Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.01 @ 20:50:33 Player: RukoAvali Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (202) 202 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1382 Bonus ------- None Cogmind --------- Core Integrity 255/400 Matter 300/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Light Regenerative Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Light Regenerative Plating > --- WEAPON ----------- Ion Burst Cannon > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Protection Light Armor Plating Weapon Ion Burst Cannon Energy Cannon Ion Burst Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 7 | 3 1 . 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 2 | 2 . . . Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 1 . 1 Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 1 | . . . 1 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 6 | . 2 2 2 Power 1 | . 1 . . Propulsion 3 | . . 2 1 Utility 1 | . 1 . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 2 2 Average Slot Usage (%) 28 | . 35 16 22 Engine 1 | . 3 . . Treads 15 | . 28 16 . Leg 3 | . . . 8 Protection 3 | . 4 . 4 Energy Cannon 4 | . . . 10 Naked Turns 17 | . . 6 11 Heaviest Build 12 | 3 3 . 12 Greatest Support 40 | 40 40 40 10 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 3 | 3 1 . 1 Average Carried . | . . . . Final Capacity 4 | 4 4 4 4 Final Carried . | . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 179 | 131 18 . 30 Remotely . | . . . . Salvage Created 319 | . 68 . 251 Parts 12 | . 7 . 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 7 | . 4 . 3 Melee 4 | . 4 . . Cannons 3 | . . . 3 Classes Destroyed 4 | . 2 . 2 Builder 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 3 | . 1 . 2 Sentry 1 | . . . 1 Best Kill Streak 4 | . 3 . 4 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 992 | . 564 70 358 Core 313 | . 168 23 122 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 32 . . Volleys Fired 15 | . . . 15 Largest 1 | . . . 1 Hottest 100 | . . . 100 Shots Fired 15 | . . . 15 Gun . | . . . . Cannon 15 | . . . 15 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 15 | . . . 15 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 3 | . . . 3 Robot Miss Streak 5 | . . . 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 13 | . . . 13 Core Hits 14 | . 8 . 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 468 | . 19 10 439 Guns . | . . . . Cannons 438 | . . . 438 Explosions . | . . . . Melee . | . . . . Ramming 30 | . 19 10 1 Kinetic . | . . . . Thermal 438 | . . . 438 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . . . 24 Projectiles 24 | . . . 24 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . 5 . Shots . | . . . . Rammed 27 | . 23 1 3 Targets Rammed 30 | . 26 1 3 Kicked . | . . . . Crushed 3 | . 3 . . Highest Temperature 191 | . . . 191 Average Temperature 56 | . . . 56 Received Heat Transfer 279 | . 210 18 51 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 525 | . . . 525 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 174 | . 100 47 174 Average Influence 64 | . 66 41 75 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 9 1 10 Peak Tracking Total 7 | . 3 2 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 2 | . . . 2 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Open Door 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 566 | 34 270 37 225 Spaces Moved 314 | 24 142 28 120 Core 73 | 8 . 8 57 Treads 178 | 16 142 20 . Legs 63 | . . . 63 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 50 50 Average Speed 140 | 123 160 128 124 Slowest Speed 160 | 160 160 160 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 42 5 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 397 | 29 169 28 171 Wait 27 | . . . 27 Move 312 | 23 141 28 120 Hop . | . . . . Pick Up 7 | 3 1 . 3 Fast Attach . | . . . . Attach 7 | 3 1 . 3 Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 15 | . . . 15 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush 26 | . 26 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 333 | -9/Materials | Discovered new exit (range 12) 342 | -9/Materials | Entered Storage 484 | -9/Storage | Found Prototype Protection 485 | -9/Storage | Identified Lgt. Regenerative Plating 567 | -9/Storage | Self-destructed Last Messages --------------- 00466_ Y-45 Defender destroyed. 00481_ Connecting with Terminal... >>Open Sealed Heavy Doors opened. 00484_ Acquired Prototype Protection. 00485_ Identified Lgt. Regenerative Plating. 00486_ Terminal disabled. 00486_ G-34 Mercenary destroyed. 00487_ U-05 Engineer builds a Door. 00491_ G-34 Mercenary destroyed. 00491_ U-05 Engineer destroyed. 00495_ Acquired 10 matter. 00499_ R-06 Scavenger collects Lgt. Ion Engine. 00500_ R-06 Scavenger collects Terrain Scanner. 00537_ Storage Shell breached. 00541_ W-16 Scout sends out distress signal. 00551_ Slammed into S-10 Pest. 00560_ Ion Burst Cannon destroyed. 00563_ Aluminum Leg destroyed. 00567_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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Y ???????????????? | | ?????????????? #?## ###????????????????? | | ?????????????###### #####???##??????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceTrackerPropulsion Manual? 0 Play Time 00:08:07 Cumulative 6.5 hours Start 2020.01.01 @ 20:45:19 End 2020.01.01 @ 20:50:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7bd8db1-9963-40c3-922a-a0ead6d7a62e