Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 23:13:02 Player: delto Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (79) 395 Value Destroyed (2839) 2839 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 9439 Bonus ------- Follower Combat Kills 125 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 33/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Advanced Actuator Array Improved Field Recycling Unit (16) Advanced Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Coolant Injector Large Storage Unit Improved Heavy Armor Plating Advanced Thermal Shield Advanced Hardlight Generator > --- WEAPON ----------- Tesla Rifle Phase Gun Hypervelocity Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Fission Core Light Fission Core Advanced Power Amplifier Improved Matter Compressor Improved Terrain Scanner Advanced Actuator Array Shock Absorption System Shock Absorption System Improved Component Analysis Suite Improved Field Recycling Unit Heavy Neutron Cannon Mass Driver Advanced Datajack [Rating: 99] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Advanced Surge Thruster Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Protection Improved Heavy Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Long-range Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Gar Slots Evolved 12 | . . . . 4 . . 4 2 . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . 2 . . 1 1 . . 1 . . . Utility 5 | . . . . 2 . . 1 1 . . 1 . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 115 | 7 10 5 10 32 3 1 22 2 8 . 7 3 5 . Power 13 | 1 . . 1 3 . . 4 . 1 . 1 1 1 . Engine 5 | 1 . . 1 1 . . 1 . 1 . . . . . Core 7 | . . . . 2 . . 3 . . . . 1 1 . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 30 | 2 1 1 2 7 2 1 8 1 . . 1 2 2 . Treads 15 | 1 1 1 2 3 . . 5 1 . . 1 . . . Leg 7 | . . . . 2 2 1 2 . . . . . . . Wheel 5 | 1 . . . 2 . . 1 . . . . 1 . . Hover 1 | . . . . . . . . . . . . 1 . . Flight 2 | . . . . . . . . . . . . . 2 . Utility 46 | 2 6 2 4 13 1 . 8 1 5 . 3 . 1 . Device 21 | 1 2 1 . 6 . . 3 1 4 . 2 . 1 . Storage 7 | 1 2 . 1 2 . . 1 . . . . . . . Processor 10 | . 2 1 1 2 . . 3 . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 8 | . . . 2 3 1 . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 26 | 2 3 2 3 9 . . 2 . 2 . 2 . 1 . Energy Gun 8 | 1 . 2 1 2 . . . . . . 2 . . . Energy Cannon 8 | . 2 . 1 4 . . . . . . . . 1 . Ballistic Gun 3 | 1 . . 1 1 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 2 . . . . . Launcher 3 | . 1 . . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 40 | . 1 1 11 5 . . 2 . 4 . 2 10 2 2 Power 6 | . . . 2 1 . . 1 . 1 . . 1 . . Propulsion 18 | . . 1 4 3 . . 1 . . . 2 4 2 1 Utility 8 | . . . 2 1 . . . . 1 . . 4 . . Weapon 8 | . 1 . 3 . . . . . 2 . . 1 . 1 Highest Loss Streak 10 | . 1 1 6 4 . . 1 . 4 . 1 10 1 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Backups 16 | 3 20 24 20 10 9 10 10 10 12 13 14 8 4 4 Power 1 | . 1 1 1 2 2 2 1 3 2 3 3 1 . 1 Propulsion 3 | 2 5 7 5 . 1 3 1 . . 2 . . . . Utility 9 | . 9 15 13 5 4 3 6 5 6 7 7 4 1 2 Weapon 1 | . 3 1 . 1 2 2 1 1 . . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 82 | 2 17 2 18 16 . . 8 . 5 . 4 7 . 3 Power 11 | . 1 . . 3 . . 3 . 1 . . 2 . 1 Propulsion 15 | 2 5 . 5 . . . 1 . . . 2 . . . Utility 42 | . 6 . 13 11 . . 3 . 3 . 1 4 . 1 Weapon 11 | . 4 2 . 2 . . 1 . 1 . . 1 . . Tool/Special 3 | . 1 . . . . . . . . . 1 . . 1 Average Slot Usage (%) 89 | . 100 100 91 68 89 100 97 93 93 94 91 37 12 4 Engine 9 | . 14 14 13 4 9 9 6 . 2 5 5 2 . . Core 2 | . . . . 3 . . 6 11 7 5 2 . 4 . Treads 20 | . 20 28 27 2 . . 9 35 35 35 33 8 . . Leg 5 | . . . . 6 26 36 23 . . . . . . . Wheel 1 | . 7 . . 5 . . . . . . . 1 3 . Device 12 | . 9 13 5 17 22 9 15 10 14 17 20 9 . . Storage 9 | . 14 14 11 8 9 9 6 5 5 5 5 2 . . Processor 1 | . 4 . 1 1 . . 3 5 2 . . . . . Protection 3 | . . . 1 6 4 18 4 5 5 5 5 2 . . Energy Gun 6 | . . 14 21 1 . . . . . . 2 4 . . Energy Cannon 7 | . 15 13 5 5 16 9 2 . . . . . 2 . Ballistic Gun 1 | . 9 . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 6 11 9 2 . . Launcher 1 | . 3 . . 1 . . 5 5 2 . . . . . Slashing Weapon 2 | . . . . 1 1 9 10 11 7 5 3 . . . Peak Build Rating 99 | 7 10 12 13 30 35 35 70 79 87 85 99 96 20 15 Average Rating 31 | 5 8 10 11 20 32 34 56 77 83 85 94 38 14 8 On Entrance 36 | . 7 9 10 1 30 34 35 70 79 85 85 96 3 10 Avg Prop Armor Cover (%) 13 | 15 12 . . 15 . . 8 . . . . . . . Naked Turns 32 | . . . . . . . . . . . . 16 . 16 Heaviest Build 113 | 13 92 92 93 113 49 40 72 73 95 86 100 100 19 . Greatest Support 192 | 20 40 40 40 46 69 62 142 164 164 164 192 132 16 4 Greatest Overweight (x) 30 | . 5 2 4 8 . . 4 . . . . 30 5 . Average Overweight (x) 1 | . 2 2 . 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 15 15 15 15 15 15 5 5 Average Capacity 18 | 7 22 25 20 18 10 10 12 15 15 15 15 9 5 5 Most Carried 25 | 8 25 25 25 25 10 10 15 14 15 14 15 14 5 5 Average Carried 16 | 3 20 24 20 10 9 10 11 11 12 13 14 8 4 4 Final Capacity 25 | 8 25 25 5 10 10 10 15 15 15 15 15 5 5 5 Final Carried 25 | 5 24 25 3 9 10 10 11 14 13 14 14 4 5 4 Class Distribution -------------------- 87% | Mutant 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Gladiator | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Tank | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Gar Matter Collected 2800 | 273 159 505 134 287 110 10 507 . 660 . 89 66 . . Remotely 322 | 45 111 166 . . . . . . . . . . . . Salvage Created 2591 | 98 367 188 203 289 100 35 441 . 472 . 344 . 37 17 Parts 129 | 3 22 13 13 15 6 4 24 . 11 . 10 . 8 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 3 . . . . . . . Parts Field Recycled 4 | . . . . . . . . . . . . . 4 . Retrieved Matter 100 | . . . . . . . . . . . . . 100 . Parts Self-Destructed 20 | . . . 5 . . . . . 15 . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Gar Combat Hostiles Destroyed 69 | . 10 8 5 6 4 1 12 . 12 . 5 . 5 1 Melee 6 | . . . . . . . 3 . 3 . . . . . Guns 11 | . 2 4 2 1 . . . . . . 2 . . . Cannons 34 | . 6 4 3 4 4 1 1 . 8 . 2 . . 1 AOE 16 | . 2 . . . . . 8 . 1 . . . 5 . Classes Destroyed 14 | 1 5 . 2 1 1 . 2 . 1 . 1 . . . Worker 3 | . 1 . . . . . 2 . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . . . . . . Operator 2 | . . . . 1 . . 1 . . . . . . . Watcher 5 | . 3 . . . . . 1 . . . 1 . . . Swarmer 25 | . 6 6 . . . . 4 . 3 . . . 5 1 Grunt 21 | . 4 2 . 3 . . 2 . 7 . 3 . . . Brawler 1 | . . . . . . . . . . . 1 . . . Sentry 8 | . . . 1 3 1 . 2 . 1 . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . Programmer 2 | . . . . . . . 1 . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 . . . . . Subdweller 5 | . . . 4 . . 1 . . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . . Best Kill Streak 6 | 1 3 3 3 2 3 1 6 . 5 . 3 . 5 1 Combat Bots Only 5 | . 3 3 3 2 3 1 4 . 5 . 3 . 5 1 Max Kills in Single Turn 5 | 1 2 1 1 1 1 1 2 . 1 . 1 . 5 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . . . 2 . 1 . . . 5 . Melee 1 | . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Gar Hostile Shots Fired 931 | . 53 31 70 121 9 3 167 4 253 12 66 14 34 94 Missed 266 | . 13 9 18 31 2 2 63 1 61 . 15 1 15 35 Hits 665 | . 40 22 52 90 7 1 104 3 192 12 51 13 19 59 Melee 13 | . . . . . . . . . . . . 13 . . Projectile 652 | . 40 22 52 90 7 1 104 3 192 12 51 . 19 59 AOE 2 | . . . . . 1 . . . . . 1 . . . Critical Strikes 29 | . . 1 2 5 . . . . 7 . 3 7 . 4 Actively Blocked 1 | . . . 1 . . . . . . . . . . . Damage Taken 8494 | . 417 234 1216 1329 136 25 1033 34 1489 196 507 567 319 992 Core 1850 | . 29 36 143 277 18 . 95 11 50 23 23 206 182 757 Absorbed by Shields 2320 | . . . . 92 28 . 326 36 1312 . 344 80 . 102 Redirected to Shielding 51 | . . . 27 24 . . . . . . . . . . Ignored by Resistances 834 | . . . . . . . . . 641 . 193 . . . Core Remaining (%) 68 | 100 . . 16 . . 46 88 . . 91 . . . . Volleys Fired 232 | 3 44 19 37 14 8 3 43 . 35 . 19 . 1 6 Largest 3 | 2 2 2 2 2 2 1 1 . 2 . 3 . 1 1 Hottest 209 | 60 120 125 145 130 130 65 65 . 103 . 209 . 105 47 Shots Fired 383 | 6 72 38 61 25 15 3 43 . 59 . 53 . 2 6 Gun 135 | 6 34 11 53 7 . . . . . . 24 . . . Cannon 219 | . 35 27 8 18 15 3 28 . 48 . 29 . 2 6 Launcher 29 | . 3 . . . . . 15 . 11 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 136 | 3 34 . 9 7 . . . . 48 . 29 . . 6 Thermal 182 | 3 35 38 36 13 15 3 28 . . . 9 . 2 . Explosive 29 | . 3 . . . . . 15 . 11 . . . . . Electromagnetic 36 | . . . 16 5 . . . . . . 15 . . . Robot Hit Streak 22 | 3 7 7 19 22 5 1 13 . 12 . 11 . . 6 Robot Miss Streak 6 | 1 6 2 4 3 1 1 6 . 2 . 3 . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 268 | 5 41 22 36 18 8 2 38 . 55 . 37 . . 6 Core Hits 137 | 2 24 9 12 11 5 1 33 . 21 . 13 . 5 1 Critical Kills 6 | . . . . . . . . . 4 . 2 . . . Critical Parts Destroyed 12 | . 1 . . . . . . . 4 . 7 . . . Critical Strikes 27 | . 1 1 . . . . . . 12 . 12 . . 1 Burn 1 | . . 1 . . . . . . . . . . . . Destroy 18 | . 1 . . . . . . . 8 . 9 . . . Blast 6 | . . . . . . . . . 3 . 2 . . 1 Corrupt 1 | . . . . . . . . . . . 1 . . . Sever 1 | . . . . . . . . . 1 . . . . . Melee Attacks 41 | . . . . . . . 16 . 23 . 2 . . . Impact . | . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . 16 . 23 . 2 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 3 . 1 . . . . . Damage Inflicted 8746 | 53 829 372 409 532 268 53 2256 . 2023 . 1028 . 717 206 Guns 1204 | 53 196 90 271 88 . . . . . . 506 . . . Cannons 3482 | . 352 282 138 289 268 53 482 . 920 . 492 . . 206 Explosions 2896 | . 281 . . 48 . . 1232 . 618 . . . 717 . Melee 1057 | . . . . . . . 542 . 485 . 30 . . . Ramming 107 | . . . . 107 . . . . . . . . . . Kinetic 2026 | 20 196 . 104 88 . . . . 920 . 492 . . 206 Thermal 2183 | 33 352 372 204 237 268 53 482 . . . 182 . . . Explosive 2848 | . 281 . . . . . 1232 . 618 . . . 717 . Electromagnetic 525 | . . . 101 100 . . . . . . 324 . . . Impact . | . . . . . . . . . . . . . . . Slashing 1057 | . . . . . . . 542 . 485 . 30 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 1 . . . 1 17 17 18 Average Corruption 9 | . . . . . . . 1 . . . 1 11 17 18 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 21 | . . . . . . . 2 . . . . 6 10 3 Message Errors 2 | . . . . . . . . . . . . . 2 . Matter Fused 6 | . . . . . . . 1 . . . . 1 3 1 Heat Flow Errors 2 | . . . . . . . . . . . . 1 1 . Energy Discharges 2 | . . . . . . . . . . . . 1 . 1 Parts Rejected 2 | . . . . . . . 1 . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . . . 2 1 1 Misfires 1 | . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 209 | . 13 9 . 1 . . 57 . 48 . 35 . 46 . Projectiles 87 | . 5 9 . . . . . . 38 . 35 . . . Explosions 84 | . 8 . . . . . 25 . 5 . . . 46 . Melee 38 | . . . . 1 . . 32 . 5 . . . . . Knockbacks 11 | . . . . . . . . . 7 . 3 . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . 7 . 3 . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . . . . . 86 . . . . . . . Shots 2 | . . . . . . . 2 . . . . . . . Rammed 29 | . . . . 29 . . . . . . . . . . Targets Rammed 30 | . . . . 30 . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 321 | 40 300 291 37 229 195 72 196 . 321 . 316 86 212 28 Average Temperature 91 | 26 82 129 9 62 95 39 74 . 111 . 150 64 76 12 Received Heat Transfer 1859 | . 90 90 216 560 62 . 102 4 492 . 96 . . 147 Effects 3 | . . 1 . . . . . . . . 2 . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . . 1 . . . Combat Hostiles 2 | . . . . 1 . . . . . . 1 . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 1 1 . . . 1 2 . . . . . . . Heat Transferred 3751 | 75 740 888 333 346 370 74 666 . . . 259 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Gar Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 . . 100 100 95 100 Level 1 . | . . . . . . . . . . . . . 4 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 204 | 5 71 96 . 98 62 11 172 79 . . 56 16 204 131 Initial 131 | . . 10 . . 13 . . 79 . . . 16 . 131 Average 20 | . 17 11 . 18 12 . 48 27 . . 6 2 38 130 Influence Increases 2172 | 5 317 231 23 238 141 30 470 . 305 . 159 . 233 20 Destroy 0b10 Robot/C 1240 | . 200 160 20 120 40 . 240 . 240 . 100 . 100 20 Destroy 0b10 Robot/NC 70 | 5 25 . . 5 5 . 25 . . . 5 . . . Destroy Leader 240 | . 46 30 . 40 10 . 72 . 20 . 12 . 10 . Allied During Kill 51 | . . 11 3 . 37 . . . . . . . . . Successful Hack 172 | . 21 . . 24 44 29 14 . . . 26 . 14 . Disable Machine 120 | . . 30 . . . . 15 . . . . . 75 . Destroy Structure 174 | . 25 . . 4 5 1 89 . . . 16 . 34 . Lose Combat Pursuer 105 | . . . . 45 . . 15 . 45 . . . . . Influence Decreases 2041 | 5 289 259 23 206 173 30 306 164 305 . 111 48 45 77 Entered New Map 211 | . . 18 . . 19 . . 85 . . . 32 . 57 Time Decay 1642 | 5 279 231 23 196 82 30 286 79 285 . 101 10 35 . Lost Part 116 | . 10 10 . 10 . . 20 . 20 . 10 6 10 20 Lost Ally 72 | . . . . . 72 . . . . . . . . . Squads Dispatched 12 | . 1 . . 3 1 . 6 . . . 1 . . . Investigation 3 | . 1 . . 1 . . 1 . . . . . . . Extermination 2 | . . . . . . . 2 . . . . . . . Reinforcement 7 | . . . . 2 1 . 3 . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Gar Distress Signals 4 | . 1 . . 1 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 166 | . 20 8 10 21 22 5 21 1 15 2 10 6 8 17 Peak Tracking Total 17 | . 3 3 3 4 7 1 5 1 7 2 4 6 5 17 Tactical Retreats 7 | . . . . 2 . 1 1 . 3 . . . . . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Gar Traps Triggered 6 | . 1 . . 1 1 . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Gar Machines Disabled 8 | . . 2 . . . . 1 . . . . . 5 . Max in Single Turn 4 | . . 1 . . . . 1 . . . . . 4 . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Gar Machines Accessed 46 | . 8 . 1 10 7 12 3 . 1 . 3 . 1 . Terminals 26 | . 6 . . 6 6 5 . . . . 3 . . . Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . 2 . 7 1 . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . Total Hacks 112 | . 20 . 4 28 18 31 6 . 1 . 3 . 1 . Successful 70 | . 7 . 4 19 14 19 3 . 1 . 2 . 1 . Failed 42 | . 13 . . 9 4 12 3 . . . 1 . . . Catastrophic 8 | . 1 . . 2 . 3 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 86 | . 20 . . 20 13 28 1 . 1 . 3 . . . Terminals 69 | . 15 . . 18 17 16 . . . . 3 . . . Fabricators 5 | . . . . . . . 5 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 25 | . 5 . . 4 . 15 1 . . . . . . . Scanalyzers 6 | . . . . 6 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . Terminal Hacks 20 | . 1 . 4 5 6 3 . . 1 . . . . . Record 5 | . . . 4 . 1 . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . 1 1 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . 1 1 . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . 1 1 . . . . . . . . . Terminal Index 3 | . . . . 1 1 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 6 . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 39 | . 6 . . 8 7 16 . . . . 2 . . . Terminals 25 | . 5 . . 6 7 5 . . . . 2 . . . Track 1 | . . . . . 1 . . . . . . . . . Botnet 24 | . 5 . . 6 6 5 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . . 2 . 11 . . . . . . . . Reject 6 | . . . . 1 . 5 . . . . . . . . Mask 8 | . 1 . . 1 . 6 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . Hacking Detections 38 | . 8 . . 9 6 8 3 . . . 3 . 1 . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 36 | . . . . . . . 36 . . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Gar Total Allies 13 | . . 3 . . 10 . . . . . . . . . Largest Group 10 | . . 3 3 . 10 1 . . . . . . . . Highest-Rated Group 173 | . . 40 40 . 173 16 . . . . . . . . Highest-Rated Ally 29 | . . 16 16 . 29 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 91 | . . . 24 . 64 3 . . . . . . . . Total Damage 1164 | . . . 250 . 870 44 . . . . . . . . Kills 12 | . . . 3 . 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Gar Active Infowar (turns) 6764 | . 1355 1912 907 1330 331 . 640 . . . 275 14 . . Optics 871 | . 593 . . 278 . . . . . . . . . . Sensors 5604 | . 762 1912 907 1052 331 . 640 . . . . . . . Terrain 289 | . . . . . . . . . . . 275 14 . . Traps 538 | . . . . . . . 538 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 1 . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Gar Turns Passed 12970 | 79 2011 2003 2391 1631 432 431 1235 251 1506 104 482 151 212 51 Spaces Moved 6703 | 52 916 599 971 1027 255 375 797 158 856 67 249 130 179 72 Core 297 | 1 . . 14 226 . . . . . . . 28 9 19 Treads 3349 | 1 266 599 957 8 . . 161 158 856 67 249 27 . . Legs 1693 | . . . . 437 255 375 626 . . . . . . . Wheels 1265 | 50 650 . . 356 . . 10 . . . . 53 146 . Hover 22 | . . . . . . . . . . . . 22 . . Flight 77 | . . . . . . . . . . . . . 24 53 Fastest Speed 25 | 50 100 320 50 50 105 111 113 155 155 155 154 50 25 25 Average Speed 171 | 100 198 320 230 129 109 112 124 155 155 155 154 110 109 31 Slowest Speed 1550 | 160 320 320 320 470 115 115 240 155 155 155 155 1550 300 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 96 99 35 69 50 45 14 5 98 12 6 87 5 23 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 1 1 1 . . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . . . . 1 1 . 1 . . . . Scrap Searched 4 | . . 1 . . . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 237 | . 21 . . 4 5 1 99 . 82 . 7 . 18 . Melee . | . . . . . . . . . . . . . . . Projectile 22 | . . . . 2 5 1 2 . 5 . 7 . . . AOE 215 | . 21 . . 2 . . 97 . 77 . . . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Gar Total 7706 | 71 1050 645 1058 1234 387 381 983 164 943 67 301 135 193 94 Wait 223 | . 9 3 . 57 106 3 42 . . . . . 3 . Move 6690 | 51 915 598 970 1026 254 374 796 157 855 66 249 129 178 72 Hop . | . . . . . . . . . . . . . . . Pick Up 185 | 8 44 5 26 42 3 . 27 5 13 1 9 1 1 . Fast Attach 44 | 6 1 2 5 13 2 . 7 . . . 2 2 4 . Attach 42 | 1 1 1 4 9 . . 10 2 5 . 3 3 2 1 Detach 21 | . 1 2 3 6 . . 5 . 1 . 1 . 2 . Swap 81 | . 10 11 5 17 9 1 14 . 6 . 8 . . . Drop 106 | 2 25 4 8 20 2 . 28 . 7 . 8 . 2 . Fire 232 | 3 44 19 37 14 8 3 43 . 35 . 19 . 1 6 Melee 34 | . . . . . . . 11 . 21 . 2 . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . Crush 29 | . . . . 29 . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 15 Rewire 3 | . . . . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 10) 636 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Discovered new exit (range 15) 962 | -10/Materials | Discovered new exit (range 6) 1491 | -10/Materials | Discovered new exit (range 17) 2072 | -10/Materials | Identified exit to Mines 2091 | -10/Materials | Entered Mines 2239 | -10/Mines | Discovered new exit (range 10) 2643 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2662 | -10/Mines | Discovered new exit (range 13) 2845 | -10/Mines | Discovered new exit (range 13) 4094 | -10/Mines | Entered Subcaves 4094 | -10/Subcaves | Accompanied by 3 allies 4095 | -10/Subcaves | Approached by a straggling Scientist 4233 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4474 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 4486 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4916 | -10/Subcaves | Learned Materials stockpile data 4935 | -10/Subcaves | Visited Clippyterm 4942 | -10/Subcaves | Identified exit to Materials 4942 | -10/Subcaves | Identified exit to Recycling 4942 | -10/Subcaves | Learned location of Deep Caves (-6) 5781 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6016 | -10/Subcaves | Core integrity fell below 50% 6035 | -10/Subcaves | Lost 4 parts (1p1u2w) 6333 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6469 | -10/Subcaves | Core integrity fell below 20% 6485 | -10/Subcaves | Entered Materials 6485 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6508 | -8/Materials | Lost 6 parts (1p3n1u1w) 6781 | -8/Materials | Lost 4 parts (1p2n1u) 6941 | -8/Materials | Met 7R-MNS 7064 | -8/Materials | Discovered new exit (range 11) 7795 | -8/Materials | Discovered new exit (range 3) 8006 | -8/Materials | Discovered new exit (range 16) 8013 | -8/Materials | Identified exit to Storage 8114 | -8/Materials | Core integrity fell below 50% 8116 | -8/Materials | Entered Storage 8244 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8244 | -8/Storage | Identified exit to Factory 8337 | -8/Storage | Met 01-MTF 8449 | -8/Storage | Assembled infested ambush trap array 8526 | -8/Storage | Lost 9 allies 8543 | -8/Storage | Discovered exit to Recycling (range 5) 8548 | -8/Storage | Entered Recycling 8548 | -8/Recycling | Accompanied by 2 allies (01-MTF) 8923 | -8/Recycling | Identified exit to Factory 8979 | -8/Recycling | Entered Factory 8979 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 9893 | -6/Factory | Fabricated Adv. Treads (x2) 10114 | -6/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 10170 | -6/Factory | Discovered new exit (range 16) 10214 | -6/Factory | Entered another Factory area 10214 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10336 | -5/Factory | Discovered new exit (range 9) 10388 | -5/Factory | Build established: Gladiator 10465 | -5/Factory | Entered Upper Caves 10466 | -5/Upper Caves | Encountered a Warlord checkpoint 10490 | -5/Upper Caves | Learned Factory terminal intel 10657 | -5/Upper Caves | Identified exit to Upper Caves 10725 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10742 | -5/Upper Caves | Spotted B-75 Beast 10786 | -5/Upper Caves | Destroyed B-75 Beast 11050 | -5/Upper Caves | Attracted the attention of an 0b10 base 11134 | -5/Upper Caves | Lost 4 parts (1p1u2w) 11359 | -5/Upper Caves | Build established: Mutant 11971 | -5/Upper Caves | Entered another Upper Caves area 12024 | -5/Upper Caves | Discovered new exit (range 16) 12075 | -5/Upper Caves | Entered Factory 12075 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12076 | -4/Factory | Loaded intel: 25 terminal locations 12557 | -4/Factory | Sucked down chute 12557 | -4/Factory | Entered Waste 12572 | -4/Waste | EMP discharged 12572 | -4/Waste | System corruption reached 10% 12579 | -4/Waste | Spotted C-40 Crusher 12584 | -4/Waste | Spotted C-40 Crusher 12595 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12598 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12599 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12601 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12604 | -4/Waste | Crushed by Compactor (1 part destroyed) 12609 | -4/Waste | Crushed by Compactor (1 part destroyed) 12612 | -4/Waste | Spotted C-40 Crusher 12614 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12617 | -4/Waste | Spotted C-40 Crusher 12623 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12625 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12626 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12647 | -4/Waste | Spotted C-40 Crusher 12648 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12672 | -4/Waste | EMP discharged 12676 | -4/Waste | Spotted C-40 Crusher 12679 | -4/Waste | Lost 10 parts (1p4n4u1w) 12693 | -4/Waste | Discovered new exit (range 15) 12708 | -4/Waste | Entered Factory 12914 | -4/Factory | Identified exit to Garrison 12920 | -4/Factory | Entered Garrison 12955 | -4/Garrison | Core integrity fell below 50% 12959 | -4/Garrison | Spotted B-86 Titan 12960 | -4/Garrison | Triggered checkpoint 12964 | -4/Garrison | Triggered checkpoint 12969 | -4/Garrison | Core integrity fell below 20% 12971 | -4/Garrison | Triggered checkpoint 12971 | -4/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12955_ Slug penetrates S-27 Virus. 12955_ S-27 Virus destroyed. 12960_ Knocked back. 12962_ Triggered Stasis Trap. 12962_ A bubble of rippling energy engulfs the area. 12962_ Field strength at 94. 12963_ Field strength at 88. 12963_ Penetrated by Slug. 12963_ Slug penetrates Wall. 12964_ Beams of light sweep through the air. An alarm sounds. 12964_ Field strength at 72. 12965_ Field strength at 48. 12966_ Field strength at 24. 12967_ Field strength at 5. 12968_ Stasis field depleted. 12969_ Penetrated by Slug. 12969_ S-27 Virus destroyed. 12971_ Slug penetrates Garrison Door. 12971_ Beams of light sweep through the air. An alarm sounds. 12971_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????# #???# "?????????# #? | | ????????????????????????# %#???? ??????????# #? | | ????????????????????????# %#????# #??????????# #? | | ????????????????????????#++###### ############ #? | | ????????????????????????# % #? | | ????????????????????????"% #? | | ????????????????????????#%=######################? | | ????????????????????????# %#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????????#####?#% #?????????????????????? | | ??????????????????# ?# #?????????????????????? | | ??????????######### ## ##????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ??????????#### ## ;#s #????????????????????? | | ?????????????# ## #; ###??????????????????? | | ?????????????" s#??????????????????? | | ?????????????" s#??????????????????? | | ?????????????" %#??????????????????? | | ?????????????" s#??????????????????? | | ?????????????# ## ## ###??????????????????? | | ?????????????# ## ## #????????????????????? | | ?????????? g @ #????????????????????? | | ?????????? #????????????????????? | | ?????????????# #????????????????????? | | ?????????????###### ## ##????????????????????? | | ??????????????????# hh ?# #?????????????????????? | | ??????????????????####??# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 42 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 600 Resistance: TH 30 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 6 Recoil Reduction 7 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Tractor Beam | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyInsulatedMegatreads Manual? 0 Play Time 01:57:45 Cumulative 137.2 hours Start 2026.03.15 @ 14:03:27 End 2026.03.15 @ 23:13:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc27756a-a3c1-4939-a1ad-00f222beef6c