Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.27 @ 15:21:41 Player: NoNeedToExplain Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (153) 765 Value Destroyed (4272) 4272 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1039) 1039 TOTAL SCORE: 8876 Bonus ------- High Alert Combat Kills 956 Follower Combat Kills 83 Cogmind --------- Core Integrity 212/700 Matter 38/300 Energy 52/100 System Corruption 21% Temperature Cool (9) Movement Core (900) Ox17 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Aluminum Leg Large Storage Unit Compact Battery (200) Advanced Terrain Scan Processor Powered Armor Hacking Suite System Restoration Module EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Assault Cannon Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Powered Armor Hacking Suite System Shield > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Cooling System Large Storage Unit Compact Battery Advanced Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating Powered Armor Hacking Suite System Restoration Module EM Pulse Cannon Plasma Cannon Rocket Launcher Maul [Rating: 50] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 147 | 6 13 13 . 2 34 79 Power 20 | 1 2 3 . . 4 10 Engine 14 | 1 2 2 . . 3 6 Core 6 | . . 1 . . 1 4 Reactor . | . . . . . . . Propulsion 28 | 2 2 1 . 1 11 11 Treads 8 | . 2 1 . 1 4 . Leg 12 | . . . . . 4 8 Wheel 8 | 2 . . . . 3 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 1 3 2 . 1 7 16 Device 8 | . . . . . 2 6 Storage 4 | 1 1 . . . . 2 Processor . | . . . . . . . Hackware 3 | . . . . . 1 2 Protection 15 | . 2 2 . 1 4 6 Artifact . | . . . . . . . Weapon 69 | 2 6 7 . . 12 42 Energy Gun 10 | 1 . . . . 9 . Energy Cannon 22 | . . . . . . 22 Ballistic Gun 9 | 1 3 4 . . 1 . Ballistic Cannon 6 | . . . . . . 6 Launcher 16 | . 3 2 . . 2 9 Special Weapon 1 | . . . . . . 1 Impact Weapon 5 | . . 1 . . . 4 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . Corrupted Parts 2 | . . . . . . 2 System Corruption 11 | . . . . . . 11 Parts Lost 45 | . 1 7 . . 5 32 Power 9 | . . 2 . . 1 6 Propulsion 15 | . 1 1 . . 1 12 Utility 11 | . . 2 . . 1 8 Weapon 10 | . . 2 . . 2 6 Highest Loss Streak 11 | . 1 3 . . 1 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 96 100 100 99 97 Engine 10 | . 14 5 14 14 7 10 Core 2 | . . 5 . . 1 3 Treads 16 | . 24 28 28 28 18 . Leg 11 | . . . . . 12 27 Wheel 1 | . 2 . . . 4 1 Device 4 | . . . . . 8 8 Storage 11 | . 14 14 14 14 9 9 Hackware 4 | . . . . . 8 7 Protection 11 | . 13 13 14 14 9 9 Energy Gun 6 | . 14 9 . . 14 . Energy Cannon 3 | . . . . . . 10 Ballistic Gun 10 | . 13 14 28 28 2 . Naked Turns . | . . . . . . . Heaviest Build 85 | 11 33 36 36 38 48 85 Greatest Support 85 | 26 46 46 46 46 85 80 Greatest Overweight (x) 7 | . 1 . . . 4 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 14 | 7 11 15 15 15 15 16 Most Carried 20 | 4 15 15 15 15 15 20 Average Carried 14 | 1 9 14 15 14 14 15 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 16 | 4 15 15 15 15 15 16 Class Distribution -------------------- 80% | Mutant 15% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2739 | 260 332 418 53 28 479 1169 Remotely . | . . . . . . . Salvage Created 5489 | . 582 387 . 62 1323 3135 Parts 279 | . 28 32 . 4 71 144 Haulers Intercepted 7 | . 1 . . . 4 2 Recyclers Shooed 8 | . 3 1 . . 2 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 101 | . 12 16 . . 23 50 Guns 29 | . 5 8 . . 16 . Cannons 24 | . . . . . . 24 AOE 46 | . 7 8 . . 6 25 Classes Destroyed 16 | . 7 1 . . 2 6 Worker 14 | . 1 5 . . . 8 Builder 14 | . . 2 . . 1 11 Tunneler 2 | . . . . . 1 1 Hauler 7 | . 1 . . . 4 2 Recycler 13 | . 2 1 . 1 2 7 Mechanic 1 | . . . . . . 1 Operator 3 | . 1 . . . 1 1 Watcher 7 | . 2 . . . 3 2 Swarmer 19 | . 3 10 . . 6 . Grunt 59 | . 9 6 . . 12 32 Brawler 2 | . . . . . . 2 Duelist 3 | . . . . . . 3 Protector 1 | . . . . . . 1 Sentry 10 | . . . . . 5 5 Hunter 4 | . . . . . . 4 Programmer 3 | . . . . . . 3 Best Kill Streak 9 | . 7 8 . 1 6 9 Combat Bots Only 5 | . 5 5 . . 5 5 Max Kills in Single Turn 7 | . 2 5 . 1 2 7 Gunslinging . | . . . . . . . Exploded 4 | . 2 4 . . 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 7272 | . 520 575 . . 1293 4884 Core 740 | . 98 61 . . 93 488 Absorbed by Shields . | . . . . . . . Redirected to Shielding 7 | . 7 . . . . . Regen/Repaired (Parts) 205 | . . . . . 134 71 Core Remaining (%) 73 | 100 . . . 36 83 . Volleys Fired 328 | . 64 41 . 2 83 138 Largest 2 | . 2 2 . 2 2 2 Hottest 160 | . 73 80 . 43 125 160 Shots Fired 570 | . 112 73 . 4 142 239 Gun 305 | . 104 64 . 4 133 . Cannon 213 | . . . . . . 213 Launcher 51 | . 8 9 . . 9 25 Special 1 | . . . . . . 1 Kinetic 207 | . 56 37 . 4 18 92 Thermal 185 | . 48 27 . . 35 75 Explosive 43 | . 8 9 . . 9 17 Electromagnetic 134 | . . . . . 80 54 Robot Hit Streak 17 | . 5 7 . 4 17 10 Robot Miss Streak 7 | . 4 6 . 1 7 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 371 | . 63 47 . 2 106 153 Core Hits 282 | . 32 39 . 2 70 139 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 2 | . . 1 . . . 1 Critical Strikes 10 | . 1 1 . . 1 7 Burn 2 | . 1 . . . 1 . Meltdown 2 | . . . . . . 2 Blast 2 | . . . . . . 2 Corrupt 2 | . . . . . . 2 Smash 2 | . . 1 . . . 1 Melee Attacks 13 | . . 3 . . . 10 Impact 13 | . . 3 . . . 10 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . 2 . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13443 | . 1141 1510 . 19 2784 7989 Guns 2995 | . 644 555 . 19 1777 . Cannons 3755 | . . . . . . 3755 Explosions 6381 | . 497 832 . . 1007 4045 Melee 267 | . . 123 . . . 144 Ramming 45 | . . . . . . 45 Kinetic 2435 | . 337 314 . 19 124 1641 Thermal 4068 | . 307 393 . . 968 2400 Explosive 3805 | . 497 680 . . 559 2069 Electromagnetic 2823 | . . . . . 1133 1690 Impact 267 | . . 123 . . . 144 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 21 | . . . . . . 21 Average Corruption 13 | . . . . . . 13 Corruption Purged 3 | . . . . . . 3 Corruption Blocked . | . . . . . . . Effects 68 | . . . . . . 68 Message Errors 26 | . . . . . . 26 Matter Fused 12 | . . . . . . 12 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 4 | . . . . . . 4 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 2 | . . . . . . 2 Weapon Failures 6 | . . . . . . 6 Overload Shots . | . . . . . . . Overflow Damage 548 | . . 75 . . 29 444 Projectiles 43 | . . . . . . 43 Explosions 316 | . . . . . 29 287 Melee 189 | . . 75 . . . 114 Knockbacks 16 | . . 2 . . . 14 Impact 2 | . . 2 . . . . Kinetic 14 | . . . . . . 14 Secondary . | . . . . . . . Self-Inflicted Damage 1085 | . 13 67 . . 145 860 Shots 28 | . 1 4 . . 4 19 Rammed 2 | . . . . . 1 1 Targets Rammed 5 | . . . . . 1 4 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 475 | . 323 158 . 16 357 475 Average Temperature 96 | . 77 41 . 9 119 120 Received Heat Transfer 2604 | . 213 177 . . 522 1692 Effects 9 | . . . . . 4 5 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 4 | . . . . . 3 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 1 | . . . . . 1 . Parts Fried 33 | . . . . . 11 22 Impact Corruptions 7 | . . 3 . . . 4 Robots Melted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Melted 10 | . 1 1 . . . 8 Heat Transferred 6501 | . 999 903 . . 1449 3150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . 5 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 1401 | . 195 237 . 69 324 1401 Initial 51 | . . 33 . . . 51 Average 278 | . 85 99 . 8 153 654 Maximum Alert Level 4 | . . 1 . . 1 4 Low Security (%) 74 | 100 100 96 . 100 83 35 Level 1 4 | . . 3 . . 16 2 Level 2 2 | . . . . . . 6 Level 3 9 | . . . . . . 27 Level 4 9 | . . . . . . 27 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 2 . . . 2 17 Investigation 6 | . 1 . . . 1 4 Extermination 2 | . . . . . . 2 Reinforcement 6 | . 1 . . . 1 4 Assault 3 | . . . . . . 3 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 152 | . 17 20 . 3 40 72 Peak Tracking Total 8 | . 5 5 . 4 4 8 Tactical Retreats 10 | . . 2 . . 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 6 | . 1 . . . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 3 | . . . . . 3 . Traps Extracted . | . . . . . . . Installed 3 | . . . . . 3 . Triggered 3 | . . . . . 3 . Most Traps Carried 3 | . . . . 3 3 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 24 | . . 2 . . 3 19 Max in Single Turn 4 | . . 1 . . 1 4 Garrison Access 2 | . . . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 29 | . 6 1 1 . 11 10 Terminals 17 | . 5 1 . . 7 4 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . . . 2 1 Recycling Units 2 | . 1 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 3 | . . . . . . 3 Total Hacks 76 | . 18 3 4 . 25 26 Successful 42 | . 6 2 4 . 17 13 Failed 34 | . 12 1 . . 8 13 Catastrophic 9 | . 4 . . . 3 2 Database Lockouts . | . . . . . . . Manual 36 | . 11 3 . . 11 11 Terminals 49 | . 16 3 . . 17 13 Fabricators 5 | . . . . . . 5 Repair Stations 6 | . . . . . 4 2 Recycling Units 4 | . 2 . . . 2 . Scanalyzers 2 | . . . . . 2 . Garrison Access 6 | . . . . . . 6 Terminal Hacks 22 | . 3 2 4 . 8 5 Record 4 | . . . 4 . . . Part Schematic 2 | . . . . . 1 1 Robot Analysis 1 | . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . Terminal Index 3 | . 1 . . . 1 1 Fabricator Index 1 | . . . . . . 1 Alert Level 1 | . . . . . 1 . Unreport Threat 5 | . 1 2 . . 2 . Locate Traps 2 | . . . . . 1 1 Zone Layout 1 | . . . . . . 1 Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 6 | . . . . . 4 2 Scan Component 3 | . . . . . 2 1 Repair 3 | . . . . . 2 1 Recycling Unit Hacks 3 | . 2 . . . 1 . Retrieve Components 3 | . 2 . . . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . . . . 2 Seal Access 2 | . . . . . . 2 Unauthorized Hacks 4 | . 1 . . . 2 1 Terminals 4 | . 1 . . . 2 1 Assimilate 1 | . . . . . 1 . Botnet 2 | . 1 . . . . 1 Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 Used . | . . . . . . . Hacking Detections 24 | . 6 1 . . 9 8 Full Trace Events 8 | . 4 . . . 1 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 25 | . . . . . . 25 Total Part Build Rating 1 | . . . . . . 1 Parts Repaired 3 | . . . . . 2 1 Time 143 | . . . . . 99 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 2 . . . 9 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 find_chute 1 | . . . . . . 1 Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 7 | . . 2 . 4 1 . Largest Group 4 | . . 2 2 4 1 . Highest-Rated Group 71 | . . 46 46 71 16 . Highest-Rated Ally 31 | . . 31 31 31 16 . Total Orders . | . . . . . . . Ally Attacks 22 | . . 4 . 14 4 . Total Damage 291 | . . 82 . 147 62 . Kills 7 | . . 2 . 4 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 7968 | 45 951 1128 391 1309 1614 2530 Spaces Moved 4420 | 36 496 597 245 802 863 1381 Core 2 | 2 . . . . . . Treads 2352 | . 429 597 245 802 279 . Legs 1585 | . . . . . 344 1241 Wheels 481 | 34 67 . . . 240 140 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 160 160 160 110 120 Average Speed 146 | 87 150 160 160 160 133 137 Slowest Speed 330 | 90 160 160 160 160 270 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 3 85 97 65 98 57 41 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 7 | . . . . . . 7 Terrain Destroyed 303 | . 30 67 . . 54 152 Melee 7 | . . . . . . 7 Projectile 2 | . . . . . 1 1 AOE 294 | . 30 67 . . 53 144 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 5327 | 46 601 696 244 829 1183 1728 Wait 268 | . 4 32 . 9 148 75 Move 4414 | 35 495 596 244 801 862 1381 Hop . | . . . . . . . Pick Up 77 | 5 15 7 . 7 20 23 Fast Attach 52 | 5 5 3 . . 19 20 Attach 35 | 1 . 5 . 1 7 21 Detach 7 | . 1 1 . . 2 3 Swap 61 | . 8 5 . 1 9 38 Drop 64 | . 9 3 . 8 29 15 Fire 328 | . 64 41 . 2 83 138 Melee 13 | . . 3 . . . 10 Ram 1 | . . . . . . 1 Kick 3 | . . . . . . 3 Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . . . . 3 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 16) 240 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 8) 693 | -10/Materials | Discovered new exit (range 4) 997 | -10/Materials | Entered Mines 1015 | -10/Mines | Discovered new exit (range 11) 1033 | -10/Mines | Core integrity fell below 50% 1061 | -10/Mines | Lost 3 parts (1p1n1u) 1143 | -10/Mines | Discovered new exit (range 11) 1375 | -10/Mines | Learned location of Zion (-6) 1655 | -10/Mines | Learned location of 1 exit from Materials 2116 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2116 | -10/Mines | Discovered new exit (range 5) 2125 | -10/Mines | Entered Exiles 2125 | -10/Exiles | Accompanied by 2 allies 2155 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2165 | -10/Exiles | Met 8R-AWN 2191 | -10/Exiles | Met EX-HEX 2252 | -10/Exiles | Met EX-DEC 2304 | -10/Exiles | Visited The Gauntlet 2501 | -10/Exiles | Discovered new exit (range 11) 2516 | -10/Exiles | Entered Mines 2544 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2575 | -9/Mines | Received a Mining Laser from a helpful Derelict 2577 | -9/Mines | Discovered new exit (range 6) 2828 | -9/Mines | Learned location of 1 exit from Lower Caves 2857 | -9/Mines | Discovered new exit (range 13) 2931 | -9/Mines | Found a hidden stash of uninstalled traps 3057 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3825 | -9/Mines | Entered Materials 3825 | -8/Materials | Accompanied by 1 ally 3825 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3826 | -8/Materials | Identified exit to Factory 4121 | -8/Materials | Build established: Scavenger-Mutant 4133 | -8/Materials | Repaired Corrupted Gauss Rifle 4509 | -8/Materials | Repaired Adv. Treads? 4861 | -8/Materials | Found Powered Armor 4865 | -8/Materials | Found Powered Armor 4868 | -8/Materials | Found Powered Armor 4870 | -8/Materials | Found Powered Armor 4908 | -8/Materials | Build established: Mutant 5439 | -8/Materials | Entered Factory 5439 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5689 | -7/Factory | Discovered new exit (range 11) 5825 | -7/Factory | Repaired Powered Armor? 6486 | -7/Factory | Lost 3 parts (1u2w) 6525 | -7/Factory | System corruption reached 10% 7039 | -7/Factory | First assault squad dispatched 7177 | -7/Factory | Fabricated Hcp. Storage Unit? 7398 | -7/Factory | Build established: Hacker-Mutant 7495 | -7/Factory | Lost 5 parts (1p4n) 7737 | -7/Factory | Build established: Scavenger-Mutant 7825 | -7/Factory | Garrison activated, responded to threat 7959 | -7/Factory | Core integrity fell below 50% 7969 | -7/Factory | Self-destructed Last Messages --------------- 07961_ C-30 ARC bursts open, deploying its payload. 07961_ G-50 Soldier unfolds itself. 07961_ G-47 Trooper unfolds itself. 07961_ Aluminum Leg destroyed. 07962_ Imp. Heat Sink destroyed. 07962_ Destroyed Imp. Heat Sink. 07963_ Rnf. Deuterium Engine destroyed. 07964_ The unstable cave ceiling collapses. 07964_ K-01 Serf collects debris. 07964_ W-25 Informer destroyed. 07964_ Rocket Launcher destroyed. 07964_ Destroyed Rocket Launcher. 07964_ Mic. Nuclear Core destroyed. 07964_ Destroyed Mic. Nuclear Core. 07965_ System Shield destroyed. 07966_ U-05 Engineer lays Concrete. 07968_ System corrupted: Matter fused (-9). 07968_ Adv. Assault Cannon destroyed. 07968_ U-05 Engineer lays Concrete. 07969_ M-28 Smith repairs G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######??#?????????????????? | | ??????????????????????## ## ###???????????????? | | ?????????????????????## #=u #???????????????? | | ?????????????????????# = #???????????????? | | ?????????????????##### w #???????????????? | | ?????????????????+ @Y k#???????????????? | | ?????????????????##### % #???????????????? | | ?????????????????????# gg ###???????????????? | | ????????????????????# gg ???????????????? | | ????????????????????# m [ ! ! #??????????????? | | ????????????????????#### ## /b?????????????? | | ???????????????????????# ##? 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""" #??????????????? | | ????????????############+#????###????????????????? | | ????????????# #???????????????????????? | | ????????????# | #???????????????????????? | | ????????????# % #???????????????????????? | | ????????????# """" "" % #???????????????????????? | | ????????????# """" """" %#???????????????????????? | | ????????????# """" """" #???????????????????????? | | ????????????# """" """" #???????????????????????? | | ????????????# """" """" #???????????????????????? | | ????????????# """" """" #???????????????????????? | | ????????????# """" """" #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????###########+##########???????????????????? | | ????????# ???????????????? | | ????????# ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 625 Power Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Powered Armor | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightUltimatePrototype Manual? 0 Play Time 01:15:41 Cumulative 155.7 hours Start 2023.01.27 @ 13:52:10 End 2023.01.27 @ 15:21:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 056e1732-e7a6-4ddf-a0fb-7d7dc66df978