Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 23:59:36 Player: JohnnyDongs Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (909) 909 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (469) 469 TOTAL SCORE: 3423 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 33 Met Imprinter 300 Was Imprinted 300 Friendly Fire -197 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 116/280 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Weight Redist. System Transport Network Coupler Microactuators > --- WEAPON (2) ------- Maul Maul > --- INVENTORY (5) ---- Improved Hover Unit Weight Redist. System Experimental Sensor Array Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Transport Network Coupler Improved Medium Armor Plating Decoy Drone Bay > --- WEAPON ----------- Maul Maul > --- INVENTORY -------- Cooled Ion Engine Improved Hover Unit Weight Redist. System [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Light Armor Plating Device Weight Redist. System Storage Small Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Maul Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 47 | 6 4 2 29 5 . 1 Power 6 | 1 . . 4 . . 1 Engine 6 | 1 . . 4 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . 6 . . . Treads 5 | 2 . . 3 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 3 | . . . 3 . . . Flight . | . . . . . . . Utility 21 | 1 4 . 11 5 . . Device 12 | . 1 . 7 4 . . Storage 1 | 1 . . . . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 6 | . 2 . 3 1 . . Artifact . | . . . . . . . Weapon 12 | 2 . 2 8 . . . Energy Gun 2 | 1 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon 5 | . . . 5 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 15 | . . . 11 . . 4 Power 1 | . . . . . . 1 Propulsion 5 | . . . 3 . . 2 Utility 8 | . . . 7 . . 1 Weapon 1 | . . . 1 . . . Highest Loss Streak 4 | . . . 4 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 98 99 78 99 100 99 Engine 11 | . 14 14 10 11 11 11 Treads 11 | . 28 28 12 . . . Hover 9 | . . . 2 22 22 22 Device 17 | . 4 14 17 21 22 22 Processor 4 | . 2 . 1 11 11 11 Protection 11 | . 10 14 12 10 11 10 Energy Gun 2 | . 14 7 . . . . Ballistic Gun 6 | . 14 20 5 . . . Impact Weapon 13 | . . . 13 22 22 22 Peak Build Rating 30 | 6 8 10 19 30 23 23 Average Rating 15 | 4 7 8 12 22 23 22 On Entrance 12 | . 6 7 10 19 23 23 Naked Turns . | . . . . . . . Heaviest Build 23 | 13 14 15 23 23 23 23 Greatest Support 40 | 40 40 40 40 20 20 20 Greatest Overweight (x) 6 | . . . 6 1 1 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 Most Carried 7 | 4 7 5 5 5 4 4 Average Carried 4 | 1 4 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 4 4 3 Class Distribution -------------------- 63% | Mutant 36% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gladiator | -9/Mines Gladiator | -7/Zion Gladiator | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 794 | 191 17 93 436 57 . . Remotely . | . . . . . . . Salvage Created 988 | . 17 . 971 . . . Parts 51 | . 3 . 48 . . . Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented 2 | . . . . . 2 . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 25 | . . . 25 . . . Melee 4 | . . . 4 . . . Guns 2 | . . . 2 . . . AOE 12 | . . . 12 . . . Classes Destroyed 13 | . 1 . 12 . . . Worker 4 | . . . 4 . . . Builder 1 | . . . 1 . . . Tunneler 1 | . . . 1 . . . Hauler 4 | . . . 4 . . . Recycler 1 | . . . 1 . . . Mechanic 2 | . . . 2 . . . Operator 1 | . . . 1 . . . Watcher 5 | . 1 . 4 . . . Swarmer 8 | . . . 8 . . . Grunt 12 | . . . 12 . . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 4 | . . . 4 . . . Best Kill Streak 11 | . 1 . 11 . . . Combat Bots Only 6 | . . . 6 . . . Max Kills in Single Turn 4 | . 1 . 4 . . . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 187 | . . . 148 . . 39 Missed 47 | . . . 38 . . 9 Damage Taken 2577 | . . . 1615 . . 962 Core 420 | . . . 197 . . 223 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 26 | . 2 . 24 . . . Largest 2 | . 2 . 2 . . . Hottest 65 | . 60 . 65 . . . Shots Fired 37 | . 4 . 33 . . . Gun 23 | . 4 . 19 . . . Cannon . | . . . . . . . Launcher 14 | . . . 14 . . . Special . | . . . . . . . Kinetic 19 | . 2 . 17 . . . Thermal 2 | . . . 2 . . . Explosive 14 | . . . 14 . . . Electromagnetic 2 | . 2 . . . . . Robot Hit Streak 6 | . 2 . 6 . . . Robot Miss Streak 3 | . 1 . 3 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 71 | . 2 . 66 1 . 2 Core Hits 48 | . 2 . 46 . . . Critical Kills 3 | . . . 3 . . . Critical Parts Destroyed 13 | . . . 13 . . . Critical Strikes 17 | . . . 17 . . . Smash 17 | . . . 17 . . . Melee Attacks 75 | . . . 70 1 . 4 Impact 75 | . . . 70 1 . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 12 | . . . 11 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 9 | . . . 9 . . . Damage Inflicted 4016 | . 32 7 3793 106 . 78 Guns 222 | . 32 . 190 . . . Cannons . | . . . . . . . Explosions 1369 | . . . 1369 . . . Melee 2414 | . . . 2230 106 . 78 Ramming 11 | . . 7 4 . . . Kinetic 160 | . 10 . 150 . . . Thermal 40 | . . . 40 . . . Explosive 1369 | . . . 1369 . . . Electromagnetic 22 | . 22 . . . . . Impact 2414 | . . . 2230 106 . 78 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 . Average Corruption 1 | . . . 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . 4 4 . . Message Errors 3 | . . . 1 2 . . Matter Fused 2 | . . . 1 1 . . Heat Flow Errors 1 | . . . . 1 . . Data Loss (minor) 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 943 | . . . 943 . . . Projectiles . | . . . . . . . Explosions 43 | . . . 43 . . . Melee 900 | . . . 900 . . . Knockbacks 11 | . . . 9 1 . 1 Impact 10 | . . . 8 1 . 1 Kinetic . | . . . . . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 230 | . . . 230 . . . Shots 6 | . . . 6 . . . Rammed 5 | . . 2 3 . . . Targets Rammed 5 | . . 2 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 131 | . 20 . 22 131 . 15 Average Temperature 26 | . 12 . 7 73 . 6 Received Heat Transfer 801 | . . . 531 . . 270 Siege Activations . | . . . . . . . Robots Corrupted 12 | . . . 12 . . . Combat Hostiles 7 | . . . 7 . . . Parts Fried 16 | . . . 16 . . . Impact Corruptions 35 | . . . 35 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 45 | . . . 45 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 510 | . 29 10 510 177 . . Initial 177 | . . 10 . 177 . . Average 186 | . 15 6 296 176 . . Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 57 | 100 100 100 22 100 . . Level 1 27 | . . . 50 . . . Level 2 14 | . . . 27 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 2 1 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 1 2 49 . . 3 Peak Tracking Total 6 | . 1 1 6 . . 3 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 4 | . . . 4 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 13 | . 2 . 8 3 . . Terminals 6 | . 1 . 5 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 5 . 27 3 . . Successful 20 | . 4 . 13 3 . . Failed 15 | . 1 . 14 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 7 | . . . . . 7 . Terminals 18 | . 2 . 16 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 5 | . 3 . 2 . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 . 7 3 . . Prototype ID Bank 1 | . . . 1 . . . Open Door 3 | . . . . 3 . . Scanalyzer Index 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Surveillance Status 1 | . . . 1 . . . Hauler Manifests 2 | . . . 2 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 3 . 2 . . . Process 1 | . 1 . . . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . 7 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 15 | . 15 . . . . . Retrieved Matter 15 | . 15 . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 9 | . . 3 . . 6 . Largest Group 6 | . . 3 3 . 6 2 Highest-Rated Group 214 | . . 40 40 . 214 59 Highest-Rated Ally 41 | . . 16 16 . 41 31 Total Orders . | . . . . . . . Ally Attacks 37 | . . . 24 . . 13 Total Damage 494 | . . . 299 . . 195 Kills 3 | . . . 1 . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 7 | . . 2 . 3 2 . Drone Launches 1 | . . . . 1 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 4175 | 69 257 662 1639 401 961 186 Spaces Moved 2751 | 39 143 408 844 350 816 151 Core 28 | 5 . . 22 . . 1 Treads 1149 | 34 143 408 564 . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1574 | . . . 258 350 816 150 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 56 56 116 56 Average Speed 135 | 145 160 160 152 108 116 115 Slowest Speed 350 | 160 160 160 350 116 116 116 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 36 83 70 75 84 25 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 103 | . . . 103 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 103 | . . . 103 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3025 | 48 169 417 1033 370 830 158 Wait 77 | . 12 1 42 4 15 3 Move 2745 | 38 142 407 843 349 815 151 Hop . | . . . . . . . Pick Up 25 | 4 4 1 12 4 . . Fast Attach 33 | 6 2 2 21 2 . . Attach 5 | . 2 . . 2 . 1 Detach 3 | . 2 . 1 . . . Swap 9 | . . . 8 1 . . Drop 32 | . 3 3 19 7 . . Fire 26 | . 2 . 24 . . . Melee 64 | . . . 60 1 . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . 2 3 . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 11) 321 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 377 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 447 | -10/Mines | Learned Materials emergency access door positions 463 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 477 | -10/Mines | Found Prototype Device 569 | -10/Mines | Discovered new exit (range 8) 628 | -10/Mines | Learned Materials emergency access door positions 658 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 714 | -10/Mines | Discovered new exit (range 8) 989 | -10/Mines | Entered Materials 989 | -9/Materials | Accompanied by 3 allies 989 | -9/Materials | Evolved 2 slots: Utility x2 1020 | -9/Materials | Discovered new exit (range 4) 1264 | -9/Materials | Discovered new exit (range 12) 1500 | -9/Materials | Lost 4 parts (1n2u1w) 1767 | -9/Materials | Discovered new exit (range 4) 2617 | -9/Materials | Identified Exp. Sensor Array 2628 | -9/Materials | Entered Mines 2646 | -9/Mines | Met a Derelict shopkeep closing up shop 2687 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2801 | -9/Mines | Found the Drone Emporium 2807 | -9/Mines | Found Prototype Device 2809 | -9/Mines | Identified Decoy Drone Bay 2911 | -9/Mines | Learned 8 Materials zone layouts 2918 | -9/Mines | Learned 2 Materials zone layouts 2937 | -9/Mines | Learned location of Recycling (-8) 2938 | -9/Mines | Build established: Gladiator 2956 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3029 | -9/Mines | Entered Zion 3079 | -7/Zion | System corruption cleaned by Quarantine Array 3144 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3197 | -7/Zion | Received a hallucinogenic algorithm 3313 | -7/Zion | Gained Derelict followers 3386 | -7/Zion | Met Imprinter 3495 | -7/Zion | Learned Factory trap positions 3665 | -7/Zion | Learned location of 1 exit from Factory 3845 | -7/Zion | Imprinted 3847 | -7/Zion | Declared Zion's savior 3950 | -7/Zion | Opened final containment barrier to the Deep Caves 3970 | -7/Zion | Discovered new exit (range 3) 3970 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3990 | -7/Zion | Entered Deep Caves 3990 | -7/Deep Caves | Accompanied by 6 allies 4152 | -7/Deep Caves | Attacked by Z-Imprinter 4163 | -7/Deep Caves | Core integrity fell below 50% 4170 | -7/Deep Caves | Core integrity fell below 20% 4176 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- GOAL=ESCAPE 03992_ NC-XA7(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 03992_ NC-XA7(M) slips into the shadows. 03993_ 2J-UWU(M) slips into the shadows. 03993_ X2-4KA(M) slips into the shadows. 03994_ AB-GG9(M) slips into the shadows. 04137_ NEW_ZION: Z-Facility proximity alert. 04141_ DA-HZD(o) destroyed. 04148_ CH-BYF(g) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04166_ Imp. Medium Armor Plating destroyed. 04169_ Cld. Ion Engine destroyed. 04170_ Imp. Hover Unit destroyed. 04170_ Z-Imprinter knocked back. 04172_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ??????##????????????????????????????????????? | | ???? ##?### #??????######???????????????????????? | | ??? ## # ###?### ##??????????????????????? | | ? ##;## #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #???????????????????????? | | #????????#####??######### | | "" ##???????# | | "" ######### ############## | | "" | | "" [ | | !% z ########### | | "" = @I #### #?????????? | | "" ###??# #####??????? | | "" z##????# #### ##?????# | | "" #????# ###?# #????## | | " #????# ##???# #???## | | % #???## ????# #??## | | / #????## ????# ##?## | | #?????# #??## #### | | ##?????# #?## ## | | #??????# #?# | | "" #?????# ### | | #?????# ## # | | " ##?????# # | | "" ##??????#### # | | """ #??????????# | | """ ??????????# | | """ ???????????# | | ?? ?????????###?# ### | | ?? ??????????## ## ##?## | | ?? ?????????????# #??## | | ?? ???????????????# ##?## # | | ??? ?????????????????????# ###??# ## | | ??????????????????????????????## ##????# #? | | ???????????????????????????????# ###?????# ##? | | ???????????????????????????????# ##???????# ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 300 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- Maul | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Backstab Let's See Who's Tougher Robot Respite Safety First Signs Are For Wimps The More The Merrier The One Challenges ------------ None Game ------ Seed FlightTractorModule Manual? 0 Play Time 01:12:13 Cumulative 11.6 hours Start 2024.08.13 @ 10:33:23 End 2024.08.13 @ 23:59:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38769e60-efbb-4f2d-9ecc-0f469cab742b