Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.07 @ 01:10:04 Player: Rustedshell Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (104) 520 Value Destroyed (4013) 4013 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (428) 428 TOTAL SCORE: 9801 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 154 Met Imprinter 300 Was Imprinted 300 Friendly Fire -345 Cogmind --------- Core Integrity 0/1000 Matter 214/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Cooled Ion Engine Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Heat Sink Cloaking Device Light Armor Plating Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Large Storage Unit Hardened Heavy Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Beam Rifle Storm Laser Precision Assault Rifle > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Fission Core Carbon-fiber Leg Titanium Leg Improved Titanium Leg Heat Sink Advanced Sensor Array Cloaking Device Light Armor Plating Improved Proton Missile Launcher Mini Grenade Launcher [Rating: 87] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Heavy Armor Plating Weapon Storm Laser Energy Gun Storm Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . . . 6 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 4 | . . . . . . 3 1 . . . . Weapon 4 | . . 2 . . . 1 1 . . . . Parts Attached 72 | 5 5 17 . 3 1 18 6 10 5 . 2 Power 14 | 1 . 4 . . . 1 2 2 3 . 1 Engine 10 | 1 . 4 . . . . . 2 3 . . Core 3 | . . . . . . 1 2 . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 19 | 2 . 5 . . . 9 . 1 2 . . Treads 7 | . . 5 . . . 2 . . . . . Leg 12 | 2 . . . . . 7 . 1 2 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 17 | . 4 3 . . 1 5 2 2 . . . Device 11 | . 3 1 . . 1 4 . 2 . . . Storage 2 | . 1 1 . . . . . . . . . Processor 1 | . . 1 . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 2 | . . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 1 5 . 3 . 3 2 5 . . 1 Energy Gun 8 | 1 1 2 . 1 . . 1 1 . . 1 Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 5 | 1 . 1 . . . 2 1 . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . Launcher 4 | . . 1 . . . 1 . 2 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 2 . 1 . 1 2 . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . 10 . . . Parts Lost 23 | . . . . . . 1 . 4 9 . 9 Power 3 | . . . . . . . . 1 1 . 1 Propulsion 6 | . . . . . . . . 1 1 . 4 Utility 6 | . . . . . . 1 . 1 3 . 1 Weapon 8 | . . . . . . . . 1 4 . 3 Highest Loss Streak 8 | . . . . . . 1 . 4 8 . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 96 100 . 83 66 71 76 69 77 52 36 Engine 6 | . 14 11 . 11 11 . . 4 4 5 . Core 1 | . . . . . . 5 5 . . . . Treads 10 | . . 13 . 22 22 7 . . . . . Leg 12 | . 28 8 . . . 17 23 20 21 23 17 Device 12 | . 21 14 . 11 11 12 11 13 13 5 . Storage 7 | . 2 6 . 11 11 6 5 5 5 5 5 Protection 1 | . . . . . . 6 5 . . . . Energy Gun 9 | . 14 17 . 8 11 6 11 5 3 . . Energy Cannon 3 | . . 10 . 5 . . . . . . . Ballistic Gun 5 | . 14 8 . 5 . 4 4 5 3 . . Launcher 4 | . . 7 . 5 . 1 . 4 8 5 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 6 10 40 40 49 49 75 83 79 68 37 40 Greatest Support 96 | 20 20 46 46 46 46 96 96 96 88 88 88 Greatest Overweight (x) 1 | . . 1 . 1 1 1 . . . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 5 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 5 15 15 15 15 15 13 13 10 8 8 Average Carried 11 | 3 4 7 15 12 14 13 10 10 8 8 7 Final Capacity 15 | 5 5 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 5 15 15 12 15 14 12 9 8 8 8 Class Distribution -------------------- 37% | Gunner 17% | Scavenger-Tank 12% | Tank 8% | Mutant 7% | Skirmisher 6% | Scavenger-Mutant 6% | Scavenger-Executioner 3% | Hacker-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Mutant | -5/Upper Caves Hacker-Executioner | -5/Upper Caves Hacker-Executioner | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Matter Collected 1813 | 315 29 393 . 30 119 318 . 268 200 . 141 Remotely . | . . . . . . . . . . . . Salvage Created 4285 | 63 24 1271 . . 380 1473 . 552 363 . 159 Parts 204 | 2 4 77 . . 15 74 . 16 12 . 4 Haulers Intercepted 2 | . . 2 . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . 1 7 . . 11 9 . 3 Prevented 6 | . . . . . . . . 6 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 84 | 1 . 27 . . 4 24 . 9 16 . 3 Guns 44 | 1 . 8 . . 4 23 . 8 . . . Cannons 19 | . . 13 . . . . . . 6 . . AOE 20 | . . 6 . . . . . 1 10 . 3 Classes Destroyed 15 | 2 1 6 . . 3 3 . . . . . Worker 5 | 1 . 1 . . . 3 . . . . . Builder 1 | . . 1 . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 8 | . 1 3 . . . 4 . . . . . Swarmer 20 | . . 7 . . . 6 . 1 6 . . Grunt 30 | 1 . 9 . . . 5 . 4 8 . 3 Brawler 5 | . . 2 . . . 1 . 1 1 . . Sentry 15 | . . 9 . . . 3 . 2 1 . . Specialist 2 | . . . . . . 2 . . . . . Hunter 7 | . . . . . 2 4 . 1 . . . Programmer 3 | . . . . . 1 2 . . . . . Heavy 1 | . . . . . . 1 . . . . . Mutant 3 | . . . . . 3 . . . . . . Best Kill Streak 13 | 1 1 7 . . 2 6 . 7 13 . 3 Combat Bots Only 13 | 1 . 5 . . 2 5 . 7 13 . 3 Max Kills in Single Turn 4 | 1 1 4 . . 2 2 . 1 4 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 2 . . . . . 1 4 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 559 | 4 . 58 . . 24 145 2 92 102 . 132 Missed 179 | . . 15 . . 6 53 . 20 33 . 52 Damage Taken 5452 | 34 . 539 . . 194 1298 31 1112 996 . 1248 Core 1203 | 8 . 86 . . 16 87 31 179 127 . 669 Absorbed by Shields 132 | . . . . . . . . . 132 . . Ignored by Resistances 1579 | 11 . 158 . . 58 376 8 304 307 . 357 Regen/Repaired (Parts) 5 | . . . . 5 . . . . . . . Core Remaining (%) 88 | 96 96 . . . 74 89 . . . . . Volleys Fired 162 | 5 3 48 . . 6 56 2 19 18 . 5 Largest 6 | 2 2 4 . . 1 2 2 3 6 . 3 Hottest 293 | 60 65 203 . . 250 293 278 278 252 . 133 Shots Fired 350 | 10 4 143 . . 6 99 3 26 46 . 13 Gun 229 | 10 4 82 . . 6 94 3 24 4 . 2 Cannon 81 | . . 47 . . . . . . 28 . 6 Launcher 40 | . . 14 . . . 5 . 2 14 . 5 Special . | . . . . . . . . . . . . Kinetic 147 | 5 3 30 . . . 51 2 19 31 . 6 Thermal 107 | 5 . 47 . . 6 43 1 5 . . . Explosive 32 | . . 14 . . . . . 1 12 . 5 Electromagnetic 64 | . 1 52 . . . 5 . 1 3 . 2 Robot Hit Streak 24 | 7 3 24 . . 10 11 1 13 8 . 10 Robot Miss Streak 11 | 1 2 3 . . 6 11 7 3 4 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . . . . . . 4 . 4 . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . Shots Hit Robots 227 | 8 3 88 . . 6 63 3 24 22 . 10 Core Hits 226 | 3 2 57 . . 11 76 . 21 44 . 12 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . . 2 . 1 Critical Strikes 4 | . . . . . . . . . 3 . 1 Destroy 4 | . . . . . . . . . 3 . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9427 | 98 36 2287 . . 489 3202 58 929 1739 . 589 Guns 5704 | 98 35 881 . . 489 3192 58 888 20 . 43 Cannons 1344 | . . 718 . . . . . . 491 . 135 Explosions 2318 | . . 660 . . . . . 41 1228 . 389 Melee . | . . . . . . . . . . . . Ramming 61 | . 1 28 . . . 10 . . . . 22 Kinetic 1677 | 64 35 186 . . . 375 42 329 511 . 135 Thermal 4731 | 34 . 816 . . 489 2817 16 559 . . . Explosive 2136 | . . 562 . . . . . . 1185 . 389 Electromagnetic 822 | . . 695 . . . . . 41 43 . 43 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . 1 1 1 . . . 10 10 10 12 Average Corruption 4 | . . 1 1 1 . . . 10 10 10 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 52 | . . 12 . . . . . 8 22 . 10 Message Errors 16 | . . 4 . . . . . 2 5 . 5 Matter Fused 13 | . . 5 . . . . . 1 5 . 2 Heat Flow Errors 4 | . . . . . . . . 1 3 . . Energy Discharges 5 | . . . . . . . . 2 2 . 1 Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 1 | . . 1 . . . . . . . . . Data Loss (minor) 4 | . . 1 . . . . . 1 2 . . Data Loss (major) 3 | . . . . . . . . 1 2 . . Misfires 2 | . . . . . . . . . 1 . 1 Alerts 2 | . . 1 . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 56 | . . 18 . . . . . . 38 . . Projectiles 23 | . . . . . . . . . 23 . . Explosions 33 | . . 18 . . . . . . 15 . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 1 . 1 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 1 . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 327 | . . 128 . . . 47 . . 58 . 94 Shots 17 | . . 5 . . . 4 . . 4 . 4 Rammed 8 | . . 2 . . . 1 . . . . 5 Targets Rammed 13 | . 1 4 . . . 1 . . . . 7 Kicked 5 | . 1 2 . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 369 | 24 . 369 . . 324 248 70 199 205 . 80 Average Temperature 89 | 16 . 96 . . 153 75 40 128 95 . 49 Received Heat Transfer 1197 | 24 . 126 . . . 183 18 369 375 . 102 Effects 2 | . . . . . 1 . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . 3 . . 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 23 | . . 1 . . 1 19 . 2 . . . Heat Transferred 7145 | 75 . 1445 . . 675 4100 25 825 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . 4 . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Peak Influence 448 | 25 20 448 78 . . 395 10 . . . . Initial 78 | . 13 7 78 . . 27 10 . . . . Average 191 | 9 15 254 78 . . 199 10 . . . . Maximum Alert Level 2 | . . 2 . . . 1 . . . . . Low Security (%) 47 | 100 100 38 100 . . 38 100 . . . . Level 1 45 | . . 44 . . . 61 . . . . . Level 2 6 | . . 16 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . 3 . . . 7 2 . . . . Investigation 3 | . . 2 . . . 1 . . . . . Extermination 3 | . . . . . . 3 . . . . . Reinforcement 6 | . . 1 . . . 3 2 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Distress Signals 7 | . . 4 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 112 | 1 1 34 . . 4 37 4 9 16 . 6 Peak Tracking Total 13 | 1 1 5 . . 2 4 2 7 13 . 3 Tactical Retreats 5 | . . 2 . . . 1 . . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 7 | . . 4 . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 10 | . . 6 . . . 1 . . 3 . . Max in Single Turn 2 | . . 2 . . . 1 . . 2 . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 14 | . 1 7 . . . 5 . 1 . . . Terminals 7 | . . 5 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 3 | . 1 1 . . . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 26 | . 2 14 . . . 9 . 1 . . . Successful 17 | . 2 7 . . . 7 . 1 . . . Failed 9 | . . 7 . . . 2 . . . . . Catastrophic 1 | . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . . . . 1 . 9 2 . . . . Terminals 14 | . . 11 . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . Recycling Units 4 | . 2 1 . . . 1 . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 8 | . . 5 . . . 2 . 1 . . . Record 3 | . . 3 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 2 | . . . . . . 2 . . . . . Alert Level 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . 2 1 . . . 1 . . . . . Report Inventory 3 | . 1 1 . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . 5 . . . 4 . . . . . Full Trace Events 2 | . . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 14 . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Total Allies 7 | . . . . 4 . 3 . . . . . Largest Group 4 | . . . . 4 4 2 . . . . . Highest-Rated Group 192 | . . . . 155 155 192 . . . . . Highest-Rated Ally 96 | . . . . 41 41 96 . . . . . Zionite Dispatches 1 | . . . . . . 1 . . . . . Heavy Resupply 1 | . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 32 | . . . . . 8 24 . . . . . Total Damage 1204 | . . . . . 333 871 . . . . . Kills 4 | . . . . . . 4 . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 1 . . 3 3 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Turns Passed 8147 | 133 251 1675 5 1332 704 2171 300 719 547 8 302 Spaces Moved 4605 | 71 162 801 4 656 282 1305 235 539 333 7 210 Core 22 | 22 . . . . . . . . . . . Treads 1774 | . . 514 4 656 282 318 . . . . . Legs 2809 | 49 162 287 . . . 987 235 539 333 7 210 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 240 120 120 120 120 122 122 Average Speed 150 | 98 120 164 160 192 240 138 120 120 120 122 126 Slowest Speed 240 | 120 120 190 160 240 240 240 120 120 122 122 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 7 29 80 5 80 53 43 10 81 65 7 37 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 1 3 . . 2 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 216 | . . 108 . . . . . 5 56 . 47 Melee . | . . . . . . . . . . . . Projectile 8 | . . . . . . . . . 6 . 2 AOE 208 | . . 108 . . . . . 5 50 . 45 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Total 5394 | 124 220 1054 3 730 292 1477 247 576 440 6 225 Wait 407 | 34 24 137 . 54 . 74 . . 84 . . Move 4594 | 70 161 800 3 655 281 1304 234 538 332 6 210 Hop . | . . . . . . . . . . . . Pick Up 88 | 10 14 31 . 5 3 13 3 7 1 . 1 Fast Attach . | . . . . . . . . . . . . Attach 44 | 5 5 6 . 2 . 11 3 9 2 . 1 Detach 1 | . . . . 1 . . . . . . . Swap 28 | . . 11 . 1 1 7 3 1 3 . 1 Drop 52 | . 12 17 . 12 1 6 2 2 . . . Fire 162 | 5 3 48 . . 6 56 2 19 18 . 5 Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . 5 Kick 5 | . 1 2 . . . . . . . . 2 Crush 3 | . . 2 . . . 1 . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 134 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 7) 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Weapon x2 478 | -9/Materials | Discovered new exit (range 11) 687 | -9/Materials | Build established: Skirmisher 752 | -9/Materials | Discovered new exit (range 15) 1187 | -9/Materials | Discovered new exit (range 16) 1321 | -9/Materials | Build established: Gunner 1573 | -9/Materials | Discovered new exit (range 5) 2041 | -9/Materials | Discovered new exit (range 12) 2060 | -9/Materials | Entered Mines 2061 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2065 | -9/Mines | Entered Zion 2087 | -7/Zion | Given A8's code to call for help 2144 | -7/Zion | System corruption cleaned by Quarantine Array 2259 | -7/Zion | Received a visual enhancement algorithm 2487 | -7/Zion | Found CR-A16's Pointy Stick 2622 | -7/Zion | Imprinted 2624 | -7/Zion | Declared Zion's savior 2741 | -7/Zion | Found Prototype Energy Gun 2744 | -7/Zion | Identified Storm Laser 3209 | -7/Zion | Learned Factory emergency access door positions 3375 | -7/Zion | Discovered new exit (range 9) 3397 | -7/Zion | Entered Proximity Caves 3397 | -6/Proximity Caves | Accompanied by 4 allies 3470 | -6/Proximity Caves | Lost 3 allies 3523 | -6/Proximity Caves | Learned location of Extension (-6) 4079 | -6/Proximity Caves | Discovered new exit (range 8) 4101 | -6/Proximity Caves | Entered Factory 4101 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4340 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4340 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4402 | -6/Factory | Build established: Tank 5234 | -6/Factory | Zion Heavy Resupply teleported in 5402 | -6/Factory | Build established: Scavenger-Tank 5750 | -6/Factory | Identified exit to Garrison 5880 | -6/Factory | Terminal network hard line cut 6256 | -6/Factory | Discovered new exit (range 14) 6272 | -6/Factory | Entered another Factory area 6272 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6545 | -5/Factory | Discovered new exit (range 15) 6572 | -5/Factory | Entered Upper Caves 6573 | -5/Upper Caves | Build established: Scavenger-Executioner 6578 | -5/Upper Caves | Learned Factory terminal intel 6620 | -5/Upper Caves | Learned Factory emergency access door positions 6641 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6698 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 6702 | -5/Upper Caves | Destroyed 7 combat bots 6809 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6876 | -5/Upper Caves | Learned Factory garrison access intel 6976 | -5/Upper Caves | Build established: Scavenger-Mutant 7020 | -5/Upper Caves | System corruption reached 10% 7253 | -5/Upper Caves | Discovered new exit (range 7) 7291 | -5/Upper Caves | Entered another Upper Caves area 7292 | -5/Upper Caves | Encountered a Warlord checkpoint 7496 | -5/Upper Caves | Learned Factory security intel 7616 | -5/Upper Caves | Learned Factory machine intel 7628 | -5/Upper Caves | Attracted the attention of an 0b10 base 7672 | -5/Upper Caves | Destroyed 13 combat bots 7680 | -5/Upper Caves | Lost 8 parts (1p3u4w) 7817 | -5/Upper Caves | Discovered new exit (range 15) 7832 | -5/Upper Caves | Learned Factory trap positions 7838 | -5/Upper Caves | Entered Zhirov 7838 | -5/Zhirov | Discovered new exit (range 3) 7846 | -5/Zhirov | Entered Proximity Caves 8028 | -4/Proximity Caves | Learned Research interactive machine intel 8050 | -4/Proximity Caves | Spotted B-86 Titan 8069 | -4/Proximity Caves | Core integrity fell below 50% 8099 | -4/Proximity Caves | Lost 6 parts (1p3n2w) 8136 | -4/Proximity Caves | Core integrity fell below 20% 8148 | -4/Proximity Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Kicked H-77 Assassin. Penetrated by Slug. Kicked H-77 Assassin. Slug penetrates Wall. Penetrated by Slug. Imp. Titanium Leg destroyed. Slammed into H-77 Assassin. Slug penetrates Wall. Slug penetrates H-77 Assassin. System corrupted: Matter fused (-8). Slammed into H-77 Assassin. Destabilizing: System corrupted (+2). Slug penetrates Wall. Penetrated by Slug. Slammed into H-77 Assassin. Penetrated by Slug. Slammed into H-77 Assassin. Penetrated by Slug. Slug penetrates H-77 Assassin. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ????????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ?????????????????????????## #??????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????###?## #???????????????????? | | ?????????????????## ### #???????????????????? | | ????????????????## #???????????????????? | | ????????????????# #????????????????????? | | ??????????????#### #????????????????????? | | ?# ???###?## ## #????????????????????? | | ???? ## #????????????????????? | | ???????????# #????????????????????? | | ##?????????# #????????????????????? | | ##???##### #### ##????????????????????? | | ##?## ## #??# ##????????????????????? | | ### #?## ##???????????????????? | | ### h % #???????????????????? | | #???????????????????? | | ## ##???????????????????? | | ### ## #????????????????????? | | # ######?# ### #????????????????????? | | ## ##?????# #?# @h #????????????????????? | | ?# ##???? ## ##?# #????????????????????? | | ## #???? ### #? #????????????????????? | | #??? #?# ### #????????????????????? | | ###??? ??## ##?# #????????????????????? | | ####????? ???####?? #????????????????????? | | ????????? ???????? #????????????????????? | | ????????? ??????? ##????????????????????? | | ????????? ?????? ##?????????????????????? | | ?????????? ????? ##??????????????????????? | | ?????????? ???? #????????????????????????? | | ??????????????? #?????????????????????????? | | ???????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 21 Energy Capacity 310 Matter Stores 333 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 21 Item Schematics ----------------- Mak. Trap Scanner | -7/Zion | Archive Recalibrator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive System Guard | -7/Zion | Archive System Restoration Module | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Greatsword | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Cld. Ion Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Adventurer Backstab Help From High Places I'm Back, Baby! It's Just You Leap Before You Look Robot Respite Serviceable Loadout Storm Trooper The One Tourist Challenges ------------ None Game ------ Seed GravitonTargetingThrower Manual? 0 Play Time 02:13:40 Cumulative 2.9 hours Start 2024.05.06 @ 22:50:14 End 2024.05.07 @ 01:10:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b6bc3e9-abec-4ac0-a916-666df356f2b9