Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 09:46:50 // AFD2020/Player2 Player: MolePlayingNice Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (103) 515 Value Destroyed (5979) 5979 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (6234) 6234 TOTAL SCORE: 19328 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 3108 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -372 Cogmind --------- Core Integrity 0/850 Matter 166/300 Energy 35/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg High-capacity Matter Pod (200) Improved EM Shotgun Heavy EM Shotgun Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Armored Exoskeleton Flexi-carbon Leg Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Zionite Phaser-S Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Armored Exoskeleton Improved Cryofiber Web Zionite Biocell High-capacity Matter Pod Experimental Sensor Array Encrypted Comm Array Improved Reaction Control System Zionite Weapon Casing Medium Reflective Plating Improved Shield Generator Advanced Force Field Authchip [Processor] Improved EM Shotgun Heavy EM Shotgun Zionite Laser-S Improved Grenade Launcher Heavy Missile Launcher CR-A16's Pointy Stick [Rating: 88] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . 2 . . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 124 | 1 7 4 5 2 1 . 4 8 13 19 3 1 . 12 20 1 1 3 19 Power 12 | . . 2 1 . . . . . 1 1 . . . 2 2 . . . 3 Engine 5 | . . . 1 . . . . . 1 1 . . . 1 . . . . 1 Core 6 | . . 2 . . . . . . . . . . . 1 2 . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 37 | . 2 1 . 2 . . 2 2 3 10 1 . . 3 7 . . . 4 Treads 3 | . 2 1 . . . . . . . . . . . . . . . . . Leg 33 | . . . . 2 . . 2 2 3 9 1 . . 3 7 . . . 4 Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 39 | . 4 . 1 . . . 2 . 3 5 2 1 . 5 6 1 1 . 8 Device 18 | . 2 . 1 . . . 1 . 1 1 . . . 4 4 . 1 . 3 Storage 5 | . 2 . . . . . . . 1 . . . . . 1 . . . 1 Processor 2 | . . . . . . . . . . 1 . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 14 | . . . . . . . 1 . 1 3 2 1 . 1 1 . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 36 | 1 1 1 3 . 1 . . 6 6 3 . . . 2 5 . . 3 4 Energy Gun 24 | 1 . . 3 . . . . 4 6 3 . . . 2 3 . . . 2 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 2 | . . . . . . . . 1 . . . . . . . . . . 1 Ballistic Cannon 3 | . 1 1 . . . . . . . . . . . . 1 . . . . Launcher 2 | . . . . . . . . . . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . . . . . 2 . . . . 1 1 . . . 9 Parts Lost 28 | . . . . 1 . . . . . 4 . . . 8 2 . . . 13 Power 4 | . . . . . . . . . . . . . . 1 . . . . 3 Propulsion 11 | . . . . 1 . . . . . 4 . . . 4 1 . . . 1 Utility 9 | . . . . . . . . . . . . . . 2 1 . . . 6 Weapon 4 | . . . . . . . . . . . . . . 1 . . . . 3 Highest Loss Streak 12 | . . . . 1 . . . . . 2 . . . 5 2 . . . 12 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . Average Backups 17 | 6 5 12 14 14 15 15 14 14 16 19 20 20 20 19 19 18 19 19 18 Power 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Propulsion 1 | 4 2 4 3 2 1 1 . . . . 1 1 1 . 2 1 1 1 1 Utility 7 | . 1 5 5 5 6 7 6 7 8 11 9 9 9 8 6 7 8 9 10 Weapon 6 | 1 . 2 2 4 5 5 5 5 5 7 8 8 8 8 8 8 7 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 9 3 3 . . 1 . 5 4 6 1 . . 3 1 . . . 6 Power 3 | . . 2 . . . . . . 1 . . . . . . . . . . Propulsion 7 | . 4 . 1 . . . . . . 1 . . . . . . . . 1 Utility 18 | . 2 1 1 . . . . 2 2 4 . . . 2 . . . . 4 Weapon 14 | . 3 . 1 . . 1 . 3 1 1 1 . . 1 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 87 100 99 99 100 100 99 100 99 98 100 100 100 89 95 86 86 86 81 Engine 6 | . 14 11 1 11 11 11 9 9 9 7 7 7 7 5 . . . . . Core 1 | . . 2 9 . . . . . . . . . . . 6 6 6 6 1 Treads 3 | . 27 28 22 7 . . . . . . . . . . . . . . . Leg 24 | . . . . 14 22 22 26 27 27 33 38 38 38 28 31 26 26 26 23 Device 16 | . 8 14 21 22 22 22 18 18 21 13 15 19 23 15 22 14 13 13 12 Storage 8 | . 7 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 Processor 1 | . . . . . . . . . . 1 . . . . . 4 6 6 1 Protection 5 | . . . . . . . 8 9 5 6 6 3 . 6 6 6 6 6 11 Energy Gun 21 | . 14 13 14 33 24 33 27 25 26 23 23 23 23 23 19 19 19 17 8 Ballistic Cannon 1 | . 10 14 18 . . . . . . . . . . . . . . . . Peak Build Rating 88 | 6 8 11 19 20 20 20 28 33 45 47 47 47 44 54 74 74 76 79 88 Average Rating 42 | 6 6 8 14 19 18 20 27 29 39 43 46 45 44 47 67 73 74 76 79 On Entrance 37 | 6 6 8 11 19 20 18 20 28 32 41 44 47 44 44 54 74 74 76 79 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . 13 . . . . . . . . 15 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 92 | 11 29 32 39 39 39 39 47 48 68 68 67 67 61 69 81 79 75 80 92 Greatest Support 98 | 20 40 40 40 40 20 20 30 40 44 62 62 62 62 70 85 85 85 85 98 Greatest Overweight (x) 4 | . . . . 1 1 1 2 1 1 4 1 1 . 1 1 . . . 1 Average Overweight (x) . | . . . . . 1 1 1 1 . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 9 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 11 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 5 12 14 14 14 14 14 14 16 19 19 20 20 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 7 Final Carried 20 | 6 11 15 14 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 27% | Scavenger-Tank 20% | Tank 15% | Scavenger-Skirmisher 14% | Gunner 12% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Tank | -8/Garrison Commander-Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 2508 | 200 118 173 216 58 . 18 50 124 150 159 99 70 . 160 492 30 106 40 245 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4240 | . 102 106 204 367 . . 158 139 192 711 258 90 . 685 677 149 14 . 388 Parts 190 | . 3 5 16 27 . . 5 7 9 36 7 10 . 23 23 10 1 . 8 Haulers Intercepted 4 | . 1 . 1 . . . . . 1 . . . . 1 . . . . . Recyclers Shooed 4 | . . 1 1 . . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . . . . 28 19 . 63 . 7 1 . . Prevented 3 | . . . . . . . . . . . . 1 . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 104 | . 2 3 8 15 . . 2 . 4 12 5 2 . 10 17 5 3 . 16 Guns 60 | . 1 2 2 10 . . 2 . 4 12 5 2 . 9 6 2 1 . 2 Cannons 14 | . 1 1 5 . . . . . . . . . . . . . . . 7 AOE 26 | . . . 1 4 . . . . . . . . . . 10 3 2 . 6 Classes Destroyed 18 | . 3 . 3 2 . . . . 3 2 1 . . 1 1 . . . 2 Worker 3 | . . . 1 . . . . . . 2 . . . . . . . . . Hauler 4 | . 1 . 1 . . . . . 1 . . . . 1 . . . . . Recycler 2 | . . . . . . . . . . 2 . . . . . . . . . Watcher 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . Swarmer 34 | . 1 . 6 10 . . . . 1 6 . 1 . . 3 3 3 . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . Grunt 33 | . 1 3 1 3 . . 2 . 1 3 3 . . 6 9 1 . . . Brawler 2 | . . . . . . . . . . . 1 . . 1 . . . . . Duelist 5 | . . . . 1 . . . . . . 1 . . 1 2 . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . Sentry 7 | . . . 1 . . . . . . 1 . 1 . 1 2 1 . . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . 2 Assembled 14 | . . . . 1 . . . . . . . . . . . . . . 13 Golem 1 | . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | . 1 2 5 6 . . 2 . 3 3 2 1 . 3 7 3 3 . 12 Combat Bots Only 12 | . 1 2 3 6 . . 2 . 3 3 2 1 . 3 7 3 3 . 12 Max Kills in Single Turn 4 | . 1 1 2 2 . . 2 . 2 1 1 1 . 2 4 2 2 . 3 Gunslinging 1 | . . . . 1 . . 1 . . . . . . 1 . . . . . Exploded 4 | . . . 1 2 . . . . . . . . . . 4 2 2 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 753 | . 4 11 40 42 . . 2 . 11 72 28 21 . 34 123 53 8 . 304 Missed 268 | . . 3 11 10 . . 1 . 5 19 9 7 . 9 65 30 1 . 98 Hits 485 | . 4 8 29 32 . . 1 . 6 53 19 14 . 25 58 23 7 . 206 Melee 14 | . . . . 2 . . . . . . . . . . . . . . 12 Projectile 471 | . 4 8 29 30 . . 1 . 6 53 19 14 . 25 58 23 7 . 194 AOE 10 | . . . . . . . . . 9 . . . . 1 . . . . . Critical Strikes 9 | . . . 2 1 . . . . . 3 . . . 1 . . . . 2 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . 4 Damage Taken 8577 | . 33 148 268 430 . . 35 . 531 888 312 256 . 867 632 136 119 . 3922 Core 905 | . 16 27 23 23 . . . . 106 91 43 . . 82 71 3 . . 420 Absorbed by Shields 130 | . . . . . . . . . . . . . . . 74 56 . . . Redirected to Shielding 152 | . . . . . . . . . . . . . . . . . . . 152 Ignored by Resistances 4 | . . . . . . . . . . . . . . . . . . . 4 Regen/Repaired (Parts) 63 | . . . . . . . . . . . . . . . 63 . . . . Core Remaining (%) 72 | 100 . 76 . . . 67 . . 73 . . . . 48 . . . . . Volleys Fired 271 | . 11 10 25 18 . . 4 32 9 39 14 9 . 25 31 8 3 3 30 Largest 3 | . 2 2 3 3 . . 3 3 3 3 3 3 . 3 3 3 3 1 3 Hottest 204 | . 80 80 110 135 . . 135 135 185 185 173 173 . 204 204 193 193 105 184 Shots Fired 697 | . 22 20 75 54 . . 12 77 27 104 42 26 . 72 73 20 5 3 65 Gun 576 | . 13 10 25 54 . . 12 77 27 104 42 26 . 72 64 18 3 . 29 Cannon 108 | . 9 10 50 . . . . . . . . . . . 3 . . 3 33 Launcher 13 | . . . . . . . . . . . . . . . 6 2 2 . 3 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 76 | . 11 10 50 . . . . 1 . . . . . . 3 . . . 1 Thermal 452 | . 11 10 25 . . . . 8 15 104 42 26 . 72 64 18 3 3 51 Explosive 13 | . . . . . . . . . . . . . . . 6 2 2 . 3 Electromagnetic 156 | . . . . 54 . . 12 68 12 . . . . . . . . . 10 Robot Hit Streak 20 | . 9 4 3 20 . . 3 5 5 6 9 5 . 17 14 8 1 . 4 Robot Miss Streak 10 | . 6 2 9 10 . . 9 2 4 6 3 2 . 3 3 2 4 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . . . . 2 . . 1 . 1 3 2 . . 3 . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . 1 1 1 . . 1 . 1 . . . Shots Hit Robots 382 | . 11 13 24 35 5 . 8 14 16 51 33 18 . 51 53 13 1 . 36 Core Hits 243 | . 4 7 13 23 . . 5 9 12 29 15 7 . 29 44 7 4 . 35 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . 3 6 . . . . . 1 2 . 1 . . 1 . . . 2 Burn 14 | . . 3 4 . . . . . 1 2 . 1 . . 1 . . . 2 Blast 2 | . . . 2 . . . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . 5 . . 5 . . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . 1 . Sneak Attacks 9 | . . . . . 5 . . 4 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10494 | . 153 193 826 710 . . 140 217 513 1084 592 364 . 1079 2372 466 213 . 1572 Guns 6116 | . 82 88 175 506 . . 140 217 346 1053 592 364 . 1079 963 229 18 . 264 Cannons 1193 | . 71 96 414 . . . . . . . . . . . . . . . 612 Explosions 3096 | . . . 231 170 . . . . 162 . . . . . 1405 237 195 . 696 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 89 | . . 9 6 34 . . . . 5 31 . . . . 4 . . . . Kinetic 602 | . 78 96 414 . . . . . . . . . . . . . . . 14 Thermal 6156 | . 75 88 175 170 . . . . 362 1053 592 364 . 1079 1195 229 18 . 756 Explosive 2532 | . . . 231 . . . . . . . . . . . 1173 237 195 . 696 Electromagnetic 1115 | . . . . 506 . . 140 217 146 . . . . . . . . . 106 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . 1 . . . . . . 2 . . . . . . . . . . Average Corruption 1 | . . 1 . . . . . . 2 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 4 | . . 3 . . . . . . 1 . . . . . . . . . . Message Errors 1 | . . 1 . . . . . . . . . . . . . . . . . Matter Fused 1 | . . 1 . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . 3 . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 77 | . . . 5 3 . . . . . . . . . . 19 23 . . 27 Projectiles 27 | . . . 5 . . . . . . . . . . . . . . . 22 Explosions 50 | . . . . 3 . . . . . . . . . . 19 23 . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . 3 4 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . 3 3 . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 156 | . . . . 63 . . . . 38 . . . . . . . . . 55 Shots 4 | . . . . 2 . . . . 1 . . . . . . . . . 1 Rammed 6 | . . 4 2 . . . . . . . . . . . . . . . . Targets Rammed 19 | . . 4 2 6 . 1 . . 1 4 . . . . 1 . . . . Kicked 13 | . . . . 6 . 1 . . 1 4 . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 54 219 118 109 . . 99 36 48 165 31 16 . 330 36 . 20 . 288 Average Temperature 46 | . 23 92 42 38 . . 39 14 18 59 11 7 . 44 21 . 11 . 110 Received Heat Transfer 1976 | . 6 60 42 68 . . 9 . 54 240 144 36 . 539 206 30 . . 542 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 . . . . Parts Melted 22 | . . 3 2 . . . . . 3 2 2 . . 5 3 2 . . . Heat Transferred 12900 | . 222 481 702 200 . . . . 722 2155 1221 758 . 2178 2285 444 37 . 1495 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 3 . . . . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 4 | . . . 1 2 . . . 4 3 3 . . . . 3 . . . . Low Security (%) 34 | 100 100 100 68 24 . 100 100 9 . . . . . . 9 . . . . Level 1 20 | . . . 31 68 . . . 25 . 5 . . . . 16 . . . . Level 2 22 | . . . . 7 . . . 25 21 57 . . . . 56 . . . . Level 3 16 | . . . . . . . . 16 78 37 . . . . 16 . . . . Level 4 4 | . . . . . . . . 22 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1475 | . 67 90 391 434 . . 73 1475 974 880 . . . . 858 . . . . Initial 718 | . . 13 19 139 . . . 19 718 420 . . . . 63 . . . . Average 402 | . 18 13 143 268 . . 18 664 810 590 . . . . 531 . . . . Influence Increases 7560 | . 198 114 545 551 . . 132 1456 580 1012 365 350 . 739 1269 162 87 . . Destroy 0b10 Robot/C 3460 | . 60 60 300 360 . . 80 . 260 560 280 240 . 500 580 120 60 . . Destroy 0b10 Robot/NC 155 | . 15 . 25 . . . 5 10 25 50 . . . 5 20 . . . . Destroy Leader 506 | . 26 20 66 50 . . 12 . 48 110 10 10 . 30 104 10 10 . . Allied During Kill 1245 | . 22 19 92 109 . . 30 4 194 170 75 100 . 174 207 32 17 . . Successful Hack 73 | . . . . . . . 4 37 . 12 . . . . 20 . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . Disable Machine 300 | . . . 30 15 . . . 30 30 105 . . . . 90 . . . . Anti-Garrison Action 1500 | . . . . . . . . 1350 . . . . . . 150 . . . . Destroy Structure 156 | . . . 17 17 . . 1 25 8 5 . . . . 83 . . . . Partial Spotted 30 | . . . 15 . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 75 | . 15 15 . . . . . . 15 . . . . 30 . . . . . Influence Decreases 7560 | . 163 99 236 720 190 . 102 11 1131 1068 762 343 478 637 539 479 289 313 . Entered New Map 3386 | . . 22 31 220 190 . . 11 757 504 322 91 478 . 39 309 99 313 . Time Decay 3614 | . 163 77 175 490 . . 82 . 254 514 440 222 . 527 310 170 190 . . Lost Part 190 | . . . 30 10 . . . . . 50 . 10 . 70 20 . . . . Lost Ally 220 | . . . . . . . 20 . 120 . . 20 . 40 20 . . . . Purge Threat 150 | . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 20 | . 3 . 1 . . . . . 2 6 . 1 . 1 6 . . . . Investigation 5 | . 2 . . . . . . . 1 1 . . . . 1 . . . . Extermination 4 | . . . . . . . . . . 3 . . . . 1 . . . . Reinforcement 4 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . Assault 6 | . . . . . . . . . 1 1 . 1 . 1 2 . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 4 | . 1 . 1 . . . . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 6 4 19 23 . . 4 . 14 33 14 9 . 27 28 4 3 . 47 Peak Tracking Total 21 | . 3 2 8 6 . . 3 . 7 4 6 5 . 9 8 3 3 . 21 Tactical Retreats 5 | . 1 1 . . . . . . 1 . . . . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 13 | . . 1 . . . . 1 4 2 1 . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 35 | . . . 2 1 . . . 12 2 7 . . . . 7 . . 3 1 Max in Single Turn 3 | . . . 2 . . . . 1 . 1 . . . . 3 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 10 | . . . . . . . . 10 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 21 | . 2 1 . . 1 . 1 4 . 3 . . 3 . 5 . . 1 . Terminals 9 | . . . . . . . . 4 . 1 . . . . 4 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Total Hacks 61 | . 2 1 . . 1 . 1 9 . 8 . . 25 . 10 . . 4 . Successful 47 | . 2 1 . . 1 . 1 3 . 3 . . 25 . 7 . . 4 . Failed 13 | . . . . . . . . 6 . 4 . . . . 3 . . . . Catastrophic 4 | . . . . . . . . 2 . 1 . . . . 1 . . . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . Manual 11 | . 2 . . . . . . 2 . 2 . . . . 4 . . 1 . Terminals 20 | . . . . . . . . 9 . 2 . . . . 9 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Terminal Hacks 38 | . . 1 . . 1 . . 3 . . . . 25 . 4 . . 4 . Record 7 | . . . . . 1 . . . . . . . 6 . . . . . . Part Schematic 14 | . . . . . . . . . . . . . 10 . . . . 4 . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . 2 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . . . . . . 1 . . . . 3 . . . . Terminals 2 | . . . . . . . . . . . . . . . 2 . . . . Botnet 2 | . . . . . . . . . . . . . . . 2 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . . . . 3 . 3 . . . . 4 . . . . Full Trace Events 2 | . . . . . . . . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 6 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . . . . . 10 . . . . 19 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . . . . . . . . parse_system 5 | . . . . . 5 . . . . . . . . . . . . . . Relay Couplers Released 42 | . . . . . . . . 40 . . . . . . 2 . . . . Machine Destruction 42 | . . . . . . . . 40 . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 7 . . 2 1 . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 18 | . 1 . . 3 . . . 7 . . 2 1 . 2 . . . 2 . Largest Group 9 | . 1 1 1 4 3 3 3 9 9 1 3 4 3 4 2 1 1 3 3 Highest-Rated Group 322 | . 58 63 69 110 102 102 104 254 254 100 162 182 151 195 147 120 120 312 322 Highest-Rated Ally 133 | . 58 63 69 70 70 70 77 91 93 100 100 100 100 103 120 120 120 120 133 Initial Warlord ECA Mod 16 | . . . . . . . . . 16 15 15 15 15 14 14 14 14 14 14 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 400 | . 13 8 34 21 . . 13 . 35 49 16 27 . 50 32 4 5 . 93 Total Damage 12847 | . 144 57 464 379 . . 281 38 1002 2037 665 857 . 2396 1509 189 58 . 2771 Kills 128 | . 3 . 9 9 . . 2 . 14 21 9 10 . 15 16 1 . . 19 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 9880 | . 329 749 509 1295 715 218 334 1779 480 64 79 255 103 101 468 301 392 1478 231 Sensors 2870 | . . . . . . . . . . . . . . . 468 301 392 1478 231 Seismic 7010 | . 329 749 509 1295 715 218 334 1779 480 64 79 255 103 101 . . . . . Robot Analysis Total 2 | . . . . . . . . . . . . . . . 2 . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . . 2 1 . 3 . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 15578 | 9 591 749 509 1295 715 218 334 1779 557 1402 1092 475 103 1774 687 346 392 1478 1073 Spaces Moved 8816 | 7 335 431 237 652 363 107 163 821 300 729 578 308 96 938 412 251 303 1167 618 Core 16 | . . . . . . . . . . . . . . . . . . . 16 Treads 1210 | . 335 431 237 207 . . . . . . . . . . . . . . . Legs 7334 | 7 . . . 445 363 107 163 821 300 473 578 308 96 938 412 251 303 1167 602 Wheels 256 | . . . . . . . . . . 256 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 160 160 160 190 190 190 190 100 108 108 108 108 108 117 125 125 125 50 Average Speed 157 | 120 160 160 160 180 190 190 191 190 160 167 173 126 108 166 123 125 125 125 141 Slowest Speed 337 | 120 160 160 160 240 190 190 260 190 190 337 182 182 108 190 190 125 125 125 236 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 50 77 29 95 65 31 16 91 29 24 70 57 70 79 14 48 48 86 71 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 8 | . 2 . . 1 1 . . . . . 2 . 1 . . 1 . . . Known Exits Taken 5 | . . . . . . . 1 . . . . . . 1 . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 . 1 . . . . Scrap Searched 11 | . . 1 . 1 . 1 . . . . 1 1 . 2 . . 2 2 . Spaces Dug 35 | . . . . . . . . . . . . . . . 14 21 . . . Terrain Destroyed 209 | . . . 14 14 . . . . . . . . . 1 97 41 34 . 8 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . . . . . . 1 3 . . . 6 AOE 199 | . . . 14 14 . . . . . . . . . . 94 41 34 . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 9969 | 7 373 471 312 721 387 121 174 980 361 830 636 368 95 1091 523 265 311 1181 762 Wait 278 | . . 6 30 42 15 11 . . 2 4 2 35 . 78 12 . . 2 39 Move 8798 | 6 334 430 236 651 362 106 163 820 299 728 577 307 95 937 411 250 302 1166 618 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 93 | . 9 8 5 2 2 1 1 8 15 12 2 . . 8 8 1 1 2 8 Fast Attach 67 | . 3 1 4 . . . 3 . 9 9 . . . 7 13 . . . 18 Attach 32 | . 3 . 2 1 . . 2 1 . 2 . . . 5 4 . . 2 10 Detach 13 | . 5 1 . . . . 1 . . . . . . . 3 . . . 3 Swap 99 | 1 1 3 . 1 1 1 . 10 6 12 4 7 . 7 23 5 3 3 11 Drop 140 | . 7 8 8 . 2 1 . 11 20 20 3 . . 13 17 1 2 2 25 Fire 271 | . 11 10 25 18 . . 4 32 9 39 14 9 . 25 31 8 3 3 30 Melee 11 | . . . . . 5 . . 5 . . . . . . . . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . 6 . 1 . . 1 4 . . . . 1 . . . . Crush 6 | . . 4 2 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 148 | . . . . . . . . 93 . . 34 10 . 11 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 9) 526 | -10/Materials | Discovered new exit (range 12) 601 | -10/Materials | Entered Mines 758 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 829 | -10/Mines | Learned Materials garrison access intel 1264 | -10/Mines | Discovered new exit (range 10) 1297 | -10/Mines | Discovered new exit (range 5) 1310 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1350 | -10/Mines | Entered Materials 1350 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1621 | -9/Materials | Build established: Gunner 1649 | -9/Materials | Discovered new exit (range 9) 1859 | -9/Materials | Entered Mines 2006 | -9/Mines | Assembled infested the area 2314 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2400 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2404 | -9/Mines | Found Prototype Device 2660 | -9/Mines | Discovered new exit (range 15) 3144 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3146 | -9/Mines | Discovered new exit (range 5) 3154 | -9/Mines | Entered Exiles 3154 | -9/Exiles | Accompanied by 2 allies 3200 | -9/Exiles | Met 8R-AWN 3234 | -9/Exiles | Met EX-HEX 3312 | -9/Exiles | Met EX-DEC 3320 | -9/Exiles | Learned location of Zion (-6) 3501 | -9/Exiles | Met EX-BIN 3607 | -9/Exiles | Build established: Mutant 3841 | -9/Exiles | Discovered new exit (range 14) 3869 | -9/Exiles | Entered Mines 3869 | -8/Mines | Accompanied by 2 allies 4070 | -8/Mines | Discovered new exit (range 7) 4087 | -8/Mines | Entered Materials 4087 | -8/Materials | Accompanied by 2 allies 4087 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4088 | -8/Materials | Identified exit to Storage 4089 | -8/Materials | Loaded intel: 1 garrison access location 4349 | -8/Materials | Discovered new exit (range 16) 4389 | -8/Materials | Build established: Tank 4421 | -8/Materials | Identified exit to Garrison 4421 | -8/Materials | Entered Garrison 4421 | -8/Garrison | Discovered recently destroyed garrison 4421 | -8/Garrison | Accompanied by 1 ally 4503 | -8/Garrison | Garrison Relay disabled 4590 | -8/Garrison | Garrison Relay disabled 4976 | -8/Garrison | Discovered new exit (range 13) 4990 | -8/Garrison | Learned Materials security intel 5177 | -8/Garrison | Garrison Relay disabled 5196 | -8/Garrison | Garrison Relay disabled 5426 | -8/Garrison | Garrison Relay disabled 5484 | -8/Garrison | Discovered new exit (range 12) 5597 | -8/Garrison | Garrison Relay disabled 5600 | -8/Garrison | Garrison Relay disabled 5609 | -8/Garrison | Garrison Relay disabled 5624 | -8/Garrison | Garrison Relay disabled 5990 | -8/Garrison | Discovered new exit (range 11) 6078 | -8/Garrison | Garrison Relay disabled 6200 | -8/Garrison | Entered Materials 6200 | -8/Materials | Accompanied by 8 allies 6497 | -8/Materials | Discovered new exit (range 12) 6600 | -8/Materials | First assault squad dispatched 6718 | -8/Materials | Lost 7 allies 6757 | -8/Materials | Entered Factory 6757 | -7/Factory | Evolved 2 slots: Propulsion x2 7334 | -7/Factory | Central database locked down 7557 | -7/Factory | First assault squad dispatched 7671 | -7/Factory | Discovered new exit (range 15) 7750 | -7/Factory | Identified exit to Factory 8148 | -7/Factory | Discovered new exit (range 7) 8159 | -7/Factory | Entered Lower Caves 8165 | -7/Lower Caves | Met a Warlord Commander 8166 | -7/Lower Caves | Learned location of Warlord (-4) 8167 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8170 | -7/Lower Caves | Found Encrypted Comm Array 8519 | -7/Lower Caves | Build established: Scavenger-Tank 8741 | -7/Lower Caves | Learned Factory emergency access door positions 9095 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9115 | -7/Lower Caves | Learned location of Extension (-4) 9237 | -7/Lower Caves | Discovered new exit (range 6) 9251 | -7/Lower Caves | Entered another Lower Caves area 9251 | -7/Lower Caves | Accompanied by 2 allies 9311 | -7/Lower Caves | Discovered exit to Factory (range 10) 9361 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9455 | -7/Lower Caves | Learned Factory stockpile data 9492 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9708 | -7/Lower Caves | Discovered new exit (range 11) 9726 | -7/Lower Caves | Entered Data Miner 9726 | -7/Data Miner | Accompanied by 2 allies 9726 | -7/Data Miner | Discovered new exit (range 6) 9747 | -7/Data Miner | Met Data Miner 9775 | -7/Data Miner | Learned location of Section 7 (-2) 9775 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9786 | -7/Data Miner | Received God Mode back door access code from Data Miner 9829 | -7/Data Miner | Entered Proximity Caves 9829 | -6/Proximity Caves | Accompanied by 2 allies 9929 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10563 | -6/Proximity Caves | Spotted B-75 Beast 10580 | -6/Proximity Caves | Allies destroyed B-75 Beast 10607 | -6/Proximity Caves | Lost 5 parts (1p2n2u) 10663 | -6/Proximity Caves | Learned Factory interactive machine intel 10782 | -6/Proximity Caves | Core integrity fell below 50% 11178 | -6/Proximity Caves | Learned location of 1 exit from Factory 11192 | -6/Proximity Caves | Learned Factory emergency access door positions 11315 | -6/Proximity Caves | Discovered exit to Factory (range 8) 11603 | -6/Proximity Caves | Entered Factory 11603 | -6/Factory | Accompanied by 1 ally 11603 | -6/Factory | Evolved 2 slots: Utility x2 11603 | -6/Factory | Identified Exp. Sensor Array 11604 | -6/Factory | Identified exit to Factory 11607 | -6/Factory | Loaded intel: 54 interactive machine locations 11658 | -6/Factory | Garrison activated, responded to threat 11756 | -6/Factory | Destroyed 7 combat bots 11900 | -6/Factory | Discovered exit to Factory (range 9) 12279 | -6/Factory | Discovered new exit (range 8) 12290 | -6/Factory | Entered Lower Caves 12307 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12496 | -6/Lower Caves | Learned Factory emergency access door positions 12576 | -6/Lower Caves | Discovered new exit (range 13) 12628 | -6/Lower Caves | Identified exit to Lower Caves 12636 | -6/Lower Caves | Entered another Lower Caves area 12663 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12774 | -6/Lower Caves | Discovered exit to Factory (range 15) 13014 | -6/Lower Caves | Discovered new exit (range 11) 13026 | -6/Lower Caves | Identified exit to Zion 13028 | -6/Lower Caves | Entered Zion 13125 | -6/Zion | Found CR-A16's Pointy Stick 13133 | -6/Zion | Discovered new exit (range 15) 13488 | -6/Zion | Learned Factory non-interactive machine intel 13565 | -6/Zion | Given A8's code to call for help 14322 | -6/Zion | Met Imprinter 14482 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14485 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14498 | -6/Zion | Discovered new exit (range 3) 14498 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14500 | -6/Zion | Identified exit to Deep Caves 14506 | -6/Zion | Entered Deep Caves 14506 | -6/Deep Caves | Accompanied by 2 allies 14737 | -6/Deep Caves | Attacked by Z-Imprinter 14754 | -6/Deep Caves | Allies destroyed Z-Imprinter 14796 | -6/Deep Caves | Found Prototype Protection 14796 | -6/Deep Caves | Identified Zio. Weapon Casing 14937 | -6/Deep Caves | Z-Facility disabled 15023 | -6/Deep Caves | Build established: Scavenger-Tank 15187 | -6/Deep Caves | Found Zio. Weapon Casing 15230 | -6/Deep Caves | Found Prototype Device 15230 | -6/Deep Caves | Identified Exp. Thermal Shield 15406 | -6/Deep Caves | Discovered new exit (range 6) 15476 | -6/Deep Caves | Spotted Golem 15484 | -6/Deep Caves | Exposed GOLEM chamber 15485 | -6/Deep Caves | Triggered Deep Caves wall 15500 | -6/Deep Caves | Destroyed Golem 15519 | -6/Deep Caves | Core integrity fell below 50% 15560 | -6/Deep Caves | Destroyed 12 combat bots 15565 | -6/Deep Caves | Core integrity fell below 20% 15571 | -6/Deep Caves | Released all parts (6) 15579 | -6/Deep Caves | Core destroyed Last Messages --------------- 15556_ as-54000 destroyed. 15557_ Battle Rifle destroyed. 15560_ Player 2 attaches Imp. Titanium Leg. 15561_ Player 2 attaches Hvy. Machine Gun. 15561_ Lgt. Armored Exoskeleton destroyed. 15562_ as-78408 knocked back. 15562_ as-89432 knocked back. 15562_ Slug penetrates Player 2. 15565_ Player 2 attaches Plasma Cannon. 15565_ Slug penetrates Player 2. 15566_ Player 2 attaches Plasma Cannon. 15567_ Slug penetrates Player 2. 15567_ Player 2 attaches Gauss Cannon. 15568_ Slug penetrates Player 2. 15571_ Released Enh. Flexi-carbon Leg. 15571_ Released Hcp. Storage Unit. 15571_ Released Exp. Heat Sink. 15571_ Released Lgt. Armored Exoskeleton. 15571_ Released Exp. Heat Sink. 15571_ Released Plasma Cannon. Map ----- +----------------------------------------------------+ | ??????????????????# ## | | ???????????????????# | | ???????????????????# | | ??????????????????## #### | | ??????????????????# #??## ## | | ??????????????????# ### #??## #### | | ??????????????????# ######?#####???## #??# | | ??????????????????# ##??????????????## #?# | | ??????????????????# ##??????????????# #?? | | ??????????????????## #??????????????# #? | | ???????????????????## #??????????????# #? | | ????????????????????### ##??????????????## # | | ???????????????####???# ##??########??????## # | | ???????????????# #??# #?### # <#???????# ## | | ???????????????# ### #?# #???????? #? | | ???????????????# #?# ####???????? ? | | ????????????????# #### ###??????????? ? | | ????????????????# ### #?????????????# ??? | | ????????????????# ## #?????????????????? | | ????????????????# ## #?????????????????? | | ????????? #??# ## #?????????????????? | | ??????? #?# # #?????????????????? | | ???? * #?## ##????????????????? | | = / ! #??###### [ #????????????????? | | = #???????# #????????????????? | | / #???????# @ ##???????????????? | | #???????# #???????????????? | | ! #??????## ### #???????????????? | | = ##?????# #?## ##???????????????? | | ! #?????# ##?####????????????????? | | ######## ##????????????????????? | | ## #### #????????????????????? | | # #?# ##???????????????????? | | = ]!! #?## ##????#### ???????# | | !!!! #### ### ?? | | = !!==! ## ? | | ####/! ## ????## | | %%% #??#= #####???????????# | | "#??## ##??????????????? | | # # " #??##### ##???????????????? | | " "# ## ####??????# #?????????????????# | | ### ## ## ####?????????## ##??????????????????#?? | | ? ##### #?????????????####?????????????????????? | | #####????#???????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 1000 Resistance: TH 15 Weapon Shielding 100 Evasion (%) 65 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Remote Shield | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Angular Momentum Engine | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Focal Shield | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Plasma Flamer | -6/Zion | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive S-27 Virus | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . . . 2 . . 2 . . . . 2 . . . . . Power 2 | . . . . . . 1 . . . . . . . 1 . . . . . Propulsion 2 | . . 1 . . . . . . . . . . . 1 . . . . . Utility 2 | . . . . . . . . . 2 . . . . . . . . . . Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . . . Parts Attached 94 | . 7 4 9 7 . . 4 8 2 10 2 1 . 10 14 . 1 . 15 Parts Lost 23 | . . . 3 . . . . . . 1 . 1 . 1 . . . . 17 Damage Taken 5199 | . . 50 561 15 . . 14 . 347 514 79 120 . 493 620 74 32 . 2280 Core 663 | . . 15 86 . . . . . 42 18 13 18 . 96 125 . . . 250 Player 2/Cogmind (%) 42 | . . 35 78 . . . . . 28 16 23 100 . 53 63 . . . 37 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9483 | . 144 57 464 321 . . 175 38 581 2037 641 287 . 1448 1211 189 58 . 1832 Player 2/Cogmind (%) 47 | . 48 22 35 31 . . 55 14 53 65 51 44 . 57 33 28 21 . 53 Combat Hostiles Destroyed 87 | . 1 . 7 6 . . 2 . 6 16 8 4 . 12 10 1 . . 14 Player 2/Cogmind (%) 45 | . 33 . 46 28 . . 50 . 60 57 61 66 . 54 37 16 . . 46 Game ------ Seed RestorationForceTorch Manual? 0 Play Time 01:37:35 Cumulative 459.5 hours Start 2026.05.23 @ 06:52:58 End 2026.05.23 @ 09:46:50 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 16 Types 4/0/6/0/1/0/2/1/1/1 Lore% 82 Gallery% 85 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ad343d5-c81c-406c-a773-f0842a1b54e1