Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 21:08:31 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (2335) 2335 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 7062 Bonus ------- High Alert Combat Kills 122 Aligned with FarCom 300 Cogmind --------- Core Integrity 281/700 Matter 6/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Terrain Scan Processor Improved Salvage Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Medium Storage Unit Improved Melee Analysis Suite System Restoration Module Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Salvage Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Flak Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Armored Treads Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Matter Filter Transmission Jammer Reactive Plating System Restoration Module System Restoration Module Mini Grenade Launcher Remote Datajack Longsword +1 [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Mini Assault Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 4 | . . . 2 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 105 | 7 13 2 16 1 3 2 47 14 Power 9 | 1 1 . 1 . . . 4 2 Engine 5 | 1 . . 1 . . . 3 . Core 4 | . 1 . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 18 | 2 2 . 1 . . 2 9 2 Treads 18 | 2 2 . 1 . . 2 9 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 47 | 2 6 2 6 1 1 . 22 7 Device 20 | 1 3 1 4 1 . . 7 3 Storage 3 | 1 2 . . . . . . . Processor 7 | . 1 . 2 . . . 2 2 Hackware . | . . . . . . . . . Protection 17 | . . 1 . . 1 . 13 2 Artifact . | . . . . . . . . . Weapon 31 | 2 4 . 8 . 2 . 12 3 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 2 2 . 5 . . . 1 . Ballistic Cannon 8 | . . . 1 . . . 6 1 Launcher 7 | . 2 . 1 . 1 . 2 1 Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 20 | . . . . . . . 3 17 Power 5 | . . . . . . . 2 3 Propulsion 5 | . . . . . . . . 5 Utility 6 | . . . . . . . . 6 Weapon 4 | . . . . . . . 1 3 Highest Loss Streak 11 | . . . . . . . 1 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 97 100 100 100 99 87 Engine 6 | . 4 . 7 11 11 11 7 4 Core 3 | . 9 14 3 . . . 1 2 Treads 25 | . 28 28 21 22 22 22 26 27 Device 6 | . 10 7 10 4 10 . 3 8 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 15 | . 3 . 10 22 22 22 21 14 Protection 7 | . . 6 11 6 . 11 10 5 Ballistic Gun 10 | . 27 14 18 11 11 11 3 . Ballistic Cannon 5 | . . . 1 . . . 12 13 Launcher 5 | . . 14 2 11 4 11 . . Peak Build Rating 47 | 7 14 16 23 22 23 24 40 47 Average Rating 25 | 5 10 14 20 21 21 23 34 42 On Entrance 18 | . 7 13 16 22 21 23 24 38 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 15 30 31 38 34 34 34 55 55 Greatest Support 80 | 40 46 46 46 46 46 46 69 80 Greatest Overweight (x) 8 | . . . . . . . . 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 Most Carried 15 | 4 13 15 15 15 15 15 15 15 Average Carried 13 | 1 9 14 14 14 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 13 15 15 14 15 15 15 4 Class Distribution -------------------- 81% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2971 | 319 235 440 211 60 . 60 1420 226 Remotely 57 | . . 57 . . . . . . Salvage Created 1916 | 84 295 128 253 . . 20 931 205 Parts 126 | 15 14 8 15 . . 3 60 11 Haulers Intercepted 2 | . . . . . . . 2 . Recyclers Shooed 5 | 2 . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 70 | . 12 12 7 . . 3 29 7 Melee 3 | . . . . . . . . 3 Guns 22 | . 10 3 6 . . . 3 . Cannons 26 | . . . 1 . . . 22 3 AOE 19 | . 2 9 . . . 3 4 1 Classes Destroyed 13 | 1 3 2 1 . . . 5 1 Worker 4 | . . . . . . . 3 1 Tunneler 5 | 4 . . . . . . 1 . Hauler 2 | . . . . . . . 2 . Recycler 2 | . . 1 . . . . 1 . Mechanic 1 | . . . . . . . 1 . Watcher 3 | . 1 . . . . . 2 . Swarmer 18 | . 6 3 3 . . 3 3 . Grunt 33 | . 6 . 1 . . . 22 4 Brawler 1 | . . . . . . . 1 . Sentry 5 | . . . 3 . . . 2 . Hunter 1 | . . . . . . . 1 . Programmer 3 | . . . . . . . . 3 Assembled 9 | . . 9 . . . . . . Best Kill Streak 5 | 2 3 5 3 . . 3 5 2 Combat Bots Only 5 | . 3 5 3 . . 3 4 2 Max Kills in Single Turn 4 | 1 1 3 1 . . 3 4 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 3 . . . 3 2 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 564 | . 45 14 33 . . 3 204 265 Missed 154 | . 14 6 11 . . 1 50 72 Damage Taken 6287 | . 334 200 272 . . 35 2292 3154 Core 841 | . 50 75 72 . . . 225 419 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . . . . . . 50 . Ignored by Resistances 52 | . . . . . . . 52 . Regen/Repaired (Parts) 376 | . . . 97 . . . 279 . Core Remaining (%) 72 | 100 . 50 . . . 82 59 . Volleys Fired 256 | 10 32 18 18 . . 1 141 36 Largest 2 | 2 2 2 2 . . 1 2 2 Hottest 100 | 40 40 50 100 . . 30 96 92 Shots Fired 371 | 20 57 27 35 . . 1 192 39 Gun 153 | 20 50 18 32 . . . 33 . Cannon 189 | . . . 2 . . . 150 37 Launcher 28 | . 7 9 . . . 1 9 2 Special 1 | . . . 1 . . . . . Kinetic 342 | 20 50 18 34 . . . 183 37 Thermal 1 | . . . 1 . . . . . Explosive 28 | . 7 9 . . . 1 9 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 3 8 9 18 . . . 16 11 Robot Miss Streak 5 | 4 4 4 1 . . . 4 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 244 | 11 30 5 27 . 13 . 120 38 Core Hits 142 | 5 20 16 11 . . 3 67 20 Critical Kills 2 | . 1 . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 12 | . 1 . . . . . 10 1 Destroy 3 | . 1 . . . . . 2 . Blast 8 | . . . . . . . 8 . Sever 1 | . . . . . . . . 1 Melee Attacks 25 | . . . . . 13 . 6 6 Impact . | . . . . . . . . . Slashing 12 | . . . . . . . 6 6 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . . 12 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6853 | 130 688 511 439 . . 109 3659 1317 Guns 1391 | 130 400 75 386 . . . 400 . Cannons 3241 | . . . 36 . . . 2398 807 Explosions 1834 | . 288 415 . . . 109 815 207 Melee 262 | . . . . . . . . 262 Ramming 125 | . . 21 17 . . . 46 41 Kinetic 4632 | 130 400 75 422 . . . 2798 807 Thermal . | . . . . . . . . . Explosive 1820 | . 288 415 . . . 109 801 207 Electromagnetic 14 | . . . . . . . 14 . Impact . | . . . . . . . . . Slashing 262 | . . . . . . . . 262 Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . . . . . 20 Average Corruption 9 | . . . . . . . . 9 Corruption Purged 2 | . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . . . . 23 Message Errors 9 | . . . . . . . . 9 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 170 | . . 18 . . . . 45 107 Projectiles 51 | . . . . . . . 6 45 Explosions 82 | . . 18 . . . . 39 25 Melee 37 | . . . . . . . . 37 Knockbacks 57 | . . . . . . . 31 26 Impact 1 | . . . . . . . 1 . Kinetic 51 | . . . . . . . 30 21 Secondary 5 | . . . . . . . . 5 Self-Inflicted Damage 143 | . 5 41 . . . 22 . 75 Shots 6 | . 1 2 . . . 1 . 2 Rammed 15 | . . 5 1 . . . 4 5 Targets Rammed 20 | . . 5 1 . . . 7 7 Kicked . | . . . . . . . . . Crushed 5 | . . . . . . . 3 2 Highest Temperature 307 | . 28 . 20 . . . 307 217 Average Temperature 79 | . 8 . 5 . . . 91 56 Received Heat Transfer 2250 | . 147 . 69 . . . 1341 693 Effects 5 | . . . . . . . 5 . Energy Bleed 2 | . . . . . . . 2 . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 692 | 20 283 186 166 8 . 78 692 346 Initial 314 | . 13 11 . 8 . . . 314 Average 134 | 9 132 31 32 6 . 25 256 203 Maximum Alert Level 2 | . 1 . . . . . 2 1 Low Security (%) 75 | 100 72 100 100 100 . 100 49 60 Level 1 15 | . 27 . . . . . 24 39 Level 2 9 | . . . . . . . 26 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 2 . 1 . . . 7 4 Investigation 7 | . 1 . . . . . 5 1 Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . 1 . 1 . . . 1 1 Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . 2 . . . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 17 12 8 . . 3 52 19 Peak Tracking Total 7 | . 4 4 4 . . 3 6 7 Tactical Retreats 11 | . 1 1 2 . . . 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 7 | . 1 . . . . . 6 . Max in Single Turn 1 | . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 24 | . 7 . 7 . 1 1 7 1 Terminals 19 | . 6 . 6 . . 1 5 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 75 | . 24 . 24 . 1 2 23 1 Successful 38 | . 14 . 11 . 1 1 11 . Failed 35 | . 9 . 12 . . 1 12 1 Catastrophic 6 | . 1 . 1 . . 1 3 . Database Lockouts 2 | . 1 . 1 . . . . . Manual 33 | . 11 . 12 . 1 1 7 1 Terminals 65 | . 23 . 22 . . 2 17 1 Fabricators . | . . . . . . . . . Repair Stations 8 | . . . 2 . . . 6 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . 11 . 6 . 1 1 5 . Robot Analysis 5 | . 4 . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . Alert Level 2 | . . . 1 . . . 1 . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 2 | . 2 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 7 | . 2 . 2 . . 1 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . 3 . Scan Component 3 | . . . 1 . . . 2 . Repair 2 | . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 3 . 3 . . . 3 . Terminals 8 | . 2 . 3 . . . 3 . Botnet 8 | . 2 . 3 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 6 . 5 . . 1 7 1 Full Trace Events 5 | . . . . . . . 5 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . Time 70 | . . . 32 . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 12 | . . . . . 12 . . . Non-combat 3 | . . . . . 3 . . . Combat 9 | . . . . . 9 . . . Robot Hacks Applied 12 | . . . . . 12 . . . parse_system 12 | . . . . . 12 . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 4 . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 10962 | 145 890 1774 869 500 1105 1242 3413 1024 Spaces Moved 5803 | 68 471 1063 419 303 679 702 1593 505 Core 10 | 7 . . . . . . . 3 Treads 5793 | 61 471 1063 419 303 679 702 1593 502 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 170 Average Speed 163 | 148 160 160 160 160 160 164 166 172 Slowest Speed 450 | 160 160 160 160 160 160 165 170 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 58 | 5 81 99 31 41 92 97 66 12 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . 1 1 . . . . . . Known Exits Taken 3 | . . 1 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . Scrap Searched 8 | . . 2 . 4 . 2 . . Spaces Dug 27 | . . . 1 . . . 26 . Terrain Destroyed 240 | . 16 88 1 . . 11 105 19 Melee 6 | . . . . . . . 6 . Projectile 49 | . . . 1 . . . 47 1 AOE 185 | . 16 88 . . . 11 52 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 6891 | 89 552 1106 580 319 697 792 2150 606 Wait 566 | 1 10 13 109 13 . 86 316 18 Move 5795 | 67 470 1062 418 302 678 701 1592 505 Hop . | . . . . . . . . . Pick Up 61 | 4 16 4 9 1 2 . 16 9 Fast Attach 15 | 7 . . 2 . . . 5 1 Attach 21 | . . . 3 . . . 6 12 Detach 4 | . . . . . . . 2 2 Swap 69 | . 13 2 11 1 3 2 36 1 Drop 59 | . 11 2 9 2 1 2 23 9 Fire 256 | 10 32 18 18 . . 1 141 36 Melee 25 | . . . . . 13 . 6 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 20 | . . 5 1 . . . 7 7 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 4) 570 | -10/Materials | Central database locked down 896 | -10/Materials | Discovered new exit (range 17) 1000 | -10/Materials | Discovered new exit (range 7) 1036 | -10/Materials | Entered Mines 1114 | -10/Mines | Identified exit to Materials 1186 | -10/Mines | Assembled infested the area 1191 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1684 | -10/Mines | Discovered exit to Materials (range 15) 1706 | -10/Mines | Learned Materials terminal intel 1708 | -10/Mines | Learned location of Storage (-7) 1776 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2810 | -10/Mines | Entered Materials 2810 | -9/Materials | Evolved 2 slots: Utility x2 2811 | -9/Materials | Loaded intel: 12 terminal locations 3233 | -9/Materials | Repaired Imp. Treads 3578 | -9/Materials | Discovered new exit (range 13) 3609 | -9/Materials | Central database locked down 3620 | -9/Materials | Identified exit to Mines 3679 | -9/Materials | Entered Mines 3825 | -9/Mines | Discovered new exit (range 12) 4044 | -9/Mines | Learned Materials stockpile data 4171 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4173 | -9/Mines | Discovered new exit (range 5) 4179 | -9/Mines | Entered Exiles 4203 | -9/Exiles | Discovered new exit (range 15) 4248 | -9/Exiles | Met 8R-AWN 4272 | -9/Exiles | Met EX-HEX 4325 | -9/Exiles | Met EX-BIN 4344 | -9/Exiles | Aligned with FarCom system 4346 | -9/Exiles | Given EX-Vault access code 4386 | -9/Exiles | Opened EX-Vault 4400 | -9/Exiles | Found Longsword +1 4430 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4564 | -9/Exiles | Met EX-DEC 4879 | -9/Exiles | Visited The Gauntlet 5262 | -9/Exiles | Discovered new exit (range 14) 5284 | -9/Exiles | Left Exiles lab with Longsword +1 5284 | -9/Exiles | Entered Mines 5429 | -8/Mines | Discovered new exit (range 9) 5511 | -8/Mines | Discovered new exit (range 7) 6526 | -8/Mines | Entered Materials 6526 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7754 | -8/Materials | Discovered new exit (range 16) 9239 | -8/Materials | Discovered new exit (range 15) 9448 | -8/Materials | Build established: Skirmisher 9467 | -8/Materials | Identified exit to Factory 9697 | -8/Materials | Repaired Arm. Treads 9726 | -8/Materials | First assault squad dispatched 9790 | -8/Materials | Build established: Mutant 9939 | -8/Materials | Entered Factory 9939 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10227 | -7/Factory | Build established: Skirmisher 10801 | -7/Factory | System corruption reached 10% 10841 | -7/Factory | Lost 4 parts (2n1u1w) 10958 | -7/Factory | Core integrity fell below 50% 10963 | -7/Factory | Self-destructed Last Messages --------------- 10930_ Arm. Treads destroyed. 10933_ Destroyed Sml. Matter Pod. 10935_ Mic. Nuclear Core destroyed. 10937_ System corrupted: Mni. Assault Cannon jammed. 10938_ System corrupted: FCS attempts to trigger Mni. Assault Cannon. 10938_ System corrupted: Mni. Assault Cannon misfires. 10943_ Critical hit (Burn: +37). 10946_ Dropped Imp. Heat Sink. 10947_ Dropped Matter Filter. 10947_ Dropped Longsword +1. 10952_ Mni. Assault Cannon destroyed. 10954_ R-06 Scavenger collects Longsword +1. 10955_ Transmission Jammer destroyed. 10956_ Dropped Remote Datajack. 10957_ Acquired Remote Datajack. 10958_ R-06 Scavenger collects Imp. Heat Sink. 10959_ OUZMBIAFKG4G|S7QJKTNQQXH#VKII:4KL35R