Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 01:42:13 Player: celerysam Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (522) 522 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1062 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 20/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (175) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Wheel Wheel Compact Wheel Subdweller Monowheel Small Storage Unit Terrain Scanner Seismic Detector Hacking Suite Grenade Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Wheel Wheel Compact Wheel Small Storage Unit Seismic Detector Grenade Launcher Mini Grenade Launcher Datajack Hammer [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 14 1 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | . 2 . Leg 2 | 2 . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . 1 . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 8 | . 2 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 5 | . 2 3 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 14 | 4 13 21 Power 2 | . 2 4 Propulsion 6 | 2 6 9 Utility 2 | . 1 4 Weapon 2 | 1 2 2 Tool/Special . | . . . Unused Backups 17 | . 1 16 Power 4 | . . 4 Propulsion 8 | . . 8 Utility 2 | . . 2 Weapon 2 | . 1 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 89 | . 94 72 Core 10 | . 13 1 Leg 9 | . 12 . Wheel 18 | . 15 26 Device 5 | . 7 . Storage 14 | . 14 14 Protection 3 | . 4 2 Energy Gun 14 | . 17 . Ballistic Gun 1 | . 2 . Ballistic Cannon 3 | . 2 4 Launcher 5 | . 1 19 Impact Weapon 1 | . 1 . Peak Build Rating 15 | 6 15 12 Average Rating 10 | 3 11 8 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 93 | 12 93 93 Greatest Support 40 | 20 40 26 Greatest Overweight (x) 5 | . 3 5 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 18 | 6 17 25 Most Carried 23 | 6 23 23 Average Carried 14 | 4 13 21 Final Capacity 25 | 8 25 25 Final Carried 22 | 6 22 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 502 | 218 229 55 Remotely . | . . . Salvage Created 502 | . 384 118 Parts 40 | . 27 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 13 8 Guns 8 | . 8 . Cannons 1 | . . 1 AOE 12 | . 5 7 Classes Destroyed 6 | . 4 2 Worker 2 | . 2 . Watcher 1 | . 1 . Swarmer 12 | . 9 3 Grunt 4 | . 4 . Sentry 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 123 | . 54 69 Missed 39 | . 15 24 Hits 84 | . 39 45 Projectile 84 | . 39 45 Critical Strikes 2 | . . 2 Damage Taken 1175 | . 390 785 Core 252 | . 23 229 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 52 | . 25 27 Largest 2 | . 2 2 Hottest 90 | . 90 70 Shots Fired 94 | . 48 46 Gun 50 | . 46 4 Cannon 20 | . 1 19 Launcher 24 | . 1 23 Special . | . . . Kinetic 34 | . 15 19 Thermal . | . . . Explosive 24 | . 1 23 Electromagnetic 36 | . 32 4 Robot Hit Streak 8 | . 6 8 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 50 | . 29 21 Core Hits 35 | . 20 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 2 | . 2 . Impact 2 | . 2 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1676 | . 772 904 Guns 529 | . 507 22 Cannons 193 | . . 193 Explosions 954 | . 265 689 Melee . | . . . Ramming . | . . . Kinetic 312 | . 119 193 Thermal 171 | . 171 . Explosive 783 | . 94 689 Electromagnetic 410 | . 388 22 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 2 3 Message Errors 3 | . . 3 Heat Flow Errors 2 | . 2 . Overload Shots . | . . . Overflow Damage 35 | . 16 19 Projectiles . | . . . Explosions 35 | . 16 19 Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 116 | . 8 108 Shots 5 | . 1 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 316 | . 316 . Average Temperature 97 | . 97 . Received Heat Transfer 231 | . 105 126 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 200 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 157 | . 157 . Initial . | . . . Average 53 | . 57 . Influence Increases 481 | . 391 90 Destroy 0b10 Robot/C 340 | . 260 80 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 62 | . 52 10 Disable Machine 45 | . 45 . Destroy Structure 19 | . 19 . Influence Decreases 441 | . 391 50 Time Decay 401 | . 371 30 Lost Part 40 | . 20 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 18 11 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 526 | . 526 . Terrain 526 | . 526 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1382 | 76 1026 280 Spaces Moved 903 | 61 698 144 Core 18 | 18 . . Treads 2 | . 2 . Legs 347 | 43 304 . Wheels 536 | . 392 144 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 135 Average Speed 128 | 99 128 138 Slowest Speed 175 | 120 160 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 93 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 139 | . 18 121 Melee 1 | . 1 . Projectile . | . . . AOE 138 | . 17 121 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1026 | 75 774 177 Wait 10 | . 10 . Move 901 | 60 697 144 Hop . | . . . Pick Up 29 | 9 19 1 Fast Attach 8 | 3 5 . Attach 7 | 3 2 2 Detach . | . . . Swap 10 | . 7 3 Drop 7 | . 7 . Fire 52 | . 25 27 Melee 2 | . 2 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 8) 577 | -10/Materials | Derelicts attacked the area 775 | -10/Materials | Discovered new exit (range 14) 1020 | -10/Materials | Discovered new exit (range 8) 1098 | -10/Materials | Discovered new exit (range 5) 1103 | -10/Materials | Entered Subcaves 1104 | -10/Subcaves | Approached by a straggling Scientist 1220 | -10/Subcaves | Lost 4 parts (1p1u2w) 1223 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1361 | -10/Subcaves | Core integrity fell below 50% 1368 | -10/Subcaves | Ambushed by Subdweller buried in earth 1374 | -10/Subcaves | Core integrity fell below 20% 1383 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01335_ ID-EDI(R): "ARGHSUB!" 01338_ ID-EDI(R) destroyed. 01339_ S-10 Pest destroyed. 01348_ Subatomizers dissect the Sub. Monowheel. 01353_ Y-45 Defender destroyed. 01356_ The unstable cave ceiling collapses. 01357_ Heat Sink fries itself beyond repair. 01357_ The unstable cave ceiling collapses. 01357_ Wheel destroyed. 01360_ Grenade Launcher destroyed. 01361_ The unstable cave ceiling collapses. 01366_ Acquired 14 matter. 01368_ S-10 Pest destroyed. 01368_ Destroyed Flight Unit. 01369_ 6I-22R(R): "SLEEPOVER!" 01373_ Lgt. Assault Rifle fries itself beyond repair. 01380_ Lgt. Ion Engine fries itself beyond repair. 01383_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????? % # # "#" ### #??????????????? | | ??????? " ##" #### #?????????????? | | ?????? " " #??### #?????????????? | | ?????? # " ###???##?????????????? | | ????? #### # #??????????????????? | | ???? ????## ## #??????????????????? | | ???? ??????# ##??## #??????????????????? | | ?????? ???????#???????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????## #??????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????#### ##??????????????????? | | ??????????????????## ####???????????????????? | | ??????????????????# ##??????????????????????? | | ??????????????????# #########???????????????? | | ??????????????????# ## ##??????????????? | | ??????????????????## #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# ########??????????????? | | ???????????????????# #?????????????????????? | | ???????????????????## ######????????????????? | | ????????????????###### ##???????????????? | | ???????????????## ## #???????????????? | | ??????????????## # ######???????????????? | | ?????????????## #####????????????????? | | ?????????????# ## @ # ##???????????????? | | ??????????????# ## ##??????????????? | | ??????????????## #??????????????? | | ???????????????## #??????????????? | | ???????????????# R #??????????????? | | ???????????????### s ###??????????????? | | ????????????????# ## #????????????????? | | ???????????????#### ##????????????????? | | ???????????????# #?????????????????? | | ??????????# # ##????????????????? | | ????????# # # #????????????????? | | ???????# #????????????????? | | ???????# # ## #????????????????? | | ??????# %= # ###?# #????????????????? | | ??????# ! % # ####???? #????????????????? | | ??????# ???????? #????????????????? | | ??????### ???????? #????????????????? | | ????????# ??????? ????????????????? | | ????????### ????? ???????????????? | | ??????????### ????? ? #??????????????? | | ?????????????# #???????????????????????? | | ?????????????# %| ##???????????????????????? | | ????????????? = % ????????????????????????? | | ????????????? % ???????????????????????? | | ????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionHeavySheargun Manual? 0 Play Time 00:13:51 Cumulative 250.2 hours Start 2025.05.14 @ 01:31:00 End 2025.05.14 @ 01:42:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37006cde-44d4-4f7d-84f0-98cf6681f06f