Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 13:22:42 Player: SUBSUB Result: Destroyed by Q9-ZAS(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (689) 689 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1224 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 251/300 Energy 150/200 System Corruption 0% Temperature Cool (6) Movement Rolling (210) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Autogun Mining Laser > --- INVENTORY (35) --- Ion Engine Light Treads Light Treads Light Treads Spiked Treads Subdweller Monowheel Large Matter Pod (90) Subdweller Optics Subdweller Optics Scrap Shield Cobbler Unit Subdweller Laser Autogun Battle Rifle Subdweller Machine Gun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Autogun Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Spiked Treads Armored Wheel Armored Wheel Large Matter Pod Subdweller Optics Subdweller Optics Cobbler Unit Subdweller Laser Autogun Autogun Battle Rifle Mini Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 15] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Autogun Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 7 9 10 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 11 | 2 6 3 Treads 3 | . 2 1 Leg . | . . . Wheel 8 | 2 4 2 Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 1 | 1 . . Storage 4 | 1 1 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 12 | 5 8 16 Power . | . 1 . Propulsion 5 | 2 4 5 Utility 1 | . . 2 Weapon 4 | 1 2 6 Tool/Special . | . . . Unused Backups 17 | 1 3 13 Power 1 | . . 1 Propulsion 5 | 1 2 2 Utility 5 | . . 5 Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 93 | . 100 89 Engine 13 | . 14 13 Treads 2 | . 5 . Wheel 25 | . 22 27 Device 5 | . 14 . Storage 16 | . 14 18 Ballistic Gun 25 | . 28 24 Launcher 2 | . . 3 Peak Build Rating 15 | 7 13 15 Average Rating 11 | 5 7 14 On Entrance 6 | . 7 13 Naked Turns . | . . . Heaviest Build 210 | 12 30 210 Greatest Support 40 | 26 40 24 Greatest Overweight (x) 8 | . 1 8 Average Overweight (x) 2 | . . 4 Largest Inventory Capacity 35 | 8 15 35 Average Capacity 19 | 7 8 27 Most Carried 20 | 8 15 20 Average Carried 13 | 5 8 17 Final Capacity 35 | 8 15 35 Final Carried 20 | 8 15 20 Class Distribution -------------------- 64% | Mutant 35% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1129 | 346 373 410 Remotely . | . . . Salvage Created 980 | 194 407 379 Parts 69 | 14 26 29 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 8 10 Guns 14 | . 8 6 AOE 4 | . . 4 Classes Destroyed 8 | 2 4 2 Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 2 | . 2 . Grunt 6 | . 6 . Cobbler 1 | . . 1 Subdweller 10 | . . 10 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 89 | . 30 59 Missed 23 | . 8 15 Hits 66 | . 22 44 Projectile 66 | . 22 44 Critical Strikes 1 | . . 1 Damage Taken 1153 | . 232 921 Core 250 | . 64 186 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 95 | 19 31 45 Largest 2 | 2 2 2 Hottest 100 | 40 46 100 Shots Fired 178 | 38 62 78 Gun 163 | 38 62 63 Cannon . | . . . Launcher 14 | . . 14 Special 1 | . . 1 Kinetic 163 | 38 62 63 Thermal 1 | . . 1 Explosive 14 | . . 14 Electromagnetic . | . . . Robot Hit Streak 13 | 9 10 13 Robot Miss Streak 4 | 3 4 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 126 | 27 41 58 Core Hits 50 | 8 20 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2105 | 284 440 1381 Guns 1432 | 284 440 708 Cannons . | . . . Explosions 673 | . . 673 Melee . | . . . Ramming . | . . . Kinetic 1432 | 284 440 708 Thermal . | . . . Explosive 673 | . . 673 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 . Average Temperature 6 | . 6 . Received Heat Transfer 276 | . 114 162 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 78 | 5 78 . Initial . | . . . Average 19 | 1 25 . Influence Increases 264 | 30 234 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 45 | 30 15 . Destroy Leader 34 | . 34 . Successful Hack 10 | . 10 . Partial Spotted 15 | . 15 . Influence Decreases 264 | 30 216 18 Entered New Map 10 | . . 10 Time Decay 246 | 30 216 . Lost Part 8 | . . 8 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 11 10 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 8 | . 8 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Disarm Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 670 | 26 642 2 Seismic 670 | 26 642 2 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1907 | 178 642 1087 Spaces Moved 1255 | 119 540 596 Core 1 | 1 . . Treads 50 | . 50 . Legs . | . . . Wheels 1204 | 118 490 596 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 120 | 90 91 152 Slowest Speed 210 | 100 160 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 5 61 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 1 | . . 1 Terrain Destroyed 81 | . . 81 Melee . | . . . Projectile 1 | . . 1 AOE 80 | . . 80 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1497 | 154 636 707 Wait 54 | . 33 21 Move 1253 | 118 539 596 Hop . | . . . Pick Up 43 | 9 11 23 Fast Attach 9 | 7 . 2 Attach 3 | . . 3 Detach . | . . . Swap 19 | . 11 8 Drop 21 | 1 11 9 Fire 95 | 19 31 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 6) 374 | -10/Materials | Discovered new exit (range 5) 507 | -10/Materials | Discovered new exit (range 17) 695 | -10/Materials | Discovered new exit (range 8) 821 | -10/Materials | Entered Subcaves 822 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 822 | -10/Subcaves | Approached by a straggling Scientist 1191 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1335 | -10/Subcaves | Ambushed by Subdweller buried in earth 1349 | -10/Subcaves | Ambushed by Subdweller buried in earth 1358 | -10/Subcaves | Core integrity fell below 50% 1420 | -10/Subcaves | Core integrity fell below 20% 1495 | -10/Subcaves | Discovered new exit (range 13) 1528 | -10/Subcaves | Build established: Hauler-Mutant 1869 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1906 | -10/Subcaves | Ambushed by Subdweller buried in earth 1908 | -10/Subcaves | Destroyed by Q9-ZAS(R) with Subdweller Laser Last Messages --------------- 01487_ Acquired Sub. Optics. 01488_ Dropped Sub. Optics. 01495_ EXIT=FOUND 01743_ Acquired 12 matter. 01749_ Acquired 8 matter. 01777_ Searching scrap... 01777_ Found Sub. Power Source. 01777_ Found Sub. Optics. 01777_ Found 38 Matter. 01778_ Acquired 38 matter. 01789_ Searching scrap... 01789_ Found Sub. Laser. 01789_ Found Scrap Shield. 01789_ Found 67 Matter. 01790_ Acquired 67 matter. 01812_ Dropped Arm. Wheel. 01815_ Acquired Scrap Shield. 01849_ Acquired 17 matter. Sub. Laser falls loose from the Twisted Machinery. 01907_ Q9-ZAS(R): "THANKSYOU!" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? #??????????? | | ????????????????????????????????????? #??????????? | | ????????????????????????????????????? #??????????? | | ???????????????????????????????????? #??????????? | | ???????????????????????????????????? ###????????? | | ???????????????????????######??????? !##???????? | | ????????????????????#### ###????? 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"#?????### ?? | | # " #?????????####??????# #???????????? | | ##### ##???????????????????#### "#???????????? | | #???###???????????????????????# "##???????????? | | ##?????????????????????????????# #????????????? | | #???????????????????????????????# """????????????? | | ##???????????????????????????????#" ????????????? | | #????????????????????????????????# ????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileNuclearDoublenader Manual? 0 Play Time 00:16:15 Cumulative 50.2 hours Start 2025.06.01 @ 13:07:24 End 2025.06.01 @ 13:22:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f4aaad2-044f-480a-bb6c-627be96cea5a