Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 22:22:01 Player: darki Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (939) 939 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (791) 791 TOTAL SCORE: 3655 Bonus ------- Follower Combat Kills 229 Met Imprinter 300 Was Imprinted 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Medium Matter Pod (100) Targeting Computer Weapon Cycler Autogun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Scout] > --- WEAPON ----------- Heavy Riot Gun Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Improved Heat Sink Medium Matter Pod 0b10 Decoder Chip [Skirmisher] Targeting Computer Weapon Cycler Propulsion Shielding Phasing AFG Autogun Barrage Gun Improved Light Cannon GAL Module [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 26 | . 9 5 2 . 2 8 Power 5 | . 3 1 . . . 1 Engine 4 | . 3 . . . . 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 6 | . . 2 2 . . 2 Treads 2 | . . . . . . 2 Leg 4 | . . 2 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . 3 2 . . 2 . Device 1 | . . . . . 1 . Storage 3 | . 1 2 . . . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 8 | . 3 . . . . 5 Energy Gun 2 | . 1 . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 2 . . . . 2 Ballistic Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . Parts Lost 14 | . 2 . . . . 12 Power 2 | . 1 . . . . 1 Propulsion 6 | . . . . . . 6 Utility . | . . . . . . . Weapon 6 | . 1 . . . . 5 Highest Loss Streak 9 | . 2 . . . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 95 100 100 100 100 94 Engine 6 | . 13 12 . . . . Core 5 | . . 1 11 11 11 10 Treads 1 | . . . . . . 8 Leg 34 | . 28 28 44 44 44 32 Storage 12 | . 14 14 11 11 11 10 Processor 10 | . 7 14 11 11 8 11 Ballistic Gun 23 | . 24 28 22 22 22 20 Naked Turns . | . . . . . . . Heaviest Build 34 | 12 34 34 31 31 32 31 Greatest Support 48 | 20 20 20 40 40 40 48 Greatest Overweight (x) 1 | . 1 1 . . . 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 25 | 8 15 25 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 14 Most Carried 16 | 6 15 16 14 13 15 15 Average Carried 13 | 6 8 14 13 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 15 15 13 13 15 5 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1230 | 200 370 317 . . 73 270 Remotely . | . . . . . . . Salvage Created 1362 | . 790 278 . . . 294 Parts 75 | . 50 18 . . . 7 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . . 14 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 16 6 . . . 6 Guns 26 | . 16 6 . . . 4 Cannons 1 | . . . . . . 1 AOE 1 | . . . . . . 1 Classes Destroyed 11 | . 8 1 . . . 2 Worker 1 | . 1 . . . . . Builder 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 3 | . 3 . . . . . Operator 2 | . 2 . . . . . Watcher 1 | . 1 . . . . . Swarmer 10 | . 9 . . . . 1 Grunt 14 | . 7 4 . . . 3 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 2 | . . 2 . . . . Best Kill Streak 6 | . 6 2 . . . 3 Combat Bots Only 3 | . 3 2 . . . 3 Max Kills in Single Turn 2 | . 2 1 . . . 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2598 | . 298 325 108 . . 1867 Core 495 | . 33 45 35 . . 382 Absorbed by Shields . | . . . . . . . Redirected to Shielding 3 | . 3 . . . . . Core Remaining (%) 84 | 100 . 68 . . . . Volleys Fired 108 | . 55 19 1 . . 33 Largest 2 | . 2 2 2 . . 2 Hottest 99 | . 60 46 46 . . 99 Shots Fired 215 | . 108 40 2 . . 65 Gun 207 | . 108 40 2 . . 57 Cannon 8 | . . . . . . 8 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 194 | . 92 40 2 . . 60 Thermal 16 | . 16 . . . . . Explosive . | . . . . . . . Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 17 | . 7 9 3 . . 17 Robot Miss Streak 6 | . 3 6 . . . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 139 | . 66 23 2 . . 48 Core Hits 67 | . 33 11 . . . 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 2 . . . . 1 Critical Strikes 3 | . 2 . . . . 1 Destroy 3 | . 2 . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2392 | . 869 371 29 . . 1123 Guns 1920 | . 869 371 29 . . 651 Cannons 149 | . . . . . . 149 Explosions 323 | . . . . . . 323 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1839 | . 746 371 29 . . 693 Thermal 446 | . 123 . . . . 323 Explosive . | . . . . . . . Electromagnetic 107 | . . . . . . 107 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . . Average Corruption 2 | . 2 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . 2 21 . . . . Message Errors 6 | . 1 5 . . . . Matter Fused 5 | . . 5 . . . . Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 4 | . 1 3 . . . . Data Loss (minor) 2 | . . 2 . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 2 | . . 2 . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . . . 16 Projectiles . | . . . . . . . Explosions 16 | . . . . . . 16 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 60 | . . . . . . 60 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 314 | . 10 146 4 . . 314 Average Temperature 44 | . 3 22 3 . . 63 Received Heat Transfer 840 | . 54 177 36 . . 573 Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 625 | . 275 . . . . 350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 248 | . 248 95 57 22 . . Initial 22 | . . 7 19 22 . . Average 60 | . 116 12 35 22 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 98 | 100 96 100 100 100 . . Level 1 1 | . 3 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . 1 . . 1 Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 26 7 5 . . 27 Peak Tracking Total 10 | . 4 2 4 . . 10 Tactical Retreats 4 | . 3 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 4 | . 2 1 1 . . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 4 1 1 . . . Successful 3 | . 1 1 1 . . . Failed 3 | . 3 . . . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 2 . 1 . 1 . Terminals 5 | . 4 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 1 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 5 | . . 1 . . 4 . Largest Group 4 | . . 1 . . 4 4 Highest-Rated Group 150 | . . 31 . . 150 150 Highest-Rated Ally 40 | . . 31 . . 40 40 Total Orders . | . . . . . . . Ally Attacks 24 | . . 5 . . . 19 Total Damage 759 | . . 82 . . . 677 Kills 9 | . . . . . . 9 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 8 | . . 3 . 1 2 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 5148 | 6 1228 1325 91 52 1764 682 Spaces Moved 2700 | 6 493 626 65 44 1111 355 Core 44 | . . . . . . 44 Treads 3 | . . . . . . 3 Legs 2653 | 6 493 626 65 44 1111 308 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 190 120 120 120 50 Average Speed 153 | 120 185 190 120 120 120 162 Slowest Speed 240 | 120 190 190 120 120 120 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 2 55 95 13 8 90 69 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 7 | . . 2 . . 3 2 Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . . 2 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 2 | . . . . . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 3510 | 5 705 735 76 43 1543 403 Wait 631 | . 125 73 9 . 422 2 Move 2694 | 5 492 625 64 43 1110 355 Hop . | . . . . . . . Pick Up 26 | . 14 5 . . 5 2 Fast Attach 11 | . 7 1 . . 1 2 Attach 10 | . 2 . 2 . 1 5 Detach 1 | . 1 . . . . . Swap 5 | . . 4 . . . 1 Drop 24 | . 9 8 . . 4 3 Fire 108 | . 55 19 1 . . 33 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 615 | -10/Materials | Identified exit to Materials 752 | -10/Materials | Discovered exit to Materials (range 3) 841 | -10/Materials | Identified exit to Mines 1235 | -10/Materials | Entered Mines 1285 | -10/Mines | Learned location of Storage (-9) 1366 | -10/Mines | Received a Mining Laser from a helpful Derelict 1709 | -10/Mines | Learned Materials garrison access intel 1741 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1989 | -10/Mines | Found a hidden stash of uninstalled traps 2168 | -10/Mines | Assembled infested the area 2173 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2528 | -10/Mines | Discovered exit to Materials (range 9) 2560 | -10/Mines | Entered Materials 2560 | -9/Materials | Evolved 2 slots: Propulsion x2 2561 | -9/Materials | Identified exit to Storage 2577 | -9/Materials | Identified exit to Mines 2651 | -9/Materials | Entered Mines 2661 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2673 | -9/Mines | Learned 2 Materials zone layouts 2683 | -9/Mines | Identified exit to Zion 2703 | -9/Mines | Entered Zion 2753 | -7/Zion | Build established: Scavenger-Mutant 2755 | -7/Zion | Given the Hacking Drone Bay 2760 | -7/Zion | Found Prototype Device 2801 | -7/Zion | Identified Hacking Drone Bay 2836 | -7/Zion | Discovered new exit (range 15) 3049 | -7/Zion | Identified exit to Deep Caves 3137 | -7/Zion | Learned 8 Factory zone layouts 3562 | -7/Zion | Found Prototype Device 3918 | -7/Zion | Found GAL Module 3957 | -7/Zion | Received a hallucinogenic algorithm 4116 | -7/Zion | Imprinted 4118 | -7/Zion | Declared Zion's savior 4467 | -7/Zion | Entered Proximity Caves 4467 | -6/Proximity Caves | Accompanied by 4 allies 4543 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4586 | -6/Proximity Caves | Lost 3 parts (1n2w) 4968 | -6/Proximity Caves | Learned Factory non-interactive machine intel 5062 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5111 | -6/Proximity Caves | Core integrity fell below 50% 5127 | -6/Proximity Caves | Core integrity fell below 20% 5149 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05118_ Hvy. Riot Gun destroyed. 05120_ G-50 Soldier knocked back. 05120_ G-50 Soldier destroyed. 05120_ Arm. Treads destroyed. 05121_ Penetrated by Slug. 05122_ Critical hit (Burn: +37). 05123_ Overheating: System interference. 05123_ Imp. Light Cannon temporarily disabled. 05123_ 0b10 Decoder Chip [Scout] temporarily disabled. 05124_ Med. Treads destroyed. 05124_ Penetrated by Slug. 05124_ G-50 Soldier suffers critical hit (Destroy). 05124_ G-50 Soldier destroyed. 05125_ Dropped Lrg. Storage Unit. 05126_ Dropped Imp. Light Cannon. 05126_ Dropped Cld. Ion Engine. 05126_ Imp. Light Cannon destroyed. 05126_ Penetrated by Slug. 05127_ Carbon-fiber Leg fries itself beyond repair. 05128_ Acquired 58 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ##?#####?????######?????####???????????????? | | ### ##????# ##???## #???????????????? | | #????# ##### #???????????????? | | #?#### #???????????????? | | #??# ##???????????????? | | ## #??# # ## ##???????????????? | | ## #### ## ### ## #???????????????? | | ####### ## #???????????????? | | #????# #???????????????? | | #########????# ##??????????????? | | ##????????????# g #??????????????? | | ## ##????????????## #??????????????? | | ?###?????????????# b #??????????????? | | ????????????????## ##??????????????? | | ????????????????# gg #???????????????? | | ????????????????# @ #???????????????? | | ???????????????# #??????????????? | | ??????????????# #??????????????? | | ??????????????# ##??????????????? | | ??????????????# #???????????????? | | ??????????????# ## #???????????????? | | ????????????? ?####???????????????? | | ???????????? ????????????????????? | | ????????????? ????????????????????? | | ????????????? ?????????????????????? | | ?????????????? ?????????????????????? | | ?????????????? ?????????????????????? | | ???????????????? ???????????????????????? | | ?????????????????? ????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthZioniteShearcannon Manual? 0 Play Time 00:27:45 Cumulative 77.5 hours Start 2022.05.24 @ 21:58:32 End 2022.05.24 @ 22:22:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d3838f6-7db0-49f9-bee0-fb33f8d856ad