Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 21:44:51 Player: MarKhan Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2123) 2123 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (851) 851 TOTAL SCORE: 5924 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 27 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 15/300 Energy 340/340 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Heavy Treads Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit High-powered Tractor Beam > --- WEAPON (3) ------- Advanced Assault Cannon Advanced Assault Cannon Katana > --- INVENTORY (20) --- Light Nuclear Core Micro Fission Core Improved Heat Sink Huge Storage Unit High-capacity Battery (250) Advanced Targeting Computer Hacking Suite Gauss Rifle Rocket Launcher Mini Grenade Launcher Axe Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Heavy Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit > --- WEAPON ----------- Improved Arc Projector Heavy Phase Cannon Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Armored Wheel Improved Heat Sink Huge Storage Unit High-capacity Battery Advanced Targeting Computer Light Armor Plating Hacking Suite High-powered Tractor Beam Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Mini Grenade Launcher Katana Axe Axe [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility . | . . . . . . . . Weapon 1 | . . . . . 1 . . Parts Attached 100 | 7 20 1 . 2 41 19 10 Power 11 | 1 1 . . . 5 1 3 Engine 3 | 1 . . . . 1 . 1 Core 8 | . 1 . . . 4 1 2 Reactor . | . . . . . . . . Propulsion 28 | 2 5 . . . 12 7 2 Treads 21 | . 2 . . . 12 6 1 Leg . | . . . . . . . . Wheel 7 | 2 3 . . . . 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 2 4 . . 1 5 9 1 Device 11 | 1 2 . . . 2 5 1 Storage 5 | 1 1 . . . 3 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . 1 . . 1 . 4 . Artifact . | . . . . . . . . Weapon 39 | 2 10 1 . 1 19 2 4 Energy Gun 20 | 1 6 . . . 12 1 . Energy Cannon 6 | . 3 . . 1 1 1 . Ballistic Gun 5 | 1 . . . . 3 . 1 Ballistic Cannon 2 | . . . . . . . 2 Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . 1 1 . . 1 . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 30 | . 3 . . 3 7 16 1 Power 3 | . . . . 1 . 2 . Propulsion 11 | . 1 . . 2 . 7 1 Utility 4 | . . . . . 2 2 . Weapon 12 | . 2 . . . 5 5 . Highest Loss Streak 8 | . 3 . . 3 3 8 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 97 91 85 63 94 95 73 Engine 2 | . 13 . . . . . 9 Core 13 | . . 14 14 8 16 17 1 Treads 23 | . 7 . . . 34 32 16 Wheel 7 | . 20 28 28 19 . . 1 Device 8 | . 12 14 14 8 7 4 9 Storage 10 | . 14 14 14 10 9 9 9 Protection 1 | . . . . 5 . 4 . Energy Gun 10 | . 16 7 . . 18 1 . Energy Cannon 2 | . 6 7 . . . . . Ballistic Gun 7 | . 2 . . . 2 23 8 Launcher 1 | . . . . . 2 . . Impact Weapon 2 | . . 5 14 10 1 . . Peak Build Rating 48 | 8 10 11 9 10 36 48 39 Average Rating 23 | 5 7 9 9 6 29 33 35 On Entrance 11 | . 8 10 9 9 1 35 21 Naked Turns . | . . . . . . . . Heaviest Build 72 | 14 31 31 28 28 66 72 70 Greatest Support 110 | 26 40 20 20 20 80 110 70 Greatest Overweight (x) 4 | . 1 1 1 2 . 4 . Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 13 | 7 9 15 15 11 10 20 20 Most Carried 20 | 8 14 15 14 14 20 20 18 Average Carried 12 | 3 7 13 14 11 9 19 13 Final Capacity 20 | 8 15 15 15 5 20 20 20 Final Carried 19 | 8 13 14 14 5 19 19 12 Class Distribution -------------------- 42% | Gunner 41% | Mutant 8% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1929 | 273 185 428 . 10 538 460 35 Remotely 72 | . . . . . . 72 . Salvage Created 2926 | 30 448 75 . . 1600 737 36 Parts 176 | 5 31 . . . 87 49 4 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 2 | . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 59 | . 11 1 . . 23 21 3 Melee 3 | . . 1 . . 1 . 1 Guns 46 | . 8 . . . 17 21 . Cannons 4 | . 3 . . . . . 1 AOE 3 | . . . . . 3 . . Classes Destroyed 11 | 1 3 . . . 6 1 . Worker 2 | . . . . . 2 . . Builder 2 | . . . . . 2 . . Tunneler 2 | 1 . 1 . . . . . Hauler 2 | . . . . . 2 . . Recycler 2 | . . . . . 2 . . Watcher 5 | . 1 . . . 4 . . Swarmer 20 | . 3 . . . 4 10 3 Grunt 28 | . 8 1 . . 13 6 . Duelist 1 | . . . . . 1 . . Sentry 9 | . . . . . 5 4 . Hunter 1 | . . . . . . 1 . Best Kill Streak 10 | 1 9 2 . . 5 10 3 Combat Bots Only 10 | . 9 1 . . 4 10 3 Max Kills in Single Turn 3 | 1 2 1 . . 3 2 1 Gunslinging 1 | . 1 . . . 1 1 . Exploded 2 | . . . . . 2 . . Melee 1 | . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 404 | . 54 4 . 6 122 197 21 Missed 89 | . 12 2 . 2 25 39 9 Damage Taken 5159 | . 437 27 . 282 1578 2699 136 Core 778 | . 139 . . 83 94 425 37 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 145 | . 5 . . . 140 . . Core Remaining (%) 55 | 100 . . . 11 . . . Volleys Fired 162 | 1 27 . . . 91 38 5 Largest 3 | 2 2 . . . 3 3 3 Hottest 183 | 60 100 . . . 165 183 124 Shots Fired 423 | 2 48 . . . 243 115 15 Gun 396 | 2 38 . . . 237 114 5 Cannon 25 | . 10 . . . 4 1 10 Launcher 2 | . . . . . 2 . . Special . | . . . . . . . . Kinetic 161 | 1 . . . . 32 113 15 Thermal 26 | 1 10 . . . 14 1 . Explosive 2 | . . . . . 2 . . Electromagnetic 234 | . 38 . . . 195 1 . Robot Hit Streak 17 | 1 4 . . . 17 11 1 Robot Miss Streak 7 | 1 6 . . . 7 5 4 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 10 | . 2 . . . 3 5 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . Shots Hit Robots 243 | 1 21 6 . . 148 63 4 Core Hits 111 | 1 16 1 . . 62 30 1 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 5 | . . 2 . . 1 2 . Critical Strikes 8 | . 1 2 . . 3 2 . Burn 1 | . . . . . 1 . . Meltdown 1 | . . . . . 1 . . Destroy 3 | . . . . . 1 2 . Corrupt 1 | . 1 . . . . . . Smash 2 | . . 2 . . . . . Melee Attacks 17 | . 1 8 . . 7 . 1 Impact 13 | . 1 8 . . 4 . . Slashing 4 | . . . . . 3 . 1 Piercing . | . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4926 | 12 326 256 . . 2837 1377 118 Guns 3739 | 12 273 . . . 2058 1377 19 Cannons 188 | . 53 . . . 75 . 60 Explosions 540 | . . . . . 540 . . Melee 436 | . . 256 . . 151 . 29 Ramming 23 | . . . . . 13 . 10 Kinetic 1880 | 12 . . . . 412 1377 79 Thermal 380 | . 53 . . . 327 . . Explosive 405 | . . . . . 405 . . Electromagnetic 1802 | . 273 . . . 1529 . . Impact 345 | . . 256 . . 89 . . Slashing 91 | . . . . . 62 . 29 Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 2 2 2 2 2 Average Corruption 1 | . 1 2 2 2 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . 1 4 2 . . 20 1 Message Errors 4 | . . 1 . . . 3 . Matter Fused 6 | . . . . . . 5 1 Heat Flow Errors 7 | . . 2 1 . . 4 . Energy Discharges 1 | . 1 . . . . . . Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 5 | . . . 1 . . 4 . Data Loss (major) 3 | . . . . . . 3 . Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 154 | . . 106 . . 28 . 20 Projectiles 20 | . . . . . . . 20 Explosions 2 | . . . . . 2 . . Melee 132 | . . 106 . . 26 . . Knockbacks 4 | . . 2 . . . . 2 Impact 2 | . . 2 . . . . . Kinetic 1 | . . . . . . . 1 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 3 | . . . . . 2 . 1 Targets Rammed 3 | . . . . . 2 . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 485 | . 301 271 204 . 388 485 15 Average Temperature 116 | . 120 132 105 . 103 138 6 Received Heat Transfer 2732 | . 177 18 . . 729 1763 45 Effects 9 | . . . . . 7 2 . Shutdowns 1 | . . . . . . 1 . Interference 6 | . . . . . 6 . . Short Circuit 2 | . . . . . 1 1 . Siege Activations . | . . . . . . . . Robots Corrupted 6 | . . 1 . . 4 . 1 Combat Hostiles 3 | . . . . . 2 . 1 Parts Fried 16 | . . 1 . . 14 . 1 Impact Corruptions 6 | . . 3 . . 2 . 1 Robots Melted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 3 . . Heat Transferred 705 | . 111 . . . 594 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 760 | 5 262 93 . 30 373 760 402 Initial 312 | . 3 54 . . 11 237 312 Average 272 | 1 78 61 . . 213 605 339 Maximum Alert Level 3 | . 1 . . . 1 3 2 Low Security (%) 42 | 100 86 100 . 100 39 . . Level 1 37 | . 13 . . . 60 17 98 Level 2 8 | . . . . . . 33 1 Level 3 12 | . . . . . . 49 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 4 . . . 4 . 2 Investigation 7 | . 4 . . . 2 . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 1 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 12 1 . 2 46 25 4 Peak Tracking Total 6 | . 3 1 . 2 4 6 3 Tactical Retreats 7 | . 1 . . 1 5 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . 1 . . . 2 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 4 | . . . . . 2 2 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 24 | . 7 . 4 . 10 3 . Terminals 15 | . 6 . . . 6 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 84 | . 29 . 4 . 45 6 . Successful 53 | . 17 . 4 . 30 2 . Failed 31 | . 12 . . . 15 4 . Catastrophic 6 | . 4 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 36 | . 17 . . . 18 1 . Terminals 57 | . 25 . . . 26 6 . Fabricators . | . . . . . . . . Repair Stations 15 | . 4 . . . 11 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 26 | . 10 . 4 . 10 2 . Record 4 | . . . 4 . . . . Part Schematic 1 | . . . . . 1 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 6 | . 5 . . . 1 . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . 1 . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Registered Components 1 | . . . . . 1 . . Zone Layout 4 | . 2 . . . 2 . . Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . 2 . . . 8 . . Scan Component 5 | . 1 . . . 4 . . Repair 5 | . 1 . . . 4 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 12 | . 5 . . . 7 . . Terminals 9 | . 4 . . . 5 . . Botnet 8 | . 3 . . . 5 . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Mechanics 1 | . 1 . . . . . . Recycling Units 2 | . . . . . 2 . . Recyclers 1 | . . . . . 1 . . Tunnel 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 6 . . . 8 3 . Full Trace Events 7 | . 5 . . . 1 1 . Feedback Events 2 | . 2 . . . . . . Corruption 2 | . 2 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 1 . . . 4 . . Time 184 | . 26 . . . 158 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Machine Destruction 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . 3 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 8 | . . 2 . 3 3 . . Largest Group 3 | . . 2 2 3 1 . . Highest-Rated Group 42 | . . 42 42 40 21 . . Highest-Rated Ally 31 | . . 31 31 16 21 . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . 1 9 . . Total Damage 171 | . . . . . 171 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 4453 | 67 623 307 326 113 1866 1010 141 Spaces Moved 2580 | 52 373 276 344 145 792 529 69 Core 79 | 2 . . . 68 9 . . Treads 1461 | . 92 . . . 783 517 69 Legs . | . . . . . . . . Wheels 1040 | 50 281 276 344 77 . 12 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 95 50 50 150 160 Average Speed 131 | 88 105 95 95 74 163 161 160 Slowest Speed 243 | 100 160 95 95 110 165 243 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 5 56 66 70 27 59 72 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 1 | . 1 . . . . . . Terrain Destroyed 38 | . 1 . . . 29 2 6 Melee 1 | . 1 . . . . . . Projectile 9 | . . . . . 1 2 6 AOE 28 | . . . . . 28 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 3269 | 67 549 310 343 152 1161 601 86 Wait 292 | . 111 18 . . 162 1 . Move 2572 | 51 372 275 343 144 791 527 69 Hop . | . . . . . . . . Pick Up 63 | 8 10 3 . 1 35 6 . Fast Attach 27 | 7 4 . . . 11 5 . Attach 31 | . 2 1 . 1 14 6 7 Detach 9 | . . 2 . 2 2 3 . Swap 42 | . 14 . . 1 16 8 3 Drop 36 | . 8 3 . 3 19 3 . Fire 162 | 1 27 . . . 91 38 5 Melee 17 | . 1 8 . . 7 . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . 2 . 1 Escape Stasis 4 | . . . . . . 4 . Rewire 11 | . . . . . 11 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Repaired Seismic Detector 309 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Identified exit to Mines 424 | -10/Materials | Destroyed 9 combat bots 427 | -10/Materials | Lost 3 parts (1n2w) 582 | -10/Materials | Discovered new exit (range 15) 654 | -10/Materials | Core integrity fell below 50% 691 | -10/Materials | Entered Mines 736 | -10/Mines | Met a Derelict bent on vengeance 753 | -10/Mines | Learned location of Recycling (-9) 783 | -10/Mines | Learned location of 1 exit from Materials 920 | -10/Mines | Discovered new exit (range 11) 946 | -10/Mines | Learned location of Mines (-9) 985 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 986 | -10/Mines | Discovered new exit (range 5) 998 | -10/Mines | Entered Exiles 998 | -10/Exiles | Found Exiles lab abandoned 998 | -10/Exiles | Accompanied by 2 allies 1028 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1313 | -10/Exiles | Discovered new exit (range 14) 1324 | -10/Exiles | Entered Mines 1325 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1387 | -9/Mines | Assembled infested the area 1400 | -9/Mines | Core integrity fell below 20% 1422 | -9/Mines | Discovered new exit (range 10) 1430 | -9/Mines | Lost 3 allies 1430 | -9/Mines | Discovered new exit (range 10) 1432 | -9/Mines | Lost 3 parts (1p2n) 1437 | -9/Mines | Entered Materials 1437 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 1438 | -8/Materials | Identified exit to Factory 1737 | -8/Materials | Repaired Lgt. Treads 2100 | -8/Materials | Build established: Gunner 2194 | -8/Materials | Repaired Arc Projector 2239 | -8/Materials | Repaired Arc Projector 2285 | -8/Materials | Repaired Arc Projector 2580 | -8/Materials | Lost 3 parts (3w) 3302 | -8/Materials | Identified exit to Garrison 3303 | -8/Materials | Entered Garrison 3341 | -8/Garrison | Triggered checkpoint 3561 | -8/Garrison | Triggered checkpoint 3568 | -8/Garrison | Triggered checkpoint 3582 | -8/Garrison | Triggered checkpoint 3610 | -8/Garrison | Destroyed 10 combat bots 3676 | -8/Garrison | Discovered new exit (range 10) 3771 | -8/Garrison | Triggered checkpoint 3777 | -8/Garrison | Garrison Relay disabled 3822 | -8/Garrison | Discovered new exit (range 10) 3822 | -8/Garrison | Discovered new exit (range 77) 3822 | -8/Garrison | Discovered new exit (range 63) 3996 | -8/Garrison | Installed Relay Interface Framework 4122 | -8/Garrison | Spotted B-75 Beast 4165 | -8/Garrison | Core integrity fell below 50% 4179 | -8/Garrison | Lost 6 parts (1p3n2w) 4281 | -8/Garrison | Triggered checkpoint 4298 | -8/Garrison | Core integrity fell below 20% 4313 | -8/Garrison | Entered Materials 4328 | -8/Materials | Lost 8 parts (1p2n2u3w) 4454 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04425_ System corrupted: Matter fused (-9). 04427_ K-01 Serf collects debris. 04428_ Slammed into S-10 Pest. 04428_ S-10 Pest destroyed. 04430_ K-01 Serf collects debris. 04430_ Acquired 35 matter. 04430_ Broken Lgt. Treads destroyed. 04433_ U-05 Engineer builds a Wall. 04433_ K-01 Serf collects debris. 04438_ U-05 Engineer builds a Wall. 04441_ Triggered Alarm Trap. 04441_ An alarm sounds. 04441_ ALERT: Alarm triggered, dispatching investigation squad. 04441_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04442_ U-05 Engineer builds a Wall. 04446_ R-06 Scavenger collects Flight Unit. 04447_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 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[###??????????? | | ??????????????????????### = # #??????????? | | ????????????????????????#Y#####[##???????????? | | ????????????????????????#@#??#"%"#???????????? | | ????????????????????????# #??#" ##???????????? | | ????????????????????????# #??## #????????????? | | ????????????????????????# #???# #????????????? | | ????????????????????????# #???# #????????????? | | ????????????????????????# #???# #????????????? | | ????????????????????????# #???# #????????????? | | ????????????????????????# #???# #????????????? | | ????????????????????????# #####+#####????????? | | ???????????????????????## ## #????????? | | ???????????????????????# # #????????? | | ???????????????????????# # #????????? | | ???????????????????????# # #????????? | | ???????????????????????# / #????????? | | ???????????????????????# # #????????? | | ???????????????????????# # #????????? | | ???????????????????????# # #????????? | | ????????????????#??????# # #????????? | | ????????????????# ?????# ##########????????? | | ????????????????# ?????# #?????????????????? | | ????????????????# ????# #?????????????????? | | ????????????????? ???# #?????????????????? | | ?????????????????? ??# #?????????????????? | | ??????????##########+### #??????" ?????????? | | ??????? #????""" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 8 Item Schematics ----------------- Arc Projector | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeInsulationSink Manual? 0 Play Time 00:56:34 Cumulative 59.2 hours Start 2024.10.04 @ 20:40:31 End 2024.10.04 @ 21:44:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 40 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 188ae0b3-53f5-4e39-ad17-8afb32760727