Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.30 @ 03:57:41 Player: snowphil Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2130) 2130 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 5201 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 77 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 142/300 Energy 100/100 System Corruption 3% Temperature Cool (57) Movement Core (450) Ox8 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (15) --- Light Nuclear Core Improved Sensor Array Assault Cannon Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Improved Heat Sink Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy Particle Cannon High-powered Shotgun Heavy Battle Rifle Heavy Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Hammer [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 83 | 7 10 3 2 1 47 13 Power 8 | 1 1 1 . . 3 2 Engine 3 | 1 . . . . 2 . Core 5 | . 1 1 . . 1 2 Reactor . | . . . . . . . Propulsion 17 | 2 3 1 . . 10 1 Treads . | . . . . . . . Leg 13 | 2 3 1 . . 7 . Wheel . | . . . . . . . Hover 3 | . . . . . 2 1 Flight 1 | . . . . . 1 . Utility 27 | 1 4 . 1 . 15 6 Device 10 | . . . . . 8 2 Storage 3 | 1 1 . 1 . . . Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 12 | . 2 . . . 7 3 Artifact . | . . . . . . . Weapon 31 | 3 2 1 1 1 19 4 Energy Gun 9 | 1 2 . . 1 5 . Energy Cannon 6 | . . . . . 4 2 Ballistic Gun 6 | 2 . 1 . . 3 . Ballistic Cannon 3 | . . . . . 2 1 Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 5 | . . . 1 . 4 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . Parts Lost 26 | . 1 . . . 8 17 Power 4 | . . . . . 2 2 Propulsion 9 | . 1 . . . 3 5 Utility 10 | . . . . . 3 7 Weapon 3 | . . . . . . 3 Highest Loss Streak 17 | . 1 . . . 5 17 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 94 100 100 100 96 67 Engine 2 | . 4 . . . 4 3 Core 9 | . 9 14 14 14 4 3 Leg 28 | . 24 28 28 28 32 12 Device 5 | . . . . . 14 7 Storage 12 | . 14 14 14 14 9 9 Processor 1 | . 6 . . . . 3 Protection 11 | . 5 14 14 14 10 9 Energy Gun 7 | . 14 14 2 14 2 . Energy Cannon 1 | . . . . . 5 7 Ballistic Gun 9 | . 14 14 14 14 2 . Impact Weapon 4 | . . . 11 . 5 5 Naked Turns . | . . . . . . . Heaviest Build 47 | 12 25 27 36 37 47 47 Greatest Support 54 | 20 26 28 28 28 54 35 Greatest Overweight (x) 10 | . 1 . 1 1 1 10 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 12 | 7 8 10 11 15 15 15 Most Carried 15 | 5 10 10 10 10 15 15 Average Carried 10 | 2 6 9 10 10 13 10 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 14 | 2 10 10 10 10 14 4 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Matter Collected 1380 | 264 192 53 . 60 811 . Remotely . | . . . . . . . Salvage Created 2346 | . 452 . . 36 1477 381 Parts 113 | . 27 . . 2 73 11 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 3 | . 2 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 53 | . 10 . . 2 27 14 Guns 22 | . 10 . . 2 10 . Cannons 22 | . . . . . 15 7 AOE 7 | . . . . . . 7 Classes Destroyed 10 | . 4 . . 1 4 1 Builder 1 | . . . . . 1 . Hauler 3 | . . . . . 3 . Recycler 2 | . 1 . . . 1 . Watcher 5 | . 2 . . . 3 . Swarmer 10 | . 3 . . 1 3 3 Grunt 27 | . 7 . . . 14 6 Brawler 1 | . . . . . . 1 Sentry 12 | . . . . . 8 4 Hunter 2 | . . . . . 2 . Assembled 1 | . . . . 1 . . Best Kill Streak 14 | . 4 . . 1 3 14 Combat Bots Only 14 | . 3 . . 1 3 14 Max Kills in Single Turn 2 | . 1 . . 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Damage Taken 4334 | . 514 . . 79 1680 2061 Core 636 | . 76 . . 8 199 353 Absorbed by Shields 27 | . . . . . . 27 Core Remaining (%) 83 | 100 . . . 66 . . Volleys Fired 224 | . 38 . . 10 146 30 Largest 2 | . 2 . . 2 2 1 Hottest 160 | . 70 . . 89 160 80 Shots Fired 323 | . 76 . . 20 199 28 Gun 180 | . 76 . . 20 84 . Cannon 139 | . . . . . 115 24 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 138 | . 38 . . 10 84 6 Thermal 171 | . 38 . . 10 105 18 Explosive 4 | . . . . . . 4 Electromagnetic 10 | . . . . . 10 . Robot Hit Streak 13 | . 10 . . 2 10 13 Robot Miss Streak 6 | . 5 . . 4 5 6 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 201 | . 50 . . 5 130 16 Core Hits 100 | . 22 . . 3 52 23 Critical Kills 4 | . 1 . . . 3 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 10 | . 3 . . . 6 1 Burn 2 | . 2 . . . . . Meltdown 2 | . . . . . 2 . Destroy 3 | . 1 . . . 2 . Blast 3 | . . . . . 2 1 Melee Attacks 32 | . . . 24 . 8 . Impact 32 | . . . 24 . 8 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5232 | . 633 . . 81 3106 1412 Guns 1824 | . 633 . . 81 1110 . Cannons 2520 | . . . . . 1996 524 Explosions 888 | . . . . . . 888 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1865 | . 321 . . 38 1265 241 Thermal 2327 | . 312 . . 43 1689 283 Explosive 888 | . . . . . . 888 Electromagnetic 152 | . . . . . 152 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 61 | . . . . . 19 42 Projectiles 40 | . . . . . 19 21 Explosions 21 | . . . . . . 21 Melee . | . . . . . . . Knockbacks 9 | . . . . . 9 . Impact . | . . . . . . . Kinetic 5 | . . . . . 5 . Secondary 4 | . . . . . 4 . Self-Inflicted Damage 75 | . . . . . . 75 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 442 | . 214 . . 240 442 356 Average Temperature 105 | . 81 . . 89 114 130 Received Heat Transfer 2019 | . 213 . . . 756 1050 Effects 7 | . . . . . 6 1 Shutdowns 2 | . . . . . 1 1 Energy Bleed 3 | . . . . . 3 . Interference 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 3 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 11 | . 1 . . . 10 . Heat Transferred 4998 | . 1073 . . 111 3290 524 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Peak Influence 501 | . 238 36 . 96 388 501 Initial 252 | . . 36 . . . 252 Average 126 | . 99 36 . 33 191 357 Maximum Alert Level 2 | . 1 . . . 1 2 Low Security (%) 72 | 100 88 100 . 100 49 . Level 1 25 | . 11 . . . 50 52 Level 2 1 | . . . . . . 47 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 1 . . 3 . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Distress Signals 4 | . 2 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 23 . . 7 41 21 Peak Tracking Total 15 | . 7 . . 3 4 15 Tactical Retreats 7 | . 4 . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Machines Accessed 20 | . 8 1 4 . 7 . Terminals 12 | . 7 . . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 49 | . 24 1 4 . 20 . Successful 27 | . 12 1 4 . 10 . Failed 22 | . 12 . . . 10 . Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 21 | . 11 . . . 10 . Terminals 37 | . 23 . . . 14 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 1 . . . 4 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 16 | . 7 1 4 . 4 . Record 4 | . . . 4 . . . Prototype ID Bank 3 | . 2 . . . 1 . Open Door 1 | . . 1 . . . . Alert Level 2 | . 1 . . . 1 . Locate Traps 6 | . 4 . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . 4 . . . 4 . Terminals 7 | . 4 . . . 3 . Botnet 7 | . 4 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Reject 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 7 . . . 7 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . 10 . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Total Allies 5 | . . 2 . 3 . . Largest Group 3 | . . 2 2 3 2 . Highest-Rated Group 42 | . . 42 42 40 32 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders . | . . . . . . . Ally Attacks 29 | . . . . 18 11 . Total Damage 356 | . . . . 205 151 . Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Turns Passed 5643 | 81 972 301 1100 1094 1937 158 Spaces Moved 3337 | 48 603 235 773 547 1085 46 Core 8 | 7 . . . . . 1 Treads . | . . . . . . . Legs 3329 | 41 603 235 773 547 1085 45 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 Average Speed 139 | 109 129 120 133 190 128 162 Slowest Speed 550 | 120 190 120 190 190 190 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 6 98 52 96 99 79 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . 4 . . Spaces Dug 17 | . . . 11 . 6 . Terrain Destroyed 56 | . . . 11 2 34 9 Melee 16 | . . . 11 . 5 . Projectile 33 | . . . . 2 29 2 AOE 7 | . . . . . . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Total 3958 | 76 724 257 799 582 1423 97 Wait 171 | 12 39 12 . 25 81 2 Move 3331 | 47 602 234 772 546 1084 46 Hop . | . . . . . . . Pick Up 61 | 9 19 2 . . 31 . Fast Attach 6 | . 2 . . . 4 . Attach 35 | 6 1 . . . 16 12 Detach 6 | . . . . . 3 3 Swap 42 | 1 7 3 2 1 27 1 Drop 48 | 1 16 6 1 . 23 1 Fire 224 | . 38 . . 10 146 30 Melee 32 | . . . 24 . 8 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 82 | -11/Junkyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Discovered new exit (range 8) 847 | -10/Materials | Discovered new exit (range 4) 965 | -10/Materials | Discovered new exit (range 11) 1054 | -10/Materials | Entered Mines 1059 | -10/Mines | Met a Derelict shopkeep closing up shop 1102 | -10/Mines | Learned location of 1 exit from Materials 1155 | -10/Mines | Learned location of Zion (-7) 1162 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1193 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1193 | -10/Mines | Discovered new exit (range 5) 1244 | -10/Mines | Discovered new exit (range 13) 1355 | -10/Mines | Entered Exiles 1355 | -10/Exiles | Found Exiles lab abandoned 1355 | -10/Exiles | Accompanied by 2 allies 1385 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2206 | -10/Exiles | Discovered new exit (range 10) 2432 | -10/Exiles | Discovered new exit (range 14) 2455 | -10/Exiles | Entered Mines 2456 | -9/Mines | Learned location of Storage (-9) 2456 | -9/Mines | Assembled infested the area 2461 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2652 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2846 | -9/Mines | Discovered new exit (range 10) 3120 | -9/Mines | Discovered new exit (range 9) 3549 | -9/Mines | Entered Materials 3549 | -8/Materials | Accompanied by 2 allies 3549 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3550 | -8/Materials | Identified exit to Factory 4599 | -8/Materials | Discovered exit to Factory (range 16) 4728 | -8/Materials | Build established: Scavenger-Mutant 5071 | -8/Materials | Lost 5 parts (1p2n2u) 5484 | -8/Materials | Identified exit to Garrison 5486 | -8/Materials | Entered Garrison 5504 | -8/Garrison | Triggered checkpoint 5569 | -8/Garrison | Core integrity fell below 50% 5588 | -8/Garrison | Core integrity fell below 20% 5644 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05591_ Y-45 Defender destroyed. 05593_ G-47 Trooper destroyed. 05594_ Power failure, Lgt. Nuclear Core shutdown. 05596_ Med. Insulated Plating destroyed. 05598_ System corrupted: Matter fused (-6). 05598_ Hvy. Assault Cannon destroyed. 05600_ G-47 Trooper destroyed. 05603_ Critical hit (Burn: +37). 05604_ Destroyed Imp. Heat Sink. 05605_ Critical hit (Burn: +37). 05606_ G-47 Trooper destroyed. 05607_ Imp. Heat Sink destroyed. 05610_ System corrupted: Plasma Cannon failed to cycle. 05616_ G-47 Trooper destroyed. 05624_ System corrupted: Plasma Cannon failed to cycle. 05628_ S-10 Pest destroyed. 05634_ Plasma Cannon destroyed. 05638_ Imp. Heat Sink destroyed. 05642_ Destroyed Flight Unit. 05643_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# ##########???? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ????????????#????????????????????# #????????????? | | ????????????# ??####?????????????# #????????????? | | ????????????# ?# ?## ????????# #????????????? | | ???????????## ## #;;;##??????# #????????????? | | ???????????# ######## #????????????? | | ??????????? #????????????? | | ??????????? #????????????? | | ???????????# ???# ## ###########????????????? | | ?????????### ## %## %^###????????????????????? | | ?????????# [ % #????????????????????? | | ?????????# *%= %[! #????????????????????? | | ?????????# [ [%% #????????????????????? | | ?????????# % #????????????????????? | | ???????????# ## %%%###????????????????????? | | ???????????# ## =! #########????????????? | | ?????????? [ ss #????????????? | | ?????????? % s [%* #????????????? | | ???????????# % @## +#### #????????????? | | ???????????## ## ######???#??????????????????? | | ????????????# ?# ????????????????????????????? | | ????????????# ??####?????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Resistance: EM 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatIonicRefractor Manual? 0 Play Time 01:11:59 Cumulative 120.4 hours Start 2023.05.30 @ 02:49:28 End 2023.05.30 @ 03:57:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 18 Adventurer 0 Explorer 2 Win Type - Total 3 Types 0/0/0/3/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 70x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0ffcebf-f6b3-4447-89f1-fda1b5847875