Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.05 @ 10:30:15 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (7) 35 Value Destroyed (146) 146 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 5821 Bonus ------- Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 421/850 Matter 284/300 Energy 99/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Visual Processing Unit > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Improved Reaction Control System Sensor Drone Bay (20/20) Autogun Axe Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Visual Processing Unit Armor Integrity Analyzer Improved Cloaking Device Reflective Plating > --- WEAPON ----------- Axe > --- INVENTORY -------- Improved Reaction Control System Sensor Drone Bay Axe Axe [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Cloaking Device Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Axe Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Gar Slots Evolved 8 | . . . 2 . . 4 . 2 . . . . Power 1 | . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . 2 . 1 . . . . Utility 3 | . . . . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 32 | 6 4 4 3 2 1 1 2 3 1 . . 5 Power 5 | 1 1 . 1 . 1 . . . . . . 1 Engine 3 | 1 . . 1 . 1 . . . . . . . Core 2 | . 1 . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 10 | 2 2 1 1 . . 1 . . . . . 3 Treads . | . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8 | . 2 1 1 . . 1 . . . . . 3 Utility 9 | 1 1 3 1 . . . . 1 1 . . 1 Device 2 | . . 1 . . . . . . 1 . . . Storage 1 | 1 . . . . . . . . . . . . Processor 2 | . 1 . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . 2 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 8 | 2 . . . 2 . . 2 2 . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . . Parts Lost 12 | . . . . . . . 2 1 . . . 9 Power 2 | . . . . . . . . . . . . 2 Propulsion 7 | . . . . . . . 1 1 . . . 5 Utility 3 | . . . . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 6 | . . . . . . . 2 1 . . . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 85 78 71 82 88 69 61 42 46 46 46 45 Engine 6 | . 13 . 5 11 11 7 7 6 6 6 6 1 Core 2 | . 1 14 11 . . . . . . . . 1 Leg 5 | . 26 . . . . . . . . . . . Flight 18 | . 2 28 27 33 33 30 26 17 13 13 13 13 Device 1 | . . . . . . . . . 6 6 6 4 Storage 2 | . 13 . . . . . . . . . . . Processor 9 | . 1 14 11 11 11 7 7 6 13 13 13 13 Protection 3 | . . 4 5 11 11 7 3 . . . . 3 Ballistic Gun 12 | . 28 16 11 16 22 15 . . . . . . Slashing Weapon 2 | . . . . . . . 15 6 6 6 6 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 13 | 13 13 8 12 12 12 12 12 9 7 7 7 13 Greatest Support 20 | 20 20 8 12 12 12 16 16 12 8 8 8 12 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 4 4 3 5 5 5 5 5 5 Average Carried 4 | . 5 4 3 2 4 3 4 5 5 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 2 4 4 3 5 5 5 5 5 5 Class Distribution -------------------- 56% | Sprinter 39% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -9/Recycling Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Sprinter | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Gar Matter Collected 552 | 229 129 32 . . 97 . 27 . . . . 38 Remotely . | . . . . . . . . . . . . . Salvage Created 293 | . 129 . . . 97 . 43 . . . . 24 Parts 17 | . 9 . . . 3 . 1 . . . . 4 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Gar Combat Hostiles Destroyed 5 | . 4 . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Guns 4 | . 4 . . . . . . . . . . . Classes Destroyed 4 | . 2 . . . 1 . 1 . . . . . Hauler 1 | . . . . . . . 1 . . . . . Recycler 1 | . . . . . 1 . . . . . . . Swarmer 3 | . 2 . . . . . . . . . . 1 Grunt 2 | . 2 . . . . . . . . . . . Best Kill Streak 3 | . 3 . . . 1 . 1 . . . . 1 Combat Bots Only 3 | . 3 . . . . . . . . . . 1 Max Kills in Single Turn 1 | . 1 . . . 1 . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Gar Damage Taken 1338 | . 205 10 36 165 . . 58 68 . . . 796 Core 493 | . 32 . 12 20 . . . 33 . . . 396 Absorbed by Shields 131 | . . . . . . . . 15 . . . 116 Core Remaining (%) 94 | 100 . 87 . . 92 . 100 . . . . . Volleys Fired 24 | . 15 . 4 . 5 . . . . . . . Largest 2 | . 2 . 1 . 2 . . . . . . . Hottest 46 | . 40 . 20 . 46 . . . . . . . Shots Fired 44 | . 30 . 4 . 10 . . . . . . . Gun 44 | . 30 . 4 . 10 . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 44 | . 30 . 4 . 10 . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 3 | . 3 . 1 . 3 . . . . . . . Robot Miss Streak 5 | . 5 . 2 . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 26 | . 12 . 1 . 5 . 2 1 . . . 5 Core Hits 10 | . 6 . . . 2 . 1 . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 14 | . . . . . . . 2 2 . . . 10 Impact 2 | . . . . . . . . 2 . . . . Slashing 12 | . . . . . . . 2 . . . . 10 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 620 | . 125 . 10 . 82 . 125 97 . . . 181 Guns 217 | . 125 . 10 . 82 . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 403 | . . . . . . . 125 97 . . . 181 Ramming . | . . . . . . . . . . . . . Kinetic 217 | . 125 . 10 . 82 . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 97 | . . . . . . . . 97 . . . . Slashing 306 | . . . . . . . 125 . . . . 181 Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 8 8 8 8 Average Corruption 8 | . . . . . . . . . 8 8 8 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . 1 3 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 93 | . . . . . . . 23 57 . . . 13 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 93 | . . . . . . . 23 57 . . . 13 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 24 | . 15 . 24 7 1 . . . . . . . Average Temperature 8 | . 9 . 10 3 1 . . . . . . . Received Heat Transfer 264 | . 81 . 18 54 . . . 24 . . . 87 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Gar Peak Influence 963 | . 130 65 70 104 150 963 674 448 171 119 83 157 Initial 963 | . . 50 25 29 40 963 674 353 156 119 83 62 Average 150 | . 47 64 46 56 90 963 663 403 166 119 83 112 Maximum Alert Level 3 | . . . . . . 3 2 2 . . . . Low Security (%) 83 | 100 100 100 100 100 100 . . . 100 100 100 100 Level 1 3 | . . . . . . . . 34 . . . . Level 2 10 | . . . . . . . 100 65 . . . . Level 3 2 | . . . . . . 100 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 2 | . . . 1 1 . . . . . . . . Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 2 | . . . 1 1 . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Gar Distress Signals 1 | . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 71 | . 5 5 5 11 12 . 1 6 4 . 2 20 Peak Tracking Total 12 | . 3 5 3 10 7 . 1 5 5 . 2 12 Tactical Retreats 6 | . 1 . . . . . 1 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Gar Traps Triggered 5 | . . . . . . . . 2 . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Gar Machines Disabled 1 | . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Gar Machines Accessed 5 | . . 1 . . . 2 . 1 . 1 . . Terminals 3 | . . . . . . 2 . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 8 | . . 1 . . . 2 . 2 . 3 . . Successful 4 | . . 1 . . . 2 . . . 1 . . Failed 4 | . . . . . . . . 2 . 2 . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . Terminals 5 | . . . . . . 2 . . . 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 4 | . . 1 . . . 2 . . . 1 . . Record 1 | . . . . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . 1 . 1 . 1 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Gar Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Gar Turns Passed 781 | 62 144 96 21 40 100 17 28 86 32 8 21 126 Spaces Moved 1424 | 49 92 186 36 116 287 57 47 179 82 24 58 211 Core 8 | 7 . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . Legs 105 | 42 63 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1311 | . 29 186 36 116 287 57 47 179 82 24 58 210 Fastest Speed 27 | 50 32 32 29 29 29 27 27 30 34 34 34 29 Average Speed 38 | 110 92 32 29 29 29 27 28 32 34 34 34 34 Slowest Speed 120 | 120 120 32 32 29 29 27 30 114 34 34 34 115 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 27 | . . 4 1 7 9 . . 3 . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 27 43 8 35 66 3 49 8 75 2 69 43 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Gar Total 1558 | 54 125 220 41 114 284 57 58 200 84 23 59 239 Wait 26 | . 1 23 . . . . . . 2 . . . Move 1356 | 48 91 178 33 102 268 56 46 173 81 23 57 200 Hop 25 | . . 3 1 6 9 . . 3 . . . 3 Pick Up 21 | . 9 4 . 2 . . 4 . . . 1 1 Fast Attach 23 | 6 1 3 . 2 1 . 2 3 1 . . 4 Attach 8 | . 3 . 3 . . 1 . . . . . 1 Detach . | . . . . . . . . . . . . . Swap 1 | . . 1 . . . . . . . . . . Drop 25 | . 5 8 . 2 1 . 4 3 . . 1 1 Fire 24 | . 15 . 4 . 5 . . . . . . . Melee 14 | . . . . . . . 2 2 . . . 10 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . 16 . . . 19 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 7) 207 | -10/Materials | Entered Mines 211 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 289 | -10/Mines | Found the Drone Emporium 291 | -10/Mines | Found Prototype Device 291 | -10/Mines | Identified Sensor Drone Bay 297 | -10/Mines | Discovered new exit (range 18) 303 | -10/Mines | Entered Materials 303 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 304 | -9/Materials | Identified exit to Storage 324 | -9/Materials | Entered Storage 363 | -9/Storage | Used back door to open Recycling access 363 | -9/Storage | Discovered new exit (range 5) 364 | -9/Storage | Entered Recycling 366 | -9/Recycling | Spotter reported a threat 386 | -9/Recycling | Spotter reported a threat 397 | -9/Recycling | Spotter reported a threat 402 | -9/Recycling | Spotter reported a threat 402 | -9/Recycling | Spotter reported a threat 403 | -9/Recycling | Spotter reported a threat 406 | -9/Recycling | Spotter reported a threat 419 | -9/Recycling | Spotter reported a threat 446 | -9/Recycling | Spotter reported a threat 453 | -9/Recycling | Spotter reported a threat 455 | -9/Recycling | Spotter reported a threat 455 | -9/Recycling | Spotter reported a threat 456 | -9/Recycling | Discovered new exit (range 12) 459 | -9/Recycling | Spotter reported a threat 464 | -9/Recycling | Entered Factory 464 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 469 | -7/Factory | Discovered new exit (range 17) 481 | -7/Factory | Identified exit to DSF 481 | -7/Factory | Entered DSF 485 | -7/DSF | Build established: Sprinter 493 | -7/DSF | Discovered new exit (range 11) 500 | -7/DSF | Additional patrols routed to DSF 509 | -7/DSF | Entered Factory 509 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 595 | -6/Factory | Sucked down chute 595 | -6/Factory | Entered Waste 603 | -6/Waste | Spotted C-40 Crusher 604 | -6/Waste | Spotted C-40 Crusher 605 | -6/Waste | Spotted C-40 Crusher 610 | -6/Waste | EMP discharged 617 | -6/Waste | Spotted C-40 Crusher 619 | -6/Waste | Spotted C-40 Crusher 620 | -6/Waste | Discovered new exit (range 18) 621 | -6/Waste | Spotted C-40 Crusher 627 | -6/Waste | Entered Factory 635 | -6/Factory | Identified exit to DSF 635 | -6/Factory | Entered DSF 651 | -6/DSF | Discovered new exit (range 17) 656 | -6/DSF | Entered Garrison 672 | -6/Garrison | Triggered checkpoint 672 | -6/Garrison | Spotted B-75 Beast 690 | -6/Garrison | Discovered new exit (range 13) 693 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 775 | -6/Garrison | Triggered checkpoint 782 | -6/Garrison | Self-destructed Last Messages --------------- 00775_ Garrison Door breached. 00775_ Beams of light sweep through the air. An alarm sounds. 00775_ VTOL Module destroyed. 00776_ Triggered Stasis Trap. 00776_ A bubble of rippling energy engulfs the area. 00776_ Field strength at 95. 00777_ Field strength at 90. 00778_ Field strength at 85. 00778_ Lgt. Nuclear Core destroyed. 00778_ VTOL Module destroyed. 00779_ Field strength at 52. Garrison Door activated. 00780_ Field strength at 41. 00780_ Armor Integrity Analyzer destroyed. 00781_ Field strength at 25. 00781_ G-50 Soldier suffers critical hit (Burn). 00781_ Stasis field depleted. 00782_ Triggered Stasis Trap. 00782_ A bubble of rippling energy engulfs the area. 00782_ Field strength at 94. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###??? | | ???????????????????????????????????????????? #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????############# #### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ######### #### | | ????????????????????????????????# #???????# #??? | | ????????????????????????????????# #???????# #??? | | ????????????????????????????????# #???????# #??? | | ??????????????????????????####### #???????# #??? | | ??????????????????????????# % ## #???????# #??? | | ?????????????????????###### gg ## ##??????# #??? | | ?????????????????????# %@ ######## #??? | | ????????????? l #### | | ???????????# ^ | | ???????????########### ## ## ############## | | ?????????????????????# ##g ## ###??????????? | | ???????????????????? g g #??????????? | | ???????????????????# BB #??????????? | | ???????????????????# B %#??????????? | | ???????????????????#g #??????????? | | ???????????????????### ## ## ###??????????? | | ?????????????????????# ?# ## [##########???? | | ??????????????????? #???? | | ??????????????????? #???? | | ???????????????????### ####### #???? | | ?????????????????????######""""## ##?????# #???? | | ????????????????????????????????# #??????# #???? | | ????????????????????????????????# ???????# #???? | | ????????????????????????????????# ???????# #???? | | ????????????????????????????????# ???????# #???? | | ????????????????????????????????# ???????# #???? | | ????????????????????????????????# ???????# #???? | | ????????????????????????????????# ######## #???? | | ????????????????????????????????# ##### | | ????????????????????????????????# | | ????????????????????????????????# ######### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 150 Resistance: TH 10 Core Shielding 20 Evasion (%) 64 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravZioniteGreatsword Manual? 0 Play Time 00:17:33 Cumulative 257.2 hours Start 2022.05.03 @ 21:36:42 End 2022.05.05 @ 10:30:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 486 Rogue 331 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fb4784a-9898-4106-9586-3dc50ebf1d49