Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 18:32:44 Player: Sightsear Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (563) 563 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2308 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 99/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Sensor Array Seismic Detector Weapon Shielding > --- WEAPON ----------- Beam Rifle Mining Laser > --- INVENTORY -------- VTOL Module Heat Sink High-capacity Matter Pod Small Laser Datajack [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Storage Large Storage Unit Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 45 | 6 11 17 11 Power 6 | 1 2 1 2 Engine 4 | 1 . 1 2 Core 2 | . 2 . . Reactor . | . . . . Propulsion 12 | 2 2 7 1 Treads . | . . . . Leg 5 | 2 2 1 . Wheel . | . . . . Hover . | . . . . Flight 7 | . . 6 1 Utility 9 | 1 5 3 . Device 6 | . 4 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 18 | 2 2 6 8 Energy Gun 7 | 2 . 2 3 Energy Cannon . | . . . . Ballistic Gun 8 | . 2 1 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 2 . Unidentified Prototypes . | . . . . Parts Lost 21 | . 1 5 15 Power 4 | . . 1 3 Propulsion 6 | . . 2 4 Utility 3 | . . 1 2 Weapon 8 | . 1 1 6 Highest Loss Streak 15 | . 1 5 15 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 98 85 42 Engine 5 | . 4 3 10 Core 7 | . 9 5 . Leg 19 | . 28 4 . Flight 6 | . . 23 14 Device 12 | . 12 16 5 Storage 10 | . 14 1 . Protection 2 | . . 11 3 Energy Gun 10 | . 12 5 6 Ballistic Gun 11 | . 14 7 3 Special Weapon 1 | . . 5 . Naked Turns 7 | . . . 7 Heaviest Build 29 | 8 29 29 15 Greatest Support 30 | 20 20 30 16 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 5 Average Capacity 10 | 5 14 6 5 Most Carried 14 | 4 14 13 5 Average Carried 7 | 3 10 5 3 Final Capacity 15 | 5 15 5 5 Final Carried 14 | 4 14 5 . Class Distribution -------------------- 77% | Mutant 17% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 482 | 272 134 76 . Remotely . | . . . . Salvage Created 775 | 50 208 205 312 Parts 43 | 2 12 16 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | 1 6 8 4 Guns 18 | 1 5 8 4 Classes Destroyed 5 | 2 1 1 1 Worker 1 | 1 . . . Recycler 1 | . . . 1 Swarmer 8 | . 2 6 . Grunt 5 | 1 4 . . Sentry 6 | . . 2 4 Best Kill Streak 4 | 1 2 4 4 Combat Bots Only 4 | 1 2 4 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 248 | 7 57 73 111 Missed 56 | 1 14 22 19 Damage Taken 2358 | 65 495 454 1344 Core 751 | 11 102 82 556 Absorbed by Shields . | . . . . Redirected to Shielding 52 | . . 48 4 Core Remaining (%) 76 | 95 54 79 . Volleys Fired 100 | 8 29 28 35 Largest 2 | 2 2 2 2 Hottest 156 | 100 100 156 79 Shots Fired 143 | 16 53 30 44 Gun 139 | 16 53 26 44 Cannon . | . . . . Launcher . | . . . . Special 4 | . . 4 . Kinetic 52 | . 24 12 16 Thermal 88 | 16 29 18 25 Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 10 | 10 6 5 8 Robot Miss Streak 7 | 2 7 4 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 93 | 12 30 18 33 Core Hits 35 | 3 13 9 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 1 1 Burn 4 | . 2 1 1 Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1238 | 153 370 258 457 Guns 1232 | 150 367 258 457 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | 3 3 . . Kinetic 408 | . 105 141 162 Thermal 785 | 150 262 117 256 Explosive . | . . . . Electromagnetic 39 | . . . 39 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 11 . . Message Errors 4 | . 4 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 3 | . 3 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | 2 1 . . Kicked 3 | 2 1 . . Crushed . | . . . . Highest Temperature 309 | 309 303 213 283 Average Temperature 119 | 139 91 86 166 Received Heat Transfer 768 | 36 219 18 495 Effects 3 | 1 1 . 1 Energy Bleed 2 | 1 . . 1 Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 2 | . 1 . 1 Heat Transferred 2442 | 444 925 370 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 287 | 25 136 287 155 Initial 120 | . 16 29 120 Average 68 | 9 44 163 125 Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 58 100 Level 1 7 | . . 41 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | 1 13 13 7 Peak Tracking Total 6 | 1 4 5 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 3 1 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 9 4 3 Successful 12 | . 7 3 2 Failed 4 | . 2 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 11 | . 7 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Record 4 | . 1 3 . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Reinforcement Status 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 10 . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 2 | . . 2 . parse_system 2 | . . 2 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1150 | 185 639 206 120 Spaces Moved 687 | 129 272 227 59 Core 19 | 16 . . 3 Treads . | . . . . Legs 402 | 113 272 17 . Wheels . | . . . . Hover . | . . . . Flight 266 | . . 210 56 Fastest Speed 29 | 50 120 29 29 Average Speed 111 | 111 186 40 43 Slowest Speed 195 | 120 190 195 114 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 7 52 20 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 928 | 154 357 306 111 Wait 15 | . 14 1 . Move 684 | 128 271 226 59 Hop . | . . . . Pick Up 54 | 10 22 18 4 Fast Attach . | . . . . Attach 34 | 6 6 13 9 Detach 1 | . . . 1 Swap 11 | . 5 4 2 Drop 24 | . 9 14 1 Fire 100 | 8 29 28 35 Melee 2 | . . 2 . Ram . | . . . . Kick 3 | 2 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 101 | -11/Scrapyard | Discovered new exit (range 8) 186 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 9) 553 | -10/Materials | Discovered new exit (range 13) 808 | -10/Materials | Discovered new exit (range 7) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 991 | -9/Materials | Lost 5 parts (1p2n1u1w) 1005 | -9/Materials | Discovered new exit (range 4) 1031 | -9/Materials | Entered another Materials area 1031 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1122 | -8/Materials | Core integrity fell below 50% 1139 | -8/Materials | Core integrity fell below 20% 1151 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Hvy. EM Pulse Gun destroyed. R-06 Scavenger collects Hvy. Assault Rifle. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in keyboard mode). Hovering the cursor over an object also shows its Armor in the Scan window. Critical hit (Burn: +37). R-06 Scavenger collects Heat Sink. R-06 Scavenger destroyed. Deuterium Engine destroyed. Field Laser destroyed. Acquired Beam Rifle. Y-45 Defender destroyed. Beam Rifle destroyed. Acquired Hvy. Assault Rifle. Critical hit (Burn: +37). 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