Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.15 @ 12:01:58 Player: naoky Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1473) 1473 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5043 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 74/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Improved Signal Interpreter Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Shock Maul Shock Maul > --- INVENTORY -------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Small Storage Unit Improved Signal Interpreter Heavy Rocket Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Shock Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 7 | . . 1 2 2 2 Weapon . | . . . . . . Parts Attached 123 | 6 8 15 9 47 38 Power 16 | 1 2 2 3 5 3 Engine 12 | 1 2 2 1 4 2 Core 4 | . . . 2 1 1 Reactor . | . . . . . . Propulsion 32 | 2 2 7 2 5 14 Treads . | . . . . . . Leg 13 | 2 2 7 2 . . Wheel 7 | . . . . . 7 Hover 4 | . . . . . 4 Flight 8 | . . . . 5 3 Utility 31 | 1 2 2 2 11 13 Device 16 | . . . 1 6 9 Storage 7 | 1 2 1 . 1 2 Processor 6 | . . 1 1 3 1 Hackware 2 | . . . . 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 44 | 2 2 4 2 26 8 Energy Gun 15 | 2 1 3 1 8 . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 1 1 . . Ballistic Cannon . | . . . . . . Launcher 7 | . . . . 7 . Special Weapon . | . . . . . . Impact Weapon 8 | . . . . 4 4 Slashing Weapon 11 | . . . . 7 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 38 | . 3 3 4 7 21 Power 5 | . . 1 1 1 2 Propulsion 14 | . 1 . 2 3 8 Utility 11 | . . . 1 2 8 Weapon 8 | . 2 2 . 1 3 Highest Loss Streak 5 | . 2 2 2 4 5 Average Slot Usage (%) 87 | . 95 96 92 84 72 Engine 6 | . 13 9 1 2 2 Core 2 | . . . 7 4 2 Leg 16 | . 28 32 26 . . Wheel 1 | . . . . . 5 Flight 4 | . . . . 21 4 Device 6 | . . . 6 10 12 Storage 15 | . 24 22 18 7 5 Processor 13 | . . 8 14 28 20 Hackware 1 | . . . . . 7 Energy Gun 8 | . 21 11 9 1 . Ballistic Gun 4 | . 6 10 9 . . Impact Weapon 1 | . . . . 2 4 Naked Turns . | . . . . . . Heaviest Build 28 | 11 19 27 28 22 23 Greatest Support 63 | 20 20 33 46 15 63 Greatest Overweight (x) 3 | 3 . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 10 12 12 12 8 Average Capacity 8 | 5 8 11 12 6 7 Most Carried 12 | 2 10 11 12 11 8 Average Carried 7 | 1 6 9 11 5 5 Final Capacity 12 | 6 10 12 12 6 4 Final Carried 11 | 2 10 10 11 5 3 Class Distribution -------------------- 50% | Mutant 24% | Scavenger-Mutant 19% | Scout 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1624 | 206 118 164 124 555 457 Remotely . | . . . . . . Salvage Created 2446 | . 362 536 320 654 574 Parts 123 | . 30 28 21 32 12 Haulers Intercepted 4 | . 1 . . 3 . Recyclers Shooed 6 | . 3 . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 35 | . 10 12 5 7 1 Guns 26 | . 9 12 5 . . AOE 8 | . 1 . . 7 . Classes Destroyed 12 | . 4 2 2 3 1 Worker 6 | . . . . 2 4 Builder 1 | . . . . . 1 Hauler 4 | . 1 . . 3 . Recycler 9 | . . . 1 4 4 Operator 2 | . . . . 2 . Watcher 9 | . 3 1 2 2 1 Swarmer 14 | . 7 . 3 4 . Grunt 12 | . 3 9 . . . Duelist 1 | . . 1 . . . Sentry 4 | . . 2 1 1 . Hunter 1 | . . . 1 . . Programmer 3 | . . . . 2 1 Best Kill Streak 7 | . 3 4 3 7 3 Combat Bots Only 4 | . 3 4 3 4 1 Max Kills in Single Turn 4 | . 1 1 1 4 1 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4649 | . 476 638 771 813 1951 Core 1514 | . 108 72 131 346 857 Absorbed by Shields 18 | . . . . 18 . Core Remaining (%) 72 | 100 56 82 76 50 . Volleys Fired 130 | . 33 40 33 24 . Largest 2 | . 2 2 2 2 . Hottest 149 | . 80 76 89 149 . Shots Fired 242 | . 66 80 66 30 . Gun 222 | . 66 80 66 10 . Cannon . | . . . . . . Launcher 20 | . . . . 20 . Special . | . . . . . . Kinetic 90 | . 17 40 33 . . Thermal 100 | . 17 40 33 10 . Explosive 18 | . . . . 18 . Electromagnetic 34 | . 32 . . 2 . Robot Hit Streak 36 | . 11 36 15 8 . Robot Miss Streak 5 | . 3 2 5 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 211 | . 40 68 38 36 29 Core Hits 97 | . 19 27 13 32 6 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks 70 | . . . . 33 37 Impact 40 | . . . . 19 21 Slashing 30 | . . . . 14 16 Piercing . | . . . . . . Sneak Attacks 19 | . . . . 8 11 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 5911 | . 562 655 586 2073 2035 Guns 1768 | . 470 655 551 92 . Cannons . | . . . . . . Explosions 1203 | . 92 . . 1010 101 Melee 2905 | . . . . 971 1934 Ramming 35 | . . . 35 . . Kinetic 438 | . 59 246 133 . . Thermal 1259 | . 194 409 418 137 101 Explosive 869 | . . . . 869 . Electromagnetic 405 | . 309 . . 96 . Impact 1293 | . . . . 249 1044 Slashing 1612 | . . . . 722 890 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 9 | . . . . 5 4 Message Errors 6 | . . . . 3 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 940 | . . . . 239 701 Projectiles . | . . . . . . Explosions 82 | . . . . 27 55 Melee 858 | . . . . 212 646 Knockbacks 11 | . . . . 1 10 Impact 11 | . . . . 1 10 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 390 | . 33 . 2 193 162 Shots 9 | . 2 . . 5 2 Rammed 2 | . . . 2 . . Targets Rammed 6 | . . . 6 . . Kicked 4 | . . . 4 . . Crushed . | . . . . . . Highest Temperature 176 | . 120 88 176 150 14 Average Temperature 39 | . 32 27 54 40 14 Received Heat Transfer 703 | . 72 252 171 100 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . 3 . . 2 6 Impact Corruptions 22 | . . . . 4 18 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 2 2 . . Heat Transferred 2482 | . 375 994 814 249 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 2 . . 3 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 388 | . 117 220 135 388 193 Average Influence 75 | . 44 60 48 135 97 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 95 | 100 100 91 100 78 100 Level 1 4 | . . 8 . 21 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 1 5 . 6 7 Investigation 8 | . 1 3 . 1 3 Extermination 3 | . . . . 2 1 Reinforcement 7 | . . 2 . 2 3 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 19 27 20 18 24 Peak Tracking Total 8 | . 3 8 6 4 7 Tactical Retreats 19 | . 2 3 4 3 7 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 8 | . 1 2 . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 6 | . . . . 3 3 Max in Single Turn 3 | . . . . 1 3 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 29 | . 6 4 3 10 6 Terminals 21 | . 4 4 3 8 2 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . . 2 Recycling Units 2 | . 1 . . 1 . Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . 1 1 Total Hacks 86 | . 13 10 10 29 24 Successful 42 | . 10 2 5 8 17 Failed 44 | . 3 8 5 21 7 Catastrophic 14 | . 1 2 . 8 3 Database Lockouts . | . . . . . . Manual 29 | . 3 5 7 11 3 Terminals 55 | . 8 10 10 23 4 Fabricators . | . . . . . . Repair Stations 7 | . 2 . . . 5 Recycling Units 5 | . 3 . . 2 . Scanalyzers 13 | . . . . . 13 Garrison Access 6 | . . . . 4 2 Terminal Hacks 19 | . 5 2 5 7 . Prototype ID Bank 6 | . 2 1 2 1 . Terminal Index 1 | . . . . 1 . Fabricator Index 1 | . . . . 1 . Recycling Unit Index 1 | . . . . 1 . Scanalyzer Index 1 | . . . . 1 . Unreport Threat 8 | . 3 1 2 2 . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . . . 4 Scan Component 3 | . 1 . . . 2 Repair 3 | . 1 . . . 2 Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 13 | . . . . . 13 Insert Component 6 | . . . . . 6 Analyze 7 | . . . . . 7 Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 25 | . 3 4 2 10 6 Full Trace Events 5 | . . 1 . 1 3 Feedback Events 2 | . . . . 1 1 Corruption 1 | . . . . 1 . Hackware Fried 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . . 6 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . . 2 Time 70 | . 26 . . . 44 Parts Recycled . | . . . . . . Recycled Matter 81 | . 81 . . . . Retrieved Matter 81 | . 81 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . . . . 6 Part Schematics Acquired 6 | . . . . . 6 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3854 | 57 907 540 778 663 909 Spaces Moved 3434 | 36 572 306 481 1063 976 Core 72 | 20 . . . . 52 Treads . | . . . . . . Legs 1375 | 16 572 306 481 . . Wheels 228 | . . . . . 228 Hover 257 | . . . . . 257 Flight 1502 | . . . . 1063 439 Fastest Speed 34 | 50 120 120 120 34 37 Average Speed 77 | 127 120 120 123 35 60 Slowest Speed 200 | 200 120 120 155 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 68 31 41 30 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 14 | . . . . 14 . Terrain Destroyed 132 | . 5 . . 100 27 Melee . | . . . . . . Projectile . | . . . . . . AOE 132 | . 5 . . 100 27 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4293 | 44 731 406 607 1267 1238 Wait 392 | . 93 31 66 48 154 Move 3429 | 35 571 305 480 1062 976 Hop . | . . . . . . Pick Up 57 | 3 17 5 6 13 13 Fast Attach 61 | 5 7 12 6 10 21 Attach 43 | 1 1 3 3 20 15 Detach 19 | . . . . 13 6 Swap 19 | . . . . 17 2 Drop 60 | . 9 10 7 19 15 Fire 130 | . 33 40 33 24 . Melee 68 | . . . . 33 35 Ram . | . . . . . . Kick 6 | . . . 6 . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / [*Sto x2]) -6/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 10) 471 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Repaired Lgt. Ion Engine 836 | -10/Materials | Discovered new exit (range 13) 965 | -10/Materials | Entered another Materials area 965 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1085 | -9/Materials | Discovered new exit (range 7) 1206 | -9/Materials | Discovered new exit (range 16) 1242 | -9/Materials | Discovered new exit (range 14) 1505 | -9/Materials | Entered another Materials area 1505 | -8/Materials | Evolved 2 slots: Utility x2 2012 | -8/Materials | Build established: Scavenger-Mutant 2272 | -8/Materials | Discovered new exit (range 10) 2282 | -8/Materials | Identified exit to Factory 2283 | -8/Materials | Entered Factory 2283 | -7/Factory | Evolved 2 slots: Utility x2 2517 | -7/Factory | Discovered new exit (range 13) 2575 | -7/Factory | Garrison activated, responded to threat 2618 | -7/Factory | Discovered new exit (range 19) 2624 | -7/Factory | Build established: Scout 2851 | -7/Factory | Discovered new exit (range 5) 2917 | -7/Factory | Discovered new exit (range 19) 2932 | -7/Factory | Lost 4 parts (2n1u1w) 2946 | -7/Factory | Identified exit to Factory 2946 | -7/Factory | Entered another Factory area 2946 | -6/Factory | Evolved 2 slots: Utility x2 3086 | -6/Factory | Repaired Broken Weight Redist. System 3178 | -6/Factory | Lost 3 parts (2u1w) 3183 | -6/Factory | Repaired Great Axe 3286 | -6/Factory | Hacking Suite fried by hacking feedback 3300 | -6/Factory | Spotted B-75 Beast 3506 | -6/Factory | Lost 3 parts (1p2n) 3664 | -6/Factory | Discovered new exit (range 16) 3678 | -6/Factory | Identified exit to Lower Caves 3733 | -6/Factory | Core integrity fell below 50% 3763 | -6/Factory | Lost 3 parts (1p1n1u) 3797 | -6/Factory | Build established: Mutant 3807 | -6/Factory | Discovered new exit (range 12) 3852 | -6/Factory | Core integrity fell below 20% 3855 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 03838_ Slug penetrates Door. 03839_ Penetrated by Slug. 03840_ Com. Wheel destroyed. 03844_ Slug penetrates Wall. 03844_ Penetrated by Slug. 03844_ Adv. ECM Suite destroyed. 03844_ Greatsword destroyed. 03844_ Slug penetrates Terminal. 03844_ Com. Wheel destroyed. 03847_ Penetrated by Slug. 03847_ Slug penetrates Terminal. 03848_ Penetrated by Slug. 03849_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03850_ Slug penetrates Terminal. 03851_ Com. Wheel destroyed. 03851_ Penetrated by Slug. 03851_ Dropped Med. Storage Unit. 03854_ Slug penetrates Wall. 03855_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????# #???????????????????????????????????? | | ???????#######???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????+#?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????# #?????????????????? | | ????????????????????########## #?????????????????? | | ????????????????????# ## #?????????????????? | | ????????????????????# * ! ## ###???????????????? | | ????????????????????# ! # ????????????????? | | ????????????????????# ! # #????????????????? | | ????????????????????#[ # #????????????????? | | ??????????????####### # #????????????????? | | ??????????????# # # #????????????????? | | ??????????????# ! !# # #????????????????? | | ??????????????# # # #????????????????? | | ??????????????# """ # + #????????????????? | | ??????????????# """ # #! #########????????? | | ???????######## """ ######### ## T #????????? | | #####+## !#?? #??????# # #????????? | | T" #####+#########hYT ^#o """#????????? | | " o gg @ "" ; """#????????? | | ## ############ h # """#????????? | | #####+## ! ## #??????????# # #????????? | | ######## +??????????##############????????? | | #??????# #????????????????????????????????? | | #??????# #????????????????????????????????? | | """""" +?????? #????????????????????????????????? | | """""" #??????# #????????????????????????????????? | | """""" #??????# #????????????????????????????????? | | """""" #??????# #????????????????????????????????? | | #?????? ????????????????????????????????? | | ########?????? ????????????????????????????????? | | ?????????????? < ????????????????????????????????? | | ?????????????? =????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ??????????????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Power Amplification 20 Additional Mass Support 15 Evasion (%) 68 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- Great Axe | -6/Factory | Scanalyzed Lgt. Deuterium Engine | -6/Factory | Scanalyzed Imp. Signal Interpreter | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Sml. Storage Unit | -6/Factory | Scanalyzed Weight Redist. System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Omniscient Cartographer Short-term Sacrifices Challenges ------------ None Game ------ Seed BarrageRelayMapper Manual? 0 Play Time 02:00:10 Cumulative 26.8 hours Start 2020.08.15 @ 01:53:09 End 2020.08.15 @ 12:01:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edb5b203-6ae2-482b-924c-348d8cccb6e7