Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.05 @ 18:10:08 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (56) 280 Value Destroyed (1268) 1268 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1839) 1839 TOTAL SCORE: 8627 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 130 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 1000/1000 Matter 270/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (153) Location -5/Factory Parts ------- > --- POWER (2) -------- Angular-Deuterium Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (7) ------ Large Storage Unit Improved Trap Scanner Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Cycling Kinetic Gauss Construct/G Chainsword > --- INVENTORY (15) --- Improved Deuterium Engine Flexi-carbon Leg Advanced Heat Sink Superbattery (1500) High-capacity Matter Pod (200) Focal Shield Improved Shield Generator Enhanced Autogun Enhanced Autogun Enhanced Autogun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Angular-Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Superbattery Advanced Visual Processing Unit Improved Terrain Scan Processor Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Cycling Kinetic Gauss Construct/G Chainsword > --- INVENTORY -------- Improved Deuterium Engine Cooled Deuterium Engine Armored Treads Advanced Treads Advanced Heat Sink High-capacity Matter Pod Improved Terrain Scanner Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Rocket Launcher [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Slots Evolved 10 | . . . . . 4 . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . . 1 Utility 5 | . . . . . 2 . . . 2 1 . Weapon 2 | . . . . . 1 . . . . 1 . Parts Attached 145 | 9 16 11 . 2 46 6 20 9 11 15 . Power 12 | 1 2 1 . . 3 1 2 1 1 . . Engine 9 | 1 2 1 . . 2 . 1 1 1 . . Core 3 | . . . . . 1 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 4 5 6 . . 6 1 4 1 1 2 . Treads 14 | . 2 1 . . 4 . 3 1 1 2 . Leg . | . . . . . . . . . . . . Wheel 16 | 4 3 5 . . 2 1 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 60 | 2 5 2 . 2 22 2 11 1 6 7 . Device 39 | 1 3 1 . 2 16 1 6 . 3 6 . Storage 5 | 1 1 1 . . . . . . 1 1 . Processor 6 | . . . . . 1 1 3 . 1 . . Hackware 2 | . . . . . 1 . . . 1 . . Protection 8 | . 1 . . . 4 . 2 1 . . . Artifact . | . . . . . . . . . . . . Weapon 43 | 2 4 2 . . 15 2 3 6 3 6 . Energy Gun 8 | 1 3 1 . . 3 . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 20 | 1 . . . . 6 . 2 3 3 5 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . 1 1 1 1 . . . Special Weapon 3 | . 1 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 3 1 . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 6 | . 1 1 . . 1 . 1 1 . 1 . Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . 1 1 . 1 . Utility . | . . . . . . . . . . . . Weapon 2 | . 1 . . . 1 . . . . . . Highest Loss Streak 1 | . 1 1 . . 1 . 1 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 99 100 100 99 100 99 99 91 91 82 Engine 8 | . 14 14 14 14 8 2 2 8 7 6 5 Core 1 | . . . . . . 6 6 . . . . Treads 11 | . 2 . . . 8 2 9 21 23 19 17 Wheel 14 | . 25 26 28 28 17 24 16 5 . . . Device 12 | . 11 13 14 14 15 9 7 . 15 19 17 Storage 9 | . 14 14 14 14 9 9 9 9 7 6 5 Processor 9 | . . . . . 9 9 14 18 15 13 11 Protection 2 | . . . . . 1 9 5 9 . . . Energy Gun 4 | . 8 13 14 14 7 . . . . . . Ballistic Gun 17 | . 14 14 14 14 15 18 26 23 14 22 17 Slashing Weapon 2 | . . . . . 1 8 . 3 7 2 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 48 | 12 17 29 29 29 44 45 42 44 41 48 46 Greatest Support 67 | 26 20 26 20 20 26 42 42 63 65 67 64 Greatest Overweight (x) 2 | . . 2 1 1 2 1 2 2 . . . Average Overweight (x) . | . . . 1 1 1 . 1 1 . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 9 14 15 15 15 15 15 15 15 15 14 Average Carried 13 | 4 7 11 14 15 14 15 14 14 13 13 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 9 13 15 15 15 15 15 15 15 14 14 Class Distribution -------------------- 42% | Mutant 23% | Skirmisher 21% | Assassin 7% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Assassin | -7/Factory Skirmisher | -6/Factory Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Matter Collected 2978 | 294 102 245 74 32 501 356 205 679 128 362 . Remotely . | . . . . . . . . . . . . Salvage Created 1698 | 57 177 218 . 17 210 121 230 263 160 245 . Parts 130 | 8 13 19 . 2 19 5 22 27 7 8 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Combat Hostiles Destroyed 42 | . 5 4 . 1 7 3 6 12 . 4 . Melee 3 | . . . . . . 3 . . . . . Guns 34 | . 5 4 . 1 7 . 4 9 . 4 . AOE 5 | . . . . . . . 2 3 . . . Classes Destroyed 12 | 1 3 1 . . 1 . 1 2 2 1 . Worker 1 | . . . . . . . . . 1 . . Builder 6 | . . 4 . . . . 1 . . 1 . Tunneler 3 | 3 . . . . . . . . . . . Recycler 2 | . . . . . . . . . 2 . . Watcher 2 | . 1 . . . . . 1 . . . . Swarmer 21 | . 3 2 . 1 4 1 3 7 . . . Cutter 2 | . . . . . . . . 2 . . . Grunt 11 | . 2 2 . . 1 2 2 . . 2 . Duelist 1 | . . . . . . . . . . 1 . Sentry 4 | . . . . . 2 . . 1 . 1 . Hunter 2 | . . . . . . . 1 1 . . . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | 2 4 5 . 1 4 2 5 6 2 4 . Combat Bots Only 6 | . 3 4 . 1 4 2 3 6 . 3 . Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 2 3 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 3 . . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Damage Taken 2135 | . 305 72 . 38 478 . 282 429 51 480 . Core 218 | . 39 10 . . 29 . 12 32 40 56 . Absorbed by Shields 174 | . . . . . . . . . . 174 . Core Remaining (%) 90 | 100 . . . 80 . . . 86 94 93 . Volleys Fired 131 | 5 26 15 . 3 30 2 13 21 1 15 . Largest 4 | 2 2 2 . 2 3 2 3 3 1 4 . Hottest 109 | 60 100 100 . 60 109 50 75 83 25 104 . Shots Fired 328 | 10 46 29 1 6 71 3 37 63 2 60 . Gun 310 | 10 40 28 1 6 63 2 36 62 2 60 . Cannon 4 | . . . . . 4 . . . . . . Launcher 5 | . . . . . 2 1 1 1 . . . Special 9 | . 6 1 . . 2 . . . . . . Kinetic 246 | 5 20 14 1 3 41 2 36 62 2 60 . Thermal 63 | 5 12 15 . 3 28 . . . . . . Explosive 5 | . . . . . 2 1 1 1 . . . Electromagnetic 14 | . 14 . . . . . . . . . . Robot Hit Streak 21 | 6 5 6 . 1 21 . 7 10 11 13 . Robot Miss Streak 6 | 2 6 2 . 5 3 . 2 4 . 2 . Penetration Max 1 | . . . . . . . . 1 . 1 . Secondary Targets 6 | . 2 . . . . . 1 2 . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . 1 . Shots Hit Robots 206 | 7 21 20 . 1 42 8 25 33 3 46 . Core Hits 88 | 3 9 11 . 1 14 1 14 18 2 15 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . 1 . Destroy 1 | . . . . . . . . . . 1 . Melee Attacks 50 | . . . . . 3 15 . 6 19 7 . Impact . | . . . . . . . . . . . . Slashing 50 | . . . . . 3 15 . 6 19 7 . Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 7 . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4281 | 94 254 234 . 27 610 625 578 836 144 879 . Guns 3166 | 94 254 234 . 27 610 . 413 640 15 879 . Cannons . | . . . . . . . . . . . . Explosions 361 | . . . . . . . 165 196 . . . Melee 754 | . . . . . . 625 . . 129 . . Ramming . | . . . . . . . . . . . . Kinetic 2645 | 61 134 136 . 14 353 . 413 640 15 879 . Thermal 447 | 33 46 98 . 13 257 . . . . . . Explosive 361 | . . . . . . . 165 196 . . . Electromagnetic 74 | . 74 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 754 | . . . . . . 625 . . 129 . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 . . . . 2 . . Average Corruption 1 | . 1 1 1 1 . . . . 2 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . 2 1 2 1 . . . . 3 . . Message Errors 4 | . 1 1 1 1 . . . . . . . Matter Fused 2 | . 1 . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 2 | . . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 201 | . . . . . . 158 . 17 26 . . Projectiles . | . . . . . . . . . . . . Explosions 17 | . . . . . . . . 17 . . . Melee 184 | . . . . . . 158 . . 26 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 313 | . 99 33 . . 48 . 130 153 . 313 . Average Temperature 53 | . 37 19 . . 10 . 55 54 . 123 . Received Heat Transfer 561 | . 99 33 . . 198 . 90 9 . 132 . Effects 2 | . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 1 . . 2 . . . . . . Heat Transferred 970 | 75 100 225 . 25 545 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Peak Influence 512 | 15 195 193 . 177 245 255 320 512 337 176 23 Initial 268 | . 9 75 . . 68 21 124 208 268 73 23 Average 198 | 6 121 149 . 159 136 189 280 419 260 88 23 Maximum Alert Level 2 | . . . . . 1 1 1 2 1 . . Low Security (%) 59 | 100 100 100 . 100 74 36 13 . 28 100 100 Level 1 33 | . . . . . 25 63 87 39 71 . . Level 2 7 | . . . . . . . . 60 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 2 | . . . . . . . 1 . 1 . . Investigation 1 | . . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Distress Signals 3 | . 1 . . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 62 | . 11 5 . 6 14 . 10 10 . 6 . Peak Tracking Total 6 | . 6 3 . 6 5 . 6 3 . 3 . Tactical Retreats 2 | . . 1 . . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Traps Triggered 7 | . 1 . . . . 1 . 3 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Machines Disabled 1 | . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Machines Accessed 32 | . 5 . 1 . 7 3 5 2 4 5 . Terminals 26 | . 5 . . . 6 3 4 2 2 4 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 . Total Hacks 83 | . 13 . 1 . 32 3 13 2 9 10 . Successful 36 | . 7 . 1 . 11 2 6 1 5 3 . Failed 44 | . 5 . . . 20 1 6 1 4 7 . Catastrophic 7 | . . . . . 4 . 1 1 . 1 . Database Lockouts 3 | . 1 . . . 1 . 1 . . . . Manual 58 | . 11 . 1 . 26 . 8 . 7 5 . Terminals 76 | . 13 . . . 31 3 12 2 6 9 . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 . Terminal Hacks 18 | . 4 . 1 . 5 2 2 1 2 1 . Robot Analysis 5 | . 1 . . . 3 . 1 . . . . Level Access Points 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . Terminal Index 2 | . 1 . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . 1 . 1 . . . . Registered Components 1 | . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 . Unlock Access 2 | . . . . . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 3 . . . 5 . 3 . 3 1 . Terminals 13 | . 3 . . . 5 . 3 . 1 1 . Track 1 | . 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 8 | . 2 . . . 2 . 2 . 1 1 . Operators 3 | . . . . . 2 . 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 5 . . . 6 2 4 1 3 4 . Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Used RIF Installer 2 | . . . . . . 1 . 1 . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Total Allies 4 | . . 3 . . 1 . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . Total Orders 1 | . . . . . 1 . . . . . . STAY 1 | . . . . . 1 . . . . . . Ally Attacks 36 | . . . . 17 19 . . . . . . Total Damage 316 | . . . . 108 208 . . . . . . Kills 9 | . . . . 5 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Robot Analysis Total 5 | . 1 . . . 3 . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Turns Passed 4106 | 77 353 418 257 67 545 428 300 505 561 580 15 Spaces Moved 2895 | 46 297 362 249 56 348 395 199 295 312 327 9 Core 17 | 17 . . . . . . . . . . . Treads 742 | . . . . . . . . 94 312 327 9 Legs . | . . . . . . . . . . . . Wheels 2136 | 29 297 362 249 56 348 395 199 201 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 95 93 93 130 155 150 153 Average Speed 112 | 72 80 90 95 95 100 95 113 140 155 151 153 Slowest Speed 245 | 90 80 110 95 95 110 105 130 245 155 155 153 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 4 75 59 64 20 45 59 22 50 15 15 1 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 57 | . 5 1 . . 19 8 . . 17 7 . Terrain Destroyed 74 | . 5 1 . . 32 8 4 . 17 7 . Melee 27 | . . . . . 3 . . . 17 7 . Projectile 12 | . 5 1 . . 6 . . . . . . AOE 35 | . . . . . 23 8 4 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Total 3430 | 77 352 418 269 62 482 418 256 343 364 379 10 Wait 82 | 8 1 24 19 2 6 . 12 7 1 2 . Move 2882 | 45 296 361 248 55 347 393 198 293 311 326 9 Hop . | . . . . . . . . . . . . Pick Up 61 | 9 6 3 2 . 22 . 4 1 8 6 . Fast Attach 20 | 4 . 1 . . 6 1 3 2 1 2 . Attach 31 | 3 3 2 . . 10 . 2 1 4 6 . Detach 16 | . 1 2 . . 2 1 3 1 3 3 . Swap 94 | 2 13 8 . 2 30 5 15 6 6 7 . Drop 59 | 1 6 2 . . 26 1 6 1 10 5 1 Fire 131 | 5 26 15 . 3 30 2 13 21 1 15 . Melee 50 | . . . . . 3 15 . 6 19 7 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 5 exits: *Fac x4 / [*Sto]) -6/Factory -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 10) 169 | -10/Materials | Discovered new exit (range 6) 285 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 348 | -10/Materials | Central database locked down 348 | -10/Materials | Identified exit to Mines 431 | -10/Materials | Entered Mines 547 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 658 | -10/Mines | Learned Materials terminal intel 671 | -10/Mines | Discovered new exit (range 15) 708 | -10/Mines | Discovered new exit (range 7) 711 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 819 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 819 | -10/Mines | Discovered new exit (range 5) 849 | -10/Mines | Entered Exiles 849 | -10/Exiles | Accompanied by 3 allies 872 | -10/Exiles | Met 8R-AWN 887 | -10/Exiles | Met EX-HEX 954 | -10/Exiles | Met EX-BIN 965 | -10/Exiles | Aligned with FarCom system 965 | -10/Exiles | Given EX-Vault access code 987 | -10/Exiles | Opened EX-Vault 995 | -10/Exiles | Found Superbattery 1016 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1043 | -10/Exiles | Met EX-DEC 1079 | -10/Exiles | Discovered new exit (range 10) 1106 | -10/Exiles | Left Exiles lab with Superbattery 1106 | -10/Exiles | Entered Mines 1106 | -9/Mines | Accompanied by 3 allies 1148 | -9/Mines | Discovered new exit (range 11) 1149 | -9/Mines | Learned location of Storage (-7) 1153 | -9/Mines | Learned Materials terminal intel 1173 | -9/Mines | Entered Materials 1173 | -8/Materials | Accompanied by 3 allies 1173 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1174 | -8/Materials | Loaded intel: 10 terminal locations 1350 | -8/Materials | Central database locked down 1415 | -8/Materials | Discovered new exit (range 16) 1717 | -8/Materials | Identified exit to Garrison 1718 | -8/Materials | Entered Garrison 1718 | -8/Garrison | Discovered recently destroyed garrison 2024 | -8/Garrison | Installed Relay Interface Framework 2079 | -8/Garrison | Discovered new exit (range 5) 2111 | -8/Garrison | Discovered new exit (range 71) 2111 | -8/Garrison | Discovered new exit (range 25) 2111 | -8/Garrison | Discovered new exit (range 37) 2146 | -8/Garrison | Entered Materials 2147 | -8/Materials | Loaded intel: 11 terminal locations 2183 | -8/Materials | Central database locked down 2444 | -8/Materials | Identified exit to Garrison 2446 | -8/Materials | Entered Garrison 2470 | -8/Garrison | Build established: Skirmisher 2499 | -8/Garrison | Triggered checkpoint 2700 | -8/Garrison | Triggered checkpoint 2748 | -8/Garrison | Triggered checkpoint 2879 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 2924 | -8/Garrison | Discovered new exit (range 11) 2951 | -8/Garrison | Entered Factory 2951 | -7/Factory | Evolved 2 slots: Utility x2 2951 | -7/Factory | Found Scrap Engine 3082 | -7/Factory | Discovered new exit (range 13) 3247 | -7/Factory | Build established: Assassin 3295 | -7/Factory | Identified exit to Factory 3512 | -7/Factory | Entered another Factory area 3512 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4018 | -6/Factory | Discovered new exit (range 8) 4092 | -6/Factory | Entered another Factory area 4092 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4107 | -5/Factory | Self-destructed Last Messages --------------- 03911_ Connecting with Terminal... 03943_ Dropped Prototype Engine. 03944_ Arm. Scrap Engine consumes Prototype Engine. 03950_ Acquired Imp. Trap Scanner. 03963_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03985_ Arm. Scrap Engine consumes Angular Momentum Engine. 04015_ Arm. Scrap Engine consumes Prototype Engine. 04018_ EXIT=FOUND 04090_ ALERT: Cargo convoy en route, clear transfer corridor. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE 04092_ Receiving FarCom transmissions... 04093_ Arm. Scrap Engine reinforces its armored shell (+15). 04105_ Discarded Arm. Scrap Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????##??????????????????? | | ??????????????????????????#??????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????#???????##??????????????????????? | | ???????????????#???????????#?#??????"""??????????? | | ????????????????#??????????#?#???????????????????? | | ???????????#??????#???????????????????? ?????????? | | ??????????#??#??#????#?#????#????????????????????? | | ??????????????????????#??#?##????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????#???????# == #?#?? ????????????? | | ?????????????????#???# == #?#??? ?? ????????? | | ??????????????#??????# =@ #???#?????????????? | | ????????????#????????# #?#???? ??????????? | | ?????????????##?##???# #???????? ????????? | | ???????????#??????#??# #?#????? ?????????? | | ????????????#?#??????# #????? ???????????? | | ???????????????#?????# #???#?????????????? | | ?????????????????????#####+#############+##??????? | | ?????????????#???#????# #????? | | ??????????????????????# #????? | | ???????????????#??????# #????? | | ????????????#?#?????#?# #????? | | ????????????????#?#???# #????? | | ??????????????????????################# ?????? | | ?????????????????????#?##?????? ?????????? ??????? | | ???????????????#?????????? ????? ????????????????? | | ?????????????????????#??# ??????????????????????? | | ????????????????????#???????????????"????????????? | | ????????????????????????????????"????????????????? | | ??????????????????#?????? ??????" ??"????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 1780 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: TH 10 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpStructuralBay Manual? 0 Play Time 01:14:05 Cumulative 769.1 hours Start 2022.09.05 @ 16:32:44 End 2022.09.05 @ 18:10:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 278 Adventurer 125 Explorer 2 Win Type - Total 92 Types 77/7/4/1/1/0/0/1/1 Lore% 82 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10851c58-5169-43c9-b834-508de22f5e80