Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.23 @ 17:57:52 Player: CombatleaderZ Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (21) 105 Value Destroyed (310) 310 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 675 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 82/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Small Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Seismic Analyzer Weapon Small Laser Energy Gun Small Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 14 | 8 6 Power 3 | 2 1 Engine 3 | 2 1 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads . | . . Leg 4 | 2 2 Wheel . | . . Hover . | . . Flight . | . . Utility 4 | 2 2 Device 2 | 1 1 Storage 1 | . 1 Processor 1 | 1 . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 3 | 2 1 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 1 | . 1 Propulsion 3 | . 3 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 5 | . 5 Average Slot Usage (%) 94 | . 94 Engine 13 | . 13 Leg 26 | . 26 Device 14 | . 14 Storage 9 | . 9 Processor 4 | . 4 Energy Gun 25 | . 25 Naked Turns . | . . Heaviest Build 13 | 7 13 Greatest Support 26 | 20 26 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 6 | 4 6 Average Capacity 4 | 4 5 Most Carried 3 | 3 2 Average Carried . | 1 . Final Capacity 6 | 4 6 Final Carried 1 | 1 . Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 342 | 280 62 Remotely . | . . Salvage Created 732 | 164 568 Parts 62 | 18 44 Haulers Intercepted 1 | . 1 Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 6 | 1 5 Guns 5 | 1 4 AOE 1 | . 1 Classes Destroyed 7 | 3 4 Worker 3 | 1 2 Builder 3 | . 3 Tunneler 5 | 4 1 Hauler 1 | . 1 Recycler 1 | . 1 Watcher 2 | . 2 Grunt 6 | 1 5 Best Kill Streak 5 | 2 5 Combat Bots Only 3 | 1 3 Max Kills in Single Turn 2 | 1 2 Gunslinging 1 | . 1 Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 832 | 69 763 Core 268 | 10 258 Absorbed by Shields . | . . Core Remaining (%) 96 | 96 . Volleys Fired 63 | 16 47 Largest 2 | 2 2 Hottest 80 | 80 80 Shots Fired 119 | 32 87 Gun 119 | 32 87 Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal 60 | 16 44 Explosive . | . . Electromagnetic 59 | 16 43 Robot Hit Streak 6 | 4 6 Robot Miss Streak 3 | 2 3 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 63 | 15 48 Core Hits 28 | 6 22 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 998 | 202 796 Guns 792 | 202 590 Cannons . | . . Explosions 206 | . 206 Melee . | . . Ramming . | . . Kinetic . | . . Thermal 491 | 65 426 Explosive . | . . Electromagnetic 507 | 137 370 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 3 | . 3 Average Corruption 2 | . 2 Corruption Purged . | . . Effects 5 | . 5 Message Errors 1 | . 1 Matter Fused 1 | . 1 Heat Flow Errors 1 | . 1 Energy Discharges 1 | . 1 Targeting Errors 1 | . 1 Overload Shots . | . . Overflow Damage 7 | . 7 Projectiles . | . . Explosions 7 | . 7 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 23 | . 23 Shots 1 | . 1 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 240 | 138 240 Average Temperature 67 | 44 74 Received Heat Transfer 321 | 36 285 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 900 | 150 750 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 4 | . 4 Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 280 | 45 280 Initial 29 | . 29 Average 100 | 24 161 Maximum Alert Level 1 | . 1 Low Security (%) 76 | 100 58 Level 1 23 | . 41 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation 2 | . 2 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 18 | 1 17 Peak Tracking Total 6 | 1 6 Tactical Retreats 4 | . 4 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 6 | . 6 Successful 4 | . 4 Failed . | . . Catastrophic . | . . Database Lockouts 2 | . 2 Manual . | . . Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 4 | . 4 Record 2 | . 2 Prototype ID Bank 1 | . 1 Dispatch Records 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 1 | . 1 Feedback Events 1 | . 1 Corruption 1 | . 1 Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 647 | 288 359 Spaces Moved 366 | 198 168 Core 29 | 21 8 Treads . | . . Legs 337 | 177 160 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 114 | 112 116 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 17 | 9 25 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 11 | . 11 Melee . | . . Projectile . | . . AOE 11 | . 11 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 475 | 231 244 Wait 14 | . 14 Move 365 | 197 168 Hop . | . . Pick Up 14 | 9 5 Fast Attach . | . . Attach 11 | 7 4 Detach . | . . Swap 3 | 1 2 Drop 5 | 1 4 Fire 63 | 16 47 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 289 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 13) 599 | -10/Materials | Central database locked down 599 | -10/Materials | Central database locked down 623 | -10/Materials | Core integrity fell below 50% 648 | -10/Materials | Destroyed by exploding Nuclear Reactor Last Messages --------------- Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. System corrupted: Sml. Laser targeting data glitched. EM Pulse Gun destroyed. U-05 Engineer lays Concrete. Aluminum Leg destroyed. Sml. Laser destroyed. Ion Engine destroyed. System corrupted: Matter fused (-7). Acquired 7 matter. Aluminum Leg destroyed. Nuclear Reactor explodes. S-10 Pest destroyed. Recycling Unit disabled. Sensor Array tumbles out of recycling unit. Visual Processing Unit tumbles out of recycling unit. Lgt. Treads tumbles out of recycling unit. S-10 Pest destroyed. Nuclear Reactor explodes. 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