Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.18 @ 22:20:45 Player: Ctrl_Alt_X Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (323) 1615 Value Destroyed (16010) 16010 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (14674) 14674 TOTAL SCORE: 43419 Bonus ------- High Alert Combat Kills 2978 Follower Combat Kills 1172 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1272 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -148 Cogmind --------- Core Integrity 1585/1600 Matter 290/300 Energy 425/440 System Corruption 0% Temperature Cool (10) Movement Walking (142) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (5) --- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY (15) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Utility Shielding Heavy Insulated Plating Beam Splitter Improved Dynamic Insulation System > --- WEAPON (3) ------- Long-range Proton Cannon Potential Cannon > --- INVENTORY (30) --- Micro Fission Core Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Improved Energy Well (600) Advanced Matter Compressor (400) Advanced Weapon Cycler Advanced Weapon Cycler Transdimensional Reconstructor Tachyon Dispersion Ray Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Cooled Proton Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator Multirail Multirail Graviton Cannon Micro-nuke Launcher Power Sword Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Biometal Heavy Treads Myomer Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Small Battery Experimental Optical Array Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Advanced Phase Shifter Improved Core Shielding Beam Splitter > --- WEAPON ----------- Gamma Rifle Gamma Rifle Nova Cannon > --- INVENTORY -------- Micro Fission Core Advanced Heavy Siege Treads Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Improved Energy Well Advanced Matter Compressor Advanced Weapon Cycler Advanced Weapon Cycler Transdimensional Reconstructor Phase Gun Matter Neutralizer Potential Cannon Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Micro-nuke Launcher Power Sword SGEMP Prototype [Rating: 180] Favorites ----------- Power Reinforced Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Dispersion Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 2 . 2 . . . . 1 . . . . . 1 . . . . 2 2 . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 463 | 6 8 11 11 2 1 . 5 22 2 3 8 2 11 26 21 3 13 23 29 24 1 5 6 3 18 99 85 15 Power 37 | 1 1 1 2 . . . 1 4 . 1 . . 2 3 1 . 1 1 2 5 . . 1 . 1 2 5 2 Engine 18 | 1 1 1 2 . . . . 4 . 1 . . 2 3 . . . . . 2 . . . . . . 1 . Core 9 | . . . . . . . 1 . . . . . . . 1 . 1 1 2 1 . . . . . . 2 . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 2 2 2 Propulsion 82 | 2 . 3 4 . . . . 5 . 1 3 . 1 9 5 . 2 6 6 6 . 2 . 1 3 11 12 . Treads 18 | . . . . . . . . 3 . 1 . . . . . . . . . 1 . 1 . 1 3 5 3 . Leg 50 | 2 . 3 3 . . . . 2 . . 3 . 1 9 5 . 2 6 5 . . . . . . 1 8 . Wheel 5 | . . . 1 . . . . . . . . . . . . . . . . 3 . 1 . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 5 1 . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 165 | 1 2 2 1 . 1 . 2 4 2 1 . 2 1 7 7 2 4 7 9 9 1 2 5 2 9 47 31 4 Device 72 | . . 2 . . . . 1 . . . . 1 . 1 . 1 . . 2 4 1 1 4 1 4 32 16 1 Storage 25 | 1 2 . . . 1 . . 2 . . . . . 2 . . . 2 5 2 . . . . 1 2 5 . Processor 21 | . . . . . . . 1 2 . . . . . 1 2 . . 2 1 1 . . . . 3 6 2 . Hackware 4 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Protection 43 | . . . . . . . . . 1 1 . 1 1 2 5 1 4 3 . 2 . 1 1 1 1 7 8 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 179 | 2 5 5 4 2 . . 2 9 . . 5 . 7 7 8 1 6 9 12 4 . 1 . . 5 39 37 9 Energy Gun 24 | . . . . . . . 1 1 . . . . . 2 . . . 3 3 1 . . . . . 2 10 1 Energy Cannon 50 | . 5 4 3 2 . . 1 2 . . . . . . . . . . . 1 . . . . 2 14 11 5 Ballistic Gun 86 | 2 . . . . . . . 5 . . 3 . 5 5 7 1 3 5 7 2 . 1 . . 3 22 12 3 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Launcher 16 | . . 1 1 . . . . 1 . . 2 . 2 . 1 . 3 1 1 . . . . . . 1 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . . . 1 3 . . . . . . 2 . . 4 1 3 . 1 3 . . 1 10 . Parts Lost 135 | . 1 5 7 1 . . 3 5 . 3 5 . . . 6 . 1 7 26 . . . . 1 3 30 31 . Power 15 | . . 1 1 . . . 1 1 . 1 . . . . 1 . . . 2 . . . . . . 2 5 . Propulsion 32 | . . 2 4 . . . 1 1 . 1 3 . . . 1 . . 1 10 . . . . . . 5 3 . Utility 49 | . . . 1 . . . . 1 . 1 1 . . . 2 . 1 5 4 . . . . 1 3 14 15 . Weapon 39 | . 1 2 1 1 . . 1 2 . . 1 . . . 2 . . 1 10 . . . . . . 9 8 . Highest Loss Streak 14 | . 1 3 6 7 . . 3 5 . 3 4 . . . 4 . 1 5 12 . . . . 1 1 14 14 . Average Slot Usage (%) 90 | . 95 99 82 77 80 88 81 93 100 99 90 94 100 98 99 100 99 94 67 65 89 89 88 85 88 90 84 93 Engine 3 | . 14 14 10 11 11 11 2 8 7 6 7 7 7 6 2 . . . . 3 . . . . . . 1 . Core 1 | . . . . . . . 6 . . . . . . . 2 5 5 4 2 4 5 5 2 . . . 2 5 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 5 5 7 10 9 7 2 2 Treads 5 | . . . . . . . . 21 23 23 11 . . . . . . . . 1 5 7 10 14 13 10 2 . Leg 12 | . 28 27 21 22 22 22 10 1 . . 6 23 23 25 28 29 29 27 18 . . . . . . . 6 20 Device 5 | . . 13 8 . . . 8 1 . . . 2 7 3 . 1 . . 1 10 5 2 2 5 12 12 10 16 Storage 13 | . 25 14 11 11 14 22 18 18 15 15 15 15 15 13 11 11 11 16 22 4 10 10 10 10 10 13 19 16 Processor 14 | . . . . . . . 8 16 15 15 15 15 15 19 17 17 17 15 5 10 15 15 15 15 19 21 17 16 Hackware 5 | . . . 11 11 11 11 9 9 15 15 15 14 7 6 5 5 5 2 . 5 5 5 5 5 4 4 . . Protection 4 | . . . . . . . . . 7 6 3 . 7 9 9 8 10 6 1 3 5 7 7 5 2 3 5 5 Energy Cannon 3 | . 23 26 17 22 22 22 17 4 . . . . . . . . . . . 2 . . . . . 1 2 4 Ballistic Gun 10 | . 2 . . . . . . 11 15 15 13 15 14 12 16 17 16 15 9 2 10 10 15 15 13 11 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 12 43 41 30 27 43 43 45 49 51 51 51 60 67 73 78 70 77 97 98 101 109 109 115 115 131 155 155 183 Greatest Support 177 | 20 20 20 20 20 20 20 20 69 69 69 69 45 45 80 100 100 100 105 105 75 36 36 26 172 177 172 155 142 Greatest Overweight (x) 14 | . 2 2 2 1 2 2 4 14 . . 2 1 1 1 . . . 3 1 5 3 9 4 4 . 5 1 1 Average Overweight (x) . | . 1 1 1 1 1 2 3 . . . . 1 1 . . . . . . 1 2 3 3 . . . . . Largest Inventory Capacity 30 | 6 16 16 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 22 22 16 16 16 16 16 22 24 30 30 Average Capacity 17 | 5 14 10 10 10 11 16 16 16 16 16 16 16 16 16 16 16 16 20 19 8 16 16 16 16 17 22 29 30 Most Carried 30 | 4 12 12 10 10 12 14 16 16 16 16 15 16 16 16 16 16 16 22 17 16 16 16 16 16 22 24 30 30 Average Carried 16 | 2 8 8 9 8 9 13 15 15 15 15 14 14 15 15 15 15 15 19 10 6 15 15 15 15 16 21 23 29 Final Capacity 30 | 6 16 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 22 4 16 16 16 16 16 22 24 30 30 Final Carried 30 | 4 12 9 10 9 12 14 16 16 16 15 14 15 16 16 16 16 16 17 4 16 16 16 16 14 22 24 29 30 Class Distribution -------------------- 40% | Messiah-Gunner 25% | Messiah-Mutant 13% | Hacker-Mutant 11% | Mutant 5% | Scavenger-Mutant 3% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Gunner | -5/Factory Messiah-Gunner | -5/Upper Caves Messiah-Gunner | -5/Upper Caves Messiah-Gunner | -5/Warlord Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Gunner | -4/Upper Caves Messiah-Gunner | -4/Upper Caves Messiah-Gunner | -4/Zhirov Messiah-Gunner | -3/Proximity Caves Messiah-Gunner | -3/Research Messiah-Gunner | -2/Research Messiah-Mutant | -2/Testing Messiah-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 11409 | 234 101 109 55 140 20 . 45 315 69 323 214 124 233 400 766 301 203 132 823 244 28 138 . 428 730 3007 1903 324 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16513 | . 245 258 253 23 . 48 240 590 69 479 263 . 63 442 1129 274 288 331 475 236 18 241 . 647 1973 4761 2569 598 Parts 822 | . 19 5 23 5 . 5 13 35 2 15 14 . 4 30 70 16 19 16 23 11 . 12 . 35 94 246 91 19 Haulers Intercepted 6 | . . . . . . . . 2 . . . . . 1 1 . . . . 1 . . . . . . 1 . Recyclers Shooed 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 228 | . . . . . . . . . . 14 12 . 14 . . 15 17 77 14 . 8 22 . 35 . . . . Prevented 13 | . . . . . . . . . . . 2 . 2 . . . . 9 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 272 | . 9 12 10 3 . 3 3 8 1 9 8 . 3 6 15 6 13 13 11 . . 4 . 9 20 62 39 5 Guns 176 | . . . . . . . . 6 1 9 4 . 3 6 15 6 1 4 11 . . 4 . 9 20 58 18 1 Cannons 43 | . 9 11 3 1 . 3 3 2 . . . . . . . . . . . . . . . . . 1 8 2 AOE 50 | . . 1 7 2 . . . . . . 4 . . . . . 12 9 . . . . . . . 3 11 1 Classes Destroyed 23 | . 3 2 2 . . . . 3 . . 1 . . 1 2 . . 2 1 . . . . . . . 5 1 Worker 16 | . . . . . . . . 1 . . . . . . 4 . . . . 3 . . . . 1 3 3 1 Builder 5 | . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 1 . . . Tunneler 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Hauler 6 | . . . . . . . . 2 . . . . . 1 1 . . . . 1 . . . . . . 1 . Recycler 10 | . . 1 . . . . 1 1 . . . . . . . . . . . 1 . . . . 2 2 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . Swarmer 68 | . 6 3 4 3 . 3 . . . . 4 . 3 . . 3 9 5 7 . . 1 . 2 . 5 10 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 88 | . 3 . 5 . . . 2 3 . 7 3 . . . 5 1 4 3 . . . 2 . 4 7 22 13 4 Brawler 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . Duelist 5 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 2 . Protector 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 27 | . . . 1 . . . 1 4 1 . . . . 2 3 1 . . . . . 1 . 1 3 9 . . Hunter 29 | . . . . . . . . . . . 1 . . 2 5 . . . 4 . . . . 2 6 5 4 . Programmer 36 | . . . . . . . . . . . . . . 2 2 1 . 2 . . . . . . 3 21 5 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 4 8 3 . 3 2 4 1 3 4 . 3 2 8 4 5 9 4 2 . 2 . 4 6 10 10 5 Combat Bots Only 9 | . 3 4 7 3 . 3 2 3 1 3 4 . 3 2 4 4 5 9 4 . . 2 . 4 4 6 6 4 Max Kills in Single Turn 8 | . 1 2 1 2 . 1 1 2 1 1 1 . 1 1 2 2 4 2 2 2 1 1 . 1 2 2 8 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 . . Exploded 5 | . . 1 1 2 . . . . . . 1 . . . . . 4 2 . . . . . . . 2 5 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Damage Taken 33784 | . 295 683 454 63 . 45 286 420 254 651 1018 . 214 581 2611 362 352 1498 3198 160 71 182 . 1463 1374 9740 7142 667 Core 2978 | . 49 168 89 9 . 7 14 71 10 92 215 . 39 12 180 38 14 97 602 44 . . . 66 46 566 535 15 Absorbed by Shields 1888 | . . . . . . . . . . . . . . . . . . . . . 53 90 . 404 399 942 . . Reduced by Siege Mode 1064 | . . . . . . . . . . . . . . . . . . . . . . . . 129 146 589 200 . Core Remaining (%) 66 | 100 . 13 . . . 73 . 84 . . . . 49 98 . . . . 6 . . . . 90 96 . 24 99 Volleys Fired 840 | . 25 35 14 2 . 5 11 32 11 35 30 . 12 22 49 21 13 31 42 13 2 12 . 26 49 211 118 19 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 2 . 2 2 3 3 3 1 3 3 3 3 . 3 3 3 3 3 Hottest 323 | . 120 120 120 120 . 120 120 121 56 56 56 . 56 120 96 93 90 45 123 178 156 156 . 101 110 303 323 243 Shots Fired 1878 | . 42 67 19 3 . 10 22 57 22 70 56 . 17 44 132 62 17 30 101 22 6 26 . 77 141 515 271 49 Gun 1482 | . . . . . . . . 33 22 70 52 . 12 44 126 62 6 14 94 10 6 26 . 77 138 456 201 33 Cannon 335 | . 42 66 10 2 . 10 22 24 . . . . . . . . . . 7 12 . . . . 3 55 66 16 Launcher 61 | . . 1 9 1 . . . . . . 4 . 5 . 6 . 11 16 . . . . . . . 4 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1390 | . . . . . . . . 28 22 70 52 . 12 40 126 62 6 . 90 2 4 19 . 77 138 454 155 33 Thermal 342 | . 42 66 10 2 . 10 22 29 . . . . . . . . . . . 20 2 7 . . 3 57 70 2 Explosive 61 | . . 1 9 1 . . . . . . 4 . 5 . 6 . 11 16 . . . . . . . 4 4 . Electromagnetic 60 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 42 14 Entropic 25 | . . . . . . . . . . . . . . . . . . 14 11 . . . . . . . . . Robot Hit Streak 49 | . 6 7 8 4 . 5 8 13 10 15 18 . 3 10 21 19 3 7 6 7 3 4 . 26 22 49 20 10 Robot Miss Streak 7 | . 6 4 1 . . 2 1 2 1 1 2 . 7 3 3 4 4 3 5 1 3 6 . 3 2 3 3 1 Penetration Max 3 | . . . . . . . . 1 . 1 . . . . 2 . . 3 . 1 . . . 1 2 1 . . Secondary Targets 34 | . . . . . . . . . . . 1 . . 1 4 1 . . 1 . . . . 6 5 11 4 . Max Gunslinging Chain 2 | . . . . . . . . . . . 1 . . 1 1 1 . . 1 . . . . 1 1 2 1 . Shots Hit Robots 1302 | . 21 34 13 1 . 5 16 40 13 60 43 . 13 33 96 37 5 16 50 14 3 13 . 61 109 383 189 34 Core Hits 743 | . 10 22 15 3 . 3 8 16 3 21 15 . 11 13 63 15 22 36 31 7 2 12 . 28 58 192 117 20 Critical Hits 167 | . . . . . . . . 1 1 1 . . . 5 9 1 . 2 11 3 1 6 . 27 30 52 12 5 Critical Kills 62 | . . . . . . . . 1 . . . . . . 5 . . 1 7 2 1 3 . 9 14 15 3 1 Critical Parts Destroyed 85 | . . . . . . . . . 1 1 . . . 5 4 1 . . 2 1 . 2 . 16 13 31 7 1 Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41067 | . 385 686 594 162 . 88 299 870 258 1544 1076 . 221 726 2871 657 1206 1814 842 452 54 301 . 1088 2537 11590 9356 1390 Guns 27445 | . . . . . . . . 507 258 1544 719 . 140 726 2476 657 49 611 842 187 54 301 . 1088 2537 10367 3681 701 Cannons 5403 | . 385 631 141 18 . 88 299 363 . . . . . . . . . . . 265 . . . . . 280 2574 359 Explosions 8053 | . . 30 453 144 . . . . . . 357 . 81 . 395 . 1157 1203 . . . . . . . 842 3083 308 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 166 | . . 25 . . . . . . . . . . . . . . . . . . . . . . . 101 18 22 Kinetic 25336 | . . . . . . . . 440 258 1544 719 . 140 656 2476 657 49 . 658 14 28 140 . 1088 2537 10342 2889 701 Thermal 7669 | . 385 631 141 18 . 88 299 430 . . . . . . . . . . . 438 26 161 . . . 305 4439 308 Explosive 5943 | . . 30 453 144 . . . . . . 357 . 81 . 395 . 1157 1203 . . . . . . . 842 1281 . Electromagnetic 1158 | . . . . . . . . . . . . . . 70 . . . . . . . . . . . . 729 359 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 795 | . . . . . . . . . . . . . . . . . . 611 184 . . . . . . . . . Highest Corruption 57 | . . . . . . . . 3 . . . . . 1 3 3 . 21 21 . . 1 1 1 2 26 57 . Average Corruption 14 | . . . . . . . . 3 . . . . . 1 2 2 . 14 21 . . 1 1 1 1 14 41 . Corruption Purged 4 | . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . Effects 527 | . . . . . . . . 2 . . . . . . 2 15 . 9 71 . . 3 . 2 5 171 247 . Message Errors 49 | . . . . . . . . 1 . . . . . . . 3 . 2 9 . . 2 . 1 2 16 13 . Matter Fused 49 | . . . . . . . . 1 . . . . . . 1 1 . 2 5 . . . . . . 20 19 . Heat Flow Errors 25 | . . . . . . . . . . . . . . . . 2 . . 3 . . . . . 1 10 9 . Energy Discharges 32 | . . . . . . . . . . . . . . . . 3 . 1 6 . . . . . 1 12 9 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 1 . Data Loss (minor) 22 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 11 8 . Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 6 . Misfires 13 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 5 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Misdirections 65 | . . . . . . . . . . . . . . . . . . 1 12 . . . . . . 14 38 . Targeting Errors 213 | . . . . . . . . . . . . . . . 1 4 . 2 23 . . 1 . . 1 66 115 . Weapon Failures 42 | . . . . . . . . . . . . . . . . 1 . 1 3 . . . . 1 . 13 23 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 588 | . 16 28 17 58 . . 10 12 . . 76 . . . 7 . 54 . . 13 . . . . . . 297 . Projectiles 231 | . 16 28 . . . . 10 12 . . . . . . . . . . . 13 . . . . . . 152 . Explosions 357 | . . . 17 58 . . . . . . 76 . . . 7 . 54 . . . . . . . . . 145 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 652 | . . 9 49 39 . . . . . . . . . . . . 20 66 . . . . . . . . 469 . Shots 14 | . . . 3 1 . . . . . . . . . . . . 1 2 . . . . . . . . 7 . Rammed 16 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . 11 . . Targets Rammed 20 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . 11 1 1 Kicked 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 554 | . 305 277 90 51 . 211 3 98 . 11 . . . 63 283 266 46 16 256 327 105 466 . 252 316 554 435 138 Average Temperature 96 | . 129 119 43 27 . 95 3 37 . 2 . . . 26 69 73 16 6 63 165 55 175 . 97 105 90 127 42 Received Heat Transfer 3755 | . 18 120 105 . . . 135 162 . 270 135 . . 72 333 93 54 264 240 45 4 32 . 187 121 996 333 36 Effects 34 | . 2 3 . . . . . . . . . . . . 2 1 . . 3 1 . 1 . . 3 12 6 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 10 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 3 2 2 . Interference 22 | . 2 3 . . . . . . . . . . . . 2 . . . 3 . . . . . . 8 4 . Siege Activations 37 | . . . . . . . . . . . . . . . . . . . . . . . . 5 6 20 6 . Total Turns 614 | . . . . . . . . . . . . . . . . . . . . . . . . 93 103 338 80 . Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . . 37 40 45 19 . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Fried 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 4 . 2 . . . 1 5 . . . . . . . . . . . . . . . . . . 3 . Heat Transferred 9218 | . 814 1332 296 37 . 185 629 888 . . . . . . . . . . . 522 37 222 . . . 236 3770 250 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 1445 | . 254 46 298 183 . 72 97 302 98 . . . . 220 391 . . . . 214 . . . . 406 1124 1406 1445 Average Influence 337 | . 128 26 123 182 . 47 56 108 68 . . . . 105 132 . . . . 54 . . . . 204 414 1070 1202 Maximum Alert Level 4 | . 1 . 1 . . . . 1 . . . . . 1 1 . . . . 1 . . . . 2 4 4 4 Low Security (%) 55 | 100 67 100 83 100 . 100 100 84 100 . . . . 90 66 . . . . 96 . . . . 49 31 . . Level 1 18 | . 32 . 16 . . . . 15 . . . . . 9 33 . . . . 3 . . . . 49 26 . . Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 15 16 . Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 28 22 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 54 77 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 2 . . . . 1 . . . . . 2 4 . 1 . . 3 . . . . 2 12 7 3 Investigation 6 | . 3 . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Extermination 14 | . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . 2 6 2 . Reinforcement 10 | . . . 1 . . . . . . . . . . . 3 . . . . 2 . . . . . 1 3 . Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Garrison 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 15 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . 4 5 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 428 | . 14 12 16 1 . 4 10 12 1 10 9 . 8 11 24 11 13 24 16 7 4 5 . 22 32 81 65 16 Peak Tracking Total 12 | . 4 5 7 1 . 4 8 4 1 4 4 . 3 3 5 5 5 12 5 2 4 3 . 5 6 9 10 5 Tactical Retreats 39 | . . 1 1 . . . 2 3 . 2 . . . . 1 4 . 1 3 . . . . 8 2 8 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 8 | . 1 . . . . . . . . . . . . . 3 . . . . 1 . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 3 . . . . . . 8 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 25 | . . 1 1 . . . . 1 . . . . . 2 3 . . 1 . 3 . . . . . 2 6 5 Max in Single Turn 2 | . . 1 1 . . . . 1 . . . . . 1 1 . . 1 . . . . . . . 1 1 2 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 31 | . 4 . 2 . 1 . 1 5 1 . . 1 . 2 2 . 2 2 . . 1 . 4 . . 2 1 . Terminals 10 | . 3 . 2 . . . 1 3 . . . . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 6 | . 1 . . . . . . 1 . . . . . 2 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Total Hacks 108 | . 11 . 7 . 23 . 1 20 6 . . 1 . 5 5 . 4 2 . . 1 . 17 . . 4 1 . Successful 83 | . 4 . 5 . 23 . . 12 4 . . 1 . 4 3 . 3 2 . . 1 . 17 . . 3 1 . Failed 24 | . 6 . 2 . . . 1 8 2 . . . . 1 2 . 1 . . . . . . . . 1 . . Catastrophic 5 | . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 7 . 5 . . . 1 3 . . . 1 . 10 3 . 2 . . 9 . . . . 9 12 6 6 Terminals 31 | . 9 . 7 . . . 1 11 . . . . . . . . 3 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 20 | . 2 . . . . . . 8 . . . . . 5 5 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . Terminal Hacks 55 | . 2 . 3 . 23 . . 3 . . . 1 . . . . 3 2 . . 1 . 17 . . . . . Record 29 | . . . . . 23 . . . . . . . . . . . 1 . . . . . 5 . . . . . Part Schematic 6 | . 1 . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . Robot Analysis 6 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 4 . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 5 | . . . . . . . . 1 . . . . . . . . 1 2 . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 17 | . 2 . . . . . . 8 . . . . . 4 3 . . . . . . . . . . . . . Scan Component 9 | . 1 . . . . . . 4 . . . . . 2 2 . . . . . . . . . . . . . Repair 8 | . 1 . . . . . . 4 . . . . . 2 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 . 2 . . . 1 4 1 . . . . 1 2 . 1 . . . . . . . . 2 . . Full Trace Events 4 | . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . . . . 2 . . 1 . . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . . . 318 . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Parts Repaired 8 | . 1 . . . . . . 4 . . . . . 2 1 . . . . . . . . . . . . . Time 225 | . 26 . . . . . . 122 . . . . . 52 25 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 31 | . . . . 4 . . . . . . . 14 . 1 . . . . . 2 . . . . 2 1 . 7 Largest Group 14 | . . . . 4 4 3 . . . . . 14 14 6 . . . . . 2 2 2 . . 2 1 . 5 Highest-Rated Group 499 | . . . . 71 71 40 . . . . . 409 409 191 . . . . . 206 206 206 . . 140 28 . 499 Highest-Rated Ally 124 | . . . . 31 31 16 . . . . . 42 42 39 . . . . . 103 103 103 . . 70 28 . 124 Zionite Dispatches 8 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 2 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Kinetic Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 5 . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . DROP 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Ally Attacks 139 | . . . . . . 9 . . . . . . 31 17 . . . . . 24 4 6 . . 15 . . 33 Total Damage 5413 | . . . . . . 110 . . . . . . 1498 275 . . . . . 1632 224 263 . . 389 . . 1022 Kills 45 | . . . . . . 2 . . . . . . 14 2 . . . . . 11 4 4 . . 3 . . 5 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 6 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . . 1 1 2 1 . . 1 2 . 2 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 39 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 18 19 . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrols 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 . . Investigations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guards 24 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 12 11 . . Zionite Intel Received 6 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 1 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 20046 | 59 452 621 331 388 290 138 356 652 307 542 624 1531 468 905 799 697 844 711 695 632 400 475 195 722 1319 3202 1269 422 Spaces Moved 11147 | 40 203 321 195 251 181 66 138 227 168 259 318 998 276 576 475 382 655 498 445 454 334 359 145 378 663 1286 599 257 Core 301 | 2 . . . . . . . 1 . . . . . . . . . . 188 110 . . . . . . . . Treads 2950 | . . . . . . . . 198 168 259 214 . . . . . . . . 61 . . . 356 663 1004 27 . Legs 6409 | 38 203 321 172 251 181 66 138 28 . . 104 998 276 576 475 382 655 498 257 . . . . . . 64 469 257 Wheels 1123 | . . . 23 . . . . . . . . . . . . . . . . 240 334 359 145 22 . . . . Hover 364 | . . . . . . . . . . . . . . . . . . . . 43 . . . . . 218 103 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 100 150 150 180 180 160 160 160 150 150 150 120 120 120 120 115 50 50 106 116 120 130 152 104 104 112 Average Speed 139 | 116 162 151 143 150 158 180 223 170 160 160 164 150 150 123 120 120 120 120 95 115 113 118 123 150 158 166 117 123 Slowest Speed 750 | 120 180 180 180 150 180 180 240 750 160 160 200 150 150 150 120 120 120 210 150 300 116 170 130 158 173 260 165 142 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 41 | 5 42 60 19 59 53 22 17 38 4 40 58 89 46 18 16 56 75 54 56 13 56 52 60 62 24 46 44 9 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 10 | . . 2 . 1 1 . . . . . . 3 . . . . . . . . . . 3 . . . . . Known Exits Taken 16 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . . . . . . . . . . . 1 . . 1 1 1 1 . 1 . . Scrap Searched 30 | . . 2 . 3 . 1 . . . . 1 4 1 . . 2 3 . 3 . 3 3 . 4 . . . . Spaces Dug 98 | . . . 7 5 . . . . . . 15 . . . 6 . 12 2 . 2 . . . . 3 41 5 . Terrain Destroyed 660 | . . 3 55 5 . . . 1 1 . 36 . 23 2 19 1 96 65 29 4 . 3 . 12 14 126 163 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Projectile 170 | . . . . . . . . 1 1 . 4 . . 2 3 1 1 9 29 4 . 3 . 12 14 67 19 . AOE 489 | . . 3 55 5 . . . . . . 32 . 23 . 16 . 95 56 . . . . . . . 59 143 2 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total 14052 | 49 284 384 226 260 184 76 165 430 186 316 361 1033 311 729 603 577 696 574 633 536 352 388 160 472 824 1996 927 320 Wait 1139 | . 28 2 1 5 . 4 2 129 . 18 4 26 7 64 38 170 . 4 106 7 6 6 . 64 64 334 46 4 Move 11118 | 39 202 320 194 250 180 65 137 226 167 258 317 997 275 575 474 381 654 497 444 453 333 358 144 377 662 1285 598 256 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 246 | 4 12 5 3 1 3 2 7 12 4 1 2 4 2 17 9 1 7 13 2 18 5 2 2 . 18 36 41 13 Fast Attach 135 | 6 5 . 4 . 1 . 2 8 . 1 1 2 1 6 9 . 3 8 12 16 . 3 6 1 7 16 12 5 Attach 144 | . 1 5 2 2 . . 3 4 2 2 3 . 2 2 7 . 1 9 14 3 . . . 2 5 27 47 1 Detach 25 | . 2 . . . . . . . . . . . . . 1 . . 1 1 1 . . . . . 1 18 . Swap 186 | . 2 6 5 . . . . 10 . . 4 . 8 18 6 3 9 6 3 5 1 2 1 . 6 56 26 9 Drop 184 | . 7 4 3 . . . 3 9 2 . . 4 4 25 10 1 9 5 9 9 5 5 7 2 13 18 18 12 Fire 840 | . 25 35 14 2 . 5 11 32 11 35 30 . 12 22 49 21 13 31 42 13 2 12 . 26 49 211 118 19 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Crush 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Arm / Qua) -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 311 | -10/Materials | Central database locked down 383 | -10/Materials | Repaired Beam Cannon 465 | -10/Materials | Discovered new exit (range 11) 512 | -10/Materials | Entered Mines 513 | -10/Mines | Assembled infested the area 513 | -10/Mines | Learned location of Storage (-8) 518 | -10/Mines | Assisted by a Guerilla fighting off Assembled 656 | -10/Mines | Core integrity fell below 50% 714 | -10/Mines | Lost 3 parts (1p2w) 838 | -10/Mines | Learned location of Mines (-8) 896 | -10/Mines | Core integrity fell below 20% 950 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1112 | -10/Mines | Discovered new exit (range 15) 1133 | -10/Mines | Entered Materials 1133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1274 | -9/Materials | Identified exit to Mines 1445 | -9/Materials | Destroyed 7 combat bots 1464 | -9/Materials | Entered Mines 1472 | -9/Mines | Escorted by a lone wolf Derelict 1495 | -9/Mines | Lost 7 parts (1p3n1u2w) 1691 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1716 | -9/Mines | Build established: Scavenger-Mutant 1841 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1841 | -9/Mines | Discovered new exit (range 5) 1852 | -9/Mines | Entered Exiles 1852 | -9/Exiles | Accompanied by 4 allies 1888 | -9/Exiles | Met 8R-AWN 1914 | -9/Exiles | Met EX-HEX 1968 | -9/Exiles | Met EX-DEC 2005 | -9/Exiles | Learned location of Zion (-7) 2126 | -9/Exiles | Discovered new exit (range 10) 2142 | -9/Exiles | Entered Mines 2142 | -8/Mines | Accompanied by 3 allies 2257 | -8/Mines | Discovered new exit (range 13) 2280 | -8/Mines | Entered Materials 2280 | -8/Materials | Evolved 2 slots: Utility x2 2281 | -8/Materials | Identified exit to Storage 2421 | -8/Materials | Lost 3 parts (1p1n1w) 2636 | -8/Materials | Entered Storage 2660 | -8/Storage | Build established: Mutant 2751 | -8/Storage | Lost 5 parts (1p1n1u2w) 2885 | -8/Storage | Garrison activated, responded to threat 3081 | -8/Storage | Repaired Lrg. Storage Unit 3110 | -8/Storage | Repaired Lrg. Storage Unit 3137 | -8/Storage | Repaired Lrg. Storage Unit 3182 | -8/Storage | Repaired Gauss Rifle 3231 | -8/Storage | Discovered new exit (range 15) 3238 | -8/Storage | Identified exit to Recycling 3286 | -8/Storage | Identified exit to Factory 3288 | -8/Storage | Entered Factory 3288 | -7/Factory | Evolved 2 slots: Utility x2 3572 | -7/Factory | Discovered new exit (range 15) 3593 | -7/Factory | Identified exit to Lower Caves 3595 | -7/Factory | Entered Lower Caves 3604 | -7/Lower Caves | Build established: Hacker-Mutant 3732 | -7/Lower Caves | Learned Factory garrison access intel 4066 | -7/Lower Caves | Lost 3 parts (1p1n1u) 4124 | -7/Lower Caves | Discovered new exit (range 5) 4129 | -7/Lower Caves | Identified exit to Lower Caves 4137 | -7/Lower Caves | Entered another Lower Caves area 4139 | -7/Lower Caves | Discovered new exit (range 15) 4179 | -7/Lower Caves | Learned location of 1 exit from Factory 4276 | -7/Lower Caves | Encountered a Warlord checkpoint 4457 | -7/Lower Caves | Lost 4 parts (2n1u1w) 4689 | -7/Lower Caves | Spotted B-75 Beast 4747 | -7/Lower Caves | Discovered new exit (range 10) 4759 | -7/Lower Caves | Identified exit to Zion 4761 | -7/Lower Caves | Entered Zion 4938 | -7/Zion | Gained Derelict followers 4967 | -7/Zion | Discovered new exit (range 13) 5090 | -7/Zion | Learned Factory non-interactive machine intel 5208 | -7/Zion | Gained Derelict followers 5319 | -7/Zion | Received a hallucinogenic algorithm 5639 | -7/Zion | Learned location of Warlord (-5) 5753 | -7/Zion | Gained Derelict followers 5809 | -7/Zion | Learned Factory security intel 5993 | -7/Zion | Imprinted 5995 | -7/Zion | Declared Zion's savior 6264 | -7/Zion | Identified exit to Proximity Caves 6292 | -7/Zion | Entered Proximity Caves 6292 | -6/Proximity Caves | Accompanied by 14 allies 6294 | -6/Proximity Caves | Identified exit to Factory 6299 | -6/Proximity Caves | Build established: Messiah-Mutant 6710 | -6/Proximity Caves | Core integrity fell below 50% 6760 | -6/Proximity Caves | Entered Factory 6760 | -6/Factory | Accompanied by 6 allies 6760 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6761 | -6/Factory | Identified exit to Factory 6763 | -6/Factory | Loaded intel: 263 non-interactive machine locations 6764 | -6/Factory | Loaded intel: 4 garrison access locations 6983 | -6/Factory | Repaired Lrg. Storage Unit 7034 | -6/Factory | Repaired Lrg. Storage Unit 7166 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7167 | -6/Factory | Zion Kinetic Resupply teleported in 7638 | -6/Factory | Discovered exit to Factory (range 11) 7665 | -6/Factory | Entered another Factory area 7665 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7741 | -5/Factory | Repaired Lyr. Medium Armor Plating 7773 | -5/Factory | Discovered new exit (range 15) 7790 | -5/Factory | Identified exit to Factory 7952 | -5/Factory | Build established: Messiah-Gunner 8243 | -5/Factory | Lost 4 parts (1n2u1w) 8417 | -5/Factory | Discovered new exit (range 10) 8462 | -5/Factory | Identified exit to Upper Caves 8464 | -5/Factory | Entered Upper Caves 8467 | -5/Upper Caves | Learned 12 Factory zone layouts 8637 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9000 | -5/Upper Caves | Discovered new exit (range 9) 9009 | -5/Upper Caves | Identified exit to Upper Caves 9161 | -5/Upper Caves | Entered another Upper Caves area 9213 | -5/Upper Caves | Discovered exit to Factory (range 5) 9752 | -5/Upper Caves | Learned Factory garrison access intel 9979 | -5/Upper Caves | Discovered new exit (range 10) 9994 | -5/Upper Caves | Identified exit to Warlord 10005 | -5/Upper Caves | Entered Warlord 10045 | -5/Warlord | System corruption cleaned by Quarantine Array 10120 | -5/Warlord | Visited the Vortex Lab 10127 | -5/Warlord | Found Prototype Energy Gun 10129 | -5/Warlord | Found Prototype Energy Gun 10135 | -5/Warlord | Found Prototype Energy Gun 10136 | -5/Warlord | Warlord's base attacked by MAIN.C 10137 | -5/Warlord | Found Prototype Energy Gun 10379 | -5/Warlord | Rebuked by Warlord 10390 | -5/Warlord | Identified Vortex Rail (x4) 10403 | -5/Warlord | Found Prototype Processor 10408 | -5/Warlord | Found Prototype Reactor 10420 | -5/Warlord | Identified Exp. Targeting Computer 10421 | -5/Warlord | Found Prototype Hackware 10425 | -5/Warlord | Found Prototype Processor 10486 | -5/Warlord | Warlord forces counterattacked 10558 | -5/Warlord | Opened side exit 10601 | -5/Warlord | System corruption reached 10% 10643 | -5/Warlord | Lost 5 parts (1n4u) 10650 | -5/Warlord | Identified Exp. Core Analyzer 10687 | -5/Warlord | Discovered new exit (range 15) 10706 | -5/Warlord | Destroyed 9 combat bots 10716 | -5/Warlord | Entered Proximity Caves 10843 | -4/Proximity Caves | Lost 3 parts (2n1u) 10881 | -4/Proximity Caves | Core integrity fell below 50% 10934 | -4/Proximity Caves | Lost 12 parts (1p4n1u6w) 11300 | -4/Proximity Caves | Identified System Mapper 11302 | -4/Proximity Caves | Core integrity fell below 20% 11310 | -4/Proximity Caves | Learned Research garrison access intel 11329 | -4/Proximity Caves | Lost 9 parts (1p3n2u3w) 11391 | -4/Proximity Caves | Learned Research trap positions 11406 | -4/Proximity Caves | Discovered exit to Factory (range 9) 11411 | -4/Proximity Caves | Entered Factory 11411 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11413 | -4/Factory | Loaded intel: 4 garrison access locations 11420 | -4/Factory | Build established: Messiah-Mutant 11427 | -4/Factory | Spotted B-86 Titan 11483 | -4/Factory | Retrieved Zion intel report: Branch Access 11483 | -4/Factory | Identified exit to Upper Caves 11483 | -4/Factory | Identified exit to Extension 11547 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 11548 | -4/Factory | Zion Heavy squad teleported in 12043 | -4/Factory | Entered Upper Caves 12043 | -4/Upper Caves | Accompanied by 2 allies 12294 | -4/Upper Caves | Build established: Messiah-Gunner 12396 | -4/Upper Caves | Discovered new exit (range 9) 12443 | -4/Upper Caves | Entered another Upper Caves area 12443 | -4/Upper Caves | Accompanied by 2 allies 12701 | -4/Upper Caves | Found Prototype Protection 12701 | -4/Upper Caves | Identified Zio. Weapon Casing 12862 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12910 | -4/Upper Caves | Discovered new exit (range 9) 12916 | -4/Upper Caves | Spotted B-86 Titan 12918 | -4/Upper Caves | Entered Zhirov 12918 | -4/Zhirov | Discovered new exit (range 3) 12940 | -4/Zhirov | Met Zhirov 12966 | -4/Zhirov | Learned location of Quarantine (-3) 12966 | -4/Zhirov | Learned location of Testing (-2) 12966 | -4/Zhirov | Learned location of Command (-1) 12974 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12992 | -4/Zhirov | Found Alien Artifact 12992 | -4/Zhirov | Identified Integrated Reactor 12992 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 13062 | -4/Zhirov | Found Alien Artifact 13113 | -4/Zhirov | Entered Proximity Caves 13328 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13801 | -3/Proximity Caves | Discovered new exit (range 7) 13835 | -3/Proximity Caves | Entered Research 13835 | -3/Research | Evolved 2 slots: Utility x2 13836 | -3/Research | Identified exit to Armory 13836 | -3/Research | Identified exit to Quarantine 13837 | -3/Research | Loaded intel: 84 trap records 13838 | -3/Research | Loaded intel: 4 garrison access locations 13876 | -3/Research | Spotted B-86 Titan 14668 | -3/Research | Retrieved Zion intel report: Main Access 14668 | -3/Research | Identified exit to Research 14669 | -3/Research | Zion Hacker squad teleported in 14804 | -3/Research | Spotted B-86 Titan 14981 | -3/Research | Zion Recon squad teleported in 14984 | -3/Research | Found Prototype Processor 15134 | -3/Research | P-80 Master assimilated allied Z-Drone 15154 | -3/Research | Entered another Research area 15154 | -2/Research | Accompanied by 1 ally 15154 | -2/Research | Evolved 2 slots: Utility x2 15154 | -2/Research | Identified Exp. Terrain Scan Processor 15234 | -2/Research | Zion Infowar Resupply teleported in 15431 | -2/Research | Fabricated Exp. Optical Array (x1) 16219 | -2/Research | Found Imp. Powered Armor 16255 | -2/Research | Found Imp. Powered Armor 16439 | -2/Research | Spotted B-90 Cyclops 16588 | -2/Research | Retrieved Zion intel report: Active Terminals 16589 | -2/Research | Zion Recon squad teleported in 16601 | -2/Research | Terminal network hard line cut 16604 | -2/Research | Crushed by falling debris 16725 | -2/Research | Discovered new exit (range 26) 16755 | -2/Research | Build established: Messiah-Mutant 16770 | -2/Research | Garrison activated, responded to threat 16781 | -2/Research | System corruption reached 10% 17087 | -2/Research | Identified exit to Access 17148 | -2/Research | Build established: Messiah-Gunner 17206 | -2/Research | Spotted B-90 Cyclops 17627 | -2/Research | Lost 14 parts (1p3n5u5w) 17662 | -2/Research | Discovered exit to Access (range 23) 17826 | -2/Research | Lost 3 parts (1n1u1w) 18144 | -2/Research | Build established: Messiah-Mutant 18154 | -2/Research | First assault squad dispatched 18324 | -2/Research | Discovered new exit (range 22) 18348 | -2/Research | Discovered new exit (range 16) 18356 | -2/Research | Entered Testing 18414 | -2/Testing | Found Prototype Energy Cannon 18416 | -2/Testing | Found Prototype Energy Cannon 18471 | -2/Testing | Identified Potential Cannon (x2) 18489 | -2/Testing | Found Prototype Leg 18489 | -2/Testing | Identified Myomer Exoskeleton 18513 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 18579 | -2/Testing | Lost 3 parts (1n1u1w) 18606 | -2/Testing | First assault squad dispatched 18626 | -2/Testing | Spotted Striker 18626 | -2/Testing | Spotted Striker 18637 | -2/Testing | Spotted Alpha 7 18661 | -2/Testing | Core integrity fell below 50% 18662 | -2/Testing | System corruption reached 30% 18666 | -2/Testing | Identified Vortex Chain Reactor 18676 | -2/Testing | Destroyed Striker 18698 | -2/Testing | Destroyed Alpha 7 18727 | -2/Testing | Lost 14 parts (3p1n7u3w) 18861 | -2/Testing | Found Prototype Device 18862 | -2/Testing | Identified Exp. Thermal Defense Suite 18896 | -2/Testing | Found Prototype Device 18897 | -2/Testing | Identified Beam Splitter 18984 | -2/Testing | Lost 3 parts (3u) 19117 | -2/Testing | Lost 4 parts (1p2u1w) 19353 | -2/Testing | Stole the SGEMP Prototype 19358 | -2/Testing | Scanned by Researcher 19428 | -2/Testing | Lost 3 parts (1p1n1w) 19516 | -2/Testing | Spotted PP-GY4T234NXJ 19562 | -2/Testing | Found Prototype Energy Gun 19562 | -2/Testing | Identified Tachyon Dispersion Ray 19583 | -2/Testing | Discovered exit to Access (range 23) 19625 | -2/Testing | Entered Access 19625 | -1/Access | Evolved 2 slots: Utility x2 19626 | -1/Access | Loaded intel: 121 machine locations 19626 | -1/Access | Loaded intel: 78 trap records 19626 | -1/Access | Identified exit to Surface 19626 | -1/Access | Discovered exit to Surface (range 101) 19626 | -1/Access | Identified exit to Command 19626 | -1/Access | Discovered exit to Command (range 107) 19626 | -1/Access | Delivered the SGEMP Prototype to Zhirov 19626 | -1/Access | Zhirov transferred Access data 19643 | -1/Access | Zion Hacker squad teleported in 19705 | -1/Access | Garrison activated, responded to threat 19790 | -1/Access | Spotted B-99 Colossus 19800 | -1/Access | Zhirov warped through subspace 19826 | -1/Access | Destroyed B-99 Colossus 19849 | -1/Access | Found Prototype Ballistic Gun 19853 | -1/Access | Found Prototype Ballistic Gun 19859 | -1/Access | Found Hvy. Insulated Plating 19967 | -1/Access | Zion Hacker squad teleported in 20047 | *** | Escaped! Last Messages --------------- [ 4 : Depthwide Sectors/0 ] >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : NI-36C(z)/Light(3) ] [ 2 : BO-FJ7(p)/Hacker(2) ] [ 3 : Thermal Resupply ] [ 4 : Infowar Resupply ] [ 5 : 2J-ME5(i)/Fire(4) ] >>\\ZION-DISPATCH-2 [ Target locked, reinforcements inbound... ] 19967_ BO-FJ7(p): "For Derelicts everywhere!" 19984_ R5-DOZ(p) hacks W-44 Eye, rebooting. 19985_ W-44 Eye suffers critical hit. 20014_ Dropped Lrn. Proton Cannon. 20016_ Acquired Lrn. Proton Cannon. 20022_ Sealed Barrier breached. 20022_ Terminal disabled. 20030_ Main Access Shell breached. 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Storage Unit | -10/Materials | Hacked Weapon Cycler | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Barrage Gun | -7/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed GodSpreadInterpreter Manual? 0 Play Time 03:53:12 Cumulative 465.8 hours Start 2019.11.17 @ 23:50:13 End 2019.11.18 @ 22:20:45 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 296 Adventurer 0 Explorer 0 Win Type 0 Total 32 Types 21/1/5/5/0/0/0 Lore% 88 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b82f00f-11f2-45e9-b0fc-1f85053576c2