Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.23 @ 20:21:37 Player: most_lamentable Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1422) 1422 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3559 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 16/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Improved Heat Sink Huge Storage Unit Huge Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Recoil Stabilizer Reaction Control System EM Shotgun Advanced Beam Cannon Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Targeting Computer > --- WEAPON ----------- Slug Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Huge Storage Unit Huge Storage Unit Compact Matter Pod Compact Matter Pod Sensor Array Terrain Scanner Improved Targeting Computer Recoil Stabilizer Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Mining Laser Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 35 | 5 7 9 4 10 Power 9 | 1 2 2 1 3 Engine 9 | 1 2 2 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 2 1 1 Treads 8 | 2 2 2 1 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 2 2 . Device 1 | . . . 1 . Storage 4 | 1 1 2 . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 1 1 3 . 6 Energy Gun 2 | 1 . . . 1 Energy Cannon 5 | . 1 1 . 3 Ballistic Gun 1 | . . . . 1 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 22 | . 1 4 2 15 Power 5 | . . 1 . 4 Propulsion 6 | . . 2 1 3 Utility 3 | . . . 1 2 Weapon 8 | . 1 1 . 6 Highest Loss Streak 8 | . 1 4 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 93 99 82 68 Engine 12 | . 14 13 11 9 Treads 24 | . 28 27 20 13 Storage 12 | . 14 14 11 9 Processor 13 | . 10 14 13 13 Energy Gun 3 | . 14 . . . Energy Cannon 7 | . 11 9 . 4 Ballistic Cannon 5 | . . 4 11 6 Launcher 9 | . . 13 11 8 Naked Turns . | . . . . . Heaviest Build 45 | 10 31 33 37 45 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 9 | . . . 1 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 25 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 13 | 4 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 15 15 12 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1032 | 250 230 125 119 308 Remotely . | . . . . . Salvage Created 1279 | . 310 76 306 587 Parts 73 | . 14 10 16 33 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 4 5 9 15 Guns 4 | . 3 . . 1 Cannons 10 | . . . 4 6 AOE 18 | . . 5 5 8 Classes Destroyed 12 | . 5 1 2 4 Worker 2 | . . . . 2 Builder 3 | . 1 . . 2 Tunneler 1 | . . . . 1 Hauler 1 | . 1 . . . Recycler 4 | . . . 1 3 Operator 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 6 | . . 3 . 3 Grunt 18 | . 4 2 6 6 Duelist 1 | . . . . 1 Sentry 4 | . . . 3 1 Specialist 4 | . . . . 4 Best Kill Streak 9 | . 3 3 7 9 Combat Bots Only 5 | . 2 3 5 4 Max Kills in Single Turn 4 | . 1 2 4 2 Gunslinging . | . . . . . Exploded 3 | . . 2 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2929 | . 313 412 487 1717 Core 764 | . 25 49 126 564 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 70 68 . Volleys Fired 133 | . 42 15 24 52 Largest 3 | . 1 2 1 3 Hottest 154 | . 68 136 48 154 Shots Fired 166 | . 42 22 24 78 Gun 62 | . 39 6 . 17 Cannon 66 | . 3 11 19 33 Launcher 38 | . . 5 5 28 Special . | . . . . . Kinetic 60 | . . . 19 41 Thermal 21 | . 3 11 . 7 Explosive 38 | . . 5 5 28 Electromagnetic 47 | . 39 6 . 2 Robot Hit Streak 19 | . 18 19 10 8 Robot Miss Streak 8 | . 2 2 2 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 105 | . 33 12 16 44 Core Hits 71 | . 11 6 16 38 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 7 | . . . 1 6 Critical Strikes 9 | . 1 . 1 7 Destroy 8 | . . . 1 7 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4027 | . 512 568 797 2150 Guns 660 | . 412 67 . 181 Cannons 1098 | . 63 121 402 512 Explosions 2269 | . 37 380 395 1457 Melee . | . . . . . Ramming . | . . . . . Kinetic 974 | . . . 402 572 Thermal 323 | . 100 121 . 102 Explosive 2232 | . . 380 395 1457 Electromagnetic 498 | . 412 67 . 19 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 126 | . . 27 5 94 Projectiles 31 | . . . 5 26 Explosions 95 | . . 27 . 68 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 317 | . 31 70 . 216 Shots 15 | . 1 3 . 11 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 318 | . 72 318 93 267 Average Temperature 66 | . 29 142 31 64 Received Heat Transfer 1200 | . 180 183 207 630 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 618 | . 211 222 . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 461 | . 66 120 327 461 Initial 53 | . . 25 . 53 Average 78 | . 29 34 143 201 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 86 | 100 100 100 61 58 Level 1 12 | . . . 38 36 Level 2 . | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 3 3 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 6 5 11 22 Peak Tracking Total 7 | . 2 3 7 5 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . 4 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 7 | . . 2 . 5 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 10 | . 4 1 3 2 Terminals 7 | . 2 1 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 30 | . 15 2 8 5 Successful 22 | . 10 2 6 4 Failed 8 | . 5 . 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 8 2 5 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 7 . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 16 | . 6 2 4 4 Record 5 | . 3 . . 2 Prototype ID Bank 2 | . 1 . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Alert Level 2 | . 1 . . 1 Disarm Traps 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Investigation Status 1 | . . . . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 2 1 3 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 355 | . 355 . . . Retrieved Matter 472 | . 472 . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2661 | 95 541 1152 402 471 Spaces Moved 1326 | 53 253 672 210 138 Core 23 | 5 . . . 18 Treads 1303 | 48 253 672 210 120 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 168 | 149 160 160 164 236 Slowest Speed 500 | 160 160 160 240 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 37 | 5 39 99 25 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 14 | . . 14 . . Terrain Destroyed 210 | . 2 56 37 115 Melee . | . . . . . Projectile 11 | . . . 3 8 AOE 199 | . 2 56 34 107 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1604 | 69 353 727 244 211 Wait 36 | . 13 19 . 4 Move 1322 | 52 252 671 209 138 Hop . | . . . . . Pick Up 54 | 12 24 8 4 6 Fast Attach 1 | . . . 1 . Attach 22 | 5 3 4 2 8 Detach . | . . . . . Swap 13 | . 5 5 1 2 Drop 23 | . 14 5 3 1 Fire 133 | . 42 15 24 52 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 96 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 12) 637 | -10/Materials | Entered Mines 731 | -10/Mines | Lost 4 parts (1p2n1w) 734 | -10/Mines | Met a Derelict bent on vengeance 1012 | -10/Mines | Discovered new exit (range 6) 1127 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1131 | -10/Mines | Found Prototype Device 1309 | -10/Mines | Discovered new exit (range 7) 1413 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1789 | -10/Mines | Entered Materials 1789 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -9/Materials | Identified exit to Storage 1815 | -9/Materials | Identified Exp. Sensor Array 2153 | -9/Materials | Discovered new exit (range 3) 2191 | -9/Materials | Entered another Materials area 2191 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2508 | -8/Materials | Discovered new exit (range 14) 2556 | -8/Materials | Crushed by falling debris 2587 | -8/Materials | Lost 8 parts (1p2n2u3w) 2607 | -8/Materials | Core integrity fell below 50% 2655 | -8/Materials | Core integrity fell below 20% 2662 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02637_ U-05 Engineer builds a Wall. 02638_ K-01 Serf collects debris. 02639_ U-05 Engineer builds a Wall. 02643_ Mni. Grenade Launcher destroyed. 02643_ U-05 Engineer builds a Wall. 02646_ The unstable cave ceiling collapses. 02648_ U-05 Engineer builds a Wall. 02650_ K-01 Serf collects debris. 02651_ U-05 Engineer lays Concrete. 02651_ Critical hit (Burn: +37). 02652_ U-05 Engineer builds a Wall. 02654_ Adv. Beam Cannon destroyed. 02654_ Knocked back. 02656_ U-05 Engineer lays Concrete. 02656_ Critical hit (Burn: +37). 02657_ The unstable cave ceiling collapses. 02657_ Critical hit (Burn: +37). 02657_ U-05 Engineer lays Concrete. 02659_ U-05 Engineer destroyed. 02662_ The unstable cave ceiling collapses. 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