Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 22:54:05 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (638) 638 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3108 Bonus ------- None Cogmind --------- Core Integrity 686/700 Matter 247/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Walking (108) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Seismic Detector Medium Reactive Plating > --- WEAPON (2) ------- Gatling Laser Autogun > --- INVENTORY (10) --- Nuclear Core Improved Deuterium Engine Improved Cooling System Medium Matter Pod (100) Advanced Targeting Computer Improved Propulsion Shielding EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Seismic Detector Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Autogun > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Improved Heat Sink Medium Matter Pod Advanced Targeting Computer Propulsion Shielding EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Mining Laser [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 33 | 7 1 5 14 6 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . 4 5 . Treads 1 | . . 1 . . Leg 8 | 2 . 2 4 . Wheel 1 | . . 1 . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 10 | 2 1 . 4 3 Device 5 | 1 . . 3 1 Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 . 1 4 2 Energy Gun 5 | 1 . . 3 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 1 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 3 | . . 1 2 . Highest Loss Streak 2 | . . 1 2 . To Critical Strikes . | . . . . . Average Backups 8 | 3 6 8 9 9 Power 1 | 1 1 1 1 1 Propulsion . | . . . . . Utility 3 | . 3 4 4 3 Weapon 3 | 1 2 3 3 3 Tool/Special . | . . . . . Unused Backups 11 | . 1 1 1 8 Power 3 | . . 1 . 2 Propulsion 1 | . . . 1 . Utility 5 | . . . . 5 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 94 96 98 Engine 9 | . 14 11 9 4 Treads 1 | . . 4 3 . Leg 30 | . 28 33 31 30 Device 16 | . 14 11 19 17 Storage 10 | . 14 11 9 7 Processor 5 | . . . 6 14 Energy Gun 10 | . 14 10 8 11 Ballistic Gun 8 | . 14 11 7 3 Peak Build Rating 30 | 7 7 11 21 30 Average Rating 14 | 4 7 9 17 26 On Entrance 8 | . 7 7 10 19 Avg Prop Armor Cover (%) 6 | 30 . 7 5 4 Naked Turns . | . . . . . Heaviest Build 45 | 15 20 21 23 45 Greatest Support 45 | 20 20 30 30 45 Greatest Overweight (x) 1 | 1 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 6 8 10 10 10 Average Carried 8 | 3 6 8 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 8 10 9 10 Class Distribution -------------------- 48% | Mutant 28% | Scavenger-Mutant 18% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 803 | 297 134 58 277 37 Remotely . | . . . . . Salvage Created 967 | 100 154 159 502 52 Parts 64 | 13 12 8 26 5 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 14 | . . 3 10 1 Guns 12 | . . 2 9 1 AOE 2 | . . 1 1 . Classes Destroyed 11 | 1 3 2 4 1 Worker 1 | . . . 1 . Builder 1 | . 1 . . . Tunneler 6 | 5 . . . 1 Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Watcher 2 | . . . 2 . Swarmer 4 | . . . 4 . Grunt 5 | . . 2 3 . Sentry 3 | . . 1 2 . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 4 | 4 3 2 4 1 Combat Bots Only 4 | . . 2 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 105 | . . 27 66 12 Missed 24 | . . 7 12 5 Hits 81 | . . 20 54 7 Projectile 81 | . . 20 54 7 Critical Strikes 1 | . . 1 . . Part Disruptions 1 | . . . . 1 Damage Taken 1016 | . . 276 638 102 Core 175 | . . 57 104 14 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 100 85 81 . Volleys Fired 71 | 10 7 6 42 6 Largest 2 | 2 2 2 2 2 Hottest 103 | 60 60 63 100 103 Shots Fired 132 | 20 14 12 74 12 Gun 129 | 20 14 12 71 12 Cannon . | . . . . . Launcher . | . . . . . Special 3 | . . . 3 . Kinetic 63 | 10 7 6 35 5 Thermal 8 | . . . 3 5 Explosive . | . . . . . Electromagnetic 61 | 10 7 6 36 2 Robot Hit Streak 11 | 5 6 6 8 11 Robot Miss Streak 4 | 1 3 1 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 82 | 13 8 10 42 9 Core Hits 39 | 5 4 5 21 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1310 | 177 122 160 653 198 Guns 1278 | 177 122 129 652 198 Cannons . | . . . . . Explosions 31 | . . 31 . . Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 572 | 66 67 68 312 59 Thermal 126 | . . 31 . 95 Explosive . | . . . . . Electromagnetic 611 | 111 55 61 340 44 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 132 | . . 15 37 132 Average Temperature 32 | . . 8 17 53 Received Heat Transfer 225 | . . 117 108 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 5 | . 1 . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 225 | . . 50 . 175 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 161 | 10 12 96 161 60 Initial 60 | . . . 31 60 Average 37 | 2 . 23 87 24 Influence Increases 565 | 25 17 148 340 35 Destroy 0b10 Robot/C 280 | . . 60 200 20 Destroy 0b10 Robot/NC 60 | 25 15 . 15 5 Destroy Leader 86 | . 2 20 54 10 Successful Hack 60 | . . 21 39 . Select Force Hacks 30 | . . 30 . . Disable Machine 30 | . . 15 15 . Destroy Structure 4 | . . 2 2 . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 565 | 25 17 72 283 168 Entered New Map 118 | . . . 45 73 Time Decay 397 | 25 17 62 198 95 Lost Part 50 | . . 10 40 . Squads Dispatched 6 | . 1 3 2 . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 1 8 15 4 Peak Tracking Total 5 | . 1 5 4 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . . 3 4 2 Terminals 8 | . . 2 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 39 | . . 16 17 6 Successful 22 | . . 11 10 1 Failed 17 | . . 5 7 5 Catastrophic 3 | . . 1 1 1 Database Lockouts . | . . . . . Manual 20 | . . 9 11 . Terminals 34 | . . 11 17 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 13 | . . 6 6 1 Level Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . . 1 . Locate Traps 2 | . . 1 . 1 Security Status 1 | . . . 1 . Patrol Status 1 | . . 1 . . Investigation Status 1 | . . 1 . . Garrison Status 1 | . . . 1 . Recall Investigation 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . . 2 4 . Terminals 5 | . . 1 4 . Assimilate 1 | . . . 1 . Botnet 3 | . . 1 2 . Disrupt 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Extract 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . 2 4 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 16 | . . 16 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1100 | 4 300 171 402 223 Sensors 235 | . . . 235 . Terrain 213 | . . . . 213 Structural 464 | . . . 399 65 Seismic 855 | 4 300 171 157 223 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1187 | 90 300 171 403 223 Spaces Moved 764 | 42 225 114 223 160 Core 18 | 18 . . . . Treads . | . . . . . Legs 746 | 24 225 114 223 160 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 105 105 Average Speed 112 | 91 120 113 105 115 Slowest Speed 175 | 120 120 120 105 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 28 19 24 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 3 | . . 2 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 2 | . . 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 959 | 74 242 143 311 189 Wait 38 | 5 2 12 12 7 Move 760 | 41 224 113 222 160 Hop . | . . . . . Pick Up 33 | 10 6 4 7 6 Fast Attach 3 | 1 . 1 1 . Attach 15 | 6 . 1 6 2 Detach . | . . . . . Swap 21 | . 1 3 13 4 Drop 17 | 1 2 3 7 4 Fire 71 | 10 7 6 42 6 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 6) 295 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Propulsion x2 418 | -9/Materials | Identified exit to Materials 562 | -9/Materials | Entered another Materials area 562 | -8/Materials | Evolved 2 slots: Utility x2 927 | -8/Materials | Discovered new exit (range 16) 963 | -8/Materials | Identified exit to Factory 965 | -8/Materials | Entered Factory 965 | -7/Factory | Evolved 2 slots: Utility x2 1188 | -7/Factory | Self-destructed Last Messages --------------- 01143_ K-01 Serf cleans the Subcomponent Replicator. 01150_ K-01 Serf cleans the Matter Pump. 01154_ K-01 Serf collects debris. 01157_ N%IUVI > DNU4RTFP>3H,FGJ DX#4H>,XWQ8K,E 01157_ K-01 Serf cleans the Matter Pump. 01162_ Dropped Imp. Heat Sink. 01162_ Acquired Imp. Cooling System. 01167_ Dropped Imp. Ion Engine. 01167_ Acquired Nuclear Core. 01176_ R-06 Scavenger collects Imp. Heat Sink. 01177_ Connecting with Terminal... 01183_ R-06 Scavenger collects Imp. Ion Engine. 01184_ Connecting with Terminal... >>Traps(Locate) Found 24 traps in 4 arrays: 6x Shock Trap 6x Ambush Trap 6x Ambush Trap 6x Ambush Trap Map updated. 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"# "" !#???????????????????? | | + """"" # ! T# @ #???? ?????????^?^^?? | | # """"" #* "###/####? ? ????????????^??? | | # """ # "# #????????????????????? | | # # "# ###??????????????????? | | # # + T + ?????????????????? | | #########+# # ###??????????????????? | | # # #?#?? ???????????????? | | # !### ####????? ?????????????? | | ###+###?# ##?#???????????????????? | | #??## ##?????????????????????? | | ##?????????????????????? | | % #?#????????????????????? | | """ """ """ """ """ #??????????????????????? | | ## """ """ """ """ """ #??#?#?????????????????? | | ## """ """ """ """ """ ??? ?????????????????? | | ?# ????????????????????? | | ?# ! ???????????????????????? | | ?# ###### ^?^??????????????????????? | | ?# ?????# ^???????????????????????? | | ? ???? ? ^????????????????????????? | | ? ? ?????? "????????????????????????? | | ? ?? ???????????^?????????????????????? | | ? ??? ##?## ???????????^?????????????????????? | | ??? ??????????# ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Item Schematics ----------------- Plasma Cutter | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Flail | -9/Materials | Extracted Aluminum Leg | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted Sensor Array | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateGravmagWand Manual? 0 Play Time 00:23:06 Cumulative 248.7 hours Start 2025.12.18 @ 19:48:23 End 2025.12.19 @ 22:54:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 470 Rogue 470 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85243bc9-1944-448a-94ce-1838f0c8cfb7