Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 13:31:36 Player: ktur Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (140) 700 Value Destroyed (4126) 4126 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1435) 1435 TOTAL SCORE: 8461 Bonus ------- High Alert Combat Kills 710 Follower Combat Kills 25 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 315/315 System Corruption 4% Temperature Cool (12) Movement Treading (250) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Improved Weapon Cycler Layered Medium Armor Plating > --- WEAPON (3) ------- Wave Gun Wave Gun Assault Rifle > --- INVENTORY (25) --- Improved Medium Treads Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Cooling System Coolant Injector Large Matter Pod (150) Improved Transmission Jammer ECM Suite Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] (36) Relay Coupler [Swarmer] (55) Relay Coupler [Grunt] (28) Relay Coupler [Duelist] (36) Relay Coupler [Sentry] (29) Advanced Plasma Cannon Hypervelocity Coil Gun Mini Grenade Launcher Improved Datajack Remote Datajack Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Wave Gun Wave Gun Assault Rifle > --- INVENTORY -------- Improved Medium Treads Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Cooling System Coolant Injector Large Matter Pod Improved Transmission Jammer ECM Suite Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Advanced Plasma Cannon Hypervelocity Coil Gun Mini Grenade Launcher Improved Datajack Remote Datajack Plasma Cutter Heavy Flail [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . 1 . . . Parts Attached 118 | 6 12 34 1 13 52 Power 8 | 1 . 3 . 1 3 Engine 7 | 1 . 3 . 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 28 | 2 2 11 . 5 8 Treads 27 | 2 2 10 . 5 8 Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 37 | 1 6 13 1 4 12 Device 16 | . 2 5 . 1 8 Storage 5 | 1 3 1 . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 15 | . 1 7 1 2 4 Artifact . | . . . . . . Weapon 45 | 2 4 7 . 3 29 Energy Gun 12 | . 1 1 . 1 9 Energy Cannon . | . . . . . . Ballistic Gun 25 | 2 2 6 . 2 13 Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . 1 . . . 2 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 17 | . 2 1 . 1 13 Power 3 | . . 1 . . 2 Propulsion 1 | . . . . . 1 Utility 7 | . . . . 1 6 Weapon 6 | . 2 . . . 4 Highest Loss Streak 7 | . 2 1 . 1 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 97 | . 94 99 100 99 98 Engine 10 | . 14 10 11 9 7 Treads 24 | . 27 21 22 27 27 Device 11 | . 11 9 11 16 10 Storage 11 | . 14 11 11 9 9 Hackware 1 | . . . . . 6 Protection 8 | . . 12 11 10 8 Energy Gun 4 | . 2 4 . 8 7 Ballistic Gun 23 | . 23 28 33 18 17 Naked Turns . | . . . . . . Heaviest Build 121 | 14 92 107 104 109 121 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 4 | . 2 4 2 1 2 Average Overweight (x) 1 | . . 2 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 21 | 6 13 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 Average Carried 21 | 3 12 24 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 Class Distribution -------------------- 56% | Tank 26% | Mutant 11% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Bothacker-Tank | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Matter Collected 3762 | 224 831 977 157 525 1048 Remotely . | . . . . . . Salvage Created 5366 | . 908 1763 275 1203 1217 Parts 314 | . 52 95 18 70 79 Haulers Intercepted 10 | . 2 5 . 3 . Recyclers Shooed 10 | . 5 1 . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Combat Hostiles Destroyed 113 | . 14 35 10 22 32 Guns 103 | . 12 35 10 22 24 AOE 10 | . 2 . . . 8 Classes Destroyed 14 | . 6 5 . 1 2 Worker 4 | . . 3 . 1 . Tunneler 1 | . 1 . . . . Hauler 10 | . 2 5 . 3 . Recycler 7 | . 3 2 . 2 . Operator 3 | . 1 2 . . . Watcher 2 | . 2 . . . . Swarmer 35 | . . 11 6 7 11 Grunt 50 | . 14 11 4 12 9 Brawler 3 | . . 1 . . 2 Duelist 4 | . . 4 . . . Sentry 15 | . . 8 . 2 5 Hunter 2 | . . . . 1 1 Programmer 3 | . . . . . 3 Behemoth 1 | . . . . . 1 Best Kill Streak 11 | . 3 7 3 4 11 Combat Bots Only 11 | . 3 6 3 4 11 Max Kills in Single Turn 4 | . 1 2 2 1 4 Gunslinging 1 | . . 1 . . 1 Exploded 4 | . 1 . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Damage Taken 6970 | . 618 1772 252 678 3650 Core 937 | . 83 289 9 26 530 Absorbed by Shields 364 | . . . . 217 147 Regen/Repaired (Parts) 274 | . 240 34 . . . Core Remaining (%) 63 | 100 66 . 25 . . Volleys Fired 352 | . 69 116 17 65 85 Largest 3 | . 2 3 3 3 3 Hottest 182 | . 40 102 69 102 182 Shots Fired 948 | . 131 347 51 195 224 Gun 937 | . 127 347 51 195 217 Cannon . | . . . . . . Launcher 11 | . 4 . . . 7 Special . | . . . . . . Kinetic 763 | . 125 294 51 130 163 Thermal 168 | . 2 53 . 65 48 Explosive 11 | . 4 . . . 7 Electromagnetic 6 | . . . . . 6 Robot Hit Streak 34 | . 10 13 16 17 34 Robot Miss Streak 4 | . 2 3 2 4 4 Penetration Max . | . . . . . . Secondary Targets 20 | . 1 7 1 3 8 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 674 | . 93 242 38 138 163 Core Hits 255 | . 45 79 12 55 64 Critical Kills 3 | . 2 . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 2 1 . 4 2 Burn 6 | . . 1 . 4 1 Destroy 3 | . 2 . . . 1 Melee Attacks 7 | . . . . . 7 Impact 7 | . . . . . 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10319 | . 1387 3292 619 2055 2966 Guns 9367 | . 1120 3140 617 2053 2437 Cannons . | . . . . . . Explosions 775 | . 250 . . . 525 Melee . | . . . . . . Ramming 177 | . 17 152 2 2 4 Kinetic 7397 | . 1108 2546 617 1424 1702 Thermal 1876 | . 12 594 . 629 641 Explosive 775 | . 250 . . . 525 Electromagnetic 94 | . . . . . 94 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 . . 2 4 Average Corruption 2 | . 1 . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 66 | . 17 . . 7 42 Message Errors 16 | . 4 . . 2 10 Matter Fused 13 | . 4 . . 2 7 Heat Flow Errors 3 | . 1 . . . 2 Energy Discharges 6 | . 1 . . . 5 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . 1 . . . . Data Loss (minor) 16 | . 3 . . . 13 Data Loss (major) 3 | . 2 . . 1 . Misfires 4 | . 1 . . 1 2 Weapon Failures 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage 25 | . 1 4 . . 20 Projectiles . | . . . . . . Explosions 21 | . 1 . . . 20 Melee 4 | . . 4 . . . Knockbacks 3 | . . 3 . . . Impact 3 | . . 3 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 45 | . . . . . 45 Shots 2 | . . . . . 2 Rammed 29 | . 5 18 3 1 2 Targets Rammed 29 | . 5 18 3 1 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 368 | . 134 341 . 18 368 Average Temperature 81 | . 49 99 . 5 62 Received Heat Transfer 2194 | . 366 417 111 321 979 Effects 2 | . . 2 . . . Energy Bleed 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . 3 . 1 5 Heat Transferred 4872 | . 25 1591 . 1887 1369 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Peak Influence 1385 | . 147 617 411 537 1385 Initial 349 | . . 5 240 109 349 Average 385 | . 46 272 329 332 946 Maximum Alert Level 4 | . . 2 2 2 4 Low Security (%) 45 | 100 100 50 . 19 . Level 1 15 | . . 11 94 50 3 Level 2 19 | . . 38 5 30 12 Level 3 9 | . . . . . 39 Level 4 10 | . . . . . 44 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 4 . 4 . Investigation 4 | . 2 2 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 . 2 . Assault 1 | . . 1 . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Distress Signals 14 | . 3 9 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 163 | . 29 56 9 30 39 Peak Tracking Total 9 | . 3 9 3 5 9 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Traps Triggered 11 | . 2 . . 1 8 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Machines Disabled 4 | . 1 1 . 1 1 Max in Single Turn 1 | . 1 1 . 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Machines Accessed 25 | . 8 10 1 4 2 Terminals 17 | . 6 6 1 2 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 4 | . 1 2 . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 78 | . 24 37 4 8 5 Successful 36 | . 12 19 1 3 1 Failed 41 | . 12 17 3 5 4 Catastrophic 2 | . . . . 1 1 Database Lockouts 1 | . . 1 . . . Manual 31 | . 11 15 2 3 . Terminals 55 | . 19 21 4 6 5 Fabricators . | . . . . . . Repair Stations 6 | . 4 2 . . . Recycling Units 5 | . 1 3 . 1 . Scanalyzers 11 | . . 11 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 12 | . 5 5 1 . 1 Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 5 | . 2 3 . . . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . 1 . . . Unreport Threat 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 4 2 . . . Scan Component 3 | . 2 1 . . . Repair 3 | . 2 1 . . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 10 | . . 10 . . . Insert Component 5 | . . 5 . . . Analyze 5 | . . 5 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 6 | . 3 2 . 1 . Terminals 3 | . 2 . . 1 . Botnet 2 | . 1 . . 1 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 2 . . . Tunnel 3 | . 1 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 6 8 1 2 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 1 . . . Time 103 | . 52 51 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 10 | . . . 10 . . Total Damage 165 | . . . 165 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Turns Passed 9061 | 85 2266 3172 555 797 2186 Spaces Moved 2853 | 47 901 819 148 219 719 Core 4 | 4 . . . . . Treads 2849 | 43 901 819 148 219 719 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 243 243 Average Speed 250 | 150 183 320 320 243 251 Slowest Speed 480 | 160 320 480 320 243 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 3 95 66 36 21 72 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . 18 . . . 16 Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . 18 . . . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Total 4027 | 59 1382 1108 187 342 949 Wait 469 | . 349 59 18 24 19 Move 2848 | 46 900 818 147 219 718 Hop . | . . . . . . Pick Up 91 | 7 31 24 . 8 21 Fast Attach 43 | 5 6 9 . 1 22 Attach 27 | 1 2 8 . 3 13 Detach 5 | . 1 1 . 1 2 Swap 48 | . 4 17 1 9 17 Drop 99 | . 15 38 1 11 34 Fire 352 | . 69 116 17 65 85 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush 29 | . 5 18 3 1 2 Escape Stasis 8 | . . . . . 8 Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Garrison (discovered 4 exits: [*Mat x4]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 798 | -10/Materials | Discovered new exit (range 8) 940 | -10/Materials | Discovered new exit (range 16) 1366 | -10/Materials | Discovered new exit (range 8) 1596 | -10/Materials | Discovered new exit (range 12) 1791 | -10/Materials | Repaired Lgt. Treads? 1891 | -10/Materials | Repaired Lgt. Treads 2352 | -10/Materials | Entered another Materials area 2352 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2628 | -9/Materials | Build established: Tank 3673 | -9/Materials | Discovered new exit (range 13) 4265 | -9/Materials | Discovered new exit (range 8) 4497 | -9/Materials | Central database locked down 4859 | -9/Materials | Repaired Hvy. Ion Engine 4983 | -9/Materials | Core integrity fell below 50% 5152 | -9/Materials | First assault squad dispatched 5524 | -9/Materials | Entered Mines 5736 | -9/Mines | Received a Mining Laser from a helpful Derelict 6054 | -9/Mines | Discovered new exit (range 6) 6071 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6079 | -9/Mines | Entered Materials 6079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6594 | -8/Materials | Garrison activated, responded to threat 6702 | -8/Materials | Garrison activated, responded to threat 6876 | -8/Materials | Identified exit to Garrison 6876 | -8/Materials | Entered Garrison 6946 | -8/Garrison | Triggered checkpoint 7027 | -8/Garrison | Installed Relay Interface Framework 7051 | -8/Garrison | Garrison Relay disabled 7170 | -8/Garrison | Triggered checkpoint 7262 | -8/Garrison | Lost 6 parts (1p1n1u3w) 7268 | -8/Garrison | Destroyed 11 combat bots 7393 | -8/Garrison | Discovered new exit (range 12) 7506 | -8/Garrison | Triggered checkpoint 7560 | -8/Garrison | Destroyed 7 combat bots 8080 | -8/Garrison | Build established: Bothacker-Tank 8206 | -8/Garrison | Triggered checkpoint 8332 | -8/Garrison | Discovered new exit (range 9) 8337 | -8/Garrison | Spotted B-75 Beast 8378 | -8/Garrison | Triggered checkpoint 8397 | -8/Garrison | Discovered new exit (range 5) 8461 | -8/Garrison | Core integrity fell below 50% 8516 | -8/Garrison | Destroyed B-75 Beast 8527 | -8/Garrison | Lost 7 parts (1p5u1w) 8920 | -8/Garrison | Triggered checkpoint 8941 | -8/Garrison | Core integrity fell below 20% 9029 | -8/Garrison | Spotted B-75 Beast 9036 | -8/Garrison | Discovered new exit (range 11) 9062 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 08920_ G-50 Soldier unfolds itself. 08920_ G-47 Trooper unfolds itself. 08929_ System corrupted: Component data lost. 08937_ G-50 Soldier destroyed. 08937_ Switching to secondary target: G-47 Trooper. 08941_ Imp. Heat Sink melted. 08941_ G-47 Trooper destroyed. 08941_ Switching to secondary target: G-47 Trooper. 08941_ G-47 Trooper destroyed. 08943_ Acquired 61 matter. 08946_ Acquired 53 matter. 08948_ Acquired 23 matter. 08976_ ALERT: Garrison interior compromised. 09028_ Triggered Alarm Trap. 09028_ An alarm sounds. 09034_ Critical hit (Burn: +37). 09036_ EXIT=FOUND 09050_ Critical hit (Burn: +37). 09061_ Attempting to access garrison exit controls... RIF authorized. Map ----- +----------------------------------------------------+ | ???????????????????????????????????+ = | | ???????????????????????????????????# !* % | | ???????????????????????????????????## ##" ## [# | | ????????????????????????????????????# ##%" ##==# | | ????????????????????????????????????# ##/#####[*# | | ????????????????????????????????????# ## #???# # | | ?????????????????????????+###???????+ + #???# + | | ?????????+???????????????? #???????# ####???# # | | ??????????????????????????# #???????# #??????# # | | ??????????????????????????# #???????# #??????# # | | ???????????????????#++????# #???????# #??????# | | ????????????????#### ##### ###+##### #??????# | | ????????????????# " ; #??????#### | | ????????????????# " ; Y #?????????? | | ???????????????????# ### BB####+##### #?????????? | | ???????????????????????#gBB#????????# #?????????? | | ???????????????????????# #????????# #?????????? | | ??????????????????????## #????????# #?????????? | | ???????????????????????; +????????# #?????????? | | ???????????????????????# #????????# #?????????? | | ???????????????????????# #????????# #?????????? | | ???????????????????????# #???????? 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""????????? | | ????????????????????????????????????!!"??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 20 Evasion (%) 40 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicBarrageShearcannon Manual? 0 Play Time 00:40:56 Cumulative 691.8 hours Start 2023.03.08 @ 12:55:08 End 2023.03.08 @ 13:31:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 615 Rogue 615 Adventurer 0 Explorer 0 Win Type - Total 33 Types 14/2/9/2/0/0/4/1/1 Lore% 96 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c61108b7-c9b1-4152-955a-b220e3480f5f