Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 02:29:47 Player: arkn Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (283) 1415 Value Destroyed (9803) 9803 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1423) 1423 TOTAL SCORE: 19361 Bonus ------- High Alert Combat Kills 1113 Follower Combat Kills 28 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 45/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Graphene Brace > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Advanced ECM Suite Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Structural Scanner Improved Kinecellerator Advanced Transmission Jammer Improved Core Shielding Focal Shield > --- WEAPON ----------- Cooled Plasma Rifle Long-range Proton Cannon Improved KE Penetrator Linear Accelerator Advanced Datajack Lance > --- INVENTORY -------- Advanced ECM Suite Focal Shield Long-range Tractor Beam [Rating: 129] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Powered Hammer Slashing Weapon Centrium Greatsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 1 1 . . 1 Utility 5 | . . . 1 . . . 1 . 1 . 1 1 Weapon 4 | . . . 1 . . . . 1 . 2 . . Parts Attached 268 | 1 4 9 29 2 . 7 38 25 49 22 55 27 Power 26 | . 1 1 1 1 . . 2 4 4 1 7 4 Engine 12 | . 1 1 1 1 . . . 4 3 . . 1 Core 8 | . . . . . . . 2 . 1 1 4 . Reactor 6 | . . . . . . . . . . . 3 3 Propulsion 55 | . . 1 3 . . . 8 4 13 3 14 9 Treads 27 | . . 1 3 . . . 8 4 2 1 6 2 Leg 15 | . . . . . . . . . 10 . 3 2 Wheel 5 | . . . . . . . . . 1 2 2 . Hover 3 | . . . . . . . . . . . . 3 Flight 5 | . . . . . . . . . . . 3 2 Utility 95 | 1 2 3 9 1 . 2 11 7 19 8 22 10 Device 71 | 1 2 2 5 1 . 2 5 5 13 6 19 10 Storage 4 | . . 1 1 . . . . 1 . 1 . . Processor 11 | . . . 1 . . . 5 1 3 . 1 . Hackware . | . . . . . . . . . . . . . Protection 9 | . . . 2 . . . 1 . 3 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 92 | . 1 4 16 . . 5 17 10 13 10 12 4 Energy Gun 11 | . 1 . . . . . 5 1 1 1 . 2 Energy Cannon 8 | . . . 5 . . . . . 1 . 2 . Ballistic Gun 34 | . . 3 5 . . 1 12 1 5 6 . 1 Ballistic Cannon 15 | . . . 2 . . 3 . 6 2 1 . 1 Launcher 4 | . . . 2 . . . . . . 1 1 . Special Weapon 3 | . . 1 2 . . . . . . . . . Impact Weapon 7 | . . . . . . . . 1 4 1 1 . Slashing Weapon 4 | . . . . . . 1 . 1 . . 2 . Piercing Weapon 5 | . . . . . . . . . . . 5 . Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 16 | . . . 2 . . . 4 1 1 2 3 3 Corrupted Parts 10 | . . . . 1 . 4 . . 2 . . 3 System Corruption 57 | . . . . 2 . 26 . . 8 . . 21 Parts Lost 106 | . . 2 4 2 . . 4 2 28 9 24 31 Power 15 | . . 1 1 2 . . . . 2 . 3 6 Propulsion 32 | . . 1 1 . . . 2 . 9 4 6 9 Utility 32 | . . . 2 . . . 1 1 9 1 9 9 Weapon 27 | . . . . . . . 1 1 8 4 6 7 Highest Loss Streak 19 | . . 1 3 1 . . 1 1 10 7 18 19 To Critical Strikes 2 | . . . . 1 . . . . 1 . . . Average Slot Usage (%) 90 | . 100 99 99 94 55 88 99 99 79 95 69 63 Engine 4 | . 14 13 10 6 . . . 6 3 1 . . Core 2 | . . . . . . . 8 . 1 3 2 3 Treads 16 | . . 6 22 22 22 22 26 29 10 . 6 . Leg 6 | . 28 21 . . . . . . 8 25 2 6 Device 12 | . 14 14 14 11 11 11 10 15 10 4 12 22 Storage 7 | . 14 14 11 11 11 11 9 7 3 4 3 . Processor 9 | . . . . 11 11 11 15 7 12 17 10 . Protection 1 | . . . 6 . . . . . 3 . 1 2 Energy Gun 3 | . 4 14 . . . . 5 3 3 3 . 2 Energy Cannon 1 | . . . 8 . . . . . 1 . . 2 Ballistic Gun 12 | . 23 11 21 22 . 11 19 5 6 21 4 . Ballistic Cannon 6 | . . . . 11 . 22 . 18 8 1 . . Impact Weapon 1 | . . . . . . . . . 2 4 2 . Peak Build Rating 129 | 7 7 10 19 23 15 21 36 49 59 79 119 129 Average Rating 43 | 6 6 9 17 20 11 18 31 46 46 71 85 90 On Entrance 31 | 6 7 7 10 16 18 11 21 34 48 59 73 96 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 101 | 13 14 19 36 40 21 32 61 83 101 75 72 75 Greatest Support 177 | 20 20 20 40 40 40 40 62 84 104 75 177 75 Greatest Overweight (x) 18 | . . . . . . . 1 . 18 2 2 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 15 15 15 15 15 20 20 15 15 5 Average Capacity 13 | 8 8 9 10 15 15 15 15 19 13 14 11 5 Most Carried 20 | 8 8 10 10 14 15 14 15 20 20 15 15 5 Average Carried 13 | 7 7 9 9 12 14 13 14 19 12 13 10 3 Final Capacity 20 | 8 8 10 15 15 15 15 15 20 5 15 5 5 Final Carried 20 | 8 8 10 9 13 15 14 15 20 5 13 5 3 Class Distribution -------------------- 21% | Gunner 18% | Skirmisher 15% | Mutant 12% | Scavenger-Assassin 9% | Assassin 5% | Scavenger-Gunner 5% | Tank 5% | Infiltrator-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Assassin | -6/Factory Scavenger-Assassin | -5/Factory Assassin | -4/Factory Infiltrator-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 7809 | 214 92 146 851 118 . 122 1063 1757 1307 1075 671 393 Remotely 216 | . 70 82 . . . . . . . . 54 10 Salvage Created 11264 | 99 169 281 1779 101 . 110 2002 1642 1680 1499 1376 526 Parts 612 | 8 9 16 119 11 . 6 124 83 56 87 78 15 Haulers Intercepted 10 | . . . 3 . . . 5 2 . . . . Recyclers Shooed 12 | . . . 1 . . . 1 . 4 2 3 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 193 | . 3 8 40 3 . . 33 31 31 17 22 5 Melee 13 | . . . . . . . . . 3 . 9 1 Guns 102 | . 3 8 19 2 . . 33 8 11 11 5 2 Cannons 52 | . . . 13 1 . . . 23 10 2 1 2 AOE 20 | . . . 8 . . . . . 3 3 6 . Classes Destroyed 18 | 2 3 2 3 . . . 2 4 1 1 . . Worker 19 | . 1 . 3 2 . . 3 1 6 1 2 . Builder 18 | . . 1 4 . . . 1 . 2 5 5 . Tunneler 3 | 2 . . . . . 1 . . . . . . Hauler 10 | . . . 3 . . . 5 2 . . . . Recycler 17 | 1 . 1 1 . . 1 5 1 2 3 . 2 Mechanic 2 | . . . . . . . . 2 . . . . Operator 4 | . . . . . . . 1 1 . 1 1 . Watcher 17 | . 1 . 4 . . . 4 6 1 1 . . Swarmer 39 | . . 6 10 2 . . 13 . 3 3 2 . Saboteur 1 | . . . . . . . . . 1 . . . Grunt 88 | . 3 2 20 1 . . 13 13 18 2 14 2 Brawler 2 | . . . . . . . . 1 1 . . . Duelist 3 | . . . . . . . . 3 . . . . Protector 1 | . . . 1 . . . . . . . . . Sentry 21 | . . . 9 . . . 5 1 1 3 1 1 Hunter 9 | . . . . . . . 2 4 2 1 . . Programmer 28 | . . . . . . . . 9 5 7 5 2 Heavy 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | 2 2 2 9 3 . 1 7 3 7 8 6 3 Combat Bots Only 9 | . 1 2 9 2 . . 6 3 5 4 5 2 Max Kills in Single Turn 6 | 1 1 1 3 1 . 1 2 2 4 4 6 1 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 5 | . . . 3 . . . . . 3 1 5 . Melee 1 | . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 1670 | . 27 49 144 9 . . 97 107 439 139 360 299 Missed 459 | . 6 14 42 3 . . 24 25 107 30 91 117 Damage Taken 20917 | . 276 382 1078 132 . . 836 1057 4679 2276 6140 4061 Core 3819 | . 67 71 182 3 . . 131 73 764 241 980 1307 Absorbed by Shields 896 | . . . 179 . . . 86 356 92 55 128 . Redirected to Shielding 104 | . . . . . . . . . . . 38 66 Ignored by Resistances 787 | . . . . . . . 11 . 627 . . 149 Regen/Repaired (Parts) 228 | . . . . . . . 120 67 41 . . . Core Remaining (%) 57 | 100 . 44 . . . 53 76 89 10 75 14 . Volleys Fired 499 | 7 42 41 95 6 . 2 75 79 60 47 25 20 Largest 5 | 2 2 2 3 3 . 3 3 4 4 5 3 3 Hottest 212 | 40 70 70 114 85 . 101 111 192 200 212 94 174 Shots Fired 1471 | 14 84 79 271 17 . 9 220 296 181 198 54 48 Gun 1054 | 14 84 76 182 11 . 4 220 112 90 181 45 35 Cannon 402 | . . . 82 6 . 5 . 184 91 13 8 13 Launcher 11 | . . . 6 . . . . . . 4 1 . Special 4 | . . 3 1 . . . . . . . . . Kinetic 1144 | 14 77 35 181 17 . 9 177 256 131 171 45 31 Thermal 298 | . 7 44 84 . . . 43 40 50 23 . 7 Explosive 11 | . . . 6 . . . . . . 4 1 . Electromagnetic 18 | . . . . . . . . . . . 8 10 Robot Hit Streak 33 | 7 6 9 33 5 . 7 21 21 22 14 17 6 Robot Miss Streak 6 | 1 5 4 3 1 . 1 2 4 6 4 2 2 Penetration Max 1 | . . . . . . . . 1 . 1 1 1 Secondary Targets 3 | . . . . . . . 2 . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 . Shots Hit Robots 1018 | 11 45 48 169 9 . 6 147 176 163 126 76 42 Core Hits 476 | 6 13 16 74 6 . 2 81 73 80 62 50 13 Critical Kills 8 | 1 . . . . . . . . . 5 1 1 Critical Parts Destroyed 38 | . . . . . . . 2 1 7 21 5 2 Critical Strikes 89 | 1 . 5 2 . . . 7 10 14 30 13 7 Burn 15 | . . 5 1 . . . 5 1 3 . . . Destroy 40 | 1 . . . . . . 2 . 1 27 5 4 Blast 16 | . . . 1 . . . . 8 4 2 . 1 Smash 9 | . . . . . . . . 1 6 1 1 . Sever 4 | . . . . . . . . . . . 4 . Impale 5 | . . . . . . . . . . . 3 2 Melee Attacks 192 | . . . . . . . 5 8 67 24 67 21 Impact 107 | . . . . . . . . 4 67 24 12 . Slashing 41 | . . . . . . . 5 4 . . 32 . Piercing 44 | . . . . . . . . . . . 23 21 Sneak Attacks 23 | . . . . . . . 4 . 10 3 4 2 Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks 4 | . . . . . . . . . 1 . 3 . Damage Inflicted 27211 | 86 394 485 3693 174 . 93 2883 4743 5677 3013 4450 1520 Guns 11871 | 86 394 479 1689 112 . 45 2607 1582 1454 1813 882 728 Cannons 7140 | . . . 1172 62 . 48 . 3109 1740 368 257 384 Explosions 2957 | . . . 832 . . . . . 505 323 1297 . Melee 5194 | . . . . . . . 276 52 1943 501 2014 408 Ramming 43 | . . . . . . . . . 35 8 . . Kinetic 14385 | 86 345 153 1676 174 . 93 1874 4127 2347 1800 882 828 Thermal 5138 | . 49 332 1185 . . . 733 564 1352 381 434 108 Explosive 2018 | . . . 832 . . . . . . 323 863 . Electromagnetic 433 | . . . . . . . . . . . 257 176 Impact 2761 | . . . . . . . . 52 1943 501 265 . Slashing 1474 | . . . . . . . 276 . . . 1198 . Piercing 959 | . . . . . . . . . . . 551 408 Highest Corruption 37 | . . . 2 4 4 30 . 4 27 2 17 37 Average Corruption 8 | . . . 2 3 4 4 . 3 14 1 15 25 Corruption Purged 14 | . . . . . . . . 4 5 4 1 . Corruption Blocked . | . . . . . . . . . . . . . Effects 242 | . . . 2 18 8 16 . 47 95 6 24 26 Message Errors 55 | . . . . 2 2 3 . 9 24 2 7 6 Matter Fused 61 | . . . . 5 4 2 . 12 31 . 5 2 Heat Flow Errors 29 | . . . . 3 1 2 . 6 10 1 5 1 Energy Discharges 25 | . . . . 3 1 4 . 4 7 1 1 4 Parts Rejected 2 | . . . . . . . . . 1 . . 1 Parts Fused 5 | . . . . 1 . . . 1 2 . . 1 Data Loss (minor) 25 | . . . . 1 . 2 . 8 8 . 3 3 Data Loss (major) 9 | . . . . 1 . . . 3 4 . . 1 Misfires 8 | . . . 1 . . 3 . 1 1 1 1 . Alerts 5 | . . . . 2 . . . 1 2 . . . Misdirections 9 | . . . . . . . . . 1 . 1 7 Weapon Failures 9 | . . . 1 . . . . 2 4 1 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1849 | . . . 131 . . . 18 148 966 288 235 63 Projectiles 146 | . . . 1 . . . . 96 26 . 16 7 Explosions 494 | . . . 130 . . . . . 227 . 137 . Melee 1209 | . . . . . . . 18 52 713 288 82 56 Knockbacks 80 | . . . 1 . . 1 . 35 30 5 3 5 Impact 20 | . . . . . . . . . 14 3 3 . Kinetic 58 | . . . 1 . . 1 . 35 15 2 . 4 Secondary 2 | . . . . . . . . . 1 . . 1 Self-Inflicted Damage 407 | . . . 84 . . . . . 194 . 129 . Shots 7 | . . . 3 . . . . . 2 . 2 . Rammed 8 | . . . . . . . . . 8 . . . Targets Rammed 14 | . . . . . . . . . 13 1 . . Kicked 6 | . . . . . . . . . 5 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 494 | . 80 199 48 242 210 239 34 490 445 494 241 415 Average Temperature 86 | . 21 40 10 88 108 115 7 117 115 132 50 113 Received Heat Transfer 3729 | . 195 111 319 9 . . 216 277 618 306 1184 494 Effects 23 | . . . . . . . . 5 5 11 . 2 Shutdowns 4 | . . . . . . . . 2 2 . . . Energy Bleed 5 | . . . . . . . . 1 1 2 . 1 Interference 9 | . . . . . . . . . 1 8 . . Matter Decay 2 | . . . . . . . . . 1 1 . . Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . 8 2 2 . Combat Hostiles 6 | . . . . . . . . . 4 1 1 . Parts Fried 34 | . . . . . . . . 3 15 9 6 1 Impact Corruptions 42 | . . . . . . . . 1 31 7 3 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 12 | . . 3 5 . . . 1 2 1 . . . Heat Transferred 9666 | . 148 1382 2294 . . . 1776 1055 1993 518 300 200 Parts Sabotaged 3 | . . . . . . . . . 2 . 1 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 795 | 15 119 164 666 256 . 81 491 795 726 510 670 300 Initial 382 | . 9 39 . 256 . . . 203 382 338 249 270 Average 310 | 9 67 109 373 135 . 23 219 406 479 270 472 155 Maximum Alert Level 3 | . . . 2 1 . . 2 3 3 2 2 1 Low Security (%) 28 | 100 100 100 17 64 . 100 49 5 . 9 . 54 Level 1 38 | . . . 26 35 . . 36 59 19 85 22 45 Level 2 32 | . . . 55 . . . 13 31 78 4 77 . Level 3 1 | . . . . . . . . 4 1 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 65 | . 3 . 5 . . . 4 15 12 9 10 7 Investigation 16 | . 1 . 2 . . . 2 5 3 1 2 . Extermination 19 | . . . . . . . . 6 5 4 2 2 Reinforcement 18 | . 2 . 2 . . . 2 2 2 4 2 2 Assault 8 | . . . 1 . . . . 2 2 . 3 . Garrison 4 | . . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 22 | . 3 1 3 . . . 4 3 1 4 3 . Communications Jammed 6 | . . . . . . . . . . . 5 1 Distress Signals 6 | . . . . . . . . . . . 5 1 Times Spotted 352 | . 16 14 55 6 . 2 44 46 38 33 50 48 Peak Tracking Total 18 | . 3 3 6 3 . 2 6 5 6 6 18 17 Tactical Retreats 30 | . . 4 2 . . . 3 3 4 2 3 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 17 | . 1 . 2 . . . 6 3 . . 3 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 30 | . . . 5 . . . 2 3 9 5 5 1 Max in Single Turn 4 | . . . 2 . . . 1 1 3 3 4 1 Garrison Access 4 | . . . . . . . 1 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 67 | . 6 . 7 1 1 1 9 14 8 11 6 3 Terminals 42 | . 6 . 5 . . 1 5 8 4 7 4 2 Fabricators 6 | . . . . . . . . 2 2 2 . . Repair Stations 3 | . . . . . . . 1 1 1 . . . Recycling Units 2 | . . . . . . . . . 1 . 1 . Scanalyzers 6 | . . . 2 . . . 2 1 . 1 . . Garrison Access 6 | . . . . . . . 1 2 . 1 1 1 Total Hacks 188 | . 21 . 24 1 1 6 24 42 20 24 17 8 Successful 85 | . 10 . 18 1 1 2 9 17 10 11 5 1 Failed 103 | . 11 . 6 . . 4 15 25 10 13 12 7 Catastrophic 14 | . 1 . 2 . . 2 2 . 2 2 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 132 | . 21 . 15 . 1 6 11 28 11 19 12 8 Terminals 127 | . 21 . 16 . . 6 11 26 10 18 12 7 Fabricators 14 | . . . . . . . . 4 7 3 . . Repair Stations 7 | . . . . . . . 5 1 1 . . . Recycling Units 4 | . . . . . . . . . 2 . 2 . Scanalyzers 20 | . . . 8 . . . 6 5 . 1 . . Garrison Access 14 | . . . . . . . 2 6 . 2 3 1 Terminal Hacks 17 | . 3 . 5 1 1 2 1 1 1 2 . . Record 1 | . . . . . . . . . 1 . . . Part Schematic 3 | . 1 . . . . 2 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . 1 . 1 . . Alert Level 2 | . . . 1 . . . . . . 1 . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 4 1 . . Network Status 3 | . . . . . . . . 1 1 1 . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . 2 . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . . Scan Component 2 | . . . . . . . 2 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 17 | . . . 8 . . . 4 5 . . . . Insert Component 7 | . . . 3 . . . 2 2 . . . . Analyze 10 | . . . 5 . . . 2 3 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . 1 . . 1 . . Unauthorized Hacks 40 | . 7 . 5 . . . . 10 5 7 5 1 Terminals 34 | . 7 . 5 . . . . 7 3 6 5 1 Track 5 | . 3 . 1 . . . . 1 . . . . Botnet 20 | . 3 . 3 . . . . 3 2 5 3 1 Disrupt 2 | . 1 . 1 . . . . . . . . . Skim 7 | . . . . . . . . 3 1 1 2 . Fabricators 3 | . . . . . . . . 1 1 1 . . Report 2 | . . . . . . . . 1 1 . . . Liberate 1 | . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . 1 1 . . . Patch 2 | . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . 1 . . Hacking Detections 62 | . 6 . 7 . . 1 9 13 7 10 6 3 Full Trace Events 13 | . 3 . 2 . . . 1 3 2 . 2 . Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . 2 . . 2 2 2 . . . . Parts Built 4 | . . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . Time 98 | . . . . . . . . . 98 . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 38 | . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 3 . . . 2 2 . . . . Part Schematics Acquired 6 | . . . 2 . . . 2 2 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 4 . . 2 . Machine Destruction 2 | . . . . . . . . . . . 2 . Programmers 4 | . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 9 | . . . . 4 . . . . . 5 . . Largest Group 4 | . . . . 4 4 3 2 . . 3 . . Highest-Rated Group 98 | . . . . 71 71 40 32 . . 98 . . Highest-Rated Ally 49 | . . . . 31 31 16 16 . . 49 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 49 | . . . . 2 . 11 9 . . 27 . . Total Damage 876 | . . . . 12 . 98 96 . . 670 . . Kills 7 | . . . . 1 . 3 1 . . 2 . . Allies Corrupted 2 | . . . . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 20622 | 72 728 825 2159 1112 359 813 2599 4008 2825 2389 1745 988 Spaces Moved 11242 | 33 486 459 1047 669 221 478 1268 2223 1189 1467 999 703 Core 341 | . . . . . . . . . 33 . 121 187 Treads 6794 | . . 213 1047 669 221 478 1268 2223 432 . 222 21 Legs 3146 | 33 486 246 . . . . . . 723 1296 192 170 Wheels 609 | . . . . . . . . . 1 171 437 . Hover 130 | . . . . . . . . . . . . 130 Flight 222 | . . . . . . . . . . . 27 195 Fastest Speed 40 | 120 120 120 160 160 160 160 152 152 50 100 40 42 Average Speed 147 | 120 120 138 160 160 160 160 156 152 178 132 129 108 Slowest Speed 950 | 120 120 160 160 160 160 160 240 155 950 260 260 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . 15 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 68 82 92 98 63 98 86 54 26 43 25 21 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 1 . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . Spaces Dug 53 | . . . 1 . . . . 10 17 10 12 3 Terrain Destroyed 355 | . . . 61 1 . 1 . 73 124 47 40 8 Melee 48 | . . . . . . . . 7 16 10 12 3 Projectile 114 | . . . 1 1 . 1 . 66 32 6 2 5 AOE 190 | . . . 60 . . . . . 76 29 25 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 13798 | 53 562 575 1325 697 229 520 1728 2668 1583 1748 1277 833 Wait 1370 | 11 27 58 122 14 4 32 303 295 182 157 101 64 Move 11205 | 32 485 458 1046 668 220 477 1267 2222 1188 1466 998 678 Hop 10 | . . . . . . . . . . . . 10 Pick Up 115 | 2 1 5 16 6 1 2 17 17 13 17 15 3 Fast Attach 105 | 1 1 1 3 . . . 17 6 23 10 25 18 Attach 63 | . . 2 5 1 . 3 5 3 17 2 19 6 Detach 6 | . . . . . 2 . . . 1 . 1 2 Swap 101 | . 3 6 21 1 . 4 17 16 9 10 11 3 Drop 117 | . 3 4 17 1 2 . 22 22 12 14 13 7 Fire 499 | 7 42 41 95 6 . 2 75 79 60 47 25 20 Melee 184 | . . . . . . . 5 8 65 24 61 21 Ram 9 | . . . . . . . . . 8 . . 1 Kick 6 | . . . . . . . . . 5 1 . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 73 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 573 | -10/Materials | Derelicts attacked the area 611 | -10/Materials | Discovered new exit (range 5) 694 | -10/Materials | Identified exit to Mines 710 | -10/Materials | Discovered new exit (range 14) 801 | -10/Materials | Entered Mines 902 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 922 | -10/Mines | Learned Materials emergency access door positions 1257 | -10/Mines | Core integrity fell below 50% 1274 | -10/Mines | Found a hidden stash of uninstalled traps 1287 | -10/Mines | Learned Materials stockpile data 1537 | -10/Mines | Assembled infested the area 1542 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1583 | -10/Mines | Discovered new exit (range 15) 1626 | -10/Mines | Entered Materials 1626 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2022 | -9/Materials | Discovered new exit (range 8) 2136 | -9/Materials | Build established: Tank 2474 | -9/Materials | Lost 3 parts (1p1n1u) 2485 | -9/Materials | Destroyed 9 combat bots 2711 | -9/Materials | Discovered new exit (range 15) 3009 | -9/Materials | Build established: Scavenger-Tank 3074 | -9/Materials | Discovered new exit (range 16) 3626 | -9/Materials | First assault squad dispatched 3635 | -9/Materials | Discovered new exit (range 16) 3785 | -9/Materials | Entered Mines 3794 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3883 | -9/Mines | Met a Derelict bent on vengeance 3884 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3884 | -9/Mines | Discovered new exit (range 5) 3961 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3983 | -9/Mines | Discovered new exit (range 12) 3988 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4110 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4119 | -9/Mines | Learned Materials stockpile data 4137 | -9/Mines | Build established: Scavenger-Gunner 4340 | -9/Mines | Discovered new exit (range 8) 4365 | -9/Mines | Escorted by a lone wolf Derelict 4385 | -9/Mines | Learned location of Storage (-7) 4743 | -9/Mines | Build established: Gunner 4897 | -9/Mines | Entered Exiles 4897 | -9/Exiles | Accompanied by 4 allies 4939 | -9/Exiles | Met 8R-AWN 4966 | -9/Exiles | Met EX-HEX 5009 | -9/Exiles | Met EX-BIN 5032 | -9/Exiles | Aligned with FarCom system 5033 | -9/Exiles | Given EX-Vault access code 5070 | -9/Exiles | Opened EX-Vault 5088 | -9/Exiles | Found Skeleton Box 5121 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5137 | -9/Exiles | Exiles lab attacked by MAIN.C 5204 | -9/Exiles | Build established: Mutant 5237 | -9/Exiles | Discovered new exit (range 12) 5256 | -9/Exiles | Left Exiles lab with Skeleton Box 5256 | -9/Exiles | Entered Mines 5256 | -8/Mines | Accompanied by 3 allies 5545 | -8/Mines | Build established: Skirmisher 5661 | -8/Mines | Discovered new exit (range 5) 5826 | -8/Mines | Discovered new exit (range 10) 6044 | -8/Mines | System corruption reached 10% 6064 | -8/Mines | System corruption reached 30% 6069 | -8/Mines | Entered Materials 6069 | -8/Materials | Accompanied by 2 allies 6069 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6070 | -8/Materials | Identified exit to Factory 6352 | -8/Materials | Build established: Mutant 6798 | -8/Materials | Build established: Skirmisher 7928 | -8/Materials | Repaired Adv. Treads 8387 | -8/Materials | Discovered exit to Factory (range 16) 8569 | -8/Materials | Discovered exit to Factory (range 16) 8668 | -8/Materials | Entered Factory 8668 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9521 | -7/Factory | Build established: Gunner 10875 | -7/Factory | Build established: Skirmisher 10953 | -7/Factory | Discovered new exit (range 15) 11321 | -7/Factory | Build established: Gunner 11868 | -7/Factory | First assault squad dispatched 12675 | -7/Factory | Identified exit to Factory 12676 | -7/Factory | Entered another Factory area 12676 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12920 | -6/Factory | Fabricated Enh. Optical Array (x2) 12992 | -6/Factory | Build established: Scavenger-Skirmisher 13026 | -6/Factory | First assault squad dispatched 13202 | -6/Factory | Lost 3 parts (1n2u) 13488 | -6/Factory | Build established: Scavenger-Gunner 13821 | -6/Factory | Lost 10 parts (1p3n3u3w) 14082 | -6/Factory | Build established: Gunner 14246 | -6/Factory | Lost 4 parts (1p2n1u) 14280 | -6/Factory | Lost 3 parts (2u1w) 14327 | -6/Factory | System corruption reached 10% 14364 | -6/Factory | Core integrity fell below 50% 14463 | -6/Factory | Core integrity fell below 20% 14800 | -6/Factory | Build established: Assassin 15181 | -6/Factory | Fabricated Structural Scanner (x2) 15490 | -6/Factory | Discovered new exit (range 8) 15501 | -6/Factory | Entered another Factory area 15501 | -5/Factory | Evolved 2 slots: Weapon x2 15533 | -5/Factory | Discovered new exit (range 14) 15559 | -5/Factory | Build established: Scavenger-Assassin 16032 | -5/Factory | Spotted B-75 Beast 16408 | -5/Factory | Cargo convoy interrupted 17754 | -5/Factory | Discovered new exit (range 21) 17848 | -5/Factory | Lost 7 parts (3n1u3w) 17890 | -5/Factory | Entered another Factory area 17890 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18096 | -4/Factory | Build established: Assassin 18209 | -4/Factory | Garrison activated, responded to threat 18360 | -4/Factory | Discovered new exit (range 4) 18365 | -4/Factory | Identified exit to Upper Caves 18658 | -4/Factory | Lost 3 parts (1p1n1w) 18890 | -4/Factory | First assault squad dispatched 19038 | -4/Factory | System corruption reached 10% 19050 | -4/Factory | Core integrity fell below 50% 19083 | -4/Factory | Lost 18 parts (2p4n9u3w) 19282 | -4/Factory | Core integrity fell below 20% 19450 | -4/Factory | Discovered new exit (range 12) 19457 | -4/Factory | Build established: Infiltrator-Mutant 19635 | -4/Factory | Entered Research 19635 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20175 | -3/Research | Spotted B-86 Titan 20272 | -3/Research | System corruption reached 10% 20318 | -3/Research | Garrison activated, responded to threat 20363 | -3/Research | System corruption reached 30% 20420 | -3/Research | Lost 19 parts (3p2n7u7w) 20471 | -3/Research | Lost 6 parts (2p4n) 20557 | -3/Research | Core integrity fell below 50% 20617 | -3/Research | Core integrity fell below 20% 20623 | -3/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 20577_ Acquired Impulse Thruster Array. 20590_ P-80 Master resets P-80 Master, system corruption cleaned. 20592_ System corrupted: Substantial component data lost. 20592_ P-80 Master resets S-43 Plague, system corruption cleaned. 20595_ Dropped Imp. Gyrokinetic Inverter. 20597_ Terminal disabled. 20598_ S-43 Plague misfires. 20598_ S-43 Plague destroyed. 20598_ P-80 Master resets S-43 Plague, system corruption cleaned. 20604_ Focal Shield destroyed. 20608_ System corrupted: Energy discharge (-4). 20616_ Impulse Thruster Array destroyed. 20617_ M-28 Smith repairs Imp. Surge Thruster. 20618_ Acquired 1 matter. 20619_ Acquired 12 matter. 20620_ S-43 Plague shuts down. 20621_ System corrupted: Slammed into wall. 20623_ System corrupted: Graphene Brace rejected. 20623_ Acquired Graphene Brace. 20623_ Impulse Thruster Array destroyed. Map ----- +----------------------------------------------------+ | ??# #= = #????????????# S #???? | | ??### #### #????????????# """ "" #???? | | ????# #??# #????????????# """ "" #???? | | ????# #??###########????????????# """ "" #???? | | ??###+#######???????????????????# #???? | | ??# #???????????????????# #???? | | ??# #???????????????????#######/######???? | | ### #?????????????????????????# #????????? | | ### ##########????????????????# #????????? | | # "T" ##########???????##########"###??????? | | # """ # + ##???????# #??????? | | # ### ##??###??# #??????? | | / ! ### ! ##### #### #??????? | | ############# # % # #??????? | | ## ## # %% # #??????? | | ## ## # " # #??????? | | ## ## # """ # #??????? | | ## """ ## # % """ # #??????? | | / """ ## ! # """ # #??????? | | ## """ ## # """ # #??????? | | ## ## # # #??????? | | ## ## %# # #??????? | | ###/#############+######+########+####+####????? | | p %g k k #????? | | s m %% b ##???? | | sp c@l A +???? | | """ """ k " ##???? | | """" """" R ####+##### """ #????? | | """" """" A # ! ## G #????? | | """ """ # ## """ #????? | | # ## " ???? | | g # ## ??? | | # "## p ??? | | """ # ""## ??? | | """" g ##### ""####""" """#? ????? | | """" ##### ""#???"""T""????????? | | " ##??# ""????######????????? | | ##??# T???????????????????? | | ?? BB??# "???????????????????? | | ?? BB??# "???????????????????? | | ????????#?????# "???????????????????? | | #####+###??????????????# ????????????????????? | | ???????????????? ????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 44 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 450 Resistance: KI 30 Core Shielding 30 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Structural Scanner | -9/Materials | Scanalyzed Welding Torch | -9/Materials | Scanalyzed Machine Analyzer | -8/Mines | Hacked Lrg. Storage Unit | -8/Mines | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Power Maul | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x2 | -6/Factory | Preloaded Structural Scanner | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadSwordComputer Manual? 0 Play Time 05:03:16 Cumulative 286.6 hours Start 2024.10.31 @ 05:42:32 End 2024.11.03 @ 02:29:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 166 Adventurer 11 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f7ded7f-bc42-4d98-9ae9-b94f592223d4