Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 00:21:49 Player: Epsilon 11 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (17) 85 Value Destroyed (482) 482 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 6482 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 150 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 100/100 System Corruption 15% Temperature Cool (18) Movement Core (100) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor Makeshift Propulsion Shielding > --- WEAPON (2) ------- Dual-blade Saw > --- INVENTORY (5) ---- Medium Storage Unit Makeshift Trap Scanner Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Advanced Surge Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Stasis Canceller > --- WEAPON ----------- Minigun CR-A16's Pointy Stick > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Small Storage Unit Makeshift Trap Scanner Advanced Sensor Array Advanced ECM Suite Improved Reaction Control System Makeshift Propulsion Shielding Advanced Hacking Suite Relay Coupler [Behemoth] Improved Plasma Cutter [Rating: 89] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Experimental System Shield Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Slots Evolved 10 | . . 2 . 2 2 2 . . . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 4 | . . 2 . 2 . . . . . . . . . . Utility 5 | . . . . . 1 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 98 | 6 6 1 1 7 14 9 3 6 3 3 10 4 14 11 Power 9 | 1 . . . . 4 1 . . . 1 . . 1 1 Engine 3 | 1 . . . . 2 . . . . . . . . . Core 6 | . . . . . 2 1 . . . 1 . . 1 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 25 | 2 2 . . 5 5 2 2 1 . . . 1 2 3 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 22 | . 1 . . 5 5 2 2 1 . . . 1 2 3 Utility 48 | 1 2 1 1 . 4 5 . 4 2 2 9 3 10 4 Device 27 | . 1 . . . 1 4 . 4 1 1 2 2 9 2 Storage 6 | 1 1 1 . . 1 . . . 1 . . . . 1 Processor 7 | . . . . . 1 . . . . . 5 . 1 . Hackware 1 | . . . . . . . . . . . 1 . . . Protection 7 | . . . 1 . 1 1 . . . 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 16 | 2 2 . . 2 1 1 1 1 1 . 1 . 1 3 Energy Gun 2 | 2 . . . . . . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . . . . Ballistic Gun 6 | . . . . 2 1 . 1 . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 1 . . . . . 2 Piercing Weapon 2 | . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . . . . . . . 6 . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . 2 System Corruption 14 | . . . . . . . . . . . . . . 14 Parts Lost 20 | . . . . . . . . 1 . . . 1 . 18 Power 3 | . . . . . . . . . . . . . . 3 Propulsion 10 | . . . . . . . . 1 . . . 1 . 8 Utility 4 | . . . . . . . . . . . . . . 4 Weapon 3 | . . . . . . . . . . . . . . 3 Highest Loss Streak 6 | . . . . . . . . 1 . . . 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 77 77 98 87 100 95 92 93 93 93 93 93 59 Engine 3 | . 14 11 11 9 6 3 . . . . . . . . Core 6 | . . . . . . 8 13 13 13 13 13 13 10 3 Wheel 6 | . 28 22 22 18 . . . . . . . . . . Flight 26 | . . . . 35 44 40 35 32 33 33 33 33 28 17 Device 13 | . 14 11 5 . 4 19 20 20 20 19 19 18 23 8 Storage 7 | . 14 11 11 9 7 6 6 6 6 6 6 6 5 4 Processor 5 | . . . . . 2 6 6 6 6 6 6 6 11 9 Protection 2 | . . . 5 9 2 . . . . . . 1 . 5 Energy Gun 1 | . 20 . . . . . . . . . . . . . Energy Cannon 3 | . 7 22 22 9 . . . . . . . . . . Ballistic Gun 6 | . . . . 9 14 7 9 8 6 6 6 6 4 2 Slashing Weapon 1 | . . . . . . 4 3 4 6 6 3 . . . Piercing Weapon 1 | . . . . . . . . . . . 2 6 5 3 Peak Build Rating 89 | 6 12 12 13 25 40 55 65 69 69 68 81 77 89 88 Average Rating 49 | 5 7 11 12 23 33 49 61 66 68 67 69 73 86 52 On Entrance 44 | . 6 11 12 13 25 38 55 65 69 68 68 72 77 89 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 38 | 12 24 34 38 38 36 29 29 30 34 34 34 33 36 35 Greatest Support 38 | 32 32 32 32 32 32 30 36 37 37 37 37 37 36 38 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . . . . . 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 8 8 8 10 10 10 10 10 10 Average Capacity 10 | 7 8 12 15 15 14 8 8 8 9 10 10 10 10 8 Most Carried 15 | 2 10 15 15 15 15 8 8 8 10 10 10 10 10 10 Average Carried 9 | 1 3 11 15 12 14 7 7 7 9 9 9 9 9 4 Final Capacity 15 | 8 10 15 15 15 8 8 8 8 10 10 10 10 10 5 Final Carried 15 | 2 10 15 15 15 8 8 8 8 10 10 10 9 10 2 Class Distribution -------------------- 46% | Sprinter 35% | Mutant 12% | Scout 4% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Scout | -5/Factory Sprinter | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Matter Collected 1218 | 260 10 30 45 36 220 . 182 . 85 30 87 38 . 195 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1075 | 106 20 30 178 112 107 . 293 . . . . . . 229 Parts 33 | 3 1 1 7 10 4 . 4 . . . . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Combat Hostiles Destroyed 15 | . . . 5 4 2 . 1 . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . 1 Guns 7 | . . . . 3 2 . 1 . . . . . . 1 Cannons 6 | . . . 5 1 . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . 1 Classes Destroyed 10 | 2 1 1 3 2 . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . Swarmer 5 | . . . . 3 . . . . . . . . . 2 Grunt 5 | . . . 2 . 2 . . . . . . . . 1 Brawler 1 | . . . 1 . . . . . . . . . . . Sentry 1 | . . . . 1 . . . . . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . . Assembled 2 | . . . 2 . . . . . . . . . . . Best Kill Streak 3 | 2 1 1 3 3 2 . 1 . . . . . . 2 Combat Bots Only 3 | . . . 3 3 2 . 1 . . . . . . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Hostile Shots Fired 306 | . . . 3 25 10 6 . 49 13 8 . 24 7 161 Missed 155 | . . . 3 3 4 5 . 38 9 4 . 17 6 66 Damage Taken 2829 | . . . . 208 126 6 . 172 79 57 . 124 73 1984 Core 1093 | . . . . 20 30 . . . . 12 . 16 73 942 Absorbed by Shields 99 | . . . . . . . . . . . . . . 99 Redirected to Shielding 56 | . . . . . . . . . . 4 . 4 . 48 Regen/Repaired (Parts) 191 | . . . . 14 . 30 4 . . . . . 143 . Core Remaining (%) 97 | 100 100 . 100 96 95 . . . . . . 96 . . Volleys Fired 48 | 6 9 2 8 11 5 . 4 . . . . . . 3 Largest 2 | 2 2 2 2 2 2 . 2 . . . . . . 1 Hottest 112 | 80 80 112 112 112 50 . 50 . . . . . . 25 Shots Fired 93 | 12 18 4 16 22 10 . 8 . . . . . . 3 Gun 60 | 12 18 . . 9 10 . 8 . . . . . . 3 Cannon 33 | . . 4 16 13 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 30 | . . . . 9 10 . 8 . . . . . . 3 Thermal 30 | 12 18 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 33 | . . 4 16 13 . . . . . . . . . . Robot Hit Streak 8 | 8 2 1 7 4 4 . 2 . . . . . . 3 Robot Miss Streak 6 | 1 3 1 1 6 1 . 3 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 62 | 10 7 2 11 10 8 . 3 . . . . . . 11 Core Hits 28 | 3 2 . 7 5 4 . 2 . . . . . . 5 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . . . 3 Sever 2 | . . . . . . . . . . . . . . 2 Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 36 | . . . . . . 3 . . . . . . 15 18 Impact . | . . . . . . . . . . . . . . . Slashing 12 | . . . . . . 3 . . . . . . . 9 Piercing 24 | . . . . . . . . . . . . . 15 9 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1291 | 98 75 115 221 181 140 . 66 . . . . . . 395 Guns 480 | 98 75 . . 67 140 . 66 . . . . . . 34 Cannons 413 | . . 78 221 114 . . . . . . . . . . Explosions 37 | . . 37 . . . . . . . . . . . . Melee 361 | . . . . . . . . . . . . . . 361 Ramming . | . . . . . . . . . . . . . . . Kinetic 307 | . . . . 67 140 . 66 . . . . . . 34 Thermal 210 | 98 75 37 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 413 | . . 78 221 114 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 139 | . . . . . . . . . . . . . . 139 Piercing 222 | . . . . . . . . . . . . . . 222 Highest Corruption 15 | . 5 . . . . . . . . . . . . 15 Average Corruption 13 | . 5 . . . . . . . . . . . . 14 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 18 | . 1 . . . . . . . . . . . . 17 Message Errors 4 | . . . . . . . . . . . . . . 4 Matter Fused 2 | . 1 . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . 4 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 92 | . . 26 . . . . . . . . . . . 66 Projectiles 26 | . . 26 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 66 | . . . . . . . . . . . . . . 66 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 280 | 54 54 84 174 228 126 6 . 6 10 . 280 . . 255 Average Temperature 54 | 23 21 45 68 79 33 2 . 4 10 . 174 . . 97 Received Heat Transfer 732 | . . . . 36 54 . . 66 27 . . 36 . 513 Effects 1 | . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . . . . . . Heat Transferred 450 | 225 175 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Peak Influence 735 | 10 11 59 92 164 295 239 135 542 . . . . 273 735 Initial 144 | . 6 4 22 35 74 144 83 81 . . . . 132 93 Average 148 | 2 8 32 33 106 169 191 114 177 . . . . 188 331 Maximum Alert Level 3 | . . . . . 1 1 . 2 . . . . 1 3 Low Security (%) 79 | 100 100 100 100 100 70 57 100 78 . . . . 67 47 Level 1 14 | . . . . . 29 42 . 11 . . . . 32 16 Level 2 3 | . . . . . . . . 10 . . . . . 23 Level 3 1 | . . . . . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 1 1 . 2 . . . . 2 . Investigation 2 | . . . . . . 1 . 1 . . . . . . Extermination 3 | . . . . . 1 . . 1 . . . . 1 . Reinforcement 2 | . 1 . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Distress Signals 3 | . . . . . 1 . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 148 | . 2 1 6 4 11 1 8 38 5 3 . 15 7 47 Peak Tracking Total 16 | . 1 1 2 3 5 1 6 15 4 3 . 16 5 13 Tactical Retreats 26 | . . . 1 . 3 1 1 6 1 1 . 2 2 8 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Traps Triggered 11 | . . . . . 2 1 . . . . . . 3 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . 6 Traps Extracted . | . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . 10 Triggered 7 | . . . . . . . . . . . . . . 7 Most Traps Carried 8 | . . . . . . . . . . . . . . 8 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Machines Disabled 2 | . . . . . . 1 . . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Machines Accessed 40 | . 1 5 . 3 2 5 . 11 1 . . . 11 1 Terminals 25 | . 1 3 . 2 2 2 . 7 1 . . . 6 1 Fabricators 2 | . . . . . . 1 . 1 . . . . . . Repair Stations 6 | . . . . 1 . 1 . 2 . . . . 2 . Recycling Units 4 | . . 1 . . . . . 1 . . . . 2 . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 96 | . 1 20 . 12 4 12 . 20 1 . . . 24 2 Successful 49 | . . 13 . 6 1 5 . 7 1 . . . 16 . Failed 47 | . 1 7 . 6 3 7 . 13 . . . . 8 2 Catastrophic 12 | . 1 . . . 2 2 . 3 . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 54 | . 1 11 . 7 2 3 . 13 . . 1 . 16 . Terminals 59 | . 1 13 . 10 4 3 . 13 1 . . . 12 2 Fabricators 4 | . . . . . . 3 . 1 . . . . . . Repair Stations 12 | . . . . 2 . 2 . 4 . . . . 4 . Recycling Units 8 | . . 2 . . . . . 2 . . . . 4 . Scanalyzers 9 | . . 5 . . . 4 . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 4 . Terminal Hacks 8 | . . 3 . 1 1 . . 1 1 . . . 1 . Record 1 | . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . 2 . 2 . 1 . . . . 4 . Scan Component 5 | . . . . 1 . 1 . 1 . . . . 2 . Repair 4 | . . . . 1 . 1 . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 7 | . . 5 . . . 2 . . . . . . . . Insert Component 4 | . . 2 . . . 2 . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 24 | . . 5 . 3 . 1 . 5 . . . . 10 . Terminals 14 | . . 3 . 3 . 1 . 3 . . . . 4 . Assimilate 2 | . . . . . . . . 1 . . . . 1 . Botnet 8 | . . 2 . 2 . 1 . 1 . . . . 2 . Operators 4 | . . 1 . 1 . . . 1 . . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . . 2 . . . . . 1 . . . . 4 . Monitor 4 | . . 1 . . . . . 1 . . . . 2 . Reject 3 | . . 1 . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . Decoy 1 | . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . Hacking Detections 37 | . 1 5 . 3 1 4 . 10 1 . . . 11 1 Full Trace Events 2 | . . . . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 1 . 1 . . . . . . 2 . Time 200 | . . . . 32 . 51 . . . . . . 117 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Total Allies 21 | . . . . . . . 20 1 . . . . . . Largest Group 19 | . . . . . . . 19 11 . . . . . . Highest-Rated Group 684 | . . . . . . . 684 402 . . . . . . Highest-Rated Ally 50 | . . . . . . . 50 50 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 97 | . . . . . . . 76 21 . . . . . . Total Damage 4476 | . . . . . . . 3770 706 . . . . . . Kills 16 | . . . . . . . 13 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Turns Passed 3906 | 84 229 238 188 395 385 165 159 358 182 164 272 174 537 376 Spaces Moved 8150 | 57 184 206 142 266 717 647 312 1316 632 450 957 454 1084 726 Core 10 | 3 . . . . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 869 | 54 184 206 142 266 17 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7271 | . . . . . 700 647 312 1316 632 450 957 454 1084 719 Fastest Speed 21 | 50 100 100 115 115 22 21 22 25 26 26 26 24 24 24 Average Speed 34 | 97 100 106 115 115 32 21 24 25 26 26 26 25 25 29 Slowest Speed 115 | 100 115 115 115 115 115 22 25 28 26 26 26 26 109 100 Overloaded Moves 217 | . . . . . . . . . . . . . . 217 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . 2 3 . 20 1 3 . 5 6 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 41 18 39 23 20 19 94 40 85 64 82 63 25 61 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . 2 . 1 . . . Known Exits Taken 8 | . . 1 . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . 3 3 3 1 . . Spaces Dug 18 | . . . . . . 2 . . . . . . 15 1 Terrain Destroyed 20 | . . 2 . . . 2 . . . . . . 15 1 Melee 18 | . . . . . . 2 . . . . . . 15 1 Projectile . | . . . . . . . . . . . . . . . AOE 2 | . . 2 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Total 8995 | 70 210 222 150 337 865 662 389 1314 647 492 979 505 1299 854 Wait 533 | . . 2 . 34 103 . 62 6 9 41 . 51 185 40 Move 8053 | 56 183 205 141 265 712 641 311 1277 629 444 956 445 1072 716 Hop 38 | . . . . . 2 3 . 18 1 2 . 3 5 4 Pick Up 73 | 2 8 8 . 12 10 1 3 3 3 1 2 1 4 15 Fast Attach 39 | 6 4 . . 1 5 3 2 1 . . 9 . 5 3 Attach 20 | . 1 . . 4 3 3 . . . . . 1 2 6 Detach 5 | . . . . . 2 2 . . . . . . . 1 Swap 39 | . 1 1 1 2 6 3 1 5 3 3 1 3 7 2 Drop 79 | . 4 4 . 8 17 3 6 4 2 1 11 1 . 18 Fire 48 | 6 9 2 8 11 5 . 4 . . . . . . 3 Melee 36 | . . . . . . 3 . . . . . . 15 18 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . 4 18 Rewire . | . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . . . . 10 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / Gar) -5/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Discovered new exit (range 10) 512 | -9/Materials | Discovered new exit (range 4) 522 | -9/Materials | Identified exit to Mines 522 | -9/Materials | Identified exit to Storage 552 | -9/Materials | Entered Mines 579 | -9/Mines | Met a Derelict bent on vengeance 616 | -9/Mines | Assembled infested the area 621 | -9/Mines | Assisted by a Guerilla fighting off Assembled 732 | -9/Mines | Discovered new exit (range 7) 740 | -9/Mines | Entered Materials 740 | -8/Materials | Evolved 2 slots: Propulsion x2 1020 | -8/Materials | Discovered new exit (range 16) 1111 | -8/Materials | Repaired VTOL Module 1135 | -8/Materials | Entered Factory 1135 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1438 | -7/Factory | Identified exit to Lower Caves 1519 | -7/Factory | Discovered new exit (range 3) 1520 | -7/Factory | Identified exit to Factory 1520 | -7/Factory | Entered another Factory area 1520 | -6/Factory | Evolved 2 slots: Utility x2 1528 | -6/Factory | Discovered new exit (range 6) 1529 | -6/Factory | Identified exit to Lower Caves 1582 | -6/Factory | Repaired Imp. Flight Unit 1619 | -6/Factory | Discovered new exit (range 8) 1620 | -6/Factory | Identified exit to Factory 1685 | -6/Factory | Sucked down chute 1685 | -6/Factory | Entered Waste 1686 | -6/Waste | Met a frightened Derelict 1688 | -6/Waste | Spotted C-40 Crusher 1690 | -6/Waste | Spotted C-40 Crusher 1699 | -6/Waste | Spotted C-40 Crusher 1699 | -6/Waste | Spotted C-40 Crusher 1699 | -6/Waste | Spotted C-40 Crusher 1739 | -6/Waste | Spotted C-40 Crusher 1752 | -6/Waste | Warlord forces began an assault 1753 | -6/Waste | Allies destroyed C-40 Crusher 1756 | -6/Waste | Build established: Sprinter 1769 | -6/Waste | Discovered new exit (range 12) 1772 | -6/Waste | Identified exit to Factory 1779 | -6/Waste | Allies destroyed C-40 Crusher 1780 | -6/Waste | Allies destroyed C-40 Crusher 1792 | -6/Waste | Allies destroyed C-40 Crusher 1792 | -6/Waste | Destroyed C-40 Crusher 1822 | -6/Waste | Lost 8 allies 1844 | -6/Waste | Entered Factory 1844 | -6/Factory | Accompanied by 10 allies 1880 | -6/Factory | Spotted B-75 Beast 2115 | -6/Factory | Lost 3 allies 2194 | -6/Factory | Search patrols dispatched 2197 | -6/Factory | Discovered exit to Lower Caves (range 13) 2202 | -6/Factory | Entered Lower Caves 2238 | -6/Lower Caves | Learned location of Zion (-6) 2342 | -6/Lower Caves | Encountered a Warlord checkpoint 2382 | -6/Lower Caves | Discovered new exit (range 8) 2383 | -6/Lower Caves | Identified exit to Lower Caves 2384 | -6/Lower Caves | Entered another Lower Caves area 2387 | -6/Lower Caves | Discovered exit to Factory (range 3) 2542 | -6/Lower Caves | Discovered new exit (range 12) 2547 | -6/Lower Caves | Encountered a Warlord checkpoint 2548 | -6/Lower Caves | Identified exit to Zion 2548 | -6/Lower Caves | Entered Zion 2573 | -6/Zion | Received a visual enhancement algorithm 2578 | -6/Zion | Discovered new exit (range 15) 2630 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2640 | -6/Zion | Given the Hacking Drone Bay 2659 | -6/Zion | Learned location of 1 exit from Factory 2666 | -6/Zion | Given A8's code to call for help 2681 | -6/Zion | Learned location of Warlord (-5) 2724 | -6/Zion | Found CR-A16's Pointy Stick 2763 | -6/Zion | Found Prototype Processor 2763 | -6/Zion | Identified Exp. Melee Analysis Suite 2766 | -6/Zion | Found Prototype Processor 2766 | -6/Zion | Identified Exp. Armor Integrity Analyzer 2768 | -6/Zion | Found Prototype Hackware 2768 | -6/Zion | Identified Exp. System Shield 2771 | -6/Zion | Found Prototype Processor 2771 | -6/Zion | Identified Exp. Signal Interpreter 2775 | -6/Zion | Found Prototype Processor 2775 | -6/Zion | Identified Exp. Core Analyzer 2799 | -6/Zion | Identified exit to Proximity Caves 2820 | -6/Zion | Entered Proximity Caves 2992 | -5/Proximity Caves | Discovered exit to Factory (range 9) 2994 | -5/Proximity Caves | Entered Factory 2994 | -5/Factory | Evolved 2 slots: Utility x2 2995 | -5/Factory | Identified exit to Upper Caves 3301 | -5/Factory | Build established: Scout 3314 | -5/Factory | Repaired Broken Lrn. Sensor Array 3371 | -5/Factory | Discovered new exit (range 13) 3383 | -5/Factory | Repaired Field Propulsion Array 3522 | -5/Factory | Identified exit to Factory 3531 | -5/Factory | Identified exit to Garrison 3531 | -5/Factory | Entered Garrison 3555 | -5/Garrison | Triggered checkpoint 3591 | -5/Garrison | System corruption reached 10% 3619 | -5/Garrison | Lost 6 parts (2p3n1u) 3693 | -5/Garrison | Triggered checkpoint 3755 | -5/Garrison | Lost 4 parts (1n2u1w) 3783 | -5/Garrison | Triggered checkpoint 3804 | -5/Garrison | Discovered exit to Factory (range 11) 3808 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3819 | -5/Garrison | Lost 4 parts (1p3n) 3824 | -5/Garrison | Core integrity fell below 50% 3841 | -5/Garrison | Discovered exit to Factory (range 15) 3845 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3889 | -5/Garrison | Core integrity fell below 20% 3907 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03842_ Penetrated by Slug. 03845_ Attempting to access garrison exit controls... 03845_ Remote lockdown engaged. 03847_ Slug penetrates Wall. 03854_ Acquired Graphene Brace. 03855_ Triggered Alarm Trap. 03855_ An alarm sounds. 03856_ Acquired Dual-blade Saw. 03857_ Slug penetrates Wall. 03858_ System corrupted: Energy discharge (-36). 03858_ Acquired Dual-blade Saw. 03861_ Sml. Storage Unit destroyed. 03872_ Cld. Nuclear Pulse Thruster destroyed. 03877_ Critical hit (Burn: +37). 03879_ CR-A16's Pointy Stick destroyed. 03881_ G-50 Soldier Lgt. Angular Momentum Engine severed. 03884_ G-50 Soldier destroyed. 03885_ NHL&IQZQKDXI5G%W#N,VQW 03893_ G-50 Soldier Hvy. Laser severed. 03899_ Dual-blade Saw destroyed. Map ----- +----------------------------------------------------+ | ## ## ###????????????# ????????????????????? | | ## ## #????????????###+###?????????????????? | | ^^ #### ####????#]] / #?????????????????? | | ^ " #?#]] / #?????????????????? | | #######??? ??# #####?????????????? | | ## ## #????????? ??# " #??????????#### | | ## ## #????????? ??# ### #??????????"""? | | ######## #????????? ??#!! ! #?#!#???????### ? | | #??????# ^ #????????? ??#!! !!#?# #???????# ?? | | #??????#=% #????????# ??###+###?# #???????# ??? | | #??????# = ########?# ????# ????# #???????# ??? | | #??????# #? #???##????# #???????# ???? | | #??????# ###### ### #?????????# #???????# #???? | | #??????# #????# T## #?????????# #??????## ##??? | | #??????# #????# ### #?????????# #??????# #??? | | #??????# ###### ###+###########"######## < #??? | | ##??????# ^ #??? | | ????????# #??? | | ????????# ^ #??? | | ????????########## ###"########### ############??? | | ?????????????????# #?# #?????????###?????????????? | | ?????????????????# #?# #?????????????????????????? | | ?????????????????# ###"##????????????????????????? | | ?????????????????# ## #????????????????????????? | | ?????????????????# ## gg#######??????????????????? | | ?????????????????# Y gg@ #??????????????????? | | ?????????????????##########" #??????????????????? | | ??????????????????????????#" #??????????????????? | | ??????????????????????????#" #??????????????????? | | ??????????????????????????#" #??????????????????? | | ??????????????????????????#" #??????????????????? | | ??????????????????????????#"""#??????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 300 Propulsion Shielding 15 Phase Shifting 10 Evasion (%) 84 Defensive Hacking 16 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanBoltBroadsword Manual? 0 Play Time 02:55:13 Cumulative 185.5 hours Start 2025.05.03 @ 21:05:45 End 2025.05.04 @ 00:21:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 42 Adventurer 43 Explorer 0 Win Type - Total 5 Types 3/0/1/0/0/0/0/1/0 Lore% 62 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36381233-f944-40f1-91f0-c7d94b93750b