Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 01:22:56 Player: Runia Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (480) 2400 Value Destroyed (27708) 27708 Prototype IDs (313) 6260 Alien Tech Used (11) 2200 Bonus (55666) 55666 TOTAL SCORE: 105534 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8931 Follower Combat Kills 111 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -776 Cogmind --------- Core Integrity 460/1600 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Biometal Heavy Treads Triangulator Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Matter Compressor Assembled Combat Suite Experimental Weapon Cycler Assembled Alloy Armor SHELL Armor Experimental EM Disruption Field AEGIS Remote Shield > --- WEAPON ----------- Null Cannon Perforator > --- INVENTORY -------- Improved Quantum Reactor Vortex Chain Reactor Experimental Biometal Heavy Treads Advanced Energy Well Advanced Energy Well Advanced Energy Well Experimental Energy Well Zionite Biocell Experimental Matter Compressor Advanced Terrain Scanner Quantum Capacitor Experimental Phase Shifter Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Compact HERF Cannon Improved Potential Cannon Hypervelocity Multirail Core Stripper [Rating: 275] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Enhanced Flexi-carbon Leg Treads High-density Centrium Heavy Treads Leg Enhanced Flexi-carbon Leg Utility Huge Storage Unit Device Experimental Cooling System Storage Huge Storage Unit Processor Surveybot 24 Chip Hackware Improved System Shield Protection Assembled Alloy Armor Artifact Spacefold Activator Weapon Assembled Focal Cannon Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Perforator Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Gravity Flail Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 11 | . . . . . 2 1 . . . . 1 . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 530 | 2 10 4 1 1 46 24 17 10 23 8 15 11 2 3 32 1 8 7 8 5 7 11 2 9 7 9 19 32 5 36 45 28 68 14 Power 26 | . 4 . . . 1 . 1 . 1 . 2 1 . . 1 . . . . 1 . 2 . . . . 2 2 . 1 1 1 5 . Engine 8 | . 3 . . . 1 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . 2 . . . . 2 2 . 1 1 1 5 . Propulsion 57 | 2 1 1 . 1 13 5 3 2 5 1 . 1 . . 2 . 1 . . . . 2 . . 2 . 3 3 1 6 1 . 1 . Treads 42 | 2 1 1 . 1 13 5 3 2 2 . . 1 . . . . . . . . . 2 . . . . 1 1 1 4 1 . 1 . Leg 15 | . . . . . . . . . 3 1 . . . . 2 . 1 . . . . . . . 2 . 2 2 . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 254 | . 3 . . . 9 7 5 3 10 3 5 4 2 1 17 . 7 3 4 3 5 5 2 4 5 9 12 19 2 21 34 16 24 10 Device 184 | . 2 . . . 6 3 3 2 4 3 . 4 2 1 9 . 3 3 3 . 4 4 1 4 1 8 11 15 1 21 25 15 16 10 Storage 19 | . 1 . . . 3 . . . 2 . . . . . 2 . 1 . . . . . . . 1 . . 1 1 . . 1 6 . Processor 10 | . . . . . . 2 . . 1 . 3 . . . . . 1 . . . . . . . 1 1 . . . . . . 1 . Hackware 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Protection 31 | . . . . . . 2 2 1 3 . 2 . . . 6 . 1 . 1 3 1 1 1 . 2 . 1 3 . . 1 . . . Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Weapon 193 | . 2 3 1 . 23 12 8 5 7 4 8 5 . 2 12 1 . 4 4 1 2 2 . 5 . . 2 8 2 8 9 11 38 4 Energy Gun 37 | . . 1 1 . 17 5 2 1 1 . 5 2 . 1 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 74 | . . . . . . 2 3 2 2 2 . 2 . . 5 . . 2 2 . 1 1 . 3 . . 1 5 1 3 7 10 19 1 Ballistic Gun 27 | . 1 1 . . 1 . . . 3 . 1 . . . . . . . . . . . . . . . . 3 1 1 2 1 10 2 Ballistic Cannon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 8 1 Launcher 30 | . . . . . 5 5 3 2 . 2 2 1 . . 3 . . 2 1 . 1 1 . 2 . . . . . . . . . . Special Weapon 9 | . 1 1 . . . . . . . . . . . 1 3 1 . . 1 1 . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 64 | . 1 . . . 8 . 1 . 4 . . 1 . 1 6 . . . . 3 . 1 . . 4 . 3 13 . 10 3 . 3 2 Parts Lost 32 | . . 2 . 1 3 2 2 2 11 . 1 . . 1 4 . 1 . . . 1 . . . . . . . . . . . 1 . Power 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . 1 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . 2 . . 1 4 . . . . 1 3 . 1 . . . 1 . . . . . . . . . . . 1 . Weapon 8 | . . 2 . . . 1 1 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 11 | . . 1 . 1 2 2 2 2 11 . 1 . . 1 2 . 1 . . . 1 . . . . . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 100 99 99 99 99 99 83 99 95 93 93 92 86 86 88 88 83 88 80 84 85 84 84 84 85 85 83 79 69 69 68 69 Engine 3 | . 11 14 14 14 9 7 6 7 4 . 4 10 12 12 6 . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . 2 7 6 6 6 6 8 12 11 11 11 11 11 10 10 10 10 10 9 8 8 8 8 7 7 10 Treads 10 | . 27 28 28 27 26 29 30 29 20 . . 5 6 6 1 . . . . . . 6 10 10 8 . . . 4 5 12 11 11 10 Leg 9 | . . . . . . . . . 7 29 26 18 18 18 22 25 22 22 21 22 21 13 10 10 11 20 17 17 16 13 . . . . Device 16 | . 13 14 14 14 26 21 7 7 4 14 13 12 12 11 6 6 10 11 11 11 7 9 15 15 14 9 18 17 18 19 21 25 24 24 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 7 12 11 11 7 11 11 10 10 10 10 10 9 9 5 4 4 3 6 2 Processor 5 | . . . . . . 1 15 13 4 7 9 6 6 6 6 6 11 11 11 11 11 10 5 5 5 10 9 9 8 8 5 3 1 2 Protection 6 | . . . . . . 6 7 8 14 7 6 6 6 6 7 6 5 5 5 5 4 9 9 10 9 10 8 9 8 8 7 7 7 6 Energy Gun 4 | . 14 13 14 14 26 21 15 14 2 . 9 14 12 9 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . 1 6 6 2 6 2 3 6 6 10 12 11 15 15 15 11 14 15 13 15 15 10 9 8 5 3 2 2 3 Ballistic Gun 1 | . 13 14 14 14 . . . . 8 15 6 . . . . . . . . . . . . . . . . 2 4 1 . . . 2 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 253 | 12 53 53 53 53 102 106 106 110 127 125 137 153 153 158 190 186 196 200 200 187 194 204 205 215 203 203 208 222 212 219 218 242 253 245 Greatest Support 265 | 40 40 40 40 40 63 99 96 96 84 99 99 99 84 84 116 116 116 112 112 112 112 112 80 80 130 110 130 110 110 240 265 265 265 255 Greatest Overweight (x) 5 | . 1 1 1 2 2 1 1 1 5 1 1 1 1 1 1 1 1 1 2 1 1 3 3 2 2 1 3 3 1 3 . . . . Average Overweight (x) . | . . 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 1 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 15 14 12 13 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Average Carried 22 | 2 9 12 12 12 21 23 24 24 21 18 22 24 25 24 24 24 24 25 24 24 23 23 25 24 24 25 24 24 24 24 24 23 23 22 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 14 12 12 12 25 24 25 24 20 18 25 25 25 24 25 24 25 25 24 25 23 25 25 24 25 25 25 25 25 25 25 23 24 5 Class Distribution -------------------- 45% | Generator-Mutant 14% | Generator-Golem 10% | Scavenger-Mutant 8% | Mutant 5% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Generator-Mutant | -6/Deep Caves Generator-Mutant | -5/Proximity Caves Generator-Mutant | -5/Factory Generator-Mutant | -5/Upper Caves Generator-Golem | -5/Upper Caves Generator-Mutant | -5/Zhirov Generator-Golem | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Golem | -4/Warlord Generator-Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Generator-Mutant | -3/Testing Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 18152 | 200 473 138 . 23 544 340 366 152 341 241 326 145 33 10 407 10 . 177 60 80 195 . 22 265 200 32 377 939 425 969 1297 2300 6691 374 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32474 | . 605 166 . . 1694 1145 520 194 379 299 787 273 . 85 1391 429 85 250 74 310 845 113 . 368 . . 312 1772 708 1210 1105 3368 11879 2108 Parts 1230 | . 34 6 . . 97 59 27 9 15 14 26 9 . 5 24 21 3 8 3 4 31 6 . 20 . . 21 118 30 54 52 138 293 103 Haulers Intercepted 13 | . 2 . . . 4 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 . . Recyclers Shooed 9 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 166 | . . . . . . . 20 8 . 12 . 11 . 3 . 17 . 9 2 3 16 . . 20 45 . . . . . . . . . Prevented 24 | . . . . . . . . . . . . . . . . . . 3 . . 20 . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 464 | . 10 4 . 1 25 22 18 7 4 8 10 4 . . 56 19 . 7 2 . 12 1 . 4 . . 4 26 8 12 15 29 131 25 Melee 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 118 | . 10 4 . 1 18 9 4 . 1 3 5 1 . . . . . . . . . . . . . . . 9 8 1 4 1 21 18 Cannons 214 | . . . . . . 1 4 . . 2 2 . . . 7 6 . 4 . . 9 1 . 4 . . 4 17 . 10 10 27 103 3 AOE 103 | . . . . . 7 12 9 6 . 3 3 3 . . 40 13 . 3 2 . 1 . . . . . . . . . . . . 1 Classes Destroyed 31 | . 5 . . 1 5 2 2 . . . . . . 1 4 . . . . . . . . 1 . . 1 1 . 2 . 2 4 . Worker 14 | . 3 . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 3 . Builder 8 | . . . . . 3 3 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hauler 13 | . 2 . . . 4 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 . . Recycler 17 | . . . . . 5 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 4 . Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Mechanic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . Operator 11 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 4 . Watcher 12 | . 1 . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . 2 1 1 . 1 1 . Swarmer 64 | . . . . . 3 7 8 4 . . . . . . . 8 . 1 . . . . . . . . . 8 . . 4 . 21 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 157 | . 10 4 . . 14 12 1 2 . 5 5 3 . . . 7 . 3 . . 8 . . 3 . . . 5 7 . 3 12 53 . Brawler 21 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . 1 4 12 . Duelist 16 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . 2 10 . Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Sentry 22 | . . . . . 7 . 1 . . . 2 1 . . . 1 . 1 . . . 1 . . . . 1 . . 3 . 2 2 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Hunter 14 | . . . . . 1 . . . . . 1 . . . . 1 . . 2 . . . . . . . . 2 . 1 2 2 2 . Programmer 54 | . . . . . . 2 2 . . 1 2 . . . . . . 2 . . 4 . . . . . 3 11 . 4 4 7 12 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 18 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Butcher 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 40 | . 3 2 . 1 9 11 6 4 2 4 4 3 . . 40 8 1 5 2 . 3 1 . 2 . . 2 5 9 6 7 10 25 4 Combat Bots Only 37 | . 2 2 . 1 4 6 6 4 2 4 4 3 . . 37 8 . 5 2 . 3 1 . 2 . . 2 5 8 6 6 5 22 4 Max Kills in Single Turn 23 | . 1 1 . 1 3 3 2 4 1 1 2 2 . 2 23 5 1 2 1 . 1 1 . 1 . . 1 2 2 2 2 3 6 2 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 23 | . . . . . 2 2 2 4 . 1 2 2 . . 23 4 . 2 1 . 1 . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 22976 | . 362 319 73 90 928 752 881 266 1959 287 892 66 . 96 1211 489 435 393 274 . 1171 142 . 248 . . 217 1006 172 726 1195 312 5319 2695 Core 2180 | . 43 43 . 53 90 51 159 29 254 19 113 17 . . 19 58 85 33 . . 127 . . 13 . . . 45 8 17 435 . 126 343 Absorbed by Shields 10662 | . . . . . 80 8 . . 142 . . . . . . . . . . . . . . 97 . . 228 575 175 758 441 334 5204 2620 Reduced by Siege Mode 385 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 48 14 284 35 Redirected to Shielding 76 | . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 9067 | . 80 . . . . 60 . . . . . . . . . . . . . . . . . . . . . 446 64 323 2095 87 4151 1761 Core Remaining (%) 66 | 100 . . . 44 83 . . . . 26 . . . . . 75 . . . . 75 . . . . 98 . 96 . . 43 . . 28 Volleys Fired 1191 | . 61 19 1 2 72 47 24 11 10 19 27 14 4 4 90 16 10 11 4 6 47 12 2 29 11 3 21 75 26 29 50 71 253 110 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 3 3 1 1 3 2 2 3 1 2 3 2 1 2 1 1 2 3 1 2 1 1 3 1 Hottest 235 | . 100 100 70 70 171 177 182 182 81 143 218 235 90 90 235 50 50 140 . 50 75 50 25 50 25 25 50 100 120 170 130 130 200 200 Shots Fired 1792 | . 121 36 2 4 190 114 56 27 29 37 67 20 4 4 102 18 14 21 4 12 81 16 2 46 11 3 37 116 26 30 50 71 311 110 Gun 739 | . 120 35 2 4 177 100 32 16 29 19 44 8 . . 7 . . . . . . . . . . . . 20 22 7 8 2 53 34 Cannon 946 | . . . . . . 1 17 8 . 13 17 10 4 1 75 11 14 18 . 12 65 16 2 43 11 3 37 96 4 23 42 69 258 76 Launcher 75 | . . . . . 13 13 7 3 . 5 6 2 . . 6 . . 3 . . 14 . . 3 . . . . . . . . . . Special 32 | . 1 1 . . . . . . . . . . . 3 14 7 . . 4 . 2 . . . . . . . . . . . . . Kinetic 548 | . 60 18 1 2 5 . . . 28 19 20 2 . . . . . . . . . . . . . . . 20 22 17 22 38 240 34 Thermal 1003 | . 61 18 1 2 172 101 49 24 1 13 41 16 4 1 40 11 14 18 . 12 65 16 2 43 11 3 37 91 4 11 14 13 22 72 Explosive 91 | . . . . . 13 13 7 3 . 5 6 2 . 3 20 7 . 3 4 . 2 . . 3 . . . . . . . . . . Electromagnetic 150 | . . . . . . . . . . . . . . . 42 . . . . . 14 . . . . . . 5 . 2 14 20 49 4 Robot Hit Streak 61 | . 15 10 1 1 13 7 10 10 15 7 13 4 . . 18 21 4 12 2 10 6 7 . 11 . . 17 24 17 24 17 14 61 19 Robot Miss Streak 10 | . 3 1 1 1 5 4 2 2 2 3 4 3 . . 3 2 1 1 2 . 4 1 . 3 . . 1 2 1 6 5 5 10 3 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 1 2 3 2 Secondary Targets 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1224 | . 87 29 1 2 113 58 38 17 42 17 43 8 . . 71 12 3 15 2 8 30 6 . 25 . . 25 79 22 22 27 51 282 89 Core Hits 1314 | . 36 10 . 1 68 61 30 13 19 21 30 8 . 2 114 30 1 13 3 3 20 2 . 11 . . 10 51 34 26 41 91 494 71 Critical Kills 228 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 9 10 16 36 128 20 Critical Parts Destroyed 275 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 11 18 25 30 166 12 Critical Strikes 565 | . 3 . . . 6 . 3 . 3 . . . . . 1 . . . 1 . . . . . . . . 21 20 29 41 67 333 37 Burn 11 | . 2 . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 546 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 21 20 29 41 67 332 35 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 60 | . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . 4 . 3 . . 7 . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 . Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Slashing 46 | . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61682 | . 1111 363 1 25 3668 2625 1927 708 1266 948 1861 487 . 215 6726 2299 131 1261 367 418 2006 247 . 1154 . . 1157 3404 335 492 369 1409 8813 15889 Guns 8629 | . 1111 363 1 25 2205 1081 414 220 333 202 569 107 . . 128 . . . . . . . . . . . . 296 335 72 87 41 579 460 Cannons 28926 | . . . . . . 30 391 116 . 145 508 33 . . 1487 273 131 746 . 418 1310 247 . 1121 . . 1157 2760 . 315 282 1179 7511 8766 Explosions 21597 | . . . . . 1463 1514 1122 372 . 601 784 347 . 215 4741 1839 . 515 304 . 696 . . 33 . . . . . . . . 388 6663 Melee 1618 | . . . . . . . . . 933 . . . . . . . . . . . . . . . . . . 348 . 105 . . 232 . Ramming 292 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 103 . Kinetic 10058 | . 585 215 . . 21 . . . 333 202 233 . . . . . . . . . . . . . . . . 296 335 326 266 547 6239 460 Thermal 31433 | . 526 148 1 25 2184 1148 805 336 . 145 844 140 . . 702 273 131 746 . 418 1310 247 . 1121 . . 1157 2617 . 55 . . 1027 15327 Explosive 13964 | . . . . . 1463 1472 1122 372 . 601 784 347 . 215 4741 1839 . 515 304 . 156 . . 33 . . . . . . . . . . Electromagnetic 4034 | . . . . . . 5 . . . . . . . . 913 . . . . . 540 . . . . . . 143 . 111 103 673 1444 102 Impact 348 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 348 . . . . . . Slashing 1553 | . . . . . . . . . 933 . . . . . 370 187 . . 63 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 4 2 6 12 12 13 . . . . . . 3 3 . . 4 . . . . . 3 10 . 3 1 . . . Average Corruption 4 | . . . . . 4 1 3 6 12 12 . . . . . . 2 2 . . 2 . . . . . 2 5 . 1 1 . . . Corruption Purged 10 | . . . . . . . . . . . . . . . . . 3 3 . . 4 . . . . . . . . . . . . . Corruption Blocked 34 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 30 . . . . . . Effects 176 | . . . . . 5 7 13 16 31 27 . . . . . . 1 1 . . 26 . . . . . 2 37 . 9 1 . . . Message Errors 40 | . . . . . 1 1 5 5 4 8 . . . . . . . . . . 6 . . . . . 1 7 . 2 . . . . Matter Fused 44 | . . . . . 1 3 5 3 8 3 . . . . . . . . . . 7 . . . . . . 11 . 3 . . . . Heat Flow Errors 18 | . . . . . . 1 1 1 3 3 . . . . . . . . . . 3 . . . . . . 5 . 1 . . . . Energy Discharges 19 | . . . . . . 1 1 1 3 4 . . . . . . . 1 . . 2 . . . . . 1 3 . 1 1 . . . Parts Rejected 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 24 | . . . . . . . 1 4 7 2 . . . . . . 1 . . . 2 . . . . . . 5 . 2 . . . . Data Loss (major) 7 | . . . . . . 1 . . 1 2 . . . . . . . . . . 2 . . . . . . 1 . . . . . . Misfires 10 | . . . . . 1 . . 1 3 . . . . . . . . . . . 1 . . . . . . 4 . . . . . . Alerts 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 7 | . . . . . 1 . . . . 4 . . . . . . . . . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2303 | . . . . . 67 67 86 . . . . 20 . 14 368 35 . 160 . 69 190 11 . 8 . . 47 293 . . . 186 123 559 Projectiles 1243 | . . . . . . . 21 . . . . 20 . . 72 9 . 131 . 69 190 11 . 8 . . 47 81 . . . 94 59 431 Explosions 692 | . . . . . 67 67 65 . . . . . . 14 296 26 . 29 . . . . . . . . . . . . . . . 128 Melee 368 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 . . . 92 64 . Knockbacks 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 6 26 71 . Impact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 2 . Kinetic 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 24 66 . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 528 | . . . . . 45 . 16 . . . 21 . . 98 94 . . . . . 109 . . 46 . . . . . . . . . 99 Shots 15 | . . . . . 2 . 1 . . . 2 . . 1 1 . . . . . 5 . . 1 . . . . . . . . . 2 Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 499 | . 153 215 12 36 275 197 315 382 195 499 199 302 144 72 342 . . 111 . 48 279 12 . 18 . . 21 278 76 272 236 272 240 132 Average Temperature 78 | . 43 87 8 23 72 87 105 134 77 121 88 85 57 38 106 . . 62 . 20 80 7 . 8 . . 8 77 20 89 83 93 41 45 Received Heat Transfer 2774 | . 204 216 . 12 459 252 63 27 . 99 189 18 . . 144 144 . 54 . . 175 54 . 44 . . . 13 16 32 93 28 420 18 Effects 22 | . . 1 . . . . 1 1 . . . 2 . . 4 . . . . . 3 . . . . . . 3 . . 2 5 . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Interference 15 | . . . . . . . . . . . . 2 . . 4 . . . . . 3 . . . . . . 3 . . . 3 . . Siege Activations 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 7 20 3 Total Turns 536 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 37 65 378 32 Longest Duration 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 15 32 77 15 Robots Corrupted 19 | . . . . . . . . . . . . . . . 8 . . . . . 2 . . . . . . . . . 1 2 5 1 Combat Hostiles 17 | . . . . . . . . . . . . . . . 8 . . . . . 2 . . . . . . . . . 1 1 4 1 Parts Fried 37 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . 1 6 20 4 Impact Corruptions 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 4 3 . Robots Melted 5 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 5 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Parts Melted 29 | . 1 2 . . 9 5 7 . . . . . . . . . . . . . 2 . . . . . 1 1 . . 1 . . . Heat Transferred 20273 | . 1702 444 9 74 4440 2135 1554 592 . . 507 249 . . 1135 175 75 325 . 225 675 150 . 625 . . 625 1375 . 37 . . 128 3017 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 3243 | . 230 85 . 30 605 607 . . . . 250 . . . . . 181 . . . . 75 . . . . 110 425 454 278 399 1003 3243 . Initial 528 | . . 5 . . 11 226 . . . . . . . . . . 138 . . . . . . . . . . 28 184 146 81 167 528 . Average 417 | . 68 37 . 12 366 400 . . . . 98 . . . . . 104 . . . . 13 . . . . 29 248 343 169 160 628 1473 . Maximum Alert Level 5 | . 1 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . 2 2 1 1 3 5 . Low Security (%) 34 | 100 96 100 . 100 18 5 . . . . 93 . . . . . 100 . . . . 100 . . . . 100 28 6 68 60 10 . . Level 1 14 | . 3 . . . 23 53 . . . . 6 . . . . . . . . . . . . . . . . 68 46 31 39 4 . . Level 2 10 | . . . . . 58 41 . . . . . . . . . . . . . . . . . . . . . 2 46 . . 40 . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 7 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Level 5 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 2 . . . 2 3 . . . . 3 . . . . . 1 . . . . . . . . . 1 6 2 4 2 11 30 . Investigation 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Extermination 22 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 1 4 . 4 2 2 5 . Reinforcement 15 | . 2 . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . 2 1 . . 3 3 . Assault 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 21 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 40 | . 2 . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . 1 5 2 1 1 24 . Communications Jammed 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 2 5 . 39 36 . Distress Signals 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 2 5 . 39 36 . Times Spotted 609 | . 25 4 1 1 32 23 18 8 4 8 14 4 . . 58 18 . 7 2 . 15 2 . 7 . . 4 38 13 20 19 40 180 44 Peak Tracking Total 37 | . 3 2 2 . 4 5 6 4 4 4 4 3 . . 37 8 . 5 2 . 4 1 . 4 . . 3 6 5 7 6 6 16 4 Tactical Retreats 23 | . . . . . . 1 . . . . . . . . 3 . . . . . 1 . . 1 . . . 4 1 4 1 1 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 10 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . 2 . Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Triggered 19 | . . . . . . . 3 . . . 3 . . . . . . 1 . . . . 1 3 5 . . . . . . 1 2 . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 48 | . . . . . 6 5 . . 1 . 4 . . . 1 . . . . 1 . . . . . . . 6 . 4 7 4 5 4 Max in Single Turn 2 | . . . . . 1 2 . . 1 . 2 . . . 1 . . . . 1 . . . . . . . 1 . 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 59 | . 5 . 2 . 4 3 2 . 4 . 2 . . . . . 2 . 2 4 . 1 1 . 3 . 2 8 1 1 2 3 7 . Terminals 33 | . 4 . . . 4 1 . . . . 2 . . . . . 2 . . . . . . . . . 1 6 1 . 2 3 7 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 164 | . 14 . 2 . 14 6 5 . 29 . 7 . . . . . 6 . 8 17 . 2 1 . 3 . 3 14 2 3 2 10 16 . Successful 105 | . 8 . 2 . 5 2 5 . 29 . 3 . . . . . 4 . 8 17 . 2 1 . 3 . 2 5 . 3 . 4 2 . Failed 59 | . 6 . . . 9 4 . . . . 4 . . . . . 2 . . . . . . . . . 1 9 2 . 2 6 14 . Catastrophic 13 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 1 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . . . 1 . 3 2 . . . . 4 . . . . . 5 . . . . . . . 1 . 2 1 2 . 1 4 9 . Terminals 80 | . 10 . . . 14 2 . . . . 7 . . . . . 6 . . . . . . . . . 2 9 2 . 2 10 16 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 8 | . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 5 . 3 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 88 | . 6 . 2 . 5 . 5 . 29 . 3 . . . . . 1 . 8 17 . . 1 . 3 . . 2 . . . 4 2 . Record 30 | . . . 1 . . . 4 . 11 . . . . . . . . . 7 5 . . . . 2 . . . . . . . . . Part Schematic 13 | . . . . . . . . . 9 . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . . . 2 . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 9 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . . . 3 1 . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Hauler Manifests 5 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . 3 . . . . Insert Component 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 3 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . Terminals 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . Botnet 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . . . 4 3 . . . . 2 . . . . . 2 . . . . 1 . . . . 1 7 1 1 2 3 7 . Full Trace Events 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . 9 . . . . 13 . . . . . 4 . 1 . . . . . 5 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . 26 . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Largest Group 10 | . . . . . . . . . . . . . . 10 8 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 284 | . . . . . . . . . . . . . . 284 228 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . . . . 31 31 . . . . . . . . . . . . . . . . . . . Total Orders 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 47 | . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . Total Damage 602 | . . . . . . . . . . . . . . . 602 . . . . . . . . . . . . . . . . . . . Kills 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . 1 1 . 1 . . . . . 1 . . . . 1 . 1 1 . . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Drone Recoveries 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 40481 | 5 1428 617 655 399 1345 1184 997 556 818 563 1066 658 858 2097 3195 471 604 436 1002 316 1428 603 787 1452 1273 459 478 1517 648 1320 969 1379 8281 617 Spaces Moved 17115 | 1 531 229 272 143 468 384 367 204 224 258 479 313 444 1088 1062 234 295 206 210 151 325 246 256 550 595 229 175 627 316 594 478 715 4240 206 Core 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Treads 8491 | 1 531 229 272 143 468 384 367 204 180 . . . . . . . . . . . . . . . . . . . . 114 450 715 4240 193 Legs 8583 | . . . . . . . . . 44 258 479 313 444 1088 1062 234 295 206 210 151 325 246 256 550 595 229 175 627 316 480 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 240 240 240 155 240 162 245 190 190 190 190 190 190 185 185 185 189 189 189 189 189 210 210 175 175 175 175 175 163 151 151 151 50 Average Speed 184 | 160 218 240 240 241 206 240 242 245 283 190 190 190 190 190 192 185 187 189 189 189 189 217 210 210 202 175 175 177 175 179 156 151 151 144 Slowest Speed 560 | 160 240 240 240 320 320 240 245 245 560 190 190 190 190 190 200 185 189 189 258 189 192 240 240 210 210 175 240 240 175 410 163 151 151 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Spacefolds 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Exploration Rate (%) 46 | 1 89 51 69 39 52 17 55 40 80 45 10 55 60 82 75 50 11 46 48 60 48 10 47 51 84 36 8 66 15 53 28 18 85 39 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 6 | . . . 1 . . . . . 1 . . . . . . . . . . 3 . . 1 . . . . . . . . . . . Known Exits Taken 20 | . . 1 . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . 1 . . . . . . Unknown Exits Taken 14 | 1 1 . 1 1 1 . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 1 1 1 . Scrap Searched 19 | . . 1 . 1 . . 1 1 . . . 1 2 4 . . . 1 1 . 3 . . 2 . 1 . . . . . . . . Spaces Dug 248 | . 1 . . . 17 . . . . 3 1 7 4 29 1 . 10 2 . . 20 7 2 9 7 3 5 17 4 5 11 10 11 62 Terrain Destroyed 1675 | . 1 . . . 120 79 40 19 3 78 62 47 4 29 61 79 11 44 79 . 67 10 2 54 7 3 11 27 10 13 20 63 64 568 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 235 | . 1 . . . 3 . . . 3 11 3 9 4 . 7 5 11 3 2 . 40 10 2 17 7 3 11 27 4 5 11 10 11 15 AOE 1309 | . . . . . 117 79 40 19 . 67 59 38 . 29 54 74 . 41 77 . 27 . . 37 . . . . . . . . . 551 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 24347 | 8 674 259 273 194 699 553 429 238 317 297 587 354 454 1116 2117 254 332 229 815 170 1061 300 505 804 653 281 308 918 387 817 662 946 5908 428 Wait 4845 | . 48 4 . 46 55 88 16 7 . 11 38 8 5 12 899 4 8 6 577 . 675 13 239 185 24 39 77 117 31 97 75 127 1235 79 Move 17063 | . 530 228 271 142 467 383 366 203 223 257 478 312 443 1087 1061 233 293 205 209 150 324 245 255 549 594 228 174 626 315 593 461 714 4239 205 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 236 | . 18 2 . 2 30 4 2 4 8 . 15 4 . 5 11 . 7 . 5 2 1 8 . 10 5 . 2 19 5 16 11 1 34 5 Fast Attach 120 | . 3 . . . 13 2 . 1 7 1 4 2 . . 6 . 1 . . 5 . 3 2 . 6 2 7 18 2 14 7 . 11 3 Attach 119 | 2 1 2 . 1 9 6 3 3 10 1 5 1 . 1 6 1 4 . 2 . 2 3 . 1 1 . 2 3 2 9 9 2 21 6 Detach 37 | . . . . . 1 . . . . . 1 . . . 5 . . . . . 1 . . . 1 . 1 3 . 2 4 . 13 5 Swap 307 | . 6 2 1 . 24 16 14 6 6 6 6 9 2 2 20 . 3 7 6 1 5 5 . 8 . 7 10 11 1 16 35 26 39 7 Drop 328 | 6 7 2 . 1 28 5 4 3 7 2 13 4 . 5 19 . 5 . 12 6 6 11 7 13 11 2 14 37 5 33 10 1 42 7 Fire 1191 | . 61 19 1 2 72 47 24 11 10 19 27 14 4 4 90 16 10 11 4 6 47 12 2 29 11 3 21 75 26 29 50 71 253 110 Melee 60 | . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . 4 . 3 . . 7 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Escape Stasis 25 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 5 . 5 . . 12 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Discovered new exit (range 15) 881 | -10/Materials | Discovered new exit (range 16) 1032 | -10/Materials | Discovered new exit (range 8) 1288 | -10/Materials | Repaired Lgt. Treads 1434 | -10/Materials | Entered Mines 1886 | -10/Mines | Identified exit to Exiles 1919 | -10/Mines | Learned Materials garrison access intel 2051 | -10/Mines | Entered Exiles 2111 | -10/Exiles | Met 8R-AWN 2151 | -10/Exiles | Met EX-HEX 2267 | -10/Exiles | Met EX-DEC 2312 | -10/Exiles | Learned location of Zion (-6) 2360 | -10/Exiles | Met EX-BIN 2389 | -10/Exiles | Aligned with FarCom system 2391 | -10/Exiles | Given EX-Vault access code 2447 | -10/Exiles | Opened EX-Vault 2514 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2544 | -10/Exiles | Exiles lab attacked by MAIN.C 2667 | -10/Exiles | Discovered new exit (range 14) 2704 | -10/Exiles | Attacked by the Exiles 2706 | -10/Exiles | Entered Mines 2707 | -9/Mines | Assembled infested the area 2791 | -9/Mines | Discovered new exit (range 11) 2901 | -9/Mines | Discovered new exit (range 11) 2935 | -9/Mines | Core integrity fell below 50% 3105 | -9/Mines | Entered Materials 3105 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3106 | -8/Materials | Loaded intel: 1 garrison access location 3442 | -8/Materials | Build established: Gunner 3894 | -8/Materials | Discovered new exit (range 16) 4185 | -8/Materials | Build established: Scavenger-Skirmisher 4314 | -8/Materials | Discovered new exit (range 8) 4450 | -8/Materials | Entered Factory 4450 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4745 | -7/Factory | Build established: Scavenger-Tank 4966 | -7/Factory | Repaired Lgt. Armor Plating 5551 | -7/Factory | Discovered new exit (range 8) 5634 | -7/Factory | Identified exit to Lower Caves 5634 | -7/Factory | Entered Lower Caves 5635 | -7/Lower Caves | Encountered a Warlord checkpoint 6005 | -7/Lower Caves | Build established: Gunner 6271 | -7/Lower Caves | Discovered new exit (range 10) 6290 | -7/Lower Caves | Learned 4 Factory zone layouts 6312 | -7/Lower Caves | Build established: Scavenger-Gunner 6629 | -7/Lower Caves | Identified exit to Lower Caves 6631 | -7/Lower Caves | Entered another Lower Caves area 6632 | -7/Lower Caves | Encountered a Warlord checkpoint 6632 | -7/Lower Caves | Identified exit to Factory 6679 | -7/Lower Caves | Learned Factory stockpile data 6692 | -7/Lower Caves | Med. Treads stolen by Master Thief 7096 | -7/Lower Caves | System corruption reached 10% 7161 | -7/Lower Caves | Discovered new exit (range 9) 7184 | -7/Lower Caves | Identified exit to Data Miner 7187 | -7/Lower Caves | Entered Data Miner 7189 | -7/Data Miner | Discovered new exit (range 6) 7236 | -7/Data Miner | Met Data Miner 7280 | -7/Data Miner | Learned location of Section 7 (-2) 7280 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7319 | -7/Data Miner | Received God Mode back door access code from Data Miner 7469 | -7/Data Miner | Build established: Scavenger-Mutant 7486 | -7/Data Miner | Data Conduit disabled 7620 | -7/Data Miner | Core integrity fell below 50% 7707 | -7/Data Miner | Lost 11 parts (1p4n4u2w) 7861 | -7/Data Miner | Found Prototype Device 7917 | -7/Data Miner | Identified Exp. Thermal Shield 8005 | -7/Data Miner | Entered Proximity Caves 8191 | -6/Proximity Caves | Learned Factory stockpile data 8304 | -6/Proximity Caves | Build established: Scavenger-Gunner 8568 | -6/Proximity Caves | Entered Factory 8568 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8569 | -6/Factory | Identified exit to Factory 8635 | -6/Factory | Identified exit to Lower Caves 9420 | -6/Factory | Build established: Scavenger-Tank 9565 | -6/Factory | Cargo convoy interrupted 9634 | -6/Factory | Entered Lower Caves 9636 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9834 | -6/Lower Caves | Found Alien Artifact 9834 | -6/Lower Caves | Identified Core Expander 9834 | -6/Lower Caves | Installed Core Expander, added new Power slot 10280 | -6/Lower Caves | Discovered new exit (range 7) 10290 | -6/Lower Caves | Identified exit to Lower Caves 10292 | -6/Lower Caves | Entered another Lower Caves area 10353 | -6/Lower Caves | Build established: Scavenger-Mutant 10728 | -6/Lower Caves | Discovered exit to Factory (range 14) 10859 | -6/Lower Caves | Spotted B-75 Beast 11060 | -6/Lower Caves | Discovered new exit (range 8) 11097 | -6/Lower Caves | Identified exit to Zion 11150 | -6/Lower Caves | Entered Zion 11306 | -6/Zion | Found Prototype Special Weapon 12454 | -6/Zion | Identified RU-N14's Throwing Claymores 12508 | -6/Zion | Gained Derelict followers 12773 | -6/Zion | Found RU-N14's Throwing Claymores 12776 | -6/Zion | Found RU-N14's Throwing Claymores 12780 | -6/Zion | Found RU-N14's Throwing Claymores 12946 | -6/Zion | Gained Derelict followers 13100 | -6/Zion | Gained Derelict followers 13235 | -6/Zion | Discovered new exit (range 5) 13239 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13241 | -6/Zion | Identified exit to Deep Caves 13247 | -6/Zion | Entered Deep Caves 13247 | -6/Deep Caves | Accompanied by 8 allies 13574 | -6/Deep Caves | Attacked by Z-Imprinter 13582 | -6/Deep Caves | Destroyed Z-Imprinter 13696 | -6/Deep Caves | Z-Facility disabled 13849 | -6/Deep Caves | Found Prototype Protection 13849 | -6/Deep Caves | Identified Zio. Weapon Casing 13902 | -6/Deep Caves | Found Prototype Protection 13902 | -6/Deep Caves | Identified Zio. Heavy Carapace 13972 | -6/Deep Caves | Found Zio. Weapon Casing 14275 | -6/Deep Caves | Discovered new exit (range 6) 14438 | -6/Deep Caves | Build established: Generator-Mutant 14479 | -6/Deep Caves | Found Surveybot 24 Scanner 14499 | -6/Deep Caves | Found Surveybot 24 Chip 14603 | -6/Deep Caves | Spotted as-14596 14633 | -6/Deep Caves | Destroyed as-14596 14795 | -6/Deep Caves | Triggered Deep Caves wall 14795 | -6/Deep Caves | Spotted AS-81217 14797 | -6/Deep Caves | Exposed GOLEM chamber 14810 | -6/Deep Caves | Destroyed AS-81217 14812 | -6/Deep Caves | Spotted AS-43136 14820 | -6/Deep Caves | Destroyed AS-43136 14829 | -6/Deep Caves | Destroyed 37 combat bots 14905 | -6/Deep Caves | Found GOLEM Unit 14910 | -6/Deep Caves | Found GOLEM Unit 15095 | -6/Deep Caves | Build established: Mutant 15621 | -6/Deep Caves | Build established: Generator-Golem 15751 | -6/Deep Caves | Found GOLEM Unit 16183 | -6/Deep Caves | Build established: Generator-Tank 16441 | -6/Deep Caves | Identified exit to Proximity Caves 16442 | -6/Deep Caves | Entered Proximity Caves 16457 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16567 | -5/Proximity Caves | Destroyed 8 combat bots 16751 | -5/Proximity Caves | Build established: Generator-Mutant 16892 | -5/Proximity Caves | Discovered exit to Factory (range 15) 16913 | -5/Proximity Caves | Entered Factory 16913 | -5/Factory | Evolved 2 slots: Utility x2 16977 | -5/Factory | Discovered new exit (range 21) 17015 | -5/Factory | Identified exit to Factory 17152 | -5/Factory | Discovered exit to Factory (range 24) 17333 | -5/Factory | Identified exit to Upper Caves 17370 | -5/Factory | Crushed by falling debris 17517 | -5/Factory | Entered Upper Caves 17752 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17904 | -5/Upper Caves | Discovered new exit (range 21) 17949 | -5/Upper Caves | Identified exit to Upper Caves 17953 | -5/Upper Caves | Entered another Upper Caves area 18686 | -5/Upper Caves | Build established: Generator-Golem 18739 | -5/Upper Caves | Learned location of 1 exit from Factory 18739 | -5/Upper Caves | Learned Factory trap positions 18739 | -5/Upper Caves | Learned Factory stockpile data 18739 | -5/Upper Caves | Learned Armory stockpile data 18739 | -5/Upper Caves | Learned Armory terminal intel 18739 | -5/Upper Caves | Learned Extension garrison access intel 18739 | -5/Upper Caves | Learned Armory garrison access intel 18878 | -5/Upper Caves | Discovered new exit (range 24) 18923 | -5/Upper Caves | Identified exit to Zhirov 18955 | -5/Upper Caves | Entered Zhirov 18955 | -5/Zhirov | Discovered new exit (range 3) 18990 | -5/Zhirov | Met Zhirov 19024 | -5/Zhirov | Learned location of Quarantine (-2) 19024 | -5/Zhirov | Learned location of Testing (-3) 19024 | -5/Zhirov | Learned location of Command (-1) 19042 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19073 | -5/Zhirov | Found Alien Artifact 19073 | -5/Zhirov | Identified Integrated Reactor 19073 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19099 | -5/Zhirov | Found Alien Artifact 19269 | -5/Zhirov | Identified exit to Proximity Caves 19271 | -5/Zhirov | Entered Proximity Caves 19452 | -4/Proximity Caves | Learned location of 1 exit from Research 19803 | -4/Proximity Caves | Spotted B-86 Titan 20038 | -4/Proximity Caves | Discovered exit to Factory (range 5) 20699 | -4/Proximity Caves | Entered Factory 20699 | -4/Factory | Evolved 2 slots: Utility x2 20700 | -4/Factory | Identified exit to Armory 20701 | -4/Factory | Identified exit to Research 20702 | -4/Factory | Loaded intel: 84 trap records 20888 | -4/Factory | Found Prototype Launcher 20889 | -4/Factory | Identified Com. Tesla Bomb Launcher 21248 | -4/Factory | Discovered new exit (range 14) 21300 | -4/Factory | Identified exit to Upper Caves 21302 | -4/Factory | Entered Upper Caves 21431 | -4/Upper Caves | Learned location of Armory (-4) 22030 | -4/Upper Caves | Discovered new exit (range 12) 22089 | -4/Upper Caves | Entered another Upper Caves area 22090 | -4/Upper Caves | Identified exit to Warlord 22280 | -4/Upper Caves | Spotted B-86 Titan 23466 | -4/Upper Caves | Learned Research trap positions 23541 | -4/Upper Caves | Entered Warlord 24026 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 24514 | -4/Warlord | Met Warlord 24526 | -4/Warlord | Warlord's base attacked by MAIN.C 24533 | -4/Warlord | Opened Warlord's prototype stash 24545 | -4/Warlord | Found Prototype Reactor 24550 | -4/Warlord | Found Prototype Device 24550 | -4/Warlord | Identified Exp. Cloaking Device 24561 | -4/Warlord | Found Prototype Processor 24561 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 24612 | -4/Warlord | Found Prototype Hackware 24766 | -4/Warlord | Opened side exit 24783 | -4/Warlord | Discovered new exit (range 14) 24814 | -4/Warlord | Entered Proximity Caves 24841 | -3/Proximity Caves | Build established: Generator-Mutant 25238 | -3/Proximity Caves | Discovered exit to Research (range 7) 25273 | -3/Proximity Caves | Entered Research 25273 | -3/Research | Evolved 2 slots: Utility x2 25274 | -3/Research | Identified exit to Research 25275 | -3/Research | Loaded intel: 59 trap records 25509 | -3/Research | Identified Vortex Chain Reactor 25692 | -3/Research | Discovered new exit (range 16) 25751 | -3/Research | Entered Testing 25856 | -3/Testing | Found Prototype Protection 25856 | -3/Testing | Identified SHELL Armor 25864 | -3/Testing | Found Prototype Protection 25865 | -3/Testing | Identified Hvy. Regenerative Plating 25870 | -3/Testing | Found Hvy. Regenerative Plating 25917 | -3/Testing | Found Prototype Energy Cannon 25920 | -3/Testing | Found Prototype Energy Cannon 26267 | -3/Testing | Found Prototype Ballistic Cannon 26373 | -3/Testing | Discovered exit to Research (range 20) 26474 | -3/Testing | Found Prototype Ballistic Gun 26474 | -3/Testing | Identified Hyp. Multirail 26638 | -3/Testing | Found Prototype Device 26638 | -3/Testing | Identified Exp. Focal Shield 26687 | -3/Testing | Identified Perforator 26720 | -3/Testing | Found Prototype Energy Cannon 26755 | -3/Testing | Identified Null Cannon 26762 | -3/Testing | Found Prototype Device 26762 | -3/Testing | Identified Exp. Weapon Cycler 26851 | -3/Testing | Identified Imp. Potential Cannon (x2) 26871 | -3/Testing | Found Prototype Processor 26904 | -3/Testing | Identified Exp. Target Analyzer 27102 | -3/Testing | System corruption reached 10% 27268 | -3/Testing | Entered Research 27268 | -2/Research | Warlord forces began assault on 0b10 27268 | -2/Research | Evolved 2 slots: Propulsion x2 27287 | -2/Research | Found Antimissile System 27378 | -2/Research | Research machine network offline 27406 | -2/Research | Destroyed 8 combat bots 27608 | -2/Research | Borebot progress halted 27811 | -2/Research | Discovered new exit (range 20) 27916 | -2/Research | Entered Quarantine 27929 | -2/Quarantine | Found Vortex Chain Reactor 27933 | -2/Quarantine | Found Vortex Chain Reactor 27995 | -2/Quarantine | Found Alien Artifact 27999 | -2/Quarantine | Found Alien Artifact 28049 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 28049 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 28049 | -2/Quarantine | Identified Ghost Barrier 28105 | -2/Quarantine | Found Alien Artifact 28106 | -2/Quarantine | Identified Dimensional Node Initializer 28106 | -2/Quarantine | Initialized slip node 28109 | -2/Quarantine | Found Dimensional Node Initializer 28277 | -2/Quarantine | Found Alien Impact Weapon 28343 | -2/Quarantine | Found Alien Artifact 28351 | -2/Quarantine | Cryocooling Duct disabled 28366 | -2/Quarantine | Ambient heat levels rising (+20) 28366 | -2/Quarantine | Non-combat units ordered to evacuate 28373 | -2/Quarantine | Identified Subatomic Replicator 28561 | -2/Quarantine | Found Alien Artifact 28761 | -2/Quarantine | Spotted Alpha 7 28977 | -2/Quarantine | Spotted Fortress 28984 | -2/Quarantine | Identified Core Stripper 29015 | -2/Quarantine | Destroyed Fortress 29048 | -2/Quarantine | Found Prototype Device 29048 | -2/Quarantine | Identified Thermal Barrier 29053 | -2/Quarantine | Found Prototype Device 29053 | -2/Quarantine | Identified Exp. Force Field 29065 | -2/Quarantine | Found Prototype Device 29065 | -2/Quarantine | Identified Exp. EM Disruption Field 29089 | -2/Quarantine | Identified Core Reset Matrix 29089 | -2/Quarantine | Used Core Reset Matrix 29093 | -2/Quarantine | Detected hypermatrix surge 29093 | -2/Quarantine | Sensed 11 artifacts in vicinity 29228 | -2/Quarantine | Discovered new exit (range 6) 29236 | -2/Quarantine | Entered Section 7 29237 | -2/Section 7 | Sensed 19 artifacts in vicinity 29341 | -2/Section 7 | Found Integrity Redistributor 29433 | -2/Section 7 | Initialized slip node 29464 | -2/Section 7 | Found Spacefold Activator 29533 | -2/Section 7 | Discovered new exit (range 19) 29562 | -2/Section 7 | Spotted S7 Guard 29606 | -2/Section 7 | Destroyed S7 Guard 29630 | -2/Section 7 | Found Core Membrane 29630 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 29657 | -2/Section 7 | Found Core Reset Matrix 29659 | -2/Section 7 | Sensed 15 artifacts in vicinity 29676 | -2/Section 7 | Discovered new exit (range 18) 29831 | -2/Section 7 | Found Integrated Reactor 29831 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29988 | -2/Section 7 | Spotted Alpha 7 29993 | -2/Section 7 | Warped through subspace to slip node 30102 | -2/Section 7 | Found Integrity Redistributor 30141 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-298) 30142 | -2/Section 7 | Core integrity fell below 50% 30205 | -2/Section 7 | Entered Access 30205 | -1/Access | Evolved 2 slots: Power x1, Utility x1 30455 | -1/Access | First assault squad dispatched 31526 | -1/Access | Discovered new exit (range 17) 31584 | -1/Access | Entered Command 31641 | -1/Command | Destroyed 7 combat bots 31810 | -1/Command | Destroyed 7 combat bots 32334 | -1/Command | First assault squad dispatched 32434 | -1/Command | Spotted B-99 Colossus 32505 | -1/Command | Destroyed 9 combat bots 32974 | -1/Command | Destroyed 9 combat bots 33029 | -1/Command | Spotted M Guard 33054 | -1/Command | Spotted Combat Programmer 33055 | -1/Command | Spotted Combat Programmer 33060 | -1/Command | Destroyed Combat Programmer 33078 | -1/Command | Destroyed Combat Programmer 33099 | -1/Command | Found Prototype Energy Cannon 33140 | -1/Command | Destroyed M Guard 33293 | -1/Command | Spotted M Guard 33305 | -1/Command | Destroyed M Guard 33305 | -1/Command | All MAIN.C guards destroyed 33336 | -1/Command | Found Corrupted Prototype Device 33336 | -1/Command | Identified AEGIS Remote Shield 33442 | -1/Command | High security lockdown imminent 33485 | -1/Command | Destroyed 8 combat bots 33522 | -1/Command | High security lockdown engaged 33681 | -1/Command | Destroyed 17 combat bots 33724 | -1/Command | Spotted Striker 33726 | -1/Command | Destroyed Striker 33727 | -1/Command | Scanned by Researcher 33733 | -1/Command | Destroyed Investigator 33751 | -1/Command | Destroyed 11 combat bots 33850 | -1/Command | Destroyed Striker 33893 | -1/Command | Destroyed Investigator 33906 | -1/Command | Spotted Striker 33906 | -1/Command | Spotted Executioner 33912 | -1/Command | Destroyed 22 combat bots 33926 | -1/Command | 0b10 Conduit disabled 33927 | -1/Command | Destroyed Striker 33929 | -1/Command | Met MAIN.C 33929 | -1/Command | Destroyed Executioner 33968 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 33971 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-327) 33984 | -1/Command | Destroyed MAIN.C Shell 33986 | -1/Command | MAIN.C activated Command garrisons 34055 | -1/Command | Destroyed MAIN.C 34102 | -1/Command | Discovered new exit (range 38) 34102 | -1/Command | Discovered new exit (range 108) 34102 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 34207 | -1/Command | Found Quantum Capacitor 34279 | -1/Command | Phase Generator disabled 35215 | -1/Command | Found Vortex Chain Reactor 35226 | -1/Command | Found Exp. Phase Shifter 36490 | -1/Command | Found Exp. Target Analyzer 38935 | -1/Command | Found Exp. Targeting Computer 38958 | -1/Command | Found Zero-point Reactor 39422 | -1/Command | Found Zero-point Reactor 39833 | -1/Command | Found Corrupted Zero-point Reactor 39856 | -1/Command | Build established: Generator-Gunner 39858 | -1/Command | Warped through subspace to slip node 39858 | -1/Command | Discovered new exit (range 5) 39865 | -1/Command | Entered Access_0 39866 | -1/Access_0 | Sensed 2 artifacts in vicinity 39866 | -1/Access_0 | Met Architect 39871 | -1/Access_0 | Architect warped through subspace 39877 | -1/Access_0 | Destroyed A8 39923 | -1/Access_0 | Architect warped through subspace 39959 | -1/Access_0 | Architect warped through subspace 40001 | -1/Access_0 | Architect warped through subspace 40018 | -1/Access_0 | Subspace Access Node disabled 40040 | -1/Access_0 | Architect warped through subspace 40086 | -1/Access_0 | Subspace Access Node disabled 40115 | -1/Access_0 | Architect warped through subspace 40138 | -1/Access_0 | Architect warped through subspace 40148 | -1/Access_0 | Subspace Access Node disabled 40175 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-188) 40176 | -1/Access_0 | Core integrity fell below 50% 40194 | -1/Access_0 | A6 warped into view 40203 | -1/Access_0 | Destroyed A6 40209 | -1/Access_0 | Architect warped through subspace 40216 | -1/Access_0 | Build established: Generator-Mutant 40243 | -1/Access_0 | Architect warped through subspace 40264 | -1/Access_0 | Architect warped through subspace 40270 | -1/Access_0 | Found Prototype Device 40278 | -1/Access_0 | Identified Desublimator 40291 | -1/Access_0 | Architect warped through subspace 40319 | -1/Access_0 | Architect warped through subspace 40342 | -1/Access_0 | Architect warped through subspace 40358 | -1/Access_0 | Architect warped through subspace 40374 | -1/Access_0 | Architect warped through subspace 40387 | -1/Access_0 | Architect warped through subspace 40439 | -1/Access_0 | Architect warped through subspace 40452 | -1/Access_0 | Subspace Access Node disabled 40472 | -1/Access_0 | Destroyed Architect 40473 | -1/Access_0 | Architect triggered a singularity event 40474 | -1/Access_0 | Warped through subspace to slip node 40474 | -1/Access_0 | Discovered new exit (range 8) 40475 | -1/Access_0 | Released all parts (18) 40482 | *** | Escaped singularity! Last Messages --------------- 40475_ Released Exp. Targeting Computer. 40475_ Released Zero-point Reactor. 40475_ Zero-point Reactor crushed and broken. 40475_ Released Exp. Cooling System. 40475_ Exp. Cooling System crushed and broken. 40475_ Released Exp. Weapon Cycler. 40475_ Exp. Weapon Cycler crushed and broken. 40475_ Released Hyp. Multirail. 40475_ Hyp. Multirail crushed and broken. 40476_ A0_COM: 8. 40476_ Extracted 22 matter. 40477_ A0_COM: 7. 40478_ A0_COM: 6. 40479_ A0_COM: 5. 40480_ A0_COM: 4. 40480_ Acquired Triangulator. 40481_ A0_COM: 3. 40482_ A0_COM: 2. [Achievement: Planet Killer] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????#]!!##?????????????????????? | | ??????????????????????## !]#?????????????????????? | | ??????????????????????#]!*!#?????????????????????? | | ??????????????????????#!=!##?????????????????????? | | ??????????????????????#]!*!#?????????????????????? | | ??????????????????????#!*!##?????????????????????? | | ??????????????????????##!]#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 130 Energy Generation 173 Energy Capacity 1940 Matter Stores 1300 Matter Capacity 1300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 Corruption Block 8 Armor Coverage 2000 Resistance: KI 30 Resistance: TH 50 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Subatomic Replicator Core Stripper Core Reset Matrix Core Membrane Spacefold Activator Transdimensional Reconstructor Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- Planet Killer The Bigger They Are Victory By Combat Challenges ------------ None Game ------ Seed MachineGodChainsword Manual? 0 Play Time 08:02:12 Cumulative 579.3 hours Start 2022.04.06 @ 15:53:16 End 2022.04.09 @ 01:22:56 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 549 Rogue 549 Adventurer 0 Explorer 0 Win Type 6 Total 18 Types 10/2/3/1/0/0/1/1/0 Lore% 87 Gallery% 93 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 366171ef-52ff-4ead-aa62-44f063fa7231