Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.11.01 @ 09:38:20 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (182) 910 Value Destroyed (9009) 9009 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (1352) 1352 TOTAL SCORE: 19931 Bonus ------- High Alert Combat Kills 530 Follower Combat Kills 222 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 452/1150 Matter 134/300 Energy 39/340 System Corruption 22% Temperature Cool (0) Movement Core (1950) Ox38 Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Particle Accelerator Improved Weapon Cycler Experimental Utility Shielding > --- WEAPON (6) ------- Latent Energy Streamer > --- INVENTORY (25) --- Neutrino Core Light Antimatter Reactor Particle Reactor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Compact Matter Pod (150) Compact Matter Pod (150) Compact Matter Pod (150) Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Heavy Armor Plating Improved Medium Armor Plating Graphene Brace Guided Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Improved KE Penetrator Railgun Railgun Railgun Railgun Railgun > --- INVENTORY -------- Antimatter Reactor Armored Huge Wheel Advanced Heat Sink Compact Matter Pod Compact Matter Pod Compact Matter Pod Compact Matter Pod Improved Kinecellerator Improved Heavy Armor Plating Damper Plating Graphene Brace Latent Energy Streamer Railgun Railgun Railgun Railgun Guided Missile Launcher Rocket Array [Rating: 112] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Makeshift Armor Plating Weapon Flak Gun Energy Gun Heavy Gatling Laser Energy Cannon Latent Energy Streamer Ballistic Gun Flak Gun Launcher Rocket Array Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 2 . . . . 2 . . . . 2 . . . . . . Weapon 4 | . . . . . 2 . . . . . . . . . 2 . . . . . . . Parts Attached 153 | 6 5 1 2 1 9 8 1 . 6 11 8 . . 7 14 3 7 39 1 10 7 7 Power 12 | 1 . . . 1 1 1 . . . . 1 . . . 1 . 2 2 . 1 . 1 Engine 4 | 1 . . . 1 1 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 2 . . . 1 Propulsion 13 | 2 . 1 1 . 2 1 . . . 1 2 . . . . . 1 1 . . . 1 Treads 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 1 . . 1 . 2 1 . . . 1 2 . . . . . 1 1 . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 50 | 1 1 . 1 . 3 3 . . 1 4 1 . . 3 6 2 1 15 1 4 1 2 Device 21 | . 1 . . . 2 1 . . . 1 . . . 1 2 1 . 7 1 2 . 2 Storage 3 | 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Processor 12 | . . . . . 1 2 . . 1 3 . . . . 1 1 . 2 . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . . . . . . . . . . . 1 . . 2 3 . 1 5 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 4 . . . 3 3 1 . 5 6 4 . . 4 7 1 3 21 . 5 6 3 Energy Gun 9 | 2 2 . . . . . . . . . . . . . 1 . 1 3 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Ballistic Gun 62 | . 2 . . . 3 3 1 . 3 6 4 . . 4 6 1 1 16 . 5 6 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 2 . . . . . . . . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . . 2 . . . . . 3 . . 1 . . 2 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Parts Lost 75 | . 5 . . . 4 4 1 . . 9 1 . . 4 5 . 6 15 1 9 . 11 Power 6 | . 1 . . . . 1 . . . . . . . . . . 1 2 . 1 . . Propulsion 10 | . 1 . . . 2 1 . . . 2 . . . . 1 . . 1 . . . 2 Utility 20 | . . . . . . . . . . 4 . . . 2 2 . 1 6 1 3 . 1 Weapon 39 | . 3 . . . 2 2 1 . . 3 1 . . 2 2 . 4 6 . 5 . 8 Highest Loss Streak 11 | . 5 . . . 2 3 1 . . 6 1 . . 3 1 . 4 4 1 7 . 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Average Slot Usage (%) 90 | . 75 73 85 99 99 95 99 100 100 91 89 93 93 92 96 89 69 77 94 92 70 92 Engine 2 | . 9 . . 13 9 7 7 7 7 7 2 . . . . . . . . . . . Core 2 | . . . . . . . . . . . 3 6 6 6 5 5 4 3 . 3 5 4 Wheel 10 | . 14 14 19 28 17 13 15 15 15 11 9 13 13 13 10 5 5 4 5 5 5 4 Device 9 | . 5 14 14 14 18 15 15 15 15 8 . . . 2 5 10 4 10 15 20 19 15 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 5 5 5 10 6 5 5 Processor 21 | . . . . . 9 23 23 23 23 26 33 33 33 28 22 26 19 19 21 19 21 21 Protection 4 | . . . . . . . . . . . 6 6 6 8 9 5 4 4 5 4 6 9 Energy Gun 1 | . 18 . . . . . . . . . . . . . . 3 3 3 . . . . Ballistic Gun 27 | . 3 28 28 28 35 27 29 30 30 27 26 26 26 25 32 27 19 21 31 30 7 29 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 12 13 12 87 90 105 104 107 107 107 110 126 126 126 133 138 142 169 178 143 143 135 135 Greatest Support 28 | 16 16 16 26 26 28 28 28 28 28 28 28 28 28 28 28 12 28 28 28 28 28 28 Greatest Overweight (x) 13 | . . . 5 3 9 8 3 3 3 8 10 4 4 4 11 11 13 6 5 5 4 8 Average Overweight (x) 4 | . . . 1 3 3 3 3 3 3 4 6 4 4 4 4 11 5 4 4 4 3 4 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 8 8 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 6 8 9 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 21 23 25 Average Carried 21 | 1 4 7 8 13 21 23 25 25 24 23 24 25 25 23 23 23 23 21 20 14 18 24 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 6 8 9 17 25 25 25 25 25 22 25 25 25 21 24 25 21 19 21 16 22 19 Class Distribution -------------------- 35% | Scavenger-Executioner 34% | Scavenger-Gunner 8% | Mutant 6% | Gunner 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Mutant | -4/Waste Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Executioner | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Matter Collected 7002 | 189 77 70 . 62 190 235 65 . 40 474 518 . . 505 1134 . 429 1973 77 533 . 431 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10414 | . 235 . . 48 240 235 71 . . 791 1087 . . 1074 1454 . 1111 2667 . 830 . 571 Parts 434 | . 9 . . 7 17 11 2 . . 35 59 . . 40 71 . 12 116 . 31 . 24 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . . . . 1 . . 32 . . . 57 . . . . . 31 . 17 Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 166 | . 5 . . 3 4 5 1 . . 17 12 . . 17 26 . 4 48 . 11 . 13 Guns 150 | . 4 . . 3 4 5 1 . . 17 12 . . 17 25 . 4 40 . 11 . 7 AOE 16 | . 1 . . . . . . . . . . . . . 1 . . 8 . . . 6 Classes Destroyed 15 | . 2 . . 1 3 . . . . 2 2 . . . 1 . 1 3 . . . . Worker 4 | . 1 . . . . . . . . . . . . . 2 . . 1 . . . . Builder 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Swarmer 38 | . . . . 3 . 3 . . . 7 . . . . . . . 20 . . . 5 Grunt 73 | . 5 . . . 1 . . . . 4 8 . . 16 11 . . 13 . 10 . 5 Brawler 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 Duelist 9 | . . . . . . . . . . 2 1 . . 1 4 . . 1 . . . . Sentry 15 | . . . . . 1 2 1 . . 1 2 . . . . . . 6 . 1 . 1 Hunter 6 | . . . . . 1 . . . . 1 . . . . . . . 4 . . . . Programmer 17 | . . . . . . . . . . . 1 . . . 11 . . 4 . . . 1 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Compactor 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Best Kill Streak 9 | . 4 . . 3 2 4 1 . . 5 4 . . 4 5 . 3 9 . 7 . 7 Combat Bots Only 8 | . 3 . . 3 2 4 1 . . 5 4 . . 4 5 . 3 8 . 7 . 7 Max Kills in Single Turn 5 | . 1 . . 1 1 1 1 . . 1 1 . . 1 3 . 1 5 . 1 . 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploded 5 | . 1 . . . . . . . . . . . . . 1 . . 5 . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Damage Taken 14180 | . 679 . . 38 753 390 83 . . 789 409 . . 950 1080 . 523 5573 74 1127 . 1712 Core 1329 | . 219 . . 16 91 62 20 . . 57 23 . . 42 143 . . 250 . 125 . 281 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 348 | . . . . . . . . . . . . . . . 201 . . . . . . 147 Core Remaining (%) 74 | 100 . . . 6 83 . . . . 80 . . . 92 85 . . . . . . . Volleys Fired 303 | . 29 . . 4 15 12 2 . . 25 26 . . 24 40 . 20 67 . 18 . 21 Largest 6 | . 2 . . 2 4 4 4 . . 4 4 . . 4 6 . 6 6 . 6 . 6 Hottest 231 | . 80 . . 46 92 89 94 . . 104 109 . . 119 231 . 228 210 . 205 . 183 Shots Fired 1282 | . 56 . . 8 59 39 7 . . 87 104 . . 94 234 . 104 314 1 100 . 75 Gun 1269 | . 56 . . 8 59 39 7 . . 87 104 . . 94 234 . 104 310 1 100 . 66 Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Launcher 8 | . . . . . . . . . . . . . . . . . . 4 . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1194 | . 10 . . 8 59 39 7 . . 87 104 . . 94 225 . 98 296 1 100 . 66 Thermal 68 | . 39 . . . . . . . . . . . . . 9 . 6 14 . . . . Explosive 8 | . . . . . . . . . . . . . . . . . . 4 . . . 4 Electromagnetic 12 | . 7 . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 38 | . 10 . . 2 5 23 22 . . 25 33 . . 12 13 . 26 23 . 24 . 38 Robot Miss Streak 10 | . 3 . . 3 2 1 . . . 4 6 . . 4 10 . 4 5 . 2 . 2 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . 2 . . . 1 Secondary Targets 36 | . . . . . 1 . . . . 4 1 . . 3 4 . 1 14 . 4 . 4 Max Gunslinging Chain 2 | . . . . . 1 . . . . 1 1 . . 1 1 . 1 1 . 1 . 2 Shots Hit Robots 974 | . 40 . . 4 36 33 6 . . 73 85 . . 75 187 . 86 226 . 73 . 50 Core Hits 681 | . 13 . . 3 11 13 5 . . 75 73 . . 101 145 . 31 127 . 29 . 55 Critical Kills 17 | . . . . . . . . . . . . . . . . . 2 12 . 3 . . Critical Parts Destroyed 22 | . . . . . . . . . . 1 . . . . 1 . . 17 . 1 . 2 Critical Strikes 42 | . . . . . . . . . . 1 . . . . 1 . 3 30 . 4 . 3 Destroy 42 | . . . . . . . . . . 1 . . . . 1 . 3 30 . 4 . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23769 | . 646 . . 64 441 418 99 . . 1175 1575 . . 1705 4273 . 2360 7111 . 1956 . 1946 Guns 21783 | . 507 . . 64 441 418 99 . . 1175 1575 . . 1705 3973 . 2360 6601 . 1956 . 909 Cannons 31 | . . . . . . . . . . . . . . . . . . . . . . 31 Explosions 1951 | . 138 . . . . . . . . . . . . . 297 . . 510 . . . 1006 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 4 | . 1 . . . . . . . . . . . . . 3 . . . . . . . Kinetic 20351 | . 112 . . 64 441 418 99 . . 1175 1575 . . 1705 3633 . 2149 6115 . 1956 . 909 Thermal 1693 | . 341 . . . . . . . . . . . . . 637 . 211 504 . . . . Explosive 1571 | . 138 . . . . . . . . . . . . . . . . 492 . . . 941 Electromagnetic 150 | . 54 . . . . . . . . . . . . . . . . . . . . 96 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . 4 1 1 1 1 7 . 14 16 16 16 16 22 Average Corruption 9 | . . . . . . . . . . 4 1 1 1 1 3 . 12 14 16 16 16 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 229 | . . . . . . . . . . 12 3 . 2 9 17 . 11 89 14 23 6 43 Message Errors 45 | . . . . . . . . . . 2 1 . 1 3 3 . 2 14 3 7 1 8 Matter Fused 62 | . . . . . . . . . . 2 1 . . 2 3 . 3 22 4 10 1 14 Heat Flow Errors 21 | . . . . . . . . . . 1 . . . . . . 1 12 1 1 1 4 Energy Discharges 28 | . . . . . . . . . . 3 . . . 2 3 . 1 11 . 2 1 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 25 | . . . . . . . . . . 1 1 . . 1 3 . 1 9 2 1 . 6 Data Loss (major) 18 | . . . . . . . . . . 2 . . . 1 3 . 1 6 2 1 . 2 Misfires 8 | . . . . . . . . . . 1 . . . . 1 . . 1 1 1 . 3 Alerts 5 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 14 | . . . . . . . . . . . . . . . 1 . 2 11 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 162 | . 43 . . . . . . . . . . . . . 113 . . . . . . 6 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 162 | . 43 . . . . . . . . . . . . . 113 . . . . . . 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 477 | . 209 . . . . . . . . . . . . . 1 . . 33 . . . 234 Shots 15 | . 2 . . . . . . . . . . . . . . . . 1 . . . 12 Rammed 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 207 . . . 50 14 4 . . 88 266 . . 364 338 . 215 232 88 166 173 172 Average Temperature 93 | . 93 . . . 16 9 4 . . 24 93 . . 163 96 . 93 60 54 62 102 104 Received Heat Transfer 2778 | . 261 . . . 144 90 24 . . 81 120 . . 447 216 . . 924 . 288 . 183 Effects 7 | . . . . . . . . . . . . . . 5 1 . . 1 . . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . 2 1 . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 2675 | . 775 . . . . . . . . . . . . . 700 . 350 850 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 134 | . . . . . . . . . . . . . . . . . . . . . . 134 LE Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Peak Influence 1344 | . 211 112 . 100 101 158 . . . . 205 . . . 405 198 75 1344 . . . . Initial 198 | . . 82 . . 39 36 . . . . 50 . . . 77 198 69 11 . . . . Average 165 | . 80 98 . 98 40 108 . . . . 79 . . . 121 198 44 370 . . . . Maximum Alert Level 4 | . 1 . . . . . . . . . 1 . . . 2 . . 4 . . . . Low Security (%) 84 | 100 67 100 . 100 100 100 . . . . 98 . . . 88 100 100 57 . . . . Level 1 6 | . 32 . . . . . . . . . 1 . . . 6 . . 11 . . . . Level 2 2 | . . . . . . . . . . . . . . . 4 . . 5 . . . . Level 3 4 | . . . . . . . . . . . . . . . . . . 17 . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . 7 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . 1 . . . . . 3 . . . 5 . . 12 . . . 1 Investigation 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Extermination 9 | . . . . . . . . . . . 1 . . . 5 . . 3 . . . . Reinforcement 5 | . 1 . . . 1 . . . . . 1 . . . . . . 2 . . . . Assault 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Garrison 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Distress Signals 7 | . . . . . 3 . . . . . . . . . 1 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 8 1 . 3 13 5 1 . . 19 16 . . 20 33 1 6 59 4 12 . 22 Peak Tracking Total 10 | . 4 2 . 2 4 4 1 . . 5 5 . . 5 4 1 2 8 4 4 . 10 Tactical Retreats 6 | . . 1 . . . . . . . 2 . . . . 2 . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Traps Triggered 5 | . . . . . . . . . . . 1 . . . 2 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Machines Disabled 33 | . 3 . . 2 1 . . . . . 1 . . . 10 . . 16 . . . . Max in Single Turn 7 | . 2 . . 1 1 . . . . . 1 . . . 7 . . 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Machines Accessed 14 | . 1 . 1 . . . . . . . . . 4 1 4 . . 1 . . 2 . Terminals 7 | . 1 . . . . . . . . . . . . 1 4 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 50 | . 5 . 1 . . . . . . . . . 27 2 12 . . 1 . . 2 . Successful 36 | . 1 . 1 . . . . . . . . . 27 2 2 . . 1 . . 2 . Failed 14 | . 4 . . . . . . . . . . . . . 10 . . . . . . . Catastrophic 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . Terminals 20 | . 5 . . . . . . . . . . . . 2 12 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 36 | . 1 . 1 . . . . . . . . . 27 2 2 . . 1 . . 2 . Record 15 | . . . . . . . . . . . . . 11 2 . . . . . . 2 . Part Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Used 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Hacking Detections 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 14 . . . 8 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . 1 . . . . . Highest-Rated Group 96 | . . . . . . . . . . . . . . 96 . . 46 . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . . . 96 . . 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . . . . . . 12 . . 24 . . . . . Total Damage 1076 | . . . . . . . . . . . . . . 464 . . 612 . . . . . Kills 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 1 1 1 1 . . . 3 . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Turns Passed 14805 | 53 309 263 255 214 625 339 575 454 1054 1057 1249 6 121 1134 2251 367 355 1953 338 535 261 1037 Spaces Moved 8013 | 42 193 253 211 143 344 175 371 324 740 575 542 4 79 661 978 142 142 888 196 262 162 586 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 8012 | 41 193 253 211 143 344 175 371 324 740 575 542 4 79 661 978 142 142 888 196 262 162 586 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 135 135 140 140 140 140 140 155 155 155 155 155 255 175 160 160 145 145 160 Average Speed 156 | 98 100 100 119 135 141 148 140 140 140 163 189 155 155 155 166 255 188 170 171 163 148 160 Slowest Speed 285 | 100 100 100 175 135 215 210 140 140 140 210 240 155 155 155 255 255 285 190 175 175 160 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 3 25 67 61 39 32 6 55 54 83 78 18 2 69 89 19 5 93 21 47 42 62 61 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 4 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . Known Exits Taken 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Unknown Exits Taken 18 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 21 | . . 3 . 2 . . 1 1 2 2 . . . 3 . . . . 3 2 . 2 Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 489 | . 37 . . . . . . . . . . . . 8 50 . 6 245 1 46 . 96 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 181 | . . . . . . . . . . . . . . 8 10 . 6 99 1 46 . 11 AOE 306 | . 37 . . . . . . . . . . . . . 40 . . 144 . . . 85 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Total 9621 | 50 253 263 213 157 458 232 422 324 761 639 717 4 78 714 1496 148 180 1151 198 328 183 652 Wait 976 | . 22 7 . 2 71 32 49 1 2 22 125 1 . 21 432 . 5 118 . 34 . 32 Move 7992 | 41 192 252 210 142 343 174 370 323 739 574 541 3 78 660 977 142 141 887 195 261 161 586 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 116 | 3 4 3 1 8 16 5 . . 5 3 9 . . . 11 3 1 27 2 5 7 3 Fast Attach 50 | 6 3 . . 1 1 2 1 . 2 3 2 . . 2 8 . 2 11 . . 6 . Attach 80 | . 1 1 . . 7 5 . . 1 5 2 . . 4 6 2 5 23 . 10 2 6 Detach 9 | . . . . . . . . . 1 . . . . . 2 . 1 4 . . 1 . Swap 25 | . 1 . 2 . 1 1 . . 3 3 4 . . 1 . 1 . 5 1 . . 2 Drop 60 | . . . . . 4 1 . . 8 4 8 . . 2 11 . 5 9 . . 6 2 Fire 303 | . 29 . . 4 15 12 2 . . 25 26 . . 24 40 . 20 67 . 18 . 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 8 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Core integrity fell below 50% 264 | -10/Materials | Core integrity fell below 20% 294 | -10/Materials | Lost 5 parts (1p1n3w) 305 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered Mines 410 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 412 | -10/Mines | Found Prototype Device 488 | -10/Mines | Met a Derelict bent on vengeance 581 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 622 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 622 | -10/Mines | Discovered new exit (range 5) 626 | -10/Mines | Entered Exiles 627 | -10/Exiles | Identified exit to Mines 651 | -10/Exiles | Met 8R-AWN 668 | -10/Exiles | Met EX-HEX 697 | -10/Exiles | Met EX-BIN 709 | -10/Exiles | Aligned with FarCom system 710 | -10/Exiles | Given EX-Vault access code 735 | -10/Exiles | Opened EX-Vault 744 | -10/Exiles | Found Latent Energy Streamer 778 | -10/Exiles | Warned to stay clear of 0b10 Research branches 823 | -10/Exiles | Met EX-DEC 881 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 881 | -10/Exiles | Entered Mines 975 | -9/Mines | Discovered new exit (range 11) 1075 | -9/Mines | Discovered new exit (range 15) 1095 | -9/Mines | Entered Materials 1095 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1395 | -8/Materials | Build established: Skirmisher 1666 | -8/Materials | Discovered new exit (range 3) 1720 | -8/Materials | Entered Factory 1720 | -7/Factory | Evolved 2 slots: Utility x2 1832 | -7/Factory | Lost 3 parts (1p1n1w) 1979 | -7/Factory | Discovered new exit (range 12) 2059 | -7/Factory | Entered Lower Caves 2120 | -7/Lower Caves | Build established: Scavenger-Gunner 2280 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2307 | -7/Lower Caves | Learned Factory emergency access door positions 2582 | -7/Lower Caves | Discovered new exit (range 8) 2634 | -7/Lower Caves | Entered another Lower Caves area 2665 | -7/Lower Caves | Discovered new exit (range 15) 2955 | -7/Lower Caves | Discovered new exit (range 10) 3088 | -7/Lower Caves | Entered Zion 3323 | -7/Zion | Given the Hacking Drone Bay 3819 | -7/Zion | Learned 4 Factory zone layouts 3821 | -7/Zion | Learned Factory emergency access door positions 3926 | -7/Zion | Found Prototype Launcher 3927 | -7/Zion | Identified Rocket Array 3933 | -7/Zion | Found Prototype Launcher 3933 | -7/Zion | Identified Gui. Missile Launcher 4071 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4079 | -7/Zion | Discovered new exit (range 9) 4142 | -7/Zion | Entered Proximity Caves 4516 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4674 | -6/Proximity Caves | Lost 3 parts (2u1w) 4749 | -6/Proximity Caves | Learned 4 Factory zone layouts 4824 | -6/Proximity Caves | Lost 6 parts (2n2u2w) 5074 | -6/Proximity Caves | Build established: Gunner 5172 | -6/Proximity Caves | Discovered new exit (range 14) 5199 | -6/Proximity Caves | Entered Factory 5199 | -6/Factory | Evolved 2 slots: Utility x2 5505 | -6/Factory | Build established: Scavenger-Gunner 6416 | -6/Factory | Discovered new exit (range 15) 6448 | -6/Factory | Discovered new exit (range 7) 6448 | -6/Factory | Entered Lower Caves 6449 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6454 | -6/Lower Caves | Entered Data Miner 6454 | -6/Data Miner | Discovered new exit (range 6) 6484 | -6/Data Miner | Met Data Miner 6513 | -6/Data Miner | Learned location of Section 7 (-2) 6513 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6540 | -6/Data Miner | Received God Mode back door access code from Data Miner 6575 | -6/Data Miner | Entered Proximity Caves 6795 | -5/Proximity Caves | Learned Factory emergency access door positions 6884 | -5/Proximity Caves | Escorted by Enhanced Grunt 6972 | -5/Proximity Caves | Learned Factory security intel 6997 | -5/Proximity Caves | Learned Factory emergency access door positions 7169 | -5/Proximity Caves | Build established: Gunner 7380 | -5/Proximity Caves | Lost 3 parts (1u2w) 7644 | -5/Proximity Caves | Build established: Derelict-Gunner 7675 | -5/Proximity Caves | Discovered new exit (range 7) 7709 | -5/Proximity Caves | Entered Factory 7709 | -5/Factory | Evolved 2 slots: Weapon x2 8016 | -5/Factory | Build established: Derelict-Executioner 8395 | -5/Factory | Build established: Scavenger-Executioner 9612 | -5/Factory | Identified exit to Factory 9960 | -5/Factory | Entered another Factory area 9960 | -4/Factory | Evolved 2 slots: Utility x2 10327 | -4/Factory | Sucked down chute 10327 | -4/Factory | Entered Waste 10328 | -4/Waste | Met a frightened Derelict 10342 | -4/Waste | EMP discharged 10342 | -4/Waste | System corruption reached 10% 10348 | -4/Waste | Spotted C-40 Crusher 10369 | -4/Waste | Destroyed C-40 Crusher 10393 | -4/Waste | Found Damper Plating 10401 | -4/Waste | Found Damper Plating 10402 | -4/Waste | Spotted C-40 Crusher 10414 | -4/Waste | Destroyed C-40 Crusher 10425 | -4/Waste | Spotted C-40 Crusher 10434 | -4/Waste | Destroyed C-40 Crusher 10442 | -4/Waste | EMP discharged 10443 | -4/Waste | Crushed by Compactor (1 part destroyed) 10451 | -4/Waste | Destroyed C-40 Crusher 10482 | -4/Waste | Spotted C-40 Crusher 10505 | -4/Waste | Spotted C-40 Crusher 10522 | -4/Waste | Crushed by Compactor (1 part destroyed) 10528 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10531 | -4/Waste | Crushed by Compactor (1 part destroyed) 10537 | -4/Waste | Crushed by Compactor (1 part destroyed) 10542 | -4/Waste | EMP discharged 10543 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 10568 | -4/Waste | Lost 4 parts (1p1u2w) 10642 | -4/Waste | EMP discharged 10666 | -4/Waste | Discovered new exit (range 10) 10682 | -4/Waste | Entered Factory 10998 | -4/Factory | Build established: Scavenger-Gunner 11121 | -4/Factory | Garrison activated, responded to threat 11428 | -4/Factory | Lost 3 parts (2u1w) 11730 | -4/Factory | Build established: Scavenger-Executioner 11814 | -4/Factory | Lost 4 parts (1u3w) 11817 | -4/Factory | Destroyed 7 combat bots 11981 | -4/Factory | Garrison activated, responded to threat 12252 | -4/Factory | Lost 3 parts (1p1n1u) 12432 | -4/Factory | First assault squad dispatched 12447 | -4/Factory | Incoming assault squad redirected 12505 | -4/Factory | Destroyed 8 combat bots 12565 | -4/Factory | Discovered new exit (range 8) 12635 | -4/Factory | Entered Upper Caves 12636 | -4/Upper Caves | Encountered a Warlord checkpoint 12724 | -4/Upper Caves | Learned location of Testing (-2) 12766 | -4/Upper Caves | Learned location of Quarantine (-3) 12950 | -4/Upper Caves | Discovered new exit (range 14) 12973 | -4/Upper Caves | Entered another Upper Caves area 13019 | -4/Upper Caves | Lost 3 parts (1u2w) 13178 | -4/Upper Caves | Destroyed 7 combat bots 13186 | -4/Upper Caves | Lost 7 parts (1p3u3w) 13220 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13288 | -4/Upper Caves | Learned Research emergency access door positions 13453 | -4/Upper Caves | Discovered new exit (range 14) 13508 | -4/Upper Caves | Entered Zhirov 13508 | -4/Zhirov | Discovered new exit (range 3) 13622 | -4/Zhirov | Found Alien Artifact 13690 | -4/Zhirov | Found Alien Artifact 13696 | -4/Zhirov | Identified Integrated Dissipator 13696 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13769 | -4/Zhirov | Entered Proximity Caves 13888 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14106 | -3/Proximity Caves | Spotted B-86 Titan 14745 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 14792 | -3/Proximity Caves | Destroyed 7 combat bots 14798 | -3/Proximity Caves | Core integrity fell below 50% 14804 | -3/Proximity Caves | Identified Transdimensional Reconstructor 14804 | -3/Proximity Caves | Warped through subspace 14806 | -3/Proximity Caves | Self-destructed Last Messages --------------- 14784_ Imp. Medium Armor Plating destroyed. 14784_ Slug penetrates Wall. 14793_ Penetrated by Slug. 14793_ Slug penetrates Earth. 14796_ Y-72 Warden misfires. 14797_ C-30 ARC bursts open, deploying its payload. 14797_ G-73 Enforcer unfolds itself. 14797_ L-61 Swordsman unfolds itself. 14797_ B-74 Champion unfolds itself. 14797_ G-67 Veteran unfolds itself. 14797_ I-47 Archangel unfolds itself. 14802_ The unstable cave ceiling collapses. 14802_ Y-72 Warden misfires. 14802_ Slug penetrates Earth. 14804_ Penetrated by Slug. 14804_ Identified Transdimensional Reconstructor. 14804_ Warped through subspace. 14804_ Knocked back. 14805_ Acquired 7 matter. 14805_ Identified Particle Accelerator. Map ----- +----------------------------------------------------+ | ?? ??????????????????????????????????? | | ?? # ??????????????????????????????????? | | ###% ??????????????????????????????????? | | ??????????????????????????????????? | | # " ?????????????????????????????????? | | %"# ?????????????????????????????????? | | "# ?????????????????????????????????? | | #% #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | # ### ##????????????????????????????????????? | | " !#????????????????????????????????????????????? | | ## #???????????????????????????##???????????????? | | ## #?????????????????????????? ???????????????? | | #???????###???????????????? ????????????????? | | #####??????## ##?????????????? #????????????????? | | # #??????## ##????????????? ##???????????????? | | """#??????# #????????###?# #???????????????? | | "###????# #????????# ## ##??????????????? | | ###### ##??????? ##?????????????? | | [ #???#??? ##????????????? | | =% #???# ??# #????????????? | | ######## ##??# ??# #????????????? | | ## #?????## #??# ??" BB #?????##?????? | | ## #????## ##?# ### BB #?????? #?????? | | ## #????# ### @ #???###"#?????? | | ##???## #???## "#?????? | | ##?#### ### ####### ##????? | | ##### #?# ### #????? | | ###"# ## ## #????? | | ???# ## = ## ###????? | | ## #???## ### ## ## ## ##??????? | | ####????# #?# ### ## #??# " ##??????? | | ###???## ##?## ##?# ## #??# ## ##?????? | | ##?## #???###??# ## #### ## #?????? | | ### !###??????# ### ## #?????? | | ## #???#### #### ## #?????? | | ##?### ## ###### ##### #?????? | | ####?## #### #???## #?????? | | # = ##???## ## ##????## #?????? | | #### * * #???## ## ##???????##?????? | | ???###### #???# #### ##???????????????? | | ????????# ##??# ##??##########??????????????? | | ????????# ##?# ############# ##?????????????? | | ????????# #?## ## ## #?????????????? | | ????????# #### #?????????????? | | ????????## ### #????###??????? | | #????????# #?# ### #???## ##?????? | | ##???????# #?##### #?# ##### #?????? | | ##??????# ####??## ### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 25 Energy Capacity 350 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 28 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Kinecelleration 40 Salvage Targeting 8 Item Schematics ----------------- Gauss Cannon | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosivePulseAutocannon Manual? 0 Play Time 01:22:08 Cumulative 202.5 hours Start 2022.10.23 @ 19:27:58 End 2022.11.01 @ 09:38:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 215 Adventurer 4 Explorer 40 Win Type - Total 6 Types 5/1/0/0/0/0/0/0/0 Lore% 52 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 891cc250-ea41-4083-952a-09b9957ed6ec