Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 13:51:33 Player: Nalzok Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (218) 218 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-681) -681 TOTAL SCORE: 507 Bonus ------- Follower Combat Kills 7 Friendly Fire -688 Cogmind --------- Core Integrity 0/250 Matter 169/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Makeshift Power Source Large Storage Unit Makeshift Cloaking Device Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Small Laser Small Laser Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Device Reclamation Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | . 5 4 2 5 Power 3 | . 1 2 . . Engine 2 | . . 2 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 2 | . . 1 . 1 Treads . | . . . . . Leg 2 | . . 1 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 3 . 1 1 Device 1 | . 1 . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 6 | . 1 1 1 3 Energy Gun 2 | . . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 1 . 6 Power 2 | . . 1 . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . 1 . 6 Average Slot Usage (%) 97 | . 98 100 100 60 Engine 11 | . 11 6 14 2 Core 1 | . 2 7 . . Leg 26 | . 28 28 28 8 Storage 14 | . 14 14 14 14 Protection 13 | . 12 14 14 10 Energy Gun 10 | . 1 7 14 4 Ballistic Gun 13 | . 14 14 14 8 Launcher 4 | . 12 6 . 14 Naked Turns 1 | . . . . 1 Heaviest Build 28 | 9 28 28 28 28 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 7 | . 1 1 1 7 Average Overweight (x) . | . . 1 1 3 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 6 9 10 10 9 Most Carried 10 | 5 10 10 10 10 Average Carried 9 | 3 8 9 9 8 Final Capacity 10 | 6 10 10 10 4 Final Carried 10 | 2 10 10 10 4 Class Distribution -------------------- 68% | Mutant 31% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 351 | 200 44 87 20 . Remotely . | . . . . . Salvage Created 329 | . 64 92 . 173 Parts 18 | . 5 5 . 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 21 | . 2 2 . 17 Guns 3 | . . 2 . 1 AOE 18 | . 2 . . 16 Classes Destroyed 5 | . 2 . . 3 Watcher 1 | . 1 . . . Swarmer 3 | . . . . 3 Grunt 7 | . 2 2 . 3 Assembled 14 | . . . . 14 Guerrilla 1 | . . . . 1 Best Kill Streak 16 | . 3 2 . 16 Combat Bots Only 16 | . 2 2 . 16 Max Kills in Single Turn 7 | . 2 1 . 7 Gunslinging . | . . . . . Exploded 4 | . 2 . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1115 | . 80 160 . 875 Core 250 | . . . . 250 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 36 | . 5 11 . 20 Largest 2 | . 2 2 . 2 Hottest 70 | . 50 60 . 70 Shots Fired 58 | . 8 22 . 28 Gun 45 | . 5 22 . 18 Cannon . | . . . . . Launcher 13 | . 3 . . 10 Special . | . . . . . Kinetic 27 | . 5 11 . 11 Thermal 18 | . . 11 . 7 Explosive 13 | . 3 . . 10 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 3 9 . 5 Robot Miss Streak 3 | . 1 2 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 32 | . 5 15 . 12 Core Hits 49 | . 8 6 . 35 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1908 | . 249 126 . 1533 Guns 246 | . 15 126 . 105 Cannons . | . . . . . Explosions 1662 | . 234 . . 1428 Melee . | . . . . . Ramming . | . . . . . Kinetic 113 | . 15 61 . 37 Thermal 133 | . . 65 . 68 Explosive 1662 | . 234 . . 1428 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 38 | . 14 . . 24 Projectiles . | . . . . . Explosions 38 | . 14 . . 24 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 212 | . 40 . . 172 Shots 6 | . 2 . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 277 | . 46 277 . 155 Average Temperature 104 | . 18 136 . 91 Received Heat Transfer 194 | . 21 93 . 80 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . . 150 . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 123 | . 111 89 . 123 Initial 43 | . . 43 . . Average 43 | . 26 61 . 58 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 5 2 . 26 Peak Tracking Total 20 | . 4 2 . 20 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 5 | . 3 . 2 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 8 . 2 . Successful 5 | . 3 . 2 . Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . 7 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Record 2 | . . . 2 . Prototype ID Bank 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired 4 | . . . 4 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 6 | . . 2 4 . Largest Group 4 | . . 2 4 4 Highest-Rated Group 45 | . . 42 45 45 Highest-Rated Ally 31 | . . 31 31 21 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 113 | . . . . 113 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1301 | 3 263 184 782 69 Spaces Moved 753 | 1 164 94 486 8 Core 6 | . . . . 6 Treads . | . . . . . Legs 747 | 1 164 94 486 2 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 150 150 50 Average Speed 149 | 120 142 150 150 210 Slowest Speed 400 | 120 150 150 150 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 2 25 19 90 10 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 95 | . 29 . . 66 Melee . | . . . . . Projectile . | . . . . . AOE 95 | . 29 . . 66 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 881 | 4 186 118 540 33 Wait 11 | . . 7 4 . Move 749 | . 163 93 485 8 Hop . | . . . . . Pick Up 13 | . 9 1 3 . Fast Attach 4 | . 3 . . 1 Attach 4 | . . 1 . 3 Detach . | . . . . . Swap 8 | . 2 3 2 1 Drop 13 | 4 4 2 3 . Fire 36 | . 5 11 . 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 43 | . . . 43 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 11) 267 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 435 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 437 | -10/Mines | Discovered new exit (range 5) 451 | -10/Mines | Entered Exiles 451 | -10/Exiles | Found Exiles lab destroyed 451 | -10/Exiles | Accompanied by 2 allies 474 | -10/Exiles | Discovered new exit (range 15) 481 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1124 | -10/Exiles | Build established: Commander-Mutant 1133 | -10/Exiles | Learned location of Zion (-7) 1214 | -10/Exiles | Discovered new exit (range 10) 1233 | -10/Exiles | Entered Mines 1233 | -9/Mines | Accompanied by 4 allies 1234 | -9/Mines | Assembled infested the area 1239 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1250 | -9/Mines | Core integrity fell below 50% 1281 | -9/Mines | Destroyed 16 combat bots 1297 | -9/Mines | Lost 6 parts (1p2n1u2w) 1300 | -9/Mines | Core integrity fell below 20% 1301 | -9/Mines | Released all parts (5) 1302 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01252_ as-02079 destroyed. 01255_ as-05544 destroyed. 01256_ Aluminum Leg destroyed. 01256_ Sml. Laser destroyed. 01259_ The unstable cave ceiling collapses. 01260_ as-37602 destroyed. 01261_ The unstable cave ceiling collapses. 01266_ Hrd. Light Armor Plating destroyed. 01269_ The unstable cave ceiling collapses. 01281_ as-90323 destroyed. 01287_ The unstable cave ceiling collapses. 01297_ Acquired Aluminum Leg. 01299_ C-30 ARC bursts open, deploying its payload. 01299_ D-53 Grenadier unfolds itself. 01301_ Released Mni. Grenade Launcher. 01301_ Released Lgt. Assault Rifle. 01301_ Released Hrd. Light Armor Plating. 01301_ Released Lrg. Storage Unit. 01301_ Released Aluminum Leg. 01302_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#?? ##?????????????????????? | | ?????????????????????? #? ?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????# ?????????????????????? | | ??????????????????## ?????????????????????? | | ??????????????????? ##????????????????????? | | ???????????????????# < ####?????????????????? | | ???????????????????# # # #???##????????????? | | ??????????????????## # ##?? ????#???????? | | ??????????????????# #??""" ## ????????? | | ??????????????????# # ## """ ?????????? | | ??????????????????# # # """%#??????????? | | ??????????? ### d!%=#??????????? | | ?????????? @ *%d #??????????? | | ?????????? == #??????????? | | ?????????? ##### ! #####???????????? | | ??????????? ?????????## ! ! ##???????????????? | | ???????????????????????# # !] #??????????????? | | ???????????????????????## ##??????????????? | | ????????????????????????# #???????????????? | | ????????????????????????### # ##???????????????? | | ??????????????????????????#######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalMassPit Manual? 0 Play Time 00:07:59 Cumulative 283.3 hours Start 2020.10.11 @ 13:44:05 End 2020.10.11 @ 13:51:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 431 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 80 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: a8e0d751-24b9-4791-921f-c34579245503