Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 06:35:21 Player: Sernik Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (905) 905 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5450 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 282/300 Energy 150/150 System Corruption 16% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (4) --- Heavy Treads (fused) Heavy Treads > --- UTILITY (10) ----- Advanced Coolant Injector Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Improved Target Analyzer Layered Heavy Armor Plating Graphene Brace Point Defense Array Hacking Suite > --- WEAPON (2) ------- Spear Spear > --- INVENTORY (5) ---- Advanced ECM Suite Improved Hacking Suite Autogun Autogun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Improved Target Analyzer Layered Heavy Armor Plating Graphene Brace Point Defense Array Hacking Suite > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Improved Treads Advanced ECM Suite Autogun Autogun Improved Remote Datajack [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Targeting Computer Device Graphene Brace Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 2 | . . 1 . . 1 . . Propulsion 2 | . . . 1 1 . . . Utility 8 | . . 1 1 1 1 2 2 Weapon . | . . . . . . . . Parts Attached 72 | 5 3 4 18 9 3 6 24 Power 15 | 1 . 2 1 2 1 1 7 Engine 6 | 1 . 2 1 1 . 1 . Core 7 | . . . . 1 1 . 5 Reactor 2 | . . . . . . . 2 Propulsion 23 | 2 2 1 10 4 1 1 2 Treads 3 | . . . 1 . . . 2 Leg 9 | 2 . . 2 3 1 1 . Wheel 4 | . . . 3 1 . . . Hover . | . . . . . . . . Flight 7 | . 2 1 4 . . . . Utility 22 | . 1 1 4 2 1 4 9 Device 11 | . 1 1 2 . . 2 5 Storage . | . . . . . . . . Processor 8 | . . . 2 . 1 2 3 Hackware 1 | . . . . 1 . . . Protection 2 | . . . . 1 . . 1 Artifact . | . . . . . . . . Weapon 12 | 2 . . 3 1 . . 6 Energy Gun 7 | 2 . . 2 . . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . . . 1 1 . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 39 | . . . 16 1 . 4 18 Power 7 | . . . 3 . . 1 3 Propulsion 12 | . . . 6 1 . 1 4 Utility 12 | . . . 3 . . 2 7 Weapon 8 | . . . 4 . . . 4 Highest Loss Streak 9 | . . . 6 1 . 3 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 80 80 57 74 98 97 82 Engine 5 | . 14 18 6 3 6 6 2 Core 5 | . . . . 4 12 7 5 Treads 1 | . . . . . . . 3 Leg 15 | . 26 . 2 20 25 23 10 Wheel 1 | . . . 5 5 . . . Flight 2 | . 2 22 11 . . . . Device 12 | . 9 18 9 7 6 15 16 Processor 18 | . . . 14 15 19 22 23 Hackware 3 | . . . . 4 6 5 5 Protection 1 | . . . . 3 6 . 1 Energy Gun 6 | . 28 22 5 7 6 5 4 Ballistic Gun 1 | . . . 1 . 6 5 . Piercing Weapon 1 | . . . . . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 67 | 7 8 11 14 24 29 36 67 Greatest Support 140 | 20 20 14 48 60 65 65 140 Greatest Overweight (x) 8 | . . . 3 . . . 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 4 5 Average Carried 3 | 1 1 3 2 4 4 1 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 4 4 5 2 5 Class Distribution -------------------- 74% | Scavenger-Mutant 22% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 974 | 146 21 29 282 85 54 54 303 Remotely . | . . . . . . . . Salvage Created 1019 | . 34 48 363 141 9 . 424 Parts 63 | . 5 5 21 1 . . 31 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 26 | . 3 3 10 1 . . 9 Melee 7 | . . . . . . . 7 Guns 18 | . 3 3 10 1 . . 1 Classes Destroyed 8 | . 1 . 2 1 1 . 3 Worker 1 | . . . . . 1 . . Builder 1 | . . . . . . . 1 Recycler 1 | . . . . 1 . . . Swarmer 14 | . 3 3 4 . . . 4 Grunt 6 | . . . 5 1 . . . Sentry 2 | . . . . . . . 2 Hunter 1 | . . . 1 . . . . Programmer 3 | . . . . . . . 3 Best Kill Streak 6 | . 3 3 6 2 1 . 4 Combat Bots Only 6 | . 3 3 6 1 . . 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 419 | . 6 14 136 7 12 5 239 Missed 128 | . . 9 32 2 6 1 78 Damage Taken 5821 | . 86 42 1442 233 138 181 3699 Core 1825 | . 9 14 546 59 43 . 1154 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 96 96 . 91 94 100 . Volleys Fired 107 | . 8 4 54 5 8 3 25 Largest 2 | . 2 2 2 1 2 2 2 Hottest 176 | . 80 80 105 65 85 85 176 Shots Fired 152 | . 16 8 74 5 12 6 31 Gun 152 | . 16 8 74 5 12 6 31 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 27 | . . . 13 . 8 3 3 Thermal 125 | . 16 8 61 5 4 3 28 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . 4 2 7 2 6 5 4 Robot Miss Streak 4 | . 4 2 4 4 1 2 3 Penetration Max 1 | . . . 1 . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 105 | . 6 4 44 3 10 5 33 Core Hits 51 | . 4 3 21 3 5 1 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 Critical Strikes 11 | . . . 1 . 1 . 9 Burn 4 | . . . 1 . . . 3 Destroy 2 | . . . . . 1 . 1 Impale 5 | . . . . . . . 5 Melee Attacks 17 | . . . . . . . 17 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 17 | . . . . . . . 17 Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 1920 | . 56 43 675 65 144 75 862 Guns 1482 | . 56 43 651 65 129 64 474 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 365 | . . . . . . . 365 Ramming 73 | . . . 24 . 15 11 23 Kinetic 319 | . . . 203 . 67 34 15 Thermal 1163 | . 56 43 448 65 62 30 459 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 365 | . . . . . . . 365 Highest Corruption 16 | . . . 6 . . 7 16 Average Corruption 9 | . . . 5 . . 6 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . . . 4 . . 13 28 Message Errors 5 | . . . . . . . 5 Matter Fused 19 | . . . 1 . . 8 10 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 10 | . . . 1 . . 4 5 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . 1 . . 1 2 Alerts 2 | . . . 1 . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . . . . . 25 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 25 | . . . . . . . 25 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 16 | . . . 10 . . . 6 Shots . | . . . . . . . . Rammed 14 | . . . 8 . . . 6 Targets Rammed 20 | . . . 8 . 2 3 7 Kicked 6 | . . . . . 2 3 1 Crushed . | . . . . . . . . Highest Temperature 509 | . 72 99 214 176 93 58 509 Average Temperature 101 | . 28 65 78 95 44 26 175 Received Heat Transfer 861 | . . 9 603 54 21 18 156 Effects 9 | . . . . . . . 9 Shutdowns 5 | . . . . . . . 5 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 3 | . . . 1 1 . . 1 Heat Transferred 2663 | . 125 100 1069 148 148 74 999 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 398 | . 85 135 398 104 52 15 185 Initial 89 | . . 35 56 89 17 . 7 Average 69 | . 27 42 261 66 40 3 48 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 92 | 100 100 100 35 100 100 100 100 Level 1 7 | . . . 64 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . 7 2 1 1 3 Investigation 4 | . . . 2 2 . . . Extermination 3 | . . . . . . 1 2 Reinforcement 5 | . 1 . 3 . 1 . . Assault . | . . . . . . . . Garrison 3 | . . . 2 . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 4 | . . 1 1 . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 5 8 35 15 14 11 17 Peak Tracking Total 8 | . 4 6 8 3 4 3 5 Tactical Retreats 4 | . . . 3 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 5 | . 1 . 1 1 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 3 | . . . 1 1 . 1 . Terminals . | . . . . . . . . Fabricators 2 | . . . . 1 . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . . . 3 3 . 2 . Successful 5 | . . . 3 2 . . . Failed 3 | . . . . 1 . 2 . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators 5 | . . . . 3 . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 2 | . . . 2 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . Used . | . . . . . . . . Hacking Detections 2 | . . . 1 1 . . . Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 17 | . . . . 17 . . . Total Part Build Rating 2 | . . . . 2 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 3662 | 37 137 142 456 688 420 519 1263 Spaces Moved 2360 | 36 98 151 353 411 267 308 736 Core 163 | 23 . . 62 . . . 78 Treads 229 | . . . 14 . . . 215 Legs 1474 | 13 77 . 35 331 267 308 443 Wheels 126 | . . . 46 80 . . . Hover . | . . . . . . . . Flight 368 | . 21 151 196 . . . . Fastest Speed 32 | 50 37 34 32 100 120 120 50 Average Speed 108 | 75 102 34 61 116 120 120 135 Slowest Speed 450 | 120 120 37 280 120 120 120 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . 1 . 3 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 4 21 14 34 15 13 12 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 3277 | 46 116 234 516 619 354 451 941 Wait 614 | . 4 68 64 177 69 129 103 Move 2345 | 35 95 150 346 410 266 307 736 Hop 4 | . 1 . 3 . . . . Pick Up 77 | 6 5 4 19 12 5 3 23 Fast Attach 1 | . . . . . . . 1 Attach 59 | 5 1 3 16 8 3 6 17 Detach 3 | . . 1 . . . . 2 Swap 12 | . 2 1 2 1 . . 6 Drop 20 | . . 3 4 6 1 . 6 Fire 107 | . 8 4 54 5 8 3 25 Melee 15 | . . . . . . . 15 Ram 14 | . . . 8 . . . 6 Kick 6 | . . . . . 2 3 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 10) 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 302 | -9/Materials | Build established: Mutant 316 | -9/Materials | Discovered new exit (range 4) 317 | -9/Materials | Entered another Materials area 317 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 443 | -8/Materials | Lost 4 parts (1p1n2u) 523 | -8/Materials | Lost 5 parts (1p3n1w) 563 | -8/Materials | Core integrity fell below 50% 604 | -8/Materials | Core integrity fell below 20% 614 | -8/Materials | Discovered new exit (range 20) 623 | -8/Materials | Met 7R-MNS 637 | -8/Materials | Lost 6 parts (1p2n1u2w) 662 | -8/Materials | Garrison activated, responded to threat 773 | -8/Materials | Entered Factory 773 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 774 | -7/Factory | Caught up to 7R-MNS 1044 | -7/Factory | Build established: Scavenger-Mutant 1279 | -7/Factory | Fabricated Targeting Computer (x2) 1446 | -7/Factory | Discovered new exit (range 11) 1461 | -7/Factory | Entered another Factory area 1461 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1462 | -6/Factory | Caught up to 7R-MNS 1867 | -6/Factory | Discovered new exit (range 12) 1881 | -6/Factory | Entered another Factory area 1881 | -5/Factory | Evolved 2 slots: Utility x2 1882 | -5/Factory | Caught up to 7R-MNS 2004 | -5/Factory | Lost 3 parts (1n2u) 2387 | -5/Factory | Discovered new exit (range 10) 2398 | -5/Factory | Identified exit to Factory 2400 | -5/Factory | Entered another Factory area 2400 | -4/Factory | Evolved 2 slots: Utility x2 2401 | -4/Factory | Caught up to 7R-MNS 2774 | -4/Factory | Spotted B-86 Titan 3091 | -4/Factory | Lost 9 parts (2p3n2u2w) 3137 | -4/Factory | Lost 4 parts (1n2u1w) 3137 | -4/Factory | Garrison activated, responded to threat 3150 | -4/Factory | Core integrity fell below 50% 3150 | -4/Factory | System corruption reached 10% 3219 | -4/Factory | Core integrity fell below 20% 3222 | -4/Factory | 7R-MNS successfully reached the Upper Caves 3224 | -4/Factory | Lost 5 parts (1p3u1w) 3663 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 03597_ System corrupted: Energy discharge (-116). 03613_ System corrupted: Matter fused (-8). 03630_ System corrupted: Heat flow error (+100). 03639_ Slug penetrates Wall. 03640_ Sneak attack on U-05 Engineer. 03640_ U-05 Engineer suffers critical hit (Impale). 03640_ U-05 Engineer destroyed. 03641_ Penetrated by Slug. 03644_ Acquired 15 matter. 03646_ System corrupted: Matter fused (-9). 03650_ ALERT: Rogue bot located, Programmers report to Factory Zone 5D. 03660_ Triggered Ambush Trap. 03660_ L-61 Swordsman emerges from a hatch in the floor. 03660_ S-27 Virus emerges from a hatch in the floor. 03662_ System corrupted: Neutrino Core rejected. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ??????????????????????????? ?????????????????? | | ########################### ???????????????????? | | ! ls/ ?????????????????????? | | #### ##### l@#??????????????????????? | | ??##+##### T #??????????????????????? | | ??# # #??????????????????????? | | ??# # #??????????????????????? | | ??#""" # """"""""" ############## | | ??#""" + !| =* | | ??#""" # """"""""" ###################"#?????? | | ??# # # #???????????????????? | | ??######## """"""""" + #???????????????????? | | ?????????# # #???????????????????? | | ?????????# """"""""" # #???????????????????? | | ?????????# # #???????????????????? | | ?????????# """"""""" # #???????????????????? | | ?????????# # #???????????????????? | | ????????? #######???????????????????? | | ?????????#+########### #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 51 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 600 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 18 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Targeting Computer | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredMatterStick Manual? 0 Play Time 00:39:34 Cumulative 9.4 hours Start 2024.07.26 @ 05:57:04 End 2024.07.26 @ 06:35:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab307349-fe14-4c9f-a4c5-39beb1feba9f