Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 23:51:22 Player: Singularius Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2882) 2882 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (588) 588 TOTAL SCORE: 6105 Bonus ------- High Alert Combat Kills 381 Follower Combat Kills 7 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 133/140 System Corruption 13% Temperature Critical (570) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved Medium Treads > --- UTILITY (4) ------ High-capacity Storage Unit Melee Analysis Suite Hardened Heavy Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Gauss Cannon > --- INVENTORY (20) --- Light Nuclear Core Improved Heat Sink Core Analyzer Microactuators Microactuators Phase Shifter Propulsion Shielding Hardened Medium Armor Plating Hardened Heavy Armor Plating Layered Medium Armor Plating Beamcaster Phase Cannon Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Segregator Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Deuterium Engine Armored Treads Armored Treads Sensor Array Advanced Beam Rifle Beamcaster Improved Assault Rifle Improved Assault Rifle Gauss Cannon Katana [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Melee Analysis Suite Device Microactuators Storage Medium Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 63 | 7 4 23 2 8 19 Power 7 | 1 . 3 . 1 2 Engine 7 | 1 . 3 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 . 8 2 . 9 Treads 12 | . . 6 . . 6 Leg 4 | 2 . 2 . . . Wheel 5 | . . . 2 . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 3 3 . 3 6 Device 3 | 1 . . . . 2 Storage 5 | 1 2 . . 1 1 Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 7 | . 1 3 . . 3 Artifact . | . . . . . . Weapon 18 | 2 1 9 . 4 2 Energy Gun 4 | 1 . 2 . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 1 . 4 . . . Ballistic Cannon 1 | . . . . 1 . Launcher 4 | . . 1 . 3 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 10 | . . . . . 10 Parts Lost 21 | . . 9 . . 12 Power 3 | . . 1 . . 2 Propulsion 11 | . . 5 . . 6 Utility 4 | . . 2 . . 2 Weapon 3 | . . 1 . . 2 Highest Loss Streak 6 | . . 2 . . 6 To Critical Strikes . | . . . . . . Average Backups 10 | 1 8 9 10 9 13 Power 1 | . . . 1 1 1 Propulsion . | 1 2 . . 1 . Utility 3 | . 1 2 3 1 4 Weapon 5 | . 3 6 5 5 5 Tool/Special . | . . . . . . Unused Backups 29 | . 1 10 2 2 14 Power 2 | . . . . . 2 Propulsion 1 | . 1 . . . . Utility 15 | . . 5 . . 10 Weapon 11 | . . 5 2 2 2 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 100 89 85 80 91 Engine 10 | . 14 10 11 9 8 Treads 15 | . . 16 16 . 21 Leg 9 | . 28 19 . . . Wheel 6 | . . . 13 18 10 Device 3 | . 11 . . . 4 Storage 10 | . 14 11 11 9 9 Processor 8 | . . . . 17 16 Protection 5 | . 2 9 11 9 3 Energy Gun 7 | . 13 1 11 9 7 Ballistic Gun 5 | . 14 13 . 1 . Ballistic Cannon 1 | . . . . 2 3 Slashing Weapon 3 | . . 2 11 3 5 Peak Build Rating 39 | 9 10 19 31 39 39 Average Rating 25 | 5 9 13 26 37 35 On Entrance 17 | . 9 8 19 31 39 Naked Turns . | . . . . . . Heaviest Build 74 | 13 20 27 24 32 74 Greatest Support 80 | 20 20 80 80 56 80 Greatest Overweight (x) 7 | . . 7 . . 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 25 10 10 10 20 Average Capacity 12 | 7 9 10 10 10 15 Most Carried 20 | 4 10 10 10 10 20 Average Carried 11 | 1 8 9 9 9 13 Final Capacity 20 | 8 10 10 10 10 20 Final Carried 17 | 4 10 10 10 10 17 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1772 | 271 140 507 134 221 499 Remotely . | . . . . . . Salvage Created 3113 | 20 284 684 . 736 1389 Parts 216 | 5 20 66 . 44 81 Haulers Intercepted 5 | . 2 2 . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 71 | . 5 20 . 12 34 Melee 25 | . . 4 . 4 17 Guns 16 | . 5 4 . 2 5 Cannons 9 | . . 3 . 1 5 AOE 20 | . . 9 . 4 7 Classes Destroyed 16 | 1 4 5 . 2 4 Worker 2 | . . 1 . 1 . Builder 8 | . . 3 . 5 . Tunneler 2 | 1 . . . 1 . Hauler 5 | . 2 2 . 1 . Mechanic 1 | . . . . 1 . Operator 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 26 | . 2 9 . 2 13 Saboteur 1 | . . . . . 1 Grunt 25 | . 3 3 . 8 11 Duelist 1 | . . 1 . . . Sentry 12 | . . 7 . . 5 Specialist 2 | . . . . . 2 Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 9 | 1 2 8 . 9 7 Combat Bots Only 7 | . 2 5 . 4 7 Max Kills in Single Turn 5 | 1 1 3 . 5 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 . 3 2 Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 403 | . 20 130 . 44 209 Missed 116 | . 5 37 . 16 58 Hits 287 | . 15 93 . 28 151 Melee 3 | . . . . . 3 Projectile 284 | . 15 93 . 28 148 Critical Strikes 10 | . . 2 . 3 5 Damage Taken 4284 | . 179 1045 28 517 2515 Core 742 | . 20 168 . 130 424 Absorbed by Shields 28 | . . . . . 28 Regen/Repaired (Parts) 33 | . . 33 . . . Core Remaining (%) 83 | 100 92 . 58 . . Volleys Fired 118 | 1 33 36 . 10 38 Largest 2 | 2 2 2 . 2 2 Hottest 101 | 70 100 100 . 101 101 Shots Fired 216 | 2 59 66 . 20 69 Gun 138 | 2 52 43 . 10 31 Cannon 40 | . . 10 . 2 28 Launcher 30 | . . 12 . 8 10 Special 8 | . 7 1 . . . Kinetic 100 | 1 26 43 . 2 28 Thermal 86 | 1 33 11 . 10 31 Explosive 13 | . . 12 . 1 . Electromagnetic 17 | . . . . 7 10 Robot Hit Streak 16 | . 6 16 . 8 12 Robot Miss Streak 3 | 2 3 2 . 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 205 | . 31 54 . 22 98 Core Hits 125 | 1 15 43 . 24 42 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 19 | . . 4 . 3 12 Blast 3 | . . . . 1 2 Sever 16 | . . 4 . 2 10 Melee Attacks 122 | . . 25 . 14 83 Impact . | . . . . . . Slashing 122 | . . 25 . 14 83 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 1 2 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks . | . . . . . . Damage Inflicted 7463 | 15 421 2099 . 1423 3505 Guns 1195 | 15 397 403 . 140 240 Cannons 539 | . . 123 . 28 388 Explosions 2146 | . . 1035 . 838 273 Melee 3559 | . . 538 . 417 2604 Ramming . | . . . . . . Kinetic 1044 | 15 210 403 . 28 388 Thermal 763 | . 211 123 . 189 240 Explosive 1282 | . . 1035 . 247 . Electromagnetic 815 | . . . . 542 273 Impact . | . . . . . . Slashing 3559 | . . 538 . 417 2604 Piercing . | . . . . . . Highest Corruption 13 | . 3 . . . 13 Average Corruption 8 | . 1 . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . 1 . . . 30 Message Errors 10 | . 1 . . . 9 Matter Fused 6 | . . . . . 6 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Alerts 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 184 | . . 37 . 17 130 Projectiles 37 | . . . . . 37 Explosions 48 | . . 31 . 17 . Melee 99 | . . 6 . . 93 Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 245 | . . . . 105 140 Shots 13 | . . . . 6 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 566 | 9 140 472 . 219 566 Average Temperature 81 | 6 38 101 . 78 108 Received Heat Transfer 1041 | . 87 255 . 198 501 Effects 8 | . . 2 . . 6 Shutdowns 2 | . . 1 . . 1 Energy Bleed 1 | . . 1 . . . Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1630 | . 605 222 . 359 444 Parts Sabotaged 10 | . . . . . 10 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . 2 4 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 4 | . . 1 . 1 4 Low Security (%) 49 | 100 100 80 100 71 4 Level 1 12 | . . 19 . 28 12 Level 2 7 | . . . . . 17 Level 3 24 | . . . . . 54 Level 4 5 | . . . . . 11 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1272 | 5 54 262 48 265 1272 Initial 165 | . . 22 48 . 165 Average 390 | . 16 137 9 137 760 Influence Increases 2493 | 5 197 662 6 396 1227 Destroy 0b10 Robot/C 1440 | . 100 400 . 260 680 Destroy 0b10 Robot/NC 110 | 5 15 35 . 45 10 Destroy Leader 212 | . 34 116 . 42 20 Allied During Kill 1 | . . . . 1 . Successful Hack 6 | . . . 6 . . Disable Machine 60 | . 15 30 . . 15 Anti-Garrison Action 300 | . . . . . 300 Destroy Structure 154 | . 3 66 . 18 67 Lose Combat Pursuer 210 | . 30 15 . 30 135 Influence Decreases 1221 | 5 143 592 130 141 210 Entered New Map 198 | . . 32 76 . 90 Time Decay 793 | 5 143 470 54 121 . Lost Part 210 | . . 90 . . 120 Lost Ally 20 | . . . . 20 . Squads Dispatched 4 | . 1 . . 3 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 4 | . 1 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 12 32 . 19 51 Peak Tracking Total 6 | . 4 6 . 6 6 Tactical Retreats 10 | . 1 1 . 2 6 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 14 | . 2 3 . . 9 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 6 | . 1 2 . . 3 Max in Single Turn 1 | . 1 1 . . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 10 | . 1 3 2 2 2 Terminals 5 | . 1 1 1 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 21 | . 2 4 5 6 4 Successful 14 | . 1 3 3 6 1 Failed 7 | . 1 1 2 . 3 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 4 | . . . 4 . . Terminals 11 | . 2 1 4 . 4 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 5 | . . . . 5 . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 1 1 3 . 1 Prototype ID Bank 3 | . 1 . 2 . . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . 5 . Insert Component 2 | . . . . 2 . Analyze 3 | . . . . 3 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 12 | . . . . . 12 Machine Destruction 9 | . . . . . 9 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 106 | . . . . 106 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 480 | 14 466 . . . . Terrain 480 | 14 466 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 4446 | 81 553 1223 287 313 1989 Spaces Moved 2372 | 54 345 574 246 183 970 Core 3 | 1 . 2 . . . Treads 428 | . . 192 58 . 178 Legs 778 | 53 345 380 . . . Wheels 1163 | . . . 188 183 792 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 100 100 100 Average Speed 130 | 118 120 142 114 100 138 Slowest Speed 400 | 120 120 400 160 100 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 3 66 60 59 18 82 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 95 | . 1 67 . 18 9 Melee 1 | . . . . . 1 Projectile 3 | . 1 . . 1 1 AOE 91 | . . 67 . 17 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 3308 | 66 410 870 254 269 1439 Wait 437 | . 18 132 . 35 252 Move 2367 | 53 344 573 245 182 970 Hop . | . . . . . . Pick Up 73 | 5 6 28 1 7 26 Fast Attach 39 | 6 1 17 2 1 12 Attach 22 | 1 . 5 . 2 14 Detach 3 | . . . 1 . 2 Swap 59 | . 5 26 . 11 17 Drop 54 | . 3 28 5 7 11 Fire 118 | 1 33 36 . 10 38 Melee 122 | . . 25 . 14 83 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 14 | . . . . . 14 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 3) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Propulsion x2 1449 | -9/Materials | Discovered new exit (range 8) 1730 | -9/Materials | Discovered new exit (range 10) 1844 | -9/Materials | Repaired Katana 1858 | -9/Materials | Entered Mines 1941 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1998 | -9/Mines | Met a Derelict bent on vengeance 2076 | -9/Mines | Learned Materials emergency access door positions 2081 | -9/Mines | Received a Mining Laser from a helpful Derelict 2111 | -9/Mines | Discovered new exit (range 8) 2145 | -9/Mines | Entered Materials 2145 | -8/Materials | Accompanied by 1 ally 2145 | -8/Materials | Evolved 2 slots: Utility x2 2457 | -8/Materials | Identified exit to Garrison 2458 | -8/Materials | Entered Garrison 2514 | -8/Garrison | Triggered checkpoint 2646 | -8/Garrison | Garrison Relay disabled 2682 | -8/Garrison | Triggered checkpoint 2774 | -8/Garrison | Triggered checkpoint 2789 | -8/Garrison | Triggered checkpoint 2822 | -8/Garrison | Destroyed 7 combat bots 2824 | -8/Garrison | Triggered checkpoint 2862 | -8/Garrison | Discovered new exit (range 12) 2938 | -8/Garrison | Triggered checkpoint 3018 | -8/Garrison | Garrison Relay disabled 3211 | -8/Garrison | Discovered new exit (range 15) 3480 | -8/Garrison | Triggered checkpoint 3742 | -8/Garrison | Spotted B-75 Beast 3751 | -8/Garrison | Core integrity fell below 50% 3778 | -8/Garrison | Lost 3 parts (1p1n1w) 3813 | -8/Garrison | Core integrity fell below 20% 3837 | -8/Garrison | Destroyed B-75 Beast 3843 | -8/Garrison | Lost 6 parts (1p3n1u1w) 3852 | -8/Garrison | System corruption reached 10% 4038 | -8/Garrison | Triggered checkpoint 4378 | -8/Garrison | Discovered new exit (range 10) 4385 | -8/Garrison | Build established: Scavenger-Mutant 4447 | -8/Garrison | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 04416_ G-50 Soldier unfolds itself. 04416_ G-47 Trooper unfolds itself. 04420_ Slug penetrates Wall. 04423_ System corrupted: Gauss Cannon jammed. 04429_ System corrupted: IFF burst signal emitted. 04431_ Arm. Wheel destroyed. 04438_ Slug penetrates G-47 Trooper. 04438_ Destroyed Lgt. Nuclear Core. 04438_ G-47 Trooper destroyed. 04443_ Overheating: Lgt. Treads damaged (-39). 04445_ Overheating: Hrd. Heavy Armor Plating damaged (-350). 04445_ Overheating: Melee Analysis Suite damaged (-2). 04445_ Overheating: Gauss Cannon damaged (-10). 04445_ Overheating: Imp. Medium Treads damaged (-27). 04447_ Power failure, Lgt. Deuterium Engine shutdown. 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Treads | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Katana | 34% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightCombatTrident Manual? 0 Play Time 01:16:15 Cumulative 57.0 hours Start 2025.06.11 @ 22:19:01 End 2025.06.11 @ 23:51:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f56f3e1a-9216-45e8-9315-b1f4d45e1ce7