Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 13:40:48 Player: droogie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (584) 584 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2514 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Large Storage Unit Small Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Small Laser Beam Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Large Storage Unit Small Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 38 | 6 . . 21 11 Power 6 | 1 . . 3 2 Engine 6 | 1 . . 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . . 10 3 Treads 5 | 2 . . 3 . Leg 10 | . . . 7 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . . 4 1 Device 2 | . . . 1 1 Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 . . 4 5 Energy Gun 6 | 2 . . 1 3 Energy Cannon . | . . . . . Ballistic Gun 5 | . . . 3 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . . . 9 8 Power 3 | . . . 2 1 Propulsion 6 | . . . 3 3 Utility 2 | . . . 1 1 Weapon 6 | . . . 3 3 Highest Loss Streak 8 | . . . 3 8 To Critical Strikes 2 | . . . 2 . Average Slot Usage (%) 83 | . 85 85 86 70 Engine 11 | . 14 14 9 7 Treads 18 | . 28 28 15 . Leg 14 | . . . 25 23 Device 1 | . . . 1 8 Storage 11 | . 14 14 11 9 Protection 1 | . . . 3 . Energy Gun 19 | . 28 28 12 15 Ballistic Gun 4 | . . . 7 7 Peak Build Rating 13 | 6 6 6 12 13 Average Rating 6 | 5 6 6 8 10 On Entrance 5 | . 6 6 6 8 Naked Turns . | . . . . . Heaviest Build 31 | 11 11 11 28 31 Greatest Support 60 | 40 40 40 60 30 Greatest Overweight (x) 10 | . . . . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 8 | 7 8 8 10 15 Most Carried 15 | 4 4 8 15 15 Average Carried 5 | 3 4 5 8 14 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 4 4 8 15 15 Class Distribution -------------------- 83% | Mutant 12% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 497 | 190 . 65 230 12 Remotely . | . . . . . Salvage Created 693 | . . 87 606 . Parts 50 | . . 9 41 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . . 6 15 . Guns 20 | . . 6 14 . Classes Destroyed 5 | . . 1 4 . Watcher 1 | . . . 1 . Swarmer 9 | . . 6 3 . Grunt 7 | . . . 7 . Duelist 1 | . . . 1 . Sentry 4 | . . . 4 . Best Kill Streak 3 | . . 3 3 . Combat Bots Only 3 | . . 3 3 . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 277 | . 10 33 121 113 Missed 71 | . 2 4 34 31 Damage Taken 2499 | . 88 246 1158 1007 Core 854 | . 12 44 244 554 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 77 39 . Volleys Fired 94 | . . 14 78 2 Largest 3 | . . 2 2 3 Hottest 116 | . . 90 90 116 Shots Fired 164 | . . 28 130 6 Gun 164 | . . 28 130 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 61 | . . . 59 2 Thermal 103 | . . 28 71 4 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . . 5 15 3 Robot Miss Streak 5 | . . 5 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 105 | . . 13 89 3 Core Hits 41 | . . 7 34 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Burn 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1147 | . 7 184 918 38 Guns 1120 | . . 174 913 33 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 27 | . 7 10 5 5 Kinetic 323 | . . . 317 6 Thermal 797 | . . 174 596 27 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 7 | . 2 3 . 2 Targets Rammed 9 | . 2 3 2 2 Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 240 | . . 240 226 6 Average Temperature 79 | . . 109 70 4 Received Heat Transfer 750 | . 48 . 360 342 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . . 1 4 . Heat Transferred 2401 | . . 447 1892 62 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 289 | . 30 81 289 125 Initial 105 | . . 11 27 105 Average 36 | . 3 39 155 112 Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 73 100 Level 1 4 | . . . 26 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 1 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 4 6 24 14 Peak Tracking Total 12 | . 4 3 4 12 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 7 | . 1 . 1 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 3 . Successful 2 | . . . 2 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Investigation Status 1 | . . . 1 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4603 | 2918 109 597 740 239 Spaces Moved 1510 | 626 67 342 352 123 Core 10 | 5 . . . 5 Treads 1173 | 621 67 342 143 . Legs 327 | . . . 209 118 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 153 | 159 160 160 136 156 Slowest Speed 550 | 160 160 160 160 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 86 22 68 37 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3623 | 2545 68 362 491 157 Wait 1947 | 1910 . . 19 18 Move 1506 | 625 66 341 351 123 Hop . | . . . . . Pick Up 24 | 4 . 4 15 1 Fast Attach 20 | 6 . . 6 8 Attach 11 | . . . 9 2 Detach . | . . . . . Swap 7 | . . . 6 1 Drop 5 | . . . 5 . Fire 94 | . . 14 78 2 Melee . | . . . . . Ram 2 | . . . . 2 Kick 2 | . . . 2 . Crush 5 | . 2 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 2859 | -11/Scrapyard | Assembled infested the area 2919 | -11/Scrapyard | Entered Materials 2920 | -10/Materials | Build established: Mutant 3022 | -10/Materials | Discovered new exit (range 5) 3028 | -10/Materials | Entered Mines 3038 | -10/Mines | Identified exit to Materials 3253 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3625 | -10/Mines | Entered Materials 3625 | -9/Materials | Evolved 2 slots: Propulsion x2 4123 | -9/Materials | Build established: Scavenger-Mutant 4254 | -9/Materials | Lost 3 parts (1p2w) 4288 | -9/Materials | Core integrity fell below 50% 4349 | -9/Materials | Discovered new exit (range 14) 4365 | -9/Materials | Entered another Materials area 4365 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4593 | -8/Materials | Core integrity fell below 50% 4599 | -8/Materials | Core integrity fell below 20% 4604 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04563_ An alarm sounds. 04563_ ALERT: Alarm triggered, dispatching investigation squad. 04571_ Aluminum Leg destroyed. 04571_ G-47 Trooper suffers critical hit (Burn). 04573_ Aluminum Leg destroyed. 04579_ Beam Rifle destroyed. 04581_ Sml. Laser destroyed. 04581_ S-10 Pest suffers critical hit (Burn). 04583_ Lgt. Deuterium Engine destroyed. 04584_ S-10 Pest destroyed. 04585_ K-01 Serf collects debris. 04587_ Lgt. Assault Rifle destroyed. 04587_ Heat Sink destroyed. 04589_ S-10 Pest destroyed. 04591_ Slammed into Y-45 Defender. 04592_ Acquired 12 matter. 04595_ Slammed into Y-45 Defender. 04598_ G-47 Trooper destroyed. 04598_ R-06 Scavenger collects Flight Unit. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????"???????????????????????? | | ??????????? ???????????????????????? | | ??????????? ???????????????????????? | | ??????????#+#??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #???????#### ?????????? | | ?????????##@##### ????????? | | ?????#####g ????????? | | ???# srY ????????? | | ####?##### ###### #####???????????? | | # !????#%[#??????????????????????? | | # !!*??#*g#??????????????????????? | | # !! ?# w#??????????????????????? | | # #g #??????????????????????? | | #! /Y #??????????????????????? | | # """ # #??????????????????????? | | #[ G" # #??????????????????????? | | ?? """?# #??????????????????????? | | ?? ? ?# #??????????????????????? | | ????###??# #??????????????????????? | | ?????????# #??????##+#????????????? | | ????????## ##?????# +????????????? | | ????????# #?????# #????????????? | | ????????# #?????+ +?????????#### | | ????????# #?????# #?????????# | | ????????# #?????# #?????????# | | ????????## ##?????# #?????????# | | ?????????# #??????# ########### | | ?????????# #??#+#?# # """ ####+ | | ?????????# #??# #?# # "T" # | | ?????????# #### ### # " " + ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed ThermalPhysicsAirjet Manual? 0 Play Time 00:15:45 Cumulative 8.5 hours Start 2024.12.07 @ 13:23:41 End 2024.12.07 @ 13:40:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8b5baf55-060e-410f-8255-5c8e0f37d36d