100 317 . . 215 693 Average 511 | 12 287 236 496 566 . 372 772 906 Maximum Alert Level 4 | . 2 1 3 2 . 2 4 3 Low Security (%) 15 | 100 20 27 18 . . 26 . . Level 1 28 | . 60 72 17 1 . 14 10 . Level 2 25 | . 18 . 33 98 . 58 29 8 Level 3 26 | . . . 31 . . . 51 91 Level 4 2 | . . . . . . . 9 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 4 . 3 1 . . 14 . Investigation 12 | . 4 . 2 . . . 6 . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . 1 . . 2 . Assault 3 | . . . 1 . . . 2 . Garrison 4 | . . . . . . . 4 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Distress Signals 6 | . 1 1 1 . . . 3 . Communications Jammed 3 | . . . . . . . . 3 Distress Signals 3 | . . . . . . . . 3 Times Spotted 187 | . 14 31 32 9 . 19 70 12 Peak Tracking Total 12 | . 5 6 7 4 . 4 12 6 Tactical Retreats 16 | . 1 7 . . . . 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Traps Triggered 9 | . 3 . 1 . . . 1 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Disabled 19 | . 2 . 5 3 . 2 4 3 Max in Single Turn 3 | . 1 . 1 3 . 2 2 1 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Accessed 38 | . 8 1 8 . 4 . 14 3 Terminals 25 | . 7 . 6 . . . 9 3 Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 161 | . 28 1 28 . 49 . 49 6 Successful 111 | . 12 1 16 . 49 . 30 3 Failed 49 | . 16 . 12 . . . 18 3 Catastrophic 8 | . 1 . 2 . . . 3 2 Database Lockouts 1 | . . . . . . . 1 . Manual 44 | . 15 . 16 . 2 . 11 . Terminals 83 | . 24 . 22 . . . 31 6 Fabricators . | . . . . . . . . . Repair Stations 16 | . 4 . 3 . . . 9 . Recycling Units . | . . . . . . . . . Scanalyzers 11 | . . . 3 . . . 8 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 87 | . 9 1 10 . 49 . 15 3 Record 49 | . . . . . 49 . . . Robot Schematic 1 | . . . . . . . 1 . Robot Analysis 6 | . 4 . 1 . . . 1 . Prototype ID Bank 13 | . 4 . 5 . . . 4 . Open Door 2 | . . 1 . . . . . 1 Branch Access Points 4 | . 1 . 1 . . . 2 . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . Alert Level 2 | . . . . . . . 2 . Unreport Threat 3 | . . . 1 . . . 2 . Locate Traps 1 | . . . . . . . 1 . Security Status 1 | . . . 1 . . . . . Zone Layout 2 | . . . 1 . . . 1 . Garrison Registry 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . 3 . 3 . . . 8 . Scan Component 6 | . 1 . 1 . . . 4 . Repair 6 | . 1 . 1 . . . 4 . Refit 2 | . 1 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 9 | . . . 3 . . . 6 . Insert Component 4 | . . . 1 . . . 3 . Analyze 5 | . . . 2 . . . 3 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . Used 2 | . . . 1 . . . 1 . Hacking Detections 30 | . 8 . 8 . . . 13 1 Full Trace Events 14 | . 5 . 4 . . . 5 . Feedback Events 2 | . 1 . . . . . 1 . Corruption 2 | . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 1 . 1 . . . 4 . Time 242 | . 26 . 26 . . . 190 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 3 . Part Schematics Acquired 4 | . . . 1 . . . 3 . Parts Damaged 2 | . . . 1 . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total Allies 7 | . . . . 3 3 . . 1 Largest Group 6 | . . . . 3 6 5 4 . Highest-Rated Group 77 | . . . . 40 77 69 61 . Highest-Rated Ally 21 | . . . . 16 21 21 21 . Total Orders 3 | . . . . 3 . . . . STAY 2 | . . . . 2 . . . . GUARD 1 | . . . . 1 . . . . Ally Attacks 97 | . . . . 12 . 47 37 1 Total Damage 1347 | . . . . 151 . 625 549 22 Kills 20 | . . . . 2 . 9 9 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 6 | . 4 . 1 . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Turns Passed 4398 | 152 691 722 452 201 218 338 1260 364 Spaces Moved 5721 | 107 765 938 800 381 409 730 1102 489 Core 53 | 4 . . . . . 2 7 40 Treads . | . . . . . . . . . Legs 54 | . . . . . . . 54 . Wheels 540 | 103 362 75 . . . . . . Hover 2284 | . 403 518 . 8 17 2 887 449 Flight 2790 | . . 345 800 373 392 726 154 . Fastest Speed 26 | 50 56 37 26 26 29 27 28 42 Average Speed 46 | 84 71 56 30 29 32 28 51 43 Slowest Speed 280 | 90 116 280 34 120 120 200 190 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 25 | . . 3 5 5 2 10 . . Cave-ins Triggered . | . . . . . . . . . Time Travels 1 | . . . . . 1 . . . Exploration Rate (%) 71 | 6 95 99 60 71 91 92 71 60 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . Scrap Searched 5 | . . 1 . 3 . 1 . . Spaces Dug 6 | . . . . . . . 6 . Terrain Destroyed 938 | . 60 170 249 74 . 64 160 161 Melee . | . . . . . . . . . Projectile 32 | . . 1 . . . . 31 . AOE 906 | . 60 169 249 74 . 64 129 161 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total 7056 | 141 879 1057 944 443 482 829 1658 623 Wait 661 | . 32 12 61 50 30 64 358 54 Move 5664 | 106 764 931 790 370 404 709 1101 489 Hop 24 | . . 3 4 5 2 10 . . Pick Up 91 | 10 15 11 11 2 5 9 25 3 Fast Attach 47 | 7 8 5 8 1 1 1 15 1 Attach 39 | . 2 7 4 1 . 1 18 6 Detach 18 | . . 4 3 . 1 . 8 2 Swap 56 | 2 9 18 9 1 . 4 11 2 Drop 110 | 3 23 18 18 2 5 12 27 2 Fire 274 | 13 26 48 36 11 11 19 92 18 Melee . | . . . . . . . . . Ram 7 | . . . . . . . 3 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 41 | . . . . . . . . 41 Rewire 24 | . . . . . 23 . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 153 | -11/Junkyard | Entered Materials 160 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Destroyed 7 combat bots 361 | -10/Materials | Build established: Mutant 564 | -10/Materials | Repaired Hover Unit 633 | -10/Materials | Discovered new exit (range 8) 641 | -10/Materials | Identified exit to Materials 684 | -10/Materials | Discovered exit to Materials (range 9) 732 | -10/Materials | Discovered exit to Materials (range 15) 844 | -10/Materials | Entered Mines 846 | -10/Mines | Discovered exit to Materials (range 15) 847 | -10/Mines | Learned 4 Materials zone layouts 917 | -10/Mines | Build established: Scavenger-Mutant 981 | -10/Mines | Discovered exit to Materials (range 7) 1005 | -10/Mines | Found the Drone Emporium 1030 | -10/Mines | Assembled infested the area 1035 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1185 | -10/Mines | Core integrity fell below 50% 1343 | -10/Mines | Core integrity fell below 20% 1566 | -10/Mines | Entered Materials 1566 | -9/Materials | Evolved 2 slots: Propulsion x2 1602 | -9/Materials | Identified exit to Mines 1602 | -9/Materials | Identified exit to Storage 1674 | -9/Materials | Discovered new exit (range 9) 1770 | -9/Materials | Repaired Flight Unit 1966 | -9/Materials | First assault squad dispatched 2018 | -9/Materials | Entered Mines 2042 | -9/Mines | Destroyed 12 combat bots 2047 | -9/Mines | Learned 8 Materials zone layouts 2096 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2137 | -9/Mines | Discovered new exit (range 6) 2156 | -9/Mines | Discovered new exit (range 16) 2186 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2190 | -9/Mines | Discovered new exit (range 5) 2219 | -9/Mines | Entered Exiles 2219 | -9/Exiles | Found Exiles lab destroyed 2219 | -9/Exiles | Accompanied by 3 allies 2223 | -9/Exiles | Discovered new exit (range 15) 2260 | -9/Exiles | Opened EX-Vault 2261 | -9/Exiles | Found Prototype Device 2261 | -9/Exiles | Identified Chronowheel 2261 | -9/Exiles | Activated Chronowheel 2261 | -9/Exiles | Spacetime reconverged on an earlier point 2283 | -9/Exiles | Learned location of Zion (-6) 2395 | -9/Exiles | Discovered new exit (range 12) 2437 | -9/Exiles | Entered Mines 2437 | -8/Mines | Accompanied by 6 allies 2604 | -8/Mines | Destroyed 8 combat bots 2743 | -8/Mines | Discovered new exit (range 10) 2775 | -8/Mines | Entered Materials 2775 | -8/Materials | Accompanied by 4 allies 2775 | -8/Materials | Evolved 2 slots: Utility x2 2776 | -8/Materials | Identified exit to Factory 2924 | -8/Materials | Central database locked down 2961 | -8/Materials | Repaired Imp. Hover Unit 2990 | -8/Materials | Garrison activated, responded to threat 3069 | -8/Materials | Repaired Imp. Hover Unit 3109 | -8/Materials | Repaired Hvy. Assault Cannon 3150 | -8/Materials | Garrison activated, responded to threat 3211 | -8/Materials | Build established: Hacker-Mutant 3284 | -8/Materials | Lost 4 parts (1p2n1w) 3315 | -8/Materials | Destroyed 11 combat bots 3321 | -8/Materials | Lost 3 parts (1n2u) 3557 | -8/Materials | Build established: Mutant 3575 | -8/Materials | First assault squad dispatched 3723 | -8/Materials | Identified exit to Garrison 3915 | -8/Materials | Repaired Broken Cld. Airjet 4035 | -8/Materials | Entered Garrison 4068 | -8/Garrison | Triggered checkpoint 4117 | -8/Garrison | Core integrity fell below 50% 4170 | -8/Garrison | Phase Generator disabled 4204 | -8/Garrison | Triggered checkpoint 4239 | -8/Garrison | Discovered exit to Factory (range 10) 4346 | -8/Garrison | Triggered checkpoint 4367 | -8/Garrison | Triggered checkpoint 4371 | -8/Garrison | Core integrity fell below 20% 4378 | -8/Garrison | Discovered exit to Factory (range 49) 4378 | -8/Garrison | Discovered exit to Factory (range 33) 4378 | -8/Garrison | Discovered exit to Factory (range 19) 4378 | -8/Garrison | Discovered new exit (range 31) 4399 | -8/Garrison | Lost 6 parts (1p4n1w) 4399 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04364_ A-27 Freighter distress signal jammed. 04365_ Cld. Airjet destroyed. 04366_ G-47 Trooper destroyed. 04367_ Garrison Door breached. 04367_ Beams of light sweep through the air. An alarm sounds. 04367_ G-47 Trooper destroyed. 04368_ Lgt. Nuclear Core destroyed. 04368_ Rocket Launcher destroyed. 04378_ Connecting with Garrison Terminal... 04378_ EXIT=FOUND: FACTORY 04378_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 04388_ ZMZKWHXBBJ4CY QRFKF4ON 04397_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Map ----- +----------------------------------------------------+ | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ###### #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | ## ##???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## ###?????????????????????????????????????? | | !#?????????????????????????????????????? | | [%#?????????????????????????????????????? | | *=#?????????????????????????????????????? | | #?????????????????????????????????????? | | ^^ ^## ###?????????????????????????????????????? | | ^^ ^## ###############?????????????????????????? | | "#?????????????????????????? | | #"T"#?????????????????????????? | | ### #### #####?????????????????????????? | | """"### ##?# #??# #?????????????????????????????? | | #?# #??# #??# #???????###???????????????????? | | #####?# #??# #??# #??????## #???????????????????? | | ??????# #### #### ######## ##??????????????????? | | ??????# gg @ T#??????????????????? | | ??????###### #### ##### ### ##??????????????????? | | ???????????# #??# #???# #?# #???????????????????? | | ???????????# #??# #???# #?###???????????????????? | | ???#####???# #??# #???# #???????????????????????? | | ???#"T"##### #### #???# #???????????????????????? | | ???#" #???# #???????????????????????? | | ???###### ####### ##### ######??????????????????? | | ????????# #?????# #??????????????????? | | ????????# ###???# #??????????????????? | | ????????# " ##### ##### ## < #??????????????????? | | ????????# " # #???# ## #??????????????????? | | ????????# " ##### #???# ######??????????????????? | | ????????# ###??## ##?## #############???????????? | | ????????# #????# ^ #?# ^ #???????????? | | ????????# #????#" "#?# #???????????? | | ????????# #????#" "#?######""""### #???????????? | | ??????### #????#" "#??????# # # #???????????? | | ??????#"# #????#"""#??????######## #???????????? | | ??????#" #????#####?????????????# < #???????????? | | ??????#" #??????????????????????# #???????????? | | ??????#" #??????????????????????# #???????????? | | ??????#"# #??????????????????????#####???????????? | | ??????### #??????????????????????????????????????? | | ?????#### ####???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Target Analysis 5 Armor Integrity Analysis 30 Offensive Hacking 22 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Mak. Hacking Suite | -8/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ I-25 Savior | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumSegregatorAxe Manual? 0 Play Time 01:45:58 Cumulative 98.0 hours Start 2024.02.07 @ 00:29:53 End 2024.02.07 @ 02:16:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: da2fbdc9-d4dd-48d4-b368-681a247d278e