Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 17:15:15 Player: Mogwok Wargfriend Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (142) 710 Value Destroyed (3335) 3335 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (904) 904 TOTAL SCORE: 10209 Bonus ------- High Alert Combat Kills 104 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 131/300 Energy 98/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Battery (62) Matter Compressor (0) Advanced Weight Redist. System Datajack Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Gravmag System Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Transmission Jammer Hacking Suite Improved System Shield > --- WEAPON ----------- Maul Chainsword > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Compact Wheel Improved Sensor Array Improved Utility Shielding Improved Medium Laser Heavy Rocket Launcher Datajack Mining Laser Maul [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Gravmag System Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Propulsion Shielding Weapon Maul Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Slots Evolved 10 | . . 2 2 2 . . . . 2 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . . . . Utility 7 | . . 1 1 1 . . . . 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 127 | 7 11 24 22 21 . . . 1 27 5 9 Power 16 | 1 1 4 2 2 . . . . 5 . 1 Engine 9 | 1 1 4 2 1 . . . . . . . Core 7 | . . . . 1 . . . . 5 . 1 Reactor . | . . . . . . . . . . . . Propulsion 50 | 2 3 11 7 10 . . . . 13 1 3 Treads 9 | 1 . 4 . . . . . . . 1 3 Leg 1 | . . . . . . . . . 1 . . Wheel 20 | 1 3 7 . 4 . . . . 5 . . Hover 10 | . . . . 6 . . . . 4 . . Flight 10 | . . . 7 . . . . . 3 . . Utility 34 | 2 3 4 8 5 . . . 1 6 4 1 Device 9 | 1 1 2 1 1 . . . . 1 2 . Storage 6 | 1 2 . 1 1 . . . . . . 1 Processor 9 | . . . 2 3 . . . 1 2 1 . Hackware 4 | . . . 1 . . . . . 2 1 . Protection 6 | . . 2 3 . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 4 5 5 4 . . . . 3 . 4 Energy Gun 7 | . . 2 3 . . . . . . . 2 Energy Cannon 2 | . . 2 . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 3 | . 1 . . 1 . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 4 | . . . 1 2 . . . . . . 1 Slashing Weapon 3 | . . . 1 1 . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . 2 . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 7 | . . 4 1 1 1 . . . . . . Parts Lost 55 | . 2 3 7 8 1 1 . . 23 . 10 Power 7 | . . . 1 1 . . . . 4 . 1 Propulsion 27 | . 1 1 4 4 1 1 . . 12 . 3 Utility 13 | . . 1 2 3 . . . . 5 . 2 Weapon 8 | . 1 1 . . . . . . 2 . 4 Highest Loss Streak 12 | . 1 2 7 3 1 1 . . 12 . 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 3 15 19 10 9 10 10 10 10 9 4 4 Power 1 | . 1 1 . 1 2 2 2 2 1 . . Propulsion 2 | 2 5 5 1 . . . . . . . . Utility 4 | . 4 5 3 4 3 3 3 3 3 3 2 Weapon 4 | . 3 6 3 3 4 4 4 4 2 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . 2 14 7 1 . . . . 2 . 1 Power 6 | . . 4 . . . . . . 2 . . Propulsion 5 | . 1 4 . . . . . . . . . Utility 11 | . 1 2 6 1 . . . . . . 1 Weapon 5 | . . 4 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 98 87 93 92 92 84 84 86 33 38 Engine 8 | . 14 11 8 6 7 7 7 7 2 . . Treads 4 | . 4 10 . . . . . . . 3 4 Wheel 11 | . 22 21 . 7 . . . . 2 . . Hover 8 | . . . . 15 30 30 23 23 17 . . Flight 4 | . . . 30 10 . . . . 3 . . Device 13 | . 14 19 16 9 14 15 15 15 6 2 3 Storage 8 | . 14 11 9 7 7 7 7 7 5 . . Processor 7 | . . . 5 14 15 15 15 15 17 14 16 Hackware 2 | . . . 1 . . . . . 11 7 . Protection 1 | . . 1 3 3 . . . . . 3 5 Energy Gun 3 | . . 10 5 . . . . . . . 1 Energy Cannon 2 | . . 8 . . . . . . . . . Ballistic Gun 4 | . 26 1 . . . . . . . . . Impact Weapon 3 | . . . . 11 7 7 7 7 4 . 2 Slashing Weapon 2 | . . . 4 2 7 7 7 7 5 . . Peak Build Rating 63 | 7 9 23 29 47 47 43 39 41 63 38 40 Average Rating 28 | 5 8 19 22 33 42 42 39 39 53 27 28 On Entrance 26 | . 7 9 22 23 47 43 39 39 41 16 27 Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 15 50 60 58 28 28 28 28 28 36 3 17 Greatest Support 60 | 16 32 26 25 57 45 45 36 36 46 3 60 Greatest Overweight (x) 11 | 3 3 5 3 6 . . . . 11 . 4 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 10 10 10 10 10 10 5 5 Average Capacity 14 | 7 18 20 11 10 10 10 10 10 9 5 5 Most Carried 20 | 7 20 20 20 10 10 10 10 10 10 5 5 Average Carried 13 | 4 15 19 10 9 10 10 10 10 9 4 4 Final Capacity 20 | 8 20 20 10 10 10 10 10 10 5 5 5 Final Carried 20 | 7 20 20 10 10 10 10 10 10 5 5 4 Class Distribution -------------------- 68% | Mutant 12% | Hacker-Gladiator 5% | Sprinter 4% | Hacker-Mutant 4% | Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Gladiator | -6/Factory Hacker-Mutant | -5/Factory Scout | -5/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Matter Collected 2727 | 464 615 721 130 413 . . . 68 316 . . Remotely . | . . . . . . . . . . . . Salvage Created 4821 | 242 808 2049 176 454 . . . 8 1026 . 58 Parts 278 | 18 65 124 6 25 . . . . 36 . 4 Haulers Intercepted 10 | . 2 6 . 1 . . . . 1 . . Recyclers Shooed 5 | . 3 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Combat Hostiles Destroyed 73 | . 15 34 2 7 . . . 1 12 . 2 Melee 10 | . . . 1 2 . . . . 6 . 1 Guns 27 | . 12 15 . . . . . . . . . Cannons 13 | . . 13 . . . . . . . . . AOE 18 | . 3 5 . 4 . . . . 5 . 1 Classes Destroyed 19 | 3 7 3 1 1 . . . 1 2 . 1 Worker 20 | 2 4 2 . 4 . . . . 8 . . Builder 4 | . 1 1 1 . . . . . 1 . . Tunneler 8 | 5 . 1 . 1 . . . . 1 . . Hauler 10 | . 2 6 . 1 . . . . 1 . . Recycler 11 | 1 2 2 1 3 . . . . 2 . . Mechanic 1 | . 1 . . . . . . . . . . Operator 5 | . 2 3 . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . Watcher 10 | . 3 5 . . . . . . 2 . . Swarmer 16 | . 9 3 . 4 . . . . . . . Cutter 2 | . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . 1 . . Grunt 27 | . 6 18 1 . . . . . 2 . . Brawler 2 | . . 2 . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 11 | . . 10 . 1 . . . . . . . Specialist 1 | . . . . . . . . . 1 . . Hunter 4 | . . . 1 . . . . . 3 . . Programmer 7 | . . . . 2 . . . . 5 . . Best Kill Streak 8 | 8 5 6 3 6 . . . 1 6 . 1 Combat Bots Only 6 | . 3 6 2 5 . . . 1 5 . 1 Max Kills in Single Turn 5 | 1 2 5 1 3 . . . 1 4 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . 2 5 . 3 . . . . 3 . 1 Melee 1 | . . . 1 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Hostile Shots Fired 837 | . 67 123 70 76 13 8 . 16 241 . 223 Missed 293 | . 22 29 17 38 8 3 . 10 93 . 73 Hits 544 | . 45 94 53 38 5 5 . 6 148 . 150 Melee 12 | . . 1 . . . . . . . . 11 Projectile 532 | . 45 93 53 38 5 5 . 6 148 . 139 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 10 | . . 3 2 1 . 1 . . . . 3 Actively Blocked 2 | . . . 1 1 . . . . . . . Part Disruptions 5 | . . . . 1 . . . . 2 . 2 Actively Blocked 1 | . . . . 1 . . . . . . . Damage Taken 8475 | . 498 1315 734 786 38 74 . 86 2521 . 2423 Core 2602 | . 115 346 176 158 . 16 . 19 765 . 1007 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 175 | . . 5 31 65 . . . . . . 74 Regen/Repaired (Parts) 117 | . . 15 . 48 . . . . 54 . . Core Remaining (%) 52 | 100 54 13 68 . . . . 72 10 . . Volleys Fired 255 | 17 80 144 4 3 . . . . 3 . 4 Largest 2 | 2 2 2 2 1 . . . . 1 . 2 Hottest 124 | 40 100 124 112 30 . . . . 39 . 120 Shots Fired 490 | 34 156 281 6 3 . . . . 3 . 7 Gun 370 | 34 152 174 3 . . . . . . . 7 Cannon 106 | . . 106 . . . . . . . . . Launcher 10 | . 3 1 . 3 . . . . 3 . . Special 4 | . 1 . 3 . . . . . . . . Kinetic 260 | 34 152 74 . . . . . . . . . Thermal 213 | . 1 206 6 . . . . . . . . Explosive 10 | . 3 1 . 3 . . . . 3 . . Electromagnetic 7 | . . . . . . . . . . . 7 Robot Hit Streak 14 | 5 6 14 3 2 . . . . 5 . 6 Robot Miss Streak 6 | 3 6 6 . 1 . . . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 349 | 23 73 166 12 21 . . . 1 44 . 9 Core Hits 172 | 9 41 65 4 10 . . . . 39 . 4 Critical Kills 2 | . . 1 . 1 . . . . . . . Critical Parts Destroyed 10 | . . . 1 4 . . . . 5 . . Critical Strikes 24 | . . 9 2 5 . . . . 8 . . Burn 8 | . . 7 1 . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . Smash 11 | . . . 1 5 . . . . 5 . . Impale 3 | . . . . . . . . . 3 . . Melee Attacks 203 | . . . 19 62 7 . . 19 87 . 9 Impact 127 | . . . 5 54 6 . . 18 37 . 7 Slashing 46 | . . . 14 8 1 . . 1 20 . 2 Piercing 27 | . . . . . . . . . 27 . . Sneak Attacks 27 | . . . 1 9 . . . 1 16 . . Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks 11 | . . . 3 3 . . . . 3 . 2 Damage Inflicted 10188 | 288 1224 3173 446 1429 . . . 74 3211 . 343 Guns 3089 | 288 995 1716 32 . . . . . . . 58 Cannons 1272 | . . 1272 . . . . . . . . . Explosions 1859 | . 229 185 . 239 . . . . 1111 . 95 Melee 3968 | . . . 414 1190 . . . 74 2100 . 190 Ramming . | . . . . . . . . . . . . Kinetic 1978 | 288 995 695 . . . . . . . . . Thermal 2420 | . . 2293 32 . . . . . . . 95 Explosive 1764 | . 229 185 . 239 . . . . 1111 . . Electromagnetic 58 | . . . . . . . . . . . 58 Impact 2594 | . . . 87 1152 . . . 74 1134 . 147 Slashing 558 | . . . 327 38 . . . . 150 . 43 Piercing 816 | . . . . . . . . . 816 . . Highest Corruption 9 | . . . 4 9 9 9 9 9 7 . 5 Average Corruption 6 | . . . 3 7 9 9 9 9 3 . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 59 | . . . 9 16 5 5 1 7 16 . . Message Errors 19 | . . . 2 5 1 . . 1 10 . . Matter Fused 14 | . . . 3 3 2 1 1 1 3 . . Heat Flow Errors 6 | . . . 1 1 . 2 . 1 1 . . Energy Discharges 4 | . . . . 2 1 . . 1 . . . Parts Rejected 1 | . . . 1 . . . . . . . . Data Loss (minor) 8 | . . . 1 1 1 1 . 3 1 . . Data Loss (major) 4 | . . . . 3 . . . . 1 . . Misfires 1 | . . . 1 . . . . . . . . Alerts 2 | . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1449 | . 39 42 39 483 . . . 34 786 . 26 Projectiles 42 | . . 42 . . . . . . . . . Explosions 43 | . 39 . . 4 . . . . . . . Melee 1364 | . . . 39 479 . . . 34 786 . 26 Knockbacks 8 | . . 2 . 2 . . . . 4 . . Impact 6 | . . . . 2 . . . . 4 . . Kinetic 2 | . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 151 | . 31 . . 8 . . . . 51 . 61 Shots 4 | . 1 . . 1 . . . . 1 . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 291 | 1 20 291 146 242 . 180 . 153 226 . 45 Average Temperature 62 | 1 4 59 67 129 . 87 . 91 88 . 28 Received Heat Transfer 1662 | . 141 519 90 48 9 . . 39 246 . 570 Effects 5 | . . 5 . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . Interference 4 | . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 9 | . . . 1 3 . . . 1 4 . . Combat Hostiles 4 | . . . 1 1 . . . 1 1 . . Parts Fried 17 | . . . 1 8 . . . . 8 . . Impact Corruptions 37 | . . . 1 15 . . . 2 18 . 1 Robots Melted 2 | . . 2 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 10 | . . 10 . . . . . . . . . Heat Transferred 5206 | . . 4958 148 . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Maximum Alert Level 2 | . . 2 1 . . . . . . . . Low Security (%) 75 | 100 100 35 74 100 . . . . 100 100 100 Level 1 8 | . . 19 25 . . . . . . . . Level 2 15 | . . 45 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 622 | 15 164 622 258 168 . . . . 162 79 80 Initial 241 | . . 55 241 116 . . . . 150 79 12 Average 175 | 3 91 353 163 106 . . . . 39 49 41 Influence Increases 3652 | 40 531 1203 309 549 75 . . 50 788 19 88 Destroy 0b10 Robot/C 1440 | . 300 680 40 140 . . . . 240 . 40 Destroy 0b10 Robot/NC 350 | 40 75 100 10 45 . . . 5 75 . . Destroy Leader 410 | . 70 212 10 42 . . . . 66 . 10 Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . Successful Hack 205 | . 15 27 37 74 . . . . 48 4 . Disable Machine 285 | . 60 150 15 30 . . . . 30 . . Destroy Structure 97 | . 11 4 2 38 . . . . 34 . 8 Advance Influence 150 | . . . . . . . . . 150 . . Partial Spotted 60 | . . . 15 30 . . . . . 15 . Lose Combat Pursuer 645 | . . 30 180 150 75 . . 45 135 . 30 Influence Decreases 3652 | 40 399 763 623 668 182 32 . 50 626 163 106 Entered New Map 698 | . . 77 331 142 52 7 . . . 83 6 Time Decay 2452 | 40 379 656 222 446 120 25 . 50 434 80 . Lost Part 502 | . 20 30 70 80 10 . . . 192 . 100 Squads Dispatched 22 | . 2 7 2 5 . . . . 4 . 2 Investigation 5 | . . 1 1 2 . . . . 1 . . Extermination 6 | . . . . 3 . . . . 3 . . Reinforcement 8 | . 2 3 1 . . . . . . . 2 Assault 3 | . . 3 . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Distress Signals 9 | . 3 2 3 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 189 | . 30 54 20 26 5 4 . 5 33 . 12 Peak Tracking Total 14 | . 3 7 14 7 3 4 . 3 11 . 8 Tactical Retreats 24 | . . 1 6 5 3 . . 2 5 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Traps Triggered 8 | . . 1 3 . . . . . 3 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 46 | . 37 . . . . . . . 9 . . Triggered . | . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . Reprogrammed 4 | . 3 . . . . . . . 1 . . Reused 1 | . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Machines Disabled 22 | . 4 12 1 2 1 . . . 2 . . Max in Single Turn 1 | . 1 1 1 1 1 . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Machines Accessed 63 | . 8 13 7 12 1 1 4 . 13 4 . Terminals 31 | . 6 8 5 5 . . . . 4 3 . Fabricators 3 | . . . . 2 . . . . 1 . . Repair Stations 4 | . . 1 . 2 . . . . 1 . . Recycling Units 9 | . 2 2 1 1 . . . . 3 . . Scanalyzers 7 | . . 2 1 2 . . . . 2 . . Garrison Access 3 | . . . . . . . . . 2 1 . Total Hacks 192 | . 20 31 20 26 1 1 32 . 49 12 . Successful 121 | . 10 22 8 10 1 1 32 . 31 6 . Failed 70 | . 9 9 12 16 . . . . 18 6 . Catastrophic 12 | . 2 1 1 4 . . . . 2 2 . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 94 | . 17 20 13 15 . . . . 23 6 . Terminals 91 | . 17 17 13 13 . . . . 21 10 . Fabricators 7 | . . . . 3 . . . . 4 . . Repair Stations 12 | . . 3 . 5 . . . . 4 . . Recycling Units 25 | . 3 7 6 2 . . . . 7 . . Scanalyzers 17 | . . 4 1 3 . . . . 9 . . Garrison Access 6 | . . . . . . . . . 4 2 . Terminal Hacks 58 | . 3 4 5 . 1 1 32 . 8 4 . Record 14 | . . . . . 1 . 11 . 2 . . Part Schematic 13 | . . . 2 . . . 11 . . . . Robot Schematic 7 | . . . . . . . 7 . . . . Robot Analysis 8 | . 2 4 . . . . . . 2 . . Prototype ID Bank 4 | . . . 1 . . . 3 . . . . Open Door 1 | . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . 2 . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . 1 . Extermination Status 1 | . . . . . . . . . 1 . . Assault Status 1 | . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks 9 | . . 3 . 4 . . . . 2 . . Scan Component 5 | . . 2 . 2 . . . . 1 . . Repair 4 | . . 1 . 2 . . . . 1 . . Recycling Unit Hacks 8 | . 1 1 2 1 . . . . 3 . . Report Inventory 7 | . 1 1 1 1 . . . . 3 . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 12 | . . 4 . 1 . . . . 7 . . Insert Component 7 | . . 2 . 1 . . . . 4 . . Analyze 5 | . . 2 . . . . . . 3 . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . 1 1 . Unauthorized Hacks 30 | . 6 10 1 4 . . . . 8 1 . Terminals 14 | . 4 6 . 1 . . . . 2 1 . Assimilate 1 | . 1 . . . . . . . . . . Botnet 13 | . 3 6 . 1 . . . . 2 1 . Fabricators 3 | . . . . 2 . . . . 1 . . Liberate 3 | . . . . 2 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . 2 4 1 1 . . . . 3 . . Reject 9 | . 2 2 1 1 . . . . 3 . . Recyclers 1 | . . 1 . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Intercept 1 | . . . . . . . . . 1 . . Watchers 1 | . . . . . . . . . 1 . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 47 | . 7 12 7 10 . . . . 9 2 . Full Trace Events 4 | . . 1 . 2 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 18 | . . 2 2 . . . 11 . 3 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . 1 . 2 . . . . 1 . . Time 110 | . . 32 . 56 . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . Parts Scanalyzed 5 | . . 2 . . . . . . 3 . . Part Schematics Acquired 5 | . . 2 . . . . . . 3 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . Non-combat 2 | . . . . . . . . . 2 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 . . no_distress 2 | . . . . . . . . . 2 . . find_chute 1 | . . . . . . . . . 1 . . Relay Couplers Released 1 | . . . . 1 . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Total Allies 2 | . . . . 2 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 37 | . . . . 37 . . . . . . . Highest-Rated Ally 37 | . . . . 37 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Active Infowar (turns) 6880 | 66 1127 2250 310 634 244 143 43 321 1438 166 138 Optics 3371 | . . . 244 634 244 143 43 321 1438 166 138 Sensors 2394 | . . 2014 265 . . . . . . 30 85 Terrain 731 | . 495 236 . . . . . . . . . Seismic 698 | 66 632 . . . . . . . . . . Jamming 1216 | . . . . . . . . 35 1181 . . Robot Analysis Total 8 | . 2 4 . . . . . . 2 . . Derelict Logs Recovered 4 | . . . . . 3 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Turns Passed 7811 | 161 1133 2459 464 1100 244 143 43 322 1438 166 138 Spaces Moved 7853 | 92 716 1618 566 1375 433 298 83 513 1791 287 81 Core 582 | 8 . . . 2 . . . . 205 287 80 Treads 1 | . . . . . . . . . . . 1 Legs . | . . . . . . . . . . . . Wheels 2811 | 84 716 1618 4 189 . . . . 200 . . Hover 3404 | . . . . 691 433 298 83 513 1386 . . Flight 1055 | . . . 562 493 . . . . . . . Fastest Speed 26 | 50 100 105 26 29 48 48 52 52 44 50 50 Average Speed 73 | 100 109 116 55 57 48 48 52 52 58 50 84 Slowest Speed 600 | 200 145 155 266 350 48 52 52 52 600 50 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . 7 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 53 | 5 98 99 51 31 63 46 73 66 38 10 61 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 1 1 1 . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . . . . . 2 . . . Spaces Dug 63 | . 1 . 2 18 5 . . 15 22 . . Terrain Destroyed 119 | . 10 1 4 46 5 . . 15 34 . 4 Melee 61 | . . . 1 18 5 . . 15 22 . . Projectile 4 | . 1 . 3 . . . . . . . . AOE 54 | . 9 1 . 28 . . . . 12 . 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac DSF Total 9035 | 122 902 1926 677 1579 455 297 82 531 2030 306 128 Wait 339 | . 28 61 36 101 14 . . . 67 8 24 Move 7828 | 91 715 1617 551 1374 432 297 82 512 1790 286 81 Hop 7 | . . . 7 . . . . . . . . Pick Up 78 | 7 14 31 6 8 . . . . 9 3 . Fast Attach 88 | 7 4 8 15 16 2 . . . 22 5 9 Attach 33 | . 2 4 8 7 . . . . 7 3 2 Detach 18 | . 1 2 9 3 . . . . 2 . 1 Swap 49 | . 13 17 5 5 . . . 1 8 . . Drop 105 | . 8 42 22 12 1 . . . 19 1 . Fire 255 | 17 80 144 4 3 . . . . 3 . 4 Melee 167 | . . . 14 50 6 . . 18 72 . 7 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . 22 . . Rewire . | . . . . . . . . . . . . Trap 46 | . 37 . . . . . . . 9 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -5/Factory (discovered 2 exits: DSF / DSF) -5/DSF History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 7) 873 | -10/Materials | Discovered new exit (range 11) 1014 | -10/Materials | Discovered new exit (range 15) 1227 | -10/Materials | Central database locked down 1271 | -10/Materials | Discovered new exit (range 11) 1295 | -10/Materials | Entered another Materials area 1295 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1379 | -9/Materials | Discovered new exit (range 4) 1601 | -9/Materials | Core integrity fell below 50% 2003 | -9/Materials | Discovered new exit (range 13) 2314 | -9/Materials | Discovered new exit (range 10) 2381 | -9/Materials | Repaired Cooling System 2635 | -9/Materials | Discovered new exit (range 10) 2805 | -9/Materials | Core integrity fell below 20% 2916 | -9/Materials | Discovered new exit (range 14) 3695 | -9/Materials | First assault squad dispatched 3754 | -9/Materials | Entered another Materials area 3754 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4166 | -8/Materials | Lost 7 parts (1p4n2u) 4200 | -8/Materials | Identified exit to Factory 4218 | -8/Materials | Entered Factory 4218 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4240 | -7/Factory | Discovered new exit (range 5) 4241 | -7/Factory | Identified exit to Factory 4246 | -7/Factory | Build established: Sprinter 4603 | -7/Factory | Lost 3 parts (2n1u) 4645 | -7/Factory | Discovered exit to Factory (range 14) 4843 | -7/Factory | Build established: Gladiator 4853 | -7/Factory | Crushed by falling debris 4884 | -7/Factory | Lost 3 parts (1n2u) 5012 | -7/Factory | Repaired Adv. Weight Redist. System 5077 | -7/Factory | Discovered new exit (range 20) 5118 | -7/Factory | Identified exit to Lower Caves 5124 | -7/Factory | Discovered exit to Factory (range 20) 5179 | -7/Factory | Repaired Gravmag System 5318 | -7/Factory | Entered Lower Caves 5335 | -7/Lower Caves | Learned location of 1 exit from Factory 5359 | -7/Lower Caves | Spotted B-75 Beast 5498 | -7/Lower Caves | Discovered new exit (range 13) 5503 | -7/Lower Caves | Learned location of Zion (-6) 5524 | -7/Lower Caves | Found Alien Artifact 5524 | -7/Lower Caves | Identified Dimensional Node Initializer 5524 | -7/Lower Caves | Initialized slip node 5548 | -7/Lower Caves | Identified exit to Lower Caves 5552 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 5562 | -7/Lower Caves | Entered another Lower Caves area 5614 | -7/Lower Caves | Build established: Mutant 5702 | -7/Lower Caves | Discovered new exit (range 8) 5705 | -7/Lower Caves | Identified exit to Data Miner 5705 | -7/Lower Caves | Entered Data Miner 5705 | -7/Data Miner | Discovered new exit (range 6) 5713 | -7/Data Miner | Met Data Miner 5728 | -7/Data Miner | Learned location of Section 7 (-3) 5728 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5736 | -7/Data Miner | Received God Mode back door access code from Data Miner 5748 | -7/Data Miner | Identified exit to Proximity Caves 5748 | -7/Data Miner | Entered Proximity Caves 5751 | -6/Proximity Caves | Spotter reported a threat 5939 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6050 | -6/Proximity Caves | Discovered exit to Factory (range 6) 6070 | -6/Proximity Caves | Entered Factory 6070 | -6/Factory | Evolved 2 slots: Utility x2 6071 | -6/Factory | Identified exit to Lower Caves 6380 | -6/Factory | Found Powered Armor 6636 | -6/Factory | Build established: Hacker-Gladiator 6637 | -6/Factory | Discovered exit to Lower Caves (range 21) 6644 | -6/Factory | Identified exit to Extension 6921 | -6/Factory | Repaired Chainsword 7042 | -6/Factory | Discovered new exit (range 7) 7126 | -6/Factory | Discovered new exit (range 5) 7129 | -6/Factory | Identified exit to Factory 7321 | -6/Factory | Lost 6 parts (4n2u) 7346 | -6/Factory | Cargo convoy interrupted 7367 | -6/Factory | Core integrity fell below 50% 7396 | -6/Factory | Lost 12 parts (3p5n3u1w) 7424 | -6/Factory | Core integrity fell below 20% 7508 | -6/Factory | Entered another Factory area 7508 | -5/Factory | Evolved 2 slots: Utility x2 7609 | -5/Factory | Identified exit to DSF 7666 | -5/Factory | Identified exit to DSF 7674 | -5/Factory | Entered DSF 7708 | -5/DSF | Additional patrols routed to DSF 7793 | -5/DSF | Core integrity fell below 50% 7808 | -5/DSF | Core integrity fell below 20% 7812 | -5/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 07785_ Carbide Saw follow-up attack on X-72 Disruptor. 07791_ Fission Core destroyed. 07792_ Acquired Imp. Medium Treads. 07794_ Destroyed Mic. Fission Core. 07794_ X-72 Disruptor system corrupted by crushing effect. 07796_ Carbide Saw follow-up attack on X-72 Disruptor. 07796_ Carbide Saw destroyed. 07800_ X-72 Disruptor misfires. 07800_ Imp. Medium Treads destroyed. 07803_ Slug penetrates Wall. 07805_ Imp. Melee Analysis Suite destroyed. 07807_ Knocked back. 07808_ Flail destroyed. 07810_ C-30 ARC bursts open, deploying its payload. 07810_ B-60 Warrior unfolds itself. 07810_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????###?????????? | | ?????????????????????????????????#""?????????? | | ??????????????????##?????????????#"#?????????? | | ????????????????###/#####???###?##"####??????? | | ????????????????# ////!!##### ###"""""#??????? | | ????????????????# / !! [[[%[[##"""""#??????? | | ????????????????# %= = ""##"#???? | | ????????????????# =%= """""#???? | | ????????????????## ^ ## [[[ ## ""####???? | | ????????????????## # [# ### ###??????? | | ????????????????# ######### ##???????? | | ????????????????# #?????#]] #???????? | | ????????????????# ##?????#]] #???????? | | ????????????????### # ??????### ##???????? | | ????????????????#] ##?????#]] ]#???????? | | ????????????????#] !???????#]] ]#???????? | | ????????????????#]]]! !!#??????#]] ]#???????? | | ????????????????###] !############^ ###??????? | | ????????????#????##%gA#?#!!!# ## %= #??????? | | ????? ##===#!!!## gb##!!!# ## x #??????? | | ???? A^ g H %!!#??????? | | ???? x !!#??????? | | ???? @ x !!###????? | | ????????#|||#]]]##A ##!!!#]]]## **; #????? | | ?????????????????## #?#!!!#]]]## * ###????? | | ??????????????????# ??###############??????? | | ??????????????????! ???????????????????????? | | ??????????????????! ???????????????????????? | | ??????????????????! ???????????????????????? | | ??????????????????# ???????????????????????? | | ?????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 400 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Deuterium Engine | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Imp. Utility Shielding | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Cooling System | 70% | -9/Materials Adv. Weight Redist. System | 37% | -7/Factory Gravmag System | 26% | -7/Factory Chainsword | 1% | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveUtilityTelecube Manual? 0 Play Time 01:20:31 Cumulative 363.7 hours Start 2025.08.30 @ 13:52:44 End 2025.08.30 @ 17:15:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 303 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63a78a7a-3680-4a7d-a1f3-1d504fafa487