Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 17:07:14 Player: Khoroshiy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1836) 1836 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 4601 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 49 Entered Garrisons 200 Friendly Fire -3 Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 150/150 System Corruption 3% Temperature Cool (6) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Terrain Scan Processor > --- WEAPON (3) ------- Shock Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Small Storage Unit Relay Coupler [Brawler] (22) Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Improved Grenade Launcher Katana > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Medium Laser Beam Cannon Assault Rifle Mining Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Terrain Scan Processor Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Improved Grenade Launcher Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 55 | 6 1 10 3 7 28 Power 7 | 1 . . . 2 4 Engine 4 | 1 . . . 1 2 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 12 | 2 . 3 . . 7 Treads 2 | . . . . . 2 Leg 9 | 2 . 3 . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 11 | 1 1 4 1 2 2 Device 5 | . . 1 . 2 2 Storage 2 | 1 . . 1 . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 25 | 2 . 3 2 3 15 Energy Gun 5 | 1 . . . 1 3 Energy Cannon 3 | . . 1 . . 2 Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 4 | . . . . . 4 Launcher 5 | . . 2 1 . 2 Special Weapon 4 | . . . 1 1 2 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 21 | . . 2 . . 19 Power 2 | . . . . . 2 Propulsion 9 | . . 1 . . 8 Utility 4 | . . 1 . . 3 Weapon 6 | . . . . . 6 Highest Loss Streak 8 | . . 1 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 97 88 100 100 72 Engine 8 | . 14 11 11 8 5 Core 1 | . . . . . 2 Treads 2 | . . . . . 5 Leg 19 | . 28 25 33 27 11 Device 5 | . . 5 . 9 6 Storage 7 | . 14 9 10 9 4 Processor 8 | . 11 6 11 9 9 Protection 5 | . . 9 11 9 2 Energy Gun 3 | . 14 . . 4 4 Energy Cannon 2 | . . 9 . . 1 Ballistic Gun 3 | . 14 9 . . 2 Ballistic Cannon 4 | . . . . . 9 Launcher 5 | . . 3 18 12 2 Slashing Weapon 3 | . . . . 9 3 Naked Turns . | . . . . . . Heaviest Build 31 | 14 14 23 25 31 28 Greatest Support 40 | 20 20 30 30 30 40 Greatest Overweight (x) 5 | . . 1 . 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 7 7 8 6 Most Carried 7 | 1 1 6 6 7 7 Average Carried 4 | . . 2 5 5 4 Final Capacity 8 | 8 8 5 8 8 5 Final Carried 6 | . 1 5 6 6 5 Class Distribution -------------------- 47% | Mutant 31% | Scavenger-Mutant 13% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1301 | 218 52 137 5 97 792 Remotely . | . . . . . . Salvage Created 1245 | . 36 491 7 47 664 Parts 87 | . 5 33 2 3 44 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 53 | . 2 17 4 1 29 Guns 16 | . 2 6 . 1 7 Cannons 22 | . . 10 . . 12 AOE 15 | . . 1 4 . 10 Classes Destroyed 8 | . 1 4 . . 3 Operator 1 | . . 1 . . . Swarmer 28 | . 2 8 4 . 14 Grunt 11 | . . 7 . . 4 Duelist 1 | . . 1 . . . Sentry 8 | . . 1 . 1 6 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 8 | . 2 8 4 1 5 Combat Bots Only 8 | . 2 8 4 1 5 Max Kills in Single Turn 4 | . 1 2 3 1 4 Gunslinging . | . . . . . . Exploded 4 | . . 1 3 . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 387 | . 9 86 10 10 272 Missed 118 | . 6 23 4 3 82 Damage Taken 3254 | . 34 642 88 77 2413 Core 713 | . . 141 18 17 537 Absorbed by Shields 13 | . . . . . 13 Redirected to Shielding 47 | . . 47 . . . Core Remaining (%) 86 | 100 100 . 60 . . Volleys Fired 123 | . 2 35 11 4 71 Largest 3 | . 2 2 2 2 3 Hottest 132 | . 70 80 100 100 132 Shots Fired 249 | . 4 70 13 6 156 Gun 96 | . 4 33 . 2 57 Cannon 118 | . . 33 . . 85 Launcher 23 | . . 4 4 2 13 Special 12 | . . . 9 2 1 Kinetic 121 | . 2 33 . . 86 Thermal 96 | . 2 33 9 4 48 Explosive 23 | . . 4 4 2 13 Electromagnetic 9 | . . . . . 9 Robot Hit Streak 14 | . 1 9 2 2 14 Robot Miss Streak 6 | . 2 3 1 1 6 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 122 | . 2 41 2 2 75 Core Hits 74 | . 2 24 6 2 40 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3522 | . 24 757 255 47 2439 Guns 924 | . 24 264 . 20 616 Cannons 1018 | . . 370 . . 648 Explosions 1569 | . . 122 252 27 1168 Melee . | . . . . . . Ramming 11 | . . 1 3 . 7 Kinetic 855 | . 12 264 . . 579 Thermal 979 | . 12 370 . 20 577 Explosive 1569 | . . 122 252 27 1168 Electromagnetic 108 | . . . . . 108 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 1 3 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 5 | . . . . . 5 Matter Fused 1 | . . . . . 1 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 69 | . . 16 3 . 50 Projectiles 14 | . . . . . 14 Explosions 55 | . . 16 3 . 36 Melee . | . . . . . . Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary 1 | . . . . . 1 Self-Inflicted Damage 191 | . . 60 37 . 94 Shots 9 | . . 2 1 . 6 Rammed 5 | . . . . . 5 Targets Rammed 8 | . . 2 1 . 5 Kicked 3 | . . 2 1 . . Crushed . | . . . . . . Highest Temperature 348 | . 18 141 64 . 348 Average Temperature 59 | . 10 59 19 . 71 Received Heat Transfer 687 | . 15 108 6 9 549 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 1961 | . 37 777 . 37 1110 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 889 | . 40 558 270 187 889 Initial 145 | . . 16 145 97 121 Average 366 | . 17 240 209 129 576 Maximum Alert Level 3 | . . 2 1 . 3 Low Security (%) 37 | 100 100 42 46 100 6 Level 1 21 | . . 39 53 . 16 Level 2 26 | . . 18 . . 48 Level 3 13 | . . . . . 28 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 2 . 1 . Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 3 | . . 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 6 27 5 5 36 Peak Tracking Total 10 | . 3 10 4 3 8 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 4 | . . . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . 1 . 3 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 4 | . . 1 . . 3 Max in Single Turn 1 | . . 1 . . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 8 | . 1 3 . 2 2 Terminals 7 | . 1 3 . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 19 | . 4 6 . 6 3 Successful 7 | . 1 3 . 3 . Failed 12 | . 3 3 . 3 3 Catastrophic 7 | . . 2 . 2 3 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 4 6 . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 6 | . 1 3 . 2 . Repair Station Index 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 3 | . . 2 . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 . 1 2 Full Trace Events 4 | . 1 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 10 | . . . . . 10 Machine Destruction 7 | . . . . . 7 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 3 | . . . 1 . 2 Largest Group 2 | . . . 1 . 2 Highest-Rated Group 51 | . . . 31 . 51 Highest-Rated Ally 31 | . . . 31 . 31 Total Orders . | . . . . . . Ally Attacks 37 | . . . 7 . 30 Total Damage 529 | . . . 61 . 468 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted 2 | . . . 1 . 1 Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2255 | 44 133 441 238 308 1091 Spaces Moved 1374 | 32 104 258 158 213 609 Core 68 | 4 . . . . 64 Treads 165 | . . . . . 165 Legs 1137 | 28 104 258 158 213 376 Wheels . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 128 | 111 120 120 120 131 134 Slowest Speed 300 | 120 120 190 120 190 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 30 28 33 23 55 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . 9 2 . Terrain Destroyed 176 | . . 30 40 35 71 Melee . | . . . . . . Projectile 13 | . . . 9 2 2 AOE 163 | . . 30 31 33 69 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1599 | 38 107 313 173 229 739 Wait 8 | . . . . . 8 Move 1366 | 31 103 257 157 212 606 Hop . | . . . . . . Pick Up 21 | 1 1 7 1 4 7 Fast Attach 18 | 5 1 3 . . 9 Attach 12 | 1 . 1 . 2 8 Detach 2 | . . . . . 2 Swap 25 | . . 6 3 5 11 Drop 8 | . . 2 . 2 4 Fire 123 | . 2 35 11 4 71 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . 2 1 . . Crush 5 | . . . . . 5 Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 13) 178 | -10/Materials | Entered another Materials area 178 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 398 | -9/Materials | Destroyed 8 combat bots 524 | -9/Materials | Discovered new exit (range 8) 576 | -9/Materials | Discovered new exit (range 9) 586 | -9/Materials | Discovered new exit (range 7) 619 | -9/Materials | Entered Mines 622 | -9/Mines | Received a Mining Laser from a helpful Derelict 649 | -9/Mines | Met a Derelict bent on vengeance 716 | -9/Mines | Learned location of Zion (-7) 724 | -9/Mines | Discovered new exit (range 9) 857 | -9/Mines | Entered Materials 857 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1158 | -8/Materials | Build established: Scavenger-Mutant 1164 | -8/Materials | Identified exit to Garrison 1165 | -8/Materials | Entered Garrison 1293 | -8/Garrison | Triggered checkpoint 1413 | -8/Garrison | Triggered checkpoint 1478 | -8/Garrison | Discovered new exit (range 10) 1479 | -8/Garrison | Triggered checkpoint 1503 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1516 | -8/Garrison | Lost 3 parts (1n1u1w) 1592 | -8/Garrison | Rescued a captive Derelict 1595 | -8/Garrison | Rescued a captive Derelict 1804 | -8/Garrison | Core integrity fell below 50% 1853 | -8/Garrison | Discovered new exit (range 13) 1895 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1935 | -8/Garrison | Triggered checkpoint 1976 | -8/Garrison | Garrison Relay disabled 2009 | -8/Garrison | Garrison Relay disabled 2048 | -8/Garrison | Core integrity fell below 20% 2065 | -8/Garrison | Triggered checkpoint 2111 | -8/Garrison | Lost 8 parts (1p2n1u4w) 2245 | -8/Garrison | Triggered checkpoint 2256 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Imp. Heat Sink. Acquired 18 matter. >I HZ#B=IQEJ>CWAX/8YW| Acquired 15 matter. Acquired 6 matter. Acquired 8 matter. J:TOAYKSLV |>23Z>YDFM 7ZY HWUE8|AH&E Acquired 3 matter. Acquired 14 matter. Acquired 17 matter. System corrupted: Heat flow error (+279). Acquired 14 matter. Beams of light sweep through the air. An alarm sounds. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 85. Field strength at 70. Field strength at 55. Field strength at 40. 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