Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 08:19:55 Player: MrFartsburg Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1327) 1327 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3232 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 220/220 System Corruption 1% Temperature Cool (9) Movement Hovering (46) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Advanced Weight Redist. System Target Analyzer > --- WEAPON (3) ------- Shotgun High-powered Shotgun > --- INVENTORY (5) ---- Improved Heat Sink Improved Power Shielding Hardened Medium Armor Plating Tractor Beam Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Terrain Scan Processor Target Analyzer Heavy Armor Plating > --- WEAPON ----------- Shotgun High-powered Shotgun Katana > --- INVENTORY -------- Improved Heat Sink Improved Power Shielding Hardened Medium Armor Plating Heavy Particle Cannon [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Terrain Scan Processor Device Field Recycling Unit Storage High-capacity Matter Pod Processor Improved Terrain Scan Processor Protection Heavy Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 54 | 5 7 19 23 Power 13 | 1 2 5 5 Engine 8 | 1 2 5 . Core 5 | . . . 5 Reactor . | . . . . Propulsion 14 | 2 1 5 6 Treads 2 | . . 2 . Leg 7 | . . 3 4 Wheel 2 | 2 . . . Hover 2 | . . . 2 Flight 1 | . 1 . . Utility 11 | . 2 4 5 Device 4 | . 1 1 2 Storage 1 | . 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 16 | 2 2 5 7 Energy Gun 6 | 1 1 1 3 Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon 3 | . . 2 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . 1 2 2 Parts Lost 32 | . 2 8 22 Power 7 | . 1 2 4 Propulsion 8 | . 1 2 5 Utility 7 | . . 3 4 Weapon 10 | . . 1 9 Highest Loss Streak 11 | . 2 2 11 To Critical Strikes . | . . . . Average Backups 3 | 1 3 3 3 Power . | . 2 . . Propulsion . | . . . . Utility 1 | . . . 2 Weapon 1 | . 1 2 . Tool/Special . | . . . . Unused Backups 9 | . . 2 7 Power . | . . . . Propulsion 1 | . . . 1 Utility 5 | . . 1 4 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 84 | . 90 86 80 Engine 11 | . 13 19 5 Core 5 | . . . 10 Treads 3 | . . 6 2 Leg 6 | . . 7 6 Wheel 2 | . 27 . . Device 11 | . 11 11 11 Storage 2 | . 8 5 . Processor 9 | . . 5 14 Protection 6 | . . 9 4 Energy Gun 6 | . 22 7 2 Ballistic Gun 7 | . 5 3 10 Ballistic Cannon 5 | . . 7 5 Impact Weapon 2 | . . 3 1 Slashing Weapon 2 | . . . 4 Peak Build Rating 35 | 5 11 17 35 Average Rating 19 | 3 9 14 24 On Entrance 7 | . 5 7 17 Avg Prop Armor Cover (%) 10 | . . . 10 Naked Turns . | . . . . Heaviest Build 39 | 6 25 37 39 Greatest Support 40 | 32 32 40 40 Greatest Overweight (x) 10 | 1 1 3 10 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 4 5 5 Average Carried 3 | 1 3 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 3 3 5 Class Distribution -------------------- 81% | Mutant 9% | Scavenger-Gunner 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1039 | 189 33 355 462 Remotely . | . . . . Salvage Created 1274 | . 58 367 849 Parts 55 | . 5 16 34 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled 32 | . 10 22 . Retrieved Matter 293 | . 89 204 . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 5 12 16 Melee 3 | . . . 3 Guns 18 | . 5 6 7 Cannons 12 | . . 6 6 Classes Destroyed 10 | . 1 3 6 Worker 3 | . . 1 2 Recycler 3 | . . . 3 Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 7 | . 5 2 . Grunt 16 | . . 6 10 Brawler 1 | . . . 1 Sentry 5 | . . 4 1 Specialist 3 | . . . 3 Hunter 1 | . . . 1 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 473 | . 74 139 260 Missed 105 | . 11 32 62 Hits 368 | . 63 107 198 Melee 1 | . . . 1 Projectile 367 | . 63 107 197 Critical Strikes 11 | . . 4 7 Damage Taken 4769 | . 512 1459 2798 Core 1066 | . 129 383 554 Absorbed by Shields . | . . . . Redirected to Shielding 106 | . . 106 . Core Remaining (%) 50 | 100 48 4 . Volleys Fired 101 | . 17 34 50 Largest 3 | . 2 2 3 Hottest 130 | . 106 102 130 Shots Fired 205 | . 34 65 106 Gun 140 | . 34 51 55 Cannon 65 | . . 14 51 Launcher . | . . . . Special . | . . . . Kinetic 112 | . 3 32 77 Thermal 76 | . 31 33 12 Explosive . | . . . . Electromagnetic 17 | . . . 17 Robot Hit Streak 14 | . 2 14 10 Robot Miss Streak 6 | . 6 5 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 173 | . 11 52 110 Core Hits 96 | . 5 38 53 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 10 | . 2 2 6 Burn 5 | . 2 2 1 Smash 1 | . . . 1 Sever 4 | . . . 4 Melee Attacks 42 | . . 2 40 Impact 11 | . . 2 9 Slashing 31 | . . . 31 Piercing . | . . . . Sneak Attacks 7 | . . 1 6 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3725 | . 148 961 2616 Guns 1478 | . 146 560 772 Cannons 978 | . . 320 658 Explosions . | . . . . Melee 1252 | . . 79 1173 Ramming 17 | . 2 2 13 Kinetic 1574 | . 26 465 1083 Thermal 657 | . 120 415 122 Explosive . | . . . . Electromagnetic 225 | . . . 225 Impact 385 | . . 79 306 Slashing 867 | . . . 867 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 168 | . . 21 147 Projectiles 1 | . . . 1 Explosions . | . . . . Melee 167 | . . 21 146 Knockbacks 37 | . . 8 29 Impact 4 | . . 1 3 Kinetic 29 | . . 7 22 Secondary 4 | . . . 4 Self-Inflicted Damage 4 | . 1 . 3 Shots . | . . . . Rammed 2 | . 1 . 1 Targets Rammed 6 | . 1 1 4 Kicked 4 | . . 1 3 Crushed . | . . . . Highest Temperature 543 | . 497 543 390 Average Temperature 160 | . 230 169 119 Received Heat Transfer 1773 | . 39 573 1161 Effects 15 | . 5 8 2 Shutdowns 4 | . 1 3 . Energy Bleed 3 | . 2 . 1 Interference 4 | . . 3 1 Matter Decay 2 | . 1 1 . Short Circuit 2 | . 1 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . 1 2 Combat Hostiles . | . . . . Parts Fried 3 | . . 1 2 Impact Corruptions 7 | . . 1 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1729 | . 481 934 314 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 118 | . 90 118 98 Initial 44 | . . 31 44 Average 19 | . 30 17 20 Influence Increases 903 | . 135 328 440 Destroy 0b10 Robot/C 660 | . 100 240 320 Destroy 0b10 Robot/NC 40 | . . 5 35 Destroy Leader 182 | . 20 80 82 Successful Hack 5 | . . 2 3 Destroy Structure 1 | . . 1 . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 883 | . 60 297 526 Entered New Map 106 | . . 44 62 Time Decay 552 | . 40 213 299 Lost Part 169 | . 20 40 109 Purge Threat 56 | . . . 56 Squads Dispatched 8 | . 2 1 5 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 12 16 32 Peak Tracking Total 7 | . 6 4 7 Tactical Retreats 2 | . 1 . 1 ECM-based Alert Blocks 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 2 4 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 21 | . 3 4 14 Successful 14 | . 1 4 9 Failed 7 | . 2 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 3 3 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 1 4 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 7 | . 1 3 3 Record 4 | . 1 2 1 Unreport Threat 1 | . . . 1 Dispatch Records 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . 1 3 Recycle Component 1 | . . . 1 Process 1 | . . . 1 Report Inventory 2 | . . 1 1 Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 2 4 Full Trace Events 5 | . . 1 4 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . . 1 Recycled Matter 225 | . . . 225 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 572 | . . . 572 ECM 572 | . . . 572 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2524 | 65 175 1033 1251 Spaces Moved 898 | 58 99 399 342 Core 114 | 19 . . 95 Treads 288 | . . 205 83 Legs 313 | . . 160 153 Wheels 172 | 39 99 34 . Hover 11 | . . . 11 Flight . | . . . . Fastest Speed 46 | 50 100 115 46 Average Speed 217 | 92 100 217 271 Slowest Speed 550 | 100 115 330 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 20 30 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1206 | 66 138 494 508 Wait 51 | 2 7 17 25 Move 895 | 57 98 398 342 Hop . | . . . . Pick Up 33 | 2 3 13 15 Fast Attach 31 | 5 4 6 16 Attach 20 | . 1 10 9 Detach . | . . . . Swap 8 | . 3 5 . Drop 19 | . 4 8 7 Fire 101 | . 17 34 50 Melee 42 | . . 2 40 Ram 2 | . 1 . 1 Kick 4 | . . 1 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 8) 236 | -10/Materials | Core integrity fell below 50% 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 318 | -9/Materials | Build established: Mutant 1084 | -9/Materials | Core integrity fell below 50% 1206 | -9/Materials | Core integrity fell below 20% 1250 | -9/Materials | Discovered new exit (range 15) 1274 | -9/Materials | Entered another Materials area 1274 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1862 | -8/Materials | Core integrity fell below 50% 1876 | -8/Materials | Lost 11 parts (2p2n2u5w) 1898 | -8/Materials | Core integrity fell below 20% 1934 | -8/Materials | Lost 4 parts (1p2n1u) 2525 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- dispatching Specialist reinforcements to area. Acquired Prototype Hover Unit. Identified Aerolev Unit. System corrupted: Matter fused (-8). Acquired Aerolev Unit. Acquired Hpw. Tractor Beam. Dropped Hpw. Tractor Beam. Acquired Adv. Weight Redist. System. Discarded Imp. Terrain Scan Processor. Sneak attack on R-06 Scavenger. Destroyed Lgt. Ion Engine. R-06 Scavenger destroyed. Acquired 38 matter. Acquired Tractor Beam. Critical hit (Destroy). Hvy. Armor Plating destroyed. X-57 Shotgunner destroyed. Switching to secondary target: X-57 Shotgunner. Katana destroyed. Slammed into X-57 Shotgunner. 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Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticHoverBroadsword Manual? 0 Play Time 00:39:43 Cumulative 28.2 hours Start 2026.08.06 @ 20:33:50 End 2026.08.08 @ 08:19:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: db6bea43-7dbd-4807-8ee4-4d14f704d5fc