Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 22:53:51 // Winter2019/RPGLIKE Player: Boris Result: Destroyed by Enhanced Sentry with Heavy Hardcell Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (966) 4830 Value Destroyed (52019) 52019 Prototype IDs (315) 6300 Alien Tech Used (19) 3800 Bonus (56353) 56353 TOTAL SCORE: 135202 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 28628 Follower Combat Kills 1923 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 2500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Destroyed A8 300 Destroyed A2 1000 Friendly Fire -4998 Cogmind --------- Core Integrity 0/1800 Matter 187/425 Energy 587/1940 System Corruption 0% Temperature Cool (0) Movement Hovering (16) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Graviton Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (12) ----- Assembled Biocell Array Gravity Neutralizer Experimental Targeting Computer Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Experimental Powered Armor Graphene Brace Experimental EM Disruption Field AEGIS Remote Shield > --- WEAPON (6) ------- Improved Potential Cannon > --- INVENTORY (10) --- Experimental Energy Well (600) Zionite Biocell (600) Sigix Shearcannon L-Cannon (11) Peak State ------------ > --- POWER ------------ Graviton Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Assembled Biocell Array Experimental Targeting Computer Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Assembled Alloy Armor Graphene Brace Experimental EM Disruption Field AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon L-Cannon > --- INVENTORY -------- Advanced Energy Well Experimental Energy Well Zionite Biocell Improved Potential Cannon L-Cannon [Rating: 270] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Experimental Targeting Computer Device Advanced Sensor Array Storage Assembled Biocell Array Processor Experimental Targeting Computer Hackware Deep Network Scanner Protection Assembled Alloy Armor Artifact LC Capacitor Weapon Assembled Focal Cannon Energy Gun Improved Lightning Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Array Impact Weapon Thunder Hammer Slashing Weapon Scythe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 21 | 3 . . 3 . 1 1 . 1 2 . 2 . . . . . 1 . . . 1 . . . 1 . 2 . 1 . . 2 . . . . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | 1 . . 1 . 1 1 . 1 2 . . . . . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . Weapon 5 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Parts Attached 445 | 5 7 2 18 12 19 7 8 15 20 1 36 3 1 4 40 2 21 2 11 4 5 6 5 11 4 2 9 5 13 4 30 52 . 26 5 11 19 Power 13 | 1 . . 1 . . . . 2 1 . 4 . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 . Engine 9 | 1 . . 1 . . . . 2 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 . Propulsion 40 | 2 2 . 6 . . . 3 1 1 . 6 . . . 6 . . . . . . . . . . . . . . 1 2 1 . 4 . 1 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 13 | 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 2 1 . 4 . 1 . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . 3 1 1 . 6 . . . 3 . . . . . . . . . . . . . . . . . . . . . 4 Flight 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 214 | . 3 . 2 5 10 3 1 1 9 . 17 2 1 4 23 2 19 2 11 3 3 6 2 7 3 2 5 4 7 2 15 24 . 5 3 5 3 Device 159 | . 1 . . 5 8 . . . 6 . 12 2 . 3 19 2 16 2 9 3 3 6 2 7 3 2 4 4 4 2 14 12 . . 3 3 2 Storage 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Processor 30 | . 1 . 2 . 2 3 . 1 2 . 1 . 1 1 . . 3 . 2 . . . . . . . . . . . . 7 . 2 . 2 . Hackware 8 | . 1 . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . Protection 10 | . . . . . . . . . 1 . 2 . . . 2 . . . . . . . . . . . . . 2 . . 2 . . . . 1 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . Weapon 178 | 2 2 2 9 7 9 4 4 11 9 1 9 1 . . 10 . 2 . . 1 2 . 3 4 . . 4 1 5 1 13 27 . 17 2 4 12 Energy Gun 13 | . . . 1 . . 1 1 . . . 2 1 . . 5 . . . . . . . . . . . . . 1 . 1 . . . . . . Energy Cannon 50 | . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 3 18 . 11 . 3 12 Ballistic Gun 40 | 2 . 1 7 4 6 1 . 5 3 . . . . . . . . . . . . . . . . . 1 . 1 . 2 5 . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . 3 1 . 1 5 3 . 2 . . . 1 . . . . . 1 . . 2 . . 2 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 30 | . 1 1 1 . 2 2 . . . . 4 . . . . . 1 . . 1 . . 1 2 . . 1 1 1 . 3 2 . 4 1 1 . Slashing Weapon 9 | . . . . . . . 2 1 2 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Piercing Weapon 13 | . . . . . . . . . . . 1 . . . 3 . 1 . . . 1 . 1 . . . . . 2 . 1 2 . . 1 . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . . . 3 1 . . 2 1 9 . . . 13 . . . . . . . . 1 1 . . 1 6 . 6 10 . 4 1 1 . Corrupted Parts 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 14 | . . . 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Lost 4 | . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 100 90 99 78 91 90 96 99 100 96 100 99 100 90 88 88 88 88 93 94 93 93 93 93 95 95 94 84 85 83 86 88 84 84 82 78 Engine 2 | . 14 14 10 10 9 8 8 7 6 6 6 11 11 11 3 . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 8 10 9 9 8 8 8 7 7 7 7 7 7 Leg 13 | . 1 . . . . . . . . . . . . . 11 23 22 22 22 22 21 21 21 21 20 20 18 18 16 18 20 19 19 18 19 19 16 Hover 4 | . . . . . . . 14 23 20 20 23 23 23 23 10 . . . . . . . . . . . . . . . . . . . . . 2 Flight 2 | . 24 28 27 30 29 26 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 14 | . 13 14 10 11 12 14 . . 11 13 11 16 11 16 16 17 15 11 10 10 11 14 18 20 19 20 19 19 16 16 12 13 11 11 13 15 18 Storage 2 | . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 4 3 3 3 Processor 19 | . 5 . 3 10 10 21 33 35 33 33 29 29 34 29 18 11 14 22 22 27 26 26 23 21 20 20 18 18 14 12 12 16 19 19 19 20 19 Hackware 2 | . 4 14 10 7 . . 7 7 6 6 4 . . . . . . . . . . . . . . . 2 2 . . 2 3 3 5 4 1 . Protection 3 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 3 3 3 Energy Cannon 6 | . 8 14 . . . . . . . . . . . . 5 11 11 11 11 11 10 10 10 10 10 10 9 9 8 8 5 6 7 6 7 6 6 Ballistic Gun 3 | . 12 . 21 29 14 7 . 7 5 6 5 . . . . . . . . . . . . . . . 3 4 2 4 3 2 3 1 . . . Impact Weapon 2 | . 7 13 3 . . 2 . . . . . 11 11 11 5 . . . . 2 2 . 2 4 5 5 2 3 1 . 1 . . 1 2 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 5 4 5 5 2 . 5 2 . . . . . 2 . . 2 3 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 7 10 10 17 20 19 19 19 19 32 33 46 49 45 45 84 86 87 84 84 86 89 89 92 95 110 110 127 126 136 138 138 155 119 170 133 172 172 Greatest Support 178 | 10 13 13 19 19 31 31 29 29 35 35 51 57 57 65 127 97 97 97 97 97 97 97 97 97 127 127 127 127 127 142 142 147 147 162 162 166 178 Greatest Overweight (x) 1 | . 1 . . 1 . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 . 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 2 4 5 6 6 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 9 9 9 10 10 10 10 Average Capacity 7 | . 2 4 5 6 6 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 9 9 9 10 10 10 Most Carried 10 | . 4 5 6 6 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 9 9 9 10 10 10 10 Average Carried 7 | . 2 4 4 5 4 6 7 6 6 7 6 5 6 6 6 7 7 8 7 7 7 7 7 7 7 8 7 7 7 8 8 8 9 9 9 9 7 Final Capacity 10 | 2 4 5 6 6 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 9 9 9 10 10 10 10 Final Carried 10 | . 4 5 6 6 7 6 7 7 7 7 7 6 7 7 8 8 8 8 7 8 7 8 8 8 8 8 8 8 8 9 9 9 9 10 10 9 8 Class Distribution -------------------- 24% | Hacker-Mutant 15% | Scavenger-Scout 10% | Scavenger-Mutant 9% | Generator-Gunner 8% | Hacker-Golem 7% | Generator-Mutant 4% | Hacker-Gladiator 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Sprinter | -9/Mines Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Hacker-Golem | -7/Deep Caves Hacker-Golem | -6/Proximity Caves Hacker-Golem | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Assassin | -6/Data Miner Hacker-Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Generator-Mutant | -5/Zhirov Generator-Mutant | -4/Proximity Caves Generator-Gunner | -4/Factory Generator-Gunner | -4/Armory Generator-Gunner | -4/Lab Generator-Gunner | -3/Research Hacker-Gladiator | -3/Quarantine Hacker-Mutant | -3/Section 7 Hacker-Mutant | -2/Research Hacker-Gunner | -2/Testing Wizard-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 11619 | 256 346 20 715 488 382 463 139 327 339 43 592 100 20 10 450 20 270 35 140 38 155 86 50 160 70 20 423 59 102 350 423 3718 19 664 50 77 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 47541 | 105 662 444 1320 233 6 589 926 2370 752 82 1977 552 103 . 1777 615 2405 280 433 338 697 921 893 912 161 370 2518 432 102 808 2153 8594 1152 7775 1804 1951 329 Parts 2337 | 6 57 21 82 14 3 24 64 114 77 3 131 19 3 . 21 20 106 14 38 5 38 52 44 41 . 18 134 29 8 86 126 339 88 331 85 77 19 Haulers Intercepted 24 | . . . 3 . . . 2 6 4 . 3 . . . . . 2 . . . . . . . . . 2 . . . . 1 . . 1 . . Recyclers Shooed 10 | . 2 1 . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 220 | . . . . . . . . . . . . 9 2 . . 20 . 12 32 . 38 . 44 31 . 32 . . . . . . . . . . . Prevented 20 | . . . . . . . . . . . . 8 3 . . . . 6 . . . . 1 . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 783 | . 20 8 22 12 6 9 22 41 15 . 27 13 1 . 20 11 25 4 9 4 16 9 23 22 . 8 48 6 1 21 29 129 19 129 28 19 7 Melee 73 | . 7 6 3 . . . 5 19 12 . 10 2 . . 1 . . . . . . . 1 . . . . . 1 . 1 3 . 2 . . . Guns 110 | . 11 . 17 7 1 9 14 8 1 . 2 . . . 5 . . . . . . . . . . . 5 1 . 1 3 12 . 13 . . . Cannons 370 | . 1 . . . . . . . . . . . . . . 11 22 4 8 . 12 9 21 8 . 7 33 5 . 18 20 58 19 68 23 17 6 AOE 126 | . . . 2 5 5 . 3 14 2 . 15 2 . . 3 . 1 . . . 3 . . 14 . . 10 . . 2 . . . 41 2 2 . Classes Destroyed 35 | 2 5 . 3 4 . . . 3 1 . . 3 . . 3 . 2 . . . 1 1 . . . . 1 . . . 3 2 . 1 . . . Worker 40 | . 1 1 1 . . 3 1 4 1 . 12 . . . . . 3 . . . . 1 . . . . 1 . . 2 1 2 4 . 1 1 . Builder 29 | . . . 1 1 . 1 1 1 3 . 3 . . . . . 4 . . . . 1 . . . . 5 . . 3 1 1 2 . 1 . . Tunneler 8 | 1 . . 1 2 . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Hauler 24 | . . . 3 . . . 2 6 4 . 3 . . . . . 2 . . . . . . . . . 2 . . . . 1 . . 1 . . Recycler 26 | 1 2 1 2 . . 3 . 4 . . 6 . . . . . 1 . . . . 1 . . . . 2 . . . 1 1 . . 1 . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Minesweeper 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 16 | . . . . . . . . 2 1 . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . 9 . . . Operator 20 | . 2 . 1 . . . 1 1 2 . 4 . . . . . 3 . . . . . . . . . . 1 . 1 1 . . 2 1 . . Watcher 41 | . 3 . 5 . . . 3 1 3 . 4 . . . . . 4 . . . . 1 . . . . 3 2 . 1 2 4 . 3 . 2 . Swarmer 99 | . 3 . 7 . . 4 6 7 . . 2 . . . . 3 . 1 . . 1 . 9 6 . . 15 . . 9 3 8 8 4 . 3 . Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 3 . . . Grunt 288 | . 17 8 6 2 . 3 9 18 9 . 17 4 . . . 3 16 . 3 . 10 . 9 13 . 5 21 3 . 3 12 31 . 46 15 5 . Brawler 24 | . . . . 1 . . . 2 1 . 1 . . . . 2 . . 1 . . . . . . 1 1 . . . . 8 . 4 2 . . Duelist 29 | . . . . . . . . 1 . . . . . . . 2 1 . . . 2 . . . . . . . . . . 11 . 10 2 . . Protector 13 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 5 . 5 1 . . Researcher 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 . 1 . . . Sentry 77 | . . . 9 . . . 6 11 3 . 5 1 1 . . 1 4 . . . 1 1 2 2 . . 4 2 . 2 . 8 4 8 1 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . Hunter 37 | . . . . . . 1 1 . . . . 1 . . . . 1 2 1 . 1 . 1 . . . 3 1 . 4 . 8 . 10 2 . . Programmer 90 | . . . . . . . . . 2 . 2 . . . . . 2 1 1 . . 4 . . . 2 6 . . 3 6 22 7 25 2 5 . Heavy 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . Behemoth 7 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . 1 . . 2 . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 . 2 . . . Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 . 2 . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Striker 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 8 . . . Executioner 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 2 . . . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Master Thief 5 | . . . . . . . . . . . . 2 . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 13 | . . . . 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Savage 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Best Kill Streak 36 | 2 6 4 9 6 5 9 15 9 3 . 10 3 1 . 7 7 5 3 3 4 5 3 10 9 . 3 9 4 1 5 7 22 6 36 14 8 3 Combat Bots Only 30 | . 5 4 9 4 5 4 12 6 3 . 7 3 1 . 5 7 4 3 3 4 5 3 10 9 . 3 9 3 1 5 7 22 6 30 13 7 3 Max Kills in Single Turn 6 | 1 2 1 1 2 1 1 2 3 3 1 6 1 1 . 3 2 3 1 2 1 2 1 2 6 . 1 6 1 1 2 2 3 3 6 3 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 1 2 1 . 1 3 2 . 4 1 . . 3 . 1 . . . 2 . . 6 . . 4 . . 2 . . . 6 1 1 . Melee 1 | . 1 1 1 . . . 1 1 1 . 1 1 . . 1 . . . . . . . 1 . . . . . 1 . 1 1 . 1 . . . Uniques/NPCs Destroyed 5 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 8R-AWN (-9/Exiles) 12-ASH (-8/Mines) Z-Imprinter (-7/Deep Caves) A5 (-4/Lab) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 29516 | . 613 156 1025 239 1001 799 285 1017 694 . 800 736 40 . 2595 227 1570 130 308 310 551 827 806 609 . 181 897 130 225 573 1690 3378 498 2601 892 1310 1803 Core 22927 | . 498 131 825 194 825 687 227 834 529 . 655 581 30 . 2122 181 1228 87 238 223 421 654 606 474 . 137 666 95 165 453 1294 2481 367 1923 676 981 1439 Absorbed by Shields 14750 | . . . . . . . . . 274 . 557 154 93 . 222 . . . . . . . . . . . 660 140 229 541 1233 3504 526 2628 936 1302 1751 Redirected to Core 18939 | . 354 87 666 160 625 411 192 649 391 . 438 537 26 . 1691 139 1013 87 234 183 358 553 519 409 . 137 605 95 144 396 1128 2180 344 1700 616 757 1115 Regen/Repaired (Parts) 644 | . . . 34 . . . . 43 . . 14 . . 146 . . . . . . . . . . . . . . 1 . 38 368 . . . . . Core Remaining (%) 89 | 100 . 92 . . . 34 . 94 . . . . . . . 100 . . . . 93 . . . . 100 . . 88 . . 96 . 100 . . . Volleys Fired 1382 | 2 56 . 64 35 48 18 4 18 6 . 13 21 7 . 64 16 80 8 17 . 24 29 35 22 . 17 71 16 4 47 60 298 29 127 34 48 44 Largest 3 | 1 2 . 3 3 3 1 1 2 2 . 2 1 1 . 1 2 2 2 2 . 2 2 2 3 . 2 3 3 3 3 3 3 2 3 1 1 1 Hottest 900 | 20 88 . 69 79 79 23 33 62 67 . 73 60 60 . 73 50 50 50 50 . 50 50 50 95 . 50 83 83 83 83 300 900 300 900 200 900 900 Shots Fired 2387 | 2 104 . 164 93 129 70 44 38 11 . 15 21 7 . 64 32 152 16 33 . 46 57 69 41 . 34 191 42 14 123 122 323 30 174 34 48 44 Gun 946 | 2 92 . 164 87 122 70 40 26 8 . 7 18 7 . 63 . . . . . . . . . . . 57 13 5 38 28 47 1 51 . . . Cannon 1387 | . 12 . . . . . . . . . . . . . . 32 152 16 33 . 44 57 69 38 . 34 130 29 9 84 94 276 29 123 34 48 44 Launcher 54 | . . . . 6 7 . 4 12 3 . 8 3 . . 1 . . . . . 2 . . 3 . . 4 . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 733 | 2 92 . 145 87 122 18 . 13 8 . 6 . . . . . . . . . . . . . . . 57 13 5 38 28 47 1 51 . . . Thermal 1086 | . 12 . . . . 52 40 13 . . 1 . . . 43 32 152 16 33 . 44 57 69 38 . 34 130 29 9 84 94 24 1 26 4 19 30 Explosive 54 | . . . . 6 7 . 4 12 3 . 8 3 . . 1 . . . . . 2 . . 3 . . 4 . . 1 . . . . . . . Electromagnetic 309 | . . . 19 . . . . . . . . 18 7 . 20 . . . . . . . . . . . . . . . . 245 . . . . . Slashing 205 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 28 97 30 29 14 Robot Hit Streak 64 | 2 12 . 21 4 14 20 12 12 6 . 7 6 9 . 44 13 29 4 17 . 9 23 11 10 . 10 20 12 4 15 33 26 15 64 29 20 17 Robot Miss Streak 8 | . 5 . 4 7 3 1 2 3 2 . 5 3 . . 3 1 3 1 1 . 2 1 1 1 . 1 3 1 1 2 2 8 6 5 6 6 5 Penetration Max 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 1 6 1 3 1 Secondary Targets 6 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Autonomous 106 | . . . . . . 52 40 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2163 | 2 93 15 117 33 92 72 49 99 67 5 66 38 7 . 147 22 105 8 27 13 32 37 49 39 4 24 118 29 15 73 112 261 28 155 34 46 30 Core Hits 1790 | 2 34 6 52 26 24 19 38 66 37 1 119 10 1 . 70 12 45 5 9 1 42 16 24 61 1 8 101 13 6 42 51 171 58 379 114 74 52 Critical Kills 26 | . . 2 . . . . . . . . . 1 . . 5 . . . . . . . . . . . 2 1 . . 2 9 . 4 . . . Critical Parts Destroyed 62 | . 2 4 1 1 . 2 . . . . 1 4 . . 20 . 1 . . 4 . . . 4 . . . . . . 3 10 . 5 . . . Critical Strikes 320 | . 2 6 1 1 1 2 1 10 6 . 3 5 . . 28 . 2 . . 5 . 1 . 4 . . 2 1 3 1 6 71 6 90 33 15 14 Destroy 39 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 5 19 . 9 . . . Corrupt 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . . Smash 54 | . 2 6 1 . . 2 . . . . 1 5 . . 28 . 1 . . 4 . . . 4 . . . . . . . . . . . . . Sever 171 | . . . . . . . 1 10 6 . 2 . . . . . . . . . . . . . . . . . . . 1 2 6 81 33 15 14 Impale 8 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . 3 . . 2 . . . . . Melee Attacks 783 | . 55 35 25 . 2 13 25 100 99 5 81 35 1 3 110 . 14 . 1 25 4 6 4 13 4 . 3 4 12 . 44 25 6 11 9 9 . Kinetic 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 3 . 8 6 9 . Impact 329 | . 55 35 25 . 2 13 . . . . 6 35 1 3 105 . 2 . . 13 3 . 3 13 4 . 3 4 4 . . . . . . . . Slashing 324 | . . . . . . . 25 100 97 5 75 . . . . . . . . . . . . . . . . . . . 22 . . . . . . Piercing 80 | . . . . . . . . . . . . . . . 5 . 12 . 1 12 1 6 1 . . . . . 8 . . 22 6 3 3 . . Sneak Attacks 90 | . 2 3 4 . . 5 2 16 8 5 21 5 . . 2 . 4 . . 1 . 6 . . . . 1 . . . 4 1 . . . . . Combat Hostiles 5 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 16 | . . . . . . . . . . . . 4 . . 11 . . . . . . . . . . . . . . . 1 . . . . . . Damage Inflicted 154071 | 30 1713 502 2244 754 1669 2041 1958 4953 2773 430 6211 2108 153 . 11473 1308 6053 440 1474 759 2316 2813 3132 4290 452 1437 9299 1331 739 4049 7168 20841 2618 25864 5359 7225 6092 Guns 14658 | 30 780 . 1554 438 1338 1623 1010 551 81 . 145 262 153 . 1507 . . . . . . . . . . . 793 229 37 524 551 1517 26 1509 . . . Cannons 82904 | . 83 . . . . . . . . . . . . . . 1308 5086 440 1474 . 1784 2311 3101 1471 . 1437 5818 1102 361 3259 5010 18861 2561 14192 4859 4500 3886 Explosions 25687 | . . . 135 316 331 . 309 1479 399 . 2154 335 . . 225 . 309 . . . 532 . . 1457 . . 2475 . . 157 . 92 31 9926 500 2319 2206 Melee 30648 | . 850 502 555 . . 418 639 2923 2293 430 3912 1511 . . 9741 . 658 . . 759 . 502 31 1362 452 . 213 . 341 . 1607 306 . 237 . 406 . Ramming 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 . 65 . . . . . Kinetic 10928 | 30 780 . 1341 438 1338 190 . 177 81 . 118 . . . . . . . . . . . . . . . 793 229 37 524 1157 1517 26 1746 . 406 . Thermal 67121 | . 83 . 135 . . 1433 1010 374 217 . 27 . . . 1395 1308 5086 440 1474 . 1784 2311 3101 1471 . 1437 6944 1102 361 3259 5010 4968 . 12841 1109 3963 4478 Explosive 9144 | . . . . 316 331 . 309 1479 182 . 2132 335 . . 225 . 309 . . . 532 . . 1457 . . 1349 . . 157 . . 31 . . . . Electromagnetic 14208 | . . . 213 . . . . . . . 22 262 153 . 112 . . . . . . . . . . . . . . . . 13360 . 86 . . . Impact 17055 | . 850 502 555 . . 418 . . . . 715 1511 . . 9613 . 134 . . 699 . . 31 1362 452 . 213 . . . . . . . . . . Slashing 33580 | . . . . . . . 639 2923 2293 430 3197 . . . . . . . . . . . . . . . . . . . 1001 625 2561 11191 4250 2856 1614 Piercing 1861 | . . . . . . . . . . . . . . . 128 . 524 . . 60 . 502 . . . . . . 341 . . 306 . . . . . Highest Corruption 13 | . . . 1 11 11 11 . . 4 4 5 . . . . . 7 7 7 7 7 4 . . . . 3 3 10 1 10 13 . 4 . . . Average Corruption 6 | . . . 1 3 11 11 . . 2 4 3 . . . . . 3 7 7 7 7 3 . . . . 2 3 9 1 3 12 . 3 . . . Corruption Purged 9 | . . . . . . . . . . . 5 . . . . . . . . . . 4 . . . . . . . . . . . . . . . Corruption Blocked 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 . . . 4 . Effects 466 | . . . 3 9 22 13 . . 29 4 13 . . . . . 30 8 17 6 24 10 . . . . 14 8 21 1 34 177 . 23 . . . Message Errors 103 | . . . 1 1 9 3 . . 6 1 2 . . . . . 5 . 3 1 5 1 . . . . 4 . 7 . 9 41 . 4 . . . Matter Fused 101 | . . . . 1 1 5 . . 9 1 4 . . . . . 8 2 4 1 7 2 . . . . 3 . 3 . 5 38 . 7 . . . Heat Flow Errors 67 | . . . . 1 . 3 . . 1 . 1 . . . . . 4 2 3 . 3 1 . . . . 2 1 6 . 8 29 . 2 . . . Energy Discharges 47 | . . . 1 2 1 2 . . 3 . 1 . . . . . 3 2 1 1 1 . . . . . . 4 2 . 3 17 . 3 . . . Parts Rejected 4 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Data Loss (minor) 65 | . . . . 1 5 . . . 6 1 2 . . . . . 2 1 3 1 3 3 . . . . 1 2 1 . 5 25 . 3 . . . Data Loss (major) 24 | . . . . . 1 . . . 1 1 1 . . . . . 1 1 2 1 2 1 . . . . 1 1 . . . 9 . 1 . . . Misfires 22 | . . . . 2 1 . . . 1 . 1 . . . . . 4 . . . 2 2 . . . . 2 . 2 . 1 4 . . . . . Alerts 11 | . . . . . . . . . 2 . . . . . . . 2 . . . 1 . . . . . . . . 1 1 1 . 3 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Weapon Failures 19 | . . . 1 1 3 . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . 1 10 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 17438 | . 175 91 100 17 3 158 23 243 159 71 1187 610 . . 4680 16 458 1 213 304 96 428 219 1366 234 63 818 50 8 151 776 2341 45 1527 259 472 76 Projectiles 6397 | . . . . . . . . . . . . . . . 170 16 339 1 213 . 96 252 219 86 . 63 607 50 . 147 387 2313 45 757 242 351 43 Explosions 1147 | . . . . 17 3 . . 31 30 . 2 14 . . 11 . . . . . . . . . . . 98 . . . . . . 770 17 121 33 Melee 9894 | . 175 91 100 . . 158 23 212 129 71 1185 596 . . 4499 . 119 . . 304 . 176 . 1280 234 . 113 . 8 4 389 28 . . . . . Knockbacks 49 | . 2 3 2 . . 2 . . . . 2 4 . . 31 . 1 . . . . . . . . . 1 . . 1 . . . . . . . Impact 43 | . 2 3 2 . . 2 . . . . 2 4 . . 25 . 1 . . . . . . . . . 1 . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1305 | . . . 40 27 33 . . 218 19 . 159 225 . . . . 53 . . . 12 . . 201 . . 25 . . . . . 228 65 . . . Shots 45 | . . . 1 2 1 . . 5 1 . 8 8 . . . . 1 . . . 1 . . 11 . . 2 . . . . . 3 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . . . . . Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 160 . 255 285 179 224 . . 221 . 111 . . . 224 . 217 219 264 . 251 95 . . . . 223 236 247 . 388 320 40 126 104 104 68 Average Temperature 75 | . 38 . 57 80 107 103 . . 120 . 70 . . . 71 . 82 104 123 . 96 36 . . . . 59 130 75 . 98 88 30 46 66 66 33 Received Heat Transfer 5055 | . 294 81 360 20 . 36 63 333 263 . 200 84 19 . 718 54 621 . 69 . 210 126 213 72 . 18 138 25 . 12 229 264 32 313 108 32 48 Effects 7 | . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . Interference 7 | . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 58 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 54 . . . . . Combat Hostiles 54 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 50 . . . . . Parts Fried 214 | . 6 4 3 . . 8 . . . . 6 10 1 . 16 . 2 1 . 9 . . . 2 1 . . . . . 1 143 . . . 1 . Impact Corruptions 191 | . 10 7 7 . . 8 . . . . 12 23 . . 70 . 2 . . 7 . . . 33 6 . 3 . . 2 . 1 . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Parts Melted 47 | . . . . . . 1 1 1 . . . . . . . . 6 1 1 . 2 2 . 1 . 2 2 1 . 1 3 . . 18 . 4 . Heat Transferred 33629 | . 148 . 100 . . 1057 1221 444 200 . 37 . . . 1517 600 2400 225 675 . 700 825 1225 600 . 525 3025 450 136 1300 1725 50 . 9920 630 2188 1706 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Parts Stolen 5 | . . . . . . . . . . . . 1 . . . . . . 2 . . . 2 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 6210 | 10 814 659 966 601 . 348 818 1523 1061 371 968 . . . . . 985 . . . . 424 . . . . 1869 1287 . 422 598 5301 3845 6210 3739 3703 . Initial 3725 | . 6 317 184 376 . . 135 180 624 371 259 . . . . . 18 . . . . 116 . . . . . 842 . . 218 267 2981 2162 3725 2392 . Average 1513 | 6 376 522 616 510 . 152 410 995 805 371 700 . . . . . 475 . . . . 284 . . . . 953 1094 . 263 300 3538 3456 4113 3515 2647 . Maximum Alert Level 5 | . 3 2 3 2 . 1 3 4 3 1 3 . . . . . 3 . . . . 2 . . . . 5 4 . 2 2 5 5 5 5 5 . Low Security (%) 10 | 100 22 . 3 . . 51 11 2 . . . . . . . . 15 . . . . 17 . . . . 7 . . 22 12 . . . . 70 . Level 1 19 | . 36 16 19 9 . 48 56 6 . 100 9 . . . . . 31 . . . . 70 . . . . 10 . . 72 65 2 . . . . . Level 2 16 | . 29 83 31 90 . . 19 9 14 . 34 . . . . . 26 . . . . 12 . . . . 17 . . 4 22 3 . . . . . Level 3 20 | . 11 . 45 . . . 12 38 85 . 56 . . . . . 26 . . . . . . . . . 28 24 . . . 4 . . . . . Level 4 7 | . . . . . . . . 42 . . . . . . . . . . . . . . . . . . 26 75 . . . 16 . . . . . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 1 100 12 100 26 . High Security 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . 87 . 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Squads Dispatched 204 | . 7 3 4 . . 1 2 8 13 . 14 . . . . . 12 . . . 1 7 . . . 1 10 9 . 3 9 42 7 39 6 6 . Investigation 48 | . 5 3 3 . . . 1 2 11 . 8 . . . . . 6 . . . 1 . . . . . 1 2 . 1 1 . 1 1 . 1 . Extermination 21 | . . . . . . . . . 1 . 3 . . . . . 2 . . . . 2 . . . . 3 1 . . 3 3 1 . 1 1 . Reinforcement 28 | . 2 . 1 . . 1 . 2 . . 2 . . . . . 3 . . . . 3 . . . . 3 3 . 1 . 2 2 1 1 1 . Assault 92 | . . . . . . . . 4 1 . 1 . . . . . 1 . . . . . . . . 1 2 3 . . . 35 3 34 4 3 . Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 5 2 . 3 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 29 | . 2 . 7 . . . 3 3 . . 2 . . . . . 1 . . . . . . . . . 3 1 . . . 1 1 . . 5 . Communications Jammed 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 7 5 90 . . . . . Distress Signals 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 5 90 . . . . . Times Spotted 1193 | . 31 10 35 15 5 14 28 50 30 . 48 15 6 . 34 11 42 7 9 4 19 11 36 23 . 14 49 20 1 24 41 221 26 216 39 36 23 Peak Tracking Total 17 | . 6 2 7 8 9 4 6 9 4 . 7 4 5 . 6 5 7 3 3 4 5 3 11 13 . 7 7 5 1 5 4 16 9 17 16 14 4 Tactical Retreats 50 | . 3 . . . . 3 . 1 2 . 6 1 . . 2 . 2 . . . 3 . 7 . . . 1 . . 1 2 13 . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 24 | . . . 2 . . . 2 2 5 . 6 . . . . . 4 . . . . . . . . . . . . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 28 | . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Traps Extracted 8 | . . . . 4 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . 1 2 . . . . 1 1 . . . . . . . 2 . . . . . . . . . . . Most Traps Carried 6 | . . . . 4 4 4 4 4 4 4 4 6 5 5 5 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 226 | . 15 7 6 1 8 . 2 9 15 . 3 . . . . . 8 . . . 1 5 1 2 . . 20 3 2 2 7 61 4 18 . 11 15 Max in Single Turn 21 | . 1 1 1 1 3 . 1 2 7 . 2 . . . . . 2 . . . 1 1 1 1 . . 9 1 1 1 1 21 2 2 . 6 6 Garrison Access 13 | . . . . . . . 1 1 3 . 1 . . . . . 1 . . . . 1 . . . . . . . 1 1 1 . 1 1 . . Machines Sabotaged 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 175 | . 9 3 11 1 1 . 4 10 19 . 29 3 1 1 . . 16 . . 4 1 5 1 2 4 . 6 7 3 5 12 3 1 5 4 4 . Terminals 111 | . 7 2 7 . . . 3 8 13 . 20 . . . . . 11 . . . 1 3 1 1 . . 2 4 . 4 9 3 1 4 3 4 . Fabricators 21 | . . . . . . . . . 3 . 6 . . . . . 4 . . . . 1 . . . . 4 2 . . . . . 1 . . . Repair Stations 4 | . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 11 | . . . . . . . 1 1 3 . 1 . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . 1 . . Total Hacks 540 | . 31 5 32 1 1 . 16 38 56 . 81 8 1 2 . . 51 . . 29 5 15 4 5 13 . 10 19 24 14 34 3 3 20 12 7 . Successful 329 | . 16 4 14 1 1 . 9 22 23 . 51 8 1 2 . . 26 . . 29 5 6 4 5 13 . 5 13 24 4 18 3 2 11 6 3 . Failed 210 | . 15 1 18 . . . 6 16 33 . 30 . . . . . 25 . . . . 9 . . . . 5 6 . 10 16 . 1 9 6 4 . Catastrophic 37 | . 3 . 4 . . . 1 4 5 . 6 . . . . . 6 . . . . 1 . . . . 1 1 . 1 2 . . 1 . 1 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 226 | . 19 5 16 . 1 . 9 18 27 . 42 . . 1 . . 28 . . . . 8 . . . . 10 9 . . 17 . . 9 3 4 . Terminals 337 | . 29 4 23 . . . 15 33 43 . 53 . . . . . 27 . . . 5 8 4 4 . . 2 12 . 11 27 3 3 14 10 7 . Fabricators 77 | . . . . . . . . . 8 . 23 . . . . . 21 . . . . 5 . . . . 8 6 . . . . . 6 . . . Repair Stations 12 | . . . 7 . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 8 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 5 . . . . . . Garrison Access 21 | . . . . . . . 1 2 5 . 1 . . . . . 3 . . . . 2 . . . . . . . 3 2 . . . 2 . . Terminal Hacks 222 | . 9 2 7 1 1 . 8 19 12 . 24 8 1 2 . . 9 . . 29 5 3 4 5 13 . . 4 24 3 8 3 2 8 5 3 . Record 59 | . . . . . . . . . . . . 6 . . . . . . . 11 5 . 4 5 5 . . . 23 . . . . . . . . Part Schematic 27 | . . . . . . . . 2 2 . 1 . . 2 . . 2 . . 12 . . . . 4 . . 2 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 1 . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . 1 2 . . . . 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 22 | . 3 . 2 . . . 1 4 2 . 1 . . . . . . . . 3 . 1 . . 4 . . . . . . . . . . 1 . Open Door 11 | . . 1 . 1 . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . 1 . 1 . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . . . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 16 | . . . . . . . 1 2 2 . 2 . . . . . 1 . . . . . . . . . . 1 . 1 3 . 1 1 1 . . Unreport Threat 19 | . . . . . . . 3 2 1 . 3 . . . . . . . . . . . . . . . . 1 . 1 3 . . 1 4 . . Locate Traps 10 | . 2 . 1 . . . . 1 2 . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . 1 . . . . . 1 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . 4 . 6 . . . . . 7 . . . . . . . . . 2 3 . . . . . 1 . . . Network Status 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . Load Schematic 9 | . . . . . . . . . 2 . 3 . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . Build 10 | . . . . . . . . . 2 . 2 . . . . . 3 . . . . . . . . . 1 1 . . . . . 1 . . . Repair Station Hacks 8 | . . . 4 . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . Insert Component 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 3 . 1 . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . 1 . . Seal Access 10 | . . . . . . . 1 . 3 . 1 . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . 1 . . Unauthorized Hacks 60 | . 7 2 2 . . . . 1 4 . 17 . . . . . 9 . . . . 2 . . . . 3 5 . . 6 . . 2 . . . Terminals 32 | . 5 2 1 . . . . . 3 . 9 . . . . . 3 . . . . 1 . . . . . 2 . . 6 . . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 7 | . . . 1 . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Botnet 13 | . 1 . . . . . . . 2 . 5 . . . . . 1 . . . . 1 . . . . . 2 . . 1 . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Operators 4 | . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Sabotage 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 23 | . . . . . . . . . 1 . 7 . . . . . 6 . . . . 1 . . . . 3 3 . . . . . 2 . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 6 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . 1 . . . . . 1 . . . Fabnet 14 | . . . . . . . . . 1 . 3 . . . . . 3 . . . . 1 . . . . 3 2 . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 . . Used 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . Hacking Detections 128 | . 7 1 9 . . . 3 9 15 . 21 . . . . . 16 . . . 1 5 1 1 . . 5 5 . 4 11 3 1 3 4 3 . Full Trace Events 36 | . 2 . 2 . . . 1 3 9 . 6 . . . . . 4 . . . 1 . . . . . 1 2 . 1 1 . 1 1 . 1 . Feedback Events 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . 1 . . . . . 2 . . 3 . . . . . . . . . . 4 3 . . . . . Robots Built 7 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 272 | . . . . . . . . . . . . . . . . . 134 . . . . . . . . . 62 . . . . . . 76 . . . Total Robot Build Rating 35 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . . 14 . . . . . . 5 . . . Part Schematics Acquired 54 | . . . 1 . . . . 2 2 . 4 . . 2 . . 2 . . 12 . . . . 4 . . 2 . . 10 13 . . . . . Parts Built 8 | . . . . . . . . . 3 . 2 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 260 | . . . . . . . . . 78 . 77 . . . . . 47 . . . . . . . . . . 58 . . . . . . . . . Total Part Build Rating 40 | . . . . . . . . . 15 . 8 . . . . . 10 . . . . . . . . . . 7 . . . . . . . . . Parts Repaired 4 | . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 105 | . . . 67 . . . . 16 . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 52 | . . . . . . . . . 1 . . . . . . . 2 . 1 . 2 1 2 3 . 1 3 3 . 4 5 18 1 5 . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 51 | . . . . . . . . . . . . . . . . . 2 . 1 . 2 1 2 3 . 1 3 3 . 4 5 18 1 5 . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . . . . . 9 9 9 9 9 9 9 9 9 9 5 5 5 5 15 15 15 5 5 . . . Autooverrided 51 | . . . . . . . . . . . . . . . . . 2 . 1 . 2 1 2 3 . 1 3 3 . 4 5 18 1 5 . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 2 . 4 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 110 | . . . 1 . . . . 4 . 20 3 . . 2 . 2 10 . 1 . 2 1 2 5 . 3 5 7 . 4 6 19 1 6 3 3 . Largest Group 20 | . . . 1 . . . . 2 . 20 5 . . 2 2 2 5 2 1 . 1 1 2 2 2 4 3 5 . 1 2 3 1 2 3 3 . Highest-Rated Group 493 | . . . 10 . . . . 62 . 493 106 . . 192 192 50 143 74 41 . 29 49 41 62 62 156 140 319 . 82 178 137 82 66 374 372 . Highest-Rated Ally 131 | . . . 10 . . . . 31 . 35 27 . . 96 96 30 41 37 41 . 29 49 29 31 31 47 56 68 . 82 89 82 82 66 131 131 . Total Orders 19 | . . . . . . . . . . . . 2 2 . . . . . . . . . . 5 . 1 1 5 . . . . . 3 . . . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . 1 1 . . . . . . . . . . 2 . 1 1 . . . . . . . . . . Ally Attacks 362 | . . . . . . . . 25 . . 48 . . . 33 . 77 8 3 . 6 . 3 14 . 29 32 28 . 10 11 22 4 3 1 5 . Total Damage 8992 | . . . . . . . . 328 . . 631 . . . 905 . 1625 238 210 . 53 . 32 222 . 540 944 1901 . 173 227 637 45 50 31 200 . Kills 57 | . . . . . . . . 2 . . 5 . . . 4 . 14 2 2 . . . . 1 . 5 6 9 . 1 3 1 . 1 . 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 138 | . . 1 2 . . . . 3 . . 4 . . . . . . . . 128 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . 1 . . . . . . . 1 1 1 . . . . . . 2 . 2 2 . 1 . . . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . 1 1 . . . . . . . . . . 6 . 3 3 . . . . . . . . . . Drone Recoveries 13 | . . . . . . . . . . . . 1 . . . . . . . . . . . 6 . 3 3 . . . . . . . . . . Decoded 0b10 Intel 86 | . . . . . . 1 7 18 33 . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons 5 | . . . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrols 22 | . . . . . . . 3 1 7 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Investigations 23 | . . . . . . . . 4 14 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcements 4 | . . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Guards 32 | . . . . . . . 3 11 9 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 33941 | 56 1032 423 735 483 577 293 264 812 1718 164 1875 806 295 432 2310 494 2130 479 539 240 763 748 1231 1431 343 842 838 543 588 698 1858 4157 312 1318 470 1302 342 Spaces Moved 27775 | 44 1178 622 748 954 1014 562 353 949 2004 254 2647 1022 606 990 1441 309 1290 353 340 127 452 427 811 740 231 518 348 252 332 329 1049 2102 213 728 285 910 241 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 12994 | 27 2 . . . . . . . . . . . . . 721 309 1290 353 340 127 452 427 811 740 231 518 348 252 332 329 1049 2100 213 728 285 910 100 Wheels 120 | 14 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9544 | . . . . . . . 211 949 2004 254 2647 1022 606 990 720 . . . . . . . . . . . . . . . . . . . . . 141 Flight 5112 | . 1070 622 748 954 1014 562 142 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 37 37 32 32 32 32 32 42 42 42 30 30 30 38 30 126 126 126 126 126 126 126 126 126 126 132 132 132 132 124 110 100 100 100 102 98 16 Average Speed 76 | 102 41 37 34 33 32 32 38 42 42 42 39 37 36 38 87 126 126 126 126 126 126 126 126 126 129 132 132 132 153 140 113 101 100 101 102 119 52 Slowest Speed 189 | 120 120 37 37 105 32 32 107 46 42 42 106 38 38 38 180 126 126 126 126 126 126 126 126 126 132 132 132 132 189 189 124 182 100 186 102 180 172 Overloaded Moves 317 | . . . . . . . . . . . 25 2 83 . 69 . . . . . . . . . . . . . . . . . . . . . 138 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . 8 8 6 14 . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Spacefolds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 63 | 3 99 98 71 99 63 91 47 96 54 87 68 98 96 88 80 59 43 52 53 82 73 8 93 91 61 79 21 21 99 13 83 89 9 78 7 40 24 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 39 | . 2 1 . . . . . . . . . 2 . 2 . . . . . 25 2 . 1 1 3 . . . . . . . . . . . . Known Exits Taken 28 | . 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 7 | 1 . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Scrap Searched 25 | . . 2 . 1 . 2 . . . . . 1 2 3 . . . 2 1 . 4 . 3 3 . 1 . . . . . . . . . . . Spaces Dug 742 | . 3 4 . . . . 5 11 11 . 37 2 1 2 1 2 13 2 . . . 10 . 5 . 2 4 5 1 3 10 4 3 41 2 558 . Terrain Destroyed 5461 | . 3 4 4 68 47 3 28 173 59 . 145 42 1 2 33 7 117 7 5 . 51 17 19 70 . 13 168 12 2 54 57 513 103 381 43 1027 2183 Melee 79 | . 3 4 . . . . 5 11 11 . 14 2 1 2 1 . . . . . . . . 1 . . 1 3 1 . 8 4 3 2 2 . . Projectile 3942 | . . . . . . 3 4 1 . . . . . . . 7 44 7 5 . 11 17 19 12 . 13 37 9 1 33 49 477 10 227 5 939 2012 AOE 1410 | . . . 4 68 47 . 19 161 48 . 131 40 . . 32 . 73 . . . 40 . . 57 . . 130 . . 21 . 30 85 138 33 83 170 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 36955 | 50 1521 748 1047 1034 1177 631 438 1182 2723 303 3331 1363 668 1041 2265 381 1613 370 410 174 591 570 946 1167 267 641 566 423 382 465 1523 3737 273 1108 423 1045 358 Wait 4664 | . 177 82 141 12 38 7 10 37 498 37 477 255 45 41 447 17 147 . 9 7 75 73 27 345 12 87 84 94 . 38 243 999 1 34 54 13 1 Move 27642 | 43 1162 605 735 925 1013 549 348 948 2004 253 2646 1021 605 989 1440 308 1289 352 339 126 451 426 810 739 230 517 347 251 331 328 1048 2100 212 727 284 901 240 Hop 43 | . 7 8 6 14 . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 162 | . 9 5 9 1 20 3 1 2 4 . 5 1 2 2 10 1 3 . 1 1 1 4 9 2 3 . 5 5 4 2 14 9 . 8 4 3 9 Fast Attach 206 | 5 7 . 10 4 9 2 6 6 9 1 24 . 1 . 23 . 3 . 2 1 . 1 . . 3 . 1 . 10 3 10 36 . 18 2 5 4 Attach 84 | . . . 1 . 6 2 . 2 1 . 2 1 . 2 7 . . . 1 . 1 . 2 1 . . 1 2 3 . 5 19 . 6 3 4 12 Detach 88 | . 3 . 1 2 2 2 1 1 2 . 3 1 . 2 14 . 2 . 1 . . . . . . . . 1 3 . 5 14 . 12 3 5 8 Swap 167 | . . 2 7 8 4 3 2 7 10 . 10 2 . 2 10 2 18 2 8 3 4 5 3 11 2 2 7 4 2 1 15 3 . 2 . 3 3 Drop 288 | . 9 4 14 4 26 4 6 3 12 1 20 3 2 1 37 1 5 . . . 1 3 6 1 4 . 4 3 13 3 23 29 . 20 3 8 15 Fire 1382 | 2 56 . 64 35 48 18 4 18 6 . 13 21 7 . 64 16 80 8 17 . 24 29 35 22 . 17 71 16 4 47 60 298 29 127 34 48 44 Melee 757 | . 55 35 25 . 2 13 25 100 99 5 81 29 1 2 95 . 14 . 1 25 4 6 4 13 4 . 3 4 12 . 40 25 6 11 9 9 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 8 1 Rewire 66 | . . . . . . . . . . . . . . . . 23 . . . . . . . 5 . 7 . 26 . . . . . . . 5 . Trap 36 | . . . . . . . . . 28 . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1348 | . 36 7 34 29 9 22 33 58 50 6 42 24 5 . 118 13 52 8 31 11 30 23 50 28 9 11 43 17 . 38 60 202 25 143 27 33 21 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: Sur x2 / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 33 | -11/Scrapyard | Upgraded with Utility slot (x1) 33 | -11/Scrapyard | Upgraded with Weapon slot (x1) 57 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 12) 232 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 14) 467 | -10/Materials | Reached level 2 594 | -10/Materials | Discovered new exit (range 6) 793 | -10/Materials | Reached level 3 1026 | -10/Materials | Build established: Hacker-Mutant 1050 | -10/Materials | Reached level 4 1089 | -10/Materials | Entered Mines 1095 | -10/Mines | Met a Derelict bent on vengeance 1117 | -10/Mines | Met a Derelict shopkeep closing up shop 1162 | -10/Mines | Discovered new exit (range 5) 1205 | -10/Mines | Learned location of Zion (-7) 1222 | -10/Mines | Reached level 5 1243 | -10/Mines | Identified exit to Materials 1309 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1330 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1512 | -10/Mines | Entered Materials 1514 | -9/Materials | Reached level 6 1583 | -9/Materials | Upgraded with Propulsion slot (x1) 1583 | -9/Materials | Upgraded with Utility slot (x1) 1583 | -9/Materials | Upgraded with Weapon slot (x1) 1682 | -9/Materials | Reached level 7 1725 | -9/Materials | Destroyed 9 combat bots 1735 | -9/Materials | Identified exit to Mines 1782 | -9/Materials | Core integrity fell below 50% 1887 | -9/Materials | Repaired Hvy. Assault Rifle 1966 | -9/Materials | Discovered new exit (range 13) 1972 | -9/Materials | Reached level 8 2171 | -9/Materials | Repaired Imp. Flight Unit 2247 | -9/Materials | Entered Mines 2253 | -9/Mines | Assembled infested the area 2258 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2409 | -9/Mines | Identified exit to Exiles 2421 | -9/Mines | Discovered new exit (range 10) 2429 | -9/Mines | Reached level 9 2437 | -9/Mines | Discovered new exit (range 8) 2461 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2530 | -9/Mines | Build established: Hacker-Sprinter 2620 | -9/Mines | System corruption reached 10% 2729 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2730 | -9/Mines | Entered Exiles 2740 | -9/Exiles | Met 8R-AWN 2745 | -9/Exiles | Met EX-HEX 2754 | -9/Exiles | Met EX-BIN 2758 | -9/Exiles | Aligned with FarCom system 2759 | -9/Exiles | Given EX-Vault access code 2767 | -9/Exiles | Opened EX-Vault 2775 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2783 | -9/Exiles | Met EX-DEC 2795 | -9/Exiles | Discovered new exit (range 10) 2835 | -9/Exiles | Found Supersonic Drone Bay 2837 | -9/Exiles | Found 0b10 Alert Chip 2839 | -9/Exiles | Found AWS/Thermal 2911 | -9/Exiles | Build established: Sprinter 3046 | -9/Exiles | Attacked by the Exiles 3266 | -9/Exiles | Destroyed 8R-AWN 3273 | -9/Exiles | Found Prototype Device 3273 | -9/Exiles | Identified AS-neutralizer No. 17b 3284 | -9/Exiles | Found Prototype Processor 3284 | -9/Exiles | Identified Exp. Targeting Computer 3293 | -9/Exiles | Upgraded with Utility slot (x1) 3307 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, AWS/Thermal, 0b10 Alert Chip 3307 | -9/Exiles | Entered Mines 3338 | -8/Mines | 12-ASH came to Exiles' defense 3345 | -8/Mines | Core integrity fell below 20% 3422 | -8/Mines | Discovered new exit (range 10) 3427 | -8/Mines | Discovered new exit (range 13) 3527 | -8/Mines | Destroyed 12-ASH 3542 | -8/Mines | Found Prototype Processor 3542 | -8/Mines | Identified Exp. Core Analyzer 3558 | -8/Mines | Reached level 10 3560 | -8/Mines | Upgraded with Utility slot (x1) 3581 | -8/Mines | Build established: Scavenger-Sprinter 3600 | -8/Mines | Entered Materials 3601 | -8/Materials | Identified exit to Storage 3601 | -8/Materials | Core integrity fell below 50% 3602 | -8/Materials | Reached level 11 3635 | -8/Materials | Garrison activated, responded to threat 3752 | -8/Materials | Reached level 12 3779 | -8/Materials | Destroyed 12 combat bots 3827 | -8/Materials | Central database locked down 3864 | -8/Materials | Entered Storage 3867 | -8/Storage | Met a pair of Derelict thieves 3896 | -8/Storage | Repaired Imp. Ion Engine 3938 | -8/Storage | Reached level 13 4015 | -8/Storage | Build established: Scavenger-Mutant 4252 | -8/Storage | Upgraded with Utility slot (x1) 4264 | -8/Storage | First assault squad dispatched 4320 | -8/Storage | Reached level 14 4364 | -8/Storage | Used back door to open Recycling access 4364 | -8/Storage | Discovered new exit (range 4) 4424 | -8/Storage | Discovered new exit (range 15) 4676 | -8/Storage | Entered Factory 4678 | -7/Factory | Reached level 15 4693 | -7/Factory | Upgraded with Utility slot (x2) 5300 | -7/Factory | Build established: Scavenger-Scout 5352 | -7/Factory | Found Prototype Launcher 5352 | -7/Factory | Identified Rocket Array 5926 | -7/Factory | Discovered new exit (range 8) 5928 | -7/Factory | Identified exit to Lower Caves 6017 | -7/Factory | Fabricated Adv. Sensor Array? 6255 | -7/Factory | Reached level 16 6276 | -7/Factory | First assault squad dispatched 6308 | -7/Factory | Discovered exit to Lower Caves (range 6) 6378 | -7/Factory | Fabricated Imp. Hardlight Generator (x2) 6394 | -7/Factory | Sucked down chute 6394 | -7/Factory | Entered Waste 6395 | -7/Waste | Joined by Warlord forces that had cleared the area 6480 | -7/Waste | Discovered new exit (range 14) 6489 | -7/Waste | Identified exit to Factory 6558 | -7/Waste | Entered Factory 6558 | -7/Factory | Accompanied by 5 allies 6812 | -7/Factory | Destroyed 7 combat bots 6970 | -7/Factory | Fabricated Cld. Airjet (x1) 6972 | -7/Factory | Upgraded with Propulsion slot (x1) 7202 | -7/Factory | Repaired System Restoration Module 7334 | -7/Factory | Reached level 17 7489 | -7/Factory | Fabricated Cld. Airjet (x1) 7530 | -7/Factory | Hacking Suite fried by hacking feedback 7732 | -7/Factory | Discovered new exit (range 16) 7734 | -7/Factory | Discovered new exit (range 15) 7737 | -7/Factory | Identified exit to Factory 7964 | -7/Factory | Discovered exit to Factory (range 14) 8158 | -7/Factory | First assault squad dispatched 8258 | -7/Factory | Cargo convoy interrupted 8296 | -7/Factory | Upgraded with Power slot (x1) 8433 | -7/Factory | Entered Lower Caves 8433 | -7/Lower Caves | Spotted VP-WPD(f) 8434 | -7/Lower Caves | Encountered a Master Thief 8445 | -7/Lower Caves | Spotted RW-3E6(f) 8446 | -7/Lower Caves | Encountered a Master Thief 8446 | -7/Lower Caves | Destroyed VP-WPD(f) 8451 | -7/Lower Caves | 0b10 Alert Chip stolen by Master Thief 8454 | -7/Lower Caves | Destroyed RW-3E6(f) 8593 | -7/Lower Caves | Encountered a Warlord checkpoint 8837 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8917 | -7/Lower Caves | Discovered new exit (range 12) 8953 | -7/Lower Caves | Attacked by a faux Warlord 9200 | -7/Lower Caves | Learned location of Armory (-4) 9200 | -7/Lower Caves | Learned Research trap positions 9239 | -7/Lower Caves | Identified exit to Lower Caves 9239 | -7/Lower Caves | Entered another Lower Caves area 9250 | -7/Lower Caves | Discovered exit to Factory (range 36) 9276 | -7/Lower Caves | Encountered a Warlord checkpoint 9412 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9452 | -7/Lower Caves | Learned 4 Factory zone layouts 9509 | -7/Lower Caves | Spotted WB-AAU(f) 9510 | -7/Lower Caves | Encountered a Master Thief 9512 | -7/Lower Caves | Spotted Z5-NR6(f) 9513 | -7/Lower Caves | Encountered a Master Thief 9513 | -7/Lower Caves | Spotted 2P-DC4(f) 9513 | -7/Lower Caves | Spotted T2-JQ7(f) 9516 | -7/Lower Caves | Encountered a Master Thief 9516 | -7/Lower Caves | Spotted LW-MGJ(f) 9517 | -7/Lower Caves | Encountered a Master Thief 9518 | -7/Lower Caves | Encountered a Master Thief 9533 | -7/Lower Caves | Discovered new exit (range 4) 9534 | -7/Lower Caves | Identified exit to Zion 9534 | -7/Lower Caves | Entered Zion 9546 | -7/Zion | Found CR-A16's Pointy Stick 9553 | -7/Zion | Discovered new exit (range 9) 9624 | -7/Zion | Given A8's code to call for help 9671 | -7/Zion | Discovered new exit (range 5) 9854 | -7/Zion | Visited the Megawrench Repair Shop 9857 | -7/Zion | Megawrench repaired 8 parts 9924 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9925 | -7/Zion | Identified exit to Deep Caves 9930 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9938 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9966 | -7/Zion | Entered Deep Caves 9966 | -7/Deep Caves | Accompanied by 2 allies 10076 | -7/Deep Caves | Attacked by Z-Imprinter 10105 | -7/Deep Caves | Core integrity fell below 50% 10114 | -7/Deep Caves | Allies destroyed Z-Imprinter 10252 | -7/Deep Caves | Z-Facility disabled 10356 | -7/Deep Caves | Found Prototype Protection 10356 | -7/Deep Caves | Identified Zio. Weapon Casing 10566 | -7/Deep Caves | Triggered Deep Caves wall 10566 | -7/Deep Caves | Spotted AS-91661 10566 | -7/Deep Caves | Spotted AS-49361 10567 | -7/Deep Caves | Spotted as-69585 10567 | -7/Deep Caves | Spotted as-41358 10568 | -7/Deep Caves | Exposed GOLEM chamber 10568 | -7/Deep Caves | Reached level 18 10580 | -7/Deep Caves | Found GOLEM Unit 10597 | -7/Deep Caves | Destroyed as-41358 10619 | -7/Deep Caves | Core integrity fell below 20% 10624 | -7/Deep Caves | Destroyed as-69585 10637 | -7/Deep Caves | Destroyed AS-49361 10644 | -7/Deep Caves | Destroyed AS-91661 11612 | -7/Deep Caves | Found Prototype Protection 11612 | -7/Deep Caves | Identified Zio. Heavy Carapace 11935 | -7/Deep Caves | Discovered new exit (range 6) 11945 | -7/Deep Caves | Identified exit to Proximity Caves 11999 | -7/Deep Caves | Build established: Hacker-Golem 12016 | -7/Deep Caves | Found Trap Reconfigurator 12276 | -7/Deep Caves | Entered Proximity Caves 12505 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12549 | -6/Proximity Caves | Destroyed 7 combat bots 12730 | -6/Proximity Caves | Discovered exit to Factory (range 15) 12770 | -6/Proximity Caves | Entered Factory 12770 | -6/Factory | Accompanied by 2 allies 12772 | -6/Factory | Reached level 19 12906 | -6/Factory | Allied Derelicts emerged from ambush trap array 12951 | -6/Factory | Fabricated Adv. Signal Interpreter? 13585 | -6/Factory | Spotted B-75 Beast 13618 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 13621 | -6/Factory | Destroyed B-75 Beast 13798 | -6/Factory | Reached level 20 13821 | -6/Factory | Discovered new exit (range 16) 13891 | -6/Factory | Upgraded with Utility slot (x1) 13983 | -6/Factory | Identified exit to Factory 14089 | -6/Factory | Identified exit to Lower Caves 14297 | -6/Factory | Core integrity fell below 50% 14324 | -6/Factory | Fabricated P-60 Hacker? 14749 | -6/Factory | Build established: Hacker-Mutant 14801 | -6/Factory | Fabricated P-60 Hacker? 14870 | -6/Factory | First assault squad dispatched 14900 | -6/Factory | Entered Lower Caves 14900 | -6/Lower Caves | Accompanied by 2 allies 14946 | -6/Lower Caves | Encountered a Warlord checkpoint 15365 | -6/Lower Caves | Discovered new exit (range 13) 15378 | -6/Lower Caves | Identified exit to Lower Caves 15379 | -6/Lower Caves | Entered another Lower Caves area 15385 | -6/Lower Caves | Discovered exit to Factory (range 13) 15414 | -6/Lower Caves | Spotted B-75 Beast 15435 | -6/Lower Caves | Destroyed B-75 Beast 15843 | -6/Lower Caves | Spotted 5A-IVS(f) 15844 | -6/Lower Caves | Encountered a Master Thief 15844 | -6/Lower Caves | Spotted 83-ANV(f) 15845 | -6/Lower Caves | Encountered a Master Thief 15845 | -6/Lower Caves | Spotted MS-2QI(f) 15846 | -6/Lower Caves | Encountered a Master Thief 15847 | -6/Lower Caves | Destroyed 5A-IVS(f) 15848 | -6/Lower Caves | Trap Reconfigurator stolen by Master Thief 15856 | -6/Lower Caves | Destroyed MS-2QI(f) 15905 | -6/Lower Caves | Discovered new exit (range 7) 15916 | -6/Lower Caves | Identified exit to Data Miner 15918 | -6/Lower Caves | Entered Data Miner 15918 | -6/Data Miner | Discovered new exit (range 7) 15935 | -6/Data Miner | Met Data Miner 15935 | -6/Data Miner | Reached level 21 15966 | -6/Data Miner | Learned location of Section 7 (-3) 15966 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15989 | -6/Data Miner | Received God Mode back door access code from Data Miner 16002 | -6/Data Miner | Interfaced with the Data Conduit 16157 | -6/Data Miner | Identified exit to Proximity Caves 16158 | -6/Data Miner | Build established: Hacker-Assassin 16158 | -6/Data Miner | Entered Proximity Caves 16160 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16167 | -5/Proximity Caves | Learned Factory terminal intel 16320 | -5/Proximity Caves | Attracted the attention of an 0b10 base 16378 | -5/Proximity Caves | Learned Research security intel 16378 | -5/Proximity Caves | Learned Research emergency access door positions 16587 | -5/Proximity Caves | Reached level 22 16836 | -5/Proximity Caves | Spotted B-75 Beast 16851 | -5/Proximity Caves | Destroyed B-75 Beast 16870 | -5/Proximity Caves | Discovered exit to Factory (range 17) 16917 | -5/Proximity Caves | Upgraded with Utility slot (x1) 16921 | -5/Proximity Caves | Entered Factory 16922 | -5/Factory | Loaded intel: 284 machine locations 16923 | -5/Factory | Loaded intel: 25 terminal locations 17040 | -5/Factory | Discovered new exit (range 5) 17071 | -5/Factory | Identified exit to Factory 17116 | -5/Factory | Discovered new exit (range 13) 17130 | -5/Factory | Identified exit to Upper Caves 17223 | -5/Factory | Build established: Scavenger-Assassin 17530 | -5/Factory | Intercept squad dispatched 17549 | -5/Factory | Spotted Tracker 17552 | -5/Factory | Destroyed Tracker 17604 | -5/Factory | Spotted Combat Programmer 17612 | -5/Factory | Destroyed Combat Programmer 17651 | -5/Factory | Found Exp. Phase Shifter 17669 | -5/Factory | Entered Upper Caves 17669 | -5/Upper Caves | Spotted GK-11E(f) 17669 | -5/Upper Caves | Spotted 1B-RSV(f) 17670 | -5/Upper Caves | Encountered a Master Thief 17670 | -5/Upper Caves | Encountered a Master Thief 17670 | -5/Upper Caves | Exp. Phase Shifter stolen by Master Thief 17670 | -5/Upper Caves | Cld. Linear Gravjet stolen by Master Thief 17675 | -5/Upper Caves | Destroyed 1B-RSV(f) 18012 | -5/Upper Caves | Reached level 23 18135 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18150 | -5/Upper Caves | Spotted B-75 Beast 18205 | -5/Upper Caves | Destroyed B-75 Beast 18265 | -5/Upper Caves | Attracted the attention of an 0b10 base 18346 | -5/Upper Caves | Destroyed 10 combat bots 18402 | -5/Upper Caves | Learned location of 1 exit from Factory 18420 | -5/Upper Caves | Learned Extension terminal intel 18420 | -5/Upper Caves | Learned Factory stockpile data 18420 | -5/Upper Caves | Learned location of 1 exit from Research 18461 | -5/Upper Caves | Build established: Scavenger-Mutant 18537 | -5/Upper Caves | Discovered new exit (range 8) 18568 | -5/Upper Caves | Identified exit to Upper Caves 18900 | -5/Upper Caves | Entered another Upper Caves area 18930 | -5/Upper Caves | Destroyed 9 combat bots 19265 | -5/Upper Caves | Learned Research garrison access intel 19265 | -5/Upper Caves | Learned Armory terminal intel 19265 | -5/Upper Caves | Learned Research stockpile data 19265 | -5/Upper Caves | Learned 8 Factory zone layouts 19269 | -5/Upper Caves | Attracted the attention of an 0b10 base 19306 | -5/Upper Caves | Destroyed 9 combat bots 19535 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 19582 | -5/Upper Caves | Discovered new exit (range 34) 19840 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20123 | -5/Upper Caves | Learned Factory non-interactive machine intel 20240 | -5/Upper Caves | Identified exit to Zhirov 20281 | -5/Upper Caves | Found Alien Artifact 20284 | -5/Upper Caves | Identified Dimensional Node Initializer 20284 | -5/Upper Caves | Initialized slip node 20331 | -5/Upper Caves | Entered Zhirov 20331 | -5/Zhirov | Accompanied by 2 allies 20331 | -5/Zhirov | Discovered new exit (range 4) 20354 | -5/Zhirov | Met Zhirov 20394 | -5/Zhirov | Found Alien Artifact 20394 | -5/Zhirov | Identified Integrated Reactor 20394 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20418 | -5/Zhirov | Found Alien Artifact 20445 | -5/Zhirov | Upgraded with Power slot (x1) 20521 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20662 | -5/Zhirov | Identified exit to Proximity Caves 20674 | -5/Zhirov | Entered Proximity Caves 20674 | -4/Proximity Caves | Accompanied by 2 allies 20676 | -4/Proximity Caves | Reached level 24 20739 | -4/Proximity Caves | Build established: Generator-Mutant 20990 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21240 | -4/Proximity Caves | Learned Research emergency access door positions 21283 | -4/Proximity Caves | Discovered exit to Factory (range 16) 21516 | -4/Proximity Caves | Entered Factory 21516 | -4/Factory | Accompanied by 3 allies 21517 | -4/Factory | Identified exit to Research 21518 | -4/Factory | Reached level 25 21518 | -4/Factory | Upgraded with Utility slot (x1) 21520 | -4/Factory | Loaded intel: 267 machine locations 21521 | -4/Factory | Loaded intel: 214 non-interactive machine locations 21661 | -4/Factory | Garrison activated, responded to threat 21661 | -4/Factory | Reached level 26 21667 | -4/Factory | Upgraded with Weapon slot (x1) 21668 | -4/Factory | Spotted B-86 Titan 21675 | -4/Factory | Allies destroyed B-86 Titan 21971 | -4/Factory | Build established: Generator-Gunner 22022 | -4/Factory | Fabricated H-77 Assassin? 22066 | -4/Factory | First assault squad dispatched 22284 | -4/Factory | Discovered new exit (range 10) 22293 | -4/Factory | Reached level 27 22337 | -4/Factory | Destroyed 9 combat bots 22354 | -4/Factory | Entered Armory 22355 | -4/Armory | Loaded intel: 76 machine locations 22356 | -4/Armory | Loaded intel: 12 terminal locations 22641 | -4/Armory | First assault squad dispatched 22643 | -4/Armory | Fabricated Adv. Transmission Jammer (x1) 22707 | -4/Armory | Identified Transdimensional Reconstructor 22707 | -4/Armory | Warped through subspace to slip node 22707 | -4/Armory | Discovered new exit (range 1) 22707 | -4/Armory | Identified exit to Lab 22897 | -4/Armory | Entered Lab 22899 | -4/Lab | Discovered exit to Research (range 8) 22912 | -4/Lab | Hidden lab's door opened automatically 22912 | -4/Lab | Sensor layout match revealed 22913 | -4/Lab | Gained access to the hidden lab's interior 22913 | -4/Lab | Reached level 28 22918 | -4/Lab | Detected by scanners 22924 | -4/Lab | Confronted by A5 22954 | -4/Lab | System corruption reached 10% 22961 | -4/Lab | Destroyed A5 22969 | -4/Lab | Found Prototype Protection 22969 | -4/Lab | Identified Med. Regenerative Plating 23029 | -4/Lab | Decrypted terminal 23064 | -4/Lab | Decrypted terminal 23064 | -4/Lab | Acquired modification code for an L2 power cell 23081 | -4/Lab | Found Prototype Energy Gun 23081 | -4/Lab | Identified Tachyon Dispersion Ray 23088 | -4/Lab | Found Prototype Protection 23088 | -4/Lab | Identified Hvy. Regenerative Plating 23116 | -4/Lab | Found Alien Artifact 23116 | -4/Lab | Identified Core Expander 23116 | -4/Lab | Installed Core Expander, added new Propulsion slot 23125 | -4/Lab | Found Alien Artifact 23125 | -4/Lab | Identified Integrated Dissipator 23125 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 23188 | -4/Lab | Decrypted terminal 23188 | -4/Lab | Decrypted terminal 23189 | -4/Lab | Found Alien Artifact 23189 | -4/Lab | Identified LC Capacitor 23249 | -4/Lab | Upgraded with Utility slot (x1) 23263 | -4/Lab | Found Prototype Hackware 23373 | -4/Lab | Found Alien Artifact 23485 | -4/Lab | Entered Research 23486 | -3/Research | Identified exit to Quarantine 23487 | -3/Research | Loaded intel: 66 trap records 23491 | -3/Research | Loaded intel: 118 machine locations 23492 | -3/Research | Loaded intel: 4 garrison access locations 23941 | -3/Research | Reached level 29 24147 | -3/Research | Intercept squad dispatched 24183 | -3/Research | Entered Quarantine 24184 | -3/Quarantine | Loaded intel: 85 machine locations 24321 | -3/Quarantine | Identified Core Reset Matrix 24380 | -3/Quarantine | Found Alien Impact Weapon 24415 | -3/Quarantine | Found Alien Artifact 24699 | -3/Quarantine | Identified Deep Network Scanner 24702 | -3/Quarantine | Found Alien Slashing Weapon 24702 | -3/Quarantine | Identified Sigix Broadsword 24761 | -3/Quarantine | Found Alien Energy Cannon 24761 | -3/Quarantine | Identified Core Cannon 24809 | -3/Quarantine | Cryocooling Duct disabled 24824 | -3/Quarantine | Ambient heat levels rising (+20) 24824 | -3/Quarantine | Non-combat units ordered to evacuate 24835 | -3/Quarantine | Discovered new exit (range 6) 25010 | -3/Quarantine | Build established: Hacker-Gladiator 25041 | -3/Quarantine | Identified Subatomic Replicator 25041 | -3/Quarantine | Identified Core Stripper 25273 | -3/Quarantine | Destroyed 7 combat bots 25334 | -3/Quarantine | Reached level 30 25334 | -3/Quarantine | Intercept squad dispatched 25346 | -3/Quarantine | Spotted Tracker 25356 | -3/Quarantine | Destroyed Tracker 25373 | -3/Quarantine | Spotted Combat Programmer 25375 | -3/Quarantine | Destroyed Combat Programmer 25381 | -3/Quarantine | Found Prototype Energy Cannon 25381 | -3/Quarantine | Identified EMDS 25483 | -3/Quarantine | Spotted Alpha 7 25496 | -3/Quarantine | Destroyed Alpha 7 25528 | -3/Quarantine | Found Prototype Ballistic Gun 25528 | -3/Quarantine | Identified Multirail 25532 | -3/Quarantine | Found Prototype Energy Gun 25532 | -3/Quarantine | Identified Enh. Gamma Rifle 25747 | -3/Quarantine | Intercept squad dispatched 25751 | -3/Quarantine | Spotted Tracker 25755 | -3/Quarantine | Destroyed Tracker 25756 | -3/Quarantine | Spotted Tracker 25764 | -3/Quarantine | Destroyed Tracker 25764 | -3/Quarantine | Spotted Combat Programmer 25769 | -3/Quarantine | Spotted Combat Programmer 25770 | -3/Quarantine | Destroyed Combat Programmer 25788 | -3/Quarantine | Destroyed Combat Programmer 25848 | -3/Quarantine | System corruption reached 10% 25879 | -3/Quarantine | Spotted Fortress 25928 | -3/Quarantine | Destroyed Fortress 25939 | -3/Quarantine | Found Exp. Force Field 25944 | -3/Quarantine | Found Exp. EM Disruption Field 26037 | -3/Quarantine | Discovered new exit (range 5) 26040 | -3/Quarantine | Identified exit to Section 7 26041 | -3/Quarantine | Entered Section 7 26042 | -3/Section 7 | Loaded intel: 171 machine locations 26053 | -3/Section 7 | Found Integrated Dissipator 26054 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26082 | -3/Section 7 | Found Alien Artifact 26082 | -3/Section 7 | Identified Integrity Redistributor 26082 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-67) 26302 | -3/Section 7 | Found Alien Artifact 26302 | -3/Section 7 | Identified Spacefold Activator 26345 | -3/Section 7 | Build established: Hacker-Mutant 26345 | -3/Section 7 | Spotted Executioner 26345 | -3/Section 7 | Spotted Executioner 26363 | -3/Section 7 | Destroyed Executioner 26379 | -3/Section 7 | Destroyed Executioner 26521 | -3/Section 7 | Found Alien Energy Cannon 26521 | -3/Section 7 | Identified Drained L-Cannon 26522 | -3/Section 7 | Installed L-Cannon capacitor 26541 | -3/Section 7 | First assault squad dispatched 26688 | -3/Section 7 | Spotted Executioner 26688 | -3/Section 7 | Spotted Executioner 26695 | -3/Section 7 | Destroyed Executioner 26698 | -3/Section 7 | Destroyed Executioner 26703 | -3/Section 7 | Local machine network offline 26781 | -3/Section 7 | Spotted B-99 Colossus 26861 | -3/Section 7 | Reached level 31 26908 | -3/Section 7 | Scanned by Researcher 26951 | -3/Section 7 | Found Alien Artifact 26951 | -3/Section 7 | Identified LRC Boosters 26951 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 26958 | -3/Section 7 | Found Alien Artifact 26958 | -3/Section 7 | Identified LRC Matter Compressor 26958 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 26960 | -3/Section 7 | Found Alien Artifact 26960 | -3/Section 7 | Identified LRC Insulator 26960 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 27020 | -3/Section 7 | Intercept squad dispatched 27039 | -3/Section 7 | Spotted Tracker 27071 | -3/Section 7 | Destroyed Tracker 27078 | -3/Section 7 | Spotted Combat Programmer 27082 | -3/Section 7 | Destroyed Combat Programmer 27093 | -3/Section 7 | Found Exp. Targeting Computer 27105 | -3/Section 7 | Upgraded with Weapon slot (x1) 27108 | -3/Section 7 | Found Prototype Processor 27108 | -3/Section 7 | Identified Exp. Target Analyzer 27197 | -3/Section 7 | High security lockdown imminent 27226 | -3/Section 7 | Destroyed B-99 Colossus 27277 | -3/Section 7 | High security lockdown engaged 27460 | -3/Section 7 | Spotted Striker 27481 | -3/Section 7 | Destroyed Striker 27502 | -3/Section 7 | Destroyed 7 combat bots 27507 | -3/Section 7 | Destroyed Investigator 27582 | -3/Section 7 | Destroyed 9 combat bots 27620 | -3/Section 7 | Destroyed Executioner 27651 | -3/Section 7 | Spotted Striker 27651 | -3/Section 7 | Fired L-Cannon 27651 | -3/Section 7 | Spotted Executioner 27651 | -3/Section 7 | Spotted Executioner 27661 | -3/Section 7 | Fired L-Cannon 27667 | -3/Section 7 | Spotted Striker 27670 | -3/Section 7 | P-80 Master assimilated hostile G-73 Enforcer 27687 | -3/Section 7 | Destroyed Striker 27728 | -3/Section 7 | Found Exp. Core Analyzer 27745 | -3/Section 7 | Found Multirail 27794 | -3/Section 7 | Spotted Alpha 7 27795 | -3/Section 7 | Spotted Striker 27802 | -3/Section 7 | Found Unknown Protection 27802 | -3/Section 7 | Identified Hvy. Reflective Plating 27817 | -3/Section 7 | Destroyed Striker 27831 | -3/Section 7 | Spotted Alpha 7 27867 | -3/Section 7 | Fired L-Cannon 27867 | -3/Section 7 | Destroyed Alpha 7 27867 | -3/Section 7 | Destroyed Alpha 7 27874 | -3/Section 7 | Spotted Executioner 27877 | -3/Section 7 | Fired L-Cannon 27877 | -3/Section 7 | Spotted Striker 27877 | -3/Section 7 | Spotted Executioner 27877 | -3/Section 7 | Reached level 32 27888 | -3/Section 7 | Destroyed 11 combat bots 27896 | -3/Section 7 | Destroyed Striker 28012 | -3/Section 7 | Spotted Striker 28013 | -3/Section 7 | Destroyed Executioner 28024 | -3/Section 7 | Destroyed Striker 28048 | -3/Section 7 | Spotted Striker 28070 | -3/Section 7 | Destroyed Striker 28071 | -3/Section 7 | Spotted Executioner 28073 | -3/Section 7 | Spotted Executioner 28078 | -3/Section 7 | Spotted Executioner 28080 | -3/Section 7 | Destroyed Executioner 28081 | -3/Section 7 | Spotted Striker 28089 | -3/Section 7 | Spotted Executioner 28094 | -3/Section 7 | Destroyed Executioner 28098 | -3/Section 7 | Destroyed Executioner 28106 | -3/Section 7 | Destroyed Striker 28111 | -3/Section 7 | Destroyed Executioner 28138 | -3/Section 7 | Destroyed 22 combat bots 28226 | -3/Section 7 | Discovered new exit (range 19) 28239 | -3/Section 7 | Spotted S7 Guard 28243 | -3/Section 7 | Sterilization system engaged 28243 | -3/Section 7 | Non-combat units ordered to evacuate 28250 | -3/Section 7 | Destroyed S7 Guard 28271 | -3/Section 7 | Destroyed 17 combat bots 28304 | -3/Section 7 | Found Alien Artifact 28304 | -3/Section 7 | Identified Core Physics Calibrator 28343 | -3/Section 7 | Combat units ordered to evacuate 28382 | -3/Section 7 | Spotted S7 Guard 28394 | -3/Section 7 | Destroyed S7 Guard 28531 | -3/Section 7 | Found Integrated Dissipator 28531 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28543 | -3/Section 7 | Ambient heat levels rising (+10) 28645 | -3/Section 7 | Upgraded with Weapon slot (x1) 28693 | -3/Section 7 | Ambient heat levels rising (+10) 28843 | -3/Section 7 | Ambient heat levels rising (+10) 28993 | -3/Section 7 | Ambient heat levels rising (+10) 29104 | -3/Section 7 | Found Alien Energy Cannon 29104 | -3/Section 7 | Identified Sigix Shearcannon 29143 | -3/Section 7 | Ambient heat levels rising (+10) 29177 | -3/Section 7 | Spotted S7 Guard 29190 | -3/Section 7 | Destroyed S7 Guard 29293 | -3/Section 7 | Ambient heat levels rising (+10) 29443 | -3/Section 7 | Ambient heat levels rising (+10) 29593 | -3/Section 7 | Ambient heat levels rising (+10) 29743 | -3/Section 7 | Ambient heat levels rising (+10) 29893 | -3/Section 7 | Ambient heat levels rising (+10) 30043 | -3/Section 7 | Ambient heat levels rising (+10) 30193 | -3/Section 7 | Ambient heat levels rising (+10) 30198 | -3/Section 7 | Entered Research 30200 | -2/Research | Loaded intel: 96 machine locations 30216 | -2/Research | Identified exit to Testing 30402 | -2/Research | Reached level 33 30492 | -2/Research | First assault squad dispatched 30510 | -2/Research | Entered Testing 30511 | -2/Testing | Loaded intel: 66 machine locations 30643 | -2/Testing | Fabricated A-15 Conveyor (x1) 30670 | -2/Testing | Fired L-Cannon 30670 | -2/Testing | High security lockdown imminent 30697 | -2/Testing | Identified exit to Access 30697 | -2/Testing | Protovariant out of control (PP-A2005165H1) 30697 | -2/Testing | Unleashed a protovariant (PP-A2005165H1) 30750 | -2/Testing | High security lockdown engaged 30763 | -2/Testing | Found Prototype Energy Cannon 30763 | -2/Testing | Identified Imp. Potential Cannon 30765 | -2/Testing | Destroyed 9 combat bots 30766 | -2/Testing | Found Prototype Energy Cannon 30766 | -2/Testing | Identified Potential Cannon 30821 | -2/Testing | Spotted Striker 30823 | -2/Testing | Spotted Executioner 30831 | -2/Testing | Destroyed Striker 30844 | -2/Testing | Destroyed Executioner 30877 | -2/Testing | Destroyed 16 combat bots 30906 | -2/Testing | Destroyed Investigator 30917 | -2/Testing | Reached level 34 30938 | -2/Testing | Found Corrupted Exp. Target Analyzer 30946 | -2/Testing | Destroyed 19 combat bots 31025 | -2/Testing | Intercept squad dispatched 31035 | -2/Testing | Spotted Tracker 31048 | -2/Testing | Destroyed Tracker 31048 | -2/Testing | Spotted Tracker 31051 | -2/Testing | Destroyed Tracker 31066 | -2/Testing | Spotted Combat Programmer 31072 | -2/Testing | Spotted Combat Programmer 31077 | -2/Testing | Spotted Striker 31077 | -2/Testing | Spotted Striker 31077 | -2/Testing | Destroyed Striker 31081 | -2/Testing | Destroyed Striker 31083 | -2/Testing | Destroyed Combat Programmer 31124 | -2/Testing | Destroyed Combat Programmer 31145 | -2/Testing | Destroyed 25 combat bots 31194 | -2/Testing | Found Prototype Hackware 31253 | -2/Testing | Spotted Striker 31255 | -2/Testing | Spotted Striker 31257 | -2/Testing | Destroyed Striker 31259 | -2/Testing | Destroyed Striker 31267 | -2/Testing | Spotted Alpha 7 31274 | -2/Testing | Destroyed Alpha 7 31279 | -2/Testing | Found Exp. Target Analyzer 31306 | -2/Testing | Identified System Mapper 31309 | -2/Testing | Stole the SGEMP Prototype 31320 | -2/Testing | Spotted Executioner 31320 | -2/Testing | Spotted Striker 31325 | -2/Testing | Spotted Investigator 31326 | -2/Testing | Fired L-Cannon 31336 | -2/Testing | Fired L-Cannon 31383 | -2/Testing | Destroyed 9 combat bots 31508 | -2/Testing | Spotted Striker 31511 | -2/Testing | Destroyed Striker 31511 | -2/Testing | Spotted Executioner 31517 | -2/Testing | Spotted Striker 31524 | -2/Testing | Spotted Executioner 31528 | -2/Testing | Destroyed Striker 31532 | -2/Testing | Spotted Striker 31538 | -2/Testing | Destroyed Executioner 31540 | -2/Testing | Destroyed Striker 31610 | -2/Testing | Destroyed 30 combat bots 31686 | -2/Testing | Reached level 35 31755 | -2/Testing | Sterilization system engaged 31755 | -2/Testing | Non-combat units ordered to evacuate 31784 | -2/Testing | Destroyed 10 combat bots 31799 | -2/Testing | Build established: Wizard-Mutant 31828 | -2/Testing | Entered Access 31829 | -1/Access | Loaded intel: 109 machine locations 31829 | -1/Access | Loaded intel: 94 trap records 31829 | -1/Access | Identified exit to Surface 31829 | -1/Access | Discovered exit to Surface (range 142) 31829 | -1/Access | Identified exit to Command 31829 | -1/Access | Discovered exit to Command (range 81) 31829 | -1/Access | Loaded intel: 109 machine locations 31829 | -1/Access | Delivered the SGEMP Prototype to Zhirov 31829 | -1/Access | Zhirov transferred Access data 31868 | -1/Access | Zhirov warped through subspace 31894 | -1/Access | Found Prototype Device 31894 | -1/Access | Identified Exp. Shock Absorption System 32078 | -1/Access | First assault squad dispatched 32158 | -1/Access | Spotted B-99 Colossus 32186 | -1/Access | Destroyed B-99 Colossus 32189 | -1/Access | Spotted B-99 Colossus 32219 | -1/Access | Destroyed B-99 Colossus 32283 | -1/Access | Reached level 36 32298 | -1/Access | Entered Command 32299 | -1/Command | Loaded intel: 64 machine locations 32318 | -1/Command | Destroyed 13 combat bots 32379 | -1/Command | Disengaged cave seal 32473 | -1/Command | Destroyed 7 combat bots 32595 | -1/Command | First assault squad dispatched 32602 | -1/Command | Build established: Generator-Mutant 32633 | -1/Command | High security lockdown imminent 32668 | -1/Command | Fired L-Cannon 32668 | -1/Command | Reached level 37 32668 | -1/Command | 0b10 Conduit disabled 32671 | -1/Command | MAIN.C activated Command garrisons 32678 | -1/Command | Zhirov used SGEMP to disable MAIN.C 32984 | -1/Command | Found Prototype Device 32984 | -1/Command | Identified AEGIS Remote Shield 32987 | -1/Command | Found Exp. Targeting Computer 33007 | -1/Command | Discovered exit to Surface (range 70) 33007 | -1/Command | Discovered exit to Surface (range 80) 33007 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 33189 | -1/Command | Found Exp. Armor Integrity Analyzer 33193 | -1/Command | Found Vortex Chain Reactor 33375 | -1/Command | Used Subatomic Replicator to replicate L-Cannon 33382 | -1/Command | Fired L-Cannon 33426 | -1/Command | Crushed by falling debris 33438 | -1/Command | Crushed by falling debris 33445 | -1/Command | Crushed by falling debris 33457 | -1/Command | Crushed by falling debris 33472 | -1/Command | Fired L-Cannon 33502 | -1/Command | Crushed by falling debris 33507 | -1/Command | Fired L-Cannon 33532 | -1/Command | Crushed by falling debris 33536 | -1/Command | Crushed by falling debris 33537 | -1/Command | Core integrity fell below 50% 33575 | -1/Command | Discovered new exit (range 15) 33579 | -1/Command | Crushed by falling debris 33600 | -1/Command | Entered Access_0 33600 | -1/Access_0 | Fired L-Cannon 33601 | -1/Access_0 | Loaded intel: 62 machine locations 33610 | -1/Access_0 | Met Architect 33614 | -1/Access_0 | Architect warped through subspace 33620 | -1/Access_0 | Core integrity fell below 20% 33622 | -1/Access_0 | Destroyed A8 33641 | -1/Access_0 | Fired L-Cannon 33641 | -1/Access_0 | Subspace Access Node disabled 33641 | -1/Access_0 | Singularity Gate disabled 33641 | -1/Access_0 | Singularity Gate disabled 33658 | -1/Access_0 | Architect warped through subspace 33681 | -1/Access_0 | Build established: Generator-Gunner 33689 | -1/Access_0 | Fired L-Cannon 33689 | -1/Access_0 | Architect warped through subspace 33689 | -1/Access_0 | Subspace Access Node disabled 33718 | -1/Access_0 | Fired L-Cannon 33728 | -1/Access_0 | Fired L-Cannon 33728 | -1/Access_0 | Architect warped through subspace 33751 | -1/Access_0 | Fired L-Cannon 33751 | -1/Access_0 | Architect warped through subspace 33768 | -1/Access_0 | Found Exp. Powered Armor 33776 | -1/Access_0 | Architect warped through subspace 33794 | -1/Access_0 | Spotted Enhanced Programmer 33806 | -1/Access_0 | Destroyed Enhanced Programmer 33810 | -1/Access_0 | Architect warped through subspace 33834 | -1/Access_0 | Architect warped through subspace 33835 | -1/Access_0 | Fired L-Cannon 33835 | -1/Access_0 | Subspace Access Node disabled 33840 | -1/Access_0 | Spotted Enhanced Programmer 33851 | -1/Access_0 | Architect warped through subspace 33859 | -1/Access_0 | Destroyed Enhanced Programmer 33869 | -1/Access_0 | Architect warped through subspace 33870 | -1/Access_0 | Fired L-Cannon 33870 | -1/Access_0 | Subspace Access Node disabled 33902 | -1/Access_0 | A6 warped into view 33905 | -1/Access_0 | Crushed by falling debris 33930 | -1/Access_0 | Spotted Enhanced Programmer 33942 | -1/Access_0 | Destroyed by Enhanced Sentry with Heavy Hardcell Cannon Last Messages --------------- 33905_ Crushed by falling debris. 33914_ Quantum Shear penetrates Enhanced Hunter. 33914_ Quantum Shear penetrates Wall. 33914_ Quantum Shear penetrates Enhanced Hunter. 33914_ Quantum Shear penetrates Wall. 33914_ Quantum Shear penetrates Enhanced Hunter. 33915_ Penetrated by HV Slug. 33915_ Knocked back. 33915_ HV Slug penetrates Wall. 33916_ Quantum Shear penetrates Enhanced Hunter. 33916_ Enhanced Hunter Prototype Ballistic Cannon severed. 33916_ Quantum Shear penetrates Enhanced Hunter. 33918_ Enhanced Hunter Exp. Biometal Leg severed. 33918_ Quantum Shear penetrates Enhanced Hunter. 33918_ Enhanced Hunter destroyed. 33918_ Quantum Shear penetrates Wall. 33925_ Reinforced Shell breached. 33931_ Penetrated by Quantum Shear. 33934_ Quantum Shear penetrates Wall. 33937_ A6 follow-up attacks with Enh. Force Lance. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????## Y ##????????????????????? | | ??????????????????????# ###??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #???????????????????? | | ????????????????####??# #????????????????????? | | ???????????????## #??# ?????????????????????? | | ###???????????## ##?# #??????????????????????? | | ##?????????## ### ### ##?????????????????? | | ##??????### @ #?????????????????? | | ###????# %## #?????????????????? | | "###### ########??? ?????????????? | | ##????????????g #??????????? | | # #??????????????? ## ##??????????? | | ##### ##???????????????????????????????? | | #???# #????????????????????????????????? | | ## #??? #????????????????????????????????? | | ?# ###?? #????????????????????????????????? | | ?## ##??? #????????????????????????????????? | | #?# ##??? ####????????????????"""?"???????????? | | #?# #???# ???????????????????""?"""???????????? | | ### #???# ???????????????????"????????????????? | | ## #??? ???????????????????"????????????????? | | "# ??? ????????????????????""?"""???????????? | | # ??? ?????????????????????"""?"???????????? | | "####????#?????????????????????????????????????? | | ""#?????????????##????????????????????????????? | | "???????????? ?????????????????????????????? | | " #???????? ???????????????????????????????? | | " ""##?????? ??? ????????????????????????????? | | " " ##???? ? ???????????????????????????? | | ## " %##?? ???????????????????????????? | | ??#""## ## #?????????????????????????????? | | ?????#!=! #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 136 Energy Capacity 1940 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 700 Resistance: KI 15 Resistance: TH 25 Resistance: EX 15 Resistance: EM 100 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 67 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 15 Core Analysis 8 Armor Integrity Analysis 50 Particle Charging 37 Salvage Targeting 2 Offensive Hacking 55 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Extracted Proton Missile Launcher | -8/Storage | Hacked Adv. Sensor Array | -8/Storage | Hacked Cld. Airjet | -7/Factory | Hacked Imp. Hardlight Generator | -7/Factory | Hacked Terrain Scan Processor | -7/Factory | Extracted Core Analyzer | -7/Factory | Extracted Plasma Cutter | -7/Factory | Extracted Target Analyzer | -7/Factory | Extracted Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Adv. Signal Interpreter | -6/Factory | Hacked Armor Integrity Analyzer | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Transmission Jammer | -4/Armory | Hacked Cmb. Linear Gravjet | -4/Armory | Hacked Imp. KE Penetrator | -3/Quarantine | Archive Exp. Matter Compressor | -3/Quarantine | Archive Adv. Thermal Defense Suite | -3/Quarantine | Archive Adv. Micro-nuke Launcher | -3/Quarantine | Archive Exp. Energy Well | -3/Quarantine | Archive Hvy. Proton Cannon | -3/Quarantine | Archive Helical Railgun | -3/Quarantine | Archive Lrn. Phase Cannon | -3/Quarantine | Archive Exp. Thermal Defense Suite | -3/Quarantine | Archive Adv. KE Penetrator | -3/Quarantine | Archive Neutron Missile Launcher | -3/Section 7 | Archive Exp. Coolant Injector | -3/Section 7 | Archive Hvy. Antimatter Reactor | -3/Section 7 | Archive Centrium Medium Armor Plating | -3/Section 7 | Archive Exp. Targeting Computer | -3/Section 7 | Archive Gravity Neutralizer | -3/Section 7 | Archive Exp. Cooling System | -3/Section 7 | Archive Proton Burst Cannon | -3/Section 7 | Archive Enh. Armored Medium Treads | -3/Section 7 | Archive Enh. Biometal Leg | -3/Section 7 | Archive Graviton Reactor | -3/Section 7 | Archive Adv. Energy Well | -3/Section 7 | Archive Cld. Field Propulsion Drive | -3/Section 7 | Archive Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked B-48 Gladiator | -6/Factory | Hacked A-15 Conveyor | -6/Factory | Hacked M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free T-07 Excavator | -3/Quarantine | Archive A-02 Transporter | -3/Quarantine | Archive M-30 Cleanser | -3/Quarantine | Archive K-01 Serf | -3/Quarantine | Archive S-43 Plague | -3/Section 7 | Archive C-55 Analyst | -3/Section 7 | Archive M-36 Artificer | -3/Section 7 | Archive Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Imp. Hardlight Generator | x2 | -7/Factory Cld. Airjet | x1 | -7/Factory | Authchip Cld. Airjet | x1 | -7/Factory Adv. Signal Interpreter | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory H-77 Assassin | x2 | -4/Factory | Preloaded Adv. Transmission Jammer | x1 | -4/Armory A-15 Conveyor | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Dissipator LC Capacitor Sigix Broadsword Core Cannon Core Stripper Integrity Redistributor Spacefold Activator Drained L-Cannon LRC Boosters LRC Matter Compressor LRC Insulator L-Cannon Core Physics Calibrator Sigix Shearcannon Subatomic Replicator Achievements -------------- Sorry Old Pal Special Delivery Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Levels Raised 36 | . 3 1 3 1 . 1 2 2 2 . 1 . . . 1 . 2 . . 1 1 . 1 . . 1 3 . 1 1 1 2 1 2 1 1 . XP Earned 58170 | 3000 4594 1972 4930 667 169 1450 3385 2824 2818 67 1642 267 141 152 479 1041 2649 282 346 403 1319 1224 719 677 152 1624 3095 706 929 1589 1457 3295 1115 2959 1573 1783 676 XP Spent 56810 | 2650 1850 1355 3900 . 3975 2520 . 1700 5800 . 2700 . . . 2000 . 2600 . . . 2900 . . . 800 . 4300 . 3500 2250 1330 3100 . 2500 . 3700 1380 Upgrades 77 | 7 3 4 4 . 13 9 . 1 5 . 3 . . . 1 . 1 . . . 1 . . . 1 . 2 . 1 1 7 2 . 1 . 4 6 Power Slot 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 11 | 1 . . 1 . 1 1 . 1 2 . . . . . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . Weapon Slot 5 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Core Integrity 24 | . . 3 . . 5 8 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 6 Heat Dissipation 10 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Energy Generation 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Mass Support 3 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 10 | 2 2 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . Hack Attack % 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 14742 | . 424 133 222 82 96 155 278 443 491 . 433 229 . . 757 100 301 33 228 87 274 172 358 294 74 270 810 203 . 550 684 2634 269 2573 662 252 171 Integrity Restored 28229 | . 612 118 716 525 197 465 696 1293 971 103 827 483 90 . 2532 252 1057 156 672 260 658 516 1061 615 194 181 822 318 . 807 1250 4405 523 3086 552 727 489 Core 21870 | . 498 73 697 352 153 465 696 1211 571 34 655 260 90 . 2383 181 1017 156 367 236 334 516 813 492 . 137 666 208 . 618 1024 3302 383 2002 337 454 489 Parts 6359 | . 114 45 19 173 44 . . 82 400 69 172 223 . . 149 71 40 . 305 24 324 . 248 123 194 44 156 110 . 189 226 1103 140 1084 215 273 . Protomatter Decayed 7882 | . 121 106 123 . 95 . 46 183 133 143 172 110 22 . 57 14 319 . . . 47 . 25 8 6 379 630 517 . 191 351 1993 56 1424 170 371 70 Game ------ Seed SkeletonLightningInterpreter Manual? 0 Play Time 07:08:54 Cumulative 302.1 hours Start 2022.05.28 @ 15:07:41 End 2022.05.28 @ 22:53:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 104 Rogue 89 Adventurer 15 Explorer 0 Win Type - Total 15 Types 4/0/6/1/2/0/2/0/0 Lore% 90 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2967fd4-da50-4594-8d5b-ffdb4db7c12c