Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.08 @ 14:45:01 Player: Rotpup_ Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (204) 1020 Value Destroyed (8331) 8331 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 15891 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 98 Entered DSFs 500 Friendly Fire -36 Cogmind --------- Core Integrity 0/1300 Matter 22/300 Energy 95/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- Kinetic Spear > --- INVENTORY (5) ---- Heavy Armor Plating Fusion Bomb Launcher Fusion Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads Advanced Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Advanced Recoil Stabilizer Weapon Cycler Improved Core Shielding Medium Regenerative Plating Advanced Thermal Shield > --- WEAPON ----------- Coil Gun Mass Driver Mass Driver > --- INVENTORY -------- Light Deuterium Engine Advanced Recoil Stabilizer Phase Shifter Improved Core Shielding Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Gauss Rifle Gauss Rifle Gauss Rifle Heavy Rocket Launcher Heavy Missile Launcher Improved Datajack Power Sword [Rating: 101] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Targeting Computer Hackware Authchip [Weapon] Protection Core Shielding Weapon Gauss Rifle Energy Gun Gamma Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Arm Slots Evolved 15 | . 1 2 2 2 2 . 2 . 2 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . 1 1 . . . 1 . . . . Utility 9 | . 1 1 . 2 2 . . . 2 1 . Weapon 2 | . . . 1 . . . . . . 1 . Parts Attached 124 | 8 3 16 8 19 2 9 1 5 17 22 14 Power 19 | 1 1 4 2 1 . . . . 4 4 2 Engine 9 | 1 1 3 2 1 . . . . 1 . . Core 2 | . . 1 . . . . . . 1 . . Reactor 8 | . . . . . . . . . 2 4 2 Propulsion 32 | 2 . 6 3 6 . 2 . . 2 3 8 Treads 29 | 2 . 5 2 6 . 2 . . 1 3 8 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . 1 1 . . . . . 1 . . Utility 45 | 3 2 3 1 8 2 4 . 5 8 8 1 Device 13 | 1 . . . 1 2 . . 2 4 3 . Storage 8 | 1 1 . . 4 . . . . . 2 . Processor 8 | . 1 . . . . . . 1 3 2 1 Hackware 1 | . . . . . . 1 . . . . . Protection 15 | 1 . 3 1 3 . 3 . 2 1 1 . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 . 3 2 4 . 3 1 . 3 7 3 Energy Gun 4 | . . . . . . . . . . 4 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | 2 . 2 2 4 . 1 . . 1 . . Ballistic Cannon 4 | . . 1 . . . 2 . . 1 . . Launcher 5 | . . . . . . . 1 . . 2 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 4 1 . . . . 1 1 1 3 Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . 1 . Parts Lost 45 | . . 2 . 2 . . . 3 11 15 12 Power 9 | . . 1 . . . . . . 2 2 4 Propulsion 10 | . . . . 1 . . . . 5 1 3 Utility 16 | . . 1 . 1 . . . 3 3 6 2 Weapon 10 | . . . . . . . . . 1 6 3 Highest Loss Streak 10 | . . 1 . 1 . . . 2 8 10 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 3 6 14 19 19 18 19 18 18 17 2 4 Power 1 | . 1 1 2 1 1 1 . . . . . Propulsion . | . . 2 2 1 1 1 . . . . . Utility 8 | 2 4 7 11 11 10 11 12 12 10 . . Weapon 3 | 1 1 3 4 4 5 4 5 5 4 . 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 30 | . 1 1 1 8 . 7 . . 9 . 3 Power 2 | . 1 . . 1 . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 19 | . . 1 . 3 . 6 . . 8 . 1 Weapon 6 | . . . 1 2 . 1 . . 1 . 1 Tool/Special 2 | . . . . 1 . . . . . . 1 Average Slot Usage (%) 86 | . 98 99 99 99 96 100 99 100 86 30 38 Engine 5 | . 11 8 8 7 6 6 10 11 1 . . Reactor 1 | . . . . . . . . . 4 3 6 Treads 23 | . 25 29 33 27 25 25 27 27 20 3 14 Device 6 | . . . . 6 15 18 16 16 13 4 . Storage 9 | . 12 10 8 13 12 12 11 9 4 3 8 Processor 8 | . 12 10 8 7 6 6 5 6 17 1 5 Protection 11 | . 11 19 16 14 12 12 11 11 8 2 . Ballistic Gun 12 | . 24 13 16 21 18 11 5 5 4 . . Ballistic Cannon 3 | . . 6 7 . . 6 10 5 7 2 . Peak Build Rating 101 | 7 9 23 27 48 52 64 70 73 101 83 87 Average Rating 45 | 5 8 15 24 40 51 60 69 70 84 47 61 On Entrance 37 | . 7 9 21 27 46 52 64 68 70 28 61 Naked Turns 91 | . . . . . . . . . 77 . 14 Heaviest Build 95 | 20 52 61 64 73 75 82 90 91 95 74 58 Greatest Support 175 | 40 40 63 83 96 80 80 108 108 118 56 175 Greatest Overweight (x) 9 | 1 1 1 . 1 . 1 . . 4 9 2 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | 8 19 20 20 20 20 20 20 20 18 5 5 Most Carried 20 | 5 10 20 20 20 19 20 19 20 20 5 5 Average Carried 14 | 3 6 14 19 19 18 19 18 18 17 2 4 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 5 9 20 20 20 18 20 18 19 5 3 5 Class Distribution -------------------- 37% | Hacker-Mutant 32% | Hacker-Tank 16% | Hacker-Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Gunner | -6/DSF Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Arm Matter Collected 6306 | 113 415 711 325 1799 . 496 128 482 881 766 190 Remotely 2902 | . . . . 1799 . 496 128 479 . . . Salvage Created 7728 | . 405 1077 601 2435 . 600 85 276 976 919 354 Parts 441 | . 20 82 31 150 . 19 12 14 40 60 13 Haulers Intercepted 6 | . . 3 . 3 . . . . . . . Recyclers Shooed 9 | . . 2 1 1 . . . 1 3 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Arm Combat Hostiles Destroyed 144 | . 6 24 12 38 . 9 4 9 15 12 15 Melee 13 | . . . . . . . . . 4 9 . Guns 76 | . 6 17 6 38 . 5 1 2 1 . . Cannons 30 | . . 7 6 . . 4 1 1 10 1 . AOE 24 | . . . . . . . 2 6 . 1 15 Classes Destroyed 19 | . 5 6 1 2 . 3 . 1 . . 1 Worker 17 | . . 1 1 5 . . . 1 4 5 . Builder 2 | . . . . 1 . . . . . 1 . Tunneler 2 | . . 1 . . . . 1 . . . . Hauler 6 | . . 3 . 3 . . . . . . . Recycler 8 | . 2 . 1 2 . . . 1 2 . . Operator 6 | . . 3 . 2 . . . . 1 . . Watcher 19 | . 3 3 . 5 . . 1 1 4 1 1 Swarmer 25 | . 2 7 . 2 . 2 4 5 . 3 . Saboteur 3 | . . . . . . . . . . . 3 Grunt 46 | . 2 9 7 20 . 2 . . . . 6 Brawler 1 | . . . . . . 1 . . . . . Duelist 3 | . . 2 . 1 . . . . . . . Sentry 15 | . . 6 2 2 . . . 2 1 1 1 Specialist 2 | . . . . . . 2 . . . . . Hunter 16 | . . . 3 3 . 1 . . 4 3 2 Programmer 28 | . . . . 10 . . . . 10 5 3 Heavy 1 | . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . 2 . . . Subdweller 2 | . 2 . . . . . . . . . . Best Kill Streak 15 | . 2 7 5 6 . 3 4 7 8 6 15 Combat Bots Only 14 | . 2 7 4 5 . 3 4 4 2 5 14 Max Kills in Single Turn 3 | . 1 2 2 2 . 1 2 2 2 3 3 Gunslinging 1 | . . 1 . 1 . . . . . . . Exploded 2 | . . . . . . . 1 2 . 1 2 Melee 1 | . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Arm Hostile Shots Fired 1458 | . 43 82 50 214 . 38 10 108 282 320 311 Missed 493 | . 12 27 12 79 . 11 5 28 92 114 113 Hits 965 | . 31 55 38 135 . 27 5 80 190 206 198 Melee 8 | . . 6 . 2 . . . . . . . Projectile 957 | . 31 49 38 133 . 27 5 80 190 206 198 AOE 20 | . 3 . . . . . . . 3 . 14 Critical Strikes 36 | . . . . 3 . . . 2 10 12 9 Part Disruptions 4 | . . . . . . . . . 1 2 1 Damage Taken 12528 | . 344 493 404 1088 . 365 65 1096 2319 2833 3521 Core 1855 | . 95 43 18 100 . 44 . 79 173 706 597 Absorbed by Shields 28 | . . . . . . . . 28 . . . Redirected to Shielding 178 | . . 57 29 22 . 12 . 27 31 . . Ignored by Resistances 7634 | . 211 313 234 688 . 211 40 663 1507 1692 2075 Regen/Repaired (Parts) 545 | . 156 15 . . . . . 28 346 . . Core Remaining (%) 87 | 100 62 89 96 85 . 94 . 92 84 . . Volleys Fired 392 | . 32 72 26 105 . 24 5 27 52 26 23 Largest 4 | . 2 2 3 3 . 3 3 3 3 4 2 Hottest 300 | . 40 56 79 84 . 122 122 114 124 300 104 Shots Fired 974 | . 64 144 78 313 . 72 15 60 141 60 27 Gun 690 | . 64 105 52 313 . 48 5 27 49 27 . Cannon 233 | . . 39 26 . . 24 8 22 92 22 . Launcher 51 | . . . . . . . 2 11 . 11 27 Special . | . . . . . . . . . . . . Kinetic 907 | . 64 144 78 313 . 72 13 49 141 33 . Thermal . | . . . . . . . . . . . . Explosive 40 | . . . . . . . 2 11 . . 27 Electromagnetic 27 | . . . . . . . . . . 27 . Robot Hit Streak 48 | . 15 33 43 48 . 28 4 20 25 31 16 Robot Miss Streak 3 | . 1 1 1 3 . 1 2 1 1 2 1 Penetration Max 1 | . . . . 1 . 1 . 1 1 . . Secondary Targets 7 | . . 1 . 6 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 854 | . 53 123 64 265 . 59 7 49 134 71 29 Core Hits 414 | . 22 52 29 108 . 22 7 31 54 50 39 Critical Kills 5 | . . . . 4 . . . . 1 . . Critical Parts Destroyed 7 | . 1 1 . 4 . 1 . . . . . Critical Strikes 28 | . 1 4 . 8 . 2 . 3 5 4 1 Destroy 13 | . 1 2 . 8 . 1 . . 1 . . Blast 9 | . . 2 . . . 1 . 3 3 . . Sever 1 | . . . . . . . . . 1 . . Impale 5 | . . . . . . . . . . 4 1 Melee Attacks 50 | . . . . . . . . . 15 29 6 Impact . | . . . . . . . . . . . . Slashing 15 | . . . . . . . . . 15 . . Piercing 35 | . . . . . . . . . . 29 6 Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 23197 | . 657 1883 1042 5336 . 1468 375 2326 4352 2607 3151 Guns 10590 | . 657 1234 686 5336 . 894 81 455 1023 224 . Cannons 5151 | . . 649 356 . . 574 61 602 2592 317 . Explosions 5350 | . . . . . . . 233 1269 181 719 2948 Melee 2106 | . . . . . . . . . 556 1347 203 Ramming . | . . . . . . . . . . . . Kinetic 15667 | . 657 1883 1042 5336 . 1468 142 1057 3615 467 . Thermal 419 | . . . . . . . 85 334 . . . Explosive 4333 | . . . . . . . 148 935 181 121 2948 Electromagnetic 672 | . . . . . . . . . . 672 . Impact . | . . . . . . . . . . . . Slashing 556 | . . . . . . . . . 556 . . Piercing 1550 | . . . . . . . . . . 1347 203 Highest Corruption 19 | . . 1 1 7 . . . . 4 12 19 Average Corruption 5 | . . 1 1 4 . . . . 3 7 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 111 | . . . 1 59 . . . . 13 14 24 Message Errors 23 | . . . . 11 . . . . 3 5 4 Matter Fused 26 | . . . . 11 . . . . 5 5 5 Heat Flow Errors 18 | . . . 1 10 . . . . 1 2 4 Energy Discharges 15 | . . . . 11 . . . . 1 1 2 Parts Rejected 2 | . . . . . . . . . . 1 1 Data Loss (minor) 6 | . . . . 2 . . . . . . 4 Data Loss (major) 6 | . . . . 3 . . . . 2 . 1 Misfires 4 | . . . . 4 . . . . . . . Alerts 1 | . . . . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 8 | . . . . 6 . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 611 | . . 25 8 . . . 19 3 258 254 44 Projectiles 238 | . . 25 8 . . . 19 . 166 20 . Explosions 108 | . . . . . . . . 3 61 . 44 Melee 265 | . . . . . . . . . 31 234 . Knockbacks 44 | . . 8 2 . . 1 1 1 27 4 . Impact . | . . . . . . . . . . . . Kinetic 41 | . . 8 2 . . 1 1 1 24 4 . Secondary 3 | . . . . . . . . . 3 . . Self-Inflicted Damage 567 | . . . . . . . 18 58 . 193 298 Shots 36 | . . . . . . . 1 2 . 21 12 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 658 | . 5 42 266 301 . 87 152 376 402 658 238 Average Temperature 79 | . 2 9 100 57 . 35 75 118 102 154 91 Received Heat Transfer 1811 | . 123 180 162 258 . 99 . 353 150 81 405 Effects 10 | . . . . . . . . 3 3 3 1 Shutdowns 3 | . . . . . . . . 1 . 2 . Energy Bleed 2 | . . . . . . . . 1 1 . . Interference 4 | . . . . . . . . 1 2 . 1 Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . 50 100 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Arm Maximum Alert Level 2 | . . . . . . 1 . . 1 . 2 Low Security (%) 96 | 100 100 100 100 100 100 87 100 100 93 100 71 Level 1 2 | . . . . . . 12 . . 6 . 12 Level 2 . | . . . . . . . . . . . 15 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Peak Influence 478 | . 56 163 175 132 23 246 189 159 243 97 478 Initial 95 | . . . 6 52 23 11 95 62 25 5 . Average 44 | . 4 41 64 20 23 116 56 83 64 15 123 Influence Increases 5226 | . 189 744 334 1170 . 235 237 412 769 468 668 Destroy 0b10 Robot/C 2880 | . 80 480 240 760 . 180 80 220 300 240 300 Destroy 0b10 Robot/NC 310 | . 25 55 10 90 . 10 10 15 55 35 5 Destroy Leader 760 | . 26 162 60 226 . 40 12 42 88 62 42 Allied During Kill 3 | . . . . . . . . 3 . . . Trap Triggered on 0b10 30 | . 30 . . . . . . . . . . Successful Hack 173 | . 10 22 4 43 . . 18 5 57 14 . Disable Machine 136 | . . 8 4 40 . 4 16 8 40 4 12 Destroy Structure 634 | . 3 2 1 11 . 1 86 104 124 38 264 Lose Combat Pursuer 300 | . 15 15 15 . . . 15 15 105 75 45 Influence Decreases 4843 | . 189 724 194 1265 42 12 309 513 827 483 285 Entered New Map 497 | . . . 14 108 42 12 151 112 48 10 . Time Decay 3950 | . 189 668 180 1142 . . 158 311 744 373 185 Lost Part 300 | . . 20 . 15 . . . 30 35 100 100 Lost Ally 60 | . . . . . . . . 60 . . . Purge Threat 36 | . . 36 . . . . . . . . . Squads Dispatched 40 | . . 5 2 14 . 1 2 1 7 6 2 Investigation 13 | . . 1 2 6 . . 1 . 1 1 1 Extermination 14 | . . . . 6 . . 1 . 4 2 1 Reinforcement 10 | . . 4 . 2 . 1 . 1 2 . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Arm Distress Signals 14 | . . 1 1 3 . . 1 2 2 1 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 230 | . 16 35 17 44 . 9 7 21 29 22 30 Peak Tracking Total 13 | . 6 5 8 4 . 3 5 7 4 7 13 Tactical Retreats 15 | . 1 1 1 . . . 1 1 5 3 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Arm Traps Triggered 9 | . . 1 1 2 . 2 . . 1 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . Reused 3 | . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . 3 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Arm Machines Disabled 34 | . . 2 1 10 . 1 4 2 10 1 3 Max in Single Turn 8 | . . 1 1 8 . 1 4 2 3 1 2 Energy Cycler 3 | . . . . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Arm Machines Accessed 48 | . 6 8 3 14 1 . 2 1 11 2 . Terminals 36 | . 5 6 3 9 1 . 2 1 7 2 . Fabricators 4 | . . . . 2 . . . . 2 . . Repair Stations 2 | . 1 1 . . . . . . . . . Recycling Units 3 | . . 1 . 1 . . . . 1 . . Scanalyzers 2 | . . . . 1 . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 132 | . 23 29 9 32 1 . 4 5 24 5 . Successful 93 | . 17 21 5 22 1 . 3 2 17 5 . Failed 39 | . 6 8 4 10 . . 1 3 7 . . Catastrophic 4 | . . 2 . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 77 | . 11 22 10 11 . . 3 2 16 2 . Terminals 95 | . 15 25 9 18 1 . 4 5 13 5 . Fabricators 10 | . . . . 5 . . . . 5 . . Repair Stations 11 | . 8 3 . . . . . . . . . Recycling Units 5 | . . 1 . 1 . . . . 3 . . Scanalyzers 7 | . . . . 4 . . . . 3 . . Garrison Access 4 | . . . . 4 . . . . . . . Terminal Hacks 33 | . 5 11 1 7 1 . 2 1 2 3 . Record 2 | . 1 . . 1 . . . . . . . Part Schematic 4 | . . 2 1 . . . . . 1 . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 3 | . . . . 2 1 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 3 | . . 2 . . . . 1 . . . . Disarm Traps 1 | . . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Dispatch Records 2 | . . 1 . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . Patrol Status 2 | . 1 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . 1 . . . Recall Investigation 2 | . . 1 . . . . . . . 1 . Recall Reinforcements 2 | . . 1 . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 4 | . . 2 . 1 . . . . . 1 . Fabricator Hacks 9 | . . . . 5 . . . . 4 . . Load Schematic 5 | . . . . 3 . . . . 2 . . Build 4 | . . . . 2 . . . . 2 . . Repair Station Hacks 11 | . 8 3 . . . . . . . . . Scan Component 6 | . 4 2 . . . . . . . . . Repair 5 | . 4 1 . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . 1 . . . . 1 . . Report Inventory 2 | . . . . 1 . . . . 1 . . Retrieve Matter 1 | . . 1 . . . . . . . . . Scanalyzer 4 | . . . . 2 . . . . 2 . . Insert Component 2 | . . . . 1 . . . . 1 . . Analyze 2 | . . . . 1 . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 33 | . 4 6 4 7 . . 1 1 8 2 . Terminals 31 | . 4 6 4 7 . . 1 1 6 2 . Botnet 29 | . 4 6 3 7 . . 1 1 5 2 . Operators 2 | . . . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . Reject 1 | . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 5 6 3 9 . . 1 1 7 1 . Full Trace Events 14 | . 2 2 2 6 . . 1 . 1 . . Feedback Events 2 | . . 1 . 1 . . . . . . . Corruption 2 | . . 1 . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 1 1 . . . . 2 . . Parts Built 3 | . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . Time 305 | . . . . 146 . . . . 159 . . Total Part Build Rating 9 | . . . . 9 . . . . . . . Parts Repaired 5 | . 4 1 . . . . . . . . . Time 130 | . 104 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 202 | . . 202 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . 1 . . Part Schematics Acquired 2 | . . . . 1 . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . Programmers 3 | . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Arm Total Allies 3 | . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . 3 . . . Highest-Rated Group 215 | . . . . . . . . 215 . . . Highest-Rated Ally 159 | . . . . . . . . 159 . . . Initial Warlord ECA Mod 40 | . . . . . . . 9 9 8 7 7 Total Orders . | . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 15 . . . Total Damage 345 | . . . . . . . . 345 . . . Kills 2 | . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Arm Active Infowar (turns) 1517 | 18 . . . . . . . . 1280 . 219 Optics 1499 | . . . . . . . . . 1280 . 219 Terrain 18 | 18 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Arm Turns Passed 9520 | 83 858 1240 336 2754 8 564 273 446 1468 1030 460 Spaces Moved 4391 | 53 274 541 142 1331 3 224 153 217 868 354 231 Core 318 | 19 . . . . . . . . 172 97 30 Treads 3963 | 34 274 541 142 1331 3 224 153 217 586 257 201 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 110 | . . . . . . . . . 110 . . Fastest Speed 40 | 50 160 160 160 160 170 170 168 168 40 145 50 Average Speed 169 | 123 234 163 160 163 170 208 168 168 135 223 157 Slowest Speed 500 | 160 240 240 160 243 170 250 168 168 305 500 320 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 50 55 19 36 . 91 7 40 24 10 26 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 452 | . . 1 . 4 . 1 45 70 74 25 232 Melee . | . . . . . . . . . . . . Projectile 42 | . . 1 . 2 . 1 8 5 23 2 . AOE 408 | . . . . . . . 37 65 51 23 232 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Arm Total 5643 | 69 426 751 191 1680 5 293 160 258 1044 478 288 Wait 441 | . 99 84 8 168 . . . 2 63 17 . Move 4381 | 52 273 540 141 1330 3 223 152 216 867 353 231 Hop . | . . . . . . . . . . . . Pick Up 133 | 9 12 26 5 21 . 16 . 5 11 24 4 Fast Attach 17 | 3 . 1 . 1 . . . . 4 . 8 Attach 62 | 4 5 5 3 4 2 . 2 2 7 24 4 Detach 7 | . . . . 1 . . . . 4 . 2 Swap 77 | 1 2 12 5 21 . 10 1 4 14 2 5 Drop 79 | . 3 11 3 29 . 16 . 2 7 3 5 Fire 392 | . 32 72 26 105 . 24 5 27 52 26 23 Melee 50 | . . . . . . . . . 15 29 6 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 325 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Discovered exit to Mines (range 16) 512 | -10/Materials | Identified exit to Subcaves 512 | -10/Materials | Discovered exit to Subcaves (range 13) 584 | -10/Materials | Derelicts attacked the area 668 | -10/Materials | Identified exit to Materials 668 | -10/Materials | Discovered exit to Materials (range 15) 803 | -10/Materials | Repaired Assault Rifle 831 | -10/Materials | Repaired Ion Engine 861 | -10/Materials | Repaired Lgt. Armor Plating 889 | -10/Materials | Repaired Assault Rifle 942 | -10/Materials | Entered another Materials area 942 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 985 | -9/Materials | Identified exit to Storage 985 | -9/Materials | Discovered exit to Storage (range 15) 1299 | -9/Materials | Destroyed 7 combat bots 1441 | -9/Materials | Identified exit to Materials 1441 | -9/Materials | Discovered exit to Materials (range 15) 1852 | -9/Materials | Discovered exit to Materials (range 15) 2146 | -9/Materials | Repaired Core Shielding 2182 | -9/Materials | Entered another Materials area 2182 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2471 | -8/Materials | Identified exit to Factory 2471 | -8/Materials | Discovered exit to Factory (range 14) 2477 | -8/Materials | Build established: Hacker-Tank 2518 | -8/Materials | Entered Factory 2518 | -7/Factory | Evolved 2 slots: Utility x2 3796 | -7/Factory | Fabricated Hacking Suite (x1) 4464 | -7/Factory | Identified exit to Lower Caves 4464 | -7/Factory | Discovered exit to Lower Caves (range 13) 4752 | -7/Factory | Fabricated Arm. Treads (x2) 5211 | -7/Factory | Identified exit to Factory 5211 | -7/Factory | Discovered exit to Factory (range 16) 5272 | -7/Factory | Entered another Factory area 5272 | -6/Factory | Evolved 2 slots: Utility x2 5280 | -6/Factory | Identified exit to DSF 5280 | -6/Factory | Entered DSF 5326 | -6/DSF | Additional patrols routed to DSF 5578 | -6/DSF | Build established: Hacker-Gunner 5779 | -6/DSF | Sterilization system engaged 5799 | -6/DSF | Ambient heat levels rising (+10) 5807 | -6/DSF | Identified exit to Factory 5807 | -6/DSF | Discovered exit to Factory (range 15) 5814 | -6/DSF | Ambient heat levels rising (+10) 5829 | -6/DSF | Ambient heat levels rising (+10) 5844 | -6/DSF | Ambient heat levels rising (+10) 5844 | -6/DSF | Entered Factory 5844 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6045 | -5/Factory | Identified exit to Upper Caves 6045 | -5/Factory | Discovered exit to Upper Caves (range 5) 6112 | -5/Factory | Identified exit to Extension 6112 | -5/Factory | Discovered exit to Extension (range 5) 6117 | -5/Factory | Entered Extension 6260 | -5/Extension | Energy Cycler disabled 6260 | -5/Extension | Rescued a captive Derelict 6261 | -5/Extension | Rescued a captive Derelict 6261 | -5/Extension | Rescued a captive Derelict 6261 | -5/Extension | Rescued a captive Derelict 6263 | -5/Extension | Rescued a captive Derelict 6265 | -5/Extension | Rescued a captive Derelict 6273 | -5/Extension | Rescued a captive Derelict 6295 | -5/Extension | Rescued A7 6404 | -5/Extension | Spotted B-75 Beast 6471 | -5/Extension | Lost 3 allies 6472 | -5/Extension | Destroyed B-75 Beast 6485 | -5/Extension | Spotted B-75 Beast 6499 | -5/Extension | Destroyed B-75 Beast 6505 | -5/Extension | Found Prototype Protection 6506 | -5/Extension | Identified Med. Regenerative Plating 6512 | -5/Extension | Identified exit to Factory 6512 | -5/Extension | Discovered exit to Factory (range 15) 6563 | -5/Extension | Entered Factory 6563 | -4/Factory | Evolved 2 slots: Utility x2 6594 | -4/Factory | Identified exit to Research 7020 | -4/Factory | Build established: Scavenger-Gunner 7783 | -4/Factory | Spotted B-86 Titan 7859 | -4/Factory | Released all parts (10) 7889 | -4/Factory | Lost 8 parts (2p3n3u) 8031 | -4/Factory | Entered Research 8031 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8116 | -3/Research | Build established: Hacker-Mutant 8346 | -3/Research | Found Gamma Bomb Array 8349 | -3/Research | Found Gamma Bomb Array 8722 | -3/Research | Garrison activated, responded to threat 8848 | -3/Research | Lost 10 parts (2p1n4u3w) 9039 | -3/Research | Identified exit to Armory 9039 | -3/Research | Discovered exit to Armory (range 12) 9043 | -3/Research | System corruption reached 10% 9052 | -3/Research | Core integrity fell below 50% 9061 | -3/Research | Entered Armory 9101 | -3/Armory | Found Fusion Bomb Launcher 9107 | -3/Armory | Lost 4 parts (1u3w) 9123 | -3/Armory | Found Fusion Bomb Launcher 9147 | -3/Armory | Found Fusion Bomb Launcher 9168 | -3/Armory | Lost 3 parts (1n1u1w) 9348 | -3/Armory | Energy Cycler disabled 9440 | -3/Armory | Destroyed 14 combat bots 9486 | -3/Armory | Core integrity fell below 20% 9489 | -3/Armory | Released all parts (5) 9520 | -3/Armory | Lost 5 parts (1p2n1u1w) 9521 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09473_ Sml. Battery destroyed. 09477_ The unstable cave ceiling collapses. 09485_ Enh. Armored Medium Treads destroyed. 09486_ The unstable cave ceiling collapses. 09489_ Enh. Armored Medium Treads destroyed. 09489_ Released Exp. Optical Array. 09489_ Released Enh. Armored Medium Treads. 09489_ Released Adv. Matter Compressor. 09489_ Released Adv. Target Analyzer. 09490_ The unstable cave ceiling collapses. 09490_ Fabricator disabled. 09491_ System corrupted: Energy discharge (-10). 09491_ The unstable cave ceiling collapses. 09496_ Penetrated by Slug. 09503_ Acquired Prototype Piercing Weapon. 09503_ Identified Kinetic Spear. 09506_ Penetrated by Slug. 09512_ System corrupted: Component data lost. 09516_ Y-72 Warden suffers critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????????????# ####?????? | | ?????????????????????????# #?????? | | ??????????????????##+????# +?????? | | ??????????????????# ????# ## #?????? | | ??????????????????? = ???# # ###??#?????? | | ???????????????????# ##### ## #?????????? | | ???????????????????# = ##?????????? | | ???????????????????# #??????????? | | ???????????????????# "" "" ##??????????? | | ?????????????####### """"" #???????????? | | ????????????? "" F" #####??????????? | | ???????????? # ]*] #?? | | ???????????? / [*] #?? | | ???????????? ######### # *[[ #?? | | ??????????????############ #?????????#?? #?? | | ?????????????????????????# #??????????????? #?? | | ?????????????????????????# #??????????????????#?? | | ???????????????????????### ###??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# ]#??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# g #??????????????????? | | ????????????????##########Y#l######??????????????? | | ????????????????# @ g #??????????????? | | ????????????????# #??????????????? | | ????????????????# #??????????????? | | ????????????????# / / #??????????????? | | ????????????????# /// #??????????????? | | ????????????????# /// #??????????????? | | ????????????????# #??????????????? | | ????????????????###################??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 510 Matter Stores 549 Matter Capacity 700 Sight Range 23 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 33 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 11 Matter Filtering 50 Offensive Hacking 20 Item Schematics ----------------- Datajack | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Arm. Treads | -7/Factory | Scanalyzed Hvy. Missile Launcher | -4/Factory | Scanalyzed Lrn. Tractor Beam | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Arm. Treads | x2 | -7/Factory Repaired ---------- Assault Rifle | 45% | -10/Materials Ion Engine | 68% | -10/Materials Lgt. Armor Plating | 55% | -10/Materials Assault Rifle | 58% | -10/Materials Core Shielding | 70% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Oh No You Don't! Prison Break Challenges ------------ None Game ------ Seed PointGreatRedistributor Manual? 0 Play Time 01:41:31 Cumulative 24.9 hours Start 2025.05.08 @ 13:00:54 End 2025.05.08 @ 14:45:01 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 45 Rogue 35 Adventurer 7 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bb4e0ef-18cb-4dea-a309-447f6f9f1976