Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 21:11:37 Player: Mogwok Wargfriend Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (194) 970 Value Destroyed (5814) 5814 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1692) 1692 TOTAL SCORE: 15996 Bonus ------- High Alert Combat Kills 880 Follower Combat Kills 144 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -132 Cogmind --------- Core Integrity 0/1450 Matter 231/300 Energy 67/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Advanced Coolant Injector Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Centrium Heavy Treads Advanced Sensor Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Transmission Jammer Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Quantum Rifle Makeshift Axe > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Drive Field Propulsion Drive Impulse Thruster Advanced Sensor Array [Rating: 120] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility System Shield Device Advanced Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Propulsion Shielding Weapon Mini Grenade Launcher Energy Gun Heavy Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 2 . . . . 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . 1 . . . Utility 13 | . . 2 1 1 2 . . . . 2 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 237 | 7 5 33 29 37 16 8 4 . 8 6 28 7 26 23 Power 25 | 1 . 5 1 2 . 1 . . 2 . 3 1 4 5 Engine 12 | 1 . 5 1 2 . . . . 1 . 1 . . 1 Core 3 | . . . . . . 1 . . 1 . 1 . . . Reactor 10 | . . . . . . . . . . . 1 1 4 4 Propulsion 80 | 2 . 9 11 18 3 2 1 . 3 1 7 1 9 13 Treads 6 | . . 2 . 2 . . . . . . . . . 2 Leg 15 | . . . 9 4 . . . . . . . . . 2 Wheel 17 | 2 . 6 2 2 . . . . . . . . . 5 Hover 9 | . . . . 4 . . . . . . 1 1 1 2 Flight 33 | . . 1 . 6 3 2 1 . 3 1 6 . 8 2 Utility 92 | 2 2 9 13 11 11 4 2 . 2 4 12 5 12 3 Device 45 | 1 1 2 4 7 6 4 1 . 1 1 5 1 9 2 Storage 5 | 1 1 1 1 . . . . . . . . . 1 . Processor 16 | . . 1 2 2 1 . 1 . . 2 2 2 2 1 Hackware 9 | . . . . . 4 . . . 1 1 2 1 . . Protection 17 | . . 5 6 2 . . . . . . 3 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 3 10 4 6 2 1 1 . 1 1 6 . 1 2 Energy Gun 12 | 1 . 3 3 2 1 . . . . . . . 1 1 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 9 | 1 . 5 1 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 9 | . 2 1 . 1 1 . . . . 1 3 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . 1 . 3 . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 5 . 1 1 . . . . 1 1 . 8 2 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . 1 Parts Lost 79 | . . 4 11 6 2 2 . . 6 . 4 2 25 17 Power 9 | . . . 1 . . . . . 2 . 1 . 4 1 Propulsion 34 | . . 2 5 3 2 . . . 3 . . . 8 11 Utility 29 | . . 1 4 2 . 2 . . 1 . 3 2 10 4 Weapon 7 | . . 1 1 1 . . . . . . . . 3 1 Highest Loss Streak 21 | . . 1 4 3 1 2 . . 4 . 1 1 21 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 97 96 98 99 92 93 100 97 90 97 93 83 27 Engine 5 | . 14 10 8 7 6 5 . . 4 5 2 . . . Leg 4 | . . . 16 17 . . . . . . . . . 1 Wheel 5 | . 28 19 9 4 . . . . . . . . . 2 Flight 13 | . . . . 5 25 20 26 26 24 23 25 20 15 4 Device 12 | . 14 13 10 17 23 18 13 13 6 4 6 9 8 3 Storage 4 | . 14 11 9 5 . . . . . . . . 1 3 Processor 11 | . . 4 10 14 13 6 6 13 13 13 15 18 21 7 Hackware 13 | . . . . . 14 26 26 26 31 30 29 22 21 . Protection 4 | . . 14 13 5 . . . . . . 3 4 . . Energy Gun 2 | . 3 3 8 7 2 . . . . . . . 2 . Ballistic Gun 1 | . . 6 3 5 . . . . . . . . . . Launcher 4 | . 13 7 . . 3 6 6 6 6 4 4 4 . . Slashing Weapon 1 | . . . . . . . 4 6 6 5 4 4 3 . Piercing Weapon 1 | . . . . 1 6 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 37 | 13 18 32 37 30 15 17 11 11 11 9 19 16 23 18 Greatest Support 40 | 32 32 32 40 30 18 17 17 17 19 19 21 18 23 38 Greatest Overweight (x) 7 | 3 . 2 2 2 . . . . . . 1 . 7 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 10 10 8 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 4 8 9 9 8 5 4 5 5 4 5 4 5 4 3 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 2 4 Class Distribution -------------------- 37% | Mutant 15% | Hacker-Sprinter 13% | Wizard-Scout 12% | Hacker-Ninja 12% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Wizard-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Matter Collected 4136 | 275 420 792 337 555 272 255 30 . 120 40 541 197 186 116 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6538 | 115 367 1123 1414 622 633 263 . . 128 135 776 435 527 . Parts 372 | 9 43 85 54 39 35 12 . . 2 5 45 22 21 . Haulers Intercepted 6 | . 2 2 2 . . . . . . . . . . . Recyclers Shooed 5 | . . 2 1 . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 5 . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Combat Hostiles Destroyed 116 | . 14 29 24 10 12 6 . . 2 . 11 2 6 . Melee 18 | . . . 5 1 1 . . . . . 5 . 6 . Guns 28 | . . 11 8 9 . . . . . . . . . . AOE 63 | . 14 17 5 . 11 6 . . 2 . 6 2 . . Classes Destroyed 17 | 2 6 4 1 1 . 1 . . . . 1 . 1 . Worker 15 | . . 3 4 1 3 . . . . . 4 . . . Builder 10 | . 1 1 1 1 2 . . . . . 3 . 1 . Tunneler 3 | 2 . 1 . . . . . . . . . . . . Hauler 6 | . 2 2 2 . . . . . . . . . . . Recycler 18 | 1 2 2 3 . 3 . . . . 1 3 2 1 . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 4 | . 2 . . . 1 . . . . . 1 . . . Watcher 18 | . 3 4 3 2 1 . . . . . 3 2 . . Swarmer 41 | . 9 4 3 . 11 3 . . 2 . 5 . 4 . Grunt 40 | . 5 16 14 5 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . 2 . Sentry 16 | . . 7 6 2 . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . 2 . . . Programmer 14 | . . . . 3 1 3 . . . . 4 2 1 . Packrat 1 | . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 3 7 9 8 3 6 4 . . 2 1 6 2 4 . Combat Bots Only 9 | . 3 9 6 3 4 4 . . 2 . 5 2 3 . Max Kills in Single Turn 6 | 1 3 4 6 1 3 2 . . 1 1 4 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 3 2 5 . 2 2 . . 1 . 2 1 . . Melee 1 | . . . 1 1 1 . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Hostile Shots Fired 1087 | . 23 103 158 142 37 11 1 . 49 . 103 16 185 259 Missed 434 | . 12 33 45 45 19 7 . . 24 . 47 10 69 123 Damage Taken 12800 | . 177 1083 1897 1149 368 100 20 . 484 . 1417 148 2491 3466 Core 4321 | . 54 233 160 102 169 18 . . 200 . 665 47 1216 1457 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 304 | . . . . . . . . . . . 235 34 35 . Regen/Repaired (Parts) 324 | . . 28 14 . . . . . . 67 215 . . . Core Remaining (%) 63 | 100 78 41 70 85 . . . . 54 100 42 . 2 . Volleys Fired 320 | 5 27 80 91 51 14 15 . . 4 . 24 6 1 2 Largest 2 | 2 1 2 2 2 1 1 . . 1 . 1 1 1 1 Hottest 94 | 60 30 56 88 94 30 30 . . 30 . 30 30 94 40 Shots Fired 404 | 10 27 90 111 99 14 15 . . 4 . 25 6 1 2 Gun 270 | 10 . 49 111 99 . . . . . . . . 1 . Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 132 | . 27 41 . . 14 15 . . 4 . 25 6 . . Special . | . . . . . . . . . . . . . . . Kinetic 92 | 5 . 20 21 46 . . . . . . . . . . Thermal 163 | 5 . 29 78 48 . . . . . . . . 1 2 Explosive 132 | . 27 41 . . 14 15 . . 4 . 25 6 . . Electromagnetic 17 | . . . 12 5 . . . . . . . . . . Robot Hit Streak 25 | 7 21 25 10 16 4 2 . . . . 4 10 11 1 Robot Miss Streak 7 | 1 . 3 3 2 3 2 . . 5 . 7 . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 368 | 8 23 56 102 78 16 4 . . 3 1 35 12 29 1 Core Hits 298 | 4 30 66 50 28 30 13 . . 5 1 46 12 12 1 Critical Kills 5 | . . . 4 1 . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 3 . . . . . . . . . . . Critical Strikes 21 | . . 3 10 1 2 . . . . . 1 2 2 . Burn 5 | . . 2 3 . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . Smash 8 | . . 1 7 . . . . . . . . . . . Sever 5 | . . . . . . . . . . . 1 2 2 . Impale 2 | . . . . . 2 . . . . . . . . . Melee Attacks 423 | . 9 9 49 28 53 2 3 . 23 8 100 55 84 . Impact 58 | . . 9 49 . . . . . . . . . . . Slashing 273 | . . . . . . . 3 . 23 8 100 55 84 . Piercing 83 | . . . . 28 53 2 . . . . . . . . Sneak Attacks 37 | . 8 2 3 2 5 1 . . . 1 8 2 5 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17141 | 87 1629 3062 2788 1629 1584 606 . . 435 83 3080 657 1437 64 Guns 3430 | 87 . 563 1375 1385 . . . . . . . . 20 . Cannons 37 | . . . . . . . . . . . . . . 37 Explosions 7944 | . 1629 2192 374 . 1097 450 . . 187 . 1715 300 . . Melee 5680 | . . 297 1039 244 487 156 . . 248 83 1352 357 1417 . Ramming 50 | . . 10 . . . . . . . . 13 . . 27 Kinetic 1142 | 32 . 257 201 652 . . . . . . . . . . Thermal 2266 | 55 . 306 1189 659 . . . . . . . . 20 37 Explosive 7518 | . 1629 2192 188 . 1097 450 . . 187 . 1475 300 . . Electromagnetic 485 | . . . 171 74 . . . . . . 240 . . . Impact 1336 | . . 297 1039 . . . . . . . . . . . Slashing 3457 | . . . . . . . . . 248 83 1352 357 1417 . Piercing 887 | . . . . 244 487 156 . . . . . . . . Highest Corruption 14 | . . 1 . 14 . . . . . . 5 . 11 11 Average Corruption 3 | . . 1 . 6 . . . . . . 2 . 4 7 Corruption Purged 1 | . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 85 | . . 6 . 43 . . . . . . 24 . 7 5 Message Errors 15 | . . . . 9 . . . . . . 3 . 2 1 Matter Fused 26 | . . 3 . 9 . . . . . . 11 . 2 1 Heat Flow Errors 10 | . . 1 . 5 . . . . . . 4 . . . Energy Discharges 11 | . . . . 6 . . . . . . 3 . 2 . Parts Rejected 3 | . . . . 1 . . . . . . . . . 2 Parts Fused 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . 1 . 4 . . . . . . 1 . 1 . Data Loss (major) 3 | . . . . 2 . . . . . . . . . 1 Misfires 6 | . . 1 . 4 . . . . . . 1 . . . Alerts 2 | . . . . 1 . . . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1188 | . 35 144 255 . 45 114 . . 64 . 368 47 116 . Projectiles . | . . . . . . . . . . . . . . . Explosions 207 | . 35 18 40 . 45 30 . . 4 . 35 . . . Melee 981 | . . 126 215 . . 84 . . 60 . 333 47 116 . Knockbacks 1 | . . . 1 . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 798 | . 66 178 237 . 133 40 . . 23 . 110 . . 11 Shots 24 | . 2 8 3 . 4 2 . . 1 . 4 . . . Rammed 8 | . . 2 . . . . . . . . . . . 6 Targets Rammed 8 | . . 2 . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 261 | 20 1 189 126 237 . . . . 6 . 261 . 26 1 Average Temperature 40 | 15 1 44 31 36 . . . . 4 . 117 . 19 1 Received Heat Transfer 1998 | . 48 369 810 252 24 . 9 . 84 . 12 9 183 198 Effects 3 | . . . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 13 | . . 2 10 . . . . . . . 1 . . . Impact Corruptions 11 | . . 2 9 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . 3 3 . . . . . . . . . . Heat Transferred 4815 | 125 . 814 2618 1184 . . . . . . . . 37 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Peak Influence 942 | 15 541 929 942 608 507 . . . . 77 860 590 473 433 Initial 438 | . 9 165 311 380 184 . . . . . 37 438 324 123 Average 360 | 3 257 653 527 455 231 . . . . 23 248 483 144 273 Maximum Alert Level 3 | . 2 3 3 2 2 . . . . . 3 2 2 2 Low Security (%) 29 | 100 40 2 . . 34 . . . . 100 59 . 64 42 Level 1 25 | . 43 11 33 24 61 . . . . . 9 4 27 39 Level 2 35 | . 15 35 47 75 4 . . . . . 22 95 8 18 Level 3 9 | . . 49 19 . . . . . . . 8 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 4 1 4 5 . . . . 1 10 2 5 5 Investigation 8 | . . 2 . . 1 . . . . 1 2 . 1 1 Extermination 9 | . . . . 3 1 . . . . . 2 1 2 . Reinforcement 15 | . 2 1 1 . 2 . . . . . 3 . 2 4 Assault 6 | . . 1 . 1 . . . . . . 3 1 . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . 2 . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Distress Signals 10 | . . 2 3 . . . . . . . 4 . 1 . Communications Jammed 18 | . . . . . . . . . . . . 1 17 . Distress Signals 18 | . . . . . . . . . . . . 1 17 . Times Spotted 307 | . 20 37 44 30 22 4 3 . 13 4 38 8 43 41 Peak Tracking Total 17 | . 4 7 6 8 4 3 3 . 8 3 6 3 17 14 Tactical Retreats 47 | . . 2 5 5 1 . 1 . 5 . 7 1 10 10 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Traps Triggered 9 | . . 2 . 3 1 . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Machines Disabled 39 | . 6 5 4 . 1 . . . . . 20 . 3 . Max in Single Turn 12 | . 1 2 3 . 1 . . . . . 12 . 1 . Garrison Access 2 | . . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Machines Accessed 78 | . 7 10 5 12 11 . . 4 . 3 17 2 6 1 Terminals 51 | . 6 8 4 7 5 . . . . 2 10 2 6 1 Fabricators 6 | . . . . 3 1 . . . . . 2 . . . Repair Stations 6 | . . 1 1 . 1 . . . . 1 2 . . . Recycling Units 6 | . 1 1 . . 2 . . . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . 2 1 . . . . . 1 . . . Total Hacks 289 | . 20 25 17 23 35 . . 29 . 17 79 9 32 3 Successful 202 | . 11 16 11 13 24 . . 29 . 10 59 5 24 . Failed 85 | . 8 9 6 10 11 . . . . 7 19 4 8 3 Catastrophic 18 | . . 3 1 3 3 . . . . 1 3 . 2 2 Database Lockouts 2 | . 1 . . . . . . . . . 1 . . . Manual 156 | . 18 15 12 16 15 . . . . 12 38 3 24 3 Terminals 183 | . 17 20 15 12 13 . . . . 12 50 9 32 3 Fabricators 15 | . . . . 7 4 . . . . . 4 . . . Repair Stations 24 | . . 2 2 . 2 . . . . 5 13 . . . Recycling Units 21 | . 3 3 . . 4 . . . . . 11 . . . Scanalyzers 9 | . . . . . 9 . . . . . . . . . Garrison Access 8 | . . . . 4 3 . . . . . 1 . . . Terminal Hacks 91 | . 2 5 4 . 2 . . 29 . 2 26 3 18 . Record 17 | . . . . . . . . 11 . . 3 2 1 . Part Schematic 13 | . . . . . 1 . . 10 . 1 1 . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . Robot Analysis 5 | . 1 1 2 . . . . . . . . 1 . . Prototype ID Bank 5 | . . . . . . . . 3 . . 1 . 1 . Open Door 1 | . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . . . 1 . 2 . Branch Access Points 4 | . . . 1 . . . . . . . 2 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Terminal Index 4 | . . 1 . . 1 . . . . 1 1 . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . Alert Level 5 | . . 1 . . . . . . . . 2 . 2 . Unreport Threat 8 | . . 1 . . . . . . . . 3 . 4 . Locate Traps 7 | . 1 1 1 . . . . . . . 2 . 2 . Dispatch Records 1 | . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . 2 . . . Registered Components 2 | . . . . . . . . . . . 1 . 1 . Registered Prototypes 2 | . . . . . . . . . . . 1 . 1 . Zone Layout 2 | . . . . . . . . . . . 1 . 1 . Fabricator Hacks 10 | . . . . 4 2 . . . . . 4 . . . Network Status 2 | . . . . 2 . . . . . . . . . . Load Schematic 3 | . . . . . 1 . . . . . 2 . . . Build 5 | . . . . 2 1 . . . . . 2 . . . Repair Station Hacks 22 | . . 2 2 . 1 . . . . 5 12 . . . Scan Component 12 | . . 1 1 . 1 . . . . 3 6 . . . Repair 10 | . . 1 1 . . . . . . 2 6 . . . Recycling Unit Hacks 9 | . . 2 . . 1 . . . . . 6 . . . Process 1 | . . . . . . . . . . . 1 . . . Report Inventory 4 | . . 1 . . 1 . . . . . 2 . . . Retrieve Matter 2 | . . . . . . . . . . . 2 . . . Retrieve Components 2 | . . 1 . . . . . . . . 1 . . . Scanalyzer 9 | . . . . . 9 . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . . Seal Access 2 | . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 59 | . 9 7 5 8 9 . . . . 3 10 2 6 . Terminals 46 | . 7 6 5 5 4 . . . . 3 8 2 6 . Track 2 | . . . . 1 . . . . . . . . 1 . Assimilate 7 | . . . . . . . . . . 1 2 2 2 . Botnet 31 | . 6 6 4 3 4 . . . . 1 5 . 2 . Operators 6 | . 1 . 1 1 . . . . . 1 1 . 1 . Fabricators 1 | . . . . 1 . . . . . . . . . . Report 1 | . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 2 1 . . 2 . . . . . 2 . . . Reject 5 | . 1 1 . . 2 . . . . . 1 . . . Mask 2 | . 1 . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 3 . . . . . . . . . Decoy 1 | . . . . . 1 . . . . . . . . . Intercept 2 | . . . . 1 1 . . . . . . . . . Watchers 2 | . . . . 1 1 . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 59 | . 7 9 3 9 9 . . . . 3 11 2 5 1 Full Trace Events 8 | . . 3 . . 1 . . . . . 2 . 1 1 Feedback Events 2 | . . 1 . . . . . . . . . . . 1 Corruption 2 | . . 1 . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 5 . . . . 1 . Robots Built 3 | . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 44 | . . . . 44 . . . . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 5 . . 10 . 1 1 . 1 . Parts Built 6 | . . . . 2 1 . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . Time 263 | . . . . 31 53 . . . . . 179 . . . Total Part Build Rating 28 | . . . . 10 6 . . . . . 12 . . . Parts Repaired 10 | . . 1 1 . . . . . . 2 6 . . . Time 307 | . . 32 32 . . . . . . 82 161 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 15 | . . . . . . . . . . . 15 . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . . 1 . . . . . . . . 3 . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 7 | . 7 . . . . . . . . . . . . . Non-combat 6 | . 6 . . . . . . . . . . . . . Combat 1 | . 1 . . . . . . . . . . . . . Robot Hacks Applied 8 | . 8 . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . no_distress 6 | . 6 . . . . . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Total Allies 6 | . . . . 3 . . . . . 1 . 1 1 . Largest Group 3 | . . . . 3 . . . . . 1 1 1 1 . Highest-Rated Group 90 | . . . . 90 . . . . . 26 26 45 10 . Highest-Rated Ally 45 | . . . . 30 . . . . . 26 26 45 10 . Total Orders 19 | . . . . . . 2 . . . . 5 11 1 . STAY 10 | . . . . . . . . . . . 3 6 1 . FOLLOW 7 | . . . . . . . . . . . 2 5 . . EXPLORE 2 | . . . . . . 2 . . . . . . . . Ally Attacks 15 | . . . . 15 . . . . . . . . . . Total Damage 490 | . . . . 490 . . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Robot Analysis Total 5 | . 1 1 2 . . . . . . . . 1 . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 . . . . . Drone Launches 2 | . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Turns Passed 12303 | 124 860 1237 1347 1674 1153 612 252 27 635 312 2030 754 918 368 Spaces Moved 14277 | 87 763 817 775 1578 1461 882 661 84 909 601 3002 1082 987 588 Core 111 | 8 . . . . . . . . . . . . 36 67 Treads 1 | . . . . 1 . . . . . . . . . . Legs 1301 | . . . 480 809 . . . . . . . . . 12 Wheels 1954 | 79 763 817 295 . . . . . . . . . . . Hover 50 | . . . . . . . . . . . . . . 50 Flight 10860 | . . . . 768 1461 882 661 84 909 601 3002 1082 951 459 Fastest Speed 27 | 50 100 95 83 34 30 32 32 32 27 27 32 34 34 39 Average Speed 52 | 100 100 106 111 78 34 32 32 32 28 28 36 34 39 49 Slowest Speed 400 | 200 100 120 260 240 37 32 32 32 32 32 117 34 400 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 72 | . . . . 4 1 . . . . 4 17 1 35 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 88 68 54 28 28 94 79 75 86 14 41 20 78 23 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 16 | . . . . . . 4 9 . 3 . . . . . Spaces Dug 309 | . 13 26 7 18 40 8 3 . 30 7 70 45 42 . Terrain Destroyed 997 | . 191 232 37 18 136 90 3 . 42 7 137 61 42 1 Melee 244 | . . 4 7 18 40 . 3 . 20 7 58 45 42 . Projectile 1 | . . . . . . . . . . . . . . 1 AOE 752 | . 191 228 30 . 96 90 . . 22 . 79 16 . . Terrain Rammed 1 | . . . . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Tes Res Total 18180 | 112 836 1072 1071 1883 2018 1193 696 83 1247 725 3798 1406 1391 649 Wait 2687 | . 9 108 84 124 443 279 26 . 293 112 633 232 312 32 Move 14129 | 86 762 816 774 1569 1458 881 660 83 908 592 2969 1079 923 569 Hop 62 | . . . . 4 1 . . . . 4 15 1 28 9 Pick Up 75 | 11 11 4 18 11 2 1 . . 5 . 7 1 1 3 Fast Attach 169 | 7 2 21 13 25 13 6 3 . 5 6 22 6 23 17 Attach 30 | . . 4 6 4 . . . . 3 . 3 . 4 6 Detach 21 | . . 2 1 2 3 . . . 2 2 3 2 . 4 Swap 39 | . 3 8 10 8 3 2 1 . . . 3 1 . . Drop 161 | 3 13 18 25 39 10 7 3 . 4 1 18 5 14 1 Fire 320 | 5 27 80 91 51 14 15 . . 4 . 24 6 1 2 Melee 423 | . 9 9 49 28 53 2 3 . 23 8 100 55 84 . Ram 9 | . . 2 . . . . . . . . 1 . . 6 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . 18 18 . . . . . . 18 1 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 728 | -10/Materials | Central database locked down 729 | -10/Materials | Discovered new exit (range 10) 941 | -10/Materials | Discovered new exit (range 3) 985 | -10/Materials | Entered another Materials area 985 | -9/Materials | Evolved 2 slots: Utility x2 1194 | -9/Materials | Destroyed 9 combat bots 1221 | -9/Materials | Discovered new exit (range 14) 1352 | -9/Materials | Discovered new exit (range 7) 1595 | -9/Materials | Repaired Arm. Wheel 1804 | -9/Materials | Discovered new exit (range 5) 1902 | -9/Materials | Discovered new exit (range 9) 1951 | -9/Materials | Core integrity fell below 50% 2185 | -9/Materials | First assault squad dispatched 2222 | -9/Materials | Entered another Materials area 2222 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2571 | -8/Materials | Repaired Mni. Grenade Launcher 2685 | -8/Materials | Build established: Scavenger-Mutant 3069 | -8/Materials | Lost 4 parts (2n2u) 3392 | -8/Materials | Lost 3 parts (1p2n) 3541 | -8/Materials | Discovered new exit (range 7) 3569 | -8/Materials | Entered Factory 3569 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3665 | -7/Factory | Build established: Mutant 3749 | -7/Factory | Fabricated L-41 Fighter? 3839 | -7/Factory | P-60 Hacker assimilated allied Fighter 4a 4769 | -7/Factory | First assault squad dispatched 4896 | -7/Factory | Lost 3 parts (2n1u) 4957 | -7/Factory | Fabricated Angular Momentum Engine (x2) 5025 | -7/Factory | System corruption reached 10% 5068 | -7/Factory | Discovered new exit (range 13) 5131 | -7/Factory | Discovered new exit (range 5) 5169 | -7/Factory | Search patrols dispatched 5243 | -7/Factory | Entered another Factory area 5243 | -6/Factory | Evolved 2 slots: Utility x2 5427 | -6/Factory | Discovered new exit (range 10) 5497 | -6/Factory | Spotted B-75 Beast 5545 | -6/Factory | Build established: Hacker-Mutant 5548 | -6/Factory | Discovered new exit (range 9) 5819 | -6/Factory | Fabricated Adv. Hacking Suite? 5981 | -6/Factory | Build established: Scavenger-Mutant 6344 | -6/Factory | Garrison activated, responded to threat 6387 | -6/Factory | Discovered new exit (range 17) 6396 | -6/Factory | Entered Lower Caves 6418 | -6/Lower Caves | Learned 8 Factory zone layouts 6524 | -6/Lower Caves | Build established: Hacker-Sprinter 6974 | -6/Lower Caves | Discovered new exit (range 10) 7008 | -6/Lower Caves | Entered another Lower Caves area 7014 | -6/Lower Caves | Discovered new exit (range 12) 7218 | -6/Lower Caves | Encountered a Warlord checkpoint 7241 | -6/Lower Caves | Discovered new exit (range 17) 7260 | -6/Lower Caves | Entered Data Miner 7260 | -6/Data Miner | Discovered new exit (range 6) 7265 | -6/Data Miner | Met Data Miner 7274 | -6/Data Miner | Learned location of Section 7 (-2) 7274 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7279 | -6/Data Miner | Received God Mode back door access code from Data Miner 7287 | -6/Data Miner | Entered Proximity Caves 7292 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7323 | -5/Proximity Caves | Learned Factory terminal intel 7345 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 7346 | -5/Proximity Caves | Spotted B-75 Beast 7920 | -5/Proximity Caves | Discovered new exit (range 8) 7922 | -5/Proximity Caves | Entered Factory 7922 | -5/Factory | Evolved 2 slots: Utility x2 7923 | -5/Factory | Identified exit to Extension 7924 | -5/Factory | Loaded intel: 28 terminal locations 7960 | -5/Factory | Repaired Mni. Grenade Launcher 8011 | -5/Factory | Repaired Adv. Sensor Array 8220 | -5/Factory | Discovered new exit (range 19) 8232 | -5/Factory | Identified exit to Factory 8234 | -5/Factory | Entered another Factory area 8234 | -4/Factory | Accompanied by 1 ally 8234 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8313 | -4/Factory | Central database locked down 8313 | -4/Factory | Identified exit to Upper Caves 8450 | -4/Factory | Identified exit to Research 8513 | -4/Factory | Build established: Wizard-Scout 8541 | -4/Factory | Fabricated Imp. Propulsion Shielding? 8871 | -4/Factory | Found Prototype Slashing Weapon 8871 | -4/Factory | Identified Centrium Greatsword 9004 | -4/Factory | Repaired Mak. Axe 9224 | -4/Factory | Repaired Imp. Propulsion Shielding 9269 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 9293 | -4/Factory | Repaired Xenon Bombardment Thruster 9310 | -4/Factory | Repaired Mni. Grenade Launcher 9591 | -4/Factory | Repaired Mni. Grenade Launcher 9723 | -4/Factory | Fabricated Adv. Hacking Suite? 9907 | -4/Factory | Core integrity fell below 50% 10234 | -4/Factory | First assault squad dispatched 10264 | -4/Factory | Entered Research 10264 | -3/Research | Evolved 2 slots: Utility x2 10469 | -3/Research | Spotted B-86 Titan 10507 | -3/Research | Spotted B-86 Titan 10546 | -3/Research | Build established: Hacker-Ninja 10940 | -3/Research | Discovered new exit (range 18) 10972 | -3/Research | Identified exit to Testing 10988 | -3/Research | Found Hvy. Reactive Plating 11014 | -3/Research | First assault squad dispatched 11018 | -3/Research | Entered Testing 11297 | -3/Testing | Found Prototype Device 11297 | -3/Testing | Identified Adv. EM Disruption Field 11316 | -3/Testing | Found Prototype Device 11316 | -3/Testing | Identified Exp. Thermal Defense Suite 11378 | -3/Testing | Identified exit to Research 11433 | -3/Testing | Found Prototype Device 11433 | -3/Testing | Identified Exp. Shield Generator 11526 | -3/Testing | Scanned by Researcher 11540 | -3/Testing | Spotted Striker 11540 | -3/Testing | Spotted Striker 11856 | -3/Testing | Core integrity fell below 50% 11875 | -3/Testing | System corruption reached 10% 11880 | -3/Testing | Core integrity fell below 20% 11885 | -3/Testing | Spotted PP-D1A0199Y5K 11931 | -3/Testing | Lost 21 parts (4p6n9u2w) 11936 | -3/Testing | Entered Research 11936 | -2/Research | Evolved 2 slots: Utility x2 12114 | -2/Research | Lost 6 parts (3n2u1w) 12230 | -2/Research | Core integrity fell below 50% 12249 | -2/Research | Build established: Mutant 12255 | -2/Research | Lost 7 parts (1p5n1u) 12287 | -2/Research | System corruption reached 10% 12298 | -2/Research | Core integrity fell below 20% 12304 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12289_ Acquired Prototype Energy Cannon. 12289_ Identified Cld. Phase Cannon. 12290_ System corrupted: Adv. Coolant Injector rejected. 12290_ Acquired Adv. Coolant Injector. 12293_ U-05 Engineer lays Concrete. 12293_ Slug penetrates Wall. 12294_ Slug penetrates Earth. 12294_ Slug penetrates Terminal. 12295_ U-05 Engineer builds a Wall. 12297_ Impulse Thruster Array destroyed. 12297_ Lgt. Quantum Reactor severed. 12299_ U-05 Engineer lays Concrete. 12300_ Acquired Lgt. Quantum Reactor. 12300_ U-05 Engineer builds a Wall. 12300_ Cld. Phase Cannon severed. 12301_ Slug penetrates Wall. 12302_ U-05 Engineer lays Concrete. 12303_ Lgt. Quantum Reactor severed. 12303_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #?????????????????????????????? | | #/####/####??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | ######### ! #??????????????????????????? | | #???????# #??????????????????????????? | | ##############+######### #???????????????? | | H +???????????????? | | #+###### ########### #???????????????? | | # ! ] # # ! !#???????????????????????? | | # # # #???????????????????????? | | # # # #???????????????????????? | | * ! # # ] #???????????????????????? | | # #u# ????????????????????????? | | # ###???????????????????????? | | ### #???????????????????????? | | "" #???????????????????????? | | ! T" #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | %[ u #s####????????????????????? | | # c@* #????????????????????? | | # ppcc #????????????????????? | | # #????????????????????? | | #+## # #????????????????????? | | ??#############+############????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | =????????????????????????????????????????????????? | | /####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | !?????????????????????????????????????????????? | | #!#######+####???????????????????????????????????? | | % ! ?????????????????????????? | | # ############???????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #????###???????##+###########??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 21 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 40 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 73 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 8 Core Analysis 6 Offensive Hacking 38 Defensive Hacking 31 Item Schematics ----------------- Xenon Bombardment Thruster | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Lgt. Deuterium Engine | -6/Factory | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Imp. System Shield | -5/Factory | Hacked Imp. Propulsion Shielding | -4/Factory | Hacked Hvy. Proton Missile Launcher | -3/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -3/Testing | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Angular Momentum Engine | x2 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Imp. Propulsion Shielding | x2 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedLightThrower Manual? 0 Play Time 02:23:50 Cumulative 176.3 hours Start 2024.04.17 @ 02:59:31 End 2024.04.17 @ 21:11:37 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1257ce77-5719-4b5b-94dd-c97554837656