Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.07.19 @ 19:24:08 Player: spline Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (158) 790 Value Destroyed (5596) 5596 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (796) 796 TOTAL SCORE: 11302 Bonus ------- High Alert Combat Kills 296 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 239/300 Energy 0/100 System Corruption 4% Temperature Cool (-150) Movement Hovering (120) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (4) ------ Improved Cryofiber Web Improved Cryofiber Web > --- WEAPON (5) ------- Advanced Assault Cannon Heavy Flak Cannon > --- INVENTORY (4) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Improved Cryofiber Web Medium Storage Unit Power Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Gauss Rifle Coil Gun Coil Gun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Gravmag System Improved Cryofiber Web Coil Gun Advanced Assault Cannon Heavy Flak Cannon [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Cryofiber Web Storage Medium Storage Unit Processor Improved Core Analyzer Protection Power Shielding Weapon Coil Gun Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Was Fac Slots Evolved 9 | . 1 . . . 4 . 2 2 . . Power 2 | . . . . . 1 . . 1 . . Propulsion 2 | . . . . . 2 . . . . . Utility 2 | . . . . . 1 . . 1 . . Weapon 3 | . 1 . . . . . 2 . . . Parts Attached 78 | 7 1 1 . 4 1 16 29 1 2 16 Power 9 | 1 . . . . 1 2 3 1 . 1 Engine 4 | 1 . . . . 1 1 . 1 . . Core 4 | . . . . . . 1 3 . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 31 | 2 . . . 2 . 6 16 . 1 4 Treads 15 | 2 . . . 1 . 6 6 . . . Leg 1 | . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . Hover 10 | . . . . . . . 6 . 1 3 Flight 5 | . . . . . . . 4 . . 1 Utility 13 | 2 . . . . . 2 3 . 1 5 Device 2 | . . . . . . . . . . 2 Storage 2 | 1 . . . . . . . . . 1 Processor 1 | . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 8 | 1 . . . . . 2 2 . 1 2 Artifact . | . . . . . . . . . . . Weapon 25 | 2 1 1 . 2 . 6 7 . . 6 Energy Gun 3 | 1 . 1 . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 16 | 1 1 . . 1 . 5 7 . . 1 Ballistic Cannon 3 | . . . . . . . . . . 3 Launcher 2 | . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 37 | . . 1 . 3 . 12 8 . . 13 Power 8 | . . . . . . 2 2 . . 4 Propulsion 11 | . . . . 1 . 3 4 . . 3 Utility 6 | . . . . 1 . 1 1 . . 3 Weapon 12 | . . 1 . 1 . 6 1 . . 3 Highest Loss Streak 8 | . . 1 . 3 . 8 3 . . 3 Average Slot Usage (%) 93 | . 99 99 100 93 58 82 97 90 95 86 Engine 7 | . 12 12 12 12 16 11 . 3 6 4 Core 5 | . . . . . . 4 13 12 12 5 Treads 18 | . 25 25 25 21 8 27 20 . . . Hover 5 | . . . . . . . 6 25 24 15 Storage 8 | . 12 12 12 12 8 8 7 6 6 5 Protection 10 | . 12 12 12 9 . 7 11 6 8 10 Energy Gun 4 | . 12 11 12 6 . . . . . . Ballistic Gun 26 | . 24 25 25 24 16 18 34 31 31 19 Launcher 1 | . . . . 5 8 3 . . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 15 16 16 16 19 21 24 45 52 60 79 Greatest Support 83 | 40 40 40 40 40 20 83 83 46 46 46 Greatest Overweight (x) 14 | . . . . 1 1 1 2 1 1 14 Average Overweight (x) . | . . . . . 1 . . . 1 2 Largest Inventory Capacity 12 | 8 8 8 8 8 8 8 8 8 8 12 Average Capacity 7 | 5 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 5 5 4 6 3 6 8 7 8 8 Average Carried 4 | . 2 4 4 4 3 3 5 6 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 4 Final Carried 7 | . 5 4 4 4 3 5 6 6 7 1 Class Distribution -------------------- 43% | Hacker-Skirmisher 30% | Hacker-Tank 10% | Generator-Tank 9% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Generator-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Was Fac Matter Collected 4059 | 150 291 73 . 38 81 341 1875 . 20 1190 Remotely . | . . . . . . . . . . . Salvage Created 6117 | . 561 194 . 86 . 468 2884 . . 1924 Parts 367 | . 47 15 . 8 . 35 153 . . 109 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Was Fac Combat Hostiles Destroyed 125 | . 16 10 . 4 . 20 51 . . 24 Guns 108 | . 16 10 . 3 . 7 51 . . 21 Cannons 2 | . . . . . . . . . . 2 AOE 15 | . . . . 1 . 13 . . . 1 Classes Destroyed 16 | . 5 2 . . . 4 4 . . 1 Worker 10 | . 1 . . . . . . . . 9 Builder 5 | . . . . . . . 3 . . 2 Tunneler 1 | . 1 . . . . . . . . . Recycler 5 | . . . . . . . 1 . . 4 Operator 1 | . . . . . . . . . . 1 Watcher 11 | . 3 . . . . . 4 . . 4 Swarmer 34 | . 6 6 . 2 . 10 5 . . 5 Grunt 53 | . 10 . . 2 . 5 26 . . 10 Brawler 1 | . . . . . . 1 . . . . Duelist 2 | . . . . . . 1 1 . . . Sentry 13 | . . . . . . 2 8 . . 3 Demolisher 2 | . . 2 . . . . . . . . Hunter 8 | . . . . . . . 6 . . 2 Programmer 8 | . . . . . . . 5 . . 3 Behemoth 2 | . . . . . . 1 . . . 1 Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 7 | . 4 4 . 2 . 5 7 . . 7 Combat Bots Only 6 | . 4 4 . 2 . 5 6 . . 3 Max Kills in Single Turn 5 | . 2 2 . 1 . 3 3 . . 5 Gunslinging 1 | . 1 1 . . . . 1 . . . Exploded 3 | . . . . 1 . 3 . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Was Fac Damage Taken 5148 | . 261 270 . 89 . 1137 1135 . . 2256 Core 1056 | . 41 . . 5 . 97 42 . . 871 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 89 | 100 . . . 81 . 82 94 . . . Volleys Fired 250 | . 42 17 . 8 . 40 81 . . 62 Largest 5 | . 3 3 . 3 . 3 5 . . 5 Hottest 226 | . 80 80 . 80 . 93 146 . . 226 Shots Fired 926 | . 117 50 . 21 . 96 401 . . 241 Gun 827 | . 117 50 . 16 . 75 401 . . 168 Cannon 64 | . . . . . . . . . . 64 Launcher 35 | . . . . 5 . 21 . . . 9 Special . | . . . . . . . . . . . Kinetic 825 | . 77 34 . 13 . 73 401 . . 227 Thermal 66 | . 40 16 . 3 . 2 . . . 5 Explosive 35 | . . . . 5 . 21 . . . 9 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 29 | . 26 23 . 9 . 21 29 . . 17 Robot Miss Streak 4 | . 3 1 . 1 . 3 3 . . 4 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 17 | . 2 1 . . . . 13 . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . 1 Shots Hit Robots 647 | . 87 37 . 13 . 81 294 . . 135 Core Hits 306 | . 31 17 . 8 . 41 113 . . 96 Critical Hits 20 | . . . . . . 1 13 . . 6 Critical Kills 8 | . . . . . . . 6 . . 2 Critical Parts Destroyed 7 | . . . . . . 1 5 . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14135 | . 954 354 . 219 . 1860 6264 . . 4484 Guns 10831 | . 954 354 . 118 . 551 6249 . . 2605 Cannons 729 | . . . . . . . . . . 729 Explosions 2543 | . . . . 101 . 1309 14 . . 1119 Melee . | . . . . . . . . . . . Ramming 32 | . . . . . . . 1 . . 31 Kinetic 10983 | . 575 202 . 97 . 526 6249 . . 3334 Thermal 1242 | . 379 152 . 21 . 25 . . . 665 Explosive 1878 | . . . . 101 . 1309 14 . . 454 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . . . . . 4 Average Corruption 1 | . 1 1 1 1 . . . . . 2 Corruption Purged . | . . . . . . . . . . . Effects 26 | . 3 4 3 5 . . . . . 11 Message Errors 11 | . 1 1 3 4 . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 7 | . 1 1 . 1 . . . . . 4 Data Loss (minor) 3 | . 1 1 . . . . . . . 1 Targeting Errors 3 | . . . . . . . . . . 3 Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 181 | . . . . 7 . 27 . . . 147 Projectiles 4 | . . . . . . . . . . 4 Explosions 177 | . . . . 7 . 27 . . . 143 Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . 8 Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 7 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 386 | . . . . 12 . 290 . . . 84 Shots 19 | . . . . 1 . 17 . . . 1 Rammed 11 | . . . . . . . 1 . . 10 Targets Rammed 11 | . . . . . . . 1 . . 10 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 918 | . 232 90 . 63 . 121 487 . . 918 Average Temperature 175 | . 74 33 . 31 . 37 148 . . 253 Received Heat Transfer 1569 | . 222 . . 54 . 207 522 . . 564 Effects 126 | . 2 . . . . . 20 . . 104 Shutdowns 45 | . . . . . . . 8 . . 37 Energy Bleed 13 | . . . . . . . 5 . . 8 Interference 25 | . 2 . . . . . 3 . . 20 Matter Decay 9 | . . . . . . . 2 . . 7 Short Circuit 11 | . . . . . . . 1 . . 10 Damage (minor) 8 | . . . . . . . 1 . . 7 Damage (major) 10 | . . . . . . . . . . 10 Damage (core) 5 | . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1925 | . 875 350 . 50 . 50 . . . 600 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Was Fac Peak Influence 832 | . 225 150 . 65 . 597 832 184 44 433 Average Influence 173 | . 54 50 . 13 . 444 262 184 44 146 Maximum Alert Level 3 | . 1 . . . . 2 3 . . 2 Low Security (%) 71 | 100 98 100 . 100 100 6 56 100 100 76 Level 1 13 | . 1 . . . . 25 20 . . 21 Level 2 11 | . . . . . . 68 11 . . 2 Level 3 3 | . . . . . . . 11 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 34 | . 2 . . . . . 22 . . 10 Investigation 16 | . 2 . . . . . 11 . . 3 Extermination 8 | . . . . . . . 5 . . 3 Reinforcement 6 | . . . . . . . 2 . . 4 Assault 1 | . . . . . . . 1 . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Was Fac Distress Signals 5 | . . . . . . . 4 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 26 21 . 4 . 20 64 . . 41 Peak Tracking Total 12 | . 6 12 . 2 . 3 6 . . 4 Tactical Retreats 16 | . 5 1 . 1 . 1 5 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Was Fac Traps Triggered 11 | . 3 . . . . 1 6 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Was Fac Machines Disabled 28 | . . . . . . . 9 . . 19 Max in Single Turn 7 | . . . . . . . 2 . . 7 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Was Fac Machines Accessed 34 | . 8 1 4 . 1 . 13 1 . 6 Terminals 12 | . 6 1 . . . . 5 . . . Fabricators 6 | . . . . . . . 4 . . 2 Repair Stations 4 | . . . . . . . 2 . . 2 Recycling Units 5 | . 2 . . . . . 1 . . 2 Scanalyzers 2 | . . . . . . . 1 1 . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 142 | . 26 2 48 . 1 . 50 1 . 14 Successful 117 | . 20 1 48 . 1 . 37 1 . 9 Failed 25 | . 6 1 . . . . 13 . . 5 Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . . . . 3 . . . Terminals 42 | . 21 2 . . . . 19 . . . Fabricators 14 | . . . . . . . 11 . . 3 Repair Stations 20 | . . . . . . . 14 . . 6 Recycling Units 12 | . 5 . . . . . 2 . . 5 Scanalyzers 5 | . . . . . . . 4 1 . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 78 | . 17 1 48 . . . 12 . . . Record 62 | . 9 . 48 . . . 5 . . . Robot Analysis 2 | . . . . . . . 2 . . . Prototype ID Bank 2 | . 2 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . Security Status 2 | . 1 . . . . . 1 . . . Patrol Status 1 | . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . 1 . . . Fabricator Hacks 9 | . . . . . . . 7 . . 2 Network Status 5 | . . . . . . . 5 . . . Load Schematic 1 | . . . . . . . . . . 1 Build 3 | . . . . . . . 2 . . 1 Repair Station Hacks 18 | . . . . . . . 13 . . 5 Scan Component 10 | . . . . . . . 7 . . 3 Repair 8 | . . . . . . . 6 . . 2 Recycling Unit Hacks 7 | . 3 . . . . . 2 . . 2 Report Inventory 3 | . 1 . . . . . 1 . . 1 Retrieve Components 4 | . 2 . . . . . 1 . . 1 Scanalyzer 4 | . . . . . . . 3 1 . . Insert Component 3 | . . . . . . . 2 1 . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 6 1 . . . . 13 . . 4 Full Trace Events 15 | . 2 . . . . . 10 . . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built 3 | . . . . . . . 1 . . 2 Matter 358 | . . . . . . . 212 . . 146 Time 126 | . . . . . . . 53 . . 73 Total Part Build Rating 12 | . . . . . . . 6 . . 6 Parts Repaired 8 | . . . . . . . 6 . . 2 Time 260 | . . . . . . . 211 . . 49 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 27 | . 15 . . . . . 4 . . 8 Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Was Fac Robot Analysis Total 2 | . . . . . . . 2 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Was Fac Turns Passed 10748 | 73 1334 1180 828 883 137 1049 3211 64 313 1676 Spaces Moved 6209 | 50 746 696 518 504 75 558 2057 88 288 629 Core 18 | 18 . . . . . . . . . . Treads 4368 | 32 746 696 518 503 75 558 1240 . . . Legs 1 | . . . . 1 . . . . . . Wheels . | . . . . . . . . . . . Hover 1811 | . . . . . . . 811 88 288 624 Flight 11 | . . . . . . . 6 . . 5 Fastest Speed 45 | 50 160 160 160 150 180 160 45 45 105 105 Average Speed 144 | 120 160 160 160 159 180 163 117 71 107 181 Slowest Speed 1160 | 160 160 160 160 160 180 180 191 105 108 1160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 3 99 99 90 76 11 58 42 3 95 19 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 3 | . . . . . . . . . . 3 Terrain Destroyed 338 | . . . . 20 . 64 83 . . 171 Melee . | . . . . . . . . . . . Projectile 39 | . . . . . . . 7 . . 32 AOE 299 | . . . . 20 . 64 76 . . 139 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Was Fac Total 7424 | 63 802 728 517 568 77 632 2642 90 292 1013 Wait 713 | . 8 14 . 43 2 . 374 . . 272 Move 6200 | 49 745 695 517 503 74 557 2056 88 287 629 Hop . | . . . . . . . . . . . Pick Up 79 | 7 6 . . 4 . 18 32 1 2 9 Fast Attach . | . . . . . . . . . . . Attach 78 | 7 1 1 . 4 1 16 29 1 2 16 Detach 13 | . . . . 3 . . 3 . 1 6 Swap . | . . . . . . . . . . . Drop 27 | . . . . 3 . . 14 . . 10 Fire 250 | . 42 17 . 8 . 40 81 . . 62 Melee . | . . . . . . . . . . . Ram 9 | . . . . . . . . . . 9 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . Escape Stasis 52 | . . . . . . . 52 . . . Rewire 2 | . . 1 . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Weapon x1 135 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Build established: Hacker-Tank 492 | -10/Materials | Identified exit to Materials 492 | -10/Materials | Discovered exit to Materials (range 10) 589 | -10/Materials | Discovered exit to Materials (range 15) 743 | -10/Materials | Discovered exit to Materials (range 13) 1408 | -10/Materials | Entered Mines 1471 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1471 | -10/Mines | Identified exit to Exiles 1471 | -10/Mines | Discovered exit to Exiles (range 5) 1536 | -10/Mines | Found a hidden stash of uninstalled traps 1935 | -10/Mines | Discovered exit to Materials (range 6) 2072 | -10/Mines | Discovered exit to Materials (range 15) 2100 | -10/Mines | Assembled infested the area 2132 | -10/Mines | Met 8R-AWN 2588 | -10/Mines | Entered Exiles 2616 | -10/Exiles | Identified exit to Mines 2616 | -10/Exiles | Discovered exit to Mines (range 15) 2668 | -10/Exiles | Welcomed by 8R-AWN 2694 | -10/Exiles | Met EX-HEX 2742 | -10/Exiles | Met EX-BIN 2768 | -10/Exiles | Aligned with FarCom system 2769 | -10/Exiles | Given EX-Vault access code 2913 | -10/Exiles | Met EX-DEC 2926 | -10/Exiles | Learned location of Zion (-7) 3006 | -10/Exiles | Discovered exit to Mines (range 14) 3140 | -10/Exiles | Visited The Gauntlet 3416 | -10/Exiles | Entered Mines 3591 | -9/Mines | Identified exit to Materials 3591 | -9/Mines | Discovered exit to Materials (range 8) 3631 | -9/Mines | Discovered exit to Materials (range 8) 3719 | -9/Mines | Build established: Hacker-Skirmisher 3848 | -9/Mines | Learned location of Storage (-9) 3878 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4112 | -9/Mines | Lost 3 parts (1n1u1w) 4299 | -9/Mines | Entered Materials 4299 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4432 | -8/Materials | Identified exit to Garrison 4436 | -8/Materials | Entered Garrison 4488 | -8/Garrison | Triggered checkpoint 4678 | -8/Garrison | Triggered checkpoint 4690 | -8/Garrison | Triggered checkpoint 4716 | -8/Garrison | Triggered checkpoint 4776 | -8/Garrison | Triggered checkpoint 4923 | -8/Garrison | Spotted B-75 Beast 4989 | -8/Garrison | Lost 8 parts (1p2n1u4w) 5023 | -8/Garrison | Destroyed B-75 Beast 5295 | -8/Garrison | Identified exit to Factory 5295 | -8/Garrison | Discovered exit to Factory (range 8) 5327 | -8/Garrison | Build established: Scavenger-Skirmisher 5384 | -8/Garrison | Triggered checkpoint 5485 | -8/Garrison | Entered Factory 5485 | -7/Factory | Evolved 2 slots: Weapon x2 5650 | -7/Factory | Garrison activated, responded to threat 5951 | -7/Factory | Build established: Hacker-Skirmisher 7285 | -7/Factory | Identified exit to Factory 7285 | -7/Factory | Discovered exit to Factory (range 7) 7400 | -7/Factory | Identified exit to Lower Caves 7400 | -7/Factory | Discovered exit to Lower Caves (range 15) 7783 | -7/Factory | Fabricated Imp. Core Analyzer (x1) 7948 | -7/Factory | Lost 3 parts (1p1n1u) 7968 | -7/Factory | Local fabrication network quarantined 8025 | -7/Factory | Repaired Coil Gun 8050 | -7/Factory | Repaired Gravmag System 8412 | -7/Factory | Discovered exit to Factory (range 16) 8532 | -7/Factory | Repaired Power Shielding 8578 | -7/Factory | Repaired Gauss Rifle 8624 | -7/Factory | Repaired Gravmag System 8677 | -7/Factory | Repaired Coil Gun 8685 | -7/Factory | First assault squad dispatched 8696 | -7/Factory | Entered another Factory area 8696 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8760 | -6/Factory | Sucked down chute 8760 | -6/Factory | Entered Waste 8760 | -6/Waste | The area was eerily silent 8761 | -6/Waste | Met a frightened Derelict 9056 | -6/Waste | Identified exit to Factory 9056 | -6/Waste | Discovered exit to Factory (range 16) 9073 | -6/Waste | Entered Factory 9207 | -6/Factory | Repaired Broken Gravmag System 9288 | -6/Factory | Repaired Hrd. Medium Armor Plating 9430 | -6/Factory | Fabricated Lgt. Nuclear Core? 9579 | -6/Factory | Build established: Generator-Tank 9833 | -6/Factory | Core integrity fell below 50% 9871 | -6/Factory | Core integrity fell below 20% 10490 | -6/Factory | Spotted B-75 Beast 10510 | -6/Factory | Destroyed B-75 Beast 10539 | -6/Factory | Lost 3 parts (2u1w) 10749 | -6/Factory | Core destroyed Last Messages --------------- 10667_ R-10 Processor collects Adv. Heat Sink. 10678_ R-10 Processor collects Lgt. Deuterium Engine. 10679_ K-01 Serf collects debris. 10682_ R-10 Processor collects Imp. Hover Unit. 10683_ K-01 Serf collects debris. 10686_ R-10 Processor collects Imp. Datajack. 10715_ VTOL Module destroyed. 10725_ Med. Storage Unit destroyed. 10728_ K-01 Serf collects debris. 10738_ Slammed into G-50 Soldier. 10739_ Slammed into P-60 Hacker. 10745_ Slammed into G-50 Soldier. 10748_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 10748_ Slammed into G-50 Soldier. 10748_ Destabilizing: Core damaged (-17). 10748_ Coil Gun destroyed. 10749_ Slammed into G-50 Soldier. 10749_ Destabilizing: Core damaged (-25). [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??# #??????????????????????# # """ # | | ??+ #??????????????????????## ## """ # | | ??############??????????????????????###### %""" # | | ????????????????????????????????????# ! # | | ????????????????????????????????????# T" # | | ????????????????????????????????????# " + | | ????????????????????????????????????# # | | ????????????????????????????????????# ######## | | ????????????????????????????????????## ##??????# | | ???????????????????##############????# #???????# | | ???????????????????# #????# #???????# | | ???????????????????#! #????# #???????# | | ???????????????????# " " " " " #????# #???????? | | ???????????????????# " " " " " #????# #???????? | | ???????????????????# " " " " " #????# #???????? | | ???????????????????# " " " " " ###### #???????? | | ???????????????????# " " " " " + #???????? | | ???????????????????# " " " " " ###### #???????? | | ???????????????????# " " " " " #????# #???????? | | ???????????????????# " " " " " #????# #???????? | | ???????????????????# " " " " " ##???# #???????? | | ???????????????????# % " #??# #???????? | | ???????????T"#############+########## / #??????? | | ????????g? g #??????? | | ??????????g kk g T +??????? | | ?????????? $ u @ R #??????? | | ???????????? " ##########+########## ! #??????? | | ??????????????????### #??#######??????? | | ??????????????????# # p #???????????????? | | ??????????????????# # #???????????????? | | ???????????? " !%=### #???????????????? | | ???????????? " !]]# # % ##??????????????? | | ?????????????????#### ##??????????????? | | ?????????????????## #% ##??????????????? | | ?????????????????#### ##??????????????? | | ??????????????????? # #???????????????? | | ????????????????????# #???????????????? | | ????????????????????#% #???????????????? | | ??????????????????? + ! #???????????????? | | ??????????????????################???????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 44 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 66 Evasion (%) 56 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Core Analyzer | x1 | -7/Factory | Preloaded Lgt. Nuclear Core | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Hey, That's Mine! I Survived The Infestation Just What I Needed Made in Tau Ceti IV More Dakka Please Please Form A Line Remodeling Serviceable Loadout Significant Disruption Tourist Challenges ------------ None Game ------ Seed ArmoredLightningScanner Manual? 0 Play Time 01:43:15 Cumulative 6.8 hours Start 2020.04.21 @ 19:05:14 End 2020.07.19 @ 19:24:08 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 12 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eecfa47-b8e4-4373-8ee8-e833b72d3f3f