Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.17 @ 04:52:53 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (270) 1350 Value Destroyed (9756) 9756 Prototype IDs (55) 1100 Alien Tech Used (4) 800 Bonus (10045) 10045 TOTAL SCORE: 31951 Bonus ------- High Alert Combat Kills 1289 Follower Combat Kills 6147 Entered Garrisons 200 Met Zhirov 300 Win 3000 Friendly Fire -891 Cogmind --------- Core Integrity 1261/1600 Matter 115/300 Energy 94/100 System Corruption 9% Temperature Cool (10) Movement Hovering (63) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY (12) ----- Triangulator Experimental Signal Interpreter Improved Melee Analysis Suite Core Analyzer Expert System (Blank) Improved Reaction Control System Graphene Brace Improved Hacking Suite System Shield Advanced Component Analysis Suite > --- WEAPON (3) ------- Micro-nuke Launcher Force Lance > --- INVENTORY (5) ---- Enhanced Quantum Rifle Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Backup Power VII Light Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Triangulator Experimental Signal Interpreter Expert System Improved Propulsion Shielding Graphene Brace Improved Hacking Suite Advanced Hacking Suite Advanced Component Analysis Suite Tech Extrapolator Long-range Tractor Beam > --- WEAPON ----------- Backup Laser VII Enhanced Quantum Rifle Force Lance > --- INVENTORY -------- Light Quantum Reactor Improved Linear Gravjet Subatomic Replicator Enhanced Nova Cannon Precision Grenade Launcher [Rating: 168] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor MA-1KR's Cyclogen Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Hover Unit Improved Linear Gravjet Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Siege Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 . . 2 . . . 4 . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . 1 . . . . 1 . . . 1 . . . . . . . . . 2 1 Utility 10 | . . 1 . 1 . . 1 . . . 2 . . . . 2 . . 2 . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 357 | 6 9 27 12 17 12 5 26 9 4 55 3 11 1 10 5 9 6 15 51 7 32 25 Power 24 | 1 1 2 . . 2 . . . . 1 1 . . 1 . 1 . 1 6 . 4 3 Engine 7 | 1 1 2 . . 2 . . . . 1 . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Reactor 15 | . . . . . . . . . . . 1 . . . . 1 . 1 6 . 4 2 Propulsion 60 | 2 . 6 3 2 2 3 4 3 1 3 . 2 . 2 1 . . . 6 1 10 9 Treads 32 | 2 . 5 3 2 2 3 4 3 1 3 . 2 . 1 . . . . 1 . . . Leg 3 | . . 1 . . . . . . . . . . . . . . . . 1 1 . . Wheel 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . Hover 19 | . . . . . . . . . . . . . . . . . . . 2 . 8 9 Flight 4 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 . Utility 134 | 1 2 7 2 5 2 1 15 2 1 25 2 5 1 4 4 4 6 8 18 1 9 9 Device 75 | . . 3 . 3 1 . 3 . . 17 1 3 1 . 4 3 6 7 12 . 6 5 Storage 8 | 1 2 1 . . . . . . . . . . . 1 . . . 1 2 . . . Processor 8 | . . . . . . . . . . 2 . . . 1 . . . . 1 1 . 3 Hackware 12 | . . . . . . . 7 . . . 1 . . . . 1 . . 1 . 1 1 Protection 31 | . . 3 2 2 1 1 5 2 1 6 . 2 . 2 . . . . 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | 2 6 12 7 10 6 1 7 4 2 26 . 4 . 3 . 4 . 6 21 5 9 4 Energy Gun 17 | 1 . 5 2 2 1 . . . . 1 . . . . . . . 1 3 . . 1 Energy Cannon 21 | . . 1 . . . . . . . 10 . . . . . . . . . 4 6 . Ballistic Gun 46 | 1 3 3 2 6 3 1 5 3 . . . 4 . 1 . 3 . 3 8 . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 25 | . 3 3 3 1 1 . . 1 . 2 . . . . . . . . 5 1 2 3 Special Weapon 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 1 . 2 . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . 1 5 . . . 1 . 1 . 2 4 . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Special Melee Weapon 5 | . . . . . . . . . 1 2 . . . 1 . . . . 1 . . . Unidentified Prototypes 13 | . . 2 . . . . . 1 . . . . . 4 . . . . 1 3 2 . Corrupted Parts 5 | . . . . . . . . . 1 4 . . . . . . . . . . . . System Corruption 35 | . . . . . . . . . 14 21 . . . . . . . . . . . . Parts Lost 66 | . 1 2 8 . 1 1 2 6 . 1 . . . . . . . . 26 1 6 11 Power 10 | . 1 . . . . . . . . 1 . . . . . . . . 6 . . 2 Propulsion 18 | . . 1 3 . . 1 . 3 . . . . . . . . . . 5 1 1 3 Utility 25 | . . 1 2 . 1 . . 2 . . . . . . . . . . 9 . 5 5 Weapon 13 | . . . 3 . . . 2 1 . . . . . . . . . . 6 . . 1 Highest Loss Streak 11 | . 1 2 4 . 1 1 1 4 . 1 . . . . . . . . 11 1 3 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 80 | . 84 99 100 99 99 99 95 99 94 75 75 80 82 81 76 77 78 78 63 29 64 78 Engine 6 | . 12 11 11 9 9 9 7 7 7 7 5 5 5 . . . . . . . . . Reactor 1 | . . . . . . . . . . . 5 5 5 5 5 7 10 10 7 . 3 3 Treads 17 | . 28 27 33 27 27 27 30 29 30 16 11 15 17 16 5 5 5 5 2 . . . Device 8 | . . 11 11 9 14 17 5 7 7 4 11 16 17 11 11 15 15 15 13 . 6 15 Storage 6 | . 14 11 11 9 9 9 7 7 7 7 5 5 5 5 5 5 5 5 4 4 2 . Processor 3 | . . . . . . . . . . 1 5 5 5 11 11 10 10 10 9 14 13 14 Hackware 1 | . . . . . . . 8 7 7 . 4 . . . . 4 5 5 3 4 5 5 Protection 11 | . . 9 11 18 12 9 15 14 15 14 5 5 5 4 5 5 5 5 4 . 1 1 Energy Gun 1 | . 14 7 10 6 4 . . . . 1 . . . . . . . . 1 . . 1 Energy Cannon 6 | . . . . . . . . . . 12 11 2 . . . . . . . 1 . . Ballistic Gun 6 | . 12 14 10 20 19 26 17 22 6 . . 12 17 15 17 14 15 14 8 . . . Special Weapon 1 | . . . . . . . . . . 2 5 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 5 1 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 12 29 65 65 73 69 71 75 75 75 95 102 103 102 99 105 110 106 110 131 12 47 41 Greatest Support 118 | 40 40 60 63 63 63 63 80 80 80 80 52 97 97 97 97 20 20 20 75 7 68 118 Greatest Overweight (x) 14 | . . 1 1 1 1 1 . 1 . 1 1 1 1 1 5 5 5 5 14 1 1 . Average Overweight (x) 1 | . . . 1 1 1 1 . . . . 1 . 1 . 4 4 5 4 4 . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 19 | 6 11 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 Most Carried 20 | 6 9 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Carried 18 | 3 7 15 16 19 19 19 18 14 19 19 18 19 19 19 20 19 20 19 15 4 4 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 7 20 16 20 20 20 14 19 20 20 20 20 20 20 20 20 20 20 5 5 5 2 Class Distribution -------------------- 31% | Commander-Tank 24% | Commander-Mutant 10% | Scavenger-Scrapper 9% | Mutant 8% | Scavenger-Tank 5% | Commander-Scrapper 4% | Commander-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Commander-Tank | -7/Storage Commander-Mutant | -7/Recycling Commander-Tank | -7/Scraptown Commander-Skirmisher | -5/Factory Commander-Skirmisher | -5/Upper Caves Commander-Scrapper | -5/Upper Caves Commander-Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Hacker-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Acc Matter Collected 8975 | 260 140 305 177 243 283 397 701 901 85 2395 30 140 20 110 86 138 315 338 1047 . 457 407 Remotely 1399 | . . . . . . . 169 . . 628 . . . . . . . . . . 371 231 Salvage Created 11314 | . 309 1358 486 655 208 478 840 1077 218 1395 . 83 . 313 . 158 240 417 1641 . 482 956 Parts 627 | . 37 94 33 53 14 27 46 58 3 52 . . . 6 . 9 7 28 86 . 43 31 Haulers Intercepted 10 | . . 5 . 1 . 1 1 1 . . . . . . . . . . . . . 1 Recyclers Shooed 12 | . 1 4 . 1 . . . 3 . . . . . . . . . . . . . 3 Parts Field Recycled 111 | . . 66 29 16 . . . . . . . . . . . . . . . . . . Retrieved Matter 693 | . . 455 122 116 . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . . . . 1 . 29 21 3 14 . 33 12 . . . . Prevented 6 | . . . . . . . . . . . . . 4 . 2 . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Acc Combat Hostiles Destroyed 217 | . 11 31 30 18 8 8 13 13 . 18 . . . . . 2 3 3 29 . 15 15 Melee 12 | . . . . . . . . . . . . . . . . . . . 7 . 2 3 Guns 112 | . 1 22 13 18 5 8 13 13 . . . . . . . 2 3 3 11 . . . Cannons 16 | . . . . . . . . . . 16 . . . . . . . . . . . . AOE 75 | . 10 9 17 . 3 . . . . 1 . . . . . . . . 11 . 12 12 Classes Destroyed 28 | . 5 4 4 . 1 . 2 . . 9 . . . . . . . 1 1 . 1 . Worker 12 | . . 3 1 . . . 1 . . . . . . . . . . . 1 . 2 4 Builder 13 | . 2 3 . 1 . 1 2 1 . . . . . . . . . . 3 . . . Tunneler 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 Hauler 10 | . . 5 . 1 . 1 1 1 . . . . . . . . . . . . . 1 Recycler 15 | . 2 2 . 2 . . 1 2 3 1 . . . . . . . . . . . 2 Mechanic 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . Operator 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . Watcher 6 | . 2 1 . 1 . . 1 . . . . . . . . . . . . . 1 . Swarmer 59 | . 9 10 4 13 3 . . . . . . . . . . . . . 10 . 10 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 62 | . 2 14 7 . 3 4 9 4 . . . . . . . 1 1 . 8 . . 9 Brawler 3 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Duelist 4 | . . . 1 . 1 1 . . . . . . . . . . 1 . . . . . Sentry 26 | . . 7 . 5 . 2 1 6 . . . . . . . 1 . . 3 . 1 . Demolisher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . 1 1 1 . . . . . . . . . . . 4 . . . Programmer 14 | . . . . . . . 2 2 . . . . . . . . . . 4 . . 6 Bolteater 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Federalist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Explorer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Ranger 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Guru 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Scientist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Scrapper 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Elite 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 15 | . . . 15 . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Commander 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | . 8 6 15 6 7 4 3 3 1 3 . . . . . 1 2 2 6 . 7 12 Combat Bots Only 15 | . 5 5 15 6 7 3 2 3 . 2 . . . . . 1 2 2 5 . 7 6 Max Kills in Single Turn 5 | . 3 4 5 2 2 1 2 2 1 2 . . . . . 1 2 1 2 . 5 3 Gunslinging 1 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . Exploded 5 | . 2 3 5 . 2 . . . . 1 . . . . . . . . 2 . 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Triborg (-7/Scraptown) Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Acc Hostile Shots Fired 1680 | . 32 126 71 63 49 37 95 320 . 51 . 1 6 . . 24 8 . 517 48 101 131 Missed 583 | . 10 32 14 14 16 8 40 120 . 22 . . . . . 12 3 . 155 20 52 65 Damage Taken 16253 | . 245 1089 1135 513 492 484 645 1606 36 501 . 21 111 . 38 272 53 36 5365 489 1501 1621 Core 2207 | . 27 96 125 48 48 35 21 62 . 25 . . . . . . . . 817 352 212 339 Absorbed by Shields 2553 | . . . . . . . 24 . . . . . . . 38 101 57 38 2242 53 . . Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . . . 30 74 Regen/Repaired (Parts) 1043 | . . 224 . . . 77 161 139 . 30 . . . . . 63 10 . 257 . 82 . Core Remaining (%) 75 | 100 89 . 44 . . 76 . . . 84 . . . . 100 . . 100 . . 85 78 Volleys Fired 581 | . 19 89 38 31 19 21 43 61 . 87 . 4 . . 3 6 19 28 64 4 25 20 Largest 3 | . 2 2 2 3 3 3 3 3 . 3 . 3 . . 3 3 3 3 3 1 1 1 Hottest 132 | . 70 79 79 111 111 84 84 84 . 132 . 86 . . 90 90 97 97 97 98 113 65 Shots Fired 1184 | . 29 167 67 85 44 63 127 186 1 114 . 10 . . 9 18 53 40 123 4 24 20 Gun 984 | . 20 160 58 83 41 63 127 186 1 7 . 10 . . 9 18 53 40 107 . . 1 Cannon 124 | . . . . . . . . . . 104 . . . . . . . . . 4 16 . Launcher 73 | . 9 7 9 2 3 . . . . . . . . . . . . . 16 . 8 19 Special 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Kinetic 876 | . 10 98 29 59 32 63 127 186 1 45 . 10 . . 9 18 53 40 96 . . . Thermal 157 | . 10 62 29 24 9 . . . . . . . . . . . . . 9 4 9 1 Explosive 73 | . 9 7 9 2 3 . . . . . . . . . . . . . 16 . 8 19 Electromagnetic 75 | . . . . . . . . . . 66 . . . . . . . . 2 . 7 . Robot Hit Streak 21 | . 5 12 21 13 9 10 11 10 . 10 . 3 . . 4 5 11 12 14 . 5 2 Robot Miss Streak 7 | . 1 7 5 2 5 3 3 4 1 2 . 2 . . 2 3 6 2 4 . 1 3 Penetration Max 2 | . . . . . . 1 1 1 . 1 . 1 . . . . 1 1 2 . . . Secondary Targets 18 | . . 1 3 1 2 1 2 4 . . . . . . . 1 1 . 2 . . . Max Gunslinging Chain 2 | . . 1 1 1 1 1 1 2 . . . . . . . 1 1 . 1 . . . Shots Hit Robots 790 | . 15 117 48 53 23 41 76 112 3 64 . 4 . 17 5 9 27 31 108 . 14 23 Core Hits 527 | . 27 73 54 30 22 18 33 40 1 27 . 3 . 3 1 7 16 15 81 . 28 48 Critical Kills 14 | . . . . . . 1 . 2 . . . . . . . . 1 5 5 . . . Critical Parts Destroyed 15 | . . . . . 1 . . 1 . . . . . . 1 1 2 4 5 . . . Critical Strikes 55 | . 1 4 1 2 1 1 . 4 . 6 . . . . 1 1 3 9 21 . . . Burn 8 | . 1 4 1 2 . . . . . . . . . . . . . . . . . . Destroy 33 | . . . . . 1 1 . 4 . . . . . . 1 1 3 9 13 . . . Blast 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Melee Attacks 148 | . . . . 1 6 . 1 . 10 22 . . . 17 . 3 . 3 42 . 5 38 Impact 8 | . . . . 1 6 . 1 . . . . . . . . . . . . . . . Slashing 91 | . . . . . . . . . 10 19 . . . 14 . 3 . 3 42 . . . Piercing 43 | . . . . . . . . . . . . . . . . . . . . . 5 38 Sneak Attacks 17 | . . . . . . . 1 . 3 5 . . . 3 . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28445 | . 818 2699 1792 994 705 846 1765 2528 287 3139 . 108 . 1039 142 193 610 300 4871 . 1598 4011 Guns 12462 | . 175 1877 666 960 377 846 1684 2528 . 34 . 108 . . 142 193 610 300 1962 . . . Cannons 3069 | . . . . . . . . . . 2843 . . . . . . . . . . 226 . Explosions 8962 | . 643 755 1115 . 328 . . . . 126 . . . . . . . . 1661 . 1184 3150 Melee 3700 | . . . . . . . 56 . 236 136 . . . 1039 . . . . 1184 . 188 861 Ramming 252 | . . 67 11 34 . . 25 . 51 . . . . . . . . . 64 . . . Kinetic 12691 | . 74 1188 354 618 292 846 1684 2528 . 2012 . 108 . . 142 193 610 300 1742 . . . Thermal 1898 | . 101 689 312 342 85 . . . . 126 . . . . . . . . 202 . 41 . Explosive 8596 | . 643 755 1115 . 328 . . . . . . . . . . . . . 1661 . 1184 2910 Electromagnetic 1308 | . . . . . . . . . . 865 . . . . . . . . 18 . 185 240 Impact 56 | . . . . . . . 56 . . . . . . . . . . . . . . . Slashing 2595 | . . . . . . . . . 236 136 . . . 1039 . . . . 1184 . . . Piercing 1049 | . . . . . . . . . . . . . . . . . . . . . 188 861 Highest Corruption 36 | . 1 . . . . 1 4 7 21 36 . . . . . . . . 20 20 2 9 Average Corruption 8 | . 1 . . . . 1 3 5 17 1 . . . . . . . . 13 20 1 4 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 135 | . . . . . . 1 23 22 43 3 . . . . . . . . 24 9 4 6 Message Errors 26 | . . . . . . . 7 3 10 1 . . . . . . . . 1 2 1 1 Matter Fused 25 | . . . . . . 1 3 3 6 . . . . . . . . . 7 2 2 1 Heat Flow Errors 19 | . . . . . . . 3 3 9 . . . . . . . . . 4 . . . Energy Discharges 17 | . . . . . . . 2 4 5 . . . . . . . . . 3 . . 3 Parts Rejected 4 | . . . . . . . . . 1 . . . . . . . . . 3 . . . Parts Fused 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Data Loss (minor) 19 | . . . . . . . 4 3 7 1 . . . . . . . . 1 2 . 1 Data Loss (major) 7 | . . . . . . . . 3 2 . . . . . . . . . 2 . . . Misfires 5 | . . . . . . . 1 3 1 . . . . . . . . . . . . . Alerts 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 3 2 . . Weapon Failures 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 863 | . . . 35 . . . 16 . 97 143 . . . 383 . . . . 59 . 1 129 Projectiles 60 | . . . . . . . . . . 59 . . . . . . . . . . 1 . Explosions 161 | . . . 35 . . . . . . 47 . . . . . . . . 46 . . 33 Melee 642 | . . . . . . . 16 . 97 37 . . . 383 . . . . 13 . . 96 Knockbacks 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . Impact 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 380 | . 54 . 42 21 . . . . . . . . . . . . . . 113 . 46 104 Shots 13 | . 3 . 3 1 . . . . . . . . . . . . . . 3 . 1 2 Rammed 35 | . . 14 3 2 . . 2 . 5 . . . . . . . . . 9 . . . Targets Rammed 40 | . . 17 3 2 . . 3 . 6 . . . . . . . . . 9 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 3 . . . . 1 . 1 . . . . . . . . . . . . . Highest Temperature 360 | . 81 360 293 352 259 . 265 297 235 214 . 32 . . 102 127 154 88 259 . 164 128 Average Temperature 65 | . 37 66 82 89 94 . 73 78 86 43 . 18 . . 56 50 63 34 69 . 65 40 Received Heat Transfer 2460 | . 12 369 116 108 108 108 144 504 . 128 . . . . . 31 8 . 561 128 27 108 Effects 7 | . . 2 1 . . . . 2 . 1 . . . . . . . . 1 . . . Energy Bleed 6 | . . 1 1 . . . . 2 . 1 . . . . . . . . 1 . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . 7 . . . . . . 1 . . . . . Total Turns 2257 | . . . . . . . . . . 2248 . . . . . . 9 . . . . . Longest Duration 1103 | . . . . . . . . . . 1103 . . . . . . 9 . . . . . Robots Corrupted 3 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Parts Fried 13 | . . . . . . . 1 . . 11 . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 2 2 3 1 . . . . . . . . . . . . . 1 . . . Heat Transferred 4409 | . 370 1776 740 851 185 . . . . 50 . . . . . . . . 400 . 37 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Acc Peak Influence 1080 | . 396 697 486 246 381 354 294 402 216 . 157 . . . . 504 . . 1080 683 749 1034 Initial 561 | . . 167 258 61 139 185 46 56 23 . . . . . . . . . . 561 384 452 Average 250 | . 224 216 292 103 312 238 123 168 88 . 26 . . . . 302 . . 596 616 369 684 Maximum Alert Level 3 | . 1 2 2 1 1 1 1 2 1 . . . . . . 2 . . 3 2 3 3 Low Security (%) 53 | 100 38 68 17 85 12 49 94 71 70 . 100 . . . . 20 . . 19 . . . Level 1 26 | . 61 5 61 14 87 50 5 23 29 . . . . . . 48 . . 14 . 72 . Level 2 14 | . . 26 20 . . . . 4 . . . . . . . 31 . . 17 100 24 49 Level 3 5 | . . . . . . . . . . . . . . . . . . . 48 . 2 50 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . . 3 . 4 . 2 7 2 . . . . . . . 3 . . 18 3 6 8 Investigation 15 | . . 1 . 1 . 2 3 . . . . . . . . 2 . . 2 1 1 2 Extermination 9 | . . . . . . . 2 1 . . . . . . . . . . 3 . 1 2 Reinforcement 19 | . . 2 . . . . 2 1 . . . . . . . . . . 8 2 3 1 Assault 4 | . . . . . . . . . . . . . . . . 1 . . 2 . 1 . Garrison 9 | . . . . 3 . . . . . . . . . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Acc Distress Signals 24 | . 2 6 . 4 . 1 1 . . 1 . . . . . . . . 2 2 5 . Communications Jammed 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Distress Signals 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Times Spotted 482 | . 14 47 33 25 10 11 17 14 5 57 3 3 6 . 6 10 15 5 101 17 57 26 Peak Tracking Total 18 | . 5 7 16 6 5 3 3 4 1 6 1 1 2 . 4 4 8 4 13 14 18 5 Tactical Retreats 32 | . 1 1 2 1 1 . . . . 5 . . . . . . 1 . 10 . 6 4 ID Masks Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Acc Traps Triggered 11 | . 1 . . . 1 . 3 . . . . . . . . . . . 3 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 . Most Traps Carried 1 | . . . . . . . . . . 1 1 1 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Acc Machines Disabled 47 | . 4 2 . . . . 1 1 1 19 . . . . . 7 1 1 3 4 . 3 Max in Single Turn 1 | . 1 1 . . . . 1 1 1 1 . . . . . 1 . 1 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Acc Machines Accessed 78 | . 2 6 2 4 2 5 5 3 6 4 2 1 . 4 . 5 1 2 6 5 9 4 Terminals 45 | . 2 4 2 3 2 3 2 2 6 . 2 . . . . 1 . 1 3 4 6 2 Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Repair Stations 8 | . . 1 . . . 1 1 1 . . . . . . . 1 . . 1 . 1 1 Recycling Units 4 | . . . . . . 1 1 . . . . . . . . 1 . . 1 . . . Scanalyzers 3 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Garrison Access 5 | . . . . 1 . . . . . . . . . . . 1 . . 1 1 1 . Total Hacks 212 | . 6 19 5 14 3 13 22 9 16 13 5 1 . 17 . 14 1 6 12 9 19 8 Successful 117 | . 2 11 . 6 1 4 17 4 6 13 1 1 . 17 . 7 1 6 3 2 11 4 Failed 94 | . 3 8 5 8 2 9 5 5 10 . 4 . . . . 7 . . 9 7 8 4 Catastrophic 21 | . . 2 1 . 1 3 3 . 2 . 2 . . . . . . . 2 2 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 4 8 5 9 2 10 3 5 8 . 2 . . . . 3 . . 4 4 4 2 Terminals 108 | . 6 8 5 10 3 10 6 6 16 . 5 . . . . 2 . 1 6 7 14 3 Fabricators 16 | . . . . . . . 13 . . . . . . . . . . . . . . 3 Repair Stations 23 | . . 6 . . . 2 2 3 . . . . . . . 4 . . 2 . 2 2 Recycling Units 8 | . . . . . . 1 1 . . . . . . . . 4 . . 2 . . . Scanalyzers 8 | . . 5 . . . . . . . . . . . . . 1 . . . . 2 . Garrison Access 12 | . . . . 4 . . . . . . . . . . . 3 . . 2 2 1 . Terminal Hacks 65 | . 2 3 . 2 1 2 3 2 5 13 . 1 . 17 . . 1 6 . 1 5 1 Record 23 | . . . . . . . . . . 12 . . . 5 . . . 6 . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 1 . 1 . 2 . . . . . . . 4 . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . 2 . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Branch Access Points 5 | . . 1 . 1 . . 1 1 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . 12 . . . . . . . . . . . . . . 2 Load Schematic 7 | . . . . . . . 6 . . . . . . . . . . . . . . 1 Build 7 | . . . . . . . 6 . . . . . . . . . . . . . . 1 Repair Station Hacks 17 | . . 4 . . . 2 2 2 . . . . . . . 3 . . 2 . 1 1 Scan Component 9 | . . 2 . . . 1 1 1 . . . . . . . 2 . . 1 . . 1 Repair 7 | . . 2 . . . 1 1 1 . . . . . . . 1 . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 5 | . . 3 . . . . . . . . . . . . . 1 . . . . 1 . Insert Component 3 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 13 | . . 1 . 3 . . . . 1 . 1 . . . . 2 . . 1 1 3 . Terminals 9 | . . . . 2 . . . . 1 . 1 . . . . 1 . . 1 1 2 . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 8 | . . . . 2 . . . . 1 . . . . . . 1 . . 1 1 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Patch 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 2 4 2 4 2 5 5 3 5 . 2 . . . . 4 . 1 6 5 7 4 Full Trace Events 10 | . . . . . . 2 1 . . . . . . . . 2 . . 2 1 . 2 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robots Built 12 | . . . . . . . 12 . . . . . . . . . . . . . . . Authchips 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Time 402 | . . . . . . . 402 . . . . . . . . . . . . . . . Total Robot Build Rating 48 | . . . . . . . 48 . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . 1 . . . . . . . 10 . . . 13 2 2 2 6 4 1 2 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . . . . . . 50 Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Parts Repaired 7 | . . 2 . . . 1 1 1 . . . . . . . 1 . . 1 . . . Time 220 | . . 52 . . . 44 44 22 . . . . . . . 39 . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . . . . . . 8 . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . 5 . . . 3 . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Combat 7 | . . . . . . . . . . 4 . . . 3 . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . . 5 . . . 3 . . . . . . . . parse_system 8 | . . . . . . . . . . 5 . . . 3 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked 14 | . . . . . . . 1 . 1 9 . . 2 . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Acc Total Allies 48 | . . . . 2 . . 13 . 1 17 . . 2 . . . 2 2 9 . . . Largest Group 14 | . . . . 2 2 . 13 13 14 14 14 14 10 9 9 4 5 7 5 . . . Highest-Rated Group 685 | . . . . 28 28 . 460 460 492 685 685 679 470 417 413 237 307 396 304 . . . Highest-Rated Ally 116 | . . . . 18 18 . 37 37 37 106 106 106 106 106 106 98 98 95 116 . . . Total Orders 119 | . . . . . . . 6 2 . 110 . . . . . . . . 1 . . . STAY 102 | . . . . . . . 3 1 . 97 . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 16 | . . . . . . . 3 1 . 12 . . . . . . . . . . . . Ally Attacks 961 | . . . . . 4 . 2 9 40 478 23 39 46 . 45 50 44 48 133 . . . Total Damage 22775 | . . . . . 120 . 50 46 939 9178 632 1226 876 . 937 1648 1320 1053 4750 . . . Kills 206 | . . . . . 2 . 1 . 11 111 6 13 7 . 11 9 11 5 19 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Acc Robot Analysis Total 9 | . 1 1 . 1 . 2 . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 11 | . . . 1 . . . . . . . . 2 1 . 3 . 2 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Acc Turns Passed 49322 | 96 362 2999 1331 1374 608 804 1516 904 1118 25204 514 1810 1452 1319 958 661 1417 2399 1220 156 557 543 Spaces Moved 20798 | 55 186 1108 498 478 211 280 738 397 633 8257 220 788 665 244 701 463 947 1377 615 251 1075 611 Core 92 | 5 . . . . . . . . . . . . . . . . . . 48 32 7 . Treads 14768 | 50 186 1108 498 478 211 280 738 397 633 8257 220 788 665 244 11 . . . 4 . . . Legs 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Wheels 3865 | . . . . . . . . . . . . . . . 690 463 947 1377 388 . . . Hover 1726 | . . . . . . . . . . . . . . . . . . . 49 . 1068 609 Flight 341 | . . . . . . . . . . . . . . . . . . . 122 219 . . Fastest Speed 20 | 50 160 160 240 240 240 240 160 160 162 162 230 143 213 143 120 110 120 110 30 30 20 28 Average Speed 184 | 150 160 223 240 240 240 240 160 163 162 234 230 217 213 169 121 119 120 119 126 45 32 49 Slowest Speed 750 | 160 160 240 240 240 240 240 160 243 162 242 230 230 213 240 213 120 120 120 750 110 116 63 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 Exploration Rate (%) 49 | 4 39 69 97 40 41 23 15 35 98 95 7 75 75 60 71 14 83 97 22 37 37 14 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 7 | . . . . . . . . . . . . . 1 3 1 . 1 1 . . . . Known Exits Taken 17 | . . 1 . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . Scrap Searched 22 | . . . 2 . . . . . . 7 . 4 2 . 1 . 3 3 . . . . Spaces Dug 71 | . 3 . . 14 . . . . 5 3 . . . . . . 1 3 16 . 14 12 Terrain Destroyed 503 | . 40 44 39 14 3 1 . 3 5 12 . . . . . 3 12 10 107 . 48 162 Melee 25 | . . . . 1 . . . . 5 3 . . . . . . . 3 . . 1 12 Projectile 48 | . . . . . . 1 . 3 . 2 . . . . . 3 12 5 14 . 8 . AOE 428 | . 40 44 39 13 3 . . . . 7 . . . . . . . . 93 . 39 150 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Acc Total 30503 | 66 220 1446 562 642 276 368 971 512 706 13978 228 878 702 1125 802 556 1201 2088 899 283 1241 753 Wait 8110 | . 1 141 8 85 2 57 147 32 51 5375 4 64 33 844 92 67 221 654 93 11 87 41 Move 20762 | 54 185 1107 497 477 210 279 737 396 632 8256 219 787 664 243 700 462 946 1376 614 237 1074 610 Hop 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Pick Up 204 | 6 2 36 4 15 12 2 6 11 1 76 2 4 2 3 . 4 . 2 6 1 4 5 Fast Attach 127 | 6 2 10 . 2 1 2 . 3 1 19 1 6 . 5 1 3 . 5 20 3 21 16 Attach 91 | . 1 3 8 2 1 1 13 5 . 15 2 1 . . . 2 . . 19 5 8 5 Detach 43 | . 2 2 . . 1 . 2 1 . 15 . 1 . . . . . 1 6 4 7 1 Swap 143 | . 6 14 4 13 10 2 13 1 3 21 . 4 1 6 4 4 6 10 13 . 3 5 Drop 228 | . 2 27 . 14 14 4 4 2 2 92 . 7 2 7 2 5 . 9 13 3 7 12 Fire 581 | . 19 89 38 31 19 21 43 61 . 87 . 4 . . 3 6 19 28 64 4 25 20 Melee 148 | . . . . 1 6 . 1 . 10 22 . . . 17 . 3 . 3 42 . 5 38 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 40 | . . 17 3 2 . . 3 . 6 . . . . . . . . . 9 . . . Escape Stasis 11 | . . . . . . . 2 . . . . . . . . . . . . 9 . . Rewire 9 | . . . . . . . . . . . . . . . . . 9 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 3) 420 | -10/Materials | Central database locked down 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1714 | -9/Materials | Discovered new exit (range 9) 2059 | -9/Materials | Repaired Lgt. Treads 2086 | -9/Materials | Repaired Lgt. Armor Plating 2166 | -9/Materials | Discovered new exit (range 9) 2171 | -9/Materials | Identified exit to Mines 3458 | -9/Materials | Entered Mines 3568 | -9/Mines | Build established: Scavenger-Mutant 3744 | -9/Mines | Assembled infested the area 3788 | -9/Mines | Destroyed 15 combat bots 4055 | -9/Mines | Core integrity fell below 50% 4091 | -9/Mines | Lost 4 parts (3n1u) 4314 | -9/Mines | Discovered new exit (range 15) 4340 | -9/Mines | Build established: Mutant 4758 | -9/Mines | Discovered new exit (range 7) 4789 | -9/Mines | Entered Materials 4789 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4790 | -8/Materials | Identified exit to Factory 5099 | -8/Materials | Build established: Scavenger-Tank 5584 | -8/Materials | Discovered exit to Factory (range 16) 5958 | -8/Materials | Garrison activated, responded to threat 6067 | -8/Materials | Identified exit to Garrison 6163 | -8/Materials | Entered Garrison 6163 | -8/Garrison | Accompanied by 2 allies 6211 | -8/Garrison | Triggered checkpoint 6236 | -8/Garrison | Discovered new exit (range 59) 6236 | -8/Garrison | Discovered new exit (range 47) 6236 | -8/Garrison | Discovered new exit (range 55) 6335 | -8/Garrison | Triggered checkpoint 6424 | -8/Garrison | Destroyed 7 combat bots 6771 | -8/Garrison | Entered Materials 7231 | -8/Materials | Repaired Gauss Rifle 7406 | -8/Materials | Discovered exit to Factory (range 15) 7575 | -8/Materials | Entered Factory 7575 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7950 | -7/Factory | Identified exit to Storage 7950 | -7/Factory | Identified exit to Lower Caves 8190 | -7/Factory | Repaired Imp. Medium Armor Plating 8631 | -7/Factory | Fabricated P-60 Hacker? 8718 | -7/Factory | Fabricated P-60 Hacker? 8799 | -7/Factory | Fabricated P-60 Hacker (x2) 8877 | -7/Factory | Fabricated P-60 Hacker (x2) 8944 | -7/Factory | Fabricated P-60 Hacker (x2) 9020 | -7/Factory | Fabricated P-60 Hacker? 9091 | -7/Factory | Entered Storage 9091 | -7/Storage | Accompanied by 13 allies 9285 | -7/Storage | Build established: Commander-Tank 9452 | -7/Storage | Identified exit to Recycling 9532 | -7/Storage | Lost 4 parts (2n2u) 9641 | -7/Storage | Repaired Gauss Rifle 9654 | -7/Storage | Used back door to open Recycling access 9995 | -7/Storage | Entered Recycling 9995 | -7/Recycling | Accompanied by 13 allies 10081 | -7/Recycling | Hacker 4c assimilated hostile Y-54 Guardian 10308 | -7/Recycling | System corruption reached 10% 10330 | -7/Recycling | Discovered new exit (range 13) 10604 | -7/Recycling | Build established: Commander-Mutant 11003 | -7/Recycling | Scanned before Scraplab entrance 11046 | -7/Recycling | Entered Scraplab 11100 | -7/Recycling | Discovered new exit (range 3) 11113 | -7/Recycling | Entered Scraptown 11113 | -7/Scraptown | Accompanied by 14 allies 11114 | -7/Scraptown | System corruption reached 30% 11116 | -7/Scraptown | System corruption cleaned by C-Scrubber 11430 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11441 | -7/Scraptown | Discovered new exit (range 6) 11735 | -7/Scraptown | Visited Symbiants 11786 | -7/Scraptown | Visited Bundlers 12332 | -7/Scraptown | Visited Junk Repository 12433 | -7/Scraptown | Visited Cyclists 12620 | -7/Scraptown | Visited Awakened 12813 | -7/Scraptown | Visited Observation Area 12907 | -7/Scraptown | Visited SPCMW 13633 | -7/Scraptown | Build established: Commander-Tank 13788 | -7/Scraptown | Visited UFD Registry 13922 | -7/Scraptown | Attacked by Scraptown defenders 13923 | -7/Scraptown | Destroyed Triborg 13942 | -7/Scraptown | Found Siege Cannon 13947 | -7/Scraptown | Found Tri-treads 13966 | -7/Scraptown | Found Tri-treads 14035 | -7/Scraptown | Hacker 4i assimilated hostile E5-EYK(j) 14219 | -7/Scraptown | Hacker 4j assimilated hostile HN-XDC(j) 14620 | -7/Scraptown | Hacker 4i assimilated hostile AA-FT4(r) 18090 | -7/Scraptown | Entered Cyclist Reading Room 19098 | -7/Scraptown | Hacker 4a assimilated hostile VK-6GM(E) 19107 | -7/Scraptown | Lost 6 allies 19470 | -7/Scraptown | Hacker 4a assimilated hostile GM-1PR(j) 21352 | -7/Scraptown | Found Prototype Processor 21428 | -7/Scraptown | Identified Expert System 21540 | -7/Scraptown | Hacker 4i assimilated hostile 90-S80(E) 21840 | -7/Scraptown | Found ID Mask 21896 | -7/Scraptown | Visited Curators Association 21919 | -7/Scraptown | Found Prototype Reactor 21971 | -7/Scraptown | Identified MA-1KR's Cyclogen 22041 | -7/Scraptown | Visited Botcube Research 22094 | -7/Scraptown | Visited Science Guys 22126 | -7/Scraptown | Found Master Drone Bay 22193 | -7/Scraptown | Build established: Commander-Mutant 22219 | -7/Scraptown | Visited Research Penetration Think Tank 22255 | -7/Scraptown | Visited Chapter 10 22296 | -7/Scraptown | Visited Scrapoid Pod Storage 22414 | -7/Scraptown | Visited Abandonware Association 22443 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 22443 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 22483 | -7/Scraptown | Visited Infowarlord's Domain 22501 | -7/Scraptown | Found Exp. Signal Interpreter 22550 | -7/Scraptown | Visited A0-MCA Data Center 22605 | -7/Scraptown | Visited Scrap Suit Storage 22988 | -7/Scraptown | Discovered new exit (range 5) 25527 | -7/Scraptown | Build established: Commander-Tank 26790 | -7/Scraptown | Found Botcube 26812 | -7/Scraptown | Found Botcube 26820 | -7/Scraptown | Found Lrg. Botcube 27132 | -7/Scraptown | Found Scrap Suit 28811 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 29525 | -7/Scraptown | Found Scrapoid Pod 30461 | -7/Scraptown | Scrapoid Pod released 07S05-D (x5) 30942 | -7/Scraptown | Lrg. Botcube activated 30955 | -7/Scraptown | Build established: Commander-Mutant 30962 | -7/Scraptown | Lrg. Botcube completed mutation into treaded form (unarmed). 31603 | -7/Scraptown | Found Scrap Suit 31621 | -7/Scraptown | Found Scrap Suit 32262 | -7/Scraptown | Botcube activated 32280 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 33068 | -7/Scraptown | System corruption cleaned by C-Scrubber 34168 | -7/Scraptown | Botcube activated 34190 | -7/Scraptown | Botcube completed mutation into legged form, armed with 2 melee weapons. 34590 | -7/Scraptown | Found Scrap Suit 35503 | -7/Scraptown | System corruption cleaned by C-Scrubber 35755 | -7/Scraptown | Found Scrap Suit 35768 | -7/Scraptown | Found Scrap Suit 36134 | -7/Scraptown | Build established: Commander-Tank 36314 | -7/Scraptown | Identified exit to Factory 36317 | -7/Scraptown | Entered Factory 36317 | -5/Factory | Accompanied by 14 allies 36317 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 36609 | -5/Factory | Discovered new exit (range 16) 36613 | -5/Factory | Build established: Commander-Skirmisher 36788 | -5/Factory | Identified exit to Upper Caves 36831 | -5/Factory | Entered Upper Caves 36831 | -5/Upper Caves | Accompanied by 14 allies 37057 | -5/Upper Caves | Learned 8 Factory zone layouts 37066 | -5/Upper Caves | Learned 8 Factory zone layouts 37327 | -5/Upper Caves | Lost 3 allies 37606 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 37753 | -5/Upper Caves | Found DCF Scrap (17 items) 38518 | -5/Upper Caves | Discovered new exit (range 8) 38569 | -5/Upper Caves | Identified exit to Upper Caves 38641 | -5/Upper Caves | Entered another Upper Caves area 38641 | -5/Upper Caves | Accompanied by 9 allies 38816 | -5/Upper Caves | Discovered new exit (range 15) 38817 | -5/Upper Caves | Build established: Commander-Scrapper 38850 | -5/Upper Caves | Identified exit to Factory 38866 | -5/Upper Caves | Hacker 4i assimilated hostile S-27 Virus 39481 | -5/Upper Caves | Learned location of Armory (-4) 39823 | -5/Upper Caves | Discovered new exit (range 9) 39838 | -5/Upper Caves | Identified exit to Zhirov 40093 | -5/Upper Caves | Entered Zhirov 40093 | -5/Zhirov | Accompanied by 9 allies 40093 | -5/Zhirov | Discovered new exit (range 3) 40121 | -5/Zhirov | Met Zhirov 40206 | -5/Zhirov | Learned location of Quarantine (-3) 40206 | -5/Zhirov | Learned location of Testing (-2) 40206 | -5/Zhirov | Learned location of Command (-1) 40215 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 40240 | -5/Zhirov | Found Alien Artifact 40240 | -5/Zhirov | Identified Integrated Reactor 40240 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 40475 | -5/Zhirov | Found Alien Artifact 40679 | -5/Zhirov | Tech Extrapolator generated special schematic: Energy Deflector 41410 | -5/Zhirov | Identified exit to Proximity Caves 41412 | -5/Zhirov | Entered Proximity Caves 41412 | -4/Proximity Caves | Accompanied by 9 allies 41454 | -4/Proximity Caves | Lost 5 allies 41463 | -4/Proximity Caves | Learned Research stockpile data 41712 | -4/Proximity Caves | Build established: Scavenger-Scrapper 42098 | -4/Proximity Caves | Learned Research stockpile data 42194 | -4/Proximity Caves | Discovered exit to Factory (range 8) 42370 | -4/Proximity Caves | Entered Factory 42370 | -4/Factory | Accompanied by 4 allies 42370 | -4/Factory | Evolved 2 slots: Utility x2 42371 | -4/Factory | Identified exit to Research 42544 | -4/Factory | Repaired Broken Ovr. Coil Gun 42598 | -4/Factory | Identified Transdimensional Reconstructor 42638 | -4/Factory | Tech Extrapolator generated special schematic: Telecube 42935 | -4/Factory | Discovered new exit (range 14) 43019 | -4/Factory | Identified exit to Upper Caves 43031 | -4/Factory | Entered Upper Caves 43031 | -4/Upper Caves | Accompanied by 4 allies 43193 | -4/Upper Caves | Learned Research stockpile data 43572 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 44316 | -4/Upper Caves | Discovered new exit (range 5) 44320 | -4/Upper Caves | Identified exit to Upper Caves 44448 | -4/Upper Caves | Entered another Upper Caves area 44448 | -4/Upper Caves | Accompanied by 5 allies 44463 | -4/Upper Caves | Discovered exit to Research (range 14) 45082 | -4/Upper Caves | A Commander dispatched an escort 45144 | -4/Upper Caves | Learned Factory stockpile data 45144 | -4/Upper Caves | Learned Factory terminal intel 45144 | -4/Upper Caves | Learned Extension garrison access intel 45454 | -4/Upper Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 45555 | -4/Upper Caves | Ambushed by wild Derelicts 45905 | -4/Upper Caves | Discovered new exit (range 10) 45943 | -4/Upper Caves | Identified exit to Warlord 46336 | -4/Upper Caves | Destroyed FG-ULL(g) 46847 | -4/Upper Caves | Entered Research 46847 | -3/Research | Accompanied by 7 allies 46847 | -3/Research | Evolved 2 slots: Utility x2 46848 | -3/Research | Commander's escort returned to base 46848 | -3/Research | Commander's escort returned to base 46933 | -3/Research | Discovered new exit (range 14) 46999 | -3/Research | Identified exit to Research 47150 | -3/Research | Build established: Scavenger-Tank 47199 | -3/Research | Found Botcube 47223 | -3/Research | Lost 3 allies 47365 | -3/Research | Cargo convoy interrupted 47367 | -3/Research | Warped through subspace 47397 | -3/Research | Lost 4 parts (1p1n1u1w) 47403 | -3/Research | Repaired Hrd. Medium Armor Plating 47574 | -3/Research | System corruption reached 10% 47612 | -3/Research | Lost 3 parts (1p1u1w) 47630 | -3/Research | First assault squad dispatched 47646 | -3/Research | Build established: Scavenger-Mutant 47646 | -3/Research | Spotted B-86 Titan 47719 | -3/Research | Master Drone dominated P-80 Master. 47724 | -3/Research | Master Drone dominated G-67 Veteran. 47732 | -3/Research | Master Drone dominated B-86 Titan. 47748 | -3/Research | Lost 11 parts (2p2n4u3w) 47870 | -3/Research | Master Drone dominated G-67 Veteran. 47880 | -3/Research | Master Drone dominated G-67 Veteran. 47889 | -3/Research | Master Drone dominated G-67 Veteran. 47893 | -3/Research | Master Drone dominated H-77 Assassin. 47923 | -3/Research | Lost 4 allies 47934 | -3/Research | Master Drone dominated P-80 Master. 47978 | -3/Research | Core integrity fell below 50% 47991 | -3/Research | Botcube activated 48021 | -3/Research | Lost 7 parts (2p2n2u1w) 48059 | -3/Research | Spotted B-90 Cyclops 48061 | -3/Research | Discovered new exit (range 16) 48067 | -3/Research | Identified exit to Quarantine 48067 | -3/Research | Entered Quarantine 48105 | -3/Quarantine | ID Mask engaged 48112 | -3/Quarantine | ID Mask no longer valid 48116 | -3/Quarantine | Found Alien Artifact 48116 | -3/Quarantine | Identified Subatomic Replicator 48154 | -3/Quarantine | Found Alien Energy Cannon 48154 | -3/Quarantine | Identified Core Cannon 48187 | -3/Quarantine | Cryocooling Duct disabled 48189 | -3/Quarantine | Cryocooling Duct disabled 48199 | -3/Quarantine | Core integrity fell below 20% 48202 | -3/Quarantine | Ambient heat levels rising (+20) 48202 | -3/Quarantine | Non-combat units ordered to evacuate 48204 | -3/Quarantine | Ambient heat levels rising (+20) 48204 | -3/Quarantine | Combat units ordered to evacuate 48217 | -3/Quarantine | Discovered exit to Research (range 13) 48223 | -3/Quarantine | Entered Research 48223 | -2/Research | Evolved 2 slots: Propulsion x2 48614 | -2/Research | Cargo convoy interrupted 48614 | -2/Research | Spotted Striker 48628 | -2/Research | Lost 3 parts (1n2u) 48672 | -2/Research | Spotted Striker 48675 | -2/Research | Discovered new exit (range 15) 48679 | -2/Research | Identified exit to Access 48697 | -2/Research | Spotted B-90 Cyclops 48723 | -2/Research | First assault squad dispatched 48730 | -2/Research | Destroyed 7 combat bots 48780 | -2/Research | Entered Access 48780 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 48905 | -1/Access | Lost 3 parts (1p1u1w) 48933 | -1/Access | Garrison activated, responded to threat 49021 | -1/Access | Fabricated Telecube? 49096 | -1/Access | Used Subatomic Replicator to replicate Telecube 49162 | -1/Access | Build established: Mutant 49202 | -1/Access | Discovered new exit (range 6) 49234 | -1/Access | Lost 3 parts (1n2u) 49286 | -1/Access | Identified exit to Surface 49323 | *** | Escaped! Last Messages --------------- 49298_ The unstable cave ceiling collapses. 49302_ R-10 Processor collects Com. Wheel. 49306_ K-01 Serf collects debris. 49310_ R-10 Processor destroyed. 49310_ K-01 Serf destroyed. 49310_ U-05 Engineer lays Concrete. 49311_ System corrupted: Energy discharge (-22). 49311_ The unstable cave ceiling collapses. 49311_ U-05 Engineer lays Concrete. 49312_ Destroyed Imp. Antigrav System. 49313_ The unstable cave ceiling collapses. 49313_ U-05 Engineer lays Concrete. 49314_ P-80 Master destroyed. 49314_ U-05 Engineer lays Concrete. 49318_ Destroyed Gamma Rifle. 49318_ U-05 Engineer lays Concrete. 49319_ K-01 Serf collects debris. 49320_ P-80 Master destroyed. 49320_ U-05 Engineer lays Concrete. 49323_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????#"Y #??????????????????????????? | | ?????????????#""" #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????##########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ?"T ?????????????????????????????????????????????? | | ?"" ?????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | + #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | + #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #???????????????#""""""""""#??????????????????? | | # #???????????????# #??????????????????? | | # #???????????????# #??????????????????? | | # #???????????????# #??????????????????? | | # #???????????????# "" #??????????????????? | | # #???????????????# "@ #??????????????????? | | #???????????????# #??????????????????? | | #+#####????????????# #??????????????????? | | #????????????# #??????????????????? | | #???????????## ##?????????????????? | | " #???????????# #?????????????????? | | """ #???#???????##"" ????????????????? | | """#???# ???????#"" ???????????????? | | " #???# ???????#"" #?????????????? | | #???# ???????#T ????????????? | | #???# ??????#"" u ???????????? | | ! ##??# ??????#"" ??????????? | | ######"##?# #######"" ??????????? | | ?????## ### *! R ! ??????????? | | ??????## ## %! ???????????? | | ????#####"####+########k ## ???????????? | | ????# ###### ?????????????????? | | ????# # #?# ???????????????????? | | ????# # #??????????????????????????? | | ????# "" # #??????????????????????????? | | ##??# "" # ###????????????????????????? | | "#??# "" # + #?????? ????????????????? | | #???# "Y # # #????? ????????????? | | #???# "" # # ####?? ??????????? | | #???# "" # # #?? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 80 Energy Generation 55 Energy Capacity 3315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 1500 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 26 Defensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Spk. Treads | -7/Scraptown | Extrapolated Mak. Medium Armor Plating | -7/Scraptown | Extrapolated Mak. Ablative Armor | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated Ripper | -7/Scraptown | Extrapolated Spk. Medium Treads | -7/Scraptown | Extrapolated Tactical Coordination Suite | -7/Scraptown | Extrapolated Mak. Spear | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Mak. Coolant Network | -5/Zhirov | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Spk. Heavy Treads | -5/Zhirov | Extrapolated Mak. Terrain Scanner | -5/Zhirov | Extrapolated Mak. Transmission Jammer | -5/Zhirov | Extrapolated Mak. Core Shielding | -5/Zhirov | Extrapolated Mak. Thermal Plating | -5/Zhirov | Extrapolated Energy Deflector | -5/Zhirov | Extrapolated Mak. Hacking Suite | -5/Zhirov | Extrapolated Mak. System Shield | -5/Zhirov | Extrapolated Mak. Shrapnel Gun | -4/Proximity Caves | Extrapolated Mak. Trap Scanner | -4/Proximity Caves | Extrapolated Telecube | -4/Factory | Extrapolated Mak. Laser | -4/Factory | Extrapolated 0b10 Decoder Chip [Looter] | -4/Upper Caves | Extrapolated Mak. Heavy Armor Plating | -4/Upper Caves | Extrapolated Mak. Salvage Targeting Computer | -4/Upper Caves | Extrapolated Mak. Targeting Computer | -4/Upper Caves | Extrapolated Hvy. Beamcaster | -4/Upper Caves | Extrapolated Hvy. Battle Rifle | -4/Upper Caves | Extrapolated Heat Bomb Trap | -4/Upper Caves | Extrapolated Enh. Flamer | -4/Upper Caves | Extrapolated Mak. System Restoration Module | -3/Research | Extrapolated Multitool | -3/Research | Extrapolated Mak. Power Source | -3/Research | Extrapolated Mak. Hammer | -3/Research | Extrapolated Mak. Power Shielding | -3/Quarantine | Extrapolated Mak. Terrain Scan Processor | -2/Research | Extrapolated Mak. Propulsion Shielding | -2/Research | Extrapolated Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip Telecube | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed PointGodShredder Manual? 0 Play Time 03:50:50 Cumulative 1570.1 hours Start 2024.07.16 @ 13:39:36 End 2024.07.17 @ 04:52:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1085 Rogue 1081 Adventurer 4 Explorer 0 Win Type 0 Total 200 Types 148/11/14/9/2/1/3/8/4 Lore% 89 Gallery% 95 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74505eb7-119d-489c-9f1e-48f32abb70bd