Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 15:12:33

Player: Lunace

Result: Destroyed by 34-6RA(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (19)      95
Value Destroyed (503)      503
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1278

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     200/200
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (110)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY (2) ------
       Small Storage Unit
   Makeshift Light Armor Plating
>            --- WEAPON (2) -------
  Subdweller Laser
  Subdweller Laser
>            --- INVENTORY (8) ----
  Subdweller Power Source
             Aluminum Leg
       Large Matter Pod (150)
  Subdweller Optics
             Weapon Shielding
             Multitool
             Shrapnel Trap

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY ----------
       Small Storage Unit
   Makeshift Light Armor Plating
>            --- WEAPON -----------
  Subdweller Laser
  Subdweller Laser
>            --- INVENTORY --------
  Subdweller Power Source
             Aluminum Leg
       Large Matter Pod
  Subdweller Optics
             Weapon Shielding
             Multitool
             Shrapnel Trap
[Rating: 16]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Subdweller Power Source
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    Small Storage Unit
  Device                   Structural Scanner
  Storage                  Small Storage Unit
  Protection               Makeshift Light Armor Plating
Weapon                     Mining Claw
  Energy Gun               Subdweller Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             36   | 6   11  .   19  
  Power                    6    | 1   1   .   4   
    Engine                 5    | 1   .   .   4   
    Core                   1    | .   1   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               16   | 2   4   .   10  
    Treads                 .    | .   .   .   .   
    Leg                    10   | 2   4   .   4   
    Wheel                  6    | .   .   .   6   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  3    | 1   1   .   1   
    Device                 1    | .   1   .   .   
    Storage                1    | 1   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             1    | .   .   .   1   
    Artifact               .    | .   .   .   .   
  Weapon                   11   | 2   5   .   4   
    Energy Gun             3    | 1   .   .   2   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          5    | 1   2   .   2   
    Ballistic Cannon       2    | .   2   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        1    | .   1   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 8    | .   .   .   8   
  Power                    2    | .   .   .   2   
  Propulsion               3    | .   .   .   3   
  Utility                  1    | .   .   .   1   
  Weapon                   2    | .   .   .   2   
  Highest Loss Streak      3    | .   .   .   3   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     98   | .   99  100 97  
  Engine                   6    | .   6   .   10  
  Core                     7    | .   7   14  2   
  Leg                      20   | .   28  28  9   
  Wheel                    7    | .   .   .   17  
  Device                   8    | .   13  14  1   
  Storage                  14   | .   14  14  14  
  Protection               4    | .   .   .   12  
  Energy Gun               1    | .   .   .   3   
  Ballistic Gun            7    | .   12  .   7   
  Ballistic Cannon         6    | .   2   14  4   
  Slashing Weapon          12   | .   12  14  11  
Naked Turns                .    | .   .   .   .   
Heaviest Build             22   | 13  16  16  22  
  Greatest Support         40   | 20  20  20  40  
  Greatest Overweight (x)  1    | .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 7   8   8   8   
  Most Carried             8    | 2   8   8   8   
  Average Carried          6    | 1   5   8   6   
  Final Capacity           8    | 8   8   8   8   
  Final Carried            8    | 2   8   8   7   

 Class Distribution 
--------------------
 75% | Mutant
 24% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           756  | 190 229 83  254 
  Remotely                 .    | .   .   .   .   
Salvage Created            669  | .   529 .   140 
  Parts                    34   | .   27  .   7   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      8    | .   .   .   8   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  14   | .   11  .   3   
  Melee                    9    | .   7   .   2   
  Guns                     5    | .   4   .   1   
Classes Destroyed          6    | .   4   .   2   
  Worker                   2    | .   2   .   .   
  Recycler                 1    | .   1   .   .   
  Turret                   2    | .   .   .   2   
  Swarmer                  3    | .   3   .   .   
  Grunt                    8    | .   8   .   .   
  Subdweller               3    | .   .   .   3   
Best Kill Streak           5    | .   5   .   2   
  Combat Bots Only         3    | .   3   .   1   
Max Kills in Single Turn   1    | .   1   .   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    1    | .   1   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        148  | .    35   .    113  
  Missed                   39   | .    6    .    33   
Damage Taken               1364 | .    343  .    1021 
  Core                     269  | .    74   .    195  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              26   | 4    7    .    15   
  Largest                  2    | 2    2    .    1    
  Hottest                  60   | 60   60   .    35   
Shots Fired                33   | 8    10   .    15   
  Gun                      26   | 8    10   .    8    
  Cannon                   7    | .    .    .    7    
  Launcher                 .    | .    .    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  26   | 4    7    .    15   
  Thermal                  7    | 4    3    .    .    
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         9    | 2    2    .    9    
  Robot Miss Streak        3    | 3    3    .    1    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           54   | 3    19   .    32   
  Core Hits                28   | 1    15   1    11   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         .    | .    .    .    .    
Melee Attacks              67   | .    23   2    42   
  Impact                   .    | .    .    .    .    
  Slashing                 67   | .    23   2    42   
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            3    | .    3    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1035 | 37   440  3    555  
  Guns                     133  | 37   50   .    46   
  Cannons                  114  | .    .    .    114  
  Explosions               .    | .    .    .    .    
  Melee                    785  | .    390  .    395  
  Ramming                  3    | .    .    3    .    
  Kinetic                  201  | 15   26   .    160  
  Thermal                  46   | 22   24   .    .    
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 785  | .    390  .    395  
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            2    | .    .    .    2    
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    2    | .    .    .    2    
Knockbacks                 2    | .    .    .    2    
  Impact                   .    | .    .    .    .    
  Kinetic                  2    | .    .    .    2    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             1    | .    .    1    .    
  Kicked                   1    | .    .    1    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        .    | .    .    .    .    
  Average Temperature      .    | .    .    .    .    
  Received Heat Transfer   573  | .    159  .    414  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         100  | 50   50   .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             246  | .   246 16  .   
  Initial                  16   | .   .   16  .   
  Average                  80   | .   134 13  .   
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         92   | 100 86  100 .   
  Level 1                  7    | .   13  .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              76   | .   20  .   56  
  Peak Tracking Total      5    | .   5   .   2   
  Tactical Retreats        4    | .   1   .   3   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            2    | .   2   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                3    | .   .   3   .   
  Triggered                .    | .   .   .   .   
Most Traps Carried         1    | .   .   .   1   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          5    | .   4   .   1   
  Terminals                4    | .   4   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                16   | .   14  .   2   
  Successful               9    | .   7   .   2   
  Failed                   6    | .   6   .   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        1    | .   1   .   .   
  Manual                   13   | .   13  .   .   
  Terminals                14   | .   14  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             9    | .   7   .   2   
  Record                   2    | .   .   .   2   
  Prototype ID Bank        4    | .   4   .   .   
  Alert Level              1    | .   1   .   .   
  Unreport Threat          1    | .   1   .   .   
  Security Status          1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         4    | .   4   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Sub 
Turns Passed               2112 | 60  709 494 849 
Spaces Moved               1324 | 34  374 392 524 
  Core                     4    | 4   .   .   .   
  Treads                   .    | .   .   .   .   
  Legs                     958  | 30  374 392 162 
  Wheels                   362  | .   .   .   362 
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  120 120 110 
  Average Speed            120  | 111 120 120 120 
  Slowest Speed            190  | 120 120 120 190 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       45   | 4   61  87  30  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .   .   1   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             5    | .   .   2   3   
Spaces Dug                 2    | .   .   2   .   
Terrain Destroyed          2    | .   .   2   .   
  Melee                    2    | .   .   2   .   
  Projectile               .    | .   .   .   .   
  AOE                      .    | .   .   .   .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      1674 | 45  577 411 641 
  Wait                     186  | .   147 14  25  
  Move                     1322 | 33  373 392 524 
  Hop                      .    | .   .   .   .   
  Pick Up                  14   | 2   7   .   5   
  Fast Attach              17   | 6   5   .   6   
  Attach                   7    | .   .   .   7   
  Detach                   2    | .   1   .   1   
  Swap                     12   | .   6   .   6   
  Drop                     18   | .   8   .   10  
  Fire                     26   | 4   7   .   15  
  Melee                    67   | .   23  2   42  
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     3    | .   .   3   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min x2])
-10/Mines (discovered 3 exits: [*Mat x2] / *Sub)
-10/Subcaves (discovered 1 exit: [*Rec])

 History 
---------
 Turn | Location      | Event
   27 | -11/Scrapyard | Discovered new exit (range 16)
   61 | -11/Scrapyard | Entered Materials
  150 | -10/Materials | Discovered new exit (range 15)
  317 | -10/Materials | Build established: Mutant
  550 | -10/Materials | Discovered new exit (range 9)
  570 | -10/Materials | Discovered new exit (range 15)
  625 | -10/Materials | Central database locked down
  770 | -10/Materials | Entered Mines
  776 | -10/Mines     | Met a Derelict bent on vengeance
  881 | -10/Mines     | Discovered new exit (range 9)
  967 | -10/Mines     | Found a hidden stash of uninstalled traps
 1025 | -10/Mines     | Learned location of Storage (-8)
 1085 | -10/Mines     | Discovered new exit (range 11)
 1247 | -10/Mines     | Discovered new exit (range 6)
 1264 | -10/Mines     | Entered Subcaves
 1349 | -10/Subcaves  | Core integrity fell below 50%
 1369 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 1372 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Light Armor Plating
 1420 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
 1445 | -10/Subcaves  | Discovered new exit (range 8)
 1482 | -10/Subcaves  | Core integrity fell below 20%
 1557 | -10/Subcaves  | Shifting Twisted Machinery released Multitool
 1612 | -10/Subcaves  | Visited Clippyterm
 1615 | -10/Subcaves  | Learned Factory emergency access door positions
 1819 | -10/Subcaves  | Build established: Scavenger-Mutant
 2005 | -10/Subcaves  | Lost 3 parts (1p1n1w)
 2113 | -10/Subcaves  | Destroyed by 34-6RA(R) with Subdweller Machine Gun

 Last Messages 
---------------
02001_ Found 31 Matter.
02002_ Acquired 10 matter.
02003_ Searching scrap...
02003_ Found Spk. Treads.
02003_ Found Shrapnel Trap.
02003_ Found 25 Matter.
02004_ Searching scrap...
02004_ Found Sub. Laser.
02004_ Found Sub. Power Source.
02004_ Found 38 Matter.
02009_ Dropped Aluminum Leg.
02011_ Dropped Sub. Monowheel.
02011_ Acquired Aluminum Leg.
02013_ Acquired Sub. Laser.
02016_ Dropped Lgt. Assault Rifle.
02016_ Acquired Sub. Laser.
02018_ Acquired 25 matter.
02020_ Acquired Shrapnel Trap.
02021_ Acquired 15 matter.
02023_ Acquired Sub. Optics.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????#  #????????????????? |
| ?????????????????????????####   ##???????????????? |
| ???????????????????????##        #???????????????? |
| ??????????????????????##         #???????????????? |
| ????????????????????###         ?????????????????? |
| ???????????????????##         #??????????????????? |
| ??????????????????##"         #??????????????????? |
| ??????????????????#"          #??????????????????? |
| ????????????   ?????#         #??????????????????? |
| ???????????#   "?####         #??????????????????? |
| ????????????   "##        ##  #??????????????????? |
| ????????????? """#        ##  #??????????????????? |
| ?????????????#""#"            #??????????????????? |
| ????????????##""""            #??????????????????? |
| ???????????## """"          ###??????????????????? |
| ???????????#                ##?????####??????????? |
| ???????????#                 #????##  ##?????????? |
| ???????????##       R        ###?##    #????????## |
| ????????????####          ###  ###     ######### # |
| ???????????????## ###    ##?#  ##      ##  ##    # |
| ????????????????##?##   ##?##  ###               # |
| ?????????????????###    ####   #?#              ## |
| ????????????????##            ##?#             ##? |
| ????????????????#             #??#            ##?? |
| ????????????????#             ####    ######  #??? |
| ????????????????#     ## @           ##????## #??? |
| ???????????           ######        ##??????###??? |
| ??????????##           ????##       #????????????? |
| ???????????#           ?????###     #????????????? |
| ???????????#     ######???????#     #????????????? |
| ??????????#    ##?????????#####    ##?###????????? |
| ??????????#   #??????????##[##     ###  ####?????? |
| ??????????#   ???????????#% "##"           #?????? |
| ???????????# ????????????##[   =           #?????? |
| ?????????????????????????#% #%#           ##?????? |
| ?????????????????????????##=###          ##??????? |
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| ?????????????????????????????##    #?#  #????????? |
| ??????????????????????????????##  ##?? ##????????? |
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| ??????????????????????????????##   #?????????????? |
| ??????????????????????????????#    #?????????????? |
| ??????????????????????????????#    #?????????????? |
| ??????????????????????????????##   #?????????????? |
| ???????????????????????????????#   #?????????????? |
| ???????????????????????????????#   #?????????????? |
| ?????????????????????????#######  ##?????????????? |
| ?????????????????????????#" ##    #####??????????? |
| ?????????????????????????#  ###       #??????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             100
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              OmegaNullArray
  Manual?         0
Play Time         00:18:37
  Cumulative      79.7 hours
  Start           2024.04.17 @ 14:54:34
  End             2024.04.17 @ 15:12:33
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          94
  Rogue           89
  Adventurer      5
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/0/1/0/0/0/0/0
Lore%             37
Gallery%          56
Achievement%      44
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9ad5bf64-7fcf-40c1-b0bf-3361f7019b54