Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.30 @ 20:41:18 Player: Luigi Panache Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (2041) 2041 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 4427 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 88/160 System Corruption 0% Temperature Cool (123) Movement Treading (155) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Lightning Gun Improved Lightning Gun > --- INVENTORY (8) ---- Improved Ion Engine Light Nuclear Core Light Treads Improved Flight Unit Improved Flight Unit Improved Sensor Array Improved Terrain Scan Processor Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Improved Flight Unit Improved Flight Unit Improved Sensor Array Improved Terrain Scan Processor Katana [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 87 | . 9 13 33 32 Power 9 | . . 1 6 2 Engine 7 | . . 1 6 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 29 | . 3 6 8 12 Treads 23 | . 2 5 8 8 Leg . | . . . . . Wheel . | . . . . . Hover 1 | . 1 . . . Flight 5 | . . 1 . 4 Utility 21 | . 3 3 8 7 Device 5 | . 1 1 3 . Storage 4 | . 2 1 . 1 Processor 1 | . . . . 1 Hackware 2 | . . . 1 1 Protection 9 | . . 1 4 4 Artifact . | . . . . . Weapon 28 | . 3 3 11 11 Energy Gun 16 | . 3 3 5 5 Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | . . . 4 3 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 2 4 . Parts Lost 27 | . 1 3 9 14 Power 4 | . . . 3 1 Propulsion 5 | . . . 1 4 Utility 9 | . . . 3 6 Weapon 9 | . 1 3 2 3 Highest Loss Streak 13 | . 1 1 3 13 Average Slot Usage (%) 89 | . 93 88 94 70 Engine 8 | . 14 11 9 1 Core 1 | . . . . 6 Treads 22 | . 23 22 21 22 Device 5 | . 2 11 7 1 Storage 20 | . 21 22 22 14 Hackware 1 | . . . 1 . Protection 6 | . . . 10 5 Energy Gun 15 | . 23 21 12 11 Ballistic Gun 5 | . 2 . 8 2 Naked Turns . | . . . . . Heaviest Build 55 | 12 41 47 55 47 Greatest Support 62 | 20 40 40 40 62 Greatest Overweight (x) 7 | . 1 1 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 6 16 20 16 16 Average Capacity 14 | 6 11 16 16 12 Most Carried 16 | 6 9 16 16 16 Average Carried 12 | 6 7 13 15 8 Final Capacity 16 | 6 16 16 16 8 Final Carried 16 | 6 9 16 16 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1338 | 169 96 118 654 301 Remotely . | . . . . . Salvage Created 2619 | . 211 451 1398 559 Parts 146 | . 12 26 79 29 Haulers Intercepted 4 | . . 1 3 . Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 49 | . 6 4 27 12 Melee 1 | . . . . 1 Guns 39 | . 6 2 25 6 AOE 6 | . . 2 1 3 Classes Destroyed 12 | . 3 3 4 2 Worker 3 | . . . . 3 Builder 2 | . . . 2 . Hauler 4 | . . 1 3 . Recycler 4 | . . 3 1 . Mechanic 1 | . . . 1 . Operator 3 | . 1 1 . 1 Watcher 2 | . . . 1 1 Swarmer 6 | . 3 . 3 . Grunt 26 | . 3 2 16 5 Duelist 2 | . . . 1 1 Sentry 12 | . . 2 7 3 Hunter 3 | . . . . 3 Best Kill Streak 5 | . 5 3 4 3 Combat Bots Only 5 | . 5 2 4 2 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 1 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 4092 | . 305 216 1602 1969 Core 808 | . 51 37 163 557 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 79 . 50 . Volleys Fired 167 | . 23 15 93 36 Largest 2 | . 2 2 2 2 Hottest 120 | . 80 80 120 120 Shots Fired 304 | . 35 28 175 66 Gun 302 | . 35 28 175 64 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 140 | . 16 . 106 18 Thermal . | . . . . . Explosive 2 | . . . . 2 Electromagnetic 162 | . 19 28 69 46 Robot Hit Streak 34 | . 6 24 34 9 Robot Miss Streak 7 | . 2 2 7 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 217 | . 22 24 118 53 Core Hits 106 | . 12 13 54 27 Critical Hits 2 | . 1 . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks 4 | . . . 2 2 Impact . | . . . . . Slashing 4 | . . . 2 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4431 | . 347 379 2105 1600 Guns 3525 | . 253 304 1923 1045 Cannons . | . . . . . Explosions 791 | . 92 75 143 481 Melee 71 | . . . . 71 Ramming 44 | . 2 . 39 3 Kinetic 1452 | . 63 . 1143 246 Thermal 167 | . 92 75 . . Explosive 624 | . . . 143 481 Electromagnetic 2073 | . 190 304 780 799 Impact . | . . . . . Slashing 71 | . . . . 71 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . 18 . . . Projectiles . | . . . . . Explosions 18 | . 18 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 121 | . 51 . 70 . Shots 3 | . 2 . 1 . Rammed 6 | . 1 . 5 . Targets Rammed 8 | . 1 . 6 1 Kicked . | . . . . . Crushed 2 | . . . 1 1 Highest Temperature 350 | . 67 48 272 350 Average Temperature 81 | . 24 15 93 109 Received Heat Transfer 1161 | . 60 90 435 576 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 3 | . . . 1 2 Combat Hostiles 3 | . . . 1 2 Parts Fried 10 | . . 2 3 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 150 | . 50 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 558 | . 198 156 558 238 Initial 183 | . . . 65 183 Average 208 | . 111 80 280 161 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 56 | 100 100 100 29 73 Level 1 31 | . . . 49 26 Level 2 11 | . . . 21 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 1 4 4 Investigation 5 | . . . 3 2 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault 1 | . . . 1 . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 16 5 35 21 Peak Tracking Total 6 | . 5 2 4 6 Tactical Retreats 8 | . 2 . 4 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 8 | . 5 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 6 | . 1 . 3 2 Max in Single Turn 2 | . 1 . 1 2 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 17 | . 2 2 10 3 Terminals 11 | . . 1 8 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 45 | . 4 4 29 8 Successful 27 | . 4 3 16 4 Failed 18 | . . 1 13 4 Catastrophic 4 | . . . 3 1 Database Lockouts . | . . . . . Manual 27 | . 1 3 16 7 Terminals 31 | . . 2 23 6 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 6 | . 2 2 2 . Scanalyzers . | . . . . . Garrison Access 6 | . . . 4 2 Terminal Hacks 13 | . . . 11 2 Robot Analysis 2 | . . . 2 . Prototype ID Bank 1 | . . . 1 . Open Door 2 | . . . 2 . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 1 1 Recall Investigation 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . 1 1 1 . Retrieve Components 3 | . 1 1 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 1 2 4 2 Terminals 5 | . . 1 2 2 Track 1 | . . . . 1 Botnet 3 | . . 1 2 . Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 1 . Mask 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Jam 1 | . . . 1 . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 16 | . 2 2 9 3 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 21 | . 3 9 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . . 1 . EXPLORE 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 3357 | 9 535 334 1807 672 Spaces Moved 1278 | 8 253 152 565 300 Core 4 | . . . . 4 Treads 1210 | . 223 152 565 270 Legs 38 | 8 30 . . . Wheels . | . . . . . Hover . | . . . . . Flight 26 | . . . . 26 Fastest Speed 29 | 120 120 160 160 29 Average Speed 168 | 120 168 166 177 152 Slowest Speed 400 | 120 180 180 180 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 35 14 69 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 50 | . 8 5 11 26 Melee . | . . . . . Projectile . | . . . . . AOE 50 | . 8 5 11 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2173 | 7 331 204 1192 439 Wait 561 | . 31 11 461 58 Move 1274 | 7 252 151 564 300 Hop . | . . . . . Pick Up 26 | . 6 8 9 3 Fast Attach 36 | . 6 4 13 13 Attach 21 | . 2 3 7 9 Detach 4 | . 2 . . 2 Swap 31 | . 1 7 13 10 Drop 41 | . 7 5 24 5 Fire 167 | . 23 15 93 36 Melee 4 | . . . 2 2 Ram . | . . . . . Kick . | . . . . . Crush 8 | . 1 . 6 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 413 | -10/Materials | Repaired EM Pulse Gun 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Utility x2 787 | -9/Materials | Discovered new exit (range 16) 879 | -9/Materials | Entered Storage 2053 | -9/Storage | Used back door to open Recycling access 2053 | -9/Storage | Discovered new exit (range 5) 2343 | -9/Storage | Build established: Scavenger-Mutant 2479 | -9/Storage | First assault squad dispatched 2555 | -9/Storage | Lost 3 parts (1p1u1w) 2571 | -9/Storage | Discovered new exit (range 6) 2686 | -9/Storage | Entered Materials 2686 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2784 | -8/Materials | Garrison activated, responded to threat 2883 | -8/Materials | Core integrity fell below 50% 2938 | -8/Materials | Lost 13 parts (1p4n5u3w) 3074 | -8/Materials | Build established: Mutant 3098 | -8/Materials | Core integrity fell below 20% 3358 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03218_ R-06 Scavenger collects Aluminum Leg. 03223_ Lrg. Storage Unit destroyed. 03227_ Imp. Heat Sink fried. 03227_ G-47 Trooper destroyed. 03228_ K-01 Serf collects debris. 03273_ Y-45 Defender destroyed. 03290_ Acquired Imp. Terrain Scan Processor. 03309_ Crushed W-25 Informer. 03309_ W-25 Informer destroyed. 03310_ Acquired 10 matter. 03312_ K-01 Serf collects debris. 03312_ Dropped Lgt. Treads. 03312_ K-01 Serf collects debris. 03315_ Acquired Lgt. Armor Plating. 03317_ K-01 Serf collects debris. 03318_ Acquired Visual Processing Unit. 03323_ K-01 Serf collects debris. 03346_ Triggered Alarm Trap. 03346_ An alarm sounds. 03346_ ALERT: Alarm triggered, dispatching investigation squad. 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"???# | | ???# #????? ???# | | ???###+#+########+##### * | | ?????# | | ?????# ########### | | ?????##+###+#### #?????????# | | ??????# # #?????????# ########### | | ??????# /# #?????????# ########?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyGuidedTearclaws Manual? 0 Play Time 00:33:13 Cumulative 199.7 hours Start 2020.12.30 @ 20:09:28 End 2020.12.30 @ 20:41:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 51 Adventurer 57 Explorer 58 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5011518f-83df-476e-802a-055bd0da12e5