Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.21 @ 15:40:10 Player: cptwinky Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (308) 1540 Value Destroyed (8675) 8675 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (4744) 4744 TOTAL SCORE: 22879 Bonus ------- High Alert Combat Kills 309 Follower Combat Kills 712 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 5500 Friendly Fire -4077 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 936/1100 System Corruption 9% Temperature Cool (0) Movement Walking (190) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- Assembled Alloy Leg Assembled Alloy Leg Centrium Wheel > --- UTILITY (10) ----- Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (36) --- Micro Fission Core Zionite Light DM Reactor Zionite Light DM Reactor Centrium Wheel Centrium Wheel Advanced Cooling System High-capacity Storage Unit Zionite Biocell (1000) Matter Compressor (28) Structural Scanner Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Medium Reflective Plating Improved Trap Extractor Trap Reconfigurator Sensor Drone Bay (20/20) Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit GOLEM Unit Dimensional Node Initializer 01-MTF's Shockpuncher Heavy Plasma Cannon Gauss Rifle Heavy Machine Gun KE Penetrator Magnetic Acceleration Cannon Proton Missile Launcher Improved Datajack Enhanced Flamer Phasing Sabre Shock Trap Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Centrium Wheel > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- GOLEM Unit GOLEM Unit GOLEM Unit 01-MTF's Shockpuncher KE Penetrator Improved Datajack Enhanced Flamer Phasing Sabre Shock Trap [Rating: 147] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Centrium Wheel Treads Armored Treads Leg Assembled Alloy Leg Wheel Centrium Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware System Shield Protection Medium Insulated Plating Weapon Improved EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Impact Weapon Shock Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 1 . 2 . . . . 1 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 396 | 6 8 8 27 7 1 2 32 32 36 17 14 . 14 27 12 10 12 49 5 57 20 . Power 23 | 1 . . 3 . . . . 1 3 . . . . 5 . 1 . 2 . 6 1 . Engine 17 | 1 . . 3 . . . . 1 3 . . . . 3 . 1 . 1 . 3 1 . Core 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Propulsion 69 | 2 3 1 5 1 1 . 9 6 11 1 3 . 1 2 . . 1 7 . 14 1 . Treads 34 | 1 2 . 3 . 1 . 7 5 6 1 2 . 1 1 . . 1 . . 2 1 . Leg 13 | . . . . . . . . . . . . . . . . . . 5 . 8 . . Wheel 21 | 1 1 1 2 1 . . 2 . 5 . 1 . . 1 . . . 2 . 4 . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 164 | 1 3 2 6 3 . 2 12 7 10 10 7 . 8 12 6 8 6 22 2 23 14 . Device 72 | . . 2 3 1 . 1 7 2 4 4 4 . 3 4 4 6 4 5 1 14 3 . Storage 21 | 1 1 . 1 2 . . 2 . . 1 . . . . . 1 . 5 . 3 4 . Processor 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Hackware 4 | . . . . . . . . 1 . . . . . 1 . . . . . 2 . . Protection 65 | . 2 . 2 . . 1 3 4 6 5 3 . 5 7 2 1 1 12 1 4 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 140 | 2 2 5 13 3 . . 11 18 12 6 4 . 5 8 6 1 5 18 3 14 4 . Energy Gun 27 | 1 1 2 4 2 . . 5 . 1 2 . . 1 1 . . . 4 . 2 1 . Energy Cannon 45 | . . . . . . . 3 10 8 2 1 . . 5 3 . 2 4 1 5 1 . Ballistic Gun 22 | 1 1 1 5 . . . . 3 . . 2 . 1 . 1 . 1 2 . 3 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . Launcher 22 | . . 1 4 . . . 3 1 . 2 1 . 2 1 1 . . 3 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 . . . 1 2 . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . 2 . . . . 1 1 1 1 1 5 . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . 1 . . . . . 1 1 . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . . . . 5 . . 1 . . 2 . . 1 8 . . . . Parts Lost 61 | . 1 3 6 1 . . 6 . 1 3 1 . 1 2 1 . . 5 . 29 1 . Power 5 | . . . 1 . . . . . . . . . . . . . . . . 4 . . Propulsion 11 | . . 1 1 . . . 1 . . . . . . . . . . . . 8 . . Utility 25 | . 1 . 1 . . . 2 . . 2 . . . 2 . . . 5 . 11 1 . Weapon 20 | . . 2 3 1 . . 3 . 1 1 1 . 1 . 1 . . . . 6 . . Highest Loss Streak 9 | . 1 3 4 1 . . 5 . 1 3 1 . 1 1 1 . . 2 . 9 1 . Average Slot Usage (%) 96 | . 99 98 95 100 100 100 99 99 99 99 92 100 98 93 99 99 99 95 93 87 90 88 Engine 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 10 13 13 13 8 . 1 6 . Treads 11 | . 24 14 11 11 11 11 21 27 16 7 12 15 15 6 6 6 6 6 . . 8 . Leg 3 | . . . . . . . . . . . . . . . . . . 9 20 14 2 11 Wheel 6 | . 3 12 10 11 11 11 5 . 5 15 9 7 7 11 13 13 13 2 . 2 5 5 Device 9 | . . 10 18 11 11 11 9 2 7 6 8 7 8 4 10 19 18 10 6 13 14 17 Storage 25 | . 15 14 12 22 22 22 27 27 23 27 30 30 30 26 26 26 26 25 33 27 19 29 Hackware 1 | . . . . . . . . 3 7 3 . . . 3 . . . . . 6 . . Protection 10 | . 12 3 9 11 11 11 9 12 14 13 6 15 12 12 14 6 5 10 12 2 14 5 Energy Gun 4 | . 13 6 12 21 22 22 10 . . 2 2 . 3 . . . . 3 . . 2 . Energy Cannon 6 | . . . . . . . 7 16 14 11 5 7 . 11 12 11 4 5 11 3 5 11 Ballistic Gun 2 | . 14 13 8 . . . . . . . 5 7 6 . . . . 1 . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 210 | 12 44 54 68 84 84 86 128 129 143 171 171 158 170 179 191 197 185 198 210 197 210 . Greatest Support 86 | 16 40 10 16 16 16 16 60 69 74 32 32 16 16 32 32 32 32 86 84 84 70 . Greatest Overweight (x) 13 | . 4 5 4 5 5 5 7 2 5 5 9 9 10 10 5 6 11 11 2 10 13 . Average Overweight (x) 4 | . 1 4 3 4 5 5 3 1 2 4 7 9 9 5 5 5 5 6 2 2 9 . Largest Inventory Capacity 36 | 6 14 12 18 20 20 20 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 Average Capacity 29 | 4 10 12 13 18 20 20 28 28 28 33 36 36 36 36 36 36 36 31 36 36 27 36 Most Carried 36 | 5 12 12 16 20 20 20 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 Average Carried 28 | 3 8 11 11 17 19 19 25 27 27 30 34 36 35 34 35 35 35 29 36 32 26 36 Final Capacity 36 | 6 12 12 18 20 20 20 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 Final Carried 36 | 5 12 12 14 20 20 20 27 28 28 32 36 36 36 36 35 36 36 36 36 35 36 36 Class Distribution -------------------- 67% | Hauler-Mutant 16% | Trapper-Mutant 7% | Mutant 4% | Golem 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Data Miner Trapper-Mutant | -6/Proximity Caves Trapper-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Matter Collected 8208 | 264 124 39 529 223 . 30 347 363 335 223 919 . 654 854 210 132 173 972 39 1265 513 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12254 | 56 412 119 962 307 . 353 990 1466 819 749 303 . 299 863 144 51 66 1977 262 1777 279 . Parts 543 | 2 21 7 80 18 . 11 62 82 33 21 7 . 10 33 7 3 2 39 14 88 3 . Haulers Intercepted 12 | . 1 . 3 . . . 2 6 . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 1 . . . . . . . . . . 2 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 11 6 . 7 . 6 . 2 . 11 . . . Prevented 25 | . . . . . . . . . . 12 . . 13 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Combat Hostiles Destroyed 242 | . 10 5 24 7 . 5 19 20 12 18 4 . 4 11 5 . . 54 12 31 1 . Melee 11 | . . . . . . . . . . . . . . . . . . 8 . 3 . . Guns 48 | . 10 2 12 6 . 1 9 . . 1 . . . . . . . . . 6 1 . Cannons 62 | . . . . . . . 2 15 10 5 . . . 6 2 . . 4 5 13 . . AOE 102 | . . 3 12 1 . 4 8 3 . 8 3 . 3 3 3 . . 39 7 5 . . Classes Destroyed 22 | 1 4 . 5 1 . 1 1 2 1 1 1 . . . . 1 . 3 . . . . Worker 8 | . 1 . 1 1 . . 1 . . . . . . . . . . . . 4 . . Builder 8 | . . . 2 . . . 2 . . . . . . 1 . . . . . 3 . . Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Hauler 12 | . 1 . 3 . . . 2 6 . . . . . . . . . . . . . . Recycler 8 | 1 . . 1 1 . 1 . . . . . . . 2 . . . . . 2 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Operator 7 | . . . 3 . . . 2 . 2 . . . . . . . . . . . . . Watcher 6 | . . . 1 . . . 3 1 . . . . . . . . . . . 1 . . Swarmer 63 | . 3 3 9 3 . . 7 3 . 3 4 . 3 3 3 . . . 8 11 . . Grunt 62 | . 7 2 11 2 . 5 4 9 3 10 . . . 1 . . . . . 8 . . Brawler 5 | . . . . . . . . 1 . 3 . . 1 . . . . . . . . . Duelist 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . Sentry 25 | . . . 3 . . . 5 6 4 1 . . . 2 . . . . . 3 1 . Hunter 20 | . . . . . . . 2 1 4 . . . . 4 2 . . . 2 5 . . Programmer 8 | . . . . . . . . . 1 . . . . 1 . . . . 2 4 . . Z-Technician 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Z-Light 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Assembled 40 | . . . . 2 . . . . . . . . . . . . . 38 . . . . Golem 13 | . . . . . . . . . . . . . . . . . . 13 . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 38 | 1 4 3 14 3 . 7 5 10 2 9 3 . 3 3 3 . . 38 6 7 1 . Combat Bots Only 36 | . 4 3 6 3 . 5 4 5 2 9 3 . 3 3 3 . . 36 6 4 1 . Max Kills in Single Turn 8 | 1 1 2 3 1 . 3 3 4 1 3 3 . 2 2 1 1 . 8 3 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . 2 2 1 . 2 3 3 . 3 3 . 2 2 1 . . 8 3 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 01-MTF (-8/Storage) Z-Imprinter (-6/Deep Caves) Warbot (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Damage Taken 15100 | . 401 348 528 201 . 134 884 528 778 706 190 . 236 1307 478 . . 1487 446 5946 454 48 Core 1905 | . 87 55 49 25 . 38 111 25 73 129 14 . 31 127 32 . . 79 22 966 21 21 Absorbed by Shields 175 | . . 5 161 . . . . . . . . . . . . . . 9 . . . . Core Remaining (%) 70 | 100 . 43 . . . 72 . 75 . . . . 64 . . . . . 69 . . . Volleys Fired 635 | 4 48 14 60 24 . 6 53 60 34 22 21 . 18 46 10 . 2 52 38 118 4 1 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 . 1 2 2 . 2 2 2 2 2 2 Hottest 147 | 70 70 70 90 90 . 90 138 138 138 138 124 . 55 60 126 . 147 110 55 87 131 50 Shots Fired 1047 | 8 95 26 95 48 . 12 101 108 63 32 22 . 18 86 16 . 3 67 44 190 11 2 Gun 474 | 8 95 24 83 48 . 12 80 10 1 2 2 . 5 . . . . 21 . 75 8 . Cannon 497 | . . . . . . . 16 97 62 24 19 . . 80 12 . 3 33 38 108 3 2 Launcher 76 | . . 2 12 . . . 5 1 . 6 1 . 13 6 4 . . 13 6 7 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 234 | 4 52 12 31 . . . . 10 . . . . . . . . 1 5 . 118 1 . Thermal 305 | 4 43 12 3 . . . . . 22 . . . . 80 12 . 2 33 38 48 6 2 Explosive 49 | . . 2 12 . . . 5 1 . 6 1 . . . 4 . . 11 6 1 . . Electromagnetic 459 | . . . 49 48 . 12 96 97 41 26 21 . 18 6 . . . 18 . 23 4 . Robot Hit Streak 21 | 4 21 11 12 6 . 9 10 13 19 7 13 . 15 14 7 . . 16 5 9 8 1 Robot Miss Streak 7 | 1 3 2 2 3 . 1 3 3 7 3 3 . 3 3 2 . . 3 2 4 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 769 | 5 72 23 66 28 . 11 65 75 49 20 17 . 16 52 5 3 1 98 14 141 7 1 Core Hits 506 | 2 24 10 46 13 . 11 40 28 19 26 12 . 14 23 8 1 1 138 17 67 6 . Critical Hits 10 | . . . . . . . . 2 . 1 . . . . . . . 2 . 5 . . Critical Kills 3 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . 1 . 4 . . Melee Attacks 122 | . . 3 . 2 . . . 2 13 . . . 7 1 1 4 14 54 . 21 . . Impact 15 | . . . . 2 . . . . 13 . . . . . . . . . . . . . Slashing 104 | . . . . . . . . 2 . . . . 7 1 1 4 14 54 . 21 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . 3 . . . . . . . . . . . . . 3 . 5 . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31693 | 55 735 341 2042 419 . 434 1911 2218 1357 1686 656 . 1129 1893 456 328 93 7804 1419 6325 344 48 Guns 5650 | 55 735 194 937 379 . 160 935 148 24 17 32 . 36 . . . . 477 . 1336 185 . Cannons 10529 | . . . . . . . 266 1732 1120 506 444 . . 1552 217 . . 1217 598 2829 . 48 Explosions 10528 | . . 147 1105 40 . 274 703 338 . 1163 180 . 617 341 239 . . 3208 821 1193 159 . Melee 4933 | . . . . . . . . . 213 . . . 476 . . 328 93 2889 . 934 . . Ramming 53 | . . . . . . . 7 . . . . . . . . . . 13 . 33 . . Kinetic 3315 | 29 299 68 348 . . . . 148 . . . . . . . . . 73 . 2350 . . Thermal 7436 | 26 436 126 104 40 . 274 292 108 223 . . . . 1603 217 . . 1250 598 1882 209 48 Explosive 6672 | . . 147 1034 . . . 411 230 . 411 180 . . . 239 . . 2911 821 288 . . Electromagnetic 9284 | . . . 556 379 . 160 1201 1732 921 1275 476 . 653 290 . . . 668 . 838 135 . Impact 213 | . . . . . . . . . 213 . . . . . . . . . . . . . Slashing 4720 | . . . . . . . . . . . . . 476 . . 328 93 2889 . 934 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 1 . 2 2 2 2 2 2 . . 1 1 9 9 9 Average Corruption 3 | . . . . . . . . 1 . 2 2 2 2 2 1 . . 1 1 8 9 9 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Effects 154 | . . . . . . . . 3 . 3 15 . 12 1 . . . 2 3 52 61 2 Message Errors 36 | . . . . . . . . . . . 7 . 4 1 . . . . 1 9 14 . Matter Fused 20 | . . . . . . . . . . . . . . . . . . . . 10 10 . Heat Flow Errors 25 | . . . . . . . . . . . 3 . 5 . . . . . . 6 11 . Energy Discharges 21 | . . . . . . . . 1 . 1 2 . 1 . . . . 1 2 3 10 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Data Loss (minor) 23 | . . . . . . . . 2 . 2 3 . 2 . . . . 1 . 4 9 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . Misfires 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . Targeting Errors 14 | . . . . . . . . . . . . . . . . . . . . 11 1 2 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Overload Shots 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Overflow Damage 1472 | . . . 39 . . 18 15 20 45 82 52 . 221 48 39 7 . 141 101 578 66 . Projectiles 433 | . . . . . . . . 20 14 . 52 . . 46 . . . 13 20 268 . . Explosions 552 | . . . 39 . . 18 15 . . 82 . . 3 2 39 . . 128 81 79 66 . Melee 487 | . . . . . . . . . 31 . . . 218 . . 7 . . . 231 . . Knockbacks 19 | . . . . . . . . . . . . . . . . . . . . 19 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . 17 . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 871 | . . . 118 . . 26 133 90 . 165 . . . 6 42 . . 82 21 134 54 . Shots 24 | . . . 3 . . 1 4 2 . 4 . . . 1 1 . . 2 1 4 1 . Rammed 4 | . . . . . . . 1 . . . . . . . . . . 1 . 2 . . Targets Rammed 4 | . . . . . . . 1 . . . . . . . . . . 1 . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 326 | 80 282 326 40 36 . 39 284 279 66 222 265 . 229 87 84 . 81 200 . 236 251 . Average Temperature 75 | 37 90 160 8 20 . 21 87 86 29 92 69 . 92 31 44 . 36 73 . 102 87 . Received Heat Transfer 2660 | . 132 186 140 12 . 54 180 180 171 180 18 . 36 108 . . . 321 . 918 24 . Effects 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . . . . . 1 6 1 4 1 . 1 1 . . . 3 . 4 . . Combat Hostiles 17 | . . . . . . . . 2 1 4 1 . 1 1 . . . 3 . 4 . . Parts Fried 51 | . . . 2 . . 1 8 7 8 9 3 . . 2 . . . 3 . 8 . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 19 | . 2 1 . . . . . . 1 . . . . 11 1 . . . 2 1 . . Heat Transferred 8140 | 74 1258 370 175 . . 300 500 100 296 . . . . 2209 296 . . 819 398 1196 124 25 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . 1 1 . 2 4 1 . . . . . 1 . . . 1 . 2 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Peak Influence 618 | 5 210 120 505 136 . 147 302 344 618 . . . . 291 . . . . . 564 . . Average Influence 167 | 1 72 55 241 63 . 74 151 128 276 . . . . 161 . . . . . 276 . . Maximum Alert Level 2 | . 1 . 2 . . . 1 1 2 . . . . 1 . . . . . 2 . . Low Security (%) 69 | 100 98 100 36 100 . 100 70 82 51 . . . . 55 . . . . . 40 . . Level 1 18 | . 1 . 58 . . . 29 17 5 . . . . 44 . . . . . 20 . . Level 2 11 | . . . 5 . . . . . 42 . . . . . . . . . . 38 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . 2 . . . 1 5 4 . . . . 9 . . . . . 7 . . Investigation 11 | . 2 . 1 . . . . 2 2 . . . . 2 . . . . . 2 . . Extermination 5 | . . . . . . . . . 2 . . . . 1 . . . . . 2 . . Reinforcement 11 | . 1 . 1 . . . 1 2 . . . . . 3 . . . . . 3 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 1 . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . 1 . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Distress Signals 8 | . . . 3 1 . . 2 1 . . . . . 1 . . . . . . . . Communications Jammed 8 | . . . . . . . 8 . . . . . . . . . . . . . . . Distress Signals 8 | . . . . . . . 8 . . . . . . . . . . . . . . . Times Spotted 372 | . 19 5 42 12 . 5 26 38 24 23 8 . 13 16 5 . . 66 13 50 2 5 Peak Tracking Total 37 | . 3 3 7 3 . 3 4 6 5 11 3 . 4 4 3 . . 37 5 6 1 5 Tactical Retreats 26 | . 1 . 1 1 . . . 2 3 2 1 . 1 3 . . . 1 . 9 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Traps Triggered 9 | . 3 . 1 . . . . 2 . . . . . . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 32 | . . . . . . . . 1 31 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 26 | . . . . . . . 6 11 9 . . . . . . . . . . . . . Reused 17 | . . . . . . . . 1 5 3 . . . 1 . . . 1 . 2 4 . Traps Reconfigurated 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Traps Extracted 10 | . . . . . . . . . 4 . . . . . . . . . . 6 . . Installed 18 | . . . . . . . . . . 3 . . . 3 . . . 5 . 2 5 . Triggered 18 | . . . . . . . . 2 5 3 1 . . 1 . . . . . 2 4 . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Machines Disabled 17 | . . . 3 . . . 2 5 . . . . . 1 1 . 1 2 . 2 . . Max in Single Turn 2 | . . . 1 . . . 1 2 . . . . . 1 1 . 1 1 . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Machines Accessed 68 | . 7 1 3 . 1 . 8 18 11 . . 3 . 8 1 . . . . 7 . . Terminals 36 | . 5 . 3 . . . 4 13 4 . . . . 4 . . . . . 3 . . Fabricators 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . Repair Stations 7 | . . . . . . . 1 2 2 . . . . 1 . . . . . 1 . . Recycling Units 10 | . 2 . . . . . 1 2 3 . . . . 2 . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . Total Hacks 236 | . 18 1 12 . 1 . 38 58 28 . . 23 . 19 1 . . . . 37 . . Successful 136 | . 9 1 4 . 1 . 27 27 18 . . 23 . 9 1 . . . . 16 . . Failed 100 | . 9 . 8 . . . 11 31 10 . . . . 10 . . . . . 21 . . Catastrophic 18 | . 2 . 1 . . . . 9 2 . . . . 1 . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 10 . 7 . . . 8 31 7 . . . . 7 . . . . . 10 . . Terminals 129 | . 14 . 12 . . . 16 47 12 . . . . 9 . . . . . 19 . . Fabricators 9 | . . . . . . . . . 5 . . . . . . . . . . 4 . . Repair Stations 31 | . . . . . . . 10 5 6 . . . . 2 . . . . . 8 . . Recycling Units 19 | . 4 . . . . . 2 4 5 . . . . 4 . . . . . . . . Scanalyzers 15 | . . . . . . . 8 . . . . . . 4 . . . . . 3 . . Garrison Access 7 | . . . . . . . 2 2 . . . . . . . . . . . 3 . . Terminal Hacks 67 | . 6 1 4 . 1 . 6 15 3 . . 23 . 1 1 . . . . 6 . . Record 8 | . . . . . 1 . . . . . . 6 . . 1 . . . . . . . Part Schematic 8 | . 1 . . . . . . . . . . 7 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . 1 2 . . . 3 . 1 . . . . . . . . Open Door 3 | . . 1 . . . . . 2 . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 10 | . 1 . 2 . . . 1 4 . . . . . . . . . . . 2 . . Locate Traps 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . Reprogram Traps 5 | . . . . . . . 1 3 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 6 | . . . . . . . . . 4 . . . . . . . . . . 2 . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Build 4 | . . . . . . . . . 3 . . . . . . . . . . 1 . . Repair Station Hacks 24 | . . . . . . . 10 4 4 . . . . 2 . . . . . 4 . . Scan Component 12 | . . . . . . . 5 2 2 . . . . 1 . . . . . 2 . . Repair 12 | . . . . . . . 5 2 2 . . . . 1 . . . . . 2 . . Recycling Unit Hacks 12 | . 2 . . . . . 1 2 3 . . . . 4 . . . . . . . . Process 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 9 | . 2 . . . . . 1 2 3 . . . . 1 . . . . . . . . Scanalyzer 11 | . . . . . . . 8 . . . . . . 1 . . . . . 2 . . Insert Component 8 | . . . . . . . 5 . . . . . . 1 . . . . . 2 . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 15 | . 1 . . . . . 2 6 4 . . . . 1 . . . . . 1 . . Terminals 10 | . . . . . . . 1 5 2 . . . . 1 . . . . . 1 . . Track 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 6 | . . . . . . . 1 2 2 . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Download 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . 2 . 2 . . . . . . . . . . . . . Used 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . Hacking Detections 55 | . 5 . 3 . . . 7 17 8 . . . . 8 . . . . . 7 . . Full Trace Events 13 | . 1 . 1 . . . 1 5 1 . . . . 2 . . . . . 2 . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . 3 . 1 . . 7 . . . . . . . . . . Parts Built 7 | . . . . . . . . . 6 . . . . . . . . . . 1 . . Matter 694 | . . . . . . . . . 592 . . . . . . . . . . 102 . . Time 172 | . . . . . . . . . 147 . . . . . . . . . . 25 . . Total Part Build Rating 33 | . . . . . . . . . 32 . . . . . . . . . . 1 . . Parts Repaired 12 | . . . . . . . 5 2 2 . . . . 1 . . . . . 2 . . Time 369 | . . . . . . . 154 88 63 . . . . 38 . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 249 | . . . . . . . . . . . . . . 249 . . . . . . . . Retrieved Matter 318 | . . . . . . . . . . . . . . 318 . . . . . . . . Retrieved Components 28 | . 1 . . . . . 8 2 16 . . . . 1 . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 3 . . . . . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Total Allies 14 | . . . . 4 . . 3 2 . 2 . . 1 1 . 1 . . . . . . Largest Group 4 | . . . . 4 2 2 3 3 . 2 2 . 1 1 . 1 1 1 . . . . Highest-Rated Group 114 | . . . . 71 24 24 48 114 . 48 48 . 94 94 . 99 99 99 . . . . Highest-Rated Ally 99 | . . . . 31 16 16 16 99 . 32 32 . 94 94 . 99 99 99 . . . . Total Orders 22 | . . 5 . 2 . . . . 1 3 3 . 3 2 . 1 . . 1 . 1 . STAY 3 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . ROAM 3 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . COLLECT 1 | . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 15 | . . 2 . . . . . . 1 3 3 . 3 . . 1 . . 1 . 1 . Ally Attacks 115 | . . . . 14 . 11 . 29 . 3 12 . 18 5 . . . 23 . . . . Total Damage 2979 | . . . . 142 . 152 . 446 . 22 452 . 611 142 . . . 1012 . . . . Kills 29 | . . . . 3 . 1 . 6 . 1 2 . 7 . . . . 9 . . . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Robot Analysis Total 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . 1 1 . 1 . 1 1 1 . 1 . 1 . Drone Launches 17 | . . 1 . . . . . . 1 4 3 . 3 . 1 . . . 1 2 1 . Drone Recoveries 15 | . . 1 . . . . . . 1 4 3 . 3 . . 1 . . 1 . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Turns Passed 24340 | 73 777 343 634 1243 269 266 1615 1765 1548 987 1738 139 964 1001 777 830 1236 4010 827 1482 1814 2 Spaces Moved 11437 | 48 402 210 307 620 177 153 658 754 713 619 983 78 450 486 507 533 806 1515 364 503 551 . Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Treads 1752 | . 231 . . . . . 361 754 390 . . . . . . . . 16 . . . . Legs 1489 | . . . . . . . . . . . . . . . . . . 641 364 411 73 . Wheels 8195 | 47 171 210 307 620 177 153 297 . 323 619 983 78 450 486 507 533 806 858 . 92 478 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 110 140 150 150 135 180 120 130 130 180 180 130 140 140 140 140 202 110 160 . Average Speed 163 | 98 145 123 128 146 150 150 178 183 160 132 161 180 182 146 140 148 140 189 202 179 200 . Slowest Speed 330 | 100 180 130 140 150 150 150 200 200 260 140 180 180 190 190 140 150 200 250 202 330 220 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 62 53 38 84 54 37 45 94 19 57 81 69 63 12 61 67 81 82 57 11 56 1 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 6 | . 1 . . 1 1 . . . . . . 1 . . . 1 1 . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 1 . . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . 1 . 1 1 1 1 . 1 1 1 1 . . 1 . Scrap Searched 19 | . . . . 2 . 1 . . . 2 2 . 1 . 2 3 3 . . . 3 . Spaces Dug 106 | . . . . 2 . . . . 3 . 8 . 2 4 30 1 2 10 28 16 . . Terrain Destroyed 505 | . . 23 68 8 . 23 29 9 9 103 8 . 2 10 44 1 2 46 57 57 5 1 Melee 15 | . . . . 2 . . . . 3 . . . 2 1 . 1 1 3 . 2 . . Projectile 68 | . . . . . . . . . 6 . . . . 6 . . 1 1 22 28 3 1 AOE 422 | . . 23 68 6 . 23 29 9 . 103 8 . . 3 44 . . 42 35 27 2 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Total 15868 | 63 507 265 453 904 181 179 996 1019 1034 745 1111 77 561 689 554 567 887 2534 409 854 1278 1 Wait 2649 | 1 43 26 23 242 . 14 209 143 165 55 83 . 61 89 15 5 42 706 3 121 603 . Move 11415 | 47 401 209 306 619 176 152 657 753 712 618 982 77 449 485 506 532 805 1514 363 502 550 . Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 250 | 5 6 3 17 7 2 2 27 9 19 11 5 . 4 14 2 6 4 60 . 14 33 . Fast Attach 111 | 6 3 1 7 . . . 4 8 4 . 1 . 3 7 4 5 4 16 . 24 14 . Attach 82 | . . 3 4 1 . . 9 1 5 3 5 . 3 10 2 1 1 9 . 24 1 . Detach 59 | . 1 1 . . . . 3 3 . . 3 . 2 8 2 1 . 13 . 9 13 . Swap 203 | . 5 4 16 6 1 2 19 23 27 14 8 . 8 10 6 4 7 24 5 9 5 . Drop 273 | . . 1 20 3 2 3 14 16 24 4 3 . 6 16 6 9 8 80 . 8 50 . Fire 635 | 4 48 14 60 24 . 6 53 60 34 22 21 . 18 46 10 . 2 52 38 118 4 1 Melee 122 | . . 3 . 2 . . . 2 13 . . . 7 1 1 4 14 54 . 21 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kick 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . 15 . . . . . . . . . . . . Trap 50 | . . . . . . . . 1 31 3 . . . 3 . . . 5 . 2 5 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 4) 466 | -10/Materials | Discovered new exit (range 13) 851 | -10/Materials | Entered Mines 884 | -10/Mines | Core integrity fell below 50% 894 | -10/Mines | Lost 3 parts (1n2w) 939 | -10/Mines | Found the Drone Emporium 946 | -10/Mines | Found Prototype Device 946 | -10/Mines | Identified Sensor Drone Bay 1101 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1104 | -10/Mines | Discovered new exit (range 13) 1194 | -10/Mines | Entered Materials 1194 | -9/Materials | Evolved 2 slots: Utility x2 1275 | -9/Materials | Lost 4 parts (1p3w) 1612 | -9/Materials | Build established: Scavenger-Mutant 1707 | -9/Materials | Identified exit to Mines 1828 | -9/Materials | Entered Mines 1838 | -9/Mines | Assembled infested the area 1843 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2105 | -9/Mines | Build established: Mutant 2224 | -9/Mines | Learned location of Zion (-6) 2601 | -9/Mines | Discovered new exit (range 11) 2756 | -9/Mines | Discovered new exit (range 10) 2762 | -9/Mines | Build established: Hauler-Mutant 2789 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2821 | -9/Mines | Received a Mining Laser from a helpful Derelict 2950 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2951 | -9/Mines | Discovered new exit (range 5) 3071 | -9/Mines | Entered Exiles 3071 | -9/Exiles | Accompanied by 2 allies 3130 | -9/Exiles | Met 8R-AWN 3154 | -9/Exiles | Met EX-HEX 3224 | -9/Exiles | Met EX-DEC 3326 | -9/Exiles | Discovered new exit (range 10) 3340 | -9/Exiles | Entered Mines 3340 | -8/Mines | Accompanied by 2 allies 3557 | -8/Mines | Discovered new exit (range 13) 3606 | -8/Mines | Entered Materials 3606 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3921 | -8/Materials | Repaired Hrd. Light Armor Plating 3960 | -8/Materials | Repaired Imp. Light Armor Plating 3993 | -8/Materials | Repaired Hvy. EM Pulse Gun 4020 | -8/Materials | Repaired Hcp. Storage Unit 4048 | -8/Materials | Repaired Hcp. Storage Unit 4402 | -8/Materials | Identified exit to Storage 4407 | -8/Materials | Lost 5 parts (1n2u2w) 5221 | -8/Materials | Entered Storage 5221 | -8/Storage | Accompanied by 3 allies 5766 | -8/Storage | Repaired Imp. EM Pulse Cannon 5934 | -8/Storage | Repaired Med. Insulated Plating 6159 | -8/Storage | Garrison activated, responded to threat 6283 | -8/Storage | Discovered new exit (range 16) 6548 | -8/Storage | Met 01-MTF 6643 | -8/Storage | Destroyed 01-MTF 6657 | -8/Storage | Found Prototype Device 6657 | -8/Storage | Identified 01-MTF's Autohacker 6679 | -8/Storage | Found 01-MTF's Shockpuncher 6986 | -8/Storage | Entered Factory 6986 | -7/Factory | Evolved 2 slots: Utility x2 7253 | -7/Factory | Identified exit to Lower Caves 7327 | -7/Factory | Fabricated Arm. Wheel (x2) 7517 | -7/Factory | Discovered new exit (range 15) 7611 | -7/Factory | Repaired Imp. EM Pulse Cannon 7822 | -7/Factory | Fabricated Centrium Wheel (x2) 7880 | -7/Factory | Local fabrication network quarantined 7887 | -7/Factory | Fabricated Centrium Wheel? 8099 | -7/Factory | Discovered new exit (range 4) 8340 | -7/Factory | Repaired Imp. Propulsion Shielding 8534 | -7/Factory | Entered Lower Caves 8535 | -7/Lower Caves | Encountered a Warlord checkpoint 8976 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9025 | -7/Lower Caves | Destroyed 9 combat bots 9056 | -7/Lower Caves | Lost 3 parts (2u1w) 9153 | -7/Lower Caves | Build established: Trapper-Mutant 9253 | -7/Lower Caves | Discovered new exit (range 11) 9315 | -7/Lower Caves | Learned location of 1 exit from Factory 9521 | -7/Lower Caves | Entered another Lower Caves area 9521 | -7/Lower Caves | Accompanied by 2 allies 9606 | -7/Lower Caves | Encountered a Warlord checkpoint 9620 | -7/Lower Caves | Learned Factory garrison access intel 10397 | -7/Lower Caves | Discovered new exit (range 14) 10468 | -7/Lower Caves | Remotely autohacked Sealed Heavy Doors 10480 | -7/Lower Caves | Found Prototype Device 10480 | -7/Lower Caves | Identified Heart of Steel 11072 | -7/Lower Caves | Spotted B-75 Beast 11259 | -7/Lower Caves | Entered Data Miner 11259 | -7/Data Miner | Discovered new exit (range 6) 11294 | -7/Data Miner | Met Data Miner 11330 | -7/Data Miner | Learned location of Section 7 (-2) 11330 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11357 | -7/Data Miner | Received God Mode back door access code from Data Miner 11398 | -7/Data Miner | Entered Proximity Caves 11645 | -6/Proximity Caves | Escorted by Enhanced Grunt 12082 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12203 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12217 | -6/Proximity Caves | Learned 8 Factory zone layouts 12310 | -6/Proximity Caves | Discovered new exit (range 13) 12362 | -6/Proximity Caves | Entered Factory 12362 | -6/Factory | Accompanied by 1 ally 12362 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12363 | -6/Factory | Identified exit to Factory 12364 | -6/Factory | Identified exit to Lower Caves 12365 | -6/Factory | Loaded intel: 4 garrison access locations 12388 | -6/Factory | Garrison activated, responded to threat 12601 | -6/Factory | Incoming investigation squad redirected 12768 | -6/Factory | Incoming investigation squad redirected 13136 | -6/Factory | Repaired Arm. Treads 13219 | -6/Factory | Build established: Hauler-Mutant 13363 | -6/Factory | Entered Lower Caves 13480 | -6/Lower Caves | Learned location of 1 exit from Factory 13611 | -6/Lower Caves | Encountered a Warlord checkpoint 13807 | -6/Lower Caves | Found Alien Artifact 13906 | -6/Lower Caves | Discovered new exit (range 16) 14140 | -6/Lower Caves | Entered another Lower Caves area 14140 | -6/Lower Caves | Accompanied by 1 ally 14694 | -6/Lower Caves | Encountered a Warlord checkpoint 14728 | -6/Lower Caves | Discovered new exit (range 15) 14934 | -6/Lower Caves | Heart of Steel transformed into Warbot 14970 | -6/Lower Caves | Entered Zion 14970 | -6/Zion | Accompanied by 1 ally 14982 | -6/Zion | Learned Factory garrison access intel 15059 | -6/Zion | Discovered new exit (range 10) 15556 | -6/Zion | Given the Hacking Drone Bay 16042 | -6/Zion | Found Prototype Device 16046 | -6/Zion | Identified Hacking Drone Bay 16191 | -6/Zion | Discovered new exit (range 4) 16191 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16206 | -6/Zion | Entered Deep Caves 16206 | -6/Deep Caves | Accompanied by 1 ally 16587 | -6/Deep Caves | Attacked by Z-Imprinter 16595 | -6/Deep Caves | Allies destroyed Z-Imprinter 16632 | -6/Deep Caves | Found Prototype Protection 16632 | -6/Deep Caves | Identified Zio. Weapon Casing 16947 | -6/Deep Caves | Found Zio. Weapon Casing 16951 | -6/Deep Caves | Found Zio. Weapon Casing 17654 | -6/Deep Caves | Discovered new exit (range 6) 17762 | -6/Deep Caves | Destroyed Warbot 17821 | -6/Deep Caves | Spotted as-23226 17850 | -6/Deep Caves | Destroyed as-23226 17861 | -6/Deep Caves | Found GOLEM Unit 17969 | -6/Deep Caves | Spotted as-89104 18047 | -6/Deep Caves | Destroyed as-89104 18062 | -6/Deep Caves | Found GOLEM Unit 18894 | -6/Deep Caves | Build established: Golem 19092 | -6/Deep Caves | Triggered Deep Caves wall 19096 | -6/Deep Caves | Exposed GOLEM chamber 19102 | -6/Deep Caves | Found Prototype Device 19109 | -6/Deep Caves | Spotted AS-08643 19111 | -6/Deep Caves | Spotted AS-72680 19137 | -6/Deep Caves | Destroyed AS-72680 19143 | -6/Deep Caves | Destroyed AS-08643 19144 | -6/Deep Caves | Destroyed 36 combat bots 19215 | -6/Deep Caves | Found GOLEM Unit 19234 | -6/Deep Caves | Build established: Hauler-Mutant 19236 | -6/Deep Caves | Triggered Deep Caves wall 19418 | -6/Deep Caves | Identified Trap Reconfigurator 19501 | -6/Deep Caves | Found GOLEM Unit 19541 | -6/Deep Caves | Found GOLEM Unit 19546 | -6/Deep Caves | Found GOLEM Unit 19551 | -6/Deep Caves | Found GOLEM Unit 19795 | -6/Deep Caves | Found Zio. Weapon Casing 19815 | -6/Deep Caves | Found Zio. Weapon Casing 20216 | -6/Deep Caves | Entered Proximity Caves 20492 | -5/Proximity Caves | Learned 4 Factory zone layouts 20995 | -5/Proximity Caves | Discovered exit to Factory (range 8) 21043 | -5/Proximity Caves | Entered Factory 21043 | -5/Factory | Evolved 2 slots: Utility x2 21044 | -5/Factory | Identified exit to Upper Caves 21046 | -5/Factory | Loaded intel: 4 garrison access locations 21354 | -5/Factory | Spotted B-75 Beast 21521 | -5/Factory | Lost 3 parts (1p1n1w) 21774 | -5/Factory | Identified Dimensional Node Initializer 21870 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 21948 | -5/Factory | Repaired Hcp. Storage Unit 21955 | -5/Factory | Local fabrication network quarantined 21962 | -5/Factory | Repaired Hcp. Storage Unit 22104 | -5/Factory | Core integrity fell below 50% 22156 | -5/Factory | Lost 8 parts (2p4n2u) 22316 | -5/Factory | Core integrity fell below 20% 22388 | -5/Factory | Lost 9 parts (1p3n2u3w) 22525 | -5/Factory | Entered Upper Caves 22692 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22735 | -5/Upper Caves | Build established: Scavenger-Mutant 22847 | -5/Upper Caves | Learned location of 1 exit from Factory 22963 | -5/Upper Caves | Spotted B-75 Beast 23092 | -5/Upper Caves | Build established: Hauler-Mutant 23226 | -5/Upper Caves | Discovered new exit (range 8) 23836 | -5/Upper Caves | Build established: Golem 24339 | -5/Upper Caves | Entered another Upper Caves area 24341 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 24232_ Acquired Lyr. Medium Armor Plating. 24235_ Acquired Imp. Medium Armor Plating. 24240_ Acquired Hvy. Plasma Cannon. 24243_ Acquired Med. Reflective Plating. 24246_ Acquired Magnetic Acceleration Cannon. 24249_ Acquired Adv. Cooling System. 24252_ Acquired Imp. Medium Treads. 24257_ Acquired Lgt. Angular Momentum Engine. 24264_ Dropped Lgt. Angular Momentum Engine. 24265_ Dropped Imp. Treads. 24266_ Dropped Imp. Medium Treads. 24284_ MSUD==X#L 6EAVYJE PVR/|0M1CFQR1Q4MB 24291_ Acquired Unknown Ballistic Gun. 24296_ Acquired Hcp. Storage Unit. 24299_ Acquired Broken Proton Missile Launcher. 24305_ Acquired Hvy. Machine Gun. LOCATION=UNKNOWN GOAL=ESCAPE 24339_ System corrupted: Asb. Focal Cannon targeting data glitched. 24340_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ???????????????????# ?????##????????????????????? | | ????????????????????# ####;####?????????????????? | | ?????????? g! #### ss ??????????????????? | | ?????????? s@ #?????????????????????? | | ?????????????????######s% #?????????????????????? | | ??????????????????????# [ #????????????????????? | | ??????????????????????# ####????????????????????? | | ??????????????????????# #????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????## ?????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 45 Energy Capacity 1490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 10 Armor Coverage 900 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Centrium Wheel | -7/Factory | Downloaded Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Arm. Wheel | x2 | -7/Factory Centrium Wheel | x2 | -7/Factory | Preloaded Centrium Wheel | x2 | -7/Factory | Preloaded Hcp. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravLaserAnalyzer Manual? 0 Play Time 02:40:55 Cumulative 594.5 hours Start 2020.06.21 @ 12:27:12 End 2020.06.21 @ 15:40:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 435 Adventurer 4 Explorer 0 Win Type - Total 66 Types 54/5/3/2/2/0/0 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faf4f843-cdc5-4d66-89bf-a98f0748f389