Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 08:59:32 Player: Hydro Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (224) 224 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1204 Bonus ------- None Cogmind --------- Core Integrity 197/400 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Hardened Light Armor Plating Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Hover Unit Hover Unit Datajack Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Hacking Suite Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 5 3 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover 4 | . . 4 Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 2 | 1 . 1 Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 3 | 1 1 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 2 | . . 2 Propulsion 6 | . 1 5 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 6 | 3 7 4 Power . | . 1 . Propulsion 3 | 1 4 1 Utility . | . . . Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 10 | . 7 3 Power . | . . . Propulsion 5 | . 5 . Utility 2 | . 1 1 Weapon 2 | . 1 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 92 | . 98 75 Engine 12 | . 14 10 Leg 22 | . 27 8 Hover 7 | . . 24 Storage 10 | . 14 3 Hackware 12 | . 13 11 Energy Gun 11 | . 14 5 Ballistic Gun 13 | . 13 13 Peak Build Rating 11 | 5 9 11 Average Rating 8 | 3 8 8 On Entrance 4 | . 5 9 Avg Prop Armor Cover (%) 13 | . . 13 Naked Turns . | . . . Heaviest Build 26 | 12 13 26 Greatest Support 28 | 20 20 28 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 7 | 6 8 7 Most Carried 8 | 6 8 7 Average Carried 6 | 4 7 4 Final Capacity 15 | 8 8 15 Final Carried 7 | 6 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 373 | 250 41 82 Remotely . | . . . Salvage Created 475 | 92 316 67 Parts 27 | 1 21 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 7 3 Guns 9 | . 6 3 AOE 1 | . 1 . Classes Destroyed 5 | 1 4 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 2 1 Swarmer 8 | . 5 3 Grunt 2 | . 2 . Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 124 | . 34 90 Missed 38 | . 13 25 Hits 86 | . 21 65 Projectile 86 | . 21 65 Damage Taken 914 | . 258 656 Core 230 | . 27 203 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 89 . Volleys Fired 49 | 4 26 19 Largest 2 | 1 2 2 Hottest 60 | 40 60 60 Shots Fired 83 | 4 52 27 Gun 83 | 4 52 27 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 48 | . 26 22 Thermal . | . . . Explosive . | . . . Electromagnetic 35 | 4 26 5 Robot Hit Streak 8 | 3 8 4 Robot Miss Streak 5 | 1 5 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 45 | 3 26 16 Core Hits 23 | 1 16 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 610 | 75 383 152 Guns 522 | 37 333 152 Cannons . | . . . Explosions 88 | 38 50 . Melee . | . . . Ramming . | . . . Kinetic 153 | . 66 87 Thermal 88 | 38 50 . Explosive . | . . . Electromagnetic 369 | 37 267 65 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | 8 . . Projectiles . | . . . Explosions 8 | 8 . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | . 37 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 64 | . 64 44 Average Temperature 19 | . 20 16 Received Heat Transfer 90 | . 36 54 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | 50 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | 5 70 40 Initial . | . . . Average 17 | . 23 8 Influence Increases 378 | 5 206 167 Destroy 0b10 Robot/C 200 | . 140 60 Destroy 0b10 Robot/NC 30 | 5 20 5 Destroy Leader 36 | . 24 12 Successful Hack 19 | . 19 . Destroy Structure 3 | . 3 . Partial Spotted 30 | . . 30 Lose Combat Pursuer 60 | . . 60 Influence Decreases 368 | 5 206 157 Time Decay 288 | 5 196 87 Lost Part 80 | . 10 70 Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 18 18 Peak Tracking Total 7 | . 4 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 7 2 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 26 | . 24 2 Successful 13 | . 12 1 Failed 13 | . 12 1 Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 22 | . 21 1 Terminals 25 | . 24 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 1 | . 1 . Part Schematic 2 | . 2 . Fabricator Index 1 | . 1 . Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 8 | . 7 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 962 | 90 627 245 Spaces Moved 656 | 56 368 232 Core 3 | 3 . . Treads . | . . . Legs 488 | 53 368 67 Wheels . | . . . Hover 165 | . . 165 Flight . | . . . Fastest Speed 48 | 50 120 48 Average Speed 106 | 116 121 79 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 72 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | 1 3 . Melee . | . . . Projectile . | . . . AOE 4 | 1 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 854 | 77 509 268 Wait 96 | . 93 3 Move 654 | 55 367 232 Hop . | . . . Pick Up 27 | 12 12 3 Fast Attach . | . . . Attach 15 | 5 3 7 Detach . | . . . Swap 3 | . . 3 Drop 10 | 1 8 1 Fire 49 | 4 26 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 5) 591 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Propulsion x2 785 | -9/Materials | Discovered new exit (range 6) 883 | -9/Materials | Lost 4 parts (1p2n1w) 963 | -9/Materials | Core integrity fell below 50% 963 | -9/Materials | Self-destructed Last Messages --------------- 00875_ K-01 Serf collects debris. 00876_ U-05 Engineer lays Concrete. 00878_ K-01 Serf collects debris. 00878_ U-05 Engineer lays Concrete. 00879_ K-01 Serf collects debris. 00879_ U-05 Engineer lays Concrete. 00882_ Acquired 75 matter. 00882_ K-01 Serf collects debris. 00882_ U-05 Engineer lays Concrete. 00883_ U-05 Engineer builds a Wall. 00885_ K-01 Serf collects debris. 00890_ U-05 Engineer lays Concrete. 00894_ K-01 Serf collects debris. 00909_ Acquired Lrg. Storage Unit. 00911_ Acquired Hrd. Light Armor Plating. 00913_ Lgt. Assault Rifle destroyed. 00914_ Hover Unit+ destroyed. 00951_ Aluminum Leg destroyed. 00956_ Ion Engine destroyed. 00956_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ? ??# #??????# ^^#?????????# #?????????? | | ??# #??????# #?????????# #?????????? | | # ??# #??????# #?????????## ##?????????? | | # ??# #??????# #??????????# #??????????? | | ######??# #??????# ########???? ? ??????????? | | ????????# #??????# ???????????? | | ????????# #??????# ##/#####??????????????????? | | ????????? ???????# # #???????????????????? | | ???????????????????# # #???????????????????? | | ???????????????????# # #???????????????????? | | ???????????????????# # !!! #???????????????????? | | ???????????????????# + !!! #???????????????????? | | ???????????????????# # ! #???????????????????? | | ???????????????????# # #???????????????????? | | ?????????????????####+########???????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# """"" #??????????????????????? | | ?????????????????# """"" #??????????????????????? | | ?????????????????# """"" #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# """"" #??????????????????????? | | ?????????????????# """"" #??????????????????????? | | ?????????????????# """""g#??????????????????????? | | ?????????????????# #??????????????????????? | | ???? #####+######/#??????????????????????? | | ???????????# ####@#??????????????????????? | | ???????????# = s #??????????????????????? | | ???????????+ =%[ s """#???????????????????? | | ???????????# """ """#???????????????????? | | ???????????# """ ! 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"T"=%#??????????????????????? | | ????????????##"T"########s#??????????????????????? | | ?????????????####????????s#??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hover Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Quantum Hacking True Hacker root@ Challenges ------------ None Game ------ Seed SpreadSensorHumpback Manual? 0 Play Time 00:17:04 Cumulative 13.9 hours Start 2026.10.31 @ 08:34:56 End 2026.10.31 @ 08:59:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09223fe7-41ea-4ca6-8fa5-da6ef0d26562