Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.09 @ 21:43:15 Player: Red Box Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (121) 605 Value Destroyed (4085) 4085 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1077) 1077 TOTAL SCORE: 7467 Bonus ------- High Alert Combat Kills 528 Follower Combat Kills 251 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -402 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (12) Movement Treading (240) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (20) --- Cooled Ion Engine Light Treads High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Relay Coupler [NC] (22) Relay Coupler [Swarmer] (34) Relay Coupler [Sentry] (21) Relay Coupler [Behemoth] (10) Drone Bay (2/2) Drone Bay (2/2) Heavy Particle Cannon Improved Light Cannon Guided EMP Blaster Rocket Launcher Improved Datajack Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Improved Heat Sink High-capacity Storage Unit Compact Battery Shield Generator Drone Bay Drone Bay EM Shotgun Spread Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Improved Light Cannon EMP Blaster Rocket Launcher Improved Datajack Flail [Rating: 30] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Heavy] Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Guided EMP Blaster Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 126 | 9 17 3 32 38 27 Power 9 | 1 2 . 2 3 1 Engine 9 | 1 2 . 2 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 4 3 . 5 4 3 Treads 5 | . . . 1 1 3 Leg 2 | 2 . . . . . Wheel 12 | 2 3 . 4 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 2 3 . 11 6 6 Device 9 | 1 2 . 3 . 3 Storage 3 | 1 1 . 1 . . Processor 3 | . . . 3 . . Hackware 1 | . . . . . 1 Protection 12 | . . . 4 6 2 Artifact . | . . . . . . Weapon 70 | 2 9 3 14 25 17 Energy Gun 26 | . 4 2 4 13 3 Energy Cannon 21 | . 4 . 7 1 9 Ballistic Gun 4 | 2 1 . . 1 . Ballistic Cannon 3 | . . . 2 . 1 Launcher 6 | . . 1 . 2 3 Special Weapon . | . . . . . . Impact Weapon 5 | . . . . 4 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 5 | . . . 1 4 . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 24 | . 3 2 4 8 7 Power 3 | . . . 1 1 1 Propulsion 10 | . 2 . 2 3 3 Utility 6 | . 1 . 1 2 2 Weapon 5 | . . 2 . 2 1 Highest Loss Streak 5 | . 3 1 2 3 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 100 99 98 98 Engine 11 | . 14 14 10 11 11 Treads 4 | . . . 1 3 16 Wheel 18 | . 27 28 20 18 5 Device 11 | . 13 14 10 11 11 Storage 11 | . 14 14 11 11 11 Processor 8 | . . . 11 11 11 Protection 8 | . . . 10 10 11 Energy Gun 9 | . 14 27 4 14 3 Energy Cannon 7 | . 9 . 8 2 15 Ballistic Gun 1 | . 4 . . 1 . Ballistic Cannon 2 | . . . 6 . 1 Special Melee Weapon 1 | . . . 2 1 . Naked Turns . | . . . . . . Heaviest Build 69 | 12 34 32 66 67 69 Greatest Support 40 | 20 32 32 32 26 40 Greatest Overweight (x) 21 | 3 3 . 6 6 21 Average Overweight (x) 2 | . . . 2 3 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 18 | 7 14 15 19 20 20 Most Carried 20 | 8 15 15 20 20 20 Average Carried 17 | 5 12 14 18 18 18 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 8 15 14 20 20 20 Class Distribution -------------------- 70% | Mutant 18% | Commander-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Sto Gar Matter Collected 2010 | 304 212 44 725 398 327 Remotely . | . . . . . . Salvage Created 4232 | 135 341 49 1386 1521 800 Parts 239 | 8 23 6 83 71 48 Haulers Intercepted 9 | . . . 5 4 . Recyclers Shooed 3 | . . . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Combat Hostiles Destroyed 94 | . 10 4 32 30 18 Guns 47 | . 4 1 13 26 3 Cannons 37 | . 6 . 19 2 10 AOE 9 | . . 3 . 2 4 Classes Destroyed 10 | 2 3 . 4 1 . Worker 1 | . . . 1 . . Tunneler 2 | 2 . . . . . Hauler 9 | . . . 5 4 . Recycler 3 | 1 . . 1 1 . Watcher 9 | . 3 . 4 2 . Swarmer 23 | . 6 3 7 4 3 Grunt 50 | . 4 1 18 17 10 Brawler 1 | . . . 1 . . Duelist 3 | . . . . 1 2 Sentry 20 | . . . 7 8 5 Best Kill Streak 8 | 3 4 3 6 8 7 Combat Bots Only 7 | . 3 3 4 6 7 Max Kills in Single Turn 5 | 1 1 3 2 2 5 Gunslinging 1 | . . . . 1 . Exploded 3 | . . 3 . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Sto Gar Damage Taken 3474 | . 358 203 988 790 1135 Core 510 | . 72 38 141 71 188 Absorbed by Shields 71 | . . . . . 71 Regen/Repaired (Parts) 122 | . 22 . 66 34 . Core Remaining (%) 78 | 100 . 56 . . . Volleys Fired 274 | 6 34 9 90 63 72 Largest 2 | 2 2 2 2 2 2 Hottest 150 | 40 136 130 136 150 150 Shots Fired 486 | 12 67 18 180 116 93 Gun 235 | 12 25 17 64 106 11 Cannon 240 | . 42 . 116 7 75 Launcher 11 | . . 1 . 3 7 Special . | . . . . . . Kinetic 141 | 12 11 . 108 7 3 Thermal 261 | . 56 17 72 41 75 Explosive 1 | . . 1 . . . Electromagnetic 83 | . . . . 68 15 Robot Hit Streak 32 | 4 10 5 11 32 11 Robot Miss Streak 8 | 1 8 3 6 5 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 2 4 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 324 | 7 30 9 141 101 36 Core Hits 241 | 6 15 5 91 88 36 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . 2 . 2 1 1 Burn 3 | . 2 . 1 . . Meltdown 1 | . . . . . 1 Blast 1 | . . . 1 . . Smash 1 | . . . . 1 . Melee Attacks 43 | . . . 19 19 5 Impact 23 | . . . . 18 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 21 | . . . 18 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6788 | 101 589 285 2425 2231 1157 Guns 3037 | 101 244 125 784 1629 154 Cannons 2697 | . 345 . 1591 106 655 Explosions 816 | . . 160 50 258 348 Melee 238 | . . . . 238 . Ramming . | . . . . . . Kinetic 1744 | 101 71 . 1461 111 . Thermal 3158 | . 518 125 914 756 845 Explosive 160 | . . 160 . . . Electromagnetic 1488 | . . . 50 1126 312 Impact 238 | . . . . 238 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 1 | . 1 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 11 7 . . . Message Errors 2 | . 1 1 . . . Matter Fused 4 | . 2 2 . . . Heat Flow Errors 3 | . 3 . . . . Energy Discharges 2 | . 2 . . . . Parts Fused 2 | . 1 1 . . . Data Loss (minor) 3 | . 1 2 . . . Data Loss (major) 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 162 | . . . 10 122 30 Projectiles 10 | . . . 10 . . Explosions 46 | . . . . 16 30 Melee 106 | . . . . 106 . Knockbacks 8 | . . . 8 . . Impact . | . . . . . . Kinetic 8 | . . . 8 . . Secondary . | . . . . . . Self-Inflicted Damage 86 | . . 2 23 32 29 Shots 4 | . . 1 1 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 464 | . 421 289 226 96 464 Average Temperature 99 | . 148 146 72 29 120 Received Heat Transfer 1296 | . 159 45 435 330 327 Effects 8 | . 6 1 . . 1 Shutdowns 2 | . 2 . . . . Energy Bleed 2 | . 1 1 . . . Interference 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Damage (minor) 2 | . 1 . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . . . 9 . Impact Corruptions 2 | . . . . 2 . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . 1 . 5 1 2 Heat Transferred 5326 | . 1184 296 1703 903 1240 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 3 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Peak Influence 1462 | 15 215 145 492 747 1462 Initial 445 | . 9 7 22 126 445 Average 411 | 6 66 104 318 393 1120 Maximum Alert Level 4 | . 1 . 2 3 4 Low Security (%) 30 | 100 96 100 6 33 . Level 1 39 | . 3 . 85 18 . Level 2 14 | . . . 8 37 14 Level 3 4 | . . . . 9 14 Level 4 11 | . . . . . 71 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 3 . 5 12 . Investigation 6 | . 2 . 1 3 . Extermination . | . . . . . . Reinforcement 6 | . 1 . 3 2 . Assault 1 | . . . 1 . . Garrison 7 | . . . . 7 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Distress Signals 10 | . 2 . 7 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 153 | . 23 5 58 40 27 Peak Tracking Total 7 | . 5 3 5 6 7 Tactical Retreats 8 | . 1 . 5 1 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Traps Triggered 11 | . 2 . . 3 6 Indirectly . | . . . . . . Trap Hack Attempts 108 | . . . . 108 . Triggered . | . . . . . . Disarmed 1 | . . . . 1 . Reprogrammed 9 | . . . . 9 . Reused 3 | . . . . 3 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Sto Gar Machines Disabled 17 | . 1 4 5 3 4 Max in Single Turn 2 | . 1 1 2 1 1 Garrison Relay 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Machines Accessed 41 | . 11 . 12 16 2 Terminals 29 | . 8 . 8 11 2 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 1 2 . Recycling Units 5 | . 2 . 1 2 . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 148 | . 37 . 61 44 6 Successful 85 | . 25 . 41 18 1 Failed 62 | . 12 . 19 26 5 Catastrophic 6 | . 1 . . 4 1 Database Lockouts 1 | . . . 1 . . Manual 67 | . 23 . 25 19 . Terminals 96 | . 29 . 34 27 6 Fabricators . | . . . . . . Repair Stations 14 | . 2 . 7 5 . Recycling Units 15 | . 6 . 1 8 . Scanalyzers 19 | . . . 19 . . Garrison Access 4 | . . . . 4 . Terminal Hacks 24 | . 9 . 8 6 1 Robot Analysis 9 | . 5 . 2 2 . Prototype ID Bank 3 | . 1 . 2 . . Open Door 2 | . . . . 2 . Terminal Index 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 4 | . 2 . . 2 . Recall Investigation 1 | . . . 1 . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Patrol Navigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 . 6 2 . Scan Component 5 | . 1 . 3 1 . Repair 5 | . 1 . 3 1 . Recycling Unit Hacks 4 | . 2 . 1 1 . Report Inventory 2 | . 2 . . . . Retrieve Components 2 | . . . 1 1 . Scanalyzer 18 | . . . 18 . . Insert Component 8 | . . . 8 . . Analyze 10 | . . . 10 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 28 | . 12 . 8 8 . Terminals 19 | . 8 . 8 3 . Track 4 | . 2 . 2 . . Assimilate 3 | . 2 . 1 . . Botnet 9 | . 3 . 4 2 . Operators 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 4 . . 4 . Monitor 1 | . . . . 1 . Reject 3 | . 2 . . 1 . Recyclers 1 | . . . . 1 . Mask 2 | . 1 . . 1 . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Watchers 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 35 | . 9 . 10 14 2 Full Trace Events 5 | . 2 . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . 7 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 . 3 1 . Time 197 | . 44 . 102 51 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . . . 10 2 . Parts Scanalyzed 7 | . . . 7 . . Part Schematics Acquired 7 | . . . 7 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 5 | . . . 5 . . Non-combat 5 | . . . 5 . . Combat . | . . . . . . Robot Hacks Applied 19 | . . . 19 . . parse_system 2 | . . . 2 . . no_distress 2 | . . . 2 . . check_alert 15 | . . . 15 . . Relay Couplers Released 17 | . . . . . 17 Machine Destruction 17 | . . . . . 17 Attached 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Sto Gar Total Allies 14 | . 1 3 . 10 . Largest Group 10 | . 1 4 3 10 7 Highest-Rated Group 88 | . 10 50 42 88 64 Highest-Rated Ally 16 | . 10 16 16 16 16 Total Orders 16 | . 1 2 4 5 4 STAY 8 | . 1 1 2 2 2 FOLLOW 8 | . . 1 2 3 2 Ally Attacks 89 | . . 9 13 40 27 Total Damage 904 | . . 110 142 386 266 Kills 17 | . . 2 4 4 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Robot Analysis Total 9 | . 5 . 2 2 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Sto Gar Turns Passed 11221 | 110 1625 644 4554 2486 1802 Spaces Moved 5474 | 53 1201 556 1934 987 743 Core 11 | 9 . . . . 2 Treads 353 | . . . . . 353 Legs 41 | 41 . . . . . Wheels 5069 | 3 1201 556 1934 987 388 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 105 110 155 Average Speed 129 | 115 94 100 126 135 207 Slowest Speed 1100 | 200 125 100 170 170 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 77 | 4 98 99 97 95 73 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 . 1 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . . . . 2 2 Terrain Destroyed 28 | . . 3 6 12 7 Melee 4 | . . . . 2 2 Projectile 11 | . . . 6 1 4 AOE 13 | . . 3 . 9 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Total 9088 | 87 1623 626 3862 1984 906 Wait 2887 | 10 342 56 1724 746 9 Move 5469 | 52 1200 555 1933 986 743 Hop . | . . . . . . Pick Up 92 | 8 17 2 34 14 17 Fast Attach 28 | 9 3 . 7 6 3 Attach 44 | . 4 2 11 11 16 Detach 16 | . 3 . 2 2 9 Swap 54 | . 10 1 14 21 8 Drop 61 | 2 10 1 28 8 12 Fire 274 | 6 34 9 90 63 72 Melee 43 | . . . 19 19 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap 108 | . . . . 108 . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sto) -9/Storage (discovered 3 exits: [*Mat] / [*Rec] / Gar) -9/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 111 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 15) 588 | -10/Materials | Discovered new exit (range 6) 988 | -10/Materials | Discovered new exit (range 7) 1065 | -10/Materials | Lost 3 parts (2n1u) 1177 | -10/Materials | Discovered new exit (range 16) 1245 | -10/Materials | Repaired Broken Particle Cannon 1736 | -10/Materials | Entered Mines 1736 | -10/Mines | Accompanied by 1 ally 1788 | -10/Mines | Met a Derelict bent on vengeance 1883 | -10/Mines | Discovered new exit (range 11) 1888 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1913 | -10/Mines | Learned location of Storage (-9) 1932 | -10/Mines | Discovered new exit (range 9) 2006 | -10/Mines | Learned Materials stockpile data 2127 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2380 | -10/Mines | Entered Materials 2380 | -9/Materials | Accompanied by 3 allies 2380 | -9/Materials | Evolved 2 slots: Utility x2 2981 | -9/Materials | Discovered new exit (range 5) 3112 | -9/Materials | Discovered new exit (range 3) 3307 | -9/Materials | Central database locked down 3311 | -9/Materials | Discovered new exit (range 3) 3566 | -9/Materials | Build established: Scavenger-Mutant 3874 | -9/Materials | Discovered new exit (range 16) 3980 | -9/Materials | First assault squad dispatched 4348 | -9/Materials | Build established: Mutant 4701 | -9/Materials | Repaired Broken Flail 4728 | -9/Materials | Repaired Wheel 4761 | -9/Materials | Repaired Spread Laser 4883 | -9/Materials | Discovered new exit (range 16) 5000 | -9/Materials | Identified exit to Storage 6934 | -9/Materials | Entered Storage 7653 | -9/Storage | Repaired Imp. EM Shotgun 7789 | -9/Storage | Identified exit to Garrison 7797 | -9/Storage | Lost 3 parts (1n1u1w) 7839 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7868 | -9/Storage | Garrison activated, responded to threat 8144 | -9/Storage | Build established: Commander-Mutant 8264 | -9/Storage | Garrison activated, responded to threat 8698 | -9/Storage | Core integrity fell below 50% 8710 | -9/Storage | Lost 3 parts (1n1u1w) 8889 | -9/Storage | Discovered new exit (range 8) 9150 | -9/Storage | Learned location of Armory (-4) 9159 | -9/Storage | Used back door to open Recycling access 9159 | -9/Storage | Discovered new exit (range 5) 9403 | -9/Storage | Garrison activated, responded to threat 9420 | -9/Storage | Entered Garrison 9420 | -9/Garrison | Accompanied by 7 allies 9472 | -9/Garrison | Triggered checkpoint 9516 | -9/Garrison | Garrison Relay disabled 9552 | -9/Garrison | Garrison Relay disabled 9664 | -9/Garrison | Triggered checkpoint 9671 | -9/Garrison | Triggered checkpoint 9787 | -9/Garrison | Discovered new exit (range 9) 9848 | -9/Garrison | Triggered checkpoint 9875 | -9/Garrison | Garrison Relay disabled 9934 | -9/Garrison | Triggered checkpoint 9951 | -9/Garrison | Garrison Relay disabled 10150 | -9/Garrison | Build established: Mutant 10221 | -9/Garrison | Core integrity fell below 20% 10312 | -9/Garrison | Destroyed 7 combat bots 10314 | -9/Garrison | Lost 5 parts (1p2n1u1w) 10602 | -9/Garrison | Discovered new exit (range 10) 10686 | -9/Garrison | Installed Relay Interface Framework 11220 | -9/Garrison | Triggered checkpoint 11222 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 11026_ Triggered Stasis Trap. 11026_ A bubble of rippling energy engulfs the area. 11026_ Field strength at 70. 11029_ Dropped Drone Bay. 11029_ Field strength at 40. 11030_ Dropped Relay Coupler [Hunter]. 11031_ Field strength at 10. 11032_ Stasis field depleted. 11034_ Acquired Relay Coupler [NC]. 11040_ Acquired Unknown Hackware. 11040_ Identified Relay Coupler [Heavy]. 11042_ Discarded Relay Coupler [Heavy]. 11046_ Acquired Relay Coupler [Grunt]. 11047_ Dropped Relay Coupler [Grunt]. 11050_ Acquired Relay Coupler [Swarmer]. 11060_ Dropped Insulated Plating. 11061_ Acquired Drone Bay. 11076_ Acquired 30 matter. 11220_ Beams of light sweep through the air. An alarm sounds. 11220_ ALERT: Garrison interior compromised. 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T#??????????? | | # #????????# ############# ## #???????????? | | ###????????# #???????????? | | #??????????# #???????????? | | ???????????# #???????????? | | ???????????############ @## ## #???????????? | | ????????????????????### ## ## #???????????? | | ????????????????????# "???????????? | | ????????????????????# =* "???????????? | | ????????????????????# = !%% "???????????? | | ????????????????????# ==% = "???????????? | | ????????????????????###%! ## ## #???????????? | | ?????????????##########** ## ## #???????????? | | ?????????????# ; * ######??????? | | ?????????????# ;* %= #??????? | | ?????????????# #######=[[ #???????????? | | ?????????????# #?????#=% =# ## ##???????????? | | ?????????????# #?????#[% ## CC## #????????????? | | ?????????????# #?????# ![##"##### #????????????? | | ?????????????# #?????# ## #???# #?????######## | | ?????????????# ?????# # #???# #?????? | | ?????????????# #?????# ####???# #????????????? | | ?????????????# #?????# #??????# #????????????? | | ?###################### #??????# ########?????# | | ?# #??????# #?????# | | ?# #??????# ####### | | ?# #??????######## %[%[% | | ?# ######################?????????????# ######+ | | ?# #??????????????????????????????????# #?????# | | ?# #??????????????????????????????????# #????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Com. Battery | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Flail | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainCannonSpear Manual? 0 Play Time 01:41:44 Cumulative 622.9 hours Start 2023.04.08 @ 22:56:24 End 2023.04.09 @ 21:43:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 422 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f223e55b-beba-4c66-af06-c1fa81619973