Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 23:03:01 Player: lazy_engineer Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (26) 130 Value Destroyed (551) 551 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (593) 593 TOTAL SCORE: 4694 Bonus ------- Follower Combat Kills 315 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Hardened Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Gauss Cannon Great Axe > --- INVENTORY -------- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Weapon Cycler Weapon Cycler Improved Field Recycling Unit Remote Datajack [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . . 2 . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 58 | 6 3 8 . 5 11 20 5 Power 6 | 1 . . . 1 1 3 . Engine 4 | 1 . . . . . 3 . Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 13 | 2 . 2 . . 2 7 . Treads 10 | 1 . 1 . . 2 6 . Leg . | . . . . . . . . Wheel 2 | 1 . 1 . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 20 | 2 2 2 . . 5 6 3 Device 8 | 1 1 . . . 3 2 1 Storage 3 | 1 1 1 . . . . . Processor 4 | . . 1 . . . 1 2 Hackware . | . . . . . . . . Protection 5 | . . . . . 2 3 . Artifact . | . . . . . . . . Weapon 19 | 1 1 4 . 4 3 4 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . . . 2 . . Ballistic Cannon 5 | . . 2 . 1 . 2 . Launcher 6 | . 1 2 . 3 . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . 1 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . Parts Lost 18 | . . . . . 3 6 9 Power 2 | . . . . . 2 . . Propulsion 5 | . . . . . 1 2 2 Utility 6 | . . . . . . 2 4 Weapon 5 | . . . . . . 2 3 Highest Loss Streak 9 | . . . . . 3 6 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 99 100 100 99 94 74 55 Engine 8 | . 14 14 14 8 . 5 11 Core 3 | . . . . 5 13 . . Treads 23 | . 14 24 28 28 17 23 15 Wheel 1 | . 14 3 . . . . . Device 7 | . 14 14 . . 13 4 5 Storage 11 | . 14 14 14 14 9 7 4 Processor 8 | . . . 14 14 9 8 5 Protection 5 | . . . . . 13 11 5 Ballistic Gun 1 | . 14 1 . . 3 1 . Ballistic Cannon 11 | . . 17 28 15 7 3 5 Launcher 5 | . 13 9 . 12 3 . . Slashing Weapon 1 | . . . . . 3 4 . Peak Build Rating 48 | 8 9 9 10 19 41 48 46 Average Rating 21 | 4 8 8 8 16 34 33 32 On Entrance 16 | . 8 9 8 10 19 31 46 Naked Turns 16 | . . . . . . . 16 Heaviest Build 73 | 13 16 22 21 29 45 73 73 Greatest Support 86 | 10 10 40 40 40 44 86 86 Greatest Overweight (x) 24 | 1 1 1 . . 2 1 24 Average Overweight (x) . | . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 8 Most Carried 10 | 5 8 8 10 10 10 10 10 Average Carried 8 | 2 4 7 8 9 8 8 7 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 3 8 8 10 10 10 10 . Class Distribution -------------------- 71% | Mutant 13% | Skirmisher 7% | Scavenger-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 980 | 161 63 185 . 114 1 456 . Remotely . | . . . . . . . . Salvage Created 707 | 16 63 18 . 105 94 411 . Parts 47 | 2 7 4 . 11 8 15 . Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 2 | . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 18 | . 3 2 . 5 4 4 . Melee 2 | . . . . . . 2 . Guns 6 | . 3 . . . 3 . . Cannons 7 | . . 2 . 2 1 2 . AOE 3 | . . . . 3 . . . Classes Destroyed 10 | 1 2 . . 2 . 5 . Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . . . . 1 . Recycler 3 | . . . . . . 3 . Operator 1 | . . . . . . 1 . Watcher 2 | . 1 . . . . 1 . Swarmer 11 | . 3 2 . 3 3 . . Grunt 4 | . . . . 1 1 2 . Duelist 1 | . . . . 1 . . . Sentry 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 4 | 1 4 2 . 3 3 2 . Combat Bots Only 3 | . 3 2 . 3 3 2 . Max Kills in Single Turn 2 | 1 1 1 . 2 2 1 . Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . 2 . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 345 | . 12 4 . 9 100 193 27 Missed 105 | . 5 2 . 4 28 66 . Damage Taken 3505 | . 132 16 . 58 1011 1034 1254 Core 818 | . 35 . . 10 54 247 472 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 238 | . . . . . . 238 . Core Remaining (%) 90 | 100 . . . 82 90 . . Volleys Fired 68 | 2 9 2 . 7 27 19 2 Largest 2 | 1 1 2 . 2 2 1 1 Hottest 70 | 20 20 70 . 60 50 60 60 Shots Fired 85 | 2 9 4 . 8 41 19 2 Gun 39 | 2 9 . . . 28 . . Cannon 42 | . . 4 . 4 13 19 2 Launcher 4 | . . . . 4 . . . Special . | . . . . . . . . Kinetic 81 | 2 9 4 . 4 41 19 2 Thermal . | . . . . . . . . Explosive 2 | . . . . 2 . . . Electromagnetic 2 | . . . . 2 . . . Robot Hit Streak 8 | 1 2 3 . 2 4 8 1 Robot Miss Streak 4 | 1 1 . . 2 4 1 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 63 | 1 5 2 . 3 19 31 2 Core Hits 33 | 1 4 2 . 5 7 13 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . . . 1 1 7 1 Blast 5 | . . . . 1 1 3 . Sever 5 | . . . . . . 4 1 Melee Attacks 23 | . . . . . 1 21 1 Impact . | . . . . . . . . Slashing 23 | . . . . . 1 21 1 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . Damage Inflicted 2297 | 11 59 49 . 329 424 1260 165 Guns 294 | 11 59 . . . 224 . . Cannons 1085 | . . 49 . 79 200 662 95 Explosions 250 | . . . . 250 . . . Melee 563 | . . . . . . 540 23 Ramming 105 | . . . . . . 58 47 Kinetic 1379 | 11 59 49 . 79 424 662 95 Thermal . | . . . . . . . . Explosive 123 | . . . . 123 . . . Electromagnetic 127 | . . . . 127 . . . Impact . | . . . . . . . . Slashing 563 | . . . . . . 540 23 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . . 9 Average Corruption 9 | . . . . . . . 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 140 | . . . . 27 . 113 . Projectiles 115 | . . . . 15 . 100 . Explosions 12 | . . . . 12 . . . Melee 13 | . . . . . . 13 . Knockbacks 9 | . . . . 1 3 5 . Impact . | . . . . . . . . Kinetic 9 | . . . . 1 3 5 . Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . . . . 10 . 1 22 Shots 1 | . . . . 1 . . . Rammed 35 | . . . . . . 27 8 Targets Rammed 35 | . . . . . . 27 8 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 341 | . . 18 . 24 200 341 111 Average Temperature 128 | . . 10 . 11 51 170 67 Received Heat Transfer 927 | . 21 . . 6 576 324 . Effects 8 | . . . . . . 8 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Matter Decay 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 259 | 5 125 65 . 114 116 259 61 Initial 61 | . 3 48 . . . 38 61 Average 36 | 1 30 32 . 10 35 65 42 Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 97 | 100 100 100 . 100 100 90 100 Level 1 2 | . . . . . . 9 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . . 1 1 7 . Investigation 1 | . . . . 1 . . . Extermination 3 | . . . . . . 3 . Reinforcement 4 | . . . . . 1 3 . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 5 | . 2 . . . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 50 | . 7 2 . 6 16 13 6 Peak Tracking Total 6 | . 5 2 . 3 5 4 6 Tactical Retreats 5 | . 1 1 . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 4 | . 2 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 8 | . 1 . 1 1 1 4 . Terminals 5 | . 1 . . . 1 3 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 2 . 1 1 3 9 . Successful 9 | . 2 . 1 1 1 4 . Failed 7 | . . . . . 2 5 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . 1 . 1 . 2 1 . Terminals 9 | . 2 . . . 3 4 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . . 5 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 . 1 1 1 2 . Record 1 | . . . . . . 1 . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 3 | . . . . . 1 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . Machine Destruction 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 5 | . . . . 5 . . . Largest Group 3 | . . . . 3 2 . . Highest-Rated Group 45 | . . . . 45 45 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 48 | . . . . 16 21 11 . Total Damage 1105 | . . . . 173 342 590 . Kills 9 | . . . . 2 3 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 3 | . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 6421 | 56 279 1263 532 1368 1169 1651 103 Spaces Moved 2985 | 44 131 818 331 754 218 639 50 Core 19 | 3 . . . . . . 16 Treads 2533 | . . 557 331 754 218 639 34 Legs . | . . . . . . . . Wheels 433 | 41 131 261 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 95 160 160 145 145 50 Average Speed 157 | 86 95 139 160 160 168 189 149 Slowest Speed 1250 | 95 95 160 160 160 305 225 1250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 5 34 100 64 101 16 14 40 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 2 | . . . . . 1 1 . Terrain Destroyed 28 | . . . . 15 9 4 . Melee 2 | . . . . . 1 1 . Projectile 12 | . . . . 1 8 3 . AOE 14 | . . . . 14 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 4587 | 59 276 937 334 908 988 1011 74 Wait 1341 | . 124 104 . 134 711 260 8 Move 2971 | 43 130 817 330 753 217 631 50 Hop 4 | . . . . . . 4 . Pick Up 53 | 8 8 2 3 3 12 17 . Fast Attach 10 | 1 . . . 3 . 6 . Attach 33 | 5 2 . . . 8 13 5 Detach 2 | . . . . . 1 1 . Swap 15 | . 1 8 . 2 3 1 . Drop 33 | . 2 4 1 6 8 12 . Fire 68 | 2 9 2 . 7 27 19 2 Melee 22 | . . . . . 1 20 1 Ram 9 | . . . . . . 1 8 Kick . | . . . . . . . . Crush 26 | . . . . . . 26 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 5) 286 | -10/Materials | Discovered new exit (range 11) 324 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 376 | -10/Mines | Assembled infested the area 452 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 710 | -10/Mines | Discovered new exit (range 10) 713 | -10/Mines | Discovered new exit (range 5) 873 | -10/Mines | Discovered new exit (range 5) 1537 | -10/Mines | Discovered new exit (range 9) 1597 | -10/Mines | Identified exit to Exiles 1599 | -10/Mines | Entered Exiles 1600 | -10/Exiles | Identified exit to Mines 1641 | -10/Exiles | Met 8R-AWN 1665 | -10/Exiles | Met EX-HEX 1729 | -10/Exiles | Met EX-BIN 1855 | -10/Exiles | Aligned with FarCom system 1857 | -10/Exiles | Given EX-Vault access code 1894 | -10/Exiles | Opened EX-Vault 1906 | -10/Exiles | Found Deploy-a-Sentry 1908 | -10/Exiles | Found Deploy-a-Sentry 1911 | -10/Exiles | Found Deploy-a-Sentry 1944 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1985 | -10/Exiles | Met EX-DEC 2131 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2131 | -10/Exiles | Entered Mines 2269 | -9/Mines | Discovered new exit (range 6) 2273 | -9/Mines | Learned location of Storage (-8) 2277 | -9/Mines | Identified exit to Materials 2362 | -9/Mines | Discovered exit to Materials (range 7) 2382 | -9/Mines | Met a Derelict shopkeep closing up shop 2533 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2540 | -9/Mines | Found Prototype Device 2653 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2814 | -9/Mines | Lost 3 allies 3274 | -9/Mines | Learned Materials garrison access intel 3499 | -9/Mines | Entered Materials 3499 | -8/Materials | Accompanied by 2 allies 3499 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3499 | -8/Materials | Identified Exp. Sensor Array 3500 | -8/Materials | Loaded intel: 1 garrison access location 3504 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3807 | -8/Materials | Build established: Skirmisher 4406 | -8/Materials | Build established: Scavenger-Assassin 4641 | -8/Materials | Discovered new exit (range 15) 4666 | -8/Materials | Identified exit to Factory 4668 | -8/Materials | Entered Factory 4668 | -7/Factory | Evolved 2 slots: Propulsion x2 4692 | -7/Factory | Lost 3 parts (2p1n) 4721 | -7/Factory | Repaired Hrd. Medium Armor Plating 4727 | -7/Factory | Build established: Skirmisher 4904 | -7/Factory | Lost 6 parts (2n2u2w) 5130 | -7/Factory | Build established: Mutant 5537 | -7/Factory | Cargo convoy interrupted 5690 | -7/Factory | DAS Turret deployed 5693 | -7/Factory | DAS Turret deployed 5696 | -7/Factory | DAS Turret deployed 5729 | -7/Factory | Identified exit to Lower Caves 6204 | -7/Factory | Build established: Scavenger-Mutant 6319 | -7/Factory | Sucked down chute 6319 | -7/Factory | Entered Waste 6330 | -7/Waste | Spotted C-40 Crusher 6334 | -7/Waste | EMP discharged 6343 | -7/Waste | Spotted C-40 Crusher 6354 | -7/Waste | Spotted C-40 Crusher 6361 | -7/Waste | Spotted C-40 Crusher 6367 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6370 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6373 | -7/Waste | Crushed by Compactor (1 part destroyed) 6379 | -7/Waste | Spotted C-40 Crusher 6387 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6390 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6394 | -7/Waste | Spotted C-40 Crusher 6401 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6402 | -7/Waste | Crushed by Compactor (1 part destroyed) 6404 | -7/Waste | Crushed by Compactor (1 part destroyed) 6405 | -7/Waste | Core integrity fell below 50% 6405 | -7/Waste | Crushed by Compactor (1 part destroyed) 6407 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6420 | -7/Waste | Core integrity fell below 20% 6422 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06401_ Great Axe crushed. 06401_ Signal Interpreter crushed. 06401_ Rnf. Deuterium Engine crushed. 06402_ Graphene Brace crushed. 06403_ System corrupted: Matter fused (-10). 06404_ Rnf. Deuterium Engine crushed. 06404_ Remote Datajack crushed. 06405_ Imp. Terrain Scanner crushed. 06407_ Adv. Terrain Scan Processor crushed. 06410_ Imp. Field Recycling Unit crushed. 06411_ Adv. Terrain Scan Processor crushed. 06411_ Med. Storage Unit crushed. 06414_ Adv. Terrain Scan Processor crushed. 06415_ Slammed into C-40 Crusher. 06415_ Weapon Cycler crushed. 06416_ Slammed into C-40 Crusher. 06416_ 4 Matter crushed. 06417_ Slammed into C-40 Crusher. 06420_ Z8X4HH369W3TK3&CRVGQVL 06420_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????######??????######??????????????????????? | | #??????# #??????# CC #??????????????????????? | | #??????# #??????# CC@#??????????????????????? | | #??????# #??????#CCCC#??????????????????????? | | #??????# #??????#CCCC#??????????????????????? | | ######## ######## CC #####??????????????????? | | % CC ???????????? | | CC ???????????? | | CC ???????????? | | CC ???????????? | | ######## ######## CC ######## ????????????? | | #??????# #??????# #????????? ????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ?????? ?????? #??????????????????????? | | ???? ????? #??????????????????????? | | ?? ???? #??????????????????????? | | ? ??? #??????????????????????? | | ######## ###????# #??????????????????????? | | #??????# #??????? #??????????????????????? | | #??????? ???????? ????????????????????????? | | #??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperTeleporterAmplifier Manual? 0 Play Time 00:44:06 Cumulative 39.9 hours Start 2024.12.21 @ 22:19:51 End 2024.12.21 @ 23:03:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57b8c826-a1a4-48b5-a087-f228932a01ea