Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 23:04:44 Player: naththebg Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (95) 475 Value Destroyed (3544) 3544 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 14223 Bonus ------- High Alert Combat Kills 254 Follower Combat Kills 190 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 244/300 Energy 9/100 System Corruption 17% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Improved Utility Shielding System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Light Antimatter Cannon > --- INVENTORY (5) ---- Advanced Heat Sink Nanoactuators Advanced Force Booster Centrium Greatsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Electron Diverter > --- UTILITY ---------- Advanced Heat Sink Gravity Neutralizer Improved Melee Analysis Suite Nanoactuators Nanoactuators Advanced Force Booster Advanced Reaction Control System Advanced Hacking Suite > --- WEAPON ----------- Gravity Flail Gravity Flail > --- INVENTORY -------- Gravity Neutralizer Advanced Force Booster Centrium Greatsword [Rating: 155] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Microactuators Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gravity Flail Energy Gun Lightning Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . 2 . . . 2 . . 2 2 . 2 2 . Power 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 8 | . . 2 . 1 . . . 1 . . . 1 . . . 1 . 1 1 . Utility 8 | . . . 2 . . . . 1 . . . 1 . . 2 . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 202 | 6 4 12 25 39 . 9 . 9 1 . 5 16 6 1 7 15 15 10 12 10 Power 27 | 1 . 1 4 7 . . . . . . 3 2 . . . 3 1 3 2 . Engine 10 | 1 . 1 . 6 . . . . . . 2 . . . . . . . . . Core 8 | . . . 4 1 . . . . . . 1 2 . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . 3 1 3 2 . Propulsion 77 | 2 3 5 7 19 . 8 . 4 . . 1 5 . . 1 4 5 1 7 5 Treads 2 | . . . 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . Hover 22 | . 3 5 . 11 . . . . . . . 2 . . . 1 . . . . Flight 51 | . . . 5 8 . 8 . 4 . . 1 3 . . 1 3 5 1 7 5 Utility 65 | 1 1 3 7 7 . 1 . 5 . . . 9 2 1 3 8 8 3 3 3 Device 39 | . . . 4 4 . 1 . 2 . . . 6 1 . 3 8 6 2 2 . Storage 6 | 1 . 2 1 1 . . . . . . . . . . . . 1 . . . Processor 8 | . 1 . . 2 . . . 1 . . . 1 1 . . . . 1 . 1 Hackware 9 | . . 1 1 . . . . 2 . . . 2 . 1 . . 1 . 1 . Protection 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . 3 7 6 . . . . 1 . 1 . 4 . 3 . 1 3 . 2 Energy Gun 6 | . . . 4 1 . . . . . . . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 7 | 2 . 3 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Impact Weapon 10 | . . . . 3 . . . . 1 . 1 . . . 3 . . 2 . . Slashing Weapon 4 | . . . . 1 . . . . . . . . 2 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 4 . . . . . . . 2 . . 1 . 3 . . 1 Corrupted Parts 2 | . . . 1 . . . . . . . . . . . . . . . 1 . System Corruption 12 | . . . 2 . . . . . . . . . . . . . . . 10 . Parts Lost 89 | . 1 4 11 11 . . . 9 . . 6 6 . . 2 8 5 . 20 6 Power 10 | . . . 1 1 . . . 2 . . 1 . . . . 1 1 . 3 . Propulsion 44 | . 1 4 4 6 . . . 5 . . 4 2 . . . 2 3 . 10 3 Utility 25 | . . . 2 2 . . . 1 . . 1 3 . . 2 5 1 . 5 3 Weapon 10 | . . . 4 2 . . . 1 . . . 1 . . . . . . 2 . Highest Loss Streak 9 | . 1 3 4 4 . . . 6 . . 3 3 . . 1 5 3 . 9 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 80 90 74 76 92 91 92 75 66 66 53 48 74 82 86 86 85 75 58 32 Engine 3 | . 14 9 . 8 15 15 15 4 . . 1 . . . . . . . . . Core 2 | . . . 4 2 . . . . . . . 2 11 11 10 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 6 13 8 6 . Hover 6 | . 8 36 . 8 38 13 . . . . . 4 11 11 10 12 3 . . . Flight 15 | . . . 12 16 . 24 38 35 26 26 12 6 11 11 13 19 24 21 16 9 Device 12 | . . . 5 13 7 12 15 15 13 13 11 7 15 7 14 21 27 28 20 7 Storage 3 | . 14 11 6 1 7 7 7 6 6 6 6 4 . . . . . . . . Processor 4 | . 3 2 . 4 7 7 7 6 6 6 6 5 6 11 10 4 4 4 4 6 Hackware 8 | . . 8 17 8 7 2 . 3 6 6 6 9 11 15 15 8 4 4 4 7 Energy Gun 1 | . . . 6 3 . . . . . . . . 1 5 . . . . . . Ballistic Gun 2 | . 23 22 6 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . 6 6 6 4 . . 8 6 . 6 6 . Slashing Weapon 1 | . . . . 1 7 7 7 2 . . . . 1 5 . . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 14 14 16 24 32 32 32 32 33 9 9 18 19 26 24 29 38 50 47 44 4 Greatest Support 87 | 20 20 24 40 45 41 50 36 41 10 10 18 28 28 28 35 51 67 47 87 47 Greatest Overweight (x) 4 | . 1 1 4 1 . 1 . . . . 2 2 . . 1 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 7 5 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 8 8 8 5 5 8 8 5 5 5 5 5 5 5 5 Average Carried 5 | 4 6 7 6 5 8 7 8 5 5 5 6 6 5 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 5 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 4 8 8 8 8 6 5 5 8 5 5 5 5 4 5 5 4 5 Class Distribution -------------------- 22% | Sprinter 19% | Hacker-Mutant 18% | Scavenger-Mutant 13% | Mutant 10% | Hacker-Sprinter 10% | Scavenger-Sprinter 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Waste Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Scavenger-Sprinter | -3/Armory Scavenger-Gladiator | -2/Research Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Matter Collected 2534 | 228 129 258 541 419 . 10 126 70 . . 50 50 145 . 68 80 170 46 103 41 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4170 | . 129 258 676 713 . 104 336 148 . . 338 132 . . 468 329 285 84 170 . Parts 174 | . 11 18 40 29 . 10 13 10 . . 11 3 . . 6 5 14 2 2 . Haulers Intercepted 9 | . . . 1 3 . . 2 . . . . 1 . . 1 . . . 1 . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 10 . 2 . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Combat Hostiles Destroyed 68 | . 2 4 19 13 . 3 . 2 . . 7 1 . . 4 7 5 . 1 . Melee 30 | . . . . 9 . 3 . 2 . . 5 . . . 2 3 5 . 1 . Guns 16 | . 2 4 7 3 . . . . . . . . . . . . . . . . Cannons 12 | . . . 12 . . . . . . . . . . . . . . . . . Classes Destroyed 13 | . 2 2 2 2 . . 1 1 . . 1 . . . . . 2 . . . Hauler 9 | . . . 1 3 . . 2 . . . . 1 . . 1 . . . 1 . Recycler 2 | . . . . . . . 2 . . . . . . . . . . . . . Operator 5 | . . 2 . . . 1 1 . . . . . . . . . . . 1 . Watcher 11 | . 2 . 1 1 . . . 1 . . . . . . 2 1 1 2 . . Swarmer 21 | . . . 8 2 . 3 . . . . 2 . . . . 6 . . . . Cutter 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . . Grunt 19 | . 2 . 9 4 . . . . . . 2 . . . 2 . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . Sentry 13 | . . 4 2 1 . . . . . . 1 . . . 2 1 2 . . . Hunter 4 | . . . . 1 . . . 1 . . 1 1 . . . . . . . . Programmer 5 | . . . . 5 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 4 1 6 4 . 3 3 2 . . 2 1 . . 4 3 2 1 1 . Combat Bots Only 6 | . 2 1 6 3 . 3 . 2 . . 2 1 . . 2 3 2 . 1 . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 1 . . 1 1 . . 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 . 1 . . 1 . . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Hostile Shots Fired 1088 | . 31 62 150 112 . 33 12 80 1 . 20 55 15 . 32 76 60 21 255 73 Missed 514 | . 8 29 45 47 . 18 10 48 . . 4 25 7 . 18 38 31 13 147 26 Damage Taken 10630 | . 256 478 1462 877 . 233 17 632 18 . 372 543 162 . 193 789 549 197 2280 1572 Core 3416 | . 91 159 324 132 . 50 12 263 . . 84 231 81 . 39 197 75 75 536 1067 Absorbed by Shields 198 | . . . . . . . . . . . . . . . 96 102 . . . . Redirected to Shielding 52 | . . . . . . . . . . . . . . . . . . . . 52 Regen/Repaired (Parts) 22 | . . 22 . . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 63 60 41 . . . 72 . . . 59 . . 68 96 . 79 94 . . Volleys Fired 105 | . 22 23 51 9 . . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . . . . . . . . . Hottest 110 | . 40 46 110 95 . . . . . . . . . . . . . . . . Shots Fired 207 | . 42 46 101 18 . . . . . . . . . . . . . . . . Gun 167 | . 42 46 61 18 . . . . . . . . . . . . . . . . Cannon 40 | . . . 40 . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 170 | . 42 46 82 . . . . . . . . . . . . . . . . . Thermal 9 | . . . . 9 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 28 | . . . 19 9 . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 6 10 8 4 . . . . . . . . . . . . . . . . Robot Miss Streak 3 | . 3 1 2 2 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 256 | . 23 34 71 47 . 6 9 4 . . 13 8 . . 10 12 12 2 5 . Core Hits 90 | . 7 11 34 12 . 4 2 3 . . 4 1 . . 4 1 6 1 . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 20 | . . 1 . 7 . . . . . . 3 1 . . 2 4 . . 2 . Critical Strikes 28 | . . 1 3 10 . . . . . . 3 1 . . 2 4 2 . 2 . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . Blast 3 | . . . 3 . . . . . . . . . . . . . . . . . Smash 20 | . . . . 8 . . . . . . 3 1 . . 2 4 . . 2 . Sever 4 | . . . . 2 . . . . . . . . . . . . 2 . . . Melee Attacks 207 | . . . . 47 . 7 13 12 . . 14 12 . . 16 25 36 9 16 . Impact 122 | . . . . 34 . . . . . . 14 12 . . 13 25 . 8 16 . Slashing 85 | . . . . 13 . 7 13 12 . . . . . . 3 . 36 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . 5 . . 4 1 . . 3 1 . . 2 1 1 . 1 . Combat Hostiles 7 | . . . . 1 . . . 1 . . 3 . . . 1 . 1 . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . 2 . 1 1 . Damage Inflicted 10736 | . 289 466 1418 2271 . 352 847 312 . . 878 367 . . 675 968 1216 158 517 2 Guns 1645 | . 289 466 723 167 . . . . . . . . . . . . . . . . Cannons 692 | . . . 692 . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 8394 | . . . . 2104 . 352 847 312 . . 878 367 . . 675 968 1216 158 517 . Ramming 5 | . . . 3 . . . . . . . . . . . . . . . . 2 Kinetic 1889 | . 289 466 1134 . . . . . . . . . . . . . . . . . Thermal 82 | . . . . 82 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 366 | . . . 281 85 . . . . . . . . . . . . . . . . Impact 4433 | . . . . 1219 . . . . . . 878 367 . . 431 968 . 53 517 . Slashing 3961 | . . . . 885 . 352 847 312 . . . . . . 244 . 1216 105 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . 1 2 7 15 15 15 . . . . 1 1 1 . 1 1 . 17 17 Average Corruption 5 | . . 1 2 3 11 15 15 . . . . 1 1 1 . 1 1 . 12 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . 6 Effects 54 | . . . 1 14 1 12 5 . . . . 2 1 . . . . . 8 10 Message Errors 11 | . . . . 5 1 4 . . . . . . . . . . . . . 1 Matter Fused 14 | . . . . 3 . 4 2 . . . . . . . . . . . 2 3 Heat Flow Errors 6 | . . . 1 . . 1 . . . . . . 1 . . . . . 2 1 Energy Discharges 5 | . . . . 3 . . 1 . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . 1 . 1 1 . . . . 2 . . . . . . 1 1 Data Loss (major) 3 | . . . . 1 . 1 . . . . . . . . . . . . . 1 Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . Misdirections 7 | . . . . . . 1 1 . . . . . . . . . . . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2699 | . . . 1 632 . 70 359 . . . 369 73 . . 225 484 110 29 347 . Projectiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 2698 | . . . . 632 . 70 359 . . . 369 73 . . 225 484 110 29 347 . Knockbacks 23 | . . . 2 8 . . . . . . 4 1 . . 3 2 . 1 2 . Impact 21 | . . . . 8 . . . . . . 4 1 . . 3 2 . 1 2 . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | . 5 22 226 3 . 465 307 264 . . . . 239 . . 2 293 . 274 88 Average Temperature 88 | . 5 7 38 3 . 141 138 89 . . . . 122 . . 2 60 . 75 62 Received Heat Transfer 1566 | . 144 165 612 159 . 9 6 66 9 . 108 36 36 . 69 9 75 54 9 . Effects 2 | . . . . . . 1 1 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 34 | . . . 3 9 . . . . . . 5 . . . 6 4 . 1 6 . Impact Corruptions 56 | . . . 1 18 . . . . . . 8 2 . . 7 11 . 1 8 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 222 | . . . . 222 . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Peak Influence 902 | . 104 342 581 664 262 333 305 320 . . . 120 . . 282 361 814 813 902 621 Initial 576 | . . 43 144 238 232 183 151 138 . . . 100 . . . 142 115 358 487 576 Average 325 | . 63 192 395 449 244 268 239 227 . . . 85 . . 145 276 348 520 560 592 Maximum Alert Level 3 | . . 1 2 2 1 1 1 1 . . . . . . 1 1 3 3 3 2 Low Security (%) 28 | 100 100 51 14 . . 9 15 30 . . . 100 . . 61 9 38 . . . Level 1 36 | . . 48 30 36 100 90 84 69 . . . . . . 38 90 32 30 5 . Level 2 32 | . . . 55 63 . . . . . . . . . . . . 18 57 76 100 Level 3 2 | . . . . . . . . . . . . . . . . . 10 11 17 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 . 4 9 . 2 2 1 . . . 1 . . 4 5 2 2 3 2 Investigation 18 | . . . 1 4 . . 2 . . . . 1 . . 2 3 1 2 2 . Extermination 4 | . . . . 3 . . . . . . . . . . . 1 . . . . Reinforcement 17 | . 2 . 3 2 . 2 . 1 . . . . . . 2 1 1 . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Distress Signals 11 | . 1 1 1 1 . . . . . . . . . . 1 . 3 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 9 19 34 38 6 8 6 14 1 . 9 5 6 . 16 17 41 32 71 12 Peak Tracking Total 25 | . 4 12 9 7 6 4 4 7 1 . 4 2 6 . 5 9 17 19 25 7 Tactical Retreats 51 | . . 2 7 5 . 2 1 3 . . . 2 1 . 4 2 7 4 10 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Traps Triggered 4 | . . . . 2 . . 1 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Machines Disabled 4 | . 1 . 1 . . . 1 . . . . . . . . . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . 1 . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Machines Accessed 54 | . . 6 2 10 . . 1 . . 4 . 5 . . 4 7 5 3 7 . Terminals 24 | . . 3 1 3 . . 1 . . . . 2 . . 1 3 4 1 5 . Fabricators 5 | . . . . 3 . . . . . . . . . . 1 . 1 . . . Repair Stations 4 | . . 1 . 2 . . . . . . . . . . . 1 . . . . Recycling Units 8 | . . . . 1 . . . . . . . 3 . . 1 2 . . 1 . Scanalyzers 8 | . . 2 1 1 . . . . . . . . . . . 1 . 2 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 160 | . . 20 13 27 . . 3 . . 28 . 12 . . 12 16 8 7 14 . Successful 97 | . . 14 11 13 . . 1 . . 28 . 5 . . 7 9 1 4 4 . Failed 63 | . . 6 2 14 . . 2 . . . . 7 . . 5 7 7 3 10 . Catastrophic 10 | . . . . 1 . . 2 . . . . 1 . . 1 . 1 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 14 | . . 3 3 . . . 2 . . 1 . 1 . . . . 4 . . . Terminals 63 | . . 12 6 7 . . 3 . . . . 5 . . 3 7 7 3 10 . Fabricators 13 | . . . . 8 . . . . . . . . . . 4 . 1 . . . Repair Stations 9 | . . 2 . 4 . . . . . . . . . . . 3 . . . . Recycling Units 18 | . . . . 4 . . . . . . . 7 . . 3 3 . . 1 . Scanalyzers 27 | . . 6 7 4 . . . . . . . . . . . 3 . 4 3 . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 55 | . . 6 4 2 . . 1 . . 28 . 2 . . 2 4 1 3 2 . Record 11 | . . . . . . . . . . 11 . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 13 | . . 2 1 1 . . . . . 3 . 1 . . 1 2 1 1 . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 2 | . . 1 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . . 1 1 . . . . . . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . 5 . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . 2 . . . . . . . . . . 1 . . . . . Build 2 | . . . . 2 . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . 1 . . . . . . . . . . . 1 . . . . Scan Component 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . . . . 3 . . . . . . . 3 . . 3 3 . . 1 . Process 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Report Inventory 6 | . . . . 1 . . . . . . . 3 . . . 2 . . . . Retrieve Matter 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . Scanalyzer 18 | . . 6 7 2 . . . . . . . . . . . 1 . 1 1 . Insert Component 10 | . . 3 3 1 . . . . . . . . . . . 1 . 1 1 . Analyze 8 | . . 3 4 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 2 . . . . 1 . . . . . . . . . . . 1 . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . . 4 2 10 . . 1 . . . . 4 . . 3 7 5 3 7 . Full Trace Events 18 | . . 1 1 4 . . 1 . . . . 1 . . 2 3 1 2 2 . Feedback Events 4 | . . 1 . 1 . . . . . . . 1 . . . 1 . . . . Corruption 4 | . . 1 . 1 . . . . . . . 1 . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 3 2 1 . . . . . 8 . . . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 150 | . . . . 150 . . . . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . 2 . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 247 | . . . . 240 . . . . . . . . . . 7 . . . . . Retrieved Matter 256 | . . . . 249 . . . . . . . . . . 7 . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 9 | . . 3 3 1 . . . . . . . . . . . 1 . 1 . . Part Schematics Acquired 6 | . . 3 2 1 . . . . . . . . . . . . . . . . Parts Damaged 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Total Allies 4 | . . . . 3 . . . . . . 1 . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . 1 1 . . . . . . . . Highest-Rated Group 96 | . . . . 93 . . . . . . 96 96 . . . . . . . . Highest-Rated Ally 96 | . . . . 31 . . . . . . 96 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . 44 . . . . . . 16 7 . . . . . . . . Total Damage 1688 | . . . . 715 . . . . . . 839 134 . . . . . . . . Kills 9 | . . . . 7 . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 3 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Turns Passed 5353 | 66 127 307 677 979 30 209 97 330 13 36 334 470 180 30 262 297 262 128 332 187 Spaces Moved 9070 | 66 76 340 502 1282 84 474 209 624 37 113 389 665 486 78 508 705 742 322 1089 279 Core 96 | 16 . . 16 . . . . 6 . . 5 34 . . . . . . . 19 Treads 85 | . . . 85 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 76 | 50 26 . . . . . . . . . . . . . . . . . . . Hover 1194 | . 50 340 34 455 84 108 . . . . . 123 . . . . . . . . Flight 7619 | . . . 367 827 . 366 209 618 37 113 384 508 486 78 508 705 742 322 1089 260 Fastest Speed 7 | 50 56 48 31 24 36 23 20 17 32 32 32 32 34 34 32 26 12 22 7 22 Average Speed 36 | 72 65 54 84 44 36 28 20 24 32 32 34 55 34 34 33 29 22 22 24 34 Slowest Speed 250 | 80 95 120 250 110 36 101 23 50 32 32 195 195 34 34 109 106 106 22 77 50 Overloaded Moves 927 | . . . . 206 . . 164 102 . . . 40 . . . 4 171 . 209 31 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . 2 . Robots Hopped 53 | . . . . 2 . . 2 5 . . . 5 2 . . 6 4 4 12 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 23 32 49 35 80 14 43 15 8 74 47 15 60 12 15 19 62 14 29 10 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . . . . . . . . . . . 1 . . . . Unknown Exits Taken 15 | 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . . . . . . 2 . 4 1 . . . . . . Spaces Dug 30 | . . . . . . . . 5 . . 1 . . . 4 . 10 4 6 . Terrain Destroyed 34 | . . . 4 . . . . 5 . . 1 . . . 4 . 10 4 6 . Melee 30 | . . . . . . . . 5 . . 1 . . . 4 . 10 4 6 . Projectile 4 | . . . 4 . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Low Dat Pro Fac Upp Upp Fac Res Arm Res Acc Com Total 10542 | 82 111 416 654 1608 83 540 242 780 37 112 568 735 497 81 575 770 811 370 1115 355 Wait 802 | 1 2 22 40 189 . 30 21 134 . . 151 38 5 . 37 22 9 25 5 71 Move 8951 | 65 75 339 501 1278 83 473 204 613 36 112 388 654 482 77 507 693 733 315 1066 257 Hop 47 | . . . . 2 . . 2 5 . . . 5 1 . . 5 4 2 10 11 Pick Up 118 | 10 4 11 19 20 . 10 1 6 . . 5 8 . 1 5 5 4 2 5 2 Fast Attach 76 | 2 1 2 4 16 . 1 . . . . 1 7 4 1 2 9 10 3 5 8 Attach 76 | 4 1 5 17 7 . . . 7 1 . 4 8 . . 3 3 2 5 7 2 Detach 28 | . 1 1 5 4 . . . 1 . . 3 1 . . 1 2 2 5 1 1 Swap 50 | . 2 5 4 16 . 8 . 2 . . . 1 2 . 2 3 3 2 . . Drop 87 | . 3 8 12 20 . 11 1 . . . 2 1 3 2 3 7 8 4 1 1 Fire 105 | . 22 23 51 9 . . . . . . . . . . . . . . . . Melee 199 | . . . . 47 . 7 13 12 . . 14 12 . . 15 21 36 7 15 . Ram 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -3/Armory -2/Research -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 17) 194 | -10/Materials | Entered another Materials area 194 | -9/Materials | Evolved 2 slots: Propulsion x2 215 | -9/Materials | Identified exit to Mines 215 | -9/Materials | Identified exit to Materials 285 | -9/Materials | Repaired Hover Unit? 497 | -9/Materials | Build established: Scavenger-Mutant 501 | -9/Materials | Entered another Materials area 501 | -8/Materials | Evolved 2 slots: Utility x2 503 | -8/Materials | Lost 3 parts (3n) 521 | -8/Materials | Identified exit to Factory 1052 | -8/Materials | Lost 4 parts (1p3n) 1164 | -8/Materials | Core integrity fell below 50% 1178 | -8/Materials | Entered Factory 1178 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1229 | -7/Factory | Allied Derelicts emerged from ambush trap array 1551 | -7/Factory | Lost 3 parts (2n1u) 1666 | -7/Factory | Fabricated Imp. Flight Unit (x1) 1803 | -7/Factory | Lost 4 parts (1p2n1w) 2157 | -7/Factory | Sucked down chute 2157 | -7/Factory | Entered Waste 2161 | -7/Waste | Spotted C-40 Crusher 2167 | -7/Waste | Spotted C-40 Crusher 2172 | -7/Waste | EMP discharged 2172 | -7/Waste | System corruption reached 10% 2176 | -7/Waste | Spotted C-40 Crusher 2177 | -7/Waste | Spotted C-40 Crusher 2177 | -7/Waste | Spotted C-40 Crusher 2180 | -7/Waste | Spotted C-40 Crusher 2184 | -7/Waste | Discovered new exit (range 11) 2187 | -7/Waste | Entered Factory 2393 | -7/Factory | Discovered new exit (range 11) 2396 | -7/Factory | Entered Storage 2489 | -7/Storage | Discovered new exit (range 15) 2493 | -7/Storage | Entered Factory 2493 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2545 | -6/Factory | Build established: Sprinter 2667 | -6/Factory | Lost 6 parts (1p3n1u1w) 2819 | -6/Factory | Discovered new exit (range 5) 2823 | -6/Factory | Entered Lower Caves 2834 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2836 | -6/Lower Caves | Entered Data Miner 2836 | -6/Data Miner | Discovered new exit (range 6) 2843 | -6/Data Miner | Met Data Miner 2849 | -6/Data Miner | Learned location of Section 7 (-3) 2849 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2854 | -6/Data Miner | Received God Mode back door access code from Data Miner 2872 | -6/Data Miner | Entered Proximity Caves 2879 | -5/Proximity Caves | Escorted by Enhanced Grunt 2919 | -5/Proximity Caves | Lost 3 parts (3n) 3120 | -5/Proximity Caves | Learned location of Armory (-3) 3139 | -5/Proximity Caves | Learned Factory garrison access intel 3170 | -5/Proximity Caves | Discovered new exit (range 15) 3206 | -5/Proximity Caves | Entered Factory 3206 | -5/Factory | Accompanied by 1 ally 3206 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3207 | -5/Factory | Loaded intel: 4 garrison access locations 3236 | -5/Factory | Lost 3 parts (1p1n1u) 3405 | -5/Factory | Incoming investigation squad redirected 3443 | -5/Factory | Noticed a derelict Sapper rigging charges 3484 | -5/Factory | Lost 3 parts (2n1u) 3625 | -5/Factory | Lost 3 parts (2u1w) 3626 | -5/Factory | Discovered new exit (range 16) 3641 | -5/Factory | Build established: Hacker-Mutant 3676 | -5/Factory | Entered Upper Caves 3840 | -5/Upper Caves | Learned location of 1 exit from Factory 3852 | -5/Upper Caves | Discovered new exit (range 14) 3856 | -5/Upper Caves | Entered another Upper Caves area 3859 | -5/Upper Caves | Discovered new exit (range 9) 3886 | -5/Upper Caves | Entered Factory 3886 | -4/Factory | Evolved 2 slots: Utility x2 3887 | -4/Factory | Identified exit to Upper Caves 4133 | -4/Factory | Discovered new exit (range 16) 4148 | -4/Factory | Entered Research 4148 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4149 | -3/Research | Identified exit to Armory 4246 | -3/Research | Spotted B-86 Titan 4274 | -3/Research | Build established: Hacker-Sprinter 4445 | -3/Research | Entered Armory 4461 | -3/Armory | Found Prototype Slashing Weapon 4461 | -3/Armory | Identified Centrium Greatsword 4474 | -3/Armory | Lost 5 parts (2n3u) 4506 | -3/Armory | Spotted B-86 Titan 4532 | -3/Armory | Found Adv. Force Booster 4535 | -3/Armory | Found Adv. Force Booster 4695 | -3/Armory | Search patrols dispatched 4705 | -3/Armory | Lost 3 parts (1p2n) 4705 | -3/Armory | Discovered new exit (range 5) 4707 | -3/Armory | Entered Research 4707 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4791 | -2/Research | Discovered new exit (range 12) 4835 | -2/Research | Entered Access 4835 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4983 | -1/Access | Lost 3 parts (2n1u) 5041 | -1/Access | System corruption reached 10% 5068 | -1/Access | Spotted B-99 Colossus 5085 | -1/Access | Search patrols dispatched 5090 | -1/Access | Lost 9 parts (7n2u) 5164 | -1/Access | Discovered new exit (range 8) 5167 | -1/Access | Entered Command 5187 | -1/Command | Lost 6 parts (2p1n1u2w) 5318 | -1/Command | Core integrity fell below 50% 5337 | -1/Command | Core integrity fell below 20% 5354 | -1/Command | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- Impulse Thruster Array destroyed. Dropped Imp. Utility Shielding. Adv. Corruption Screen intercepted 1% system corruption. Acquired Adv. Surge Thruster. The unstable cave ceiling collapses. Adv. Surge Thruster severed. Acquired 41 matter. Slammed into P-80 Master. Acquired Adv. Surge Thruster. 8HH9BN9VOP