Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 18:34:38 Player: Duduxx Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (2747) 2747 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 5338 Bonus ------- High Alert Combat Kills 196 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 223/240 System Corruption 0% Temperature Cool (69) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Armored Treads Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Particle Gun Heavy Laser > --- INVENTORY (15) --- Light Deuterium Engine Improved Hover Unit Improved Heat Sink Medium Storage Unit Weight Redist. System Weight Redist. System Sensor Array Improved Signal Interpreter Reaction Control System Hacking Suite Hacking Suite Missile Launcher Missile Launcher Datajack Scythe Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Insulated Plating > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Deuterium Engine Medium Treads Improved Flight Unit Small Storage Unit Weight Redist. System Weight Redist. System Weight Redist. System Sensor Array Improved Signal Interpreter Reaction Control System Hacking Suite Heavy Laser Missile Launcher Missile Launcher Katana [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Insulated Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 95 | 6 9 17 . 63 Power 22 | 1 2 4 . 15 Engine 17 | 1 2 3 . 11 Core 5 | . . 1 . 4 Reactor . | . . . . . Propulsion 29 | 2 2 7 . 18 Treads 25 | 2 2 6 . 15 Leg 3 | . . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 17 | 1 3 2 . 11 Device 9 | . 2 2 . 5 Storage 4 | 1 1 . . 2 Processor 3 | . . . . 3 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 27 | 2 2 4 . 19 Energy Gun 17 | 1 . 3 . 13 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 2 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 . 3 Parts Lost 29 | . 4 9 . 16 Power 9 | . 2 2 . 5 Propulsion 9 | . . 4 . 5 Utility 3 | . 1 1 . 1 Weapon 8 | . 1 2 . 5 Highest Loss Streak 4 | . 1 3 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 91 100 98 Engine 13 | . 13 7 11 13 Core 3 | . . 2 . 3 Treads 25 | . 28 27 33 24 Leg 1 | . . . . 1 Device 17 | . 13 19 22 17 Storage 9 | . 14 11 11 8 Processor 6 | . . . . 8 Energy Gun 14 | . 11 15 22 14 Energy Cannon 2 | . . . . 3 Ballistic Gun 2 | . 16 6 . . Peak Build Rating 40 | 6 12 17 13 40 Average Rating 27 | 4 8 14 13 32 On Entrance 8 | . 6 12 13 13 Naked Turns . | . . . . . Heaviest Build 64 | 11 50 53 53 64 Greatest Support 84 | 40 46 69 60 84 Greatest Overweight (x) 4 | . 1 1 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 6 15 20 20 16 Most Carried 20 | . 15 20 17 20 Average Carried 14 | . 8 16 16 15 Final Capacity 20 | 8 20 20 20 15 Final Carried 17 | . 15 16 17 15 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1321 | 212 236 232 . 641 Remotely . | . . . . . Salvage Created 3861 | . 453 550 149 2709 Parts 212 | . 34 37 10 131 Haulers Intercepted 7 | . 1 1 . 5 Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 76 | . 15 15 3 43 Guns 64 | . 14 15 3 32 Cannons 9 | . . . . 9 AOE 1 | . 1 . . . Classes Destroyed 15 | . 6 2 2 5 Worker 5 | . . . . 5 Builder 3 | . 1 1 . 1 Tunneler 3 | . . . 1 2 Hauler 7 | . 1 1 . 5 Recycler 2 | . . . . 2 Operator 3 | . 1 . . 2 Watcher 6 | . 1 . . 5 Swarmer 25 | . 12 7 . 6 Grunt 32 | . 3 4 2 23 Brawler 3 | . . . 1 2 Duelist 2 | . . 1 . 1 Sentry 10 | . . 3 . 7 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 9 | . 3 9 4 7 Combat Bots Only 9 | . 3 9 3 5 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . 1 1 . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 564 | . 145 79 22 318 Missed 168 | . 49 21 10 88 Damage Taken 5966 | . 943 1044 139 3840 Core 846 | . 198 96 . 552 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 409 | . . . . 409 Core Remaining (%) 65 | 100 20 . 76 . Volleys Fired 336 | . 60 50 11 215 Largest 2 | . 2 2 2 2 Hottest 138 | . 70 115 100 138 Shots Fired 627 | . 120 100 22 385 Gun 562 | . 120 100 22 320 Cannon 65 | . . . . 65 Launcher . | . . . . . Special . | . . . . . Kinetic 125 | . 82 43 . . Thermal 502 | . 38 57 22 385 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 7 8 6 20 Robot Miss Streak 4 | . 4 4 2 4 Penetration Max . | . . . . . Secondary Targets 8 | . 5 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 399 | . 63 64 16 256 Core Hits 172 | . 28 27 7 110 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 2 1 1 8 Burn 11 | . 2 1 1 7 Sever 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7026 | . 872 905 248 5001 Guns 5752 | . 763 856 248 3885 Cannons 918 | . . . . 918 Explosions 158 | . 109 49 . . Melee 95 | . . . . 95 Ramming 103 | . . . . 103 Kinetic 870 | . 484 386 . . Thermal 5849 | . 279 519 248 4803 Explosive . | . . . . . Electromagnetic 109 | . 109 . . . Impact . | . . . . . Slashing 95 | . . . . 95 Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . 2 . . . Energy Discharges 1 | . 1 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 65 | . . 65 . . Projectiles . | . . . . . Explosions 65 | . . 65 . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 169 | . 13 156 . . Shots 3 | . 1 2 . . Rammed 13 | . . . . 13 Targets Rammed 15 | . . . . 15 Kicked . | . . . . . Crushed 2 | . . . . 2 Highest Temperature 521 | . 132 198 196 521 Average Temperature 111 | . 37 76 129 134 Received Heat Transfer 1947 | . 144 192 72 1539 Effects 16 | . . . . 16 Shutdowns 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 2 | . . . . 2 Damage (minor) 4 | . . . . 4 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 26 | . 3 2 2 19 Heat Transferred 13138 | . 962 1358 814 10004 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 746 | . 284 524 99 746 Initial 81 | . . 81 24 38 Average 252 | . 97 226 61 292 Maximum Alert Level 3 | . 1 2 . 3 Low Security (%) 53 | 100 90 56 100 44 Level 1 24 | . 9 16 . 29 Level 2 14 | . . 27 . 16 Level 3 7 | . . . . 9 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 1 . 9 Investigation 6 | . 2 . . 4 Extermination . | . . . . . Reinforcement 5 | . . 1 . 4 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 12 | . 3 3 . 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 20 21 3 65 Peak Tracking Total 10 | . 6 10 3 7 Tactical Retreats 7 | . 1 1 . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . 1 2 . 2 Max in Single Turn 2 | . 1 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 16 | . 3 2 . 11 Terminals 11 | . 2 2 . 7 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 40 | . 8 6 . 26 Successful 16 | . 2 3 . 11 Failed 24 | . 6 3 . 15 Catastrophic 9 | . 2 . . 7 Database Lockouts . | . . . . . Manual 25 | . 7 6 . 12 Terminals 25 | . 7 6 . 12 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 4 | . 1 . . 3 Scanalyzers 9 | . . . . 9 Garrison Access . | . . . . . Terminal Hacks 6 | . 1 3 . 2 Part Schematic 1 | . 1 . . . Alert Level 2 | . . 1 . 1 Unreport Threat 2 | . . 2 . . Garrison Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 7 | . . . . 7 Insert Component 3 | . . . . 3 Analyze 4 | . . . . 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 14 | . 2 2 . 10 Full Trace Events 5 | . 2 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 1 . . 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . . 3 Part Schematics Acquired 3 | . . . . 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 6154 | 62 747 511 218 4616 Spaces Moved 2514 | 36 281 183 116 1898 Core 3 | 3 . . . . Treads 2485 | 33 281 183 116 1872 Legs 26 | . . . . 26 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 176 | 150 196 181 160 174 Slowest Speed 400 | 160 240 240 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 52 20 49 90 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 34 | . . 34 . . Melee . | . . . . . Projectile . | . . . . . AOE 34 | . . 34 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3602 | 41 366 265 127 2803 Wait 520 | . . 2 . 518 Move 2510 | 35 280 182 115 1898 Hop . | . . . . . Pick Up 63 | . 14 9 1 39 Fast Attach 39 | 6 5 4 . 24 Attach 24 | . 1 10 . 13 Detach 10 | . 1 3 . 6 Swap 32 | . 3 3 . 26 Drop 50 | . 2 2 . 46 Fire 336 | . 60 50 11 215 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush 15 | . . . . 15 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 15) 658 | -10/Materials | Core integrity fell below 50% 774 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Entered another Materials area 810 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -9/Materials | Lost 3 parts (2n1w) 1092 | -9/Materials | Destroyed 9 combat bots 1264 | -9/Materials | Discovered new exit (range 10) 1321 | -9/Materials | Entered Mines 1511 | -9/Mines | Discovered new exit (range 16) 1539 | -9/Mines | Entered Materials 1539 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1610 | -8/Materials | Build established: Scavenger-Mutant 1904 | -8/Materials | Discovered new exit (range 4) 2174 | -8/Materials | Build established: Mutant 2315 | -8/Materials | Repaired Hcp. Storage Unit 3004 | -8/Materials | Lost 4 parts (1p1n2w) 3314 | -8/Materials | Build established: Scavenger-Mutant 3795 | -8/Materials | Build established: Mutant 3873 | -8/Materials | Core integrity fell below 50% 4990 | -8/Materials | Discovered new exit (range 16) 5132 | -8/Materials | Identified exit to Factory 5332 | -8/Materials | Build established: Scavenger-Mutant 5539 | -8/Materials | First assault squad dispatched 5660 | -8/Materials | Core integrity fell below 20% 5759 | -8/Materials | Lost 4 parts (1p2n1w) 6155 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05755_ Acquired 30 matter. 05757_ K-01 Serf collects debris. 05765_ Acquired Particle Gun. 05768_ K-01 Serf collects debris. 05773_ Acquired 10 matter. 05817_ R-06 Scavenger collects Lgt. Ion Engine. 05820_ R-06 Scavenger collects Lgt. Armor Plating. 05894_ ALERT: Security rotation in progress. 05928_ Acquired Hacking Suite. 05941_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06127_ Penetrated by Slug. 06131_ Cld. Ion Engine destroyed. 06144_ Triggered Alarm Trap. 06144_ An alarm sounds. 06144_ ALERT: Alarm triggered, dispatching investigation squad. 06155_ Slug penetrates Wall. 06155_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ! # ##### # #????????# """ """= #* | | # %#???# # #????????# """ "" [ + | | + #####/########????????# "" "" *# | | T" # # #??########### """ "" ]# | | #### # """"" #??# # "" "" #+##+##### | | ???# # """"" #??# # """ """ # # | | ???# # """"" #??# """ # " " # " | | ???# #%""""" #??# """"" # # """ ! 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"???????????????? | | ???????????????????????????????? ""??????????????? | | ??????????????????????????????????"??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hammer | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledRiotBotcube Manual? 0 Play Time 00:53:54 Cumulative 59.7 hours Start 2024.09.19 @ 23:14:27 End 2024.09.20 @ 18:34:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fad8f40-baab-48b3-9b05-9e978ae889fa