Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.29 @ 20:03:54 Player: Ms Vella Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (178) 890 Value Destroyed (6941) 6941 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (851) 851 TOTAL SCORE: 14082 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 656 Met Data Miner 300 Friendly Fire -297 Cogmind --------- Core Integrity 0/850 Matter 135/300 Energy 86/100 System Corruption 20% Temperature Critical (651) Movement Hovering (400) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Backup Power I > --- PROPULSION (4) --- Backup Propulsion I Backup Propulsion I > --- UTILITY (7) ------ Medium Storage Unit Terrain Scan Processor Advanced Targeting Computer Weapon Cycler Experimental Thermal Shield > --- WEAPON (2) ------- Heavy Particle Cannon Coil Gun > --- INVENTORY (10) --- Backup Power I Backup Power I Backup Power I Light Treads High-capacity Battery (250) Improved Signal Interpreter Backup Laser I Backup Laser I Backup Laser I Heavy Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Battery Weapon Cycler Layered Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Battery Compact Battery Large Matter Pod High-capacity Matter Pod Improved Sensor Array Reaction Control System Hardened Medium Armor Plating Improved Light Armor Plating Hardlight Generator System Shield Relay Coupler [Demolisher] Relay Coupler [Heavy] Component Analysis Suite Magnetic Acceleration Cannon Power Maul [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . Utility 5 | . . . . . 3 . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 200 | 3 9 2 . . 7 36 43 17 6 3 4 46 1 23 Power 20 | . 1 . . . . 3 5 . 1 . . 6 . 4 Engine 11 | . 1 . . . . . 2 . 1 . . 5 . 2 Core 7 | . . . . . . 3 3 . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 44 | 2 . . . . 2 6 9 2 3 . 2 13 . 5 Treads 23 | 2 . . . . 2 6 5 2 2 . 1 2 . 1 Leg 16 | . . . . . . . 4 . . . 1 11 . . Wheel 1 | . . . . . . . . . 1 . . . . . Hover 4 | . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . Utility 69 | . 5 2 . . 5 9 13 9 . 1 2 16 1 6 Device 29 | . 2 . . . 1 3 7 4 . 1 1 7 1 2 Storage 10 | . 2 2 . . 1 . . 1 . . . 2 . 2 Processor 4 | . . . . . . . 1 1 . . . . . 2 Hackware 4 | . . . . . . 1 . . . . . 3 . . Protection 22 | . 1 . . . 3 5 5 3 . . 1 4 . . Artifact . | . . . . . . . . . . . . . . . Weapon 67 | 1 3 . . . . 18 16 6 2 2 . 11 . 8 Energy Gun 22 | 1 2 . . . . 7 1 2 . 1 . 2 . 6 Energy Cannon 7 | . . . . . . 5 1 . . . . . . 1 Ballistic Gun 19 | . 1 . . . . 3 8 . 1 1 . 4 . 1 Ballistic Cannon 5 | . . . . . . . 1 2 . . . 2 . . Launcher 7 | . . . . . . 3 3 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 2 2 . . . 3 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . 9 2 . . . 1 . . 2 Corrupted Parts 5 | . . . . . . . . 3 . . . 2 . . System Corruption 20 | . . . . . . . . 11 . . . 9 . . Parts Lost 76 | . 1 . . . . 5 13 10 3 . 5 31 4 4 Power 13 | . 1 . . . . 2 1 1 1 . . 5 1 1 Propulsion 27 | . . . . . . 2 7 3 . . 3 7 3 2 Utility 26 | . . . . . . 1 5 4 1 . 2 12 . 1 Weapon 10 | . . . . . . . . 2 1 . . 7 . . Highest Loss Streak 11 | . 1 . . . . 2 3 10 2 . 5 11 4 4 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 98 100 100 100 97 95 88 78 82 78 95 86 38 69 Engine 6 | . 14 14 14 14 9 1 3 2 . 7 7 7 4 8 Core 2 | . . . . . . 7 3 3 . . . 1 . . Treads 18 | . 28 28 28 28 27 26 16 7 21 23 19 3 . . Leg 5 | . . . . . . . 6 10 . . 2 19 16 . Device 12 | . 10 14 14 14 17 11 10 11 7 7 18 11 11 18 Storage 9 | . 14 14 14 14 9 9 7 6 7 7 7 11 4 5 Processor 2 | . . . . . . . 5 5 . . . . . 4 Hackware 4 | . . . . . . 1 7 7 7 7 7 11 . . Protection 8 | . 2 . . . 15 20 8 5 22 15 11 4 . . Energy Gun 7 | . 15 28 28 28 18 8 1 3 . . 7 1 . 5 Ballistic Gun 7 | . 12 . . . . 4 12 3 6 . 7 8 . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 80 | 11 52 52 52 52 62 68 73 77 73 64 64 80 57 34 Greatest Support 88 | 40 40 40 40 40 60 62 82 60 88 88 88 70 65 24 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 6 3 1 . 1 4 1 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . 1 . 1 Largest Inventory Capacity 25 | 8 20 25 20 20 25 20 20 20 20 20 20 20 20 10 Average Capacity 19 | 8 19 20 20 20 20 20 20 19 20 20 20 20 15 9 Most Carried 20 | 6 15 18 19 18 20 20 20 20 20 20 19 20 17 10 Average Carried 17 | 2 8 15 17 18 17 19 19 18 20 19 18 18 12 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 10 Final Carried 20 | 1 15 17 18 18 20 20 19 20 20 18 19 15 5 10 Class Distribution -------------------- 37% | Mutant 29% | Hacker-Mutant 28% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Matter Collected 5422 | 230 247 118 . 93 205 630 1230 412 540 . 174 1227 . 316 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7207 | . 409 . . 50 58 1864 2524 100 478 . 260 1162 . 302 Parts 349 | . 25 . . 1 6 88 126 6 19 . 10 49 . 19 Haulers Intercepted 3 | . 1 . . . . 2 . . . . . . . . Recyclers Shooed 6 | . 2 . . . . 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 2 10 . 5 . . . Prevented 5 | . . . . . . . . 2 . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 146 | . 9 . . 1 2 41 45 3 18 . 4 17 . 6 Melee 1 | . . . . . . . . . . . . 1 . . Guns 86 | . 9 . . 1 2 17 36 . 2 . 4 12 . 3 Cannons 17 | . . . . . . 10 1 2 . . . 1 . 3 AOE 38 | . . . . . . 14 8 . 16 . . . . . Classes Destroyed 15 | . 5 . . 1 . 3 3 1 1 . . 1 . . Worker 12 | . 1 . . . . 2 5 . . . . 3 . 1 Builder 6 | . . . . . . . 1 . . . . 3 . 2 Hauler 3 | . 1 . . . . 2 . . . . . . . . Recycler 7 | . 1 . . . . 1 4 . . . . 1 . . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 3 | . . . . . . 2 1 . . . . . . . Swarmer 25 | . 3 . . . 1 5 9 2 2 . . . . 3 Grunt 73 | . 6 . . . 1 20 22 . 11 . 2 9 . 2 Brawler 3 | . . . . 1 . . . . 1 . 1 . . . Duelist 2 | . . . . . . . . . 2 . . . . . Protector 1 | . . . . . . 1 . . . . . . . . Sentry 23 | . . . . . . 15 6 . 2 . . . . . Hunter 3 | . . . . . . . . . . . . 3 . . Programmer 14 | . . . . . . . 9 . . . . 4 . 1 Behemoth 3 | . . . . . . . . 1 . . 1 1 . . Decomposer 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 12 | . 3 . . 1 2 12 4 2 6 . 4 6 . 4 Combat Bots Only 8 | . 3 . . 1 2 8 3 2 6 . 4 4 . 3 Max Kills in Single Turn 4 | . 1 . . 1 1 4 2 1 2 . 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 2 . 2 . . . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Damage Taken 11755 | . 352 . . . 37 1627 3019 1109 764 . 242 3820 156 629 Core 1796 | . 59 . . . . 119 135 440 . . 76 529 123 315 Absorbed by Shields 9 | . . . . . . . . . . . . . 9 . Redirected to Shielding 34 | . 2 . . . 3 29 . . . . . . . . Regen/Repaired (Parts) 577 | . 9 . . . . 250 117 201 . . . . . . Core Remaining (%) 65 | 100 . . . 76 . 78 . . . . 7 . . . Volleys Fired 475 | . 36 15 . 2 3 87 145 22 30 . 12 103 . 20 Largest 2 | . 2 2 . 2 2 2 2 2 1 . 2 2 . 2 Hottest 130 | . 85 130 . 130 130 130 83 122 36 . 75 78 . 105 Shots Fired 874 | . 72 30 . 4 6 161 281 42 33 . 25 185 . 35 Gun 713 | . 72 30 . 4 6 93 272 23 9 . 25 160 . 19 Cannon 116 | . . . . . . 55 1 19 . . . 25 . 16 Launcher 45 | . . . . . . 13 8 . 24 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 567 | . 36 . . . . 37 257 24 9 . 12 175 . 17 Thermal 240 | . 36 30 . 4 6 111 16 18 . . . 1 . 18 Explosive 45 | . . . . . . 13 8 . 24 . . . . . Electromagnetic 22 | . . . . . . . . . . . 13 9 . . Robot Hit Streak 35 | . 15 4 . 7 4 32 32 14 19 . 35 22 . 9 Robot Miss Streak 7 | . 3 . . . 1 2 2 2 1 . 1 2 . 7 Penetration Max 1 | . . . . . . . 1 . . . . 1 . 1 Secondary Targets 6 | . 1 . . . . . 2 . . . 1 2 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . 1 1 . . Shots Hit Robots 651 | . 51 2 . 3 4 122 215 40 24 . 23 148 . 19 Core Hits 353 | . 21 . . 2 3 81 106 8 47 . 17 54 . 14 Critical Kills 2 | . . . . . . . 1 . . . . . . 1 Critical Parts Destroyed 13 | . 1 . . . . . 4 1 . . . 7 . . Critical Strikes 23 | . 3 1 . . . 2 6 3 . . . 7 . 1 Burn 6 | . 2 1 . . . 2 . 1 . . . . . . Destroy 10 | . 1 . . . . . 5 . . . . 3 . 1 Blast 2 | . . . . . . . 1 1 . . . . . . Smash 5 | . . . . . . . . 1 . . . 4 . . Melee Attacks 42 | . . . . . . . 3 6 . . . 33 . . Impact 42 | . . . . . . . 3 6 . . . 33 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17504 | . 678 32 . 44 66 3577 5388 1045 2110 . 486 3443 . 635 Guns 10642 | . 678 32 . 44 66 1188 4568 387 140 . 486 2680 . 373 Cannons 1834 | . . . . . . 967 40 369 . . . 196 . 262 Explosions 4156 | . . . . . . 1414 772 . 1970 . . . . . Melee 842 | . . . . . . . . 289 . . . 553 . . Ramming 30 | . . . . . . 8 8 . . . . 14 . . Kinetic 9028 | . 308 . . . . 396 4382 447 140 . 280 2702 . 373 Thermal 3086 | . 370 32 . 44 66 1759 226 309 . . . 18 . 262 Explosive 4156 | . . . . . . 1414 772 . 1970 . . . . . Electromagnetic 362 | . . . . . . . . . . . 206 156 . . Impact 842 | . . . . . . . . 289 . . . 553 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 5 16 16 16 16 20 20 20 Average Corruption 7 | . . . . . . . 3 10 16 16 16 4 20 20 Corruption Purged 1 | . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 262 | . . . . . . . 81 42 40 6 25 27 5 36 Message Errors 50 | . . . . . . . 15 9 5 2 4 5 2 8 Matter Fused 69 | . . . . . . . 22 8 14 2 11 4 1 7 Heat Flow Errors 33 | . . . . . . . 11 7 4 . 2 4 . 5 Energy Discharges 24 | . . . . . . . 6 4 2 1 5 1 . 5 Parts Rejected 2 | . . . . . . . 1 . 1 . . . . . Data Loss (minor) 40 | . . . . . . . 11 5 8 1 1 8 . 6 Data Loss (major) 16 | . . . . . . . 6 6 1 . . 2 . 1 Misfires 15 | . . . . . . . 4 3 4 . 1 2 . 1 Alerts 5 | . . . . . . . 2 . . . 1 . 1 1 Misdirections 1 | . . . . . . . . . . . . . 1 . Weapon Failures 7 | . . . . . . . 3 . 1 . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 437 | . . . . . . 16 55 54 36 . . 276 . . Projectiles 9 | . . . . . . 3 . 6 . . . . . . Explosions 104 | . . . . . . 13 55 . 36 . . . . . Melee 324 | . . . . . . . . 48 . . . 276 . . Knockbacks 8 | . . . . . . . . 3 . . . 5 . . Impact 3 | . . . . . . . . . . . . 3 . . Kinetic 4 | . . . . . . . . 3 . . . 1 . . Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 448 | . . . . . . 155 104 . 189 . . . . . Shots 14 | . . . . . . 5 2 . 7 . . . . . Rammed 3 | . . . . . . 1 2 . . . . . . . Targets Rammed 4 | . . . . . . 1 2 . . . . 1 . . Kicked 1 | . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 753 | . 240 351 . 54 90 354 242 581 222 . 208 247 . 753 Average Temperature 100 | . 114 160 . 30 52 102 53 164 81 . 93 51 . 224 Received Heat Transfer 3720 | . 198 . . . 27 801 1236 192 327 . 60 681 . 198 Effects 28 | . . 1 . . . 4 . 8 . . . . . 15 Shutdowns 4 | . . . . . . . . . . . . . . 4 Energy Bleed 4 | . . 1 . . . 2 . 1 . . . . . . Matter Decay 4 | . . . . . . 1 . 2 . . . . . 1 Short Circuit 5 | . . . . . . 1 . 1 . . . . . 3 Damage (minor) 3 | . . . . . . . . 1 . . . . . 2 Damage (major) 7 | . . . . . . . . 3 . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Fried 9 | . . . . . . . . 2 . . . 7 . . Impact Corruptions 10 | . . . . . . . . 2 . . . 8 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 18 | . 2 . . . . 12 4 . . . . . . . Heat Transferred 6586 | . 1184 148 . 111 148 3515 407 666 . . . 37 . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Peak Influence 788 | . 115 94 . 53 185 788 373 . . . . 170 20 155 Initial 254 | . . 13 . . 17 6 254 . . . . . . . Average 112 | . 26 16 . 37 43 392 115 . . . . 34 4 14 Maximum Alert Level 3 | . . . . . . 3 1 . . . . . . . Low Security (%) 85 | 100 100 100 . 100 100 36 85 . . . . 100 100 100 Level 1 7 | . . . . . . 12 14 . . . . . . . Level 2 4 | . . . . . . 31 . . . . . . . . Level 3 2 | . . . . . . 19 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . . . 2 10 20 . 1 . . 10 . 3 Investigation 12 | . 1 . . . 1 1 6 . . . . 2 . 1 Extermination 15 | . . . . . . . 9 . . . . 4 . 2 Reinforcement 9 | . . . . . 1 2 5 . . . . 1 . . Assault 2 | . . . . . . 1 . . 1 . . . . . Garrison 9 | . . . . . . 6 . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Distress Signals 5 | . 1 . . . . 1 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 235 | . 17 . . 2 6 49 91 4 22 . 4 25 6 9 Peak Tracking Total 7 | . 4 . . 2 2 7 5 3 5 . 4 5 6 4 Tactical Retreats 10 | . . . . . . . 1 . 6 . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Traps Triggered 7 | . 2 . . . . 2 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Machines Disabled 24 | . . 9 . . . 8 4 . 1 . . 1 . 1 Max in Single Turn 3 | . . 1 . . . 2 3 . 1 . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Machines Accessed 56 | . 6 . 1 . 5 10 22 . . 4 . 6 . 2 Terminals 32 | . 5 . . . 4 7 13 . . . . 3 . . Fabricators 8 | . . . . . . . 5 . . . . 3 . . Repair Stations 6 | . 1 . . . . 2 1 . . . . . . 2 Recycling Units 3 | . . . . . 1 1 1 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 151 | . 16 . 4 . 12 25 51 . . 27 . 10 . 6 Successful 111 | . 11 . 4 . 5 18 37 . . 27 . 7 . 2 Failed 40 | . 5 . . . 7 7 14 . . . . 3 . 4 Catastrophic 5 | . . . . . 1 . 3 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 60 | . 10 . . . 13 13 20 . . . . 4 . . Terminals 75 | . 14 . . . 9 17 30 . . . . 5 . . Fabricators 15 | . . . . . . . 10 . . . . 5 . . Repair Stations 17 | . 2 . . . . 7 2 . . . . . . 6 Recycling Units 5 | . . . . . 3 1 1 . . . . . . . Scanalyzers 8 | . . . . . . . 8 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 61 | . 6 . 4 . 1 8 13 . . 27 . 2 . . Record 15 | . . . 4 . . . . . . 11 . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . Robot Schematic 12 | . . . . . . 4 4 . . 4 . . . . Prototype ID Bank 6 | . 1 . . . . . 2 . . 3 . . . . Open Door 2 | . . . . . . 2 . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . . . 1 . 1 . . . . 1 . . Machine Index 1 | . . . . . . . 1 . . . . . . . Terminal Index 3 | . 1 . . . . 1 1 . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . 10 . . . . 4 . . Load Schematic 7 | . . . . . . . 5 . . . . 2 . . Build 7 | . . . . . . . 5 . . . . 2 . . Repair Station Hacks 12 | . 2 . . . . 6 2 . . . . . . 2 Scan Component 5 | . 1 . . . . 3 1 . . . . . . . Repair 5 | . 1 . . . . 3 1 . . . . . . . Refit 2 | . . . . . . . . . . . . . . 2 Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 3 . . . 4 4 5 . . . . 1 . . Terminals 15 | . 3 . . . 3 3 5 . . . . 1 . . Botnet 15 | . 3 . . . 3 3 5 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . Tunnel 2 | . . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . . . 5 8 19 . . . . 4 . 1 Full Trace Events 9 | . . . . . . . 6 . . . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . 4 4 . . 4 . . . . Robots Built 14 | . . . . . . . 10 . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . Time 532 | . . . . . . . 304 . . . . 228 . . Total Robot Build Rating 42 | . . . . . . . 22 . . . . 20 . . Part Schematics Acquired 12 | . . . . . . . 3 . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . 3 1 . . . . . . . Time 121 | . 26 . . . . 57 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 . . . . . . . Programmers 8 | . . . . . . . 8 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Total Allies 29 | . . 3 . . . 10 10 1 . . 1 4 . . Largest Group 10 | . . 3 3 3 3 10 10 2 . . 1 2 . . Highest-Rated Group 173 | . . 40 40 40 40 173 173 163 . . 96 82 . . Highest-Rated Ally 140 | . . 16 16 16 16 29 29 140 . . 96 41 . . Total Orders 3 | . . . . . . . . 3 . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . AID 2 | . . . . . . . . 2 . . . . . . Ally Attacks 185 | . . . . 2 15 12 136 . . . 6 14 . . Total Damage 2688 | . . . . 18 168 83 1541 . . . 433 445 . . Kills 24 | . . . . 1 4 1 15 . . . . 3 . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Turns Passed 18139 | 17 1338 1490 894 154 591 1890 5852 1243 1039 152 606 2034 83 756 Spaces Moved 7341 | 7 488 595 370 36 256 690 2376 401 413 93 296 808 80 432 Core 74 | . . . . . . . . 15 . . . . 32 27 Treads 5331 | 7 488 595 370 36 256 690 1829 178 413 93 296 80 . . Legs 1531 | . . . . . . . 547 208 . . . 728 48 . Wheels . | . . . . . . . . . . . . . . . Hover 405 | . . . . . . . . . . . . . . 405 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 240 240 240 160 155 156 50 160 160 160 120 50 76 Average Speed 207 | 160 238 240 240 240 202 212 203 207 234 160 188 193 98 148 Slowest Speed 540 | 160 240 240 240 240 240 235 540 240 240 160 240 400 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 2 . . Exploration Rate (%) 51 | 2 73 99 80 19 20 94 57 64 59 69 55 20 61 5 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . 1 1 . 1 1 . . . 1 . . . . Known Exits Taken 4 | . 1 . . . 1 . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 . 1 1 1 . . . . Scrap Searched 8 | . . 1 . . . . . 4 2 . 1 . . . Spaces Dug 39 | . . . . . . . 3 . . . . 36 . . Terrain Destroyed 358 | . . . . . . 82 97 4 139 . . 36 . . Melee 23 | . . . . . . . 3 . . . . 20 . . Projectile 24 | . . . . . . 2 2 4 . . . 16 . . AOE 311 | . . . . . . 80 92 . 139 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Total 9383 | 14 589 627 377 101 323 954 3107 760 452 96 323 1053 84 523 Wait 1120 | . 27 13 5 64 50 107 494 292 1 . 11 29 . 27 Move 7327 | 6 487 594 369 35 255 689 2375 400 412 92 295 807 79 432 Hop . | . . . . . . . . . . . . . . . Pick Up 91 | . 24 2 2 . 5 5 15 18 1 . 1 13 2 3 Fast Attach 98 | . 4 . . . 2 17 26 9 5 1 4 19 . 11 Attach 51 | . 3 . . . 4 5 4 6 . 2 . 18 1 8 Detach 28 | . . . . . 1 8 3 2 . . . 3 1 10 Swap 51 | 3 2 2 . . 1 14 13 2 1 . . 9 . 4 Drop 90 | 5 6 1 1 . 2 21 27 3 2 1 . 12 1 8 Fire 475 | . 36 15 . 2 3 87 145 22 30 . 12 103 . 20 Melee 42 | . . . . . . . 3 6 . . . 33 . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 . . Crush 3 | . . . . . . 1 2 . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . 6 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Fac) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 18 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 10) 572 | -10/Materials | Discovered new exit (range 11) 747 | -10/Materials | Identified exit to Mines 967 | -10/Materials | Repaired Hcp. Storage Unit 1128 | -10/Materials | Discovered new exit (range 4) 1356 | -10/Materials | Entered Mines 1426 | -10/Mines | Discovered new exit (range 12) 1773 | -10/Mines | Learned location of Zion (-6) 1819 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1822 | -10/Mines | Discovered new exit (range 5) 1858 | -10/Mines | Discovered new exit (range 5) 2280 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2846 | -10/Mines | Entered Exiles 2846 | -10/Exiles | Accompanied by 3 allies 2904 | -10/Exiles | Met 8R-AWN 2945 | -10/Exiles | Met EX-HEX 3012 | -10/Exiles | Met EX-BIN 3041 | -10/Exiles | Met EX-DEC 3263 | -10/Exiles | Visited The Gauntlet 3715 | -10/Exiles | Discovered new exit (range 10) 3740 | -10/Exiles | Entered Mines 3740 | -9/Mines | Accompanied by 3 allies 3811 | -9/Mines | Discovered new exit (range 8) 3894 | -9/Mines | Entered Materials 3894 | -8/Materials | Accompanied by 3 allies 3894 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4273 | -8/Materials | Discovered new exit (range 15) 4299 | -8/Materials | Identified exit to Storage 4485 | -8/Materials | Entered Storage 4485 | -8/Storage | Accompanied by 2 allies 5044 | -8/Storage | Found Prototype Launcher 5076 | -8/Storage | Identified Gui. Missile Launcher 5209 | -8/Storage | Repaired Ion Cannon 5386 | -8/Storage | Destroyed 8 combat bots 5451 | -8/Storage | Repaired Lgt. Nuclear Core 5472 | -8/Storage | Repaired Hrd. Medium Armor Plating 5534 | -8/Storage | Garrison activated, responded to threat 5685 | -8/Storage | First assault squad dispatched 6318 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6336 | -8/Storage | Discovered new exit (range 8) 6375 | -8/Storage | Entered Factory 6375 | -7/Factory | Accompanied by 10 allies 6375 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6631 | -7/Factory | Build established: Commander-Mutant 7600 | -7/Factory | Build established: Hacker-Mutant 8002 | -7/Factory | Fabricated G-34 Mercenary? 8824 | -7/Factory | Lost 3 parts (1n2u) 9097 | -7/Factory | Discovered new exit (range 20) 9314 | -7/Factory | Repaired Imp. Light Armor Plating 9926 | -7/Factory | Identified exit to Factory 11002 | -7/Factory | Fabricated G-47 Trooper (x3) 11164 | -7/Factory | Build established: Scavenger-Mutant 11225 | -7/Factory | Fabricated Y-45 Defender? 11639 | -7/Factory | Fabricated M-28 Smith (x1) 11832 | -7/Factory | Identified exit to Lower Caves 11973 | -7/Factory | Fabricated M-28 Smith? 12227 | -7/Factory | Entered Lower Caves 12227 | -7/Lower Caves | Accompanied by 1 ally 12232 | -7/Lower Caves | Build established: Hacker-Mutant 12803 | -7/Lower Caves | Spotted B-75 Beast 12853 | -7/Lower Caves | Core integrity fell below 50% 12872 | -7/Lower Caves | Core integrity fell below 20% 12880 | -7/Lower Caves | Destroyed B-75 Beast 12883 | -7/Lower Caves | Lost 10 parts (1p3n4u2w) 12901 | -7/Lower Caves | System corruption reached 10% 12967 | -7/Lower Caves | 1C-UTU showed up to help 12969 | -7/Lower Caves | 1C-UTU revealed a hidden path 13110 | -7/Lower Caves | Build established: Scavenger-Mutant 13327 | -7/Lower Caves | Discovered new exit (range 12) 13366 | -7/Lower Caves | Learned Factory security intel 13470 | -7/Lower Caves | Entered another Lower Caves area 13671 | -7/Lower Caves | Discovered exit to Factory (range 6) 13910 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14447 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14487 | -7/Lower Caves | Discovered new exit (range 13) 14509 | -7/Lower Caves | Entered Data Miner 14510 | -7/Data Miner | Discovered new exit (range 6) 14540 | -7/Data Miner | Met Data Miner 14574 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14574 | -7/Data Miner | Learned location of Section 7 (-2) 14603 | -7/Data Miner | Received God Mode back door access code from Data Miner 14661 | -7/Data Miner | Entered Proximity Caves 14959 | -6/Proximity Caves | Spotted B-75 Beast 14961 | -6/Proximity Caves | Escorted by Enhanced Grunt 14998 | -6/Proximity Caves | Destroyed B-75 Beast 15026 | -6/Proximity Caves | Lost 5 parts (3n2u) 15231 | -6/Proximity Caves | Discovered exit to Factory (range 16) 15267 | -6/Proximity Caves | Entered Factory 15267 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15477 | -6/Factory | Spotted B-75 Beast 15550 | -6/Factory | Destroyed B-75 Beast 15564 | -6/Factory | Lost 6 parts (1p1n2u2w) 16276 | -6/Factory | Hacking Suite fried by hacking feedback 16426 | -6/Factory | Identified exit to Lower Caves 16426 | -6/Factory | Identified exit to Extension 16428 | -6/Factory | Fabricated H-66 Slayer? 16672 | -6/Factory | Build established: Hacker-Mutant 16699 | -6/Factory | Lost 3 parts (1p1n1u) 16754 | -6/Factory | Incoming investigation squad redirected 16774 | -6/Factory | Garrison activated, responded to threat 16807 | -6/Factory | Fabricated H-66 Slayer (x2) 16823 | -6/Factory | Core integrity fell below 50% 16844 | -6/Factory | Lost 11 parts (2p3n3u3w) 16869 | -6/Factory | System corruption reached 10% 17133 | -6/Factory | Build established: Scavenger-Mutant 17203 | -6/Factory | Crushed by falling debris 17211 | -6/Factory | Crushed by falling debris 17242 | -6/Factory | Lost 8 parts (1p5u2w) 17301 | -6/Factory | Sucked down chute 17301 | -6/Factory | Entered Waste 17312 | -6/Waste | Spotted C-40 Crusher 17322 | -6/Waste | Spotted C-40 Crusher 17322 | -6/Waste | Spotted C-40 Crusher 17336 | -6/Waste | Spotted C-40 Crusher 17348 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17348 | -6/Waste | Spotted C-40 Crusher 17352 | -6/Waste | Spotted C-40 Crusher 17360 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17366 | -6/Waste | Crushed by Compactor (1 part destroyed) 17373 | -6/Waste | Discovered new exit (range 16) 17377 | -6/Waste | Found Prototype Device 17384 | -6/Waste | Entered Factory 17385 | -6/Factory | Identified Exp. Thermal Shield 17397 | -6/Factory | Lost 4 parts (1p3n) 17467 | -6/Factory | Incoming investigation squad redirected 17651 | -6/Factory | Build established: Mutant 18076 | -6/Factory | Core integrity fell below 20% 18141 | -6/Factory | Core destroyed Last Messages --------------- 18132_ Backup Propulsion I broken. 18132_ Overheating: Short circuit. 18132_ Mni. Fusion Reactor destroyed. 18133_ Slug penetrates G-50 Soldier. 18133_ R-10 Processor collects Structural Scanner. 18133_ Critical hit (Burn: +37). 18134_ Power failure, Backup Power I shutdown. 18134_ ALERT: Rogue bot located, Programmers report to Factory Zone 1G. 18135_ Imp. Terrain Scanner destroyed. 18135_ Slug penetrates G-50 Soldier. 18135_ G-50 Soldier destroyed. 18136_ Overheating: Matter decay (-22). 18137_ Hvy. Particle Cannon broken. 18137_ Overheating: Short circuit. 18138_ System corrupted: Coil Gun jammed. 18138_ R-10 Processor collects Wheel. 18140_ Terrain Scan Processor broken. 18140_ Overheating: Short circuit. 18140_ Slug penetrates R-10 Processor. 18141_ Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??#?????#?#######?#?##??#?###??#????#????????????? | | #######?##???##?##?#?? ? ??????#?????????????????? | | ##??##?####?#? ??" ?"? ? # ?? ?????????????? | | !!= ###?######??##???"?""?? #?? ? ? ??????????? | | !!= #??#?###?#?#?????"????? ?#?????????????????? | | == #?#????##?####? ? ?? ??? ?? ? ?????????? | | #?####?#??##?#? ? ? ? ?? ?????????????? | | #?####?#?###?#????? ?? #?? ?? ??????????? | | #+######??#?##?#???######+###?#? ? ???????????? | | #??#??#???#?####?#??# #######/##???????????? | | ##################### @ R%!%% #??????????? | | | R g*%[% + ?????????? | | ####################### ! #??????????? | | #?#??##?????## ####### #??????????? | | #? ???####?#########?#??#?? ????????????? | | ####????#?# ? ?? ?? ??? ?? ????????????? | | ###????###? ?? ? ?? ? #?? #??????????? | | ##?? #????#????" ""??""" ??? ???????????? | | #??# ??####? ?"? "?" ?""?#??????????????? | | #???#??????? ??" """ ????#?? ???????????? | | #?? ?#?### ?? ?????? ???#??????????????? | | # ??????#?#?#?#?+####????????????????? | | #?? "?###?#????##?#?###?#? ?????????????? | | #?? ??######??#?# ? ???????????????????? | | [ #?? " #? ?? ? ??????????????????????? | | ##########???????? ? ??? ?????????????????????? | | #??????????????? ?? ?"? ???????????????????????? | | ??#?????????????????"????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Hcp. Battery | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Energy Well | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked G-34 Mercenary | -8/Storage | Hacked Y-45 Defender | -8/Storage | Hacked W-16 Scout | -8/Storage | Hacked M-28 Smith | -7/Factory | Hacked G-47 Trooper | -7/Factory | Hacked Y-54 Guardian | -7/Factory | Hacked A-02 Transporter | -7/Factory | Hacked L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ G-34 Mercenary | x3 | -7/Factory G-47 Trooper | x3 | -7/Factory Y-45 Defender | x2 | -7/Factory M-28 Smith | x1 | -7/Factory M-28 Smith | x1 | -7/Factory H-66 Slayer | x2 | -6/Factory H-66 Slayer | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedChargeHammer Manual? 0 Play Time 02:25:34 Cumulative 812.6 hours Start 2022.03.29 @ 15:45:29 End 2022.03.29 @ 20:03:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 155 Rogue 1 Adventurer 154 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60b94daf-d497-438c-8a40-a568b6883213