Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 00:05:11 Player: the Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (373) 1865 Value Destroyed (16394) 16394 Prototype IDs (100) 2000 Alien Tech Used (3) 600 Bonus (8544) 8544 TOTAL SCORE: 38703 Bonus ------- High Alert Combat Kills 1902 Follower Combat Kills 3128 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2500 Friendly Fire -1186 Cogmind --------- Core Integrity 420/1300 Matter 234/300 Energy 67/100 System Corruption 11% Temperature Critical (867) Movement Walking (112) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Heavy Armored Exoskeleton Enhanced Biometal Leg > --- UTILITY (11) ----- Advanced Cryofiber Web High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Heavy Armored Exoskeleton Heavy Armored Exoskeleton Long-range Sensor Array Long-range Terrain Scanner Tactical Coordination Suite Advanced Hacking Suite Experimental System Shield Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Zionite Weapon Casing Improved Force Field > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Enhanced Nova Cannon > --- INVENTORY -------- Heavy Armored Exoskeleton Heavy Armored Exoskeleton Advanced Cryofiber Web Experimental Heat Sink Tactical Coordination Suite Precision Matter Filter Advanced Hacking Suite Experimental System Shield Transdimensional Reconstructor Dispersion Rifle Vortex Shotgun Vortex Shotgun Chain Missile Launcher [Rating: 174] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Autocannon Launcher Chain Missile Launcher Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 8 | . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 240 | 6 . . . 11 8 32 22 12 . 5 4 29 4 . . . 18 5 . 24 3 16 4 21 2 . 2 1 11 Power 25 | 1 . . . 1 1 4 3 . . . . 2 . . . . 2 1 . 3 . 3 2 1 . . 1 . . Engine 13 | 1 . . . 1 1 3 3 . . . . 2 . . . . 1 1 . . . . . . . . . . . Core 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . 3 . 2 2 1 . . 1 . . Propulsion 56 | 2 . . . 4 . 12 5 3 . . 2 3 2 . . . 4 2 . 5 1 2 . 5 . . . . 4 Treads 23 | 2 . . . . . 3 5 3 . . 2 3 2 . . . 2 . . . . . . . . . . . 1 Leg 27 | . . . . . . 8 . . . . . . . . . . 1 2 . 5 1 2 . 5 . . . . 3 Wheel 5 | . . . . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 95 | 1 . . . 2 3 6 11 4 . 4 2 16 1 . . . 6 2 . 7 1 9 . 11 1 . 1 1 6 Device 48 | . . . . 1 . 1 4 . . 3 2 8 . . . . 3 2 . 3 . 6 . 9 1 . 1 1 3 Storage 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 19 | . . . . . . 2 2 3 . 1 . 4 . . . . 1 . . 2 1 3 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 25 | . . . . . 2 3 5 1 . . . 4 1 . . . 2 . . 2 . . . 2 . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 . . . 4 4 10 3 5 . 1 . 8 1 . . . 6 . . 9 1 2 2 4 1 . . . 1 Energy Gun 25 | . . . . 2 . 3 1 1 . 1 . 5 . . . . 3 . . 4 . . . 4 1 . . . . Energy Cannon 12 | . . . . . . 1 . . . . . . 1 . . . 2 . . 2 1 2 2 . . . . . 1 Ballistic Gun 12 | 2 . . . . 1 5 1 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 7 | . . . . 1 . 1 . 1 . . . 2 . . . . . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . 2 6 3 . . 1 1 5 1 . . . 1 . . 9 1 . . 2 . . 2 . 1 Corrupted Parts 4 | . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . . . . . . System Corruption 25 | . . . . . . . . . . . . 2 . . . . . . . 10 13 . . . . . . . . Parts Lost 40 | . . . 3 . . 3 1 3 . . 1 . . . . . 5 4 . 1 . 1 . 3 . . . 3 12 Power 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 Propulsion 13 | . . . 1 . . 2 . 1 . . . . . . . . 3 2 . . . 1 . 2 . . . . 1 Utility 13 | . . . . . . 1 1 2 . . . . . . . . 2 1 . 1 . . . . . . . 1 4 Weapon 10 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 6 Highest Loss Streak 12 | . . . 3 . . 1 1 3 . . 1 . . . . . 2 3 . 1 . 1 . 1 . . . 3 12 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | . 2 3 4 3 5 15 19 17 17 17 19 19 19 19 19 19 19 16 17 18 18 17 18 17 18 19 19 17 12 Power 1 | . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 2 1 2 2 2 1 2 2 2 1 . Propulsion 2 | . . . . . . 1 5 4 4 4 4 2 2 2 2 2 2 1 1 1 3 1 . . . . . . 1 Utility 7 | . . 1 1 1 2 5 7 5 6 6 9 9 8 8 8 8 7 6 7 8 9 8 9 10 11 11 11 10 6 Weapon 5 | . 1 1 2 1 2 7 5 5 5 5 4 5 8 8 8 8 7 7 7 7 4 5 6 5 5 6 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . . . . . 1 8 9 . 1 2 1 2 . . . . 1 . . 1 . . 1 5 . . 1 . 4 Power 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Propulsion 6 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 2 Utility 17 | . . . . . 1 1 5 . 1 2 1 1 . . . . 1 . . . . . . 2 . . . . 2 Weapon 10 | . . . . . . 3 3 . . . . 1 . . . . . . . . . . . 3 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 85 85 64 73 80 97 99 93 100 98 87 99 99 100 83 100 97 94 100 97 89 98 98 99 98 95 85 96 78 Engine 5 | . 14 14 14 9 9 1 6 7 7 7 7 13 12 12 12 12 5 7 11 6 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 4 11 10 10 10 10 10 10 7 3 Treads 16 | . 28 28 27 . . 2 30 29 30 30 30 25 25 25 25 25 24 11 11 . . . . . . . . . . Leg 10 | . . . . . . 20 . . . . . . . . . . . 13 16 25 27 28 30 29 30 30 30 30 13 Device 9 | . . . . 11 9 9 8 6 7 6 8 12 12 12 12 12 11 16 16 12 5 9 10 9 10 10 10 12 14 Storage 6 | . 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 Processor 14 | . . . . . . 7 6 7 15 14 7 19 19 18 18 18 16 16 16 20 26 24 25 25 25 25 25 25 22 Protection 6 | . . . . . 8 9 13 8 7 6 1 1 . 6 6 6 10 4 5 5 5 5 5 5 4 5 4 2 3 Energy Gun 5 | . . . . 10 . . . . . . . 5 19 18 2 13 14 15 16 13 1 . . 5 9 . . 10 10 Energy Cannon 2 | . . . . . . . . . 2 4 . 5 . . . 4 1 . . . . 14 11 8 2 5 . 4 1 Ballistic Gun 7 | . 28 28 7 . . 2 20 22 16 11 22 7 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 5 23 24 2 . 2 4 . . . . . . . . . . . . . . . . . . . Peak Build Rating 174 | 6 6 6 6 11 25 38 54 56 58 61 70 81 86 86 86 84 102 95 95 125 126 150 154 160 162 162 163 163 174 Average Rating 84 | 4 6 6 4 7 21 33 49 54 56 56 66 71 78 82 68 81 94 90 94 102 121 134 147 154 158 162 136 152 169 On Entrance 79 | . 6 6 6 3 11 25 37 50 56 58 59 59 81 86 82 86 82 90 95 81 125 114 150 153 156 162 162 163 145 Avg Prop Armor Cover (%) 12 | . . . . 10 . . . . . . . . . . . . 11 13 13 10 . . . . . . . . . Naked Turns 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 12 12 12 12 50 60 65 79 86 69 77 77 85 78 78 78 88 93 89 89 125 119 120 124 139 142 142 129 129 125 Greatest Support 154 | 40 40 40 40 26 26 60 96 98 98 98 100 111 111 108 108 108 136 82 63 117 122 154 154 154 144 144 144 144 150 Greatest Overweight (x) 8 | . . . . 1 2 4 . . . . . 2 . . . . 8 8 1 1 1 . . . . . . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 3 3 5 5 9 20 20 20 20 20 20 20 20 19 19 19 20 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 2 3 4 3 5 15 19 19 19 19 19 19 19 19 19 19 19 16 17 19 19 19 19 19 19 20 19 18 18 Final Capacity 20 | 8 8 8 8 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 3 3 3 3 9 20 19 19 20 20 19 20 19 19 19 19 19 17 20 20 19 20 19 19 20 20 20 18 13 Class Distribution -------------------- 28% | Skirmisher 16% | Mutant 11% | Derelict-Gunner 10% | Tank 7% | Gunner 5% | Messiah-Skirmisher 3% | Scavenger-Skirmisher 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Gladiator | -8/Storage Tank | -7/Factory Gunner | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Mutant | -7/Zion Derelict-Gunner | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Messiah-Gunner | -5/Warlord Messiah-Mutant | -4/Proximity Caves Messiah-Skirmisher | -4/Factory Messiah-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Mutant | -4/Zhirov Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Matter Collected 14715 | 186 . . . 287 28 751 2357 492 291 100 2419 698 563 153 . 209 500 380 56 1055 236 807 560 743 196 322 . 252 1074 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16671 | . . . . 277 25 1757 2966 368 346 . 914 312 256 57 . 33 1641 636 85 638 265 1314 1116 1312 37 117 . 232 1967 Parts 730 | . . . . 16 2 109 173 23 13 . 34 10 3 . . 4 55 28 4 28 8 53 10 51 5 13 . 11 77 Haulers Intercepted 9 | . . . . . . 6 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Recyclers Shooed 11 | . . . . 2 . 1 4 . . . . . . . . . 1 . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . . . . . . . 16 10 2 37 . 9 6 . 11 . 25 4 . 5 . . . 1 5 . 8 . Prevented 8 | . . . . . . . . . . . 7 . . . . . . 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 301 | . . . . 4 1 27 55 11 3 . 11 4 1 1 . 3 21 19 1 25 8 19 4 23 4 7 . 14 35 Melee 19 | . . . . 2 . 17 . . . . . . . . . . . . . . . . . . . . . . . Guns 152 | . . . . . . 3 55 5 3 . 8 3 . . . . 20 8 1 1 . . . 16 . . . 4 25 Cannons 24 | . . . . . . . . . . . . . . . . . . . . 2 . 18 . 2 . . . . 2 AOE 99 | . . . . 2 1 7 . 6 . . 3 . 1 . . 3 . 11 . 21 7 . 4 4 4 7 . 10 8 Classes Destroyed 25 | . . . . 4 1 7 2 1 1 . 1 1 1 . . . 1 . . 3 . . 2 . . . . . . Worker 14 | . . . . 2 . 3 1 . . . . . . . . . 2 . . . . 1 . 2 . . . . 3 Builder 12 | . . . . . . 1 2 . . . . 1 . . . . . . . . . 2 . . . . . . 6 Tunneler 3 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 9 | . . . . . . 6 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Recycler 14 | . . . . 2 . 2 4 . . . . . . . . . 2 . . . . 3 . . . . . . 1 Minesweeper 3 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 9 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 3 . . . . 3 Swarmer 87 | . . . . 4 1 . 10 4 3 . 7 . . . . 3 . 9 . 5 . 12 . 8 4 5 . 6 6 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Grunt 98 | . . . . . . 12 23 6 . . 4 1 . . . . 10 3 . 7 4 2 . 5 . . . 5 16 Brawler 8 | . . . . . . . . 1 . . . . . . . . . 2 . 4 . . . . . . . . 1 Duelist 8 | . . . . . . . . . . . . . . . . . 4 1 . 2 . . . . . . . . 1 Protector 5 | . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . Sentry 32 | . . . . . . 11 8 . . . . . . . . . 1 2 1 . 1 1 . 4 . . . 2 1 Hunter 18 | . . . . . . 2 4 . . . . 1 . 1 . . 2 2 . . 2 . . . . . . . 4 Programmer 35 | . . . . . . . 10 . . . . 1 . . . . 4 . . 1 1 4 . 5 . 2 . 1 6 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Compactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 5 | . . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . 1 . . . Packrat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | . . . . 5 1 9 9 4 3 . 4 2 1 1 . 3 9 9 1 8 3 6 2 11 4 5 . 12 10 Combat Bots Only 12 | . . . . 4 1 9 7 4 3 . 4 1 1 1 . 3 7 9 1 8 3 5 2 9 4 5 . 12 7 Max Kills in Single Turn 7 | . . . . 2 1 3 3 3 2 . 3 1 1 1 . 3 3 5 1 6 2 2 1 4 4 3 . 7 4 Gunslinging 2 | . . . . . . . 2 1 1 . 1 . . . . . 1 1 . . . . . . . . . . 1 Exploded 7 | . . . . 2 1 3 . 3 . . 3 . 1 . . 3 . 5 . 6 2 . 1 4 4 3 . 7 4 Melee 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1521 | . 1 . 37 11 4 77 375 43 8 . 79 47 21 9 . 11 83 75 4 40 22 67 . 112 . 4 . 65 326 Missed 477 | . . . 15 2 2 24 137 15 1 . 26 10 4 3 . 4 21 21 2 11 8 19 . 38 . 2 . 19 93 Hits 1044 | . 1 . 22 9 2 53 238 28 7 . 53 37 17 6 . 7 62 54 2 29 14 48 . 74 . 2 . 46 233 Melee 21 | . . . 10 . . . . 3 . . . . . . . . 8 . . . . . . . . . . . . Projectile 1023 | . 1 . 12 9 2 53 238 25 7 . 53 37 17 6 . 7 54 54 2 29 14 48 . 74 . 2 . 46 233 AOE 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Critical Strikes 31 | . . . . . . . 8 2 . . 1 1 . . . . 2 1 . . 1 . . 3 . . . . 12 Actively Blocked 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Part Disruptions 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Actively Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage Taken 19165 | . 10 . 492 74 114 830 2783 526 113 . 939 641 332 118 . 138 1556 1106 43 728 292 948 . 1403 . 22 . 1060 4897 Core 2330 | . 10 . 47 23 . 132 259 16 13 . 73 38 47 42 . . 136 128 . 127 16 132 . 55 . . . 262 774 Absorbed by Shields 784 | . . . . . . . . . . . . . . . . . . . . 116 . . . 127 . 10 . 83 448 Redirected to Shielding 638 | . . . . . . . 292 . . . . . . . . . 193 55 . . . . . 73 . . . . 25 Ignored by Resistances 22 | . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . Regen/Repaired (Parts) 1016 | . . . . . . . . . . 322 . . . . . . . . . 162 . . 260 272 . . . . . Core Remaining (%) 70 | 100 . . . 68 . 76 . . . . 48 . . . . 85 . . . . 59 . . . . . . 60 . Volleys Fired 774 | . 2 . 10 25 1 21 144 23 6 . 43 38 16 3 . 7 64 23 2 27 13 69 20 72 2 4 . 21 118 Largest 3 | . 2 . 1 1 1 2 3 3 3 . 3 3 3 3 . 1 3 3 3 3 1 3 2 3 1 1 . 3 3 Hottest 330 | . 40 . 20 56 33 56 90 75 99 . 99 225 225 225 . 90 180 180 180 240 160 270 250 330 160 160 . 264 264 Shots Fired 1676 | . 4 . 11 24 1 33 431 58 14 . 115 57 32 10 . 7 151 56 9 42 13 133 21 157 2 5 . 31 259 Gun 1281 | . 4 . 11 23 . 24 430 52 12 . 109 35 24 10 . . 137 51 9 27 . . . 94 . . . 14 215 Cannon 323 | . . . . . . . 1 . 2 . 5 22 4 . . 3 14 . . 3 6 133 12 62 1 . . 13 42 Launcher 72 | . . . . 1 1 9 . 6 . . 1 . 4 . . 4 . 5 . 12 7 . 9 1 1 5 . 4 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 656 | . 4 . 11 . . 24 430 52 12 . 109 14 . . . . . . . . . . . . . . . . . Thermal 908 | . . . . 23 . . 1 . 2 . 5 43 28 10 . 3 151 51 9 30 6 133 12 156 1 . . 23 221 Explosive 69 | . . . . 1 1 6 . 6 . . 1 . 4 . . 4 . 5 . 12 7 . 9 1 1 5 . 4 2 Electromagnetic 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Entropic 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 36 Robot Hit Streak 50 | . 2 . . 5 . 4 16 6 4 . 10 7 7 9 . . 18 8 9 28 20 37 17 31 . 4 . 12 50 Robot Miss Streak 9 | . 2 . 1 3 . 3 3 5 9 . 4 3 1 1 . 2 3 3 . 1 1 1 2 3 . 2 . 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 45 | . . . . . . . 16 2 2 . 3 . . . . . 8 3 . . . . . 7 . . . . 4 Max Gunslinging Chain 2 | . . . . . . . 2 1 2 . 1 . . . . . 1 1 . . . . . 1 . . . . 1 Shots Hit Robots 1036 | . 2 . . 17 1 72 287 25 7 . 68 21 14 9 . . 94 34 4 31 13 58 17 77 . 2 . 13 170 Core Hits 793 | . 1 . . 10 2 49 129 23 5 . 36 6 12 3 . 6 44 47 2 144 18 32 16 46 4 9 . 32 117 Critical Kills 19 | . . . . . . . 3 . . . 1 1 . . . . . . . . . 2 . 7 . . . . 5 Critical Parts Destroyed 19 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . 3 . . . . 14 Critical Strikes 55 | . . . . . . 5 5 . . . 3 2 1 1 . . 3 . . . . 2 . 13 . . . . 20 Burn 6 | . . . . . . . . . . . . 1 1 1 . . 3 . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Destroy 35 | . . . . . . . 4 . . . 3 1 . . . . . . . . . . . 12 . . . . 15 Sever 6 | . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 158 | . . . . 7 14 89 38 . 6 . . . 2 . . . 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 156 | . . . . 7 14 89 38 . 6 . . . 2 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . 2 1 14 . . 4 . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50634 | . 20 . . 496 130 3889 5334 1089 381 . 1835 513 945 190 . 366 3973 2037 158 5695 1754 2405 3677 2695 388 676 . 2657 9331 Guns 21872 | . 18 . . 151 . 310 5147 397 68 . 1578 480 309 190 . . 3364 930 158 439 . . . 1773 . . . 407 6153 Cannons 3476 | . . . . . . . . . . . . 33 . . . . . . . 93 195 2025 395 564 . . . . 171 Explosions 21863 | . . . . 136 40 1116 . 681 . . 246 . 636 . . 366 576 1107 . 5163 1559 318 3282 316 388 676 . 2250 3007 Melee 3099 | . . . . 207 90 2451 64 . 287 . . . . . . . . . . . . . . . . . . . . Ramming 324 | . 2 . . 2 . 12 123 11 26 . 11 . . . . . 33 . . . . 62 . 42 . . . . . Kinetic 7685 | . 18 . . . . 310 5147 397 68 . 1578 167 . . . . . . . . . . . . . . . . . Thermal 17726 | . . . . 151 . . . . . . . 346 309 190 . . 3751 930 158 532 195 2343 395 2337 . . . 135 5954 Explosive 19493 | . . . . 136 40 1084 . 681 . . 246 . 636 . . 366 189 1107 . 5163 1559 . 3282 316 388 676 . 2250 1374 Electromagnetic 32 | . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3099 | . . . . 207 90 2451 64 . 287 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272 2003 Highest Corruption 16 | . 2 2 7 7 . 1 6 10 10 10 . 3 3 3 3 3 4 6 6 16 15 2 2 2 . 1 1 1 11 Average Corruption 3 | . 2 2 2 7 . 1 3 9 10 10 . 2 3 3 3 3 2 4 6 1 1 1 2 1 . 1 1 1 4 Corruption Purged 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 416 | . 3 . 8 21 . 5 97 67 27 3 . 22 18 7 4 9 11 36 27 6 14 . 6 6 . 6 . 5 8 Message Errors 115 | . 2 . 3 5 . 2 23 14 8 1 . 7 7 1 1 2 4 13 7 2 2 . . 5 . 3 . 1 2 Matter Fused 98 | . . . 2 3 . . 22 18 7 . . 8 4 3 2 2 3 9 4 2 4 . . 1 . . . 1 3 Heat Flow Errors 50 | . . . . 6 . 1 11 5 7 1 . 2 . . . 1 2 3 5 . 4 . 1 . . 1 . . . Energy Discharges 49 | . 1 . . 3 . 1 11 12 . . . 2 3 . 1 3 . 5 3 1 2 . . . . . . 1 . Parts Rejected 6 | . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 44 | . . . 2 1 . . 16 7 3 . . 3 1 . . 1 . 4 2 . 1 . 3 . . . . . . Data Loss (major) 26 | . . . . . . 1 5 7 2 1 . . 1 1 . . 1 . 2 1 1 . 2 . . 1 . . . Misfires 13 | . . . 1 1 . . 1 2 . . . . . 1 . . . 1 3 . . . . . . 1 . 2 . Alerts 6 | . . . . . . . 3 . . . . . 1 1 . . . . 1 . . . . . . . . . . Weapon Failures 8 | . . . . 2 . . . 1 . . . . . . . . 1 1 . . . . . . . . . . 3 Overload Shots 134 | . . . . . . . . . . . . . . . . . 108 20 6 . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . . . . . 6 2 2 . . . . . . . . . . Energy Bleed 7 | . . . . . . . . . . . . . . . . . 5 1 1 . . . . . . . . . . Heat Surge 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . Overflow Damage 1186 | . . . . 55 . 217 . . 142 . 67 11 . . . 11 202 21 . 57 42 160 54 4 . 41 . 81 21 Projectiles 84 | . . . . . . . . . . . . 11 . . . . . . . . 31 22 . 4 . . . . 16 Explosions 687 | . . . . . . 19 . . . . 67 . . . . 11 202 21 . 57 11 118 54 . . 41 . 81 5 Melee 415 | . . . . 55 . 198 . . 142 . . . . . . . . . . . . 20 . . . . . . . Knockbacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 722 | . . . . 1 . 39 . . . . . . 18 . . 26 138 35 . 23 . 72 . . . . . 101 269 Shots 16 | . . . . . . 3 . . . . . . 1 . . 1 2 2 . 1 . 1 . . . . . 2 3 Rammed 27 | . 1 . . 1 . 1 15 1 2 . 1 . . . . . 5 . . . . . . . . . . . . Targets Rammed 38 | . 1 . . 1 . 1 17 1 3 . 2 . . . . . 5 . . . . 3 . 4 . . . . . Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . . . . Crushed 4 | . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 959 | . . . 1 287 . 172 337 289 212 62 188 210 288 32 . 267 237 275 379 286 253 362 302 529 105 210 . 409 959 Average Temperature 103 | . . . 1 93 . 34 80 122 110 34 42 66 100 17 . 90 41 98 125 93 79 118 103 122 47 90 . 110 184 Received Heat Transfer 3178 | . 6 . 40 6 . 261 723 144 . . 294 9 36 . . . 315 90 9 131 55 39 . 221 . . . 156 643 Effects 46 | . . . . . . . 1 . . . . . . . . . . . . 1 . 7 . 10 . . . . 27 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 Energy Bleed 7 | . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 2 . . . . 2 Interference 18 | . . . . . . . . . . . . . . . . . . . . . . 6 . 3 . . . . 9 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions 4 | . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . Robots Melted 8 | . . . . . . . . . . . . 1 . 1 . . 1 . . 1 1 2 . 1 . . . . . Combat Hostiles 7 | . . . . . . . . . . . . 1 . 1 . . 1 . . 1 1 1 . 1 . . . . . Parts Melted 51 | . . . . . . 1 . . . . . 4 . 3 . . 17 3 . 2 . 12 . 4 . . . . 5 Heat Transferred 23209 | . . . . 371 . . . . . . . 824 762 512 . . 4940 1453 200 1046 300 3200 409 2914 . . . 185 6093 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Maximum Alert Level 4 | . . . . . . 2 3 . . . . 1 . . . . 3 . . . . 1 . 4 . . . . 3 Low Security (%) 38 | 100 100 100 . 100 100 29 12 . . . . 59 . . . . 61 . . . . 56 100 19 . . . . 37 Level 1 23 | . . . . . . 34 22 . . . . 40 . . . . 5 . . . . 43 . 27 . . . . 13 Level 2 25 | . . . . . . 36 46 . . . . . . . . . 7 . . . . . . 20 . . . . 43 Level 3 11 | . . . . . . . 19 . . . . . . . . . 25 . . . . . . 22 . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1156 | . 5 . . 89 83 629 1022 . . . . 331 . . . . 799 . . . . 369 189 1156 . . . . 900 Initial 273 | . . . . . 25 . 273 . . . . 44 . . . . 42 . . . . 21 109 . . . . . 54 Average 332 | . . . . 11 35 312 486 . . . . 142 . . . . 287 . . . . 182 90 548 . . . . 293 Influence Increases 13073 | . 5 . . 127 94 1451 1819 250 70 . 719 675 142 55 . 198 1297 445 20 589 211 779 122 1943 90 160 . 290 1522 Destroy 0b10 Robot/C 7560 | . . . . 80 20 680 1160 220 60 . 500 360 100 40 . 160 520 380 20 480 160 380 . 820 80 140 . 280 920 Destroy 0b10 Robot/NC 475 | . . . . 30 5 90 45 . . . 15 20 10 . . . 50 5 . 20 5 35 . 75 . . . . 70 Destroy Leader 1376 | . . . . 10 . 206 282 30 10 . 60 114 20 10 . 20 106 30 . . 30 72 . 178 10 20 . 10 158 Allied During Kill 902 | . . . . . . 235 44 . . . 99 97 12 5 . 18 32 . . 59 16 . . 194 . . . . 91 Successful Hack 160 | . 5 . . . 21 49 26 . . . . 2 . . . . 24 . . . . . . 33 . . . . . Disable Machine 1065 | . . . . . 30 75 105 . . . . 45 . . . . 315 . . . . 90 . 330 . . . . 75 Destroy Structure 1055 | . . . . 7 18 56 37 . . . . 37 . . . . 220 . . . . 202 122 208 . . . . 148 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 465 | . . . . . . 45 120 . . . 45 . . . . . 30 30 . 30 . . . 105 . . . . 60 Influence Decreases 12184 | . 5 . . 62 157 852 1398 980 362 . 648 418 470 55 . 131 588 881 352 199 575 501 434 812 806 326 249 210 713 Entered New Map 2730 | . . . . . 40 2 328 379 57 . . 27 122 . . . 25 288 65 8 398 13 203 . 420 80 249 . 26 Time Decay 7937 | . 5 . . 62 117 607 770 571 305 . 538 371 348 55 . 131 439 553 287 131 177 478 231 482 386 246 . 200 447 Lost Part 350 | . . . . . . 30 10 30 . . 10 . . . . . 50 40 . 10 . 10 . 30 . . . 10 120 Lost Ally 884 | . . . . . . 80 140 . . . 100 20 . . . . 74 . . 50 . . . 300 . . . . 120 Purge Threat 283 | . . . . . . 133 150 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 1 . . . 1 8 23 . . . . 11 . . . . 8 . . . . 6 . 11 . . . . 10 Investigation 11 | . . . . . . 2 3 . . . . 2 . . . . 1 . . . . 2 . 1 . . . . . Extermination 31 | . . . . . . . 11 . . . . 5 . . . . 4 . . . . 4 . 3 . . . . 4 Reinforcement 12 | . 1 . . . 1 . 3 . . . . 3 . . . . 1 . . . . . . 2 . . . . 1 Assault 12 | . . . . . . 2 3 . . . . . . . . . 1 . . . . . . 1 . . . . 5 Garrison 13 | . . . . . . 4 3 . . . . 1 . . . . 1 . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Distress Signals 28 | . . . . . 3 2 8 . . . . 2 . . . . . . . 1 . 2 . 6 . . . . 4 Communications Jammed 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 Distress Signals 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Times Spotted 539 | . 3 . 7 7 3 39 103 11 3 . 26 17 5 2 . 9 39 21 1 71 8 29 6 36 . 4 . 20 69 Peak Tracking Total 13 | . 2 . 11 4 2 10 7 4 3 . 4 2 3 2 . 4 7 7 1 12 3 5 2 8 . 2 . 13 11 Tactical Retreats 21 | . . . 1 . . 2 6 . . . 2 . . . . . 2 1 . 1 . . . 4 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Traps Triggered 16 | . 1 . . . . 1 2 . . . . 5 . . . . 2 1 . . . 4 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . 4 4 4 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Disabled 75 | . . . . . 2 5 7 . . . . 3 . . . . 21 . . . . 6 . 22 . . . 4 5 Max in Single Turn 12 | . . . . . 2 1 1 . . . . 1 . . . . 12 . . . . 4 . 1 . . . 2 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Accessed 81 | . 1 . 2 . 3 14 21 2 . . . 4 1 . 4 . 6 2 1 4 . 3 . 4 1 . 4 1 3 Terminals 30 | . 1 . . . 2 13 12 . . . . . . . . . . . 1 . . . . . . . . 1 . Fabricators 5 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . 1 . . . . . Repair Stations 6 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . 2 . . . . 1 Recycling Units 5 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Scanalyzers 8 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 . . . . 2 Garrison Access 7 | . . . . . 1 . 4 . . . . 1 . . . . . . . . . 1 . . . . . . . Total Hacks 203 | . 3 . 2 . 13 42 36 2 . . . 10 1 . 30 . 9 6 1 10 . 4 . 13 1 . 15 2 3 Successful 115 | . 2 . 2 . 4 14 7 2 . . . 3 1 . 30 . 5 6 1 10 . . . 8 1 . 15 2 2 Failed 87 | . 1 . . . 9 28 29 . . . . 7 . . . . 4 . . . . 4 . 4 . . . . 1 Catastrophic 19 | . . . . . 1 2 12 . . . . 1 . . . . 2 . . . . 1 . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 153 | . . . 1 . 7 19 8 . . . . 18 . . . . 38 . . 2 . 20 . 27 . . . . 13 Terminals 79 | . 3 . . . 11 40 22 . . . . . . . . . . . 1 . . . . . . . . 2 . Fabricators 8 | . . . . . . . 2 . . . . . . . . . 4 . . . . . . 2 . . . . . Repair Stations 11 | . . . . . . . 3 . . . . . . . . . 2 . . . . . . 5 . . . . 1 Recycling Units 8 | . . . . . . 2 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . . Scanalyzers 19 | . . . . . . . 2 . . . . 5 . . . . 2 . . . . 2 . 6 . . . . 2 Garrison Access 11 | . . . . . 2 . 6 . . . . 2 . . . . . . . . . 1 . . . . . . . Terminal Hacks 92 | . 2 . 2 . 4 13 3 2 . . . . 1 . 30 . . 6 1 10 . . . . 1 . 15 2 . Record 34 | . . . 1 . . . . . . . . . . . 11 . . 5 1 9 . . . . . . 5 2 . Part Schematic 15 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . 3 . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Prototype ID Bank 16 | . 1 . . . 2 5 1 . . . . . . . 3 . . . . . . . . . . . 4 . . Open Door 10 | . . . . . . 4 . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . Network Status 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . Scan Component 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . 3 . . . . 2 . . . . . . 3 . . . . 2 Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Study 8 | . . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 . . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 1 . . . 3 11 18 . . . . 3 . . . . 4 . . . . 3 . 3 . . . 1 1 Full Trace Events 7 | . . . . . . 3 3 . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . . . . . . 12 . . . . . . 8 . . . . 3 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . Part Studies Acquired 8 | . . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 . . . . 2 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 54 | . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total Allies 67 | . . . . . . 12 . . . 6 1 3 . . . . 5 . . 5 . . 20 7 . . . . 8 Largest Group 20 | . . . . . . 10 8 . . 6 6 4 1 1 1 1 4 . . 5 2 . 20 18 . . . . 4 Highest-Rated Group 730 | . . . . . . 173 123 . . 213 213 309 95 95 95 95 288 . . 252 98 . 730 630 . . . . 288 Highest-Rated Ally 103 | . . . . . . 31 16 . . 39 99 99 95 95 95 95 91 . . 64 49 . 50 103 . . . . 96 Zionite Dispatches 9 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . 3 . . . . 3 Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Light 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 23 | . . . . . . 3 . . . . . . . . . . 2 . . 12 3 . . . . . . . 3 STAY 9 | . . . . . . 1 . . . . . . . . . . 1 . . 4 1 . . . . . . . 2 FOLLOW 9 | . . . . . . 2 . . . . . . . . . . . . . 4 2 . . . . . . . 1 AID 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 535 | . . . . . . 104 31 . . . 58 59 10 3 . 8 29 . . 13 6 . 14 159 . . . . 41 Total Damage 17382 | . . . . . . 1304 379 . . . 1377 2610 491 108 . 590 1420 . . 415 238 . 286 6714 . . . . 1450 Kills 117 | . . . . . . 11 4 . . . 15 18 4 1 . 5 8 . . 3 . . 2 34 . . . . 12 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Active Infowar (turns) 26157 | . . . . 441 257 2246 4982 9 . . . 1482 969 758 209 711 1747 1261 870 1128 1199 1540 548 1795 914 530 180 691 1690 Optics 7873 | . . . . . . . . . . . . . . . . . . . . . . 1539 548 1795 914 530 180 691 1676 Sensors 15977 | . . . . . . . . . . . . 1397 964 755 209 709 1738 1256 870 1115 1199 1127 . 1361 904 512 180 606 1075 Terrain 14366 | . . . . . . . . . . . . 1238 850 757 207 695 1694 1259 870 520 89 1323 548 1381 874 419 180 603 859 Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Seismic 7936 | . . . . 441 257 2246 4982 9 . . . . . . . . . . . . . . . . . . . . 1 Jamming 1760 | . . . . . . . . . . . . . . . . . . . . . . 71 . . . . . . 1689 ECM 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Robot Analysis Total 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Derelict Logs Recovered 19 | . . . . 2 . . . . 1 2 1 . 3 . . 2 . 1 2 . 2 . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . 3 . . . . 5 . . . . 4 . 3 . . . . 1 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Turns Passed 37066 | 94 170 18 680 541 257 2445 5666 1739 822 2143 2410 1727 975 814 210 711 2260 1603 870 1806 1199 1540 548 1795 914 530 180 691 1708 Spaces Moved 22050 | 57 102 12 411 564 183 1620 2992 1005 491 1328 1253 879 500 463 119 287 1070 805 469 993 906 985 378 1191 862 516 169 512 928 Core 58 | 7 . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11116 | 50 102 12 411 6 . 75 2992 1005 491 1328 1253 879 500 463 119 287 1048 95 . . . . . . . . . . . Legs 9930 | . . . . . . 1312 . . . . . . . . . . . 709 469 993 906 985 378 1191 862 516 169 512 928 Wheels 764 | . . . . 325 183 233 . . . . . . . . . . 22 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 182 | . . . . 182 . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 160 160 160 35 105 101 165 158 158 158 158 158 167 170 170 170 166 166 183 112 114 102 105 92 95 95 95 95 95 Average Speed 141 | 146 160 160 160 78 106 124 167 163 158 158 158 163 168 170 170 170 175 181 183 132 122 110 105 102 95 95 95 95 108 Slowest Speed 330 | 160 160 160 160 160 120 330 170 167 158 158 158 320 170 170 170 170 246 250 183 190 190 115 105 105 95 95 95 95 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . . . . . . . . . . 4 . 2 . 2 . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 4 26 3 63 71 16 94 87 88 67 90 96 28 62 64 75 56 32 83 67 87 88 27 95 48 82 75 61 65 28 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 36 | . . . 1 . . . . . 1 2 . . 2 . 1 . 14 . 1 1 2 3 . . 1 1 3 . 3 Known Exits Taken 17 | . . . . 1 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 42 | . . . . 2 . . . 3 7 3 5 . 3 2 . 1 . 3 3 . . . . . 3 3 . 4 . Spaces Dug 296 | . . . . 7 11 24 32 . 4 . . 10 4 . . 10 14 49 . . . 41 . 32 1 33 . 6 18 Terrain Destroyed 1432 | . . . . 7 18 65 32 52 4 . 21 10 74 . . 49 112 104 1 200 84 120 117 64 5 129 . 82 82 Melee 62 | . . . . . 11 15 32 . 2 . . . 2 . . . . . . . . . . . . . . . . Projectile 230 | . . . . . . 2 . . 2 . 4 10 4 . . 3 36 2 1 1 . 64 1 44 1 . . 15 40 AOE 1140 | . . . . 7 7 48 . 52 . . 17 . 68 . . 46 76 102 . 199 84 56 116 20 4 129 . 67 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total 26449 | 65 105 11 427 630 229 1937 3424 1071 515 1370 1597 1091 587 480 126 499 1317 903 479 1428 978 1303 500 1618 948 545 189 680 1397 Wait 2221 | 1 . . 1 9 13 110 106 7 5 23 262 70 39 9 . 199 93 55 6 249 41 159 83 227 66 22 2 118 246 Move 22018 | 56 101 11 410 559 182 1619 2991 1004 490 1327 1252 878 499 462 118 286 1069 804 468 992 905 985 377 1190 861 515 168 511 928 Hop 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 189 | 2 1 . . 3 6 37 32 4 2 1 8 14 1 . . . 12 1 . 14 3 12 3 19 2 . 3 4 5 Fast Attach 101 | 6 . . . 7 3 3 6 8 . 5 . 14 3 . 3 . 6 2 . 10 . 7 2 3 . . 6 . 7 Attach 89 | . . . 3 4 3 6 5 3 . . 7 3 1 . . . 4 4 . 8 6 5 2 7 1 . . 7 10 Detach 35 | . . . 3 4 4 1 1 3 . 2 1 3 . . . . 1 1 3 2 2 . 1 . . . . . 3 Swap 536 | . . . . 2 4 41 49 8 2 7 3 54 21 6 2 7 44 13 . 48 3 47 6 73 14 4 2 15 61 Drop 243 | . . . . 7 1 29 35 9 1 5 7 17 2 . 3 . 17 . . 27 5 16 6 23 2 . 8 4 19 Fire 774 | . 2 . 10 25 1 21 144 23 6 . 43 38 16 3 . 7 64 23 2 27 13 69 20 72 2 4 . 21 118 Melee 136 | . . . . 7 12 69 38 . 6 . . . 2 . . . 2 . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . . . . Crush 30 | . 1 . . . . 1 17 1 3 . 2 . . . . . 5 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 67 | . . . . . . . . 1 . . 12 . 3 . . . . . . 51 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [Res] / Qua) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 9) 265 | -10/Materials | Entered Mines 277 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 277 | -10/Mines | Discovered new exit (range 5) 283 | -10/Mines | Entered Exiles 312 | -10/Exiles | Discovered new exit (range 15) 313 | -10/Exiles | Build established: Mutant 329 | -10/Exiles | Met 8R-AWN 352 | -10/Exiles | Met EX-HEX 395 | -10/Exiles | Met EX-BIN 417 | -10/Exiles | Aligned with FarCom system 419 | -10/Exiles | Given EX-Vault access code 480 | -10/Exiles | Met EX-DEC 488 | -10/Exiles | Learned location of Zion (-7) 656 | -10/Exiles | Opened EX-Vault 697 | -10/Exiles | Warned to stay clear of 0b10 Research branches 900 | -10/Exiles | Attacked by the Exiles 950 | -10/Exiles | Discovered new exit (range 10) 963 | -10/Exiles | Entered Mines 993 | -9/Mines | Lost 3 parts (1n2w) 1021 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1035 | -9/Mines | Discovered new exit (range 3) 1043 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1056 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1169 | -9/Mines | Identified exit to Materials 1504 | -9/Mines | Entered Materials 1504 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1505 | -8/Materials | Identified exit to Storage 1725 | -8/Materials | Discovered exit to Storage (range 13) 1761 | -8/Materials | Entered Storage 2356 | -8/Storage | Met a pair of Derelict thieves 2404 | -8/Storage | Build established: Scavenger-Gladiator 2453 | -8/Storage | Garrison activated, responded to threat 2486 | -8/Storage | Destroyed 9 combat bots 2753 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3055 | -8/Storage | Build established: Commander-Gladiator 3294 | -8/Storage | Discovered new exit (range 15) 3728 | -8/Storage | Garrison activated, responded to threat 4206 | -8/Storage | Entered Factory 4206 | -7/Factory | Accompanied by 8 allies 4206 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4266 | -7/Factory | Build established: Commander-Tank 4586 | -7/Factory | Lost 7 allies 5089 | -7/Factory | Destroyed 7 combat bots 5654 | -7/Factory | Discovered new exit (range 8) 5721 | -7/Factory | Build established: Tank 6142 | -7/Factory | Discovered new exit (range 14) 6682 | -7/Factory | Discovered new exit (range 15) 7176 | -7/Factory | Build established: Mutant 7493 | -7/Factory | Build established: Tank 8416 | -7/Factory | Build established: Mutant 8625 | -7/Factory | Discovered new exit (range 16) 9006 | -7/Factory | First assault squad dispatched 9390 | -7/Factory | Garrison activated, responded to threat 9514 | -7/Factory | Build established: Gunner 9756 | -7/Factory | Garrison activated, responded to threat 9872 | -7/Factory | Entered Lower Caves 9882 | -7/Lower Caves | System corruption reached 10% 9915 | -7/Lower Caves | Lost 3 parts (1n2u) 9935 | -7/Lower Caves | Found Prototype Device 10180 | -7/Lower Caves | Build established: Tank 10610 | -7/Lower Caves | Discovered new exit (range 8) 10658 | -7/Lower Caves | Build established: Gunner 11459 | -7/Lower Caves | Build established: Derelict-Gunner 11611 | -7/Lower Caves | Entered another Lower Caves area 11762 | -7/Lower Caves | Discovered new exit (range 5) 12210 | -7/Lower Caves | Encountered a Warlord checkpoint 12381 | -7/Lower Caves | Discovered new exit (range 12) 12387 | -7/Lower Caves | Build established: Mutant 12433 | -7/Lower Caves | Entered Zion 12498 | -7/Zion | System corruption cleaned by Quarantine Array 12532 | -7/Zion | Given the Hacking Drone Bay 12961 | -7/Zion | Learned Factory recycling unit intel 13252 | -7/Zion | Gained Derelict followers 13295 | -7/Zion | Given A8's code to call for help 13453 | -7/Zion | Identified exit to Deep Caves 13788 | -7/Zion | Met Imprinter 13820 | -7/Zion | Imprinted 13823 | -7/Zion | Declared Zion's savior 14041 | -7/Zion | Visited the Megawrench Repair Shop 14044 | -7/Zion | Megawrench repaired 9 parts 14205 | -7/Zion | Build established: Derelict-Gunner 14375 | -7/Zion | Found Prototype Device 14375 | -7/Zion | Identified Hacking Drone Bay 14535 | -7/Zion | Discovered new exit (range 12) 14576 | -7/Zion | Entered Proximity Caves 14576 | -6/Proximity Caves | Accompanied by 6 allies 14584 | -6/Proximity Caves | Spotted B-75 Beast 14600 | -6/Proximity Caves | Allies destroyed B-75 Beast 14638 | -6/Proximity Caves | Learned Factory emergency access door positions 14982 | -6/Proximity Caves | Lost 3 allies 15067 | -6/Proximity Caves | Discovered new exit (range 15) 15080 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15096 | -6/Proximity Caves | Identified Heart of Steel 15929 | -6/Proximity Caves | Core integrity fell below 50% 16779 | -6/Proximity Caves | Found DCF Scrap (12 items) 16872 | -6/Proximity Caves | Heart of Steel transformed into Warbot 16986 | -6/Proximity Caves | Entered Factory 16986 | -6/Factory | Accompanied by 1 ally (Warbot) 16986 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16988 | -6/Factory | Loaded intel: 8 recycling unit locations 17195 | -6/Factory | Discovered new exit (range 13) 17361 | -6/Factory | Build established: Derelict-Skirmisher 17449 | -6/Factory | Retrieved Zion intel report: Guard Positions 17605 | -6/Factory | Found Prototype Launcher 17605 | -6/Factory | Identified Scatter Rocket Array 17624 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 17625 | -6/Factory | Zion Light squad teleported in 18101 | -6/Factory | Found Prototype Protection 18101 | -6/Factory | Identified Zio. Weapon Casing 18227 | -6/Factory | Cargo convoy interrupted 18287 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 18305 | -6/Factory | Build established: Skirmisher 18312 | -6/Factory | Garrison activated, responded to threat 18403 | -6/Factory | Terminal network hard line cut 18547 | -6/Factory | Discovered new exit (range 5) 18553 | -6/Factory | Identified exit to Lower Caves 18713 | -6/Factory | Entered Lower Caves 18713 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 18912 | -6/Lower Caves | Encountered a Warlord checkpoint 18979 | -6/Lower Caves | Learned 4 Factory zone layouts 19352 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19382 | -6/Lower Caves | Spotted B-75 Beast 19397 | -6/Lower Caves | Destroyed B-75 Beast 19472 | -6/Lower Caves | Discovered new exit (range 15) 19642 | -6/Lower Caves | Found Alien Artifact 19642 | -6/Lower Caves | Identified Core Expander 19642 | -6/Lower Caves | Installed Core Expander, added new Utility slot 19677 | -6/Lower Caves | Identified exit to Lower Caves 19688 | -6/Lower Caves | Entered another Lower Caves area 19688 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 19689 | -6/Lower Caves | Encountered a Warlord checkpoint 19758 | -6/Lower Caves | Discovered new exit (range 8) 19768 | -6/Lower Caves | Identified exit to Factory 20350 | -6/Lower Caves | Discovered new exit (range 16) 20384 | -6/Lower Caves | Identified exit to Data Miner 20502 | -6/Lower Caves | Entered Data Miner 20502 | -6/Data Miner | Accompanied by 1 ally (Warbot) 20504 | -6/Data Miner | Discovered new exit (range 6) 20536 | -6/Data Miner | Met Data Miner 20589 | -6/Data Miner | Learned location of Section 7 (-3) 20589 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20604 | -6/Data Miner | Received God Mode back door access code from Data Miner 20707 | -6/Data Miner | Identified exit to Proximity Caves 20712 | -6/Data Miner | Entered Proximity Caves 20712 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 20724 | -5/Proximity Caves | Learned Factory terminal intel 20755 | -5/Proximity Caves | Learned 4 Factory zone layouts 21134 | -5/Proximity Caves | Discovered exit to Factory (range 11) 21423 | -5/Proximity Caves | Entered Factory 21423 | -5/Factory | Accompanied by 1 ally (Warbot) 21423 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21424 | -5/Factory | Identified exit to Extension 21425 | -5/Factory | Identified exit to Upper Caves 21425 | -5/Factory | Identified exit to Factory 21426 | -5/Factory | Loaded intel: 28 terminal locations 21444 | -5/Factory | Discovered exit to Upper Caves (range 12) 21700 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 21701 | -5/Factory | Zion Infowar Resupply teleported in 21728 | -5/Factory | Zion Heavy squad teleported in 21780 | -5/Factory | Discovered exit to Extension (range 16) 21948 | -5/Factory | Found Zio. Weapon Casing 22062 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 22088 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 22340 | -5/Factory | Garrison activated, responded to threat 22463 | -5/Factory | Retrieved Zion intel report: Emergency Access 22494 | -5/Factory | Retrieved Zion intel report: Guard Positions 22972 | -5/Factory | Destroyed 7 combat bots 23006 | -5/Factory | Terminal network hard line cut 23082 | -5/Factory | Build established: Tank 23452 | -5/Factory | Build established: Skirmisher 23523 | -5/Factory | First assault squad dispatched 23683 | -5/Factory | Entered Upper Caves 23686 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23723 | -5/Upper Caves | Destroyed 9 combat bots 23728 | -5/Upper Caves | Lost 3 parts (1p1n1u) 24028 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24156 | -5/Upper Caves | Build established: Gunner 24485 | -5/Upper Caves | Build established: Skirmisher 24553 | -5/Upper Caves | Entered an active Warlord outpost 24583 | -5/Upper Caves | Learned Factory emergency access door positions 24583 | -5/Upper Caves | Learned Research emergency access door positions 24583 | -5/Upper Caves | Learned Factory garrison access intel 24674 | -5/Upper Caves | Identified exit to Upper Caves 25286 | -5/Upper Caves | Entered another Upper Caves area 25318 | -5/Upper Caves | Discovered exit to Factory (range 14) 25811 | -5/Upper Caves | Discovered new exit (range 10) 26117 | -5/Upper Caves | Identified exit to Warlord 26118 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26156 | -5/Upper Caves | Entered Warlord 26191 | -5/Warlord | Discovered new exit (range 20) 26218 | -5/Warlord | System corruption reached 10% 26222 | -5/Warlord | System corruption cleaned by Quarantine Array 26270 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 26272 | -5/Warlord | Ran a Watcher feed algorithm 26473 | -5/Warlord | Learned Armory repair station intel 26473 | -5/Warlord | Learned Armory garrison access intel 26473 | -5/Warlord | Learned Research recycling unit intel 26475 | -5/Warlord | Learned 4 Access zone layouts 26475 | -5/Warlord | Learned 4 Command zone layouts 26477 | -5/Warlord | Learned Armory emergency access door positions 26638 | -5/Warlord | Opened Warlord's prototype stash 26667 | -5/Warlord | Found Prototype Reactor 26667 | -5/Warlord | Identified Vortex Chain Reactor 26676 | -5/Warlord | Found Prototype Processor 26676 | -5/Warlord | Identified Exp. Targeting Computer 27056 | -5/Warlord | Visited the Vortex Lab 27063 | -5/Warlord | Found Prototype Energy Gun 27063 | -5/Warlord | Identified Vortex Shotgun 27071 | -5/Warlord | Found Vortex Shotgun 27072 | -5/Warlord | Warlord's base attacked by MAIN.C 27187 | -5/Warlord | Build established: Commander-Gunner 27340 | -5/Warlord | Warlord forces counterattacked 27429 | -5/Warlord | Spotted Striker 27433 | -5/Warlord | Spotted Executioner 27440 | -5/Warlord | Lost 9 allies 27442 | -5/Warlord | Destroyed Executioner 27461 | -5/Warlord | Found Prototype Processor 27461 | -5/Warlord | Identified Exp. Core Analyzer 27505 | -5/Warlord | Destroyed 8 combat bots 27747 | -5/Warlord | Warlord base infiltrated, sounded retreat 27783 | -5/Warlord | Spotted Striker 27793 | -5/Warlord | Build established: Messiah-Gunner 27799 | -5/Warlord | Spotted Executioner 27828 | -5/Warlord | Found Prototype Launcher 27828 | -5/Warlord | Identified Chain Missile Launcher 27844 | -5/Warlord | Rebuked by Warlord 27914 | -5/Warlord | Found Prototype Ballistic Cannon 27914 | -5/Warlord | Identified Hvy. Autocannon 27926 | -5/Warlord | Identified exit to Proximity Caves 27931 | -5/Warlord | Lost 19 allies 27962 | -5/Warlord | Entered Proximity Caves 27962 | -4/Proximity Caves | Accompanied by 2 allies 28346 | -4/Proximity Caves | Build established: Messiah-Mutant 28614 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29015 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29024 | -4/Proximity Caves | Discovered exit to Factory (range 15) 29161 | -4/Proximity Caves | Entered Factory 29161 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29162 | -4/Factory | Identified exit to Armory 29164 | -4/Factory | Loaded intel: 4 garrison access locations 29436 | -4/Factory | Discovered new exit (range 14) 29451 | -4/Factory | Identified exit to Upper Caves 29662 | -4/Factory | Retrieved Zion intel report: Active Terminals 29770 | -4/Factory | Build established: Messiah-Skirmisher 30012 | -4/Factory | Incoming investigation squad redirected 30159 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 30224 | -4/Factory | Incoming investigation squad redirected 30355 | -4/Factory | Discovered new exit (range 5) 30358 | -4/Factory | Identified exit to Research 30370 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 30385 | -4/Factory | Retrieved Zion intel report: Branch Access 30476 | -4/Factory | Terminal network hard line cut 30701 | -4/Factory | Sucked down chute 30701 | -4/Factory | Entered Waste 30702 | -4/Waste | Met a frightened Derelict 30714 | -4/Waste | Spotted C-40 Crusher 30729 | -4/Waste | Allies destroyed C-40 Crusher 30731 | -4/Waste | Spotted C-40 Crusher 30736 | -4/Waste | Spotted C-40 Crusher 30736 | -4/Waste | Destroyed C-40 Crusher 30739 | -4/Waste | Spotted C-40 Crusher 30745 | -4/Waste | Allies destroyed C-40 Crusher 30753 | -4/Waste | Destroyed C-40 Crusher 30776 | -4/Waste | Spotted C-40 Crusher 30776 | -4/Waste | Spotted C-40 Crusher 30783 | -4/Waste | Destroyed C-40 Crusher 30786 | -4/Waste | Destroyed C-40 Crusher 30820 | -4/Waste | Discovered new exit (range 13) 30882 | -4/Waste | Warlord forces began an assault 31247 | -4/Waste | Identified exit to Factory 31249 | -4/Waste | Entered Factory 31249 | -4/Factory | Accompanied by 18 allies 31440 | -4/Factory | Garrison activated, responded to threat 31478 | -4/Factory | Build established: Scavenger-Skirmisher 31519 | -4/Factory | Found Prototype Hackware 31566 | -4/Factory | Lost 5 allies 31602 | -4/Factory | Garrison activated, responded to threat 31611 | -4/Factory | Identified Exp. System Shield 31611 | -4/Factory | Central database locked down 31648 | -4/Factory | Retrieved Zion intel report: Branch Access 31972 | -4/Factory | Repaired Centrium Medium Armor Plating 32041 | -4/Factory | Retrieved Zion intel report: Trap Installations 32042 | -4/Factory | Zion Heavy squad teleported in 32077 | -4/Factory | Discovered exit to Research (range 13) 32079 | -4/Factory | Zion Light squad teleported in 32183 | -4/Factory | Found Zio. Weapon Casing 32267 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 32268 | -4/Factory | Zion Hacker squad teleported in 32370 | -4/Factory | Fabricated Lrn. Terrain Scanner (x2) 32426 | -4/Factory | Spotted B-86 Titan 32453 | -4/Factory | Terminal network hard line cut 32457 | -4/Factory | Destroyed B-86 Titan 32459 | -4/Factory | Lost 4 allies 32493 | -4/Factory | Discovered exit to Research (range 20) 32687 | -4/Factory | Destroyed 9 combat bots 32915 | -4/Factory | Discovered exit to Research (range 8) 32999 | -4/Factory | First assault squad dispatched 33044 | -4/Factory | Entered Upper Caves 33066 | -4/Upper Caves | Learned Research stockpile data 33166 | -4/Upper Caves | Build established: Skirmisher 33325 | -4/Upper Caves | Discovered new exit (range 22) 33954 | -4/Upper Caves | Identified exit to Upper Caves 33958 | -4/Upper Caves | Entered another Upper Caves area 34213 | -4/Upper Caves | Discovered new exit (range 19) 34487 | -4/Upper Caves | Identified exit to Zhirov 34488 | -4/Upper Caves | Entered Zhirov 34490 | -4/Zhirov | Discovered new exit (range 3) 34528 | -4/Zhirov | Learned location of Testing (-2) 34528 | -4/Zhirov | Learned location of Command (-1) 34552 | -4/Zhirov | Found Alien Artifact 34552 | -4/Zhirov | Identified Integrated Reactor 34552 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34609 | -4/Zhirov | Found Alien Artifact 34661 | -4/Zhirov | Identified exit to Proximity Caves 34668 | -4/Zhirov | Entered Proximity Caves 34680 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34985 | -3/Proximity Caves | Attracted the attention of an 0b10 base 34985 | -3/Proximity Caves | Learned Extension garrison access intel 34985 | -3/Proximity Caves | Learned Factory terminal intel 35029 | -3/Proximity Caves | Lost 3 parts (2p1u) 35050 | -3/Proximity Caves | Destroyed 12 combat bots 35092 | -3/Proximity Caves | Discovered exit to Research (range 24) 35359 | -3/Proximity Caves | Entered Research 35359 | -3/Research | Evolved 2 slots: Utility x2 35360 | -3/Research | Identified exit to Quarantine 35363 | -3/Research | Loaded intel: 5 recycling unit locations 35451 | -3/Research | Zion Zionite Resupply teleported in 35487 | -3/Research | Spotted B-86 Titan 35689 | -3/Research | Discovered new exit (range 9) 35693 | -3/Research | Spotted B-86 Titan 35936 | -3/Research | Zion Light squad teleported in 36232 | -3/Research | Destroyed 7 combat bots 36238 | -3/Research | Lost 3 allies 36332 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 36333 | -3/Research | Zion Fire squad teleported in 36359 | -3/Research | First assault squad dispatched 36534 | -3/Research | Lost 3 allies 36853 | -3/Research | Terminal network hard line cut 36876 | -3/Research | Incoming assault squad redirected 36889 | -3/Research | Identified Transdimensional Reconstructor 36889 | -3/Research | Warped through subspace 37042 | -3/Research | Core integrity fell below 50% 37052 | -3/Research | System corruption reached 10% 37067 | -3/Research | Self-destructed Last Messages --------------- 37061_ System corrupted: Matter fused (-7). 37061_ Acquired 7 matter. 37061_ K-01 Serf collects debris. 37061_ U-05 Engineer lays Concrete. 37062_ Overheating: Matter decay (-36). 37062_ Acquired 15 matter. 37062_ U-05 Engineer lays Concrete. 37063_ K-01 Serf collects debris. 37064_ Overheating: System interference. 37064_ Enh. Nova Cannon+ temporarily disabled. 37064_ K-01 Serf collects debris. 37064_ U-05 Engineer lays Concrete. 37065_ Overheating: Energy bleed (-6). 37066_ Overheating: Matter decay (-50). 37066_ Enh. Nova Cannon+ destroyed. 37066_ U-05 Engineer lays Concrete. 37067_ K-01 Serf collects debris. 37067_ R-10 Processor collects Wheel. 37067_ U-05 Engineer lays Concrete. 37067_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ###?# ???????#?#?#?#?## "" # # """"" | | +???+? ? ? ? ???? ? ? ?# # ############ | | #???#?? ?????##? ?# % % # #?#????????? | | ##???#+##+## #?#? ? ??######+### #??#?????##? | | ??????? ??? ??## ?? #?# #?####??#??? | | ?? ? ?? ? ?##? ### #?#??#?????? | | ?#?#?####+##?### ? ### ###?####???? | | ??#?#? ##?# ? ??? ??# ##?#?#?#???? | | #???# ? ?#### ? ? ### #############?#?#?? | | ?#??? ??#?#? ### ##??###???#?#??#??? | | ?##?##? ?###########+### ####?#########????? | | +? ?? # ##????#?####?#??##? | | ?##### # ##?##?###?####?##?? | | ? ##???#### % #####?#??##?#?##### | | ??? ###?##### #?##?#??#?#?#?##??# | | ? ?#???##""" ########?############????# | | ? ? #?####"F" %###### #??#####??#??#?##?? | | ? ######" ###### #####??##????#####? | | ##########""" % ############?##?#?###?#?#? | | ####?###?#""" % % # ###??###?#???##? | | ############# g "# ######??##?#??#? | | #### # " k %#% ####?##??####### | | + + # u # ####??####?##??# | | #### """" # % % Rk ##?##??#????#??# | | #### """" # % % " "" ######??#####?#? | | #### """" + %% %p@ S"" ####?##??#?###?? | | #### """" # k %% """ ########??###?#? | | #?## """" # % i% #####################? | | ####! # %R k ;[ ################????## | | #?## # % #### ##; ##################???#? | | ############# ####%### #######################? | | ############# #### ### ##############?######??? | | % #### ### #################?###?## | | #?## #########################??# | | #### #############?############## | | """ ####+##########################?? | | ###### "Y" # #############?#?###??#?? | | #### " " # ###################?##?? | | #### # ############?#######??#? | | # + ###################?###? | | ? # # #############?#?##?#?##? | | # # #############?####??#??? | | # """ # """ #####?##########?###???? | | ??# """" # """ ########?####?##?##??#?? | | # """" # """ #########?##########???? | | ### """ #########################???#???? | | # ########?######?#???#?#? | | # ####?############??#???? | | #"##?#### #########?#?#?#? | | # ? ####???###?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 67 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 30 Resistance: TH 20 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 5 Launcher Accuracy 40 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 50 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Hyb. Antimatter Reactor | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Adv. Plasma Rifle | -4/Factory | Z-intel Lgt. Neutrino Core | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Cld. Aerolev Unit | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Biomechanical Wings | -4/Factory | Z-intel Thunder Hammer | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Lrn. Terrain Scanner | x2 | -4/Factory | Preloaded Repaired ---------- Centrium Medium Armor Plating | 54% | -4/Factory Studied --------- Lgt. Angular Momentum Engine | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Angular Momentum Engine | -5/Factory | Hacked Dispersion Rifle | -4/Factory | Hacked Hvy. Armored Exoskeleton | -3/Research | Hacked Enh. Nova Cannon | -3/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- A Problem For Future Me Brother of Steel DIY Cooler Ew, Corruption Express Service Fancy Inventory Item+ Plot Armor Protector That Tickles Well Done You Again Challenges ------------ None Game ------ Seed NeutronDroneProtection Manual? 0 Play Time 07:21:41 Cumulative 388.0 hours Start 2025.10.22 @ 23:26:19 End 2025.10.25 @ 00:05:11 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 78 Gallery% 79 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f84a3ab7-653d-4626-bd32-296b1fc938a2