Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.21 @ 15:04:03 Player: Azormik Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (839) 839 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2415 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 158/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Utility Shielding > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine High-capacity Battery (400) Light Assault Rifle Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Utility Shielding Medium Armor Plating > --- WEAPON ----------- Beam Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine High-capacity Battery Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Utility Shielding Device Improved Trap Extractor Storage Medium Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 48 | 6 3 9 25 5 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 1 7 . Treads . | . . . . . Leg 8 | . . 1 7 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 3 2 . Device 1 | . . 1 . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 1 2 . Artifact . | . . . . . Weapon 28 | 2 2 4 15 5 Energy Gun 3 | . . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 15 | 2 1 2 8 2 Ballistic Cannon 1 | . . . 1 . Launcher 9 | . 1 2 4 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 1 1 9 Power 1 | . . . . 1 Propulsion 4 | . . 1 . 3 Utility 2 | . . . 1 1 Weapon 4 | . . . . 4 Highest Loss Streak 9 | . . 1 1 9 Average Slot Usage (%) 88 | . 93 98 85 71 Engine 11 | . 14 14 11 7 Leg 12 | . . 4 17 22 Wheel 13 | . 28 21 7 . Storage 12 | . 14 14 11 11 Protection 14 | . 8 14 16 14 Ballistic Gun 21 | . 26 27 19 5 Naked Turns . | . . . . . Heaviest Build 27 | 11 12 18 27 22 Greatest Support 39 | 32 32 32 39 39 Greatest Overweight (x) 7 | 2 . 1 7 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 6 6 8 8 8 Average Capacity 7 | 4 6 7 8 8 Most Carried 8 | 3 5 8 8 8 Average Carried 6 | 1 3 7 7 6 Final Capacity 8 | 6 6 8 8 8 Final Carried 8 | 2 5 7 8 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 896 | 260 20 82 534 . Remotely . | . . . . . Salvage Created 978 | . 88 82 750 58 Parts 87 | . 10 4 62 11 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 28 | . 2 2 20 4 Guns 18 | . 1 . 17 . Cannons 5 | . . . 1 4 AOE 5 | . 1 2 2 . Classes Destroyed 10 | . 3 . 7 . Worker 2 | . . . 2 . Builder 2 | . 1 . . 1 Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 6 | . 2 . 4 . Swarmer 15 | . . . 11 4 Grunt 7 | . 2 2 3 . Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Best Kill Streak 8 | . 5 2 7 8 Combat Bots Only 7 | . 2 2 5 7 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1968 | . 34 142 804 988 Core 417 | . 12 4 160 241 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 93 . . Volleys Fired 90 | . 5 6 63 16 Largest 2 | . 2 2 2 2 Hottest 91 | . 50 53 76 91 Shots Fired 159 | . 10 11 112 26 Gun 125 | . 5 9 98 13 Cannon 21 | . . . 9 12 Launcher 13 | . 5 2 5 1 Special . | . . . . . Kinetic 131 | . 5 9 95 22 Thermal 15 | . . . 12 3 Explosive 13 | . 5 2 5 1 Electromagnetic . | . . . . . Robot Hit Streak 13 | . 4 9 13 9 Robot Miss Streak 3 | . . 1 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 118 | . 4 8 84 22 Core Hits 72 | . 11 4 48 9 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2280 | . 329 241 1380 330 Guns 1080 | . 28 113 817 122 Cannons 254 | . . . 85 169 Explosions 946 | . 301 128 478 39 Melee . | . . . . . Ramming . | . . . . . Kinetic 1129 | . 28 113 726 262 Thermal 205 | . . . 176 29 Explosive 946 | . 301 128 478 39 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Effects 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 19 | . 2 . 17 . Projectiles . | . . . . . Explosions 19 | . 2 . 17 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | . 5 6 156 51 Average Temperature 40 | . 3 2 51 19 Received Heat Transfer 300 | . 9 63 228 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 518 | . . . 444 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 457 | . 103 82 457 211 Initial 106 | . . 33 27 106 Average 112 | . 53 54 155 166 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 81 | 100 100 100 68 75 Level 1 14 | . . . 23 24 Level 2 4 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 4 2 27 5 Peak Tracking Total 6 | . 4 2 6 3 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 6 | . 2 1 3 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 6 1 5 . Successful 10 | . 5 1 4 . Failed 2 | . 1 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 1 4 . Record 2 | . 1 . 1 . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Repair Station Index 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1487 | 83 258 257 828 61 Spaces Moved 923 | 68 217 187 443 8 Core 24 | 17 . . 4 3 Treads . | . . . . . Legs 215 | . . 57 153 5 Wheels 684 | 51 217 130 286 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 110 120 Average Speed 111 | 102 100 115 116 172 Slowest Speed 400 | 150 100 150 400 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 27 26 31 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 109 | . 31 14 59 5 Melee . | . . . . . Projectile . | . . . . . AOE 109 | . 31 14 59 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1220 | 81 247 214 649 29 Wait 130 | . 19 8 103 . Move 919 | 67 216 186 442 8 Hop . | . . . . . Pick Up 20 | 8 4 4 4 . Fast Attach 12 | . . . 12 . Attach 11 | 6 1 1 . 3 Detach . | . . . . . Swap 25 | . 2 8 13 2 Drop 13 | . . 1 12 . Fire 90 | . 5 6 63 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 14) 342 | -10/Materials | Entered Mines 386 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 424 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 478 | -10/Mines | Discovered new exit (range 9) 599 | -10/Mines | Entered Materials 599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1231 | -9/Materials | Identified exit to Mines 1427 | -9/Materials | Entered Mines 1428 | -9/Mines | Assembled infested the area 1448 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1457 | -9/Mines | Core integrity fell below 50% 1460 | -9/Mines | Destroyed 7 combat bots 1467 | -9/Mines | Core integrity fell below 20% 1475 | -9/Mines | Met 8R-AWN 1488 | -9/Mines | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- R-06 Scavenger collects Terrain Scanner. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. HV Slug penetrates Earth. HV Slug penetrates Wall. R-06 Scavenger collects Shock Absorption System. U-05 Engineer lays Concrete. Grenade Launcher destroyed. U-05 Engineer lays Concrete. HV Slug penetrates D-53 Grenadier. Penetrated by HV Slug. HV Slug penetrates Earth. Destroyed Shock Absorption System. U-05 Engineer lays Concrete. R-06 Scavenger collects Mni. Grenade Launcher. U-05 Engineer lays Concrete. HV Slug penetrates D-53 Grenadier. D-53 Grenadier suffers critical hit. D-53 Grenadier destroyed. Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ???????????????????## #???????????????????????? | | ??????????????????##; ##?????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????# ??????????????????????? | | ??????????????????## ??????????????????????? | | ??????????????????## ##?????????????????????? | | ??????????????????# ####??????????????????? | | ????????????????### ???????????????????? | | ????????????????# ##??????????????????? | | ????????????????# #??????????????????? | | ????????????????# ####???????????????? | | ????????????????# ##??????????????? | | ????????????????# @ ##?????????????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | | ????????????????## % ##?????????????? | | ???????????????? # ####??????????????? | | ??????????????? r ###?????????????????? | | ???????????? % ##??????????????????? | | ????????? u ##### g ###??????????????????? | | ?????????? # ???? ###????????????????????? | | ?????????? #????# ###??????????????????????? | | ?????????? ??????"%?????????????????????????? | | ?????????? ??????## ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularFactoryPrototype Manual? 0 Play Time 00:44:58 Cumulative 21.4 hours Start 2020.09.21 @ 14:12:45 End 2020.09.21 @ 15:04:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 24 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2317ee7e-1090-4330-97b5-975de181d5b8